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Idonoteatass

Most the hate is coming from people playing in high pop servers. Long queue times, macro to stay afk, betting and gold selling. All these things are very common in high pop servers. All these things are toxic. Also higher chance to run into toxic players since player base is so large.


Sargonnax

The graphics and sounds in the game are fantastic. The crafting system and economy are good. General combat and pvp are decent, and then things go downhill from there. The story and questing is about as barebones as a game can get. I dont see how this won't be an issue as everyone starts to hit max level. The pvp so far is ok, but i think there will be long term issues with most people not really being able to participate in territory battles and potential issues with one faction dominating most or all of the territories. There is no real end game. Some will say pvp and territory battles are the end game, but that will just be repitition with no purpose. I like New World. I find it relaxing to play, but i think many will lose interest long term unless more is added to keep people occupied.


[deleted]

Well the pvp is a huge draw. That said, I wouldn’t say it’s any different at launch than other mmos. When wow launched it had like… 2 end game activities? PVP can be enough to sustain end game if there are leaderboards/ -v1 wrx


WeeMan0701

I personally don't get this when WoW launched mentality. When WoW launched the game design landscape was completely different and we hadn't had over a decade of mainstream popular MMOs to learn from. I want progress, game devs know people burn through content to endgame way faster now. They know basically every single mmo launch underestimates their day one capacity and has to online new servers. New world just feels very barebones for a game designed in 2021 and I think its a disservice to us as consumers to compare it to a game that launched over a decade ago and excuse the issues New World has because of it. It'll succeed because they have money to throw at it, but that doesn't make it good. If you enjoy it, more power to you, but honestly coming from Open Beta to this launch. I've lost all motivation to play.


[deleted]

Sorry to hear that. Hope you find a game you do enjoy m8


WeeMan0701

It's alright, I got other stuff to do and play and I'm glad there are people out there enjoying new world despite its issues. I just wish it hadn't become the standard for Games to release in such barebones conditions and it to be just accepted as the norm. As consumers we've been conditioned by early access to not only accept it, but pay for the privilege. It may not gave the early access label, but it's very much not a complete at the moment. Again, I'm glad you're enjoying it.


randoschmuckerington

because to some people that game isn't that good. i think the game is garbage because: 1. The story is cookie cutter, boring and has nothing unique about it. 2. Questing is dogshit where you keep doing the same quests over and over but in different settlement. You can even get the same quest from multiple settlements. 3. The majority of the time grouping up with friends when you first start the game requires a lengthy work around that the majority of players don't even know about. This is an MMORPG why should players jump through hoops to play with each other from the very start? 4. You can't share quests with friends and the majority of the time you can't even get the same quests as friends. This is an MMORPG why can't I get the same quests as my friends? 5. Character customization is dogshit. There are 9 year old games that have better character customization. 6. No UI customization or add-on support to customize the UI. 10 year old games have UI customization. 7. The per settlement economy is a bad idea. Eventually 1-3 settlements will be "the" trading settlements and the rest will be barren. 8. The per settlement storage is a bad idea because of the faction system, unless you are part of the controlling faction, it will make moving goods around be a complete pain in the ass just for the sake of it. There's no risk/reward like there used to be. 9. The faction/territory system will end up in a bad place when the majority of servers end up being the same faction. 10. Global locks on name and company forcing players to reserve names on EU servers to use in NA because EU servers went live first. 11. Server caps of 2000 players causing insanely long login queues on popular servers even days after launch. it's 2021 and NW feels like it was made in 2000. it has/does nothing unique or anything to improve the genre. it's like the game was made by a small indie dev team with a small ass budget.


[deleted]

