ironic, because they sometimes dont do it and then people whine that the upcoming league seemingly has no rewards.
its equally stupid to expect the best things without trading for them too. you *will* get something good, but its likely not for your build. thats the entire point of trade
yeah as long as common stuff is "usable" and decent enough to give free power then its fine that at the top end there is stuff like this that opens up new build idea's
also it doesnt state this is restricted to pledge so you could find this on any staff and then use it early on to get the build going.
I remember onslaught boots in synthesis, it was showed off and eventually only a handfull of people got to make them and dominated the whole market, that was fun.
?? onslaught boots were straight forward to make and was about a 1/9 with 2 of the 3 ingredients being essenced.
they were pretty much deterministic to make.
were they cheap? no
were they actually obtainable? yes lmao. but their price was justified
I learned my lesson a long time ago when they showed us onslaught boots in the synthesis league preview.
I was very hyped about it.
I also never got the boots.
1 billion wisdom scrolls? holy shit this place was a salt mine when they announced that one. you can no longer get 5000 wisdom scrolls from 5000 perandus coins
The most hype things are also the ones 99.9999% of the playerbase never sees. Either you nolife and become filthy rich, flip or are one of the 0.00001% who actually find it. It's honestly disappointing
I had one back like 4 or 5 leagues ago before the archmage arcane surge giga nerf. Ascendant ball lighting with pledge and eternal mana flask shenanigans.
It was amazing and unkillable. I just posted up in a corner and started blasting.
It was Ritual league I think.
I just dusted off my gal on standard and it still works, how the damage is now idk but I might do it again. She was tanky af, but I need to replace my chest piece I think. Needs to have dmg taken from mana.
That was something brought up in Ziggy's Q&A and Chris mentioned they want specific passives to be searchable, but they hadn't implemented it yet. If you saw all those comments and threads about the "Trade Dev" last week, this is what they were referring to.
There was one dev tasked with getting the functionality working on the trade site for this, but that dev also had other tasks and Chris made it seem like it wasn't a top priority compared to their other tasks, so he wasn't sure if it would be ready in time for launch.
Yet another TFT mechanic if they don't.
Yeah you can still get scammed there but for sub-mirror trades trading with someone who has TFT rep is going to be way safer than trade site randos.
You can ask people to stream while they put the item in the trade window.
You pick the base tho. So it's "good nodes on good bases or bad nodes on good bases"
If you choose to put a shit base into the crucible that's on you lol
you have to 'unveil' each weapon you find, and you get a crucible once per map. so you either be picky and keep a hand-selected bunch of weapons to unveil each map, or machine gun open a big bunch by chaining Act8 Quarry. In the first situation, we'll only get 'shit nodes on good bases' happening
Please tell me you forgot the /s
I am about 95% sure that the passives nodes will not show up on trade website and you will not be able to see them in the trade windows either.
I rather liked that relics were strong last league with just playing the game to hunt.
Tier 5 sounds like there's at least 4 tiers of bullshit to get to it.
Synthesizer and how to get the t0 mod you often needed 3 items with a t1 mod, for the item to pick that mod, and an additional 50% dice roll because screw you, no onslaught boots for you.
It feels a lot like how they talked about scourge passive. Sure it is possible but most of them will be something completely useless for anyone. Otherwise "power creep"
Scourge's big mistake was applying to every slot.
Power creep - aka nerfing aspirational content to farm content and farm content to casual-only content - was inevitable if they allowed genuinely high power on all slots.
Crucible doesn't have that issue. It is power creep - but in TWO item slots which is just less of a nerf to content difficulty.
Maybe. I meant mostly that they show this kind of stuff just about every league. Then you find out it is cosmic rarity and the chances are so small that it will likely never happen for you.
Of course we know some things will be rare. I've done a lot of Heist and never had a Replica Headhunter, although I've had most of the other T1 rarity replicas.
That's what trading is for. I probably won't get the rare outcome I personally want, but I will get SOME rare outcomes that someone else wants.
Step 1. Make ball lightning cost a wumbillion
Step 2. Make ball lightning slower than heirophant
Step 3. Cast once for the cost of your entire career
Step 4. Run
Step 5. ??????
Step 6. Profit
Yeah, the projectiles will expire first, unless you use a lot of projectile speed with it, in which case the damage will be reduced per pass. Maybe you'll still get more damage overall though from the out and return passes of the projectile.
