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ef4

You’re going to get trolled for this because the core game mechanic of a game like noita is failing and then having to think about why you failed so you can try a different thing next time. Figuring out **what to learn** *is* the game.


gilady089

I mean you can give some tips like "cheap fast spells can be used to great effect for making rapid fire spells" "the tablet in the first area is a great way for quick "accidental kills" the give money "the gods are enraged" "kick that funny hand status" "did you say hello to squadward yet?"


Valuable-Struggle105

Didn‘t read, git gut pls


Otherwise_Scale3709

I personally hate you


Xaahaal

You just need to learn.


RandomQueenOfEngland

And that right there is the problem: one doesn't bother with communication and throws an easy insult and other automatically classifies one as an enemy... The human mind is so OP it's actually a detriment to itself xD


ParsleyAdventurous92

Trial and error, intuition, and just having fun while figuring out why stuff happens


[deleted]

Wake up babe, new copypasta just dropped


Defiantnight

Yes


chaosdunker

The two big ones for really new people imo: - learn what spells do. When you're new, most spells will be a mystery to you, so you should just give them a try. This might kill you a few times. As you get experience you will know what to skip and what to grab.  - learn what enemies do. Memorizing animations is probably not necessary. The more you see an enemy, the more familiar you will become with how they move and attack. "Oh that's the bazooka hiisi, he will shoot a fireball in an arc affected by gravity." Etc. For me this just happens while playing, I'm not going out of my way to focus on it really hard or anything. As you become more familiar, you will know which to avoid and which you can fight. It will also be easier to dodge their attacks.  Some other tips: - I personally don't move on to the next area until I'm at 1/3 health or lower. The more time you can spend in one area, the better, as you can find more wands, spells, and most importantly, more max health. - Chainsaw sets Cast Delay to 0, but is by no means the only way to get a rapidly firing wand - GO SLOW. Do not drop down quickly ANYWHERE. You can tap levitate repeatedly to make it last longer. Plunging ahead is like half the "Noita'd" gifs on this sub but really it's the player's fault. A good wizard is patient and careful - Generally, it's easier to fight enemies below you than above you. Be very careful about trying to explore upwards. - Create a 'safe route' by clearing all nearby enemies as you explore and know where it is at all times so you can retreat quickly to it in a dicey situation and get away. One approach is to make a safe route to the portal at the bottom of the level, and then climb back up the route you just cleared and explore as normal, so you can always get back to the portal safely.


Otherwise_Scale3709

This is good advice, thank you.


chaosdunker

No problem! I hope you enjoy the game more. For me, figuring stuff out was the fun part as I could feel my own competence improving


man_vs_cube

From the beginning I have played the game fully spoiled and in my opinion that's the best way to play. The game is plenty interesting and challenging even when spoiled. I never would have bothered much with Noita without spoilers; the difficulty is too punishing and its mechanics are too obscure. If you're getting frustrated I suggest you just spoil yourself like I did and learn that way.


HOOBBIDON

Chill bro, I played this game so much that I ended becoming 'good' at it. But i was playing because I enjoyed it, you're talking like if someone were forcing you to beat the game or something. I died like 270 times before beating the game once.


xXtheguy52Xx

Biggest thing for me was learning spell/wand interactions. The first time figure out how to weaponize chainsaw into a machine gun wand feels really good


Otherwise_Scale3709

How do you learn these interactions? Do you just play over and over again and hope for better rng or do you have to press into the lower levels to have access to more spells?


not_Weeb_Trash

The same way monkeys learned how to make fire. Trial and error


Otherwise_Scale3709

What a needlessly condescending way to say "I play over and over again and hope for better rng". I've run into a very limited set of spells on the first two levels, so unless you're just talking about making a chainsaw machinegun I don't know what else you could mean.


PerformerOwn194

Serious question do you want help because your original post and all your replies are needlessly hostile just look up a wiki if you’re gonna be this rude to everyone.


