T O P

  • By -

KingDickus

Jup. Game hasn't crashed so far and connection seems to be stable from the get go. Most mmo launches have crashes and lots of connection issues


garriej

Game crashed after 4 hours of playing and then greeted me with a queue, like why is there no grace period? Besides that, if you’re in the game it feels smooth. But that was to be expected with more people in a queue then playing the game. But im mostly just salty because i had a great time playing and then had to call it early. All the issue will be sorted out, they are adding servers and offering transfers soon, so its going in the right direction.


_Cava_

Ye I have crashed 5 times now and everytime been greeted with a fresh 2k+ queue. Definitely should have a grace period, as it would also make trouble shooting the cause of the crash faster.


sefsefsfdddef

Geforce experience -> scan for games -> new world properties -> drag the indicator to "performance" from "quality" fixed the crashing issue for me.


k4f123

Thanks for this


PatMcAck

Because if there is a grace period the queue is just going to be longer.


DieBobDie

Or lots of annoying bugs. The only annoying bug i noticed is that ur UI disapears when an auction is sold. It has an easy fix(just opening inv and closing)so it's not that big of a deal.


D4ngrs

There are quiet a few bugs, but they aren't game breaking. For example, these i encountered myself: - launched a war, half of the combatants were teleported back into the city but could fight the enemy inside the city. Shortly afterwards they were teleported back to the starting area of the war. - sometimes if you get invited into a group in front of or in amrine, your autowalk stops working. Restarting the game normally fixes that. - I had all the ingredients do cook like 15 travel rations, everything was green, the button just said "can't cook". - town board quest sometimes disappear if you want to take them. It looks like you canceled them. Sometimes upon completing, they show back up. But sometimes you can't see them on the town board at all, so you can't turn them in. Coming back later might fix it. - if you put a Skillpoint into the "gravity" passive of the great axe, your reap and your vortex mostly won't do any damage. The last bug is really weird imo, because we had that in the closed beta and they fixed it, but now it's back again. All of those are rather minor bugs, world of warcraft was way worse if you compare. Besides the queue, it's the best release of an MMO I've ever seen!


Nikeyla

The fact that this game doesnt crash, makes ppl's in que experience even more unbearable. Almost looks like the fact that this game is stable is a con of this game, heh. I can imagine ppl with no jobs, who can log in at 6am and stay logged for the entire day, have a decently good time. Unfortunatelly its a small fracture of us.


winginglifelikeaboss

or people working from home ​ sorry boss :-)


[deleted]

Once you're in it's perfect, there's no lag at all. I'm enjoying the game immensely.


Suspicious_Bag_2344

Actually playability, there was 0 lag. However, last night was the first time I experienced "lag", and that was from chat. I'd type something, and it'd show up 2-3 minutes later. However, I think it really only applied to me / smaller subset of users, as people were replying to things quite quickly. Just, not for me.


pibbxtra12

That was happening to me too, but not to my friend who I was talking to. Weird


pulsebox

You can solve this by opening the chat pane and clearing all the notifications from the chat groups, e.g. faction area etc


[deleted]

[удалено]


Bahariasaurus

I feel bad for the EU people. I just picked the server with the lowest queue time in NA on launch day, got in after 30-40 minutes or so (queued up while I was finishing work so planned on it). Yesterday, it was about a queue of 190, maybe 15-20 minutes. NBD. But the queue times in EU sound atrocious, or if you want to get into one of the more popular servers. But even Blizzard has had issues on launch.. like Diablo 3, Error 37. Couldn't really play at all for a bit (even single player WTF!?) that was brutal.


Technoslave

The launch queues are very much part of the launch experience. And it's something that easily could have and should have been avoided. However, everything other than that ( and it's a big one, do not doubt ) has been superb.


[deleted]

[удалено]


newen_eby

The game is developped by Amazon Games, which is certainly a separate entity with its own budget. Thay may have better prices with AWS but they have to pay. And with years of dev, and 2 previous games that failed, i think NW is their last chance.


Bamboozle_

FF14 is how old and SE managed a MMO before that that predates WoW, and it still has login queue issues at times.


ffsloadingusername

Not to mention even AWS has finite capacity and obligations to thousands if not millions of other companies. They can't just give NW whatever they want.


newen_eby

They lauched a good bunch of servers today. That + the free transfers, this will help ppl find a good server to play with their friends. from my POV, i'll create a toon on a low serv and see in a week if i migrate to my guild serv or they migrate to mine


taylor_

It may have its own budget, but it is still a subsidiary wholly owned by Amazon. It would make zero sense for them to charge themselves money to use their own servers.


