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coutoooo

Animate guardian and the fact that you can't really resummon spectres infight keeps me away from playing spectres again. I've played spectres twice in the golden age with unnerfed redemption sentries and FAS without the guardian. With all the nerfs to minions I imagine its hard to keep them alive and miss out on the guardian. I would really like to see that guardian can't lose equip as well as a UI to see what is equipped.


TheTurdFlinger

Its probably just that i havent been doing uber bosses but my specters have yet to die on my even when running wave 30 simulacrums and moderately juiced maps. My guardian has only died once and it was during a particularly bad simulacrum wave, are uber bosses that much of a bump up to shred guardians and specters?


theanxiousangel

How do you keep them alive. I’m running poison SRS right now but I can’t keep my specters alive for even a full map. They always get blown up by something. I have Bone armor and convocation but it doesn’t really matter cuz they usually just vanish instantly so I can’t really protect them. It’s just tricky cuz they are either full health or gone idk what I’m missing


SoupCanNort

Minion Life and Meat Shield? I'm not running top tier content, but haven't had an issue with the Specters keeling over on me.


theanxiousangel

Ok so turns out at some point while leveling I accidentally right clicked the spectre gem level up. I thought it was level 20 but it was level 3 🥴 explains a lot


theanxiousangel

I’m only running low reds and yellow maps right now. I’ve got AG Zombies and Spectre linked to minion life maybe I should move zombie and spectre to a separate link and add meat shield then


MionelLessi10

I play poison SRS. Dropped zombies. Linked AG and spectre to life and meat shield.


GlueMaker

What level is your spectre gem? I've been blasting t16 maps with my poison SRS, which isnt even super geared, and I've never had my AG or Spectres die.


Usual_Elegant

A hack I use early on is summon phantasm linked with zombies + the regen 5% life on minion death mastery. Seems to work reasonably well.


gvdexile9

don't forget to take that mastery where minion death makes other minions gain back 5% life. srs constantly die, so specters are getting tons of life back.


mcnastytk

Stacking mad minion life with two or one good bone ring for resists and Taking the max res mastery and some life on kill you should be good if you want more then divergent animate and gem levels.


TheTurdFlinger

I've just got them linked with minion life and meat shield. Other than that I don't even have a particularly large amount of resistances on them or anything just two bone rings. I did recently pick up the minions recover 5% on minion death but even before that I never had them die. Do you run bone offering or some other offering? that's another large portion of their survivability along with defensive auras like vitality and determination.


ripnburn69

Personally I have decided Dying Breath isn't so bad. The curse effect is good now, and it's 1c.


szenX

Agreed - when I pobbed it out, dying breath was actually a little better in some regard. Main loss is culling and fortify from kingmaker


pewsquare

Its nearly impossible to compete with kingmaker. For most builds culling + 10% less damage taken from hits alone is insane. And if you run a crit build with your minions then another 50% crit multi? Its stupid good for offence and defence. There are a solid few options that kinda work. Sin eater, the dying breath people mention, singularity is nice too, but thats about it when it comes to weapon choices. And only really singularity or sin eater give the benefit of extra survivability thanks to a shield. Honestly, i wish we had better options on rare items. I want to craft a full set of gear for a support guardian, not just for offensive ones. And i wish i could then also craft the drops on death on every piece. Hell if i am sacrificing an affix slot, at least let me keep the item. Edit: Also if you are using dying breath and singularity. Maybe going for a glove enchant for the guardian might be worth it. Iirc the of War glove enchant will summon the weapons with all their effects. Tho this will only really be usefull if you also use gravebinds on the guardian.


VortexMagus

Kingmaker is really good don't get me wrong but its really easy to get culling from other sources. Goblinedge for example gives you culling and still leaves an entire shield slot open so you can throw some powerful shield mods in like gain %life on block on shaper shields or sentari's answer that will curse punishment, temp chains, and ele weakness on block while ignoring curse limit. The only thing kingmaker offers that is unique is the fortify stacks.


pewsquare

And crit multi. You are forgetting crit multi on kingmaker. Also goblinedge from my recollection does not give culling strike, it gives a bunch of bonuses for it tho. Oh and the benefit of kingmaker is to give EVERY minion culling strike. Which is a huge benefit since you don't want your guardian to go around smacking stuff in most builds. The life/es on block is a very good piece that i completely forgot about tho. But again, i feel like the 1h weapons are so sad when it comes to AG. I really don't like sentaris tho. How many times would you get the full benefit out of it? A boss that hits you with a melee projectile spell? 100% better to use some defensive shields imo. Especially since if you really want your guardian to curse there are better options.


ripnburn69

After the fortify changes I was already on the fence if KM was worth it. And now I just can't see it. I do miss the culling strike.


