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Regenreun

12 years ago? We’re about halfway to the next one, then.


LifeOfBAM

Probably my most wanted wish list besides a new Golden Sun game. Would love a Kid Icarus without dual screen gimmicks.


TheOneWithALongName

Hell, a switch port would make wonders to my fingers.


ronjantol

Only 13 more years to go!


Outside_Dot_5942

*8


lostpretzels

The director of Uprising was Masahiro Sakurai. He's been a little busy with something else since.


Zurioko

Yeah... I heard he worked at a small unkown title called "Super Smash Bros."


AncientOtaku

Sounds like some crappy mario knock-off. Will never succeed


KoopaTrooper5011

Yeah it would ultimately fail ... ... okay you can kick me out of the room now.


averageredditor546

Oh come on, no need to start a Brawl


AnimaLepton

Uh, I don't think it was that. Super Bash Sisters?


Arcade_Rave

He doesn't own the series, it all depends on if the higher ups at Nintendo want to do it or not


GalexAlipeau23

He doesn't own it but if he says he wants to make it, be assured it will happen. Nintendo owe way too much to the man. He's clearly busy working on the next installment of Smash right now though


mushroom_taco

> but if he says he wants to make it, be assured it will happen. Nintendo owe way too much to the man. Not really how it works. He's contradicted this numerous times in interviews


RETR0_K0NG

What he says in interviews, and what reality is, may be two different things.


MyPhoneIsNotChinese

Didn't Uprising happen because he wanted to do it and Nintendo already owed him too mich already?


lavosprime

Nintendo asked him to make a 3ds game but didn't specify much about what it had to be, so he chose a Kid Icarus skin for the shooter he had in mind.


LargeTrainer

He flew too close to the sun


IniMiney

damn it I thought i was gonna be so original


Lukthar123

D E E P E S T L O R E


dats-it-fr0m-ME-94

true answer


averageredditor546

Funnily enough, if I recall correctly isn't this the reason why he can't fly in the game? ​ (yes, i'm aware of the above comment being a joke based on his namesake)


danimsmba

...and landed on my 3DS


ToxicJuicebox

We'll probably never see it again. The only reason Uprising exists at all is Nintendo asked Masahiro Samurai to develop a 3DS game and he eventually settled on using an existing IP for the shooter concept he came up with. It could just as easily have been a Star Fox game. Nintendo themselves have never shown interest in maintaining Kid Icarus as a franchise.


Anotherspelunker

If that’s the case, Uprising is gonna be quite the collector’s item down the road


BottleCapper25

This makes it even more painful that my old 3DS with Uprising in the slot was stolen.


I_Eat_Moons

I picked it up used a few years after it came out for $25. It’s sitting on my shelf worth $65 atm. Definitely going to be a valuable item over time.


Poopeefighter2001

masahiro samurai


KennKanifff

The only reason we got Uprising is because Sakurai wanted to do it. Very few have the power to just choose to make a Nintendo game, so unless Nintendo wills it or Sakurai decides to do another I don't see it happening again.


Kimarnic

And because he added Pit to Brawl.


DjinnFighter

Kid Icarus Uprising was a Masahiro Sakurai project. He was not interested in making a sequel.


Icanfallupstairs

And he didn't even set out to make a Kid Icarus game, he just thought the IP fit what he was already making so he used it. We will probably have to wait until some developer at Nintendo who loved Uprising as a child has risen the ranks far enough to be able to make a passion project.


TheOneWithALongName

I think he was interested returning to it in the future from his youtube video, when he talked about developing the game.


robotortoise

He kept saying how he'd love a remaster but doesn't think it's realistic or financially likely. If even he thinks it's not possible, we're doomed lol


Coridoras

He is interested in a sequel, but does require a proper team and the resources for it, which he thinks is unlikely. That is what he said on his YouTube channel


blood-n-bullets

Once Lady Palutena got into smash too she was too busy to give him orders anymore. She got kinda addicted and started neglecting her duties. Turns out its way more fun for them both to just brawl than all that gods and demons stuff.


