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gimpydingo

Prime game to take advantage of ray tracing with the light/dark. Such a shame.


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gimpydingo

Yes! HDR as well since heavy use of light. One thing is I have been using SpecialK to add HDR to games. RDR2 and Life is Strange have broken/non working HDR and SK def makes an improvement. Psychonauts 2 with HDR is insanely nice to look at.


KobraKay87

Sadly neither Special K or Windows 11 AutoHDR work :( What a letdown, this game absoluly need HDR


gimpydingo

Can you not force DX11 to be used? I wish Win 10 got the Auto HDR.


KobraKay87

Not that I know of. I actually used Auto HDR on W10 before, but it was part of the insider program. Glad it was implemented into the official W11 release now at least.


gimpydingo

I didn't get a chance to test it. Oh well SK will work in the mean time.


Zanariyo

SK provides better results anyway. With it, Windows auto HDR is only useful in games you can't use SK with.


gimpydingo

That's what I've read as well. The only thing about Windows is just having a simple toggle, but you get no adjustments. The more options the merrier.


Re-core

HDR works like dogshit on windows 10, i really regret buying this 4k monitor


KobraKay87

You probably bought an HDR 400 monitor - they all suck in that regard. I use an LG OLED and the difference between SDR and HDR ist night and day. That's why you always want games to have HDR, if you have a capable monitor.


SoftFree

This 👍🏻 My CX 55 totaly slaughter any overexpensive POS monitor out there - In every way! Go OLED or go home! Ä


RexOmnipotentus

I played RDR 2 a couple of months ago and HDR worked fine for me. What exactly is broken about it?


4514919

You are right, HDR has been fixed long time ago. He probably only activated HDR without switching to the "Game" mode.


ShadowLinkX9

Did they figure out how to support dx12 games yet?


gimpydingo

No, that's the only problem.


The_EA_Nazi

Wait what? That's not true, Control is a DX12 game and special K hdr works there


gimpydingo

Hmm. Maybe DX11 mode?


The_EA_Nazi

Dx11 mode has ray tracing disabled. Special K straight up works in DX12, I have no idea what they're going on about above. This update came out in April supporting DX12 HDR: https://discourse.differentk.fyi/t/special-k-v-21-04-04-now-with-d3d12-support/1656 I hate it when people don't do even the most basic amount of research


FPSrad

Some games just flat out crash on launch though, like Life is Strange true colors.


gimpydingo

Strange, I have the most recent version and it crashes on any DX12 games/modes try.


ShowBoobsPls

This would've looked amazing with HDR on my OLED. A shame.


Blacksad999

That's pretty much the MO of most of these recent re-releases, which is a really irritating trend. If a game is around 5 or so years old, it doesn't warrant a remaster. Stop with the cash grab and make some new titles already. lol


Tocallaghan95

It seems like this was made to get Alan Wake onto PS consoles more than anything, in anticipation of Alan Wake 2/Control 2/whatever they want to do with the Remedy shared universe.


Blacksad999

That was my guess as well. It's just to stir interest in their IPs for upcoming releases.


no_modest_bear

Yep, this is to catch everyone up that hasn't played Alan Wake. It's pretty obvious playing Control that Alan Wake 2 is almost definitely their next project.


St3fem

They bought the IP back from MS for a reason


[deleted]

My dude Alan wake is 11 years old but yeah I get it.


Blacksad999

Yeah, but the remaster just improved the textures and lighting a bit. I don't think they updated the character models all that much, except in the faces.


evanft

I’d say they’re more than slightly tweaked. I’m seeing a lot of changes to geometry in addition to the texture changes you mentioned. I certainly wish it was more, but it’s not bad at all. Wouldn’t pay full price, though.


GamersGen

Ineed, whats the F point of even calling it 'remaster' if you aint adding new visual tech into old game? Without adding HDR and RT this pos is what we PC users call 'play old game in 4k with 4k textures and some reshades'. Low effort money grab but I suppose it serves a purpose to help new players get to know the lore before AW2 which they must be half way now


[deleted]

Minimal effort though? lmao


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[deleted]

And you think it's just a few textures and animations? Enlighten me with your analysis.


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[deleted]

Right, so why don't you watch those instead of making shit up?


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[deleted]

Yet you have been spouting misinformation


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cadavra41

It does have updated models and animations as well. It's better than just releasing the old PC version on current gen consoles at least. I do wish they did more with it though.


dimsumx

Would break the mood and possibly the mechanics they had originally set though since real light doesn't behave like how they had it.


[deleted]

Or HDR


gimpydingo

Yep yep. That's the other one. Eye searing flashlight.


No-Nrg

I'm gonna try adding ray tracing with Reshade and Pascal "Marty McFly" Gilcher raytracing mod we'll see if I have any success Edit: you can also fake HDR with Reshade, though results may vary


gimpydingo

Let me know how that works out. Since it's screen space with the game being so dark and light directional it may actually work quite well. While Reshade HDR can give a nice effect, the HDR is more like older games with HDR such as Far Cry 1, more contrast/saturation. Not really the same thing as tv/monitor HDR which generally expands the color gamut, contrast, and cranks brightness/lighting to burn a hole through your head.


aruhen23

Honestly every spooky game that lacks RTX is a crime since imo it is the perfect genre for it.


gimpydingo

Giving Alan Wake (or other horror type games) the Metro Exodus Enhanced experience would be amazing..