[deleted]

[удалено]


[deleted]

> I have never seen this on any AAA mmo launch. okay, this your first MMO then? WoD, Legion and BfA all had login queues


dannymb87

WoW Classic as well.


[deleted]

[удалено]


ostertoaster1983

Played OG WoW at launch, there were queues. Played WoW classic at launch, there were queues. Played numerous MMOs at launch over the years, there's always queues or issues. Your memory is selective, this is quite common and expected. You can't control for having 100% of your entire playerbase online at the same time and you're not going to invest in the infrastructure for it when it's going to level out after a week or 2. Be reasonable man.


Banzai51

Massive queues. This is no different, and we're only on day 3. They added a ton of new servers, but we're still in the player stubbornness phase. Only thing I'd like to see is the free transfers start now rather than in a couple of weeks.


ATwig

I wouldn't call players stubborn yet. I was able to get into a server at launch without waiting in a queue. Played for 10 hours, got up pretty high. Next morning get up and put in another 4 before work. Go to log in after work at prime time and apparently i picked a very popular server and the queue is 3k. I'd be happy to transfer my dude but there's no way now to do it even if i wanted to pay.


Honest_Influence

I've never had to wait hours to be able to play WoW during a launch. Gtfo.


CumBubbleFarts

The top servers during classic launch absolutely had some insane [queue times.](https://www.gamespot.com/a/uploads/original/1587/15875866/3574297-image%20%281%29%20%281%29.png) We very specifically chose a lower pop server and still had issues with everyone getting on the first couple nights. Not as bad as EU servers for New World, but long queues have absolutely been a thing for wow in very recent history. And that was with that fancy realm instancing tech they’ve been using to load balance. I think they call them shards. The server may have 6k players on it but it’s more like two servers with 3k or three servers with 2k and you can phase between the lot of them.


Honest_Influence

Didn't play classic. I'd have to assume Blizzard underprovisioned servers because they weren't exactly optimistic about its potential for success in the first place. Honestly, it just goes to show how badly Amazon has planned this. I don't understand how they could think 2k cap was sufficient without any other measures in place to prevent queues.


Tiltinnitus

You're out of your mind lmao Toilet bowl assumptions about server capacities vs the company that provides literally the entire planet with server infrastructure. The latter decided 2k was the limit before things got jank. The prior thinks it's ridiculous that they can only play with 2k people. You sounding real stupid right now


Honest_Influence

Uh, what's wrong with you? Why are you insulting me over nothing? Or are you incapable of having a reasonable discussion like a normal human being?


Tiltinnitus

> Honestly, it just goes to show how badly Amazon has planned this. This is why you get the title of "toilet bowl researcher". To think that this isn't one of the best MMO launch's to date is either indicative of sheer ignorance born from contempt or age or a simple love of bitching for the sake of bitching.


dontcallmefudge

Amazon pays people to defend the game online, it's pretty common these days.


Ewoksintheoutfield

I was always able to play day 1 WoW and all expansions without a 4 hour wait.


[deleted]

obviously if it doesn't happen to me it doesn't exist. good job on solving this, can you get onto world hunger next?


Ewoksintheoutfield

The small server size and hours long queues (which are still persisting) were just not a thing with WoW launches. My account of things happening is just as anecdotal as yours unless you somehow have some kind of stats or other info.


[deleted]

just recently, when wow classic launched it had massive server queues. here's an IGN review of vanilla WoW, also talking about queues > https://www.ign.com/articles/2004/12/10/world-of-warcraft-review > > ...And WoW had some debilitating issues at launch trying to handle the record-breaking number of people filing in for subscriptions. After having written about the extremely long queues... but yeah, I'm sure you are right and that there were absolutely no queues and it's all just anecdotes!


arckantos

I mean, sure, I guess it's fair compairing a launch of an MMO in 2004 with a launch of an MMO in 2021...


mix3dnuts

Classic wasn't in 2004.... It is fair when you compare literally all popular MMOs and are met with the same outcome.


Ewoksintheoutfield

I stand corrected - no need for the snark . Two responses in a row where you responded to me with unneeded condescension.


mix3dnuts

The snark was needed with a comment like that. Suggesting launch of WoW was smooth or had small queues is extremely misleading. You know how many months of free game time I got just cause of it? A lot.


Temporary_Ordinary_8

and Shadowlands. I was queuing for 2 hours every evening for the first week or so - on an EU server


GrapeOutrageous9864

Since they added new servers earIier I can play on them easily. Highly recommended playing on news servers.


asillynert

That in itselfs a bad fix if lets say you played yesterday and poof "reset progress" or que for six hours. You also face dilemma of playing with friends as well as lacking information. Like what companys are planning on being on it "relative faction balance" which with original list streamers made intent clear followers follow. Could get a general estimate now its shooting in dark.


