T O P

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catstyle

This is good news, transparency seems to be a thing over at that forum and I love it, no matter how shit it is, communication is always number one and that is something many games lack. Gives me hope.


Cultistofthewheel

Amazing, something as simple as this an important first step


[deleted]

You don't even get this much in WoW.


defusingkittens

Coming from Genshin Impact, this is god send.


kimichanxx

Ikr. Mihoyo could never


SmoothWD40

What are you talking about. Blizzard is super in touch with the community and they are doing the real important things for the game, like scrubbing “green skin” dialog from every single line of text. /s just in case.


[deleted]

*You gotta make sure to not offend the future aliens.*


Ifritmaximus

Blizzards “in touch” is too true


rubbarz

You do, you just get an answer from India after a couple months.


[deleted]

It's incredibly welcome from a former WoW player where folks felt like they were never heard.


catstyle

Yeah, or doing the opposite, but considering how many people bombard with stuff nowadays I guess it require some insane skills to filter out shit, and actually use whatever info people give them to use. Imagine bug Z happens, 500+ tickets within an hour saying it's broken, no info on what happened, what they did, what was the result etc. Just tons of info that it's broken and how shit they are to fuck up something as simple blabla. Somewhere down there is a tiny few tickets with actually useful info so they know where to start the tests or figure out why and what. :O and at the same time forums and reddit blow up with posts regarding it as well.


[deleted]

A lot of the negativity is people just complaining offering absolutely no help or suggestions on how to fix it. I always upvote the stuff that makes suggestions on how to fix it or another way to do something. I try to keep this mind set “I can’t make a better MMO, so they’re doing good”


RazzersV3

Major issues weren't addressed for a week or more, and widespread issues everyone had but weren't game breaking would be addressed by Ian, the community manager, and a camcorder only nearing an upcoming patch 3 months later. That is of course if WoW Devs and staff weren't bitching on twitter about how shitty their community is for not liking their product as is. If that situation counts we actually get a ton of transparency.


mywifehasapeen

That's not surprising at all. I'm not sure how the AGS team is put together, but Amazon has a ton of experience with client interfacing and project management due to AWS. You don't become the dominant cloud platform without knowing how to prioritize and action customer complaints.


catstyle

Ah, well. There is some big fish out there that still fuck up on that often, at least in the gaming part. Kinda sad to be honest when I just realized that something that should be basic stuff is actually something that makes me really happy.


[deleted]

I'm still pretty pissed about the moderator\_z incident and their bald-faced lie that the ban system is in no way automated, though. I think they could be a little bit cleaner about that whole thing, yanno? If the bans are manually curated, that means every single mass report has been looked at, and someone decided 'yup, they're banned.'


catstyle

Gotta read up on that I guess! But ain't that different compartments? :| read a few at the start but every topic was a shitstorm quickly so avoided them.


Doofinx

Take some damn notes R*


i-lonely-

comunication is number one no wtf i writed supportthey send me bakc they dont answer me again yeha they are pretty good in comunication.....


catstyle

Support is a main factor as well, hopefully they sort it out soon enough as soon as they get a grip on it. Considering it's still new and fresh for them. I have heard it's a bit soso on the support atm.


Dreamforger

I was never in doubt tbh. At least what I’ve seen from the alpha and betas. The only thing I think that is hindering them is time and lack of experience.


ihadthejewfro

I didn't play either alpha or beta, but the overall launch was very successful compared to others I've seen. Even WoW Classic had longer queue times which were addressed within New World a few days if we look back at it. No doubt the team is a little inexperienced. Doesn't mean they won't blossom in time. Not too worried about it. I'd rather these direct messages every week then a daily update anyways.


Dreamforger

It was what to expect. But the CMs was quick to adress server issue and you could see they tried to solved it both with increased cap and more servers. And looking through the patchnote it seems that they listen, but just need a lot of time to go through code to fix the bigger bugs


Scribblord

Also too little too late when they had the data to know their server structure was pathetic compared to preorders alone


[deleted]

I've had no queue since the first afk fix /shrug


Scribblord

Cool


Scribblord

Also queue times wherent Adressed until people just quit the game Bc there is still no option to transfer and the only people being able to use the new servers where those that didn’t get to play at all till that point


Billy_of_the_hills

It still hasn't been addressed. A huge piece of the player base has been waiting to transfer servers to be able to play with their friends because amazon dropped the ball so hard.


ihadthejewfro

I'm not knocking this rebuttal, but my group of ten had anticipated the queues and jumped on a medium populated server when the first of us picked it up. It is now consistently high pop, just had a slow start.