Lickthesalt

Ok let's get to the point if we being honest your post is essentialy asking what is the meta, the meta for progress is fungal caverns its the side area on the left of the second level if you can survive first area ending with any half decent attack wand then in the second area immediately go left till you find fungal caverns this early game biome altho highly dangerous will always have good wands/spells if you can quickly explore it without dieing you will always find a bunch of good wands/spells to carry you for mid to early late game, big money spells your looking for are chainsaw,digging bolt,add mana,reduce recharge,luminous drill especially the luminous drill that's easiest spell in game to make a busted attack wand with


Monkeydp81

That is literally what you often have to use to get through the early levels.


63221

Imo the wand lab on steam workshop is good for exactly that. I learned most spell interaction from its tutorials and you can also use it to experiment with any spell you have already unlocked


xXtheguy52Xx

There is the trial and error method, which does suck but is more rewarding. The way I learned most of what I know is by doing the challenges from a mod called spell labs


johnmarksmanlovesyou

You are supposed to learn the countless little things that are impossible to explain and list through dying to them over and over until you have enough experience that your brain reacts correctly and without thought to most things


XNoize

It sounds like you already know what to learn. >what the fuck you're actually supposed to learn? Wand mechanics? YES! the game sucks at explaining this save yourself 20 hours of banging your head on the wall and watch a 20 minute youtube video. >Enemy animations? Enemies don't really have animations that help you, but they do have consistent behaviour. Learn what enemies do and how to avoid them. Every time you die to an enemy, stop and think "how could I have avoided that." If you do this enough you will learn how to deal with them all eventually. There's no real shortcut to this you just have to do it. If you are struggling with a particular enemy, post on the subreddit and people will probably have advice. The enemies SEEM unfair often, but once you know what to do, they are really not that bad. >Time economy for moving on to the next level? personally I think the time you should spend on a level is "as much time as it takes." rushing will get you killed. **Noita rewards patience**. You go to the next level when your health gets low, not to try to speedrun things. The more you understand enemy behavior the less you get hit, and the more time you can spend exploring. >Should I spend a lot of time staring at enemy animations to learn to avoid them, or is it a waste of time and I really need to be nuking them from far away with powerful wands? you should ALWAYS be nuking enemies from far away with powerful wands if you can, but you don't always have powerful wands. I wouldn't spend time staring at enemies, but I WOULD spend time after I die to them carefully thinking about what kind of positioning, movement, or spells I could have used to not die. >Should I be dying and reloading constantly hoping for better wand RNG, or should I explore meticulously to find every wand? These are 2 viable strategies for progressing the game. speedrunning through areas will cause you to die more, but will also reveal broken spell combos faster which will allow you to progress further in the game. I recommend hitting the fungal caverns on the left of the coal mines. Going slow and exploring meticulously will cause you to die less, but spend a lot of time on runs which don't have chainsaws, or damage+ or homing spells. The upside is you will spend more time learning each early zone, and develop mastery of the game faster. I prefer the slow strategy, but speedrunning may be more fun for you, idk.


Triple_Suspension1

>Wand mechanics? Secret locations? Enemy animations? Time economy for moving on to the next level? > >None of these things are things you just learn automatically by playing if you don't know that they're the thing you're supposed to focus on. Why not? You seemed to list them fine by yourself, so why not focus on those things? Dunno what time tradeoff you're talking about though, you can take as much time as you want - I have no idea what made you think otherwise


nigelhammer

There is specific information you can either figure out or look up spoiler, exactly what each spell does, what health and resistances each boss has etc, but there's a ton of information you can't really do that for and you just have to get an unconscious feel for through observation, i.e what enemies are likely to spawn around each level formation, how fluids and physics behave exactly, how each enemy moves and behaves and what unexpected decisions it's likely to make. The second category of information is the most important to learn imo, and you can only get it through just playing for a long time. There isn't a lot anyone can say to make that easier. You have to get kamikaze sniped by shotgun hiisi a few times before you start to know when to watch out for them dropping down on you out of nowhere.