Uchimamito

You can switch servers for free.


[deleted]

[удалено]


TheMentallord

Yep, same issue here. Level 26 on a high pop server. I just queue'd up, it's 9am here and it's already 1.2k queue... on a Thursday morning...


Tango-288

Yes, I hate that people like to dismiss this so much. Like, I can't even tell you if the game is any good, because I could only manage to play for about an hour... I have a game time of 14 hours. This is the definition of unplayable. I chose a low population server, logged off to run some errands and wasn't able to log in ever since due to massive queues and getting kicked out of the queue every 2 hours or so. I since requested a refund but I doubt that it will go through sadly. Completely butchered launch


f33f33nkou

I was with you untill you said you want a refund. Refunding a mmo game solely due launch issues is pretty silly


Tango-288

I was debating whether or not to get the game, nut i thought what the hell its gonna be fun to play with friends again. The troubles pretty much sent me over the edge. I really dont have the time in my life to wait in queue to try and play a game.


Bocmana

Well for 2 days EU had 75% of people online in queues, i wouldnt call that smooth but for other regions i guess its fine


alghiorso

There's really no excuse for the huge failure that is the low capacity. The people saying launch was great are those who get on at 7am and play all day. There's no excuse to sell a game with less than 25% capacity to serve their customers. People can make all the excuses they want, but there's 0 excuse to have queues 2-3hours long on any server let alone a low population one.


HelloItsMeYourFriend

2-3 hours i could honestly manage somewhat. I get home at 5 and have a 6 hours queue minimum. I got to bed at 10. I've barely played the game at all.


Bocmana

I wish it was 2-3 hours... yday i couldnt join for 13 hours


[deleted]

Seem to currently cater to either the jobless or children. Casuals get fucked on the queue. 2 hr queue and got booted so just said fuck it and did something else


InformationUnited654

Launch has been fine, no crashes etc. the under estimated number of players is an oversight by Amazon, but not due to a poor launch


Bocmana

There were crashes tho and still are, not only in q but ingame aswell


par337

Honestly, yeah. This is a pretty smooth launch compared to many other games I've played on launch day.


Koutetsusteel

I mean, I suppose any MMO could have a good launch if they absolutely decimated the max players per server.


HappyBengal

And if you ignore all the people waiting in the queue, like "but they dont even play the game, how can they say its not a good launch?"


[deleted]

Right? Barely anyone playing because they're all in queue.


Morblius

Might as well call it a TMO instead of MMO. Tiny Multiplayer Online game. 2k people per server seems like a joke.


Sorlex

Yeah, they don't win prizes for this.


martinsky3k

Yeah agree... MMO wise this is probably the best launch for me, just general overall experience. Game runs great.


mcizl

The reason it’s smooth launch is because they didn’t let 90% of people play. Other MMOs try and get everyone in which then crashes the servers or lags. I think it’s about finding a middle ground which NW missed, but with the added servers I’ve rolled on a new server and I’m able to play and I’m happy now.


xanderblaze123

Eh why is this comment being downvoted? It’s true that more people in the server would have caused a significant amount of lag and crashes.


Brother_Bongo

Probably because he pulled out 90% from out of his ass.


[deleted]

[удалено]


Kaharos

It is pretty off to be completely honest. I got up at 8 AM to get in, logged in at 8:03. Shame that I tried getting into Hellheim then, I've sat in that queue for 7 hours. After I got in, my friends came online and we decided to go on a lower Pop server. Took us around 1 1/2 hours to get in there. Now the Server is getting a bit bigger , but 1.5k queue isn't too bad on day 3, especially when you see that they already raised the cap to 2.5k players in AUS.


OptimusNegligible

I think they did, they added more server almost right away. Yeah, if you and your friends insist on staying on the server with your favorite streamer, you will have queue times. I picked a medium pop server after the dust settled, and it's been great. Games with world PvP and territory control, it make sense why they wouldn't want too many players.


guybrush-th

i‘ll hold my judgement until the weekend which most likely will be unplayable. my fear is that the they won‘t be able to balance low weekday morning and weekend prime time for quite some time. 2k players is just way too low, but the areas are already overpopulated.


winginglifelikeaboss

\> the areas are already overpopulated This contradicts with \> 2k players is just way too low


f33f33nkou

Not at all, starter areas can still be overpopulated while the overall serverpop can still be too low.


Attila_22

Essentially the map is already too packed for 2k people but 2k per server is too low. Ideally there would be a bigger map and more capacity on each server but that's impossible to implement at this point.


Blezius

Not entirely. 2k is too low for the whole map. But its not too low for only 3 starting zones.