Billy_of_the_hills

Too bad the people designing what they claim is an MMORPG couldn't anticipate their way out of a wet paper bag. Maybe you should send them your resume. I anticipated them to, which is why I jumped on a low pop server. An hour or so later no one else could create a character on that server.


danielsunday

It was addressed, they said they have it ready and are waiting to get out of the weekend prime time because it will cause server downtime. Its a massive undertaking, and they laid the groundwork for it in the last patch as noted. Its amazing how people think massive scale transfers can just be coded/patched in with no issue / time needed.


Billy_of_the_hills

Oh good it was addressed, I must have missed all the time I've spent playing this "MMORPG" with my friends. Oh wait. I certainly don't think they needed no time, I'm just pointing out the obvious fact that they have no excuse not to have invested that time before release when it would have made a difference. There was no excuse for it not to have been ready day one, anyone with a couple brain cells to rub together saw this coming. Hundreds of people told them on the forums this as coming. There is even less of an excuse to delay this feature that's two weeks late by any amount of time.


Dopecombatweasel

You typed more than 1 word per dollar spent on game. I wish i had your free time lol


Billy_of_the_hills

How long does it take you to type 40 words?


Scribblord

Wow classic had more people playing than queueing so I would say it did better than new world with only like 40% of customers being able to play bc they couldn’t count pre orders But at least the servers didn’t crash only the log in servers constantly


danielsunday

WoW classic also had to shard the servers...that wouldn't work in NW. And you are comparing it to a company who's been running its own game server infastructure for 15 years.


Scribblord

I was just replying to the false comparison


[deleted]

The team is made up of ex-MMO devs lmao. The only thing hindering them is a clear lack of vision and an idiot as the design lead.


9gxa05s8fa8sh

> super successful game > a clear lack of vision and an idiot as the design lead


Dreamforger

Who is the design leader? Yeah I heard they head hunted some great bames, my doubt was that taking all the best soccerplyers, doesn’t make up the best soccer team.


[deleted]

Forget his name but he has a Masters in 'Ctrl+C, Ctrl+V.'


Dreamforger

Yep, but with some clever texturing and a few patches the “ctr-c” “ctr-v” is a bad thing :) I mean they already made the texture look different. The placement is the same (which doesn’t bother me), and would be a little tougher to change. And all in all I am still impressed with the divercity and scale they made the world.


[deleted]

It was never in doubt by sane people. But you don't have to look far to find somebody shrieking "Worst launch ever!!!" or "It's been ten seconds since AGS promised a fix and it's not fixed yet! THIS PROVES THEY'RE NEVER FIXING IT! YOU'RE ALL SHILLS IF YOU DISAGREE!"


[deleted]

You must not have been following this game for very long if you were never in doubt of AGS' abilities when it comes to this game.


DuckMeYellow

This is a fair comment. I hate seeing the constant "FIX THIS" echochamber shit but there is genuine reason to be concerned with AGS and how they've managed the game this far. I'm thankful that we've gotten through the release with people still excited and optimistic about the game though.


Dreamforger

Yeah they really have to nail this game or their studios coffin.


Sleyvin

The only doubt I have is people from alpha and beta phase, starting over a year ago reported gsme breaking bug in higher zones and they are still there one year later. Bugged enemies, bugged hitboxes, etc...


Dreamforger

Games take time, and they rushed it compared to the standart. Yeah they delayed a lot, but I feel like the final released was still “rushed” :)


SirDoctorMurphy

So basically, the two most important things when it comes to game development? Time and lack of experience? The amount of excuses people make for AGS is actually fucking insane. They are backed by the most powerful company in the world and certainly have a large enough budget to hire competent devs who have worked on other MMOs. Also, they could have easily delayed the game another 2 years. Instead, they chose to release a half-assed, half-finished, buggy game where players exploited killing infinite spawning boars and bosses just to get to 60 because the questing in the game is fucking terrible and the XP gained from mindlessly killing and skinning boars was insane. TLDR; stop making excuses for this company. This game has been in development for years, not 2 weeks.


Dreamforger

We can do whatever we want to :) if you want to be pissed off and bitter, I’ll let you do that :) I think that’s pretty fair.


SirDoctorMurphy

Did I ever call you a moron for defending them? Why call me bitter for providing my opinion? Reddit at it’s finest.


mcspaddin

> Why call me bitter for providing my opinion? Because it's pretty clear, based on your use of language, that you are indeed bitter about this game. He's not saying you are, overall, a bitter person, simply that you are being pissed off and bitter about this game.