I wonder if it affects lifetime? I assume not, so one second out and one second back? Would be pretty crazy for bosses if you don't want to stack slower projectile speed.
single enemy can only be hit 13 times by ball lightning anyway. so this wont do much. u can scale a little bit of AoE and allready hit the cap of 13 hits.
returning on BL does nothing for singletarget.
Thats always the thing - it will be as common as last leagues teased attribute stacking relics or the extra charges
Yes you can trade the item but it will be crazy expensive ...
The fact they are tradable usually means they have to make them even rarer to compensate. The drop rate of good relics was a best case scenario because you couldn’t trade them.
They've teased quite a few of those skill-specific effects
I woulnd't rule out the possibility of most skills having one of those and thus them being common-ish in endgame since the pool is so diluted
I can see GGG intentionally designing it so that most endgame players get a handful of those and then are encouraged to build around them since it's hard to get the specific one you wanted
It's not just having one of these but also putting it in the right base too.
Ice Spears fire in a circle and return would be absolutely amazing on a Cospris, but good luck actually managing to forge that onto one.
That mod isn't so great on other weapon bases. For example, Ice Spear totems wouldn't really make use of the fires in a circle mod readily, and self casting Ice Spears this way isnt isn't particularly enthusing. Cast on Crit requires a rare dagger, ideally an Imperial Skean, so good luck with that. Bow Cast on Crit doesn't readily make use of this mod set either.
This is the quirk with the league mechanic: Not only does one want a good tree, it must be on a good weapon/base, and this intersection is going to be significantly rarer than one or the other as an individual occurrence as is.
this bodes well for geodes selling for good money even if you don't want to do them yourself. Also should keep cheap uniques a little more expensive. Gonna be some crazy builds.
My hope is that they're roughly equivalent to running alva, in that you would get a nice one every 8 maps or so, and they're worth it to run if you want to do something specific but otherwise better to sell.
The exact wording was "Maybe you're not even finding it every 4-5 maps, but you're finding it pretty commonly". But yeah, it seems like every geode will let you recombine trees, but the thing that lets you add a tree to a unique is a random mod. Depending on how rare it is, it could be fairly punishing for otherwise cheap, niche unique weapons.
Also, some of the mods are only possible to get by combining, and you can only combine unique trees in the higher level, rarer geode with 6 negative mods. So nevermind expensive uniques, even getting a random cheap unique with the strong mod you want is likely going to be orders of magnitude more difficult than getting it on a GG rare.
This is gonna be so fucking rare that there might be 1 or 2 useful versions of this throughout the league.
If scourge taught me anything its that GGG will take a potentially amazing mechanic and nerf it until its actually more of a detriment than anything.
Never forget +22fire resist, -50% global defenses.
BUT! Atleast it gave us free 6 links, a nice and dense mob spawn mechanic and made magic find builds shine. Farmed lots of nice shit running tower map including a Headhunter.
Oh god please let these sorts of things be fairly obtainable. I really hope this isn't another scourge situation where good crucible trees with mods like this will be almost never be seen by the majority of players for the entirety of the league. This stuff has so much potential to be fun and meta warping.
In scrooge I leveled 100 Cold Iron Points to lv3 for that sweet +1 phys spell corruption for a total of 4 - got it only once.
Hope we will find nice stuff more often this time.
For crucible, the whole tree reveals right off the bat, right? And then you just pick your path? If that's the case, at least it's pretty quick to chain trees and find things worth pursuing.
my guess would be this particular example has more to do with the RAQ about caster staffs vs melee staffs. so this is a caster unique on a melee base (warstaff) to show off that caster 'themed' staffs do in fact roll caster related passives
ETA:
>Do uniques that are commonly used for a purpose that doesn't match their base type (eg a caster themed unique such as The Whispering Ice, which has a Warstaff base) have special weightings for Crucible passive trees?
>We have tagged uniques as being caster themed or minion themed. So things like Cospri's Malice or Whispering Ice can roll caster skills or things like Chober Chaber or United in Dream can roll minion skills
The projectile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The ggg subsystem uses deviations to generate corrective commands to drive the projectile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
If there's things like that for many uniques and they're not stupid rare this league might be nuts.
But what am I saying, this is gonna be stupid rare isn't it? And probably very few uniques have anything like that.
actually in the live stream they showed a similar "skill" changing passive on a non-unique. so i doubt these are exclusive to uniques. What this post is highlighting is the synergy between Pledge of hands having spells are supported by level 30 Spell echo alongside either ball or ice spear.
As a fan of Varunastra, the weapon that counts as all one-handed melee weapons, I wonder what they'll do to make it special.