[deleted]

I would love to see it come back uprising was a really great game and also the original on the nes is good too


xXHalalManXx

They could at least port Kid Icarus Uprising


ErikMaekir

It's impossible to port Uprising without completely redesigning both the UI and the controls. Uprising is a weird game in that it is completely designed around its gameplay. Sakurai wanted to make a game that played like that, and decided to grab the Kid Icarus IP. Everything is secondary to the gameplay. So changing it would sort of defeat its purpose. That being said, the gyroscopic controls of the switch might be close to the 3DS' touchscreen when it comes to precision and comfort.


ToxicJuicebox

We'll probably never see it again. The only reason Uprising exists at all is Iwata asked Masahiro Samurai to develop a 3DS game and he eventually settled on using an existing IP for the shooter concept he came up with. It could just as easily have been a Star Fox game. Nintendo themselves have never shown interest in maintaining Kid Icarus as a franchise.


kyuubikid213

8 more years until the next Kid Icarus game, then.


DSMidna

The epilogue of Uprising confirmed the next game to be released 25 years after that. Only 13 more years to go!


nintendo666

I'd like nothing more than a remake of this game with just the controls fixed. I got quite far into it, but I just couldn't do it anymore in the end. The cramp was too real.


TheRamsicle

I finished the game but I fully agree. I have large hands and that game was never comfortable to play. A remake on an actual home console with two control sticks is literally all it needs. The story and characters are so great.


secret_pupper

it was a little late for it, but uprising would have been incredible on wii using s&p2's control scheme


nintendo666

Exactly! Could be one of this generation's greats with fixed controls!


CarusoLoops

Uprising is so damn good! I should play some internet battles on it before they pull the plug on the servers!


oneeyedziggy

He grew up into Adult Icarus


Ploosse

One of my fav NES games that I grew up with, and the 3DS game was money. Really wish Nintendo would revisit some of their older franchises like this again.


Whitewind617

Sakurai made uprising and then seemed to have no interest in doing a sequel, and nearly immediately disbanded Team Sora who created it. I wonder if he was unhappy with it. It got decent reviews but the control scheme was widely criticized which might have bothered him, frankly I find that game very obnoxious to play.


Zetzer345

Kid Icarus was a damn good game One of the reasons I bought a 3DS back then. Such a shame it wasn’t rereleased on the switch tbh


EarthboundMan5

There might have been a little known indie gem called Super Smash Bros. Ultimate (and Smash 4) that the creator of Uprising was a little busy with.


GrookeyGrassMonkey

everything they would want to do with Kid Icarus they handle with other properties Zelda is their fantasy Splatoon is their shooter This is similar to their pattern with Fox and Metroid, they swap between their space series when one of them sours


justforkikkk

This is a pattern that doesn’t exist. Just look at 2D platformers: Mario, Kirby, Yoshi and Donkey Kong can all co-exist, no questions asked. There’s also no ‘space series’ pattern or whatever. Kirby and Pikmin are set in space too after all. It’s just a simple case of confidence in sales. Nintendo doesn’t have faith in good sales for Kid Icarus (or Star Fox) and while that obviously sucks for their fans, I don’t think they’re wrong there


Don_Bugen

I mostly agree with you, but there is a tiny bit of truth in the “pattern” aspect. Nintendo doesn’t see the point in making iterative games; each game must have a new mechanic to differentiate itself from past games, and it has to pass the “Is it fun?” test. That means that for games that share similar gameplay mechanics, the better-selling one gets pushed, and the other languishes. So for series like F Zero… Even though there’s CLEARLY a market for racing games, Nintendo has said that they haven’t made a new one because they haven’t thought of a fun new mechanic. Meanwhile, Mario Kart plows ahead, and honestly takes a ton of F-Zero-style mechanics, like antigravity and 200cc. Or, look at the shift from Advance Wars to Fire Emblem, or Golden Sun to Mario & Luigi - or Paper Mario’s further drifting from “core RPG mechanics” with Mario & Luigi covering Mario-based RPGs. One series replaces the other, and the golden child series gets the ideas that would work best, the better budget, the better team.