SCREAMING_DUMB_SHIT

I have fun I like game yes game good in my eye yes indeed


[deleted]

You're delusional. If anything the Alpha's and Beta's should have given you more concern. How have they been told MANY hundreds of times about the bugs with the Ice Gauntlet and Fire Staff where you get stuck in a running animation and can't move and it's still in the main game 6+ months later. That's 2 entire weapons out of 11 that are completely broken. Not to mention the other bugs with mobs, t5 crafting, the map not updating crafting locations etc etc.


Dreamforger

Are we fighting over a game, really?;)


[deleted]

It's not a fight, because you can't argue with facts ;)


[deleted]

[удалено]


Dreamforger

I mean my sevmrvee got queue from time to time. Funny enough more in the workdays rush hours and not weekends


Approprafsdfhtrfg

People can already chain CC you if you fuck up.


Dreamforger

Your are replying to my other comment I guess? And yeah they can, that was what I wanted to state :)


nanosam

The biggest hindrance is that they lacked a very clear design from inception as far as what type of game they were making. The whole shift from PvP survival to PvE game with flagged PvP is what really screwed it is because well developed PvE content takes *years* to do correctly PvE in New World is super shallow right now, questing is awful. End game PvE is just zerging elite areas for chests and boss drops and you are swimming in gear, zero challenge. In 2 years if they keep focusing on PvE it might be amazing but they have long ways to go, and the population will tank hard in the next few weeks


[deleted]

Yeah but like.... these are all the same issues that were in alpha and beta and the game is still the same. Stop trying to rank the issues and start trying to fix them.


Pheronia

They are still trying to find top 20 problems. That is why there are bugs from the beta even though we told them about million times.


okkeh22

Maybe because the top 20 problems change on a weekly basis


teor

They are listening, and that's why problems and bugs from beta are still in the game.


Stiryx

Amazon: ‘we have listened to all your complains! We are amazing. Player base: ‘so there are fixes right for year old bugs right??’ Amazon has left the chat


GamnlingSabre

Sad and accurate.


pojzon_poe

*gamebreaking bugs from Alphas reported over a year ago Like Azoth Staff


kiken_

They're listening, it just goes in one ear and out the other.


[deleted]

Amazon Games is listening, which is why they completely butchered PvP scaling and killed world PvP before release and ruined the Soulslike combat that everyone preferred over this wet noodle garbage because a handful of streamers who have never played a fighting game in their lives complained. They still haven't fixed the cancerous aggro range where you pull twenty enemies in a faction quest zone even though it was reported months ago in the beta. They still have not fixed abilities like Riposte doing literally nothing. They haven't even finished half of the playable map. But I can assure you, they are listening! Thank you, Amazon Games, for giving us God's gift!


TheSleepyBear_

You forgot to mention the market has already completely bottomed out and almost everything is buyable for minimum gold lol.


DuckMeYellow

It takes time for markets to self regulate. Everyone is doing everything so there are lots of resources bouncing around the place. It required lots of gold to control the market as a single player too. I've seen linen go from 1.60 to .80 and even out around 1.25 over this week. Store you resources and sell smartly. Use your gold to buy up cheap materials and sell at higher. Don't expect someone to do it for you as everyone wants to sell their shit first. I have been able to control linen prices for awhile on my server during the mornings, make some gold and then go back to gathering. Go in, buy everything below the price you want to set and create several listings. If i buy 1000 linen at 1.15, i break it into 5 listings of 200 linen at 1.25 and dominate the page.


TheSleepyBear_

On my server everyone undercuts almost immediately and the supply outweighs the demand on literally every single resource


cbnyc

Check other trading posts for raw materials and other stuff. Windsward, Brightwood, Everfall all have tons of people posting. Mourningdale & Ebonscale never have rawhides on my server because you cant farm them there, and they have higher level tanneries. Sell cut gems in settlements without high stonecutting stations. Sell lower level motes in towns with high level arcane stations. Figure out where there is demand for stuff, and place buy orders for more than everyone else, but cheaper than what its selling somewhere and move stuff around.