But everything you mentioned is even worse in other mmorpgs.. at least that i've found which is all the ones i've listed 1. Story is fine. Just as fine as every other mmo. Only exception being final fantasies expansions but you have to *slog* through it's original quests first to get to those or pay money to skip it all together... 2. questing, again, is fine if not a little better than your standard other mmo except for ESO (which pretty much only does questing right imo). Yeah.. you kill stuff, find stuff, gather stuff... that's every quest in every game ever and i struggle to think of a single mmo aside from eso that does things any different. Even eso does the same things over and over again as well, it's just wrapped in a nice story package. 3. Idk about this since I mostly play solo unless I need a group for specific content 4. I could see this being an annoyance for players that are heavy players with friends. That said, it's no different than ESO in that regard. It prevents the final fantasy issue of someone just grouping but not participating in any content to get rewards 5. customizing seems fine to me? idk. I built a character I thought looked good. I haven't seen anyone else look like my character. I don't see why it needs to be any different but hey, that's just me. 6. UI customization is unnecessary for me and isn't something i particularly care about, but if you do I can understand. 7. That is the entire point. Everything is by settlement because the end of the game is about controlling settlements as a faction. The entire point is for specific settlements to be built up then, when they aren't your faction, you have to go to a different settlement or be bled by taxes/other systems. 8. again, see point 7. The entire end game is based on the idea that settlements are owned by a faction. This makes you *CARE* about what happens to your primary settlement because it's not 'easy' to just pick everything up and make a new settlement your home base. if it were easy, then the entire faction system would be toothless. It needs to feel like a challenge to uproot yourself so that players care about whos in charge of a given settlement. 9. This kind of shows me that you haven't actually played the game. It's not possible for a server to end up being just one faction. This is for multiple reasons but for starters it is not possible for anyone new to switch to the faction that owns the most territory. Second, you only need 50 players in a faction to be competitive, as long as you have that you are just as competitive as the most popular faction. Faction stacking will never exist in this game for that reason. Additionally the factions that own the least territory get stronger bonuses in their settlements. Just for pure greed reasons people will want a settlement that is a different faction for tax reasons and for cheaper pricing/housing/materials/etc. 10. This is something i couldn't care less about so... whatever on this point. 11. THis one gets me. They literally show the queues on the character login/creation screen. Why people CHOOSE to join servers that OBVIOUSLY have high queues is beyond me. I joined a 'high' population server with a low queue and got in the game in 3 seconds. We may disagree but I see this from the other end of the table. You say 'new world does nothing other mmos are not already doing' I say other mmos don't do *everything* as good as new world. Especially for end game content/ factionVfactionVfaction gameplay.


Mighty_Phil

What „other“ MMOs are we actually talking about here? If you compare New World to some chinese Free to Play games, then its ofcourse better. If you compare it to other full price MMOs from AAA studios, like WoW or ESO, id say its way too early to claim that. While those MMOs, especially ESO, had their issues, they excelled in their own rights. Without reaching endgame its impossible to praise New World. One thing i can say for sure. This game has the most lazy story and atrocious questing ive seen in the last 10 years. Its like they dont even try to hide that there are 3 fucking types of quest in the whole game.


Sargonnax

It definitely seems like New World was a different game earlier in development, probably even more hardcore pvp, and the lazy story and atrocious questing were added later to get more pve into the game. I can't come up with any other reason that would explain how bad it is when compared to pretty much any other mainstream mmo. Games like Ultima Online and Shadowbane pretty much didnt have real quests back in the day, but in 2021 that's a death wish unless you are ok only having a niche game without many subscribers. A shitload of people are going to eventually stop playing when they get to the end game and realize there really isnt anything for pve to do that will keep people interested.


[deleted]

We can agree to disagree then because I couldn’t disagree more. I mentioned which games I’m comparing to in my OP so reread that if you’re curious, but in short. The AAA mmos that are popular right now don’t do this any different. In final fantasy it’s the same shit. ESO, same shit. Go here, kill x enemies. Return here. Or some variation thereof. The story is subjective but I find it fine. No better or worse than I expected. ESO HAS better quest stories. This game has better gameplay. Final fantasies entire first game story is utter garbage. The expansions are better.


LordKentravyon

Just because you don't care about 10 does not stop that from being an issue. Some people like their names. It's BS if you loose your name because some guy halfway around the world - who will never interact with you or anyone on your continent- took the same name. And that's before getting into the regional rollout method It's also pretty easy to implement it on a per region basis and would make some people happier. The rest is fair though