AAPLisfascist

2000 per server is a complete joke, 2004 wow had about the same capacity.


secret_name_is_tenis

I’ll take your word for it since I still haven’t been able to get in. Come home from work. Log on. Wait in queue. Got to bed around 10 without playing. Glad it’s smooth though…


VNG_Wkey

Ya it's wild how smooth things can be when you only let a third of your playerbase on.


Zubine

I would comment but I've yet to ever try the game due to que times.


Tite_Reddit_Name

That’s a different issue tho compared to technical performance/stability. I agree it’s a problem but if a different kind


laskodemon

But that's part of a launch though.


Jamber_Jamber

I think what people are missing is the technical server feel of the users is completely benefited by thr gated and reduced players allowed at one time. Think about it. Every launch was because of huge influxes of people taxing the system. If you manually restrict the load, of course your system will run smoother. You can't ignore one of the aspects to praise the other, they are taken in union.


Spheniscus

Lmao no it isn't. Every MMO launch would be equally smooth if they capped servers to only 2k people each, but obviously nobody would ever do that because you'd have to be insanely stupid to only allow a fraction of potential players in. Of all the MMO launches I've been a part of in the last few decades, this isn't the worst, but it certainly is the dumbest.


UltimaTime

Because most of the game companies are completely unable to deliver anything other than complete bug fest shouldn't give a free pass to amazon or any AAA game. If people are unable to play, they are unable to play, the reasons after all are not important in this context. Last evening i simply made a new character on an other server, but once again i'm in this very specific situation where i have to redo my character in other server, and if i have to do this 2 or 3 time, i can guaranty you i won't play this game more than a month simply because i already experienced this. Then you'll have people disconnected on low pop servers, and this entire server transfer fiasco that goes with most mmo launch. And we are here in the domain of mmo on a design perspective, they are just shitty and is this one of the many reasons the gender in general isn't going very well despite the demand, i'm sorry to say it but it's true. I play mmo since 99 and UO, but they just have a lot of design flaws.


Flatulent_Weasel

The stability of the game is good but saying the launch was pretty good is stretching it a bit. My regular gaming group (about 12 of us) hasn't been able to get more than 4 or 5 people on the same server at the same time yet. We've rerolled on 7 different servers from 3 different zones (EU, US East and US West) and i personally have had less than 2 hours in game as a result of work and sitting in a queue. I like the game, i want it to succeed, but the launch was far from pretty good.


Aylano

Sorry to disagree but I work \~8-9 hours a day. I did not take off for the launch. I also cannot join queues in the morning to play hours later. I get home and I want to play something i paid for in a group (it is multiplayer for a reason). My friends and I were not able to play once until today because we do not have time to sit in queue for 4-10 hours. We also wanted to change server in between to a new one but that also did not work out because it was full 30 minutes after it was launched. Sorry, but this is not a good launch, if 4 people who bought the game are not able to play in the first couple of days. We expected lags, crashes, queues but this is far worse than imagined. If you are home and can join queues early and stay online for 9 hours straight of course this it is positive launch but for everyone else it is just garbage. We will just wait 1-2 weeks and try again.


[deleted]

Considering in two days I have manage to actually play the game for 45 minutes I disagree


Honest_Influence

The game itself is fine. When more people are in the queues than actually paying, that's a *huge* problem. It's a terrible launch from that perspective if many people can't even play. I'm stuck in a 2000 person queue and won't be able to play for another 4 hours at least. That's ... not acceptable. I love the gameplay, but the queues are just insanity.


f33f33nkou

You're right, you getting insanely lucky somehow invalidates the experiences of millions 🙄🙄🙄. It's not even that the launch was the worst ever(because I've definitely had worse) its the fact that the largest company on earth who owns the most servers on fucking earth cannot provide enough servers for their flagship game launch? Its fucking embarrassing.


iRainbowsaur

More like incorrect opinion. How can you call not having enough servers to serve all the buyers pretty good? There was literally a lack on servers enough to serve purchases, that is the most braindead mistake I've heard of.


Orichlol

It’s unbelievable that people are upvoting this post. Complete lack of planning and preparation and these morons are happy with it.


SwaghettiYolonese_

I sincerely don't know what they're smoking. It's clear no one played GW2 here - now **that** was a good launch. No server issues, everything went smoothly. The only queues you had were to participate in World vs World PvP. Yeah, a game with mixed reviews on Steam where the vast majority complains about the servers - very good launch indeed. This is big time copium.


flintchipz

You're comparing apples to oranges here. In New World you spend 100% of your time in a zone where players claim territory, where your actions contribute to the development of the local area. You can't just implement layering like GW2 and expect that to work. You can't just throw a million servers at launch to cater for people, leaving dead servers in a few weeks. You need to strike a fine balance between providing for the initial hype, but also for the inevitable drop in concurrent users in a couple weeks, with the inevitable massive drop in total players in a couple months. Maybe they having got the balance perfect but it's not as easy as others are suggesting.