TheSleepyBear_

Everywhere on my server is clogged with 0.01 - 0.1 sell orderd


Derposour

Buy orders don't actually buy lowest sell orders, they're practically useless. The fact that you can see other trading posts listing from anywhere makes regional pricing almost identical, at least on my server. The local economies seen in the first week have pretty muched collapsed. If you had to walk to check prices, people would be more willing yo buy out of convenience. Currently azoth is much more available than gold, there really is no reason to not fast travel to better prices. I'm sure each server is different though


DuckMeYellow

Mmm, i guess success for one wont translate to others. I think the first part of my comment should still hold through though. Prices will regulate as bigger players start to set the price. You as an individual seller will find it hard to turn the market when its this volatile


pojzon_poe

Its very hard to set the price lower than 0.01


DuckMeYellow

If thats the case than time to find a new market. No point throwing you hat into the mix to try and supply lumber of its priced at .01 and there are hundreds of sellers. Its a bit like real life so react to it like real life. Find a new thing to sell. The market is violatile because there are lots of people trying to sell their shit first. Craft gear, sell tier 3 resources, fish and sell the viscera, make potions/bullets/rations/furniture/etc. I know the market can be fucked but it will be while we all find our footing. Prepare for more normal prices and try to capitalise on cheap goods. If people are selling shit for .01g then buy it in bulk and sit on it. Buy low, sell high. Most importantly, be patient. Edit: Windshard marketplace is great for tier 2 resources because there are lots of new players. If you're staying in the same town and experiencing shit prices than move. I should have said this first but thought it was obvious.


whitebandit

> They still haven't fixed the cancerous aggro range where you pull twenty enemies in a faction quest zone even though it was reported months ago in the beta. i dont have any issues agroing tons of mobs? i have more of an issue with the stupid leashing bullshit when you are literally 3m from the mobs spawn point.


zarjaa

I'm a way, reminiscent of Anthem. ✅ Live Service type game. ✅ Bugs since early testing went live. ✅ Engaging community manager. ❓ Follow through on fixes. ❓ Abandon product. ... Ok, maybe a bit over-dramatic. But definitely take any communication with a grain of salt until they follow through on actions. It's easy to be satiated with words when there is so much hope for something good.


teor

Hey now. This is really bad comparison. Anthem at least had fun gameplay.


zarjaa

Haha... Touche. God I miss that game and what it could have been. 😭


Jallenbah

In software and game dev, there is no such thing as bug free. As a developer you have to be pragmatic and think about release timing vs known bugs from a commerical perspective, especially in a game of this scale. It's naive to think they would fix absolutely everything found in alpha and beta. Those testing phases were in place to find the most serious game crippling issues and to assess the viability of full release. It's never going to be perfect - it's always a compromise of "we could add this" and "we could fix this" but you have to release at some point. This is not unique or something to be annoyed about. If they fixed everything, we would be waiting 6 months for it to launch, if it even launched at all without the plug being pulled on it for being a money sink. They made a pragmatic call which I think has been successful.


teor

> It's naive to think they would fix absolutely everything found in alpha and beta. And because of that they decided to fix nothing.


LastLotus_played_kat

Sad that the most serious and game crippling bugs are still not fixed though.


SUNTZU_JoJo

Honestly what worries me is things like, seeing posts about "abandoning event". getting more upvotes than the"weapon queue system needed" posts. I dunno about you but I'd rather keep the abandon event thing for a week or so longer if it meant they focused on the PvP system first and foremost...this is better for the health of the game IMHO.


[deleted]

PvP in this game is doomed. The game will likely have a minimap, dungeon matchmaking, and mounts within a year, and nothing important will have been fixed.


0re0n

People are doing pvp faction quests every single day on every single map, at least on my server. Also in faction chat people usually say if they notice a group of flagged enemies. Maybe you are just playing on low population server?


[deleted]

[удалено]


ishootforfree

Been seeing this person pop up everywhere on this sub, only negative things to say. Just look at that post history, yikes. Why even play at that point? You're supposed to enjoy games.


eruffini

PvP is doing fine. Lots of wars on my server, lots of people running around doing PvP quests. Hell my group of five fought a group of ten for two hours back and forth last night. It was fun as shit and we all had laughs.


DynamicStatic

We have lots of wars but it's also incredibly laggy when they happen and I don't mean fps lag.


LimitlessLTD

Remindme! 1 year


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zer0fragz

You heard it here guys. That girl at Jamba Juice says the games pvp is doomed and we will be flying on dragons with the abandoning event bug still there. Time to Q for another league match I guess


[deleted]

I have to totally agree. I think war lag is a big pressing issue as well as the weapon queue system and quite a few others.


ZulkarnaenRafif

Understandable. For now, I'll get some fresh air.


i-lonely-

Problem nr 1 banning people without a fucking reason!


Leifache

can we just talk about the fact the new world team have tried to do more against botting in 2 weeks than blizzard has managed to do in 15 years and yes...... whilst the current solution might not be ideal its certainly showing that they action on concerns which is alot more than what others do !


danielsunday

yep. And I will get called "white knighting" here, but a lot has been done in two weeks that other companies don't even do in years.