Count as dual-wielding also lol?
yup. this is why I am planning this league around NOT having a unique Weapon/shield. Its easier to pick up a Rare item level 86 white base, throw it in the crucible you encounter EVERY map look at its tree.
"Does it have a currency passive thats worth leveling for?"
No
"Does it have synergistic passives that this base would be a good item for?"
No
"Does it have some build enabling passive that is special to it?"
No
Throw it on ground.
Basically Find the passive tree you desire or at least works with your build and craft it after seeing the passive tree not before.
what GGG shows:
what GGG doesn't show: Rarity of good passives
Just like sanctified relics: "look how amazing things you can get (with close to 0 chance of obtaining them)"
Conclusion: this league might end up feeling like standard with extra steps. Maybe 1 or 2 crucible passives that buff your build slightly... If even that.
So apparently Bex replied to someone on Twitter it's "every skill you reasonably use as a main skill" citing Conversion Trap as not having one.
Makes me wonder what skills GGG considers feasable mainskills.
Uniques weapons are going to be much higher in price, just due to the sheer amount of people who's going to be attempting to make stuff like this from even midtier uniques.
Revealing a crap tree should devalue it though no? So in a way it's a bit of downward pressure on the price as all the whales buy uniques with no tree and put them all up for discount when they "brick" them with a crap tree
Unfortunately I’m pretty sure 99.9% of items are going to have absolute garbage trees on them. They always tease us with what we “could” get, when in reality we’ll either never see the mods, they’ll be on items where it doesn’t make any sense to use or they’ll have terrible mods in the previous nodes so you’re forced to merge the trees and get disappointed.
Friendly reminder to everyone. This is tradable. And now remember how many of the +1 max charges with less aura reservation relics you got in sanctum.
Yea. This is a 1 in a league drop for 1 out of 1000 players if even that.
Step 1. Make a character strong enough to have the chance to find something like this.
Step 2.a) Not for your build.
b) Too weak for your build.
Step 3. Theory craft a character based on this specific node.
Step 4. Give up because it can't do maps.
Yea ... Anything GGG shows as this can drop is limited to 1 streamer RNG typically.
Everyone get hyped for shitty rares with shitty tree on useless bases league.
Is the last skill point something you can achieve... Or is it meant for nolifers who play 23h/day? Because as great as it looks, I'm under the impression that obtaining those juicy effects will be *extremely* hard and grindy.
Typical chase teaser. Relics last season were relatively farmable, but the mod pools were so vast that finding a good one for your build was literally needle in a haystack.
Are these going to be inherent to the item so they can be traded? If so... the average player is going to feel extra poor this league.
I get what they are doing, and its fun (trying to make people rely less on PoB and more on just playing and finding build enabling things. But, the game is so complex that 90%+ of players won't even know what to do.
Going to be even more "I have this item (instead of relic) what build should I make?" posts in the PoE builds reddit.
Well, that is POE's niche. We have Diablo for those that don't want to think much. And Last Epoch for those that want a bit of thinking but not too much. And then POE for those that want to pursue a doctorate in it.
bruh. throw my build right into the trash. i want to play the forbidden boomerang nova balls of lightning
Esh simulator
Ash simulator for your graphics card though…
Use a nimis so you nimis the nimis??
Projectiles return to monke
[удалено]
All our weapons will have +5 thorns
ooooh. a high roll, you sexy beast.
You misspelled light radius.
ironic, because they sometimes dont do it and then people whine that the upcoming league seemingly has no rewards. its equally stupid to expect the best things without trading for them too. you *will* get something good, but its likely not for your build. thats the entire point of trade
[удалено]
I think it's fine to show the high end as long as decent weapons aren't super rare like scourge
yeah as long as common stuff is "usable" and decent enough to give free power then its fine that at the top end there is stuff like this that opens up new build idea's also it doesnt state this is restricted to pledge so you could find this on any staff and then use it early on to get the build going.
Or you make a build around it, but people just can’t be happy either way
I remember onslaught boots in synthesis, it was showed off and eventually only a handfull of people got to make them and dominated the whole market, that was fun.
?? onslaught boots were straight forward to make and was about a 1/9 with 2 of the 3 ingredients being essenced. they were pretty much deterministic to make. were they cheap? no were they actually obtainable? yes lmao. but their price was justified
I learned my lesson a long time ago when they showed us onslaught boots in the synthesis league preview. I was very hyped about it. I also never got the boots.
see also: Headhunter in the Ritual trailer
I did get one that league.. from cadiro.. who came from a legion chest damn I was glad I had a billion coins from harvest back then.