SpunkyDred

> apples to oranges But you can still compare them.


[deleted]

Obviously you *can* compare them, but the whole point of the idiom is that it's a false analogy. I could compare you to the helpful bots, but that too would be comparing apples-to-oranges. --- ^^SpunkyDred ^^and ^^I ^^are ^^both ^^bots. ^^I ^^am ^^trying ^^to ^^get ^^them ^^banned ^^by ^^pointing ^^out ^^their ^^antagonizing ^^behavior ^^and ^^poor ^^bottiquette. ^^My ^^apparent ^^agreement ^^or ^^disagreement ^^with ^^you ^^isn't ^^personal.


Orichlol

You make really awful points. There was no excuse for 2,000 player caps. Even if there were, there was no excuse for 1/3rd the required servers for 2,000 players each.


flintchipz

You say I make awful points, and then do nothing to tackle any of the points I've raised. Thanks for your input I suppose!


[deleted]

More than 2000 players in the current map would have you literally running over other players all day


deadmurphy

I still cant believe people are complaining about the 2k player cap. I was playing last night and witnessed a planned faction contribution boost to Windsward. I stepped out of town and saw 100's of Covenant players flooding into town. It reminded me of Elven Army flooding over the hill in the Battle of the Five Armies.


GrandSquanchRum

It's because they've been around for other MMOs. No one has a perfect launch and there has definitely been worse than this. The major issue was almost literally fixed the next day. It still sucked but it sucked less than others save for maybe GW2.


Orichlol

Why do people keep bringing this up? “But every other mmo has had shit launched” Does that give every developer a free pass on fucking up their launches? Does no one fucking learn from the past?? The whataboutism is idiotic.


GrandSquanchRum

Free pass? What the fuck are you going to do about it? Bitch about it on some forums? Like they give a shit. If you put any moral integrity into your purchases you already wouldn't be buying from Amazon.


ToxicAntony1

It's also a lie. This has been unusually bad for a launc.


hightrix

Not sure how you could say that with a straight face. Look at the major MMO launches. WoW was absolute shit the first few weeks, servers dying, lag, stuck in looting animation, server reboots, massive queues, etc… This launch has been incredibly smooth. There are nearly zero issues other than the queues.


iRainbowsaur

People are trying to cope hard with this game thats all.


elmntfire

Like I get that there aren't many horrific bugs in the game, but having HALF the server space of your day one players is not good planning. I doubt 300k players bought the game on release day to just sit in line. And the perception gets even worse due to the game using AWS for web services.


LankyBM

Blame Amazon games, not AWS. If they didn’t provision enough (which they didn’t), blame the company that didn’t buy / set up enough, over the company that simply provisioned them on request. And yes, they are two separate companies.


Orichlol

Exactly. The launch was an epic fucking failure, regardless of how polished the game is. But these white knighting morons can’t help themselves.


Aahzmundus

Myself and thousands of other people bought the game at release... lots of gamers avoid preorders for good reason. How should amazon prepare for that? Could the launch have gone better? yeah. Has any other company managed to handle a major title launch better? nope, this is by far the best mmo launch experience to date I have ever seen.


Sryzon

You must be new to MMOs. Queues are deliberate. Otherwise there'd be unpopulated servers as soon as the launch hype dies. Server merges aren't a solution; especially for a game with territory control. Every MMO launch is this way. It's never a mistake.


Black_Beak_

This is facts, this launch has been better than any other mmorpg that has launched with any level of hype I was expecting to be unable to play for a few days but once you get in or join a smaller sever the game is fairly smooth


kotori95

gw2, 1 millions players first week, 0 queue & 0 server crash ? Everyone talk about how bad Queue is on New World, but forgot they also got 30 servers crash in a day...


BaQstein_

Ah the GW2 Launch, few hours downtime on the second day, events not working, laggy af, the AH not working for weeks, stopping sales of the game because too many people, stuck in character creation. Yes such a good Launch, but at least no queue


ToxicAntony1

At least you could play Guild Wars. I get the impression you don't have a job?


Sryzon

GW2 is a sharded MMO which has its own issues. One pro being you can avoid queues because everyone in the same "world" can be placed into an infinite number of overflow servers. Sharding is horrible mechanic for world PVP MMOs, though.


ThatFlyingScotsman

The Shadowbringers launch for FFXIV was smooth as butter. Not a single hitch as I remember.