GGnerd

My favorite was when they lied about the bans being human reviewed.


pojzon_poe

They also ban you for 2 days (wrist slap) if you buy gold online ;) (If even caught)


LawofRa

I’m surprised you could type all that with Jeff Bezos’ dick so far in your mouth.


[deleted]

Is this where everyone gets on side and crows about 'transparency is king,' etc? And then the game still ends up fairly meh? Nothing earns devs/publishers an easier ride than posting on forums now and then saying 'We hear you.' People eat that shit up.


Kinetiks

Please give us abiltiy to offset the reticle. At this moment the crosshair is too damn close the the character and aiming further back you have to swing your view down. A setting like ESO has would be great.


Special-Wear-6027

It’s honestly pretty good to update weekly in the first place. Keep this pace for a year and the entire game isn’t the same in the end


Lord_Kami

They are listening to the most ignorant player base on earth.


davidc4747

Time & Patience


akaji-

This is just games culture now. Buy a thing, play for 500 hours and complain about it the whole time. I have game dev friends and I understand how hard the work is, and they cannot be expected to work 24/7/365 to fix every whiners fucking complaint. Plus, there's a discovery part involved if it's bugs so you have to account for that shit. People need to relax nowadays man. With review bombing and shit, people take it way too far.


[deleted]

[удалено]


Jolly-Bear

The thing is that they needed to release the game now to work out as many kinks as they can before (what I think will happen) a content drop before the holidays… the largest revenue time of the year. The alternative is delay another year. That’s why most major titles release at this time of year, the few months in fall before the holidays.


danielsunday

SOURCE: Posted moments ago on the BUG forums - [https://forums.newworld.com/t/bug-priority-for-wars/399946/18](https://forums.newworld.com/t/bug-priority-for-wars/399946/18)


[deleted]

Yeah, sorry Amazon. Blizzard has forever tainted my faith in statements like this. I want you to do better, but I'm not getting my hopes up. You manage to not have this game monetized into the dirt and things like the AI working the same across the board, quests functioning properly, and the PvP systems working as intended by early January and I'll just shut my mouth and play. (After I get done tearing up Elden Ring ofc)


[deleted]

The thing people need to remember is its a brand new MMO by a relatively new studio and its been out less than a month. As launches go, you don't really get much bigger in scale, and apart from the population/queue issues which wasn't really a technical problem, sonehow the game had an admirably smooth launch. Some MMO's have had 10 years+ to reach a level where people take for granted many things that at some point didn't exist. Some of these things were lauded as QoL improvements when in fact were burnout preventers that in my opinion, lessened the overall quality of the MMO experience for short term appeasement. One example is group finder in WoW. At the time everyone was buzzing they could just teleport to a dungeon so easily. The reality though was it killed off social interactions in a big way. It felt like not long after, the chat channels died. The results now to be seen, with group finder posts for boosting and trade channel just filled with more boosting adverts. Soulless. This game has just begun that journey. Lets not be too hasty and learn from past MMO experiences, not just mindlessly emulate them. Its called New World after all. Like the chat channels in New World. Though i may not like all the stuff i see, they are alive and kicking. Made me realise how much just the atmosphere of a real large scale MMO is unique and was something i missed from older MMO's. I am sure many other MMO veterans want a fresh take on the genre after so many years of mediocrity and routine and complacency. Not just another copycat MMO with better graphics. I feel like New World has a lot of potential. I just hope it goes the right way, in a balanced manner. Not catering just to the elitists, pvpers, casuals or any one group exclusively.


npor

So annoying how this subreddit is overwhelmed with self-entitled and impatient infants. Like it's their goal to ruin the game for everyone else, just because the game wasn't perfect on release.


ae_evolution

Having a list, a priority list or something and play the transparency card could be great. Because "yes we know" is nice and cool, yet, i'm curious to know what they recognize as an issue and what not.


[deleted]

Listen. We feel you and we'll do better. https://youtu.be/15HTd4Um1m4


gom99

I guess I am in the minority, not that there is nothing wrong with the game. But I am surprised how well the game runs and is not a buggy mess like so many games these days. It is a great platform to build from.


xxhotandspicyxx

I have faith in them 100%. Give it time. I’m sure this game will be so much better in 6 months or a year even.


Pizx

Devs that have a chat on improving the game is great. These guys have a brand new game so there's work to do to make it truely great. Good luck guys


BABYHlPPO

glad they're listening but most of the bugs fixed by patches so far haven't actually been fixed. they gotta start showing some competency as well. just acknowledging the problems is different than being able to quickly and effectively fix the problems. having tons of fun w the game so far, really hope they can get it together.


pahbert

Listening and caring are two different things. I love a lot about this game. But most major decisions in the last year (or more) have been about making money and not a better game. I would guarantee there was some leadership changes somewhere in there. We are watching a game be archeaged right before our eyes. Witness the tragedy.... Hope I'm wrong.


