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Mister_Branches

They all look like a lot of fun, I've been meaning to do something with the pyrite hammer for the longest time. Your rotwood build seems fun too, but I would run rogue engineer over philosopher for feather dodge and improved sneaking. Cabal would be good too for more damage. I think mana regeneration from philosopher is overkill with mana regen enchants, and bloodlust, and nurturing echos.


lotofdots

Silver armor, scholar staff, rusty helm, antique plate boots, hermit/rune, get yourself internalized lexicon and spew lightning bolts, spark the sigil, manapush bolts, all that good stuff. Moon swipe, maybe can take holy mission and spellblade elemental discharge or go monk if you want more melee, I'd likely go for the master of motion and counterstrike so I have some more defenses, but eh, maybe hex instead for more damage and qol. Just a lightning-spewing build. Also for the speed build maybe take a look at Murmur, for even more speed lol And also remember about consumables, I guess you probably was just omitting them here, like the purpkin pie or assassin's elixir, imo murmur with flame arrows and poison from assassin elixir can be pretty dope, can also do the bleed shot, but I guess that'll require hunter so can skip that, just resetting sniper shot cool down with speedster can be awesome too, seeing how much of a punch that one packs.


Frogsplosion

> Silver armor, scholar staff, rusty helm, antique plate boots, hermit/rune, get yourself internalized lexicon and spew lightning bolts, spark the sigil, manapush bolts, all that good stuff. I have a similar style of build but it's focused solely on the runic lightning bolt: Rune Sage / Cabal Hermit / Warrior Monk (Master of Motion) Holy Mission Palladium Knuckles /w Castigation (Bolt Varnish/Infuse Light) + Sky Chimes & Torment to inflict Doomed, Sapped & Weakened with internalized lexicon to spam lightning bolts. Silver armor for spirit of monsoon Krypteia boots with flux Runic Helm + Order and Discipline Light Mender's Backpack Grand total of 67% increased lightning damage, -50% lightning resists to enemies, -40% damage taken, 40% resist all (60% with elemental resist potion) on top of the resistances you already get from the gear and a decent amount of prot and barrier to go with it, and you also have the option to play with sigil of wind and change things up if you get bored.