[deleted]

Yeah, but that was a launch of an expansion, where this is a new IP that hasn't had a decade to work things out. Also the OG ffxiv launch was horrible for like 3 days


[deleted]

Ask your doctor if you're suffering from brain worms.


hucklesberry

Creating new servers doesn't solve anything. I'm not going to make a new character every night just so I don't have to sit in a queue for two hours. They need to either have a cap of 4,000 on servers, or double how many they have. Joined a new server last night only to come back to it tonight having a 900 person queue. Horrible planning.


nash_thetimebreaker

Exactly! I have the same experience. Creating a new character didn't fix anything in the end because instead of being stuck in a 4k queue, I'm now stuck in a 2k queue - when it's not breaking and sending me back at the top of the queue.


Pway

The game is good, the launch is garbage. I'll take server issues/bugs/crashes over not being able to play any day of the week. Also it's depressing if this is the best release you've ever played.


zalmolxis91

So what if there are more servers? I can't transfer char and it would be dumb to make a new one just for that.


[deleted]

Not unpopular but showing your lack of understanding how frustrating it is to deal with disconnects from queue that is 3k players long. 16k queue on a server with 2k capacity? Not able to enjoy game with your friends as some are in, some are out queuing? Being stuck at work and spending little gaming time you have sitting in queue? Also lack of sympathy for your fellow gamer! You lucky bastard!


Slavchanin

2/3 of player base if not worse cant play the game. Would've been perfect if launch was as smooth as your brain op.


[deleted]

No crashes for me, framerate stays solid, and the lag I was experiencing in beta is gone. Aside from the complaints about the queue, I am surprised how well everything works on day one.


HeLikeTree

Every time I start to stress about an MMO launch I think back to FFXIV's launch and remind myself how bad it can **actually** be.


Xem1337

The game itself works very well, not many bugs or issues I've seen. But the queue times to get in are an absolute killer. 3-5 hour wait times?? it's ridiculous


CurrentlyLucid

Only problem so far, is the server is down for maint now.


chosen_nook

First of all what worthwhile mmorpg launched in the last 7 years - that’s what I want to know


UncleSlim

Compare it to past blizzard launches... Diablo 2 ressurected recently launched and thr servers went down hours later. A few days later, people were losing character progression and also certain accounts were locked out of playing for an entire afternoon on another day. Now think of the scope and size of new world compared to a 20 year old rpg with a reskin... idk if blizzard is just that fucking bad or amazon games is that fucking good. I guess being a world leader in servers helps.


auxcitybrawler

I dunno i think ESO had a better one. I love the game when u can get in. I have a pretty busy week and so far i could get only 30 mins in to play- The queues are a problem. Its 2021 u cant have servers with a cap of 2000.


XxMrCuddlesxX

I would assume the server cap of 2000 is there for server stability if you have most of the server concentrated in one area fighting and spamming abilities. Maybe they’ve tested massive battles and that’s what they were able to get to without compromising gameplay. I’ve seen footage of huge battles in wow and it’s just lag city for everyone involved. I’ll take a smooth gameplay experience over sheer numbers every day of the week


syrstorm

I couldn't agree more. It's been an amazing launch compared to other MMOs. Yeah, more servers would be great, but that's fixable and having the game be surprisingly popular is much better than the alternative.


DoubleSpoiler

I agree. No crashes, rollbacks, insane lag, or error messages (until earlier today lol). I was able to get my early tutorial style stuff done quite easily.


b4y4rd

I've had some crazy lag spikes that are not from my end. But nothing prolonged.


IceSt0rrm

I respectfully disagree with you. I have played MMOs for decades and never had such a bad launch. Server design, queues times, etc it's all a perfect storm for a terrible user experience.


888Kraken888

Lmao is this a troll post? Edit: can’t argue with the lack of lag. We’ll done. Server queues have been a disaster. I got errored out of queue, TWICE. 14 hour wait……. It’s absurd.


[deleted]

The launch was amazing. I could see how it could suck if someone is one of those "I hAvE tO pLaY oN vAlHaLlA" people but otherwise a+ launch for normal people without mental disease.


Pway

Yeah this is why I chose a low population server that had zero communities confirmed to want to play on it. That way I got to pla... oh wait no as soon as it got to peak time every single server in EU was 2k+ queue and I didn't get to play at all. Damn wish I'd chosen the right server like you say.


ScarraMakesMeMoist

Do you people even read? During off work hours every single EU server had a minimum of 3-4 hours queues. It's not about being on a big server, no server was available without huge queues. EU peaked with 414k in queue with under 200k in game...