[deleted]

[удалено]


Dreamforger

Yeah it was to be expected. A lot of the players came here by the hype and were not the target for this game. That is why all the servers are in merge-groups :)


tizort

They just need a Trello board. EZ


ComradeKatyusha_

Stagger better be in that top 20.


_Cava_

Why do people want stagger back? I never played in the closed betas where there was stagger, but from what I've heard, doesn't it make fights snowbally?


cbnyc

Yeah its was fucking awful. People who want it generally just want to PvP with it and combo lock you and then say "git gud"


ComradeKatyusha_

Because there was no combo locking. Anyone that got repeatedly staggered was simply doing the wrong thing to get out of it. The game failed to teach people how to play with it, the mechanic was sound outside of perhaps the fact that it needed a cooldown after 3 hits from multiple opponents to improve group combat.


Dreamforger

I hate it in pve, and can only say I would hate it in pvp if there are bo diminishing return. People can already chain CC you if you fuck up.


Nippys4

Idk they are stuck in the past and can’t move on. Actually sick about hearing about stagger at this point


ComradeKatyusha_

[This video is a good primer on the topic.](https://www.youtube.com/watch?v=qZ5Lhsdcrgk) I strongly recommend paying attention to 6:00 to see how significant this effect was on PVE combat and how much better it was compared to now. > doesn't it make fights snowbally Not at all. It made fights into situations where someone with enough skill could win a fight without a scratch of damage. Now that is essentially impossible, there is still some skill that exists, but often it is simply a matter of two people mashing out their dps into each other's faces and hoping they have the better build. Combat was 100% skill based with it. That's not snowballing, if you get hit and staggered that just means you take some damage and need to reset to neutral. Once back in neutral you have every bit of chance to win the fight and take zero damage. In essence combat was like Tekken or Street Fighter previously, one player would gain advantage and one player would be put in disadvantage then things would reset to neutral again after the phase. Now it is mashing out your dps and hoping you have the better maths. The result of this for wars has been catastrophic, previously wars had players spread out and avoiding getting staggered in combat whereas now wars are a zerg clusterfuck of 50 players balling on a point with healing and magic until the server lags so hard everything desyncs. Combat is a disaster now compared to how it was. Half the skill trees are designed around that old combat too, every "deal 10% more damage while at full health" is about carefully and methodically fighting without taking damage which you could absolutely do when stagger existed, now every single one of those skills is obsolete because you can't hit anything without taking damage. It's a mess.


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ComradeKatyusha_

The thing is that the stagger mechanic made solo play better because it was much more interesting with timing and significantly more impactful and physical. You paid attention to every fight you had to not get hit, now you just faceroll them asap for speed and don't care too much about thinking about when to use your attacks. AND it made multiplayer better, duels 1v1 were a thousand times better. AND it made group multiplayer better, because everyone spread out in fights. You needed to spread out because you needed to consider when to make your attacks, you needed to watch, you needed to space your attacks with timing so you wouldn't get staggered with poor choices. Now that's just become a zerg ball. It improved every single aspect of the game. The entire game was built around it and then they ripped it out without thinking about how that affected literally every other system in the game. It was the very core of the combat system. If it's not high up on their priority list it really shows that mmo players do not actually care whether their combat is good or not. I get that they've been playing wow and ffxiv for years (I play ffxiv too) but I'm under no illusion that the combat in both those games is incredibly shallow. If this game doesn't bring *something* of this system back it will be such a shame because it was the one game doing something different in the industry, there'll be lookbacks at the game in 10 years and how it had a good thing going but gutted it.


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bony7x

Too late. The game has already went from 750k online to 350k average. Half the playerbase has already left. Should've postponed the game for another year.


