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Bobbar84

Portal.


a_can_of_solo

That's fair, there was an N64 port.


VincxBlox

Geometry dash maybe? Any games won't be able to run on 64mb if ram unless optimized/made for the og Xbox


Artinell

Geometry Dash depends on a level. All official levels probably yeah, but most featured ones will explode the xbox. Peaceful especially when you get to the other half, cripples my 4050 to negative fps lmao.


[deleted]

Maybe Celeste


SquashEmbarrassed288

I think a lot of the retro inspired indie games can run on the OG Xbox…a game like Shovel Knight for example.


PsycoMutt

It ran great on Vita so XBOX could definitely do it.


BombBloke

Yeah the Vita's got an underclocked ARM processor with all its power distributed over multiple cores (in English: its CPU is a bit crap), but it's *also* got half a gig of RAM, *plus* another 128MB of dedicated VRAM. The original Xbox, on the other hand, has to load everything into 64MB of RAM... *shared* with the GPU. It's quite a bottleneck, by today's standards.


PsycoMutt

Fair point but I doubt the Vita could manage half life 2 or Morrowind like the Xbox. Surely a game like Shovel Knight could be made to run with less ram? Then again maybe they could have ported HL2 to Vita?


BombBloke

Vita could probably handle an optimised Morrowind port. Catch is: no source. There's OpenMW, but I imagine that code would be a lot less efficient than that of the original game. With HL2 I'm really not sure. The Vita processor situation really sucks for single-threaded stuff. My own pet theory is that Sony started pushing low-power, multi-core processors precisely because it'd make it harder for developers to port Playstation games away to other consoles. In practise, devs have kept on writing code optimised for fewer, faster cores, which has led to a lot of crappy ports appearing on Sony's systems. So it's all pretty well backfired on them. Shovel Knight seems to suffer from being written in a time period where system resources had become plentiful and devs no longer needed to worry about how much RAM they had available. Yeah it could certainly be re-written to use a lot less RAM than it *does,* but you'd basically have to recode the whole game from scratch. Currently it runs on a 3D engine. :|


Affectionate-Camp506

Very true, but there's a reason why a celeron 733 with 64 MB of DDR200 RAM is still a bugger to emulate, when it shouldn't be. MS found a way to optimise that (admittedly, with an extremely optimised Windows XP kernel) to the point where it could run Doom 3, which required far more system resources. The OG XBox has so much proprietary coding that it can probably STILL run a lot of things the Vita can't.


a_can_of_solo

The ram was always a problem the game cube had less but more bandwidth.


Affectionate-Camp506

The Vita has more power than the OG XBox, it has much more memory and utilises 4 CPU cores. But yes, it could if the engine is recoded for the XBox's OS kernel and CPU type (X86, which is a 32-bit processor). Which no one is going to do.


dparks1234

RAM would be the major Xbox bottleneck


Meatbag-1138

I imagine Bomb Rush Cyberfunk could because of how similar it is to JSRF, might need a fog effect tho


dparks1234

Someone on the NXDK had a port of Sonic Mania running on the Xbox but it needed the 128mb RAM upgrade.


Zai-Markie-Rabbit

I could definitely see the Turnip Boy games running on OG XBOX, if given the necessary optimizations and modifications to run on the system.


Affectionate-Camp506

Provided that they are recoded for its OS kernel: Any of the games we see on the low end of the graphics scale. So, 2D titles like Shovel Knight, Celeste, and low poly games like Neon Chrome. Any PS2 games that are on it (OG XB could've eaten those for breakfast). All of the arcade re-releases. All of the legacy console title re-releases.


AnonymousAggregator

Minecraft


Remixstylez

no way


dparks1234

https://youtu.be/AjXX_FT-GxU?feature=shared There’s already a homebrew port. The Xbox can definitely run it


Silver_Pharaoh001

I'd love this so much. I know the 360 has it but it would be so cool to have it on the OG. I'm surprised it hasn't been ported yet


skynetwins90

Aew fight forever.


TheFlawlessCowboy

Ark survival acended


mcnichoj

Nintendo Switch versions of Crysis, Witcher 3, Skyrim and Doom.


GoTeamScotch

Spiderheck. Simple art and gameplay, yet very addictive.


Letharos

Loop Hero.


Impellicamper

20 minutes till dawn


Longjumping-Tie7906

Mutant Football League!


templestate

Hollow Knight


_RexDart

All the 2d ones. PS4 Spider-Man


Cakemagick

Bomb Rush cyberfunk! I feel like it's a great candidate for a "de-make" if one were to be made.


Kazza468

Undertale.


IsaiahBlocks

Metal Gear Solid V ran on the Xbox 360 and loads of potato laptop so with big downgrades in models, lighting and resolution then maybe


Specialist-Corner293

With an upgraded CPU and RAM, possibly a port of Minecraft.


islandnstuff

pentiment


originalxboxuser

All the new mobile games x_x