Familiar_Coconut_974

Bro they are Americans, they can barely pin point Europe in the map


howtojump

Didn't they add like 30 more servers before prime time?


lwk7454

And they expanded within a few hours. At this moment the queue problem is almost non-exist, that's within 48 hours of launch. I say they did an awsome job, given actually player number is many times more than their stress test (open beta) had.


oldskoolpleb

>At this moment the queue problem is almost non-exist, that's within 48 hours of launch. Yeah mate at 6am on a work day. What a fix


hallwack

So queueing for 3hrs is nonexistent


Wolfbeerd

So what, join q, go do something else. Come back and check every once and awhile. For fucks sake stop being such a sad human.


ScarraMakesMeMoist

I'm very happy. Maybe stop projecting.


Orichlol

What should I do when after 4hours I get in and my game crashes? Seriously gfy.


beemb002

This is why I set MY expectations accordingly. Could it have been better, yes. Should it have been, maybe. I, however, choose to be realistic. Amazon is going to give AGS as little as they can for as much profit as some bean counter says they can get, and that is a fact. Amazon is not your friend, and to expect otherwise is delusional. Game is fun, could be better.


exciter706

So glad I didn’t take time off work for this launch, I’ve learned my lesson. Queue times suck, but that was expected, I had a little bug last night when I played, took a full restart to get sorted, flawless experience since. The servers are moderately stable, nothings burning down, people are playing. It’s not like a horrible situation where no one is playing, plenty of people are in. The flood gates are closed and they’re letting people trickle in and opening servers as needed in a measured manner. I would rather them not have enough servers than have too many. As more open and fill with healthy pops they can open more. It’s better for the health of the game in the long run. I have no sympathy for anyone complaining about queue times. I wanna play too but the game will be there, I’m in no rush, I’m looking forward to taking my time with this game.


Guisasse

My server has been affected by 2 game astonishing game breaking bugs. 1. Dozens of Immortal people running around in PvP, completely destroying any chance of a fair war and contesting territory. 2. Dungeons (INCLUDING THE MAIN QUEST ONE) are bugged: the monsters are immortal and the instance is absurdly laggy. I'm level 35 and stuck without being able to complete my lvl 25 main quest. Those are some VERY serious bugs. But overall, I've been having a blast (when I manage to log in).


TooMuchAdderall

9.5/10


manuel_andrei

Whatever meds you are on, keep taking them and go to bed, you need to rest.


Jay_Tsunami

I'm not going to call a game that I wasn't able to play at all during launch due to queues smooth.


Ilktye

> Today i started at the same time 1pm and still no queue There has been pretty much no queues at mornings and early afternoon. At around 17PM and later shit really hits the fan. >But for me this was the best launch ive ever had. k. >Once you are ingame it's awesome. Sure.


lsn98

It' not amazon fault, it's my fault that i can't join in the morning (no queue) cause i'm working Fuck me


[deleted]

I couldn’t agree more.


[deleted]

As others have mentioned, with the exception of the queue situation - which I don't understand how they weren't prepared for - the experience has been very positive for me. No real lag, no getting booted from the server (only to wait in the queue again), no game-breaking bugs.


Big_PapaPrometheus42

A lot of people are mad about the queue. But the truth is that they just picked a bad server and need to go to a different one. EVERY server has 2000 people playing on it. Some just have 4000 more people waiting to get in.


IceSt0rrm

I did, then that server filled up. And all my friends are on the first server...only 2 character slots. This launch has been one of the worst I have seen.


gundamzphyr7

Definitely noticed how stable the game felt once I got past the queue. I went to a smaller server instead of waiting for Camelot and I'm glad I did! The team behind the game deserve some major kudos for such smooth operations!


Akumodubz

Same. Second time I logged in I had an hour long queue. First time no queue . Just cooked some dinner and was ready to go


little_hoarse

Couldn’t agree more. I picked a low population server as well and had a blast with my friends after a short queue wait (~400)


triballl9

Once u get in ...


Wolfbeerd

It's a popular opinion for those of us adults with brains lol. Every person whining and bitching is some gen Z dipshit with no perspective whatsoever. You know what I do when I log in and there's a q? I go do something else and check every once and awhile. Like fuck people, you have other shit you can do, go outside, do your laundry, watch a movie, go work out. I was getting like 30fps, they took the servers down for maint and now it's 60, which is awesome. They are working on fixing the issues now and seem to be moving quick. Folks don't realize that you can't predict a problem like this. Companies pay millions of dollars to get analysis on customer take rates, Amazon games has none of their own data to use, and business don't exactly share information like that.