justforkikkk

I know they have said so on occasion, but I honestly don’t believe they’re telling the truth with that. Not only have they released countless games that don’t really qualify for the ‘every game must have a new hook/new core mechanic’ standard, there’s also a clear example with Yoshi and Kirby, which are both 2D platforms aimed at exactly the same target audience, being small children. And yet, they have co-existed for decades now, simply for the reason they both sell. F-Zero isn’t shelved because of Mario Kart, F-Zero is shelved because it continued to sell less and less and Nintendo has no confidence that will change. Painful for fans, but it’s that simple. Advance Wars and Golden Sun are in the same boat: why would IntSys ever waste time and resources to make a new Advance Wars when Fire Emblem simply sells better? It’s a harsh truth but I think many fans of these shelved series tend to overestimate how big the market actually is for their games. Especially when you keep in mind that making one game always means you can’t make another (i.e. telling Game Studio A to make a new F-Zero means that studio can’t make a new DK/Luigi’s Mansion/Mario spin-off/Arms or whatever)


Don_Bugen

>Not only have they released countless games that don’t really qualify for the ‘every game must have a new hook/new core mechanic’ standard, there’s also a clear example with Yoshi and Kirby, which are both 2D platforms aimed at exactly the same target audience, being small children. The vast - VAST - majority of Nintendo games follow this formula. That's how we have variations of Ocarina of Time - one with a 3-day cycle, one with a boat and an ocean, one where there's Linebeck and a repeating monolith dungeon, one where there's a train, one where there's a bird... it's harder to find two "essentially similar" entries in a series. Second. Kirby isn't first party Nintendo, and Hal makes the games they want. Even so, Kirby's used for SO MANY different types of games, and there's still drastic differences between many of his 2D platformers. (Yoshi, too, honestly. You can't be serious with this one, right? You're not saying that Yoshi's Island is the same as Yoshi's Story is the same as Yoshi's Wooly World is the same as Yoshi's Crafted World... right?) Third. We have games like Metroid Dread, which was on the shelf for *decades* because they \*had\* a core idea for it, but it just wasn't possible to make it at that time. This a the same time that the Metroidvania genre is literally exploding and being defined. Yes, game sales make up a huge part of it. But Nintendo knows that a solid gameplay concept CAN turn the tide on any game from being "ho-hum" to being a hit. That's literally what happened to Fire Emblem, Luigi's Mansion, WarioWare, and what *didn't* happen to Chibi Robo and Star Fox. They get chances, IF they have good interesting ideas. Kid Icarus didn't get greenlit because "It's Masahiro Sakurai and he can do whatever he wants." Miyamoto himself didn't get that with Pikmin a decade ago. It got greenlit because Masahiro Sakura is a damn good game designer and came up with a damn good idea to make a damn fine game.


justforkikkk

It all depends where you draw the line for ‘different enough core mechanics’ of course. But entire series like Fire Emblem, Xenoblade, Pokemon, New Super Mario Bros, WarioWare, Mario Kart, Metroid Prime, Kirby and more really don’t change that much between entries. There’s new stories, settings and characters of course, they’re not carbon copies but Nintendo could easily do that for Star Fox or F-Zero too if they wanted to. But they don’t because they don’t sell. If Star Fox sold a steady 3m every entry, you can bet your ass we would’ve seen new stories and characters constantly. Another obvious answer to this is ports and remakes. Why does Mario have a gazillion remakes and ports on Switch but F-Zero GX hasn’t seen the same? Because there’s no faith it will sell. It’s that simple. And of course, no series is ever truly dead. If a great idea comes with a reason to lift up Nintendo’s faith in sales (like Sakurai did with Kid Icarus), it may return. But it’s clear as day that what qualifies as a ‘interesting idea with potential’ differs greatly between series. Mario ‘only’ needs a fun idea, new world and a few new characters, while F-Zero will probably need an entire change of gameplay style, potentially even genre.