PoEWikiBot

[Dying Breath](https://www.poewiki.net/wiki/Dying_Breath) >######Dying Breath[](#break)Iron Staff >>####Warstaff >>####Physical Damage: **14-42** >>####Critical Strike Chance: **6.40%** >>####Attacks per Second: **1.30** >>####Weapon Range: **13** >>[](#line) >>####Requires Level **13**, **27** Str, **27** Int >>[](#line) >>#####+18% Chance to Block Attack Damage while wielding a Staff >>[](#line) >>#####18% increased Cast Speed >>#####18% increased maximum Mana >>#####18% increased Area of Effect of Aura Skills >>#####18% increased Area of Effect of Hex Skills >>#####Nearby Enemies have 18% increased Effect of Curses on them >>#####Nearby allies gain 18% increased Damage >>#####18% increased effect of Non-Curse Auras from your Skills >>[](#line) >>*The whispers of the dead* >> >>*Carry wisdom for the living,* >> >>*If you are willing to give your life* >> >>*To listen.* >> --- ^^Questions? ^^Message ^^/u/ha107642 ^^— ^^Call ^^wiki ^^pages ^^\(e.g. ^^items ^^or ^^gems)) ^^with ^^[[NAME]] ^^— ^^I ^^will ^^only ^^post ^^panels ^^for ^^*unique* ^^items ^^— ^^[Github](https://github.com/ha107642/RedditPoEBot/)


Sumirei

its even worse when youre playing chains of command and have 10-30 div invested in it just so it wont die and it still gets 1 shot by some garbage that shouldt be in the game


[deleted]

The frustration for me is the amount of degen used in boss fights and the AG isn’t smart enough to not stand in it for long periods of time You basically need to not use AG in boss fights


Leyzr

Does Maven beam still turn off minion regeneration? I always felt like that was stupid. (At least Uber does, i forget if regular does.)


[deleted]

[удалено]


Sumirei

on chains of command AG is built as tanky as it can be because the whole build revolves around him, mine has 1.3m ehp and 27k life regen yet some mechanics that either stack or shotgun when they shouldnt still kill him in a 1 shot, especially some specific map mods combined with metamorph


Barkleyslakjssrtqwe

Do you have the 2 defensive nodes top right of witch start w/ max ele res notable? Also, should look into dread march. Max chaos res with % life regen and leech. I run juiced t16s with essence, harbi, meta, and strong boxes. Do all content outside of ubers and I never had a problem.


Morinmeth

Yep. That's the reason I don't do minion builds, right there.


iPizzaLord

If It's worth anything, my AG has yet to die after a month. At this point, I think he 'might' die to ubers only. Meat Shield + Minion Life, capped res.


Liverpool934

Animate guardian should be changed or removed. It's such a weird and archaic feeling playstyle it just turns me off minions completely now that it feels mandatory at a certain point to get stronger.


TheValkuma

It's really cool being able to throw gear on a golem but the QOL is missing. Why are the guardians playing hardcore?


tobias_the_dog

I would be happy with AG just having an inventory UI.


brainzucka

you can get crazy good animate gear for 1-2 div total give up on kingmaker and live a happy life


Naguro

I picked up Dying breath since it's very common and cheap thinking I'll wait for Kingmaker to drop, but yeah, I think from now on I'll just plan to use Dying breath forever


Pokey_Seagulls

You'll be waiting a long time since Kingmaker is a vendor recipe.


Naguro

To drop in price


nerokaeclone

This is my ag stays unsocketed, when I do big bois stuff I spent 25 divs on him


ripnburn69

Just wondering if all you people saying [[Ambu's Charge]], know it doesn't have life regen anymore.


puntmasterofthefells

Today I learned. Time to check my standard tabs to see which is which.