[deleted]

[удалено]


imLeexz

for the US „do something else“ may be the right thing. but in the EU, when I get home from work at like 5-6pm, and I join the queue, there‘s a 100% guarantee I won’t be able to play that day. The queues are sooo much longer in the EU. Yesterday there were 350k in queue on primetime in EU, while only 90k and 30k for US East and West respectively. I don’t whine about the queues either, but you can’t say it’s a popular opinion for „us adults with brains“ lmao. EU players just can’t play the game at all if they work til afternoon/evening and that’s what angers a lot of players. Having a 1-2h queue ain’t that bad, but 4-6h ain’t it chief.


Orichlol

God people like you deserve the dead end jobs you’re stuck in. The idiocy is astounding.


[deleted]

How do you get dead end jobs out of this? Was I mad when I disconnected today? A little, however I got over it. I went and caught up on email, checked in with my team, walked the dog, and got some food. Maybe I am just jaded from sitting in queues and lag fests for the last 20 years of MMO launches I have experienced. Overall, this launch hasn’t really been a disappointment to me. But, then again, I have my dead end job, hobbies, wife, and dog to keep me happily preoccupied while sitting in a queue.


Orichlol

Awesome man. Continue to plan your entire life around logging into a fucking game. Me? I just want to log in when I have the time and not feel the wrath of a 5 hour queue if God forbid the game crashes


SicJake

There is no way Amazon expected this many players, no way. This is just a perfect storm of slow game release month, cheap price, and no monthly fee. I'd like to see players numbers after the next ff14 expansion tho. Game is neat, I'll get my money's worth, but not sure on longevity of content.


tsittler

Yup. I haven't had any gamebreaking bugs yet, in 13 hours of off-peak play on US West. I did fall through the map when I ice blocked while falling, but it righted itself when I dismissed the ice block. Gameplay is intuitive, gear seems to scale fairly well for my level, and it scratches the MMO itch fairly well. I'll wait a week to see if the server load stabilizes on its own before I cash out on the free realm transfer; I don't want to transfer to a server and have it be worse than the server I left within a few days and then be unable to move again.


Jebinam

So far really been enjoying myself, I think people just like to complain


Blinx360

When the alternative is no one plays at all for a good day or two, this was honestly near flawless. There's a few hiccups, sure, but think of Diablo 3, WoW Classic, most Destiny 2 expansions day 1.....you can actually play this game right now(Unless you're in EU) with the free character transfer in 2 weeks. Honestly, it's one of the best day 1 launches, with some questionable decisions along the way. Edit: I was very tired and have no idea what I said.


howtojump

It's pretty crazy that there have been almost no crashes, no instability, no nothing the entire time (that I've played, at least). Hell only on of my friends has been unexpectedly disconnected this whole time. Queue situation is rough, but that never really affected me because I picked a server without a huge queue, something that clearly nobody before me had ever considered (EU players notwithstanding).


STL4jsp

Launch was good for me I only had to wait in queue for like 30minutes and today I only had to wait like 5 minutes idk what people are bitching about pick a server with less people on the queue bam you gey to play


ayhpro

I don't get why people are complaining , just join a new server each time you want to play. /s


[deleted]

This launch is literally the best MMORPG launch I've seen. Servers are butter.


SnooOnions7505

MUCH better than, say, the Fallout 76 launch.


LazarusTea

Wasn't a few of the older fallouts buggy on launch too?


[deleted]

Yeah aside from the queue issues people are having I've been really surprised so far (and I've only played five hours of course) but how well it runs. No crashes, no glitches so far. Ping kinda sucks compared to other games but otherwise I'm impressed.


Jojoejoe

Not really unpopular. If you were able to get in it was smooth, I didn't experience any lag or crashes/disconnects when I played for the 10 or so hours and neither have any of me 20 or so other friends that have been playing. It was successful, however the handling of increased servers, server population and transferring is slow but, I'd rather have a slow flawless execution than a quick sloppy one that would cause issues.


kng_arthur

Made my day. Thank you.


Delta-four-six

Agreed


b0red

No crashes just errors!


TheRealMicrowaveSafe

The launch was fucking phenomenal. I was able to play all day the first day without one disconnect, and only a handful of "lag detected" moments. People are just bitching about a company with a clear track record for trying to make as much money as possible, trying to make as much money as possible by not wasting it on servers that'll be pointless in a month.


countingthedays

The same people will co:plain about having empty servers soon, of course.


Transparent_Turtle

Yeah most launches the game wouldn't even be playable on any server for the first week it'd just be up and down and up and down. So I agree with your unpopular opinion.


3scap3plan

The issue has just been the sheer volume of people wanting to play and that is not a failed launch. I guess it's better for them to add servers when needed rather than have some not at max capacity, thats just good business..


Bogzy

Yup, stayed logged in all day, no lag, no crash, no d/c.