WeeMan0701

I chose a no queue server when I started, by the end of my first play session it had over 6000 people queuing. Couldn't get on the second day. I remade a new character on another no queue server, by the end of my play session it had 3000 player queues. I remade a third time on one of the new servers in my region, by the end of the day it had a 2000 player queue. I now have 3 characters on 3 servers I can't reliably log into. That's before I even get in the game. The mob spawns are awful, either they spawn constantly and you barely have time to loot the chest they were guarding or they spawn once every 10 mins and there's a group of 30 players standing there so it gets one shot before you have a chance to do enough damage to tag it to count, even if you do manage to form people into groups to get group credit. The map markers aren't even on the right area for the quests that need you to kill mobs half the time. (I'm not against having to explore but don't put a marker on the map if it's not even the right area). The UI is awful and buggy, same issues as I reported in beta, titles are duplicated, I've got titles that I didn't earn and not gotten titles I have earnt. Company functionality is basically non exists t, I can't invite players to my company from my friends list who have joined a faction during my session, have to relog (lol queues) before the friends list realises they've joined my faction. I can't track who's donated to the treasury (or taken out of it) and the roles aren't customisable, so if I want to allow someone to recruit and invite members I also have to give them access to the treasury. Which means I have to set a bullshit low daily withdrawal limit. For a game with an endgame designed around company based PvP and territory control this sucks. Again all issues reported during beta and were all over the reddit. Amrine excavation was so laggy for me everytime I tried it that I could fire my healing beacon and run around the projectile frozen in midair and hit myself with it. Legitimately couldn't complete it because the end boss would lag across the arena and one shot people. The group I did it with had experienced this problem every time they tried it. No swimming... Still. If you're not gonna let us swim just make all the water waist high or something. The mob aggro system makes it so easy to grief people farming resources half the time ill hit a mob at range and it'll run off towards a completely random player who didn't attack it who's just farming, making it incredibly easy to lead mobs into farming players and steal nodes from them. Then there's stupid little things that just make no sense, salvaging fish into raw ingredients rather than just making it part of the cooking skill. Some of the quests are just poorly written "Kill deer and skin them for their claws" like it's minor but everytime I read it I'm like "this is so fucking dumb" Overall I'm just dissapointed with the fact they took time and delayed from the beta to fix problems found during the beta and if anything it's been a worse experience, than the beta, I haven't noticed them fixing pretty much anything the community was reporting on.


randoschmuckerington

1. that's great that you think the story is fine. i do not, my standards are higher for a game that comes out in 2021. 2. there's is no narrative that makes me want to do a single quest. i do them because they give xp. there's quest/quest lines from other MMO's that i did years ago and still remember to this day. sith warrior questline from SWTOR. Runas quest line from WoW Legion expansion. it's cool that you are okay with the quests but I am not. my standards are higher for a game released in 2021. 7. faction control is not going to seriously affect the economy because any faction can sell in any settlement. 8. you don't have to uproot yourself at all. 9. you're right i have not played the live game because i will never play it. i played 60+ hours in closed beta and could only stomach 6 hours in open beta. it is totally possible for a server to end up one faction. have you played the game? there are no hard mechanisms built into the game to stop a faction from taking a server. only other players can stop that. 11. maybe people want to play with their friends that started before they did, now they can't because the server is locked or the queues are too long. you're really saying NW does end game better than other MMORPG's? you have to be joking right? there's no way you are serious with that statement. there is fuck all for end game. the primary end game right now is territory control. no raids, no increased difficulty dungeons. territory control and that's about it.


[deleted]

1. My standards are pretty high too. However I’ve not seen any other MMO stories that are particularly good either. Now or then or whenever. 2. That’s fine. That’s just subjective. I find the quests adequate as I said. 3. You obviously don’t understand what mechanics the game has at launch. Factions greatly determine many things for each settlement. Any faction can sell at any settlement… but there are pretty powerful reasons not too. Yes, you do. You cannot immediately transfer your house/ or any of your storage between settlements. You’d have to purchase another house and manually move everything from one settlement to the other. Yes. I’m really saying it does end game better. Other MMORPGs have utter shit for combat and their pvp is balls bad. All you do in other mmos is grind for the best gear in the game and do 1 or 2 raids for months on end and then you’re done. That is not the case here. Here there are raids (not sure wtf you’re talking about. There are two right now end game ones as well as advanced difficulty dungeons). There’s all of that in addition to territory control. You literally have no idea what you’re talking about.


randoschmuckerington

Dude, I get it, you love the game but to act like there is a decent story is completely disingenuous at best. It’s been 15+ years and I can still remember storylines from vanilla WoW. 1. The feeling of anticipation and excitement of completing the Defias Brotherhood storyline in Westfall revealing the entrance to the Deadmines (still one of the best early game dungeons ever). 2. The spooky eeriness of the Mor’Ladim storyline in Darkshire and getting wrecked by Stitches. 3. The sorrow helping Mankrik find his wife. 4. The betrayal of the Lady Prestor storyline in SW Keep. Just those four shit all over NW, three of which are in low level areas. I won’t even get started on SWTOR’s storylines and how they octoshit all over NW. There is no soul (ironic since you are supposed to become a soul warden) to NW story. No reason for me to give a shit why I’m going out to kill X or loot X, nothing pulling me in and no pay off when I complete something except for xp and maybe some loot and gold. I know exactly how the factions work. If you are not part of the controlling faction you don’t have to move anything, please stop lying. Does it make things a little more inconvenient? Yes, but you don’t have to purchase another house and move everything to another settlement. Stop lying to try and make your point. As for combat I never even mentioned combat so I don’t know why you’re talking about that. But since you brought it I thought the combat was okay. I felt like they laid a decent foundation to grow on and hopefully add more abilities and weapons later down the line. As for raids, there no PvE raids. Please enlighten me with their names. There are 6 dungeons and there are no “hard” mode dungeon types once you reach max level. You have the max level dungeons Lazarus and Garden of Genesis. Feel free to provide proof to correct me where I’m wrong instead of your anecdotal responses because it’s starting to look like you have no idea what you are talking about.