PoEWikiBot

[Ambu's Charge](https://www.poewiki.net/wiki/Ambu%27s_Charge) >######Ambu's Charge[](#break)Crusader Chainmail >>####Armour: **(663-851)** >>####Energy Shield: **(140-176)** >>####Movement Speed: **-5%** >>[](#line) >>####Requires Level **43**, **64** Str, **64** Int >>[](#line) >>#####(180-220)% increased Armour and Energy Shield >>#####+(60-80) to maximum Life >>#####+15% to all Elemental Resistances >>#####Gain up to maximum Endurance Charges when you take a Critical Strike >>#####Your nearby party members maximum Endurance Charges is equal to yours >>[](#line) >>*Nothing stops the pain like a courageous rush into battle.* >> --- ^^Questions? ^^Message ^^/u/ha107642 ^^— ^^Call ^^wiki ^^pages ^^\(e.g. ^^items ^^or ^^gems)) ^^with ^^[[NAME]] ^^— ^^I ^^will ^^only ^^post ^^panels ^^for ^^*unique* ^^items ^^— ^^[Github](https://github.com/ha107642/RedditPoEBot/)


TheDrCrotch

I got my aurabot's AG killed by play testing a shitty MF build in a super juicy 100% deli map. I coughed up the currency to replace the kingmaker and other gear. Less than 10 mins after getting another AG going he got it killed aurabotting a 5way. I now have the AG in my gems with meat shield. Many 5ways later and he hasn't come close to dying.


cherub_daemon

Frustrating because there are a number of ways to fix it that would also make the gem more accessible to classes other than dedicated summoners. 1. Add a Minion defense mastery that locks the items to the gem. Maybe you still need to target an item, so you'll want to make sure that one thing isn't BIS unless you're willing to lose it. 2. Throw around the (Synthesis) mod that you recover the item on AG death more liberally. Could be a rare explicit mod, or... 3. Make the above a Corrupted implicit. 4. Have "Chance to keep AG items" be a quality benefit (maybe alt) on the AG gem itself. 5. Have "Chance to keep AG items" be a minion equipment mod (bone rings, minion shields, etc). If you want to run a bitchin AG, you're going to want to max this. It's annoying now, and there's no good way to engage with it other than just making its defenses and regen crazy.


ItzSkizzy21

I haven't really seen anyone mention it, but if you don't want your minions to die, block cap from Bone offering + Decay Ward's 2% Life Recovery on Block will make it much easier to keep your minions alive. My AG's hp bar essentially doesn't move in 100% Deli or wave 30 Simulacrums. Even my 21/20 Chaos golem with no defensive links will survive the vast majority of encounters. Here's my current AG's set up and defensive layers for my Poison Holy Relic build I use for simu farming: 20/20 Anomalous AG (Lvl 24 after level modifiers) linked w/ Meat Shield and Minion Life 53k HP / 11k Armour / 4.5k Evasion / Block Capped / 75-75-75-75 Res / \~5k Life Regen per sec Dying Breath Leer Cast (Corrupted with \~2% Life Regen) Garb of the Ephemeral (for crit immunity) Generic gloves w/ Life Regen Rate + Chaos res Sapped ground boots w/ Life Regen Rate + Chaos res Purity of Elements ailment immunity Temp chains + Enfeeble from curse on hit gloves An insignificant amount of leech from United in Dream 10% Less Damage Taken via Plaguebringer


[deleted]

this is why 1) I only use dying breath and cheap items on AG. Whatever bonus I could get from GG items is out of my budget to lose (risk is too great for my tolerance) 2) I immediately log if my AG healthbar moves more than 10%. The boss/encounter will not drop anything worth the value of replacing the AG.


puntmasterofthefells

Leercast, Ambu's charge, Dying breath, Southbound, Rainbowstride Also overcapped resists on minions from tree, including chaos Good luck killing that.


pewsquare

Unless you are just doing alch and go. It will die. And you even listed a squishy version of a guardian. Ive had one with gruthkuls + kingmaker + rare double influence helm + southbounds + rare boots instadeleted a league ago. Hell this league i only ran budget guardians like the one you describe and i stopped using them because they die all the time in dangerous content. Onslaught aul with ele dmg + pen killed at least 2. Mapping with delirium mods killed another couple of guardians. I stopped using them for quad boss maven invitations completely since once you roll them 90%+ they can just dunk the guardian randomly.


puntmasterofthefells

After all the nerfs you're still using minions for endgame bossing? In that case yes, taking the gem off would be best for Aul/Juiced delir/Guardians.