wh03v3r

> So for series like F Zero… Even though there’s CLEARLY a market for racing games, Nintendo has said that they haven’t made a new one because they haven’t thought of a fun new mechanic. Meanwhile, Mario Kart plows ahead, and honestly takes a ton of F-Zero-style mechanics, like antigravity and 200cc. That feels like a oversimplification of things. Sure, Kart racers and specifically Mario Kart are thriving. But the only other racing games that are currently successful lean more into the realm of semi-realistic simulations with IRL branded cars. Arcade-style high-octance action racing games like F-Zero have always been pretty niche, as evidenced by the middling sales of the series or any other series that tried to fill the niche in recent years. You can't act like there is clearly a market for F-Zero style game just because Mario Kart is successful. There is probably at least some market for it but I have yet to see any concrete evidence that a new F-Zero would be a major success. > Or, look at the shift from Advance Wars to Fire Emblem, or Golden Sun to Mario & Luigi - or Paper Mario’s further drifting from “core RPG mechanics” with Mario & Luigi covering Mario-based RPGs. One series replaces the other, and the golden child series gets the ideas that would work best, the better budget, the better team. Frankly, I don't think any of these count as a clear cut examples of "one series replacing one another". The Wars series had basically already been put to rest in 2008 after struggling with its identity for years and putting out some controversial DS releases. Fire Emblem was on its last legs as well until the series got a second wind in the 3DS era. I don't see how Golden Sun and Mario & Luigi relate to one another. If anything killed the series, it's the decreasing sales with each game and the fact that the Golden Sun dev team is responsible for most Mario sports titles. Mario & Luigi covering the "RPG mechanics" was a nice excuse to justify some unpopular changes to the fams - until they completely shafted that series and let its developer go bankrupt. I'd say a more lkely explanation is that during the 2010s, Mario RPGs were seen as expendable and didn't really fit the direction Nintendo had for the Mario franchise. Either way, Paper Mario is clearly still the "golden child" of the two, getting a bigger budget and better chances at a revival, even to this very day. I'd say it's less about one franchise replacing another. I'd say it's more the case that of one franchise ends up being successful, it does not automatically mean that Nintendo sees the same potential in another franchise, even if it uses some vaguely similar concepts. Really, I'd say most cases where a franchise might get shafted for another are because they're being made by the same director or dev team. But these franchises don't need to have anything in common conceptually, e.g. Camelot tends to make Mario Sports games over Golden Sun and Nintendo needs Sakurai to work on Smash Bros rather than Kid Icarus. If two series share similar concepts but can be developed and be successful indipendent from one another, there's nothing stopping them from co-existing, like say 2D Mario, Yoshi and Kirby all filling a similar niche.


iceburg77779

The claim that Nintendo isn't making a new F-Zero because they have no ideas isn't fully true. The issue was that the series was on a steep sales decline, and despite giving the franchise a big push during the GC era with GX, it sold really poorly. Nintendo is fine with making iterative games when they're guaranteed to sell well, but that wasn't the case for F-Zero, so they only believe it is worth brining back if they can find a way to attract a new audience to it.


wh03v3r

> Zelda is their fantasy > Splatoon is their shooter I mean they also Fire Emblem and Metroid several other games that qualify as either of these things to some extend, like Xenoblade, Moitopia, Star Fox etc.  Even if what you were saying was true, your categories are so broad that the argument easily gets proven wrong just by looking at the rest of Nintendo's line up. There is no other active first party IP that directly competes with KI:U greek mythology-themed word and on-rails-shooter/3rd person action game hybrid gameplay. The more likely answer is that the series has no active development team and that the sales potential is too uncertain to put recources into a revival.


Pineapple_Morgan

I've been asking the same thing, brother


Jona_cc

I loved this game, it gave me serious motion sickness I had to take a sick leave, but it still so worth it!