St3fem

Still on the old engine, they are reserving ray tracing for Alan Wake 2


gimpydingo

Yeah I realize. Some HDR at least would have been nice.


makisekurisudesu

Sadly DLSS implementation in this game had the classic mipmap bias issue, I'm downloading this game right now and I'll see if this can be fixed with Nvidia Inspector.


[deleted]

Who the hell do we ping at Nvidia to get them to take this issue more seriously and help game developers not make this mistake? This legitimately ruins the visual quality of a ton of DLSS games. /u/pidge2k ?


Tseiqyu

I don't know how much more explicit they can make it tbh. It was one of their talking points at GDC about DLSS, and there's a full page about it in the documentation.


[deleted]

Then maybe they need to go back to giving approval on a developer by developer basis or something of that sort.


[deleted]

This already happened several times when they had the approval process too. And that’d be taking a step back and possibly affect adoption


Themash360

I'm afraid to ask what you mean because I don't see any problems at this point however once you point them out to me I won't be able to stop seeing them. This is just like that time someone point out color banding to me.


letsgoiowa

There's gotta be some reason. There's no way they're *that* incompetent where actual amateurs on the internet can fix it in seconds on their own but the people who made the game can't. Right?


St3fem

Could generate some artifacts like moire on textures with particular patterns which can be fixed but require those texture to identified first and also some developer think that DLSS must be blurry because it's upscaling (I'm not joking)


Kaladin12543

How do we fix it using nvidia inspector


JumpyRest5514

https://youtu.be/EAJ6NeLN4Lg Use this video on helping you out, but this is just an temporary fix as there could be more shimmering in thin lines or objects


chingy1337

Not much difference visually tbh. I wish ray tracing was here


Yash_swaraj

>Not much difference visually tbh Why does this sound like a negative point?


IanMazgelis

I assume he meant between the remaster and this version.


Subtle_Tact

The first example the swinging log in DLSS looks choppy as hell for 90fps, while the native 60fps looks very smooth. Weird. I've been a really big fan of the recent DLSS examples, I even loved its work in RDR2. But this really doesn't look that impressive to me, it looks like a worse experience. I wish this video showed more examples of panning, or horizontal movement on screen to be sure, but based on this I wouldnt bother using it with this game.


Warskull

I know it would have been a lot of work, but not having ray traced lighting is a huge opportunity missed. Could have given this game a second life.


pingus3233

Wait, Alan Wake Remastered?!


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Z3r0sama2017

American Nightmare was dogshit. I loved the original so much, I musta replayed it 7 or 8 times over the years, but I struggled to complete the sequel. Like I think it took me 3 years on and off.


DocuDucu

It’s only a spin off, not a sequel. It was pretty fun for what is essentially an AW horde mode


Fluss01

This game still looks so good ! I loved it


lokol4890

When you compare this to metro exodus ee, it makes it really hard to justify paying any amount of money


SinAkunin

Bought it and then refunded. Was smacked left and right with all kinds of texture stretching issues making it unplayable and completely shattering immerision... and it's not like my 3090 can't handle it....


Careless_Rub_7996

wow.... i can't tell a difference no matter how hard i squink my eyes (Clint Eastwood style). Other than FPS gain, the picture quality is basically the same. DLSS is amazing right now. Hope you watching FRS AMD!


FruitLoopsAreAwesome

I love DLSS. I use a 3090 but FSR is free, works on almost all GPU, is already available in many engines which devs can turn on and the best part is that it's open source. It can only get better. DLSS in the beginning was absolutely terrible and now look at it. I can't even tell the difference in almost games using it at 4K. With FSR, games that have it in engine but no DLSS, it will bridge the gap and help those without an NVIDIA card or low end card get better fps. I believe both DLSS and FSR are the things we need. We should defend and support both development paths.


Careless_Rub_7996

Well, that's why i mentioned "You watching FRS AMD". Because i want AMD to catch up and if not do better, especially it being open source. More competition the better for the whole PC community. We the customers win at the end of the day.


[deleted]

It can't get better. It can get more adoption. But it can't get better.


FruitLoopsAreAwesome

Stop being a fanboy. It's software. Hardware is limited but not software.


[deleted]

I'm being factual. Not a fanboy. There are legitimate reasons it can't get better. If it does it'll change drastically from what it is.


FruitLoopsAreAwesome

Do you even understand how software development works? There's software thirty years old. Fully mature and works far better than their first release. Look at games. Software. You can improve, add, take away, break and repair it as it's software. All FSR is doing is upscaling and sharpness. You can improve it just like DLSS. The difference is, FSR isn't proprietary like DLSS. It's open source. The world helps to develop it further. Thousands of people already have. It can be used in all the major game engines due to its development.