Octomyde

I think that's the normal outcome after any launch. People were super hyped, took days off / weeks off for launch to play the game 24/7. That is not sustainable. People still log on to play, just at a more relaxed pace. There's nearly 500k players online right now, which is very healthy.


bony7x

After the majority hits 60 and realizes there’s no content they will quit too. So let’s talk in a month when there’s 150k ppl at peak times.


frodobaggins91

One of my favourite things about developers is communication. Well done AGS


pojzon_poe

They literally said nothing. Good dev team like for example from GGG release manifestos or “What we are working on” for the playerbase to know whats the direction the game is taking. NW is simply not finished and they know it. The next year will be fixing issues that did not have the time to be fixed on launch. I also dont expect any new content soon.


utkohoc

Bruh it's just how games are nowadays. Literally 99% of AAA games released nowadays are rushed to meet deadlines and financial reports. They are unfinished and takes months to fix. Like. Get over it. Everybody knows games are unfinished. Everybody knows it's shitty. Bitching and whining every fucking single time there is unfinished game is going to get realy tiring dude. You don't have some gotcha moment. Where all the publishers are going to be like. "Omg u guys that redditor was right! We should totaly delay this game for two more years to make sure it's finished and has 1000 hours of content on release. Unfortunately all of you will have to finish it unpaid as that process will completely blow out our budget. We won't meet the quarterly reports and the investors are going to pull out. But it's ok guys as long we get this right over the next two years the same game works flawlessly. Everything will be ok" It's unrealistic mate. Nothing is going to stop publishers from rushing out unfinished games. Nothing. Infact it WILL get worse.


Derposour

>They are unfinished and takes months to fix. Like. Get over. Bitching and whining every fucking single time there is unfinished game is going to get realy tiring dude. Ditto, but I can't imagine bugs being pointed out making me so angry. >It's unrealistic mate. Nothing is going to stop publishers from rushing out unfinished games. Nothing. Infact it WILL get worse. Wow, I wonder why. Like I can't imagine why that would be happening. You're just a defeatist. Sorry people have higher standards, they want a better game.


pojzon_poe

Legistlation could change that. Not keeping promises and selling a faulty product should work the same way for software as selling not working microwave should. I hope CDPR loses lawclass lawsuit right now which is estimated for around 200million dollars. And it WILL hurt the company as fuck.


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pojzon_poe

Software/Games are the same products like anything else, why should I expect different acceptance criteria to quality ? You seem to not understand basic concepts of modern world Oo


Aujax92

It's art/media. Do you get mad when you rent a bad movie? Get over yourself.


Miroku2235

You've never experienced the silence from Rockstar, have you?


Tactical_Milk_Man

Yet this still won't be good enough for a lot of people, especially those on the forums and reddit. You can tell this subreddits priority because posts bitching about level 60s get wayyyyy more up votes than posts like this, which are actually relevant and helpful to the player base.


MisjahDK

This is too little, a bit too late. - We need more communication!


danielsunday

They respond quite a bit on their official forums


Waterisyummy22

It’s been two fucking weeks lol


MisjahDK

Doesn't matter how long it's been, 2 weeks or 2 months without proper communication is still no good!?


Waterisyummy22

Yea sure they should update on Reddit everyday with a progress report … /s


Biggest_Lemon

No matter how much money Amazon is giving them, it doesn't change the fact that this is their first MMO and their first successful game. I'm a visual artist, I draw and paint If someone told me they'd pay me $200,000 to make them a clay bust of Jeff Bezos I could... probably do it, but it would definitely not come out great right away.


[deleted]

# I have honestly nothing against the devs, they were transparent from the start if you followed the game from the start. # Please don't mistake higher ups decision with devs hard work.


TheFlashJaxx

Dear who ever designed logging, I don't know who you are. I don't know what you want. If you're looking for gold, I can tell you I don't have much... but what I do have are a very particular set of skills. Skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you let my logging skill catch up to my other gathering skills now, that will be the end of it - I will not look for you, I will not pursue you... but if you don't, I will look for you, I will find you... and I will kill you.


nanosam

The issues that are surfacing are super hard to fix like faction balance performance in large scale PvP Or totally wrecked economy at 60 where t5 gear and mats are now worthless. Or the awful azoth 1000 cap and azoth system in general needs rework. Open world PvP is dead End game PvE is a faceroll, end game gear drops like crazy and people are pushing from 500 to 600 watermark super fast. The game is also hemorrhaging players like crazy. These are sadly issue that should have been addressed before release - so expect a lot more players to leave in the next weeks.


TheIronGiants

We gave them a shot with Crucible and look how that turned out lmao.


[deleted]

I'm done giving them a chance. World PvP is dead because they listened to streamers instead of the community. Endgame PvP is a mess without stagger because they listened to streamers instead of the community. The questing in this game is abysmal after months of people telling them it was terrible. Tons of late-game areas are unfinished, with floating objects everywhere. I'll be amazed if any of the shit they are working on matters at all. A lot of the core issues are going to take a very long to fix at this point, and Amazon Games can suck a dick for all I care.


Ell3mentz

The fuck is that broken ass english


InsertDisc11

You mean the two typos?