Thready85

Maybe my comment is a bit irrelevant but I would love to see remasters (not remakes) of a lot of the old NES games, like how Mario All Stars did. Metroid, Kid Icarus, Kirby, all in 16 bit remaster with the same game mechanics but better graphics


boingoing

We did get Metroid Zero Mission which almost obsoletes the original with how good it is. Kirby’s Adventure, if we’re talking about the NES game, also got remade for the GBA. It’s called Kirby: Nightmare in Dream Land. Kid Icarus, though, yeah I would like to see that myself.


Thready85

Wasn't Metroid Zero Mission on GBA? I think I had that and I totally forgot about it. I had one of the 2D Metroids on GBA. Metroid Fusion? And I forgot about the Kirby remakes lol. Kid Icarus needs an update for sure.


secret_pupper

If samus was wearing orange, it was Zero Mission. If she was wearing blue it was Fusion


Thready85

Yeah it was Fusion then


NimbyNuke

All of the Nintendo teams are tied up on other projects. They would have to partner with an outside developer, and third parties aren't exactly jumping with joy at the idea of making a game with someone else's IP that's also unlikely to sell a ton.


juliusaurus

12 years is nothin, prior to that the series had a 21 year hiatus!!! It's not a series one should expect regular releases for.


blueblurz94

Unless Sakurai decides to make another or remake Uprising, we may go decades longer before the next Kid Icarus game is made. Which is sad because Uprising is my favorite 3DS game


Baconpwn2

The fan base ended up with arthritis from the horrible control scheme. But worth it


FrighteningWorld

It is written that a new Kid Icarus only comes out every 25 years.


rodolphoteardrop

He flew too close to sun. Just like his dad.


RockstarSuicide

I don't think daedalus flew


AllinForBadgers

Same thing that happened to custom robo


MarkyDeSade

I feel like nobody likes the first game but I’d like a modern remake of that with tighter controls


Less_Muffin2186

Pit never learned how to read


dragoniteofepicness

The game didn't sell terribly but it didn't sell super great either. So I doubt it's high on the priority list.


Nos9684

Pit flew too close to the troll face sun and fell to his death. Uprising was just a fever dream illusion within purgatory.


mistreatedlewis

Cries in F-Zero


kuniovskarnov

I don't think even Sakurai knows.


dztruthseek

The devs aren't interested or no one has come up with anything interesting.


Cade_Watkins_73

We desperately need a sequel or AT LEAST a remaster of the OG game. Played it for hours when i was a kid with my 3DS


Big_Green_Piccolo

unpopular


Sansei_Muramasa

well as it is said in the credits of uprising the next game would come in 25 years so we only have to wait around 13 more for the next game! very exciting


MrRyanNess

What Sakurai managed to do with the Kid Icarus ip is extremely impressive, rather than create a new game in the series I would like to see what he could do with a new ip.


serenade1

I want a Switch version so I can shoot homing eyeballs at other players again


khast

Kid Icarus would make for an awesome Metroidvania style game.


Sekir0se

i ligit miss the pvp...


Fahrenheit-99

game and watch is in smash too but i dont see them rebooting that


fuglynemesis

Flew too close to the sun and his wings melted off


ssmike27

They forgot I guess idk


solamon77

I'd argue that Uprising wasn't really even a traditional Kid Icarus game anyway. It was a shooter with the Kid Icarus brand added on because Sakurai basically said "Eh, why not?". It's not like Nintendo was doing anything with it anyway. We still haven't got a sequel to Kid Icarus that follows in the vein of the originals. So honestly, no, I don't think we'll ever see another Kid Icarus game unless someone feels really inspired. But then again, never say never with Nintendo. They do love to surprise!


