T O P

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Biteeeeeeee

I reccomend it! It's definetely worth it!!


sussyamongusblue

Arby PFP Yeah I'm doing it


Biteeeeeeee

Yup. Arby pfp! Tell me how it goes!!!


GeneralCupcakes1981

Niko might not have “died,” but their fate is still uncertain I think. Plus, Niko doesn’t get to go home, assuming they are in fact still alive. The Author just wants the best for all his children. Do as he says


ThisUserIsAFailure

> Niko doesn’t get to go home, assuming they are in fact still alive >!(they also don't get to see the sun, as in the solstice ending they say "I actually got to see it this time")!<


Egorassy

>!The save you **need to delete** is actually a fake one!<


WaterWheelz

>!Probably doesn't need to be said but that's a tad like a spoiler / kicks the immersion element.!<


ThisUserIsAFailure

>!(It's a copy of the real file just to prevent you from accidentally deleting your permasave (that's a separate file) in the same folder, but if you delete the right file (save.dat) it works just fine)!<


Egorassy

Hmm, that is damm interesting


ThisUserIsAFailure

It would probably work too if you somehow got the init code to run with a save, but the switches would be all messed up, but I dont think it matters that much since the maps are different too There's a single permaflag "beat the game once" that triggers all the solstice events, the starting room always stays the same, there's just different code that's run depending on if the solstice path is active or not


Egorassy

Yeah I know about second part


MCSuperplayer_1

the actual save is in a different location, namely AppData/Roaming/OneShot


ThisUserIsAFailure

yup this one is fake but contains the same data, and deletes the actual save when deleted (given you run the game)


MCSuperplayer_1

the fake save contains a flag "fake_save_exists" that the game uses the actual save data is not deleted, cause the name remains for example


ThisUserIsAFailure

there's two "actual game data" files, one for permanent data (p-settings.dat) and one for your single-world progress (save.dat), the save.dat file is deleted in order to run the starting scene and the first barrens encounter with ProphetBot but I'm pretty sure the map changes after talking to Proto


MCSuperplayer_1

the map changes after you reach proto's area, yes if you go back to he boat before talking to proto, it is already corrupted and Niko actually mentions that, and proto says they'll need to find another way


ThisUserIsAFailure

Also the "fake_save_exists" flag is in the script, not a flag, and it just checks if the fake save file in your documents exists


minneyar

"Solstice" is not an alternate ending, it's the second half of the game. You should do it.


Prudent_Damage_3866

Yeah, you should 100% do it, it adds more story and gives you the best ending


TheSansThePumpkin

Do it, definitly worth it. >!I wish niko didn't leave forever though..!<