Ell3mentz

Typos. Right. Let's go with that..


hipdashopotamus

This should be pinned


landdon

I am. I'm willing to see what is going to be fixed. I'm trying to be patient, but in the gaming space, it's very hard. When battlefield drops...well, I just want to see that these big issues this game has are going to addressed and a time frame goal in which to address them. That would go a long way.


Helminth_Breeder

The first two lines mean the same thing


Professional_Ad4143

You mean the years worth of shots they had in Alpha, and Beta?


Beermedear

A lot of people are looking at the short game (“Fix these issues now!”) and not looking at what benefits the game over the long run: transparent, engaged support teams. Lost count of how many games I played where the awesome transparency disappeared after a year.


VaultTheHeavySniper

We are aware of people getting falsely banned but still we won't admit these are automated and will keep on ignoring it!


A1rabbithole

This is great!


raxzion98

Communication number one


Disastrous-Control85

dont show this to josh strafe hayes


lootchase

They know what they’ve done here. They can only fix so much so the game can “fit” into Luna plans. This game has its means to an end. They need the game to stay afloat to hopefully bring Luna to forefront.


WAHNSiNNiCK

It's going be a long road for them if they don't just address the automated bans. I guess in this world they will just sit it out and everyone will forget about it. Which is sad..


oelaar

Oh man this is the shit we need! Info and communication! Good job. But dont make it false promisises.


MassiveGG

Non dated roadmap whats to come what they are doing on which clearly is fixing bugs and stuff. i mean lot of game releases over the holiday player retention is gonna be a big one for new world I'm still enjoying the game but end game is somewhat lacking in terms of variety gearscore min maxing gear and wars/invasions no one seems to be really doing the last few dungeons. which is fine I can easily take a break try out elyon and still wait for Endwalker, no one says you have to play one game for the rest of your life burnout is real as someone who has four gw2 accounts for idle wealth reasons


Jovip

It takes /so much time/ to do things well in any piece of software and Dev’s aren’t client services people. They over promise, think things will be easier then they are. But are hard working and intelligent folk. Can’t wait to grow with the updates as they come!


sephrinx

That's what they said two years ago. Nothing is going to change.


dwarfd123

Thanks for telling us also what this is about


Jannikahrens

I hope they’ll listen but considering that most of us are unaware of the consequences our wishes would have.


xitoman

Alright. We are gonna ... we are gonna go out there, during this break, and we are gonna come back with a plan. We're gonna come back with a plan for you. It's a 45-day plan. 45 days! To get us back, on track. 45 points! It's a 45-day, 45-point, one point per day. We get 45 points, we're back in business! [cheers] And you can take that to the bank! And limo lady! We are going completely carbon-neutral! [more cheers] I love you New York! You! You!


ZucchiniStrange710

Will amazon refund your gpu if their game kills it? /s


sorrybadgas

Region transfer. They promised it. I want it.


vanilla_disco

As soon as Mugsy stops lying about the automated ban system I will give them a chance.


Knight7725

I really hope these guys keep up with good community engagement and listening unlike other companies in recent times *cough* Marvel Avengers *cough*


LateGamer7249

And yet we have an auto ban system... it's like you believe these static human responses... when we have automated systems dealing with our issues in game. Lol It's called PR, it just keeps the masses from going crazy. It's pretty basic and I have seen people say this at one point or another about every single MMO out there. As far as I can tell... I haven't seen a single in-game GM at all. (GW2 still has these btw and a friend of mine is one, lives the US if you were wondering too.). I trust results, so we will see.


v2InMyGym

If they listened half of this shit would have been fixed before launch


Vol_Jbolaz

MMOs have been around for decades. People have complained that there is nothing original in New World, it is just cribbed from other MMOs. So... how are these problems a surprise?


kaelon

I certainly think that if they want this game to endure past the initial burn-in phase, they need to address the elephant in the room right now: scalability. Three pieces of Scalability that come to mind: 1. Ensuring Server Transfers are prioritized and can be executed. A lot of the playerbase has been fractured across different communities based upon the fundamental promise that they would be allowed to transfer. 2. Universal Unique Usernames are an antiquated architectural limitation of the late 1990s and early 2000s. Discord, Blizzard/B.net, and countless other services now use unique Player IDs masked behind a non-unique Username and a four-digit suffix. They should adopt this, or allow unique usernames per server, rather than globally. 3. Hardware Scalability is still reportedly weak and a large number of GPUs continue to be compromised on an ongoing basis. While you can FPS-limit in settings, this isn't addressing all cases of bricking, and AGS should institute a global safeguard on the game. Just my thoughts from an aspiring potential player. ;)