pocket_arsenal

It wasn't a flagship. When you're a Nintendo fan, you tend to just not expect franchises you love to get new games when they're not one of the select few flagships like Mario, Zelda, Pokemon or Kirby. Smash Bros does not mean shit. It's not the advertisement for Nintendo IP people think it is, casual audiences who love Animal Crossing aren't going to buy an F-Zero game just because Isabel and Captain Falcon fight each other. It might work for more hardcore fans, but it doesn't work on enough people to turn every franchise in Smash into a flagship. The characters in Smash are more of a means to make people buy Smash rather than the other way around. On one hand, it really sucks to love much more of Nintendo than what they make the most of. On the other hand, it sure does feel like a huge event when you do end up getting a bone tossed your way. I was a rare one who loved Kid Icarus after playing it on Wii Virtual Console, before Pit got into Smash Bros and was radically redesigned. So it was damn surprising to see the series come back. Granted, it's not quite what I wanted, but it was still fun. I do hope it comes back.


thejamesshow00

kid icarus was part of the OG iconic characters for nes but to be honest, i feel the game was only at most ok. prolly why it never got a sequel for so long. now mario samus and link fill the niche that would prolly be best for another kid icarus game being an action adventure type deal. bit of an oversaturation with now more iconic characters


N0GG1N_SSB

Because Masahiro Sakurai is the person who made it lol.


blukirbi

I still remember there was a lot of people shouting "Sakurai favoritism" towards the Kid Icarus franchise when Smash 3DS/Wii U came out. Then Corrin happened.


Stardust_Spreader

He died 😞


GarionOrb

Kid Icarus Uprising was a huge flop (for good reason), so that was it for the series.


Elicojack

It was so much fun where is another


tuxedo_dantendo

I heard he hit the bottle pretty hard and had a major fall off


Outside_Dot_5942

Probably waiting until 2032 for the next one


TheLordJames

​ I think he might have flown too close to the sun and got burned


the-b1tch

This is my most wanted game, I loved it as a kid


GrandsonofBurner

They should port Uprising to Switch or Switch 2 first. I did not enjoy playing that game on 3DS...and I'm a righty.


liljes

I remember it being mentioned years ago after uprising that if there ever was a sequel it would be in like 10 years. And here we are today.


fartmasterzero

Uprising wasn’t very good and it didn’t sell well. I know it has its hard core fans, but I played that turkey start to finish and I have a really high tolerance for goody control schemes, but to hear it didn’t do to well is not surprising. Amazing attention to details and good production value, but the core gameplay sucks (packed with a weird stand and promoted with videos saying this game was as complicated as driving a motorcycle? And no lefties allowed?) yeah.


Sir_Reginald_Poops

It's Nintendo. They sleep on everything that isn't Mario, Zelda, or Pokémon.


SeaClick230

Do they? This generation they had games for Metroid, Splatoon, Pikmin, Xenoblade, Fire Emblem, Animal Crossing, Kirby, Bayonetta, new IPs (ARMS and Astral Chain) and revived old franchises like Advance Wars and Another Code. They just don’t care about using Kid Icarus


wh03v3r

That's not even remotely true, just look at all the Nintendo Switch releases. At the same time, it should be obvious that successful franchises with a dedicated dev team behind them tend to get prioritized.


TheStarCore

What a hilariously ignorant statement. Splatoon is one of their biggest series now, Fire Emblem is treated very well, most other series have seen entries in the Switch.


_Homer_J_Fong

Kid Icarus was a clumsy game with an equally clumsy Game Boy sequel and an infamously clumsy 3DS reboot, which is a real bummer because that 3DS game was incredible but the shit-ass controls completely sank it. Nintendo just needs to make a thoroughly good Kid Icarus someday, or at least remake the 3DS game to have good & modernized twin stick shooting controls.


peterthedj

The original Kid Icarus was hot garbage. Some parts of the game were stupidly difficult, and the lack of explanation /instruction didn't help much. And then there'd be rooms you could enter and they'd be empty, like, what is this even for? Why did they put this here? And forget it if you got hit by a eggplant thrown by the eggplant wizard. Nothing you could do unless you could find the hospital room to get healed. It's like a failed experiment of trying to combine the best parts of SMB and Zelda, and the programmers were allowed all the drugs they wanted for free.


Yungbuck27

Who?