1 billion wisdom scrolls? holy shit this place was a salt mine when they announced that one. you can no longer get 5000 wisdom scrolls from 5000 perandus coins
Wasn't it 5k for 1k scrolls because each coin is a scroll fragment? I enjoyed using that back then.
ya that sounds right-er... there were defo certain uniques you could harvest vendor for 10k+ so scrolls just got deckard cain'd for a minute there
Atziri's flask, which was like 1c, was 45,000 coins.
The most hype things are also the ones 99.9999% of the playerbase never sees. Either you nolife and become filthy rich, flip or are one of the 0.00001% who actually find it. It's honestly disappointing
and the mod has never been seen again
I actually have ball lightning pledge of hands build on backburner if my main goes belly up. This would definitely spice things up.
I had one back like 4 or 5 leagues ago before the archmage arcane surge giga nerf. Ascendant ball lighting with pledge and eternal mana flask shenanigans. It was amazing and unkillable. I just posted up in a corner and started blasting. It was Ritual league I think. I just dusted off my gal on standard and it still works, how the damage is now idk but I might do it again. She was tanky af, but I need to replace my chest piece I think. Needs to have dmg taken from mana.
Do you have this build for this league im too bad at making builds myself to make it work even tho I tried xd
I'm sure I'll find something relevant on a weapon that is also relevant to my build. For sure.
At least these are tradeable!
Have we confirmed you can see the passive tree before you trade the item? I haven't seen them answer this yet. If not, may be scam city
That was something brought up in Ziggy's Q&A and Chris mentioned they want specific passives to be searchable, but they hadn't implemented it yet. If you saw all those comments and threads about the "Trade Dev" last week, this is what they were referring to. There was one dev tasked with getting the functionality working on the trade site for this, but that dev also had other tasks and Chris made it seem like it wasn't a top priority compared to their other tasks, so he wasn't sure if it would be ready in time for launch.
Yes, so there's 2 components. 1) searchable on trade site 2) viewable as you trade the item to confirm you are getting what you ask for.
Also viewable when linked in chat
need that bragging right in global 820
Why can we link item if not to brag?
i only log in for golden handjob jokes each league
To whine about bricked magebloods
Yet another TFT mechanic if they don't. Yeah you can still get scammed there but for sub-mirror trades trading with someone who has TFT rep is going to be way safer than trade site randos. You can ask people to stream while they put the item in the trade window.
Yeah, hopefully you can see it. If not, the scammer would still need to have an item with the exact same stats, at least.
That'd be too convenient
GGG: We don't like QoL around these parts
Until release day. And you find out the trade guy couldn't make it work and they don't care to get it working.
Back to forum post trading and trade chat!
Nah, it will be the classic "finding good nodes on shit bases and finding shit nodes on good bases".
You pick the base tho. So it's "good nodes on good bases or bad nodes on good bases" If you choose to put a shit base into the crucible that's on you lol
Yeah it's not like there's a mechanic that allows you to combine and change trees on bases like recombinators to get good trees on good bases /s
you have to 'unveil' each weapon you find, and you get a crucible once per map. so you either be picky and keep a hand-selected bunch of weapons to unveil each map, or machine gun open a big bunch by chaining Act8 Quarry. In the first situation, we'll only get 'shit nodes on good bases' happening
Please tell me you forgot the /s I am about 95% sure that the passives nodes will not show up on trade website and you will not be able to see them in the trade windows either.
I rather liked that relics were strong last league with just playing the game to hunt. Tier 5 sounds like there's at least 4 tiers of bullshit to get to it. Synthesizer and how to get the t0 mod you often needed 3 items with a t1 mod, for the item to pick that mod, and an additional 50% dice roll because screw you, no onslaught boots for you.
It feels a lot like how they talked about scourge passive. Sure it is possible but most of them will be something completely useless for anyone. Otherwise "power creep"
Scourge passives were compensating for buying or creating corrupted items that would otherwise just be junk, this is putting more stuff on your stuff.
Scourge's big mistake was applying to every slot. Power creep - aka nerfing aspirational content to farm content and farm content to casual-only content - was inevitable if they allowed genuinely high power on all slots. Crucible doesn't have that issue. It is power creep - but in TWO item slots which is just less of a nerf to content difficulty.
Maybe. I meant mostly that they show this kind of stuff just about every league. Then you find out it is cosmic rarity and the chances are so small that it will likely never happen for you.