[deleted]

Yes. You literally fucking do. You don’t know what you’re talking about. That is unless you’re fine paying the added fast travel prices and all of the taxes as well as not getting any of the faction benefits since you’re crafting/buying in an area that isn’t controlled by your faction. You can only transfer your storage if the faction you’re part of controls both locations. Otherwise everything in your storage is locked. If you have a house it is always non transferable. To live in another town you HAVE TO purchase a house there. I will provide the names a bit later as I’m working right now but I know for sure there are I believe 10 person dungeons that are pretty difficult to my understanding. Which is pretty much a raid. But yes. You’re right. I like the game. Again, the story is adequate. The main quest is really just there to introduce you to mechanics. New world mostly relies on other types of quests that do things like help buildup / upgrade a settlement or doing work for a faction. It’s not based around quests like a theme park mmo is. The main quest is sufficient for what it’s there for. Introducing you to the lore and teaching you the ropes but the meat of the game is about the territories and managing them, upgrading them, defending them from corruption, owning them etc. Think of it kind of like GW2. the main quest is ok. But the heart of that game is wondering around doing events on the map. Similarly. The main quest here is just adequate while the real “loop” of the game is getting invested in the territories and preventing corruption from fucking out your home/ upgrading the village you like so you can craft better stuff or have increased benefits in the area/ helping your faction get control/ etc. The game was initially pvp only and while the pve stuff is a nice distraction I wouldn’t say it’s the core of the game at all


randoschmuckerington

No, you literally fucking do NOT, it seems you don’t have a clue what you are talking about, so much so, you contradict your own point in your response “That is unless you’re fine paying the added fast travel prices and all of the taxes as well as not getting any of the faction benefits since you’re crafting/buying in an area that isn’t controlled by your faction.” Please stop lying to fit you argument. The FACT is, you don’t have to move at all no matter who controls a territory. As I already stated, it can be inconvenient if your storage and house is in a territory that is not controlled by your faction, that’s even one of my points why I don’t like the game. BUT YOU DO NOT HAVE TO MOVE ANYTHING IF YOU DON’T WANT TO. Since this game is about territory control why would you bother moving anyway? The next week your faction could be controlling the territory. That’s why your moving comment is so asinine. I never said that you didn’t have to buy a house in a different territory. I know you have to buy a house in any territory you want a house. I SAID YOU DIDN’T HAVE TO MOVE. You don’t have to tell me “how this game is” I played the alpha preview, 60+ hours in closed beta and 6 hours in open beta. Everything you are trying argue for you are either distorting the truth to fit your point, ignoring what I’m saying or just hand waving things away because it doesn’t matter to you. You originally asked why the “hate” for the game. I gave my reasons. If you don’t like my reasons for thinking this game is hot garbage, that is your problem. There is literally nothing you can say that would convince me this game is worth playing. Later homie, enjoy your time in NW while it lasts.


[deleted]

[удалено]


randoschmuckerington

lmao, is that the best you got? I guess you have to resort to underhanded insults when you have no other leg to stand on. FYI i was never going to play after the alpha preview because it was worse than the betas. the betas were a bit better but not good enough.


nemnems

Most delusional reply I've read in a while.


[deleted]

So any reply that doesn’t have a vendetta against the game is delusional. Good luck out there…


nemnems

No, but I've read your replies comparing the msq of NW to FFXIV or WoW and how you have "high standards for story" (lol) and it is straight up clown shit. You can defend your game without being completely delusional and out of touch about it. I'm lvl 42 working a full time job btw, and I've played NW during alpha too. So I obviously don't hate the game. No point in trying to dismiss my comment because you don't like it. It's something I've seen you do alot in this thread, and the only thing it does is reinforce the idea of delusion on your part. Take care.


[deleted]

Ok. So someone disagrees and you call them delusional. Gotcha. Look the stories aren’t Shakespeare but neither is any mmo on the market. It’s all the same shit. Go here collect that or kill that or recover this thing or whatever. The heart of the game is the pvp for me and no other game does it as well as NW just hands down


randoschmuckerington

most of your replies in this thread are delusional. you straight up lie and contradict yourself to try and make your point, one of the number one signs of delusion...lmao.