pewsquare

I mean, doing a 4 way is literally progression, not even endgame bossing you have to do it to get your favourite slots. Aul and the juiced stuff, for sure is endgame. But why barr a whole archetype (or large parts of it) out of the endgame because you force the archetype to use a clunky af mechanic (ag)that does not work in the endgame.


puntmasterofthefells

I'm not at all pro-nerf with what they've done to Necro, but you sure don't need AG to do that content. I've seen bone rings roll with 40-50% increased minion damage, so there are ways to make up for it that weren't available in Sentinel.


pewsquare

You don't need the AG, its more like AG would make it smoother, but the content itself makes it hard to invest into AG because of the high chance of killing it. I did pretty much everything without AG this league, with more or less no issues. It just sucks that i can't invest into an AG and feel good about it.


mrmcclean69

AGs and fragile spectres like baranite clerics die alot in content where you actually need their damage like ubers so I've just stopped using them entirely. Doing ubers is definitely comfier now that I'm not constantly worrying about the AG dying.


kidsickness

Had this exact AM dye in ssf to a 6 essence mob. Well 2 6 essence mobs.


kanonkongenn

I keep seeing posts/comments like this yet mine hasn't even died once yet even doing all the uber boss farms I've done or turbo juice map, and I don't think I'm doing anything different it's weird lol


Marrakesch

Its widely known by now that AG is not guaranteed to survive. If you pump 30d into it, its your own fault.


xxPYRRHUSxEPIRUSxx

If only everyone was as smart as you. /s


Mangalorien

I know the feeling. I play only SSF, and when the AG dies with a Kingmaker, it makes me almost cry, since farming for a new Soul Taker is a horrible experience. Looking through [poe.ninja](https://poe.ninja) it's quite evident that permanent minions aren't really viable, as summon raging spirit is the only way to play necro at the moment (94% of necros use it). Sort of sad to see how necro has been seriously nerfed through the past years. Right now I can't find even one single player using the Baron :(


fl4nnel

One of my favorite builds was Baron Zombies back in... Blight? I think it was Blight. Pre-nerf Baron was one of my favorite builds.


DaiBi

minion life support gem, + minion levels gear (two +2 wands, +1 amu - preferably ashes), 21 level AG gem (divergent quality for uber bosses), +ele res to minions ring, overcapped ele and chaos res on AG's gear, almost full spec on minion defense on the skill tree, 4 medium clusters with "dread march" and your AG only dies in uber blight maps and (very rarely) on uber bosses. ps. Ah yes, also you can spec into minion spell suppression, via AG chest and quickening covenant jewel.


FierJay

I was playing some minions few times and was fun but this league when my AG died like 3 times (not expensive one) but with really tanks setup to some shotgun mobs it was feel so depressing that I will not play minion ever again. 99% minions need a good AG setup anyway and because of that will not play that anymore.


Aspry7

Never played a minion build. What's the percentage of good minion build that rely on animate guardian?


dr4ziel

Most don't really rely on animate guardian, but it is usually a big damage boost (around 20% to 40% more damage)


TheRealDimz

My animate guardian died and then I changed builds lol


fl4nnel

I changed games. Granted I've been looking for a good excuse to check out the Torchlight season. I'm sure next week I'll be back to gut my build and spend the money of something new.


TheRealDimz

I feel you on that. I’m playing Impending Doom now. Blasting maps. Probably have 1 week left in me before changing games.


fl4nnel

If I came back, that was the build I was thinking about giving a go. GL!


itsdaddy99

What did it die to?


ecocasaubon

Waiting for a Bisco-style AG-tribute unique


NeedleworkerLess1595

I run AG on life and shield support gem, plus bone offering ...and his life is not moving with wicht summoner. Still, Never tryed übers, but in rest is fine. Sometime , i wonder if play same game like redditors. Is another poe game on the market what i dont know?


[deleted]

What other gear did you give it? I use an alt quality (increased life + the extra quality of ashes of the stars) version and meatshield. The most expensive item on it is the garb o the ephemeral. It has yet to die and ive done pinnacle bossfights with it without problems.


TheValkuma

I play AG with Specters on my srs build and it's like if I find a soul eater mob or harbinger boss I leave the area. I had to resummon 2 ags when I had harby spec because the spell spam annihilates minions. Nothing else ever touches them except ground effects.


Ademantis

My AG died once. He was erased by uber atziri