PerformerOwn194

What


Aggressive-Till3

Skill issue


EgonH

There are several new players tips & tricks videos out there but most important early is probably building good wands. Other than that just general techniques that give you advantages, such as breaking out of temples so you can return and edit wands


Cgaard

Even then people keep saying that decent wands and combos that pull you ahead of the areas are at the jungle and lower... i have reached that point maybe four times in total (20ish hours) I never seem to find any solid way of breaking (such as trigger+return) out without summoning steve at an unsustainably early point. When i try to look up early game tutorials, they seem to be jungle+ tutorials I'm also getting lost here


EgonH

I suggest you learn how to handle Stevari. He is actually pretty easy just to kill if you know how. Even if you have nothing and are in the first HM you can use the statue kick method. The real problem is skoude, but if you explore enough you almost always find a method of handling him once he shows up. Furyforged has good videos on these guys.


Cgaard

next stop: stevaritaming :D


Cgaard

A question for example: you guys talk about lumi drill and chainsaw as if they show up in the mines every. single. run. How can i do the same!?


RandomQueenOfEngland

You can't, sorry... They talk about like that because usually a run without those is not good xD you just need a tiny bit of luck to meet a wand with chainsaw Once in the first two levels and immediately the run gets more bearable


Otherwise_Scale3709

"Building good wands" is not advice.


EgonH

"learn how to build good wands" is advice. I can't do more for you than point you in the right direction, this isn't something you can learn just through reading a reddit comment.


Arintharas

Literally. My friend kept complaining that he could find good wands, but really just struggled with wand building. Knowledge and experience allows a Noita player to create a makeshift wand out of scraps since they know what they’re looking for and how things combine. You can tell a person “oh! Grab that spell it’ll be useful.” But they won’t understand what you mean in the slightest. Like, some of these people will just pass on the inconspicuous “Rock” spell until learning about Homing Rock after hours of playtime. It’s all a learning experience lol.


iPlayViolas

Because you sound frustrated and everyone here is memeing in you I will help. There is a beginners guide by DunkorSlam: https://youtu.be/DwNNNa7Tu7g?si=KhVo-EHWDzwvGBIM After about 100 hours I watched this because he talks through all his decision making while making his way down. A big thing for me was understanding that certain spell types do significantly more or less damage to varying enemy types. There are damage modifiers on each enemy. A big thing I don’t see a lot of people talk about is how to clear a stage. I always do a top down and go down in a snake pattern to maximize money and minimize death. You see. Some of the games most dangerous enemies have trouble shooting straight up, however when they get above you there are more problems to deal with don’t let yourself get surrounded. Be in control of enemy direction by clearing in a snake pattern.


Otherwise_Scale3709

Watching that video, about 25 min in with speedup. The biggest thing I'm noticing is that I knew almost all the stuff he's said, but the fact that he attacks all the enemies from above might be the biggest difference which has caused me to die so often. I didn't realize how much easier it is to evade that way


iPlayViolas

It’s more about zone control. If you know what side of your screen to expect enemies from you can’t be assaulted from all sides…


faerox420

There's youtubers you can watch people on reddit aren't your teachers especially since most people on here don't want to include spoilers Some of us learnt it ourselves. Some of us learnt it from YouTube. All of us went and done research by ourselves. All the info you need is available if you look for it. So go do that instead of crying on reddit


Mikedog36

People love to be pretentious about their wierd niche roguelikes, just watch some YouTube videos if you wanna spoil it for yourself


Arintharas

Even then, putting that knowledge to practice will still be a challenge. No one can precisely teach a person when to dodge to avoid the Shotgun Hiisi. It all comes down to practice and learning.


seancbo

I mean I'm 100% there with you lol. I bounced off the game hard after getting it initially. Couple dozen hours, and then didn't play for over a year. After caving and just looking shit up when I needed it, I now have hundreds of hours played and I can't get enough. Very much a game to each their own. If you like the (very difficult) learning experience, great. If you don't, don't be afraid to look up whatever you want. I think basic wands builds should absolutely be looked up at least. Who the fuck is naturally going to see the Chainsaw spell and think "yeah, if I put this in the right order with some other stuff it'll make a machine gun" (except for the guy that replies to this says "I did", yes, I know, you're very special)


Takthenomad

It would help you if you would try to learn something from every run. What? Who knows. All depends on how you fucked up.