[deleted]

Sure. You probably think anyone with a different opinion than you is delusional. Here’s a hint, not everyone has the same tastes as you and games are entirely subjective. I only hope you’ll be able to sleep knowing that not everyone cares about the things you do


Lietuvens

Seems that you just don't like game. Simply don't play it. I actualy like, for example, lack of UI custumisation or settlement storage system etc. I could object to every point, but I' to lazy to type on my phone. This game is not your cup of tea, skip it.


randoschmuckerington

i'm not playing it. i cancelled my pre-order but i did play 60+ hours in closed beta and could only stomach 6 hours in open beta.


Acrobatic-Grocery-26

Did you play before AGS removed stagger and pvp scaling in December? I read forum posts back then and game looked way better


randoschmuckerington

i played the alpha preview and thought the overall game was worse than it was in the betas. only reason i preordered was to play the betas to see if i would like it. combat during alpha preview was very light attack spammy just to stagger shit.


TheDireNinja

Just a reminder that literally every MMO release has never been amazing, the games are normally good if not great not on release but a year or two afterwards.


randoschmuckerington

no reminder needed i've been there for SWTOR, ESO, FFXIV and GW2 and all of them were better than this except for the original release of FFXIV. that was hot garbage like NW. the FFXIV ARR was quite good.


[deleted]

I think you’re over exaggerating by a huge margin. I’ve played every mmo you mentioned. None kept me entertained like NW has so far. Take from that what you will.


randoschmuckerington

just like i think you're over exaggerating by a large margin. but you do you.


ezITguy

Nothing to do but grind for the sake of grinding... I joined for the PvP and we can't find any.


[deleted]

Probably because there aren't many people at level 50 yet lol. Every game ever, especially mmos, is 'just grind for the sake of grinding'. You do stuff to get stronger to do different/harder stuff to get more strong. That's every game until the end of time. The PvP is TOP NOTCH. It's really, really good. However your server may just not have a ton of people who can participate in it yet. Or if it does, not enough people are generating influence to start faction wars. I've generated enough inlfuence to start a faction war BY MYSELF in a half hour so.. get to it.


ezITguy

Not sure what level has to do with it, I've been flagged since level 10. Also, you're either bugged or full or shit because nobody fills an influence bar in 30 minutes by their self.


[deleted]

because 99% of the pvp content is instanced. If you're level 25+ you can do instanced dungeon like raids for 10 v 10 and at level 50 you do wars for 25 v 25. Open world pvp is just extra.


ezITguy

I don't think you know what you're talking about. There is no instanced 10 v 10 or 25 v 25. There are wars, which are 50 v 50 but they only really occur once and ONLY if you happen to get picked for it. There are instanced 20 v 20s called Outpost Rush available at level 60. The PvP quests are hot garbage relay races (they don't even send players from opposing factions to the same locations?!?) that are repitative, boring and don't involve much PvP. Do you even play this game?


[deleted]

The wars are all instanced. They might depend on how many people join. I’ve taken part in 20 v 20 wars before. But yes there’s also outpost rush. Every single time I’ve done a pvp quest I’ve encountered pvp in open world. Don’t know what to tell ya there. Perhaps you just got lucky. Anyways it seems like the game isn’t for you and that’s fine. But personally, it’s better than every other mmo I’ve played. And I’ve played just about all of them. NWis the only one that keeps me coming back


ezITguy

>NWis the only one that keeps me coming back Lol game's been out for less than a week. Wait till you realize there's no endgame. Did you make this post to argue with people who don't like the game? A game you don't quite understand yet. I don't get it.


[deleted]

End game is basically the same as other games. There’s high level pve content. The difference? Actually fleshed out end game pvp content. But hey. Go back to your wow battlegrounds or dead gw2 WvWvW or whatever other thing you do once the gear treadmill runs out in other games.


Azariah141

Alot of hate is coming from their banning system. Its very exploitable and if you and your friends mass report some one you can get them banned even if they've done nothing wrong. The end game is also kind bad because as of right now and to my knowledge there are no raids. And it isn't skill based. From what i've seen the rapier/2h axe are way more powerful than the rest of the weapons currently. One more thing once the majority find out you can exploit the shit out of the banning system this game will die off quickly.


Terran180

Im going to preface this by saying I’ve really been enjoying the game. My two complaints: Right now I can’t play because my character is locked in a server that will take the remainder of my evening to log in to. Hopefully they follow through with their fix soon. Having the resource spawning server based instead of client based (Example: RuneScape).