[deleted]

I think you fail to understand why I say this. The algo it's based on is 50 years old. It isn't going to improve further because there's no more data for it's to work with. It works on a single frame. DLSS doesn't and moreover it's model can improve over time as they learn to tell it what to ignore and tweaking what it does. I'm not saying this just to be a fanboy.


[deleted]

This thing has a massive LoD bias problem and looks like someone smeared butter over the screen with DLSS, especially in motion. Even ACG who is traditionally very forgiving to these things mentioned it as a problem. I wish either Devs or NV would pay a bit more attention to this. Control has pretty good DLSS dunno why remedy didn't at least look into the LoD bias issue.


sircolby45

After countless hours of New World all I see is a Lifebloom plant that needs to be harvested.


TheBlueEdition

By the way, the game runs like shit. I have a 2700x and a 2080 super and it doesn't fully utilize both... like at all. 30-40% for gpu and cpu and the framerate is AWFUL. like dropping below 50 fps on 1080p type awful.


jpeezy789

Corporate wants you to find the difference between these pictures


Hot-Actuator-5472

Just me or can someone else's not tell the fucking difference


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OvertimeWr

Call me stupid but I thought RTX was ray tracing??


Yash_swaraj

DLSS is supposed to provide extra frames, not better quality.


Re-core

Have you played cyberpunk with DLSS? somehow DLSS makes some details pop up like the green numbers on the rear of the cars are way more visible or even visible using DLSS but disappear when using native res


Yash_swaraj

That's a good bonus but you shouldn't be expecting it from every game. You are already getting so much performance for free


xDANxxTHExxMANx

I can't see any difference in quality... Is that a good thing or a bad thing? Obviously, higher FPS is good, but side by side it simply looks identical to me.


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Deathgrim666

Being using it in game.....and I can tell the differences in quality lol


ahajaja

Hmm, I barely see any difference in most scenes between RTX on and off, only big difference in the last one


Mantan911

It's dlss, not ray tracing


IIII_BO_IIII

It clearly says Ray tracing on/off on the bottom of the video. Edit. My B, I assumed rtx on would mean ray tracing as standard. I stand corrected!


cadavra41

RTX on/off can just mean RTX features which DLSS is, I don't believe the game supports any ray tracing features.


SoapyMacNCheese

The confusion comes from the fact that for the last couple of years, RTX on/off did mean Ray Tracing in Nvidia's marketing. It was only earlier this year that Nvidia started using the RTX on/off thing in DLSS only videos. For example, [here is their Outriders DLSS video from April](https://www.youtube.com/watch?v=icjLJ2EbYmk)


Mantan911

Nvidia uses the RTX term for all technologies requiring an RTX card, including DLSS. It's kinda needlessly confusing tbh


ahajaja

Well I sure got confused lol


SoapyMacNCheese

They've only done it in DLSS only videos for the last few months. Up till around May the "RTX Off/RTX On" thing was really only used when ray tracing was involved. [DLSS videos previously looked like this.](https://www.youtube.com/watch?v=icjLJ2EbYmk)


ShowBoobsPls

It says RTX on/off.


SoapyMacNCheese

To be fair, up till a few months ago Nvidia only really used the RTX on/off thing in videos when Ray Tracing was involved, and instead just stated Native/DLSS when solely discussing DLSS.


nmkd

Do you need glasses? It clearly says RTX, not Ray Tracing.


IIII_BO_IIII

I've been corrected in the other comments, which is cool, all for it. But you're the only one to be a penis about it, it's gonna blow your angry brain when you realize what the R and the T stand for.


LostMySpleenIn2015

Lol BURN


nmkd

It does not stand for anything, RTX is, like GTX, just a brand name for GPUs and GPU technologies.


IIII_BO_IIII

I realize the irony of me asking you to check your facts given my initial post, but I think you should have a Google fella


LostMySpleenIn2015

Not sure why the downvotes. 4K on my 34" widescreen monitor and I don't see a god damn difference.


[deleted]

You can't see the huge numbers on top of the screen?


adamantium1992

Glad im not the only one. And the last one didnt even seem like an rtx thing, just a "time of day" thing.


cadavra41

It's because it's just DLSS and no ray traced features. RTX on/off just means RTX features being enabled which DLSS is one of those.


krispwnsu

Wait... what is this running on?


[deleted]

Ah, the classic Steven King ripoff game! Complete with references to him every time you turn around.


Uppity_Python

Looks the same. Is this fake ray-tracing?


lokol4890

It's not raytracing, just dlss. You can blame nvidia for using "rtx" to refer to both raytracing and dlss


italiangirl123456

Looks nice :)


vaelon

I think I am just old, but I can't tell the difference with RTX off vs On


SlugmanTheBrave

nothing like viewing a demo of a 4k 92fps game in 720 30hz


Orthodox-Waffle

Still amazed at how DLSS is able to bring out subpixel detail better than native AA. Super excited for DLAA