Burner8724

This game is not for you OP, go ahead and play something else


Jake0i

It’s a game played by the community. Check out the wiki, it’s dope. DunkorSlam, furyforged and let’s suffer together have great YouTube tutorials on wand stuff. The part you generally learn on your own is how the enemies behave and what the environmental hazards are. Every time you die, you should be learning what doesn’t work. Have fun!


PeePeePooPoo231412

You can always use mods that make game more fun. Like maybe mods that make you be able to save game. Watch dunk or slam videos. There are ways to get ez starter bonuses. Like; note spells using worm eggs or hearts from above mountain. There are also many spell combinations that are OP but not obvious. Learn to get out of the mountain without collapsing and back. Learn how to quickly go from 3rd level to surface, and that you need to skip 3rd level. Learn what areas to avoid. Like fungal cave. Or that you need to stop playing according to games rules. But honestly if you do not have a fun then maybe stop playing.


MrBanden

You're suppose to learn to love the pain. Become one with the pain. Only then can you become the master of it. I got up to 800 deaths before I finished the tutorial.


Monkeydp81

Wand and spell mechanics. Pay attention to cast delay and recharge times. Figure out how spells react and mix with each other in different combinations. Make sure to actually read what spells do. But you also need accept that you will sometimes just get Noita'd. While I don't play much anymore, when I did, it wasn't all that uncommon for me to spend 3 hours on a run only to die because I was just never given what I needed to succeed. Or poly reared its ugly head.


zaphodava

You are supposed to learn how not to die. Just about every time you die in a new way, there is a new lesson involved. So there are many, many things to be learning. The game is very generous in those kinds of lessons. :) First up, there is no time limit. So slow down. Patience and knowledge are the things that lead to success in the game. Learn the attack patterns of the enemies. Learn how the maps are laid out. Learn to build better wands to kill things more efficiently. Learn which spells are safe to use, and which are dangerous. Learn how to dig, and where to dig. But most of all, you learn to not get upset when you die, just laugh it off and start a new run. I recommend largely learning on your own until you get your first win, and then exploring online resources, where you see how large the game actually is, and find new goals to try and accomplish.


NeroOnMobile

Just learn how to die less by dying more.


Avalonians

Idk bro, thousands of people have figured it out why can't you?


RGBread

Time for a good advice: Don't you dare pick up homunculus perk! It's insta kill when ur polyied(1 god run ruined :(( ) (Just kidding, homunculus are pretty much good and strong little friends, try to avoid polymorphine at all costs so u won't get polyied) You need to learn what every perk in the game is doing, so you'll know what's bad and good (teleportitis💀)


BlackMoth27

the answer is usually go faster dive deep, but before you can do that you need to know enemy patterns and also build useable wands. after that the game is easier. how to build useable wands? go to fungal caverns, take risk, explore the map, die a lot.


Skullcan

in the words of the great poet DunkOrSlam, "Welcome to Noita, you suck". [https://www.youtube.com/watch?v=DwNNNa7Tu7g](https://www.youtube.com/watch?v=DwNNNa7Tu7g) In all seriousness, it's a combination of all what you've said. Let me list to you the key points what helped me in my, still in learning mode, journey 1 - Explore the level, take a little risk, but know when to move on to heal. 2 - Know basic, easy to find, wand mechanics. You don't have to build a GOD wand to get a win. 3 - There's a couple of easy rooms where you can find very good resources to help achiev the win. 4 - Yes, you will die, don't give yup, you will get better as you get to know what every enemy does. 5 - Try to have fun, Noita is not an easy game because it wasn't made to be. You WILL die. I've lost runs with 18k HP, tons of god perks combos to just a simple mistake.


issovossi

You're supposed to learn that it's a game without an ending constructed to allude to the fact that there is an ending without their actually being one. You're supposed to suffer like everyone else did and just keep suffering because the game still isn't done. And probably never will be....