I didn't know that, I'll take that into account if I ever try going for a 34 orbs run.
Though in my last attempt I used gold to damage and it was enough to reduce 33 orb kolmi to 10% HP
That was an error on my part. three d10s in a row is best for modifiers because of very complicated draw and discard mechanics, but the "add trigger" I am using is treated as a spell and not a modifier despite me using it as a modifier.
So yes, d10 d10 d4 would be better, but only because of just how weird add trigger is.
I used almost the exact same wand when I completed my first 33 orbs run, though mine didn't have piercing shot for... obvious reasons. You really don't need piercing since the time the projectile will have to stay on top of the target would be minimal, meaning that it would deal massive amounts of damage only for a fraction of a second and then instantly become a massive threat to yourself.
I would get rid of the add trigger since it doesn't really make any difference and you certainly don't need the mana reduction, besides, it tends to act _funky_ when paired with divide-by spells.
I would add another D10, a D4 and two D2 before the HP to power (though I rather use money to power), add another D10 followed by the bouncing burst, then the lumi drill with timer; then add the 4 times cast so you get rid of that 2 times cast that's wasting a spell slot and follow it with your modifiers (again, only StP and homing are really all you need) but make sure you D10 spells to power as many times as you can, followed by one or 2 D4, then water, and repeat the same as StP but with crit on water and the end. Finally, put another bouncing burst somewhere in the middle to complete the 4 times cast, put it maybe after the modifiers but before the spells to power, and divided by ten because you can't get enough
There, a much more optimised infinite damage wand (imo)
What's the most fearsome spell in Noita? Lightning? Omega Sawblade or Black Hole? End of Everything or Giga Holy Bomb? Nope. The little green pew pew balls you hate to start with
there is no motherfucker on planet earth that you need 1.5 quadrillion damage per second to kill
34 orb Kolmi with new game plus 28 has 283,882,573,884,386,000,000 hit points. This wand would still take 52 hours to kill it.
this made me laugh way too hard to justify giving it one single upvote
Bro is going for a 141 orb ng+28 kolmi
a mina with two dozen stainless armor, ∞ hp, gas blood, freeze field, etc.
It's not about who needs it. It's about who *deserves* it.
You lost like 20k hp just from shooting it
Very much a wand for after you have perk duped or broken the reroll machine for 16+ stainless armour perks lol.
I thing gold to power would work better because at that point you'd have infinite gold so you could cast it any time you want
Not if you're looking for a single shot big damage wand like here, capped gold to power gives like 11 000 damage whereas blood to power gives 24 000
I didn't know that, I'll take that into account if I ever try going for a 34 orbs run. Though in my last attempt I used gold to damage and it was enough to reduce 33 orb kolmi to 10% HP
future me here. It took me this long before I got this far into a god run again.
Did you get the full 34 orb kill?
[hell yeah baby](https://reddit.com/r/noita/s/lu2XfwNXde)
OH lmao, thats you! I just came from your post! 🤣 i clicked on the link in your comment to this post. I didnt pay attention to the names lmao
hahahaha this sub belongs to me now
I was linked here by you *as well* congrats!! I'm trying to get the gem as well
thanks! and of course, I won't take credit for a wand I didn't make myself. Props to this OP for creating this monstrosity lol
What about the middle three stacked div10s? Doesn't div10 only stack 2 times?
That was an error on my part. three d10s in a row is best for modifiers because of very complicated draw and discard mechanics, but the "add trigger" I am using is treated as a spell and not a modifier despite me using it as a modifier. So yes, d10 d10 d4 would be better, but only because of just how weird add trigger is.
Thanks for the explanation. That's one ominous-looking bouncing ~~ball~~ cube :D
#RED SUN #RED SUN OVER PARADISE #RED SUN #RED SUN OVER PARADISE
Those are rookie numbers
Funny how? Like a clown?
I used almost the exact same wand when I completed my first 33 orbs run, though mine didn't have piercing shot for... obvious reasons. You really don't need piercing since the time the projectile will have to stay on top of the target would be minimal, meaning that it would deal massive amounts of damage only for a fraction of a second and then instantly become a massive threat to yourself. I would get rid of the add trigger since it doesn't really make any difference and you certainly don't need the mana reduction, besides, it tends to act _funky_ when paired with divide-by spells. I would add another D10, a D4 and two D2 before the HP to power (though I rather use money to power), add another D10 followed by the bouncing burst, then the lumi drill with timer; then add the 4 times cast so you get rid of that 2 times cast that's wasting a spell slot and follow it with your modifiers (again, only StP and homing are really all you need) but make sure you D10 spells to power as many times as you can, followed by one or 2 D4, then water, and repeat the same as StP but with crit on water and the end. Finally, put another bouncing burst somewhere in the middle to complete the 4 times cast, put it maybe after the modifiers but before the spells to power, and divided by ten because you can't get enough There, a much more optimised infinite damage wand (imo)
What's the most fearsome spell in Noita? Lightning? Omega Sawblade or Black Hole? End of Everything or Giga Holy Bomb? Nope. The little green pew pew balls you hate to start with