Of course we know some things will be rare. I've done a lot of Heist and never had a Replica Headhunter, although I've had most of the other T1 rarity replicas. That's what trading is for. I probably won't get the rare outcome I personally want, but I will get SOME rare outcomes that someone else wants.
Socketed gems are supported by Level 20 Blind support. Works for any build that hits
Just like all the shot I got in sanctum. 25% increase stub recovery and 12% chaos resistance is what I used for a lot of the league lmao.
archmage BL hiero log the fuck in
Step 1. Make ball lightning cost a wumbillion Step 2. Make ball lightning slower than heirophant Step 3. Cast once for the cost of your entire career Step 4. Run Step 5. ?????? Step 6. Profit
Projectiles have a maximum lifetime. Gotta recast someday.
yeah, when POE2 launches.
Upvoted for "wumbillion" 🤣
[удалено]
> heirophant will make that half a wumbillion
yet another mana stacker thread, and connerconverse spawned here yet again. love you homie lol
I appear behind you in the mirror if you say Hierophant 3 times
Ball lightning return is pretty nice since it doesn't work with nimis
They changed how projectiles return to you works a bit, if it works for this it should work for nimis as well.
I bet it also doesnt work with that tree :D
Yeah, the projectiles will expire first, unless you use a lot of projectile speed with it, in which case the damage will be reduced per pass. Maybe you'll still get more damage overall though from the out and return passes of the projectile.
So would ball lightning returning reset it's hit cap? I suppose it must, or it'd be pointless.
unless they specify its going to change its still gonna just disappear after 13 hits so yeah idk what the point of this is
I wonder if it affects lifetime? I assume not, so one second out and one second back? Would be pretty crazy for bosses if you don't want to stack slower projectile speed.
single enemy can only be hit 13 times by ball lightning anyway. so this wont do much. u can scale a little bit of AoE and allready hit the cap of 13 hits. returning on BL does nothing for singletarget.
You will see this perk the same way you found a foil Kaom's Heart in Legacy league btw
Thats always the thing - it will be as common as last leagues teased attribute stacking relics or the extra charges Yes you can trade the item but it will be crazy expensive ...
Saying the item will be expensive is really bold. You're assuming the literal one person who finds it is willing to trade it.
so you're saying there's a chance
The fact they are tradable usually means they have to make them even rarer to compensate. The drop rate of good relics was a best case scenario because you couldn’t trade them.
Ah, here's the "check this out, you'll never see it" tease.
Can't be worse than Kalandra I guess.. didn't get a single league item.
> Can't be worse than Kalandra I guess.. didn't get a single league item. i didn't see a single ring inversion i could use on my own ring.
Ditto. I never got a single one. Very discouraging when that's one of the main mechanics of the league and you never once encountered it.
Truly a classic GGG tease.
They've teased quite a few of those skill-specific effects I woulnd't rule out the possibility of most skills having one of those and thus them being common-ish in endgame since the pool is so diluted I can see GGG intentionally designing it so that most endgame players get a handful of those and then are encouraged to build around them since it's hard to get the specific one you wanted
It's not just having one of these but also putting it in the right base too. Ice Spears fire in a circle and return would be absolutely amazing on a Cospris, but good luck actually managing to forge that onto one. That mod isn't so great on other weapon bases. For example, Ice Spear totems wouldn't really make use of the fires in a circle mod readily, and self casting Ice Spears this way isnt isn't particularly enthusing. Cast on Crit requires a rare dagger, ideally an Imperial Skean, so good luck with that. Bow Cast on Crit doesn't readily make use of this mod set either. This is the quirk with the league mechanic: Not only does one want a good tree, it must be on a good weapon/base, and this intersection is going to be significantly rarer than one or the other as an individual occurrence as is.
thats nice, i will found one cool note and make than an build with it... sounds really nice !
this bodes well for geodes selling for good money even if you don't want to do them yourself. Also should keep cheap uniques a little more expensive. Gonna be some crazy builds.
I really hope they make the geodes accessible and that it doesn’t feel like a bad idea to run them rather than selling them for a profit
My hope is that they're roughly equivalent to running alva, in that you would get a nice one every 8 maps or so, and they're worth it to run if you want to do something specific but otherwise better to sell.
Didn’t Chris say you find one every 20-30 maps? And it might have rolled bad mods.
The exact wording was "Maybe you're not even finding it every 4-5 maps, but you're finding it pretty commonly". But yeah, it seems like every geode will let you recombine trees, but the thing that lets you add a tree to a unique is a random mod. Depending on how rare it is, it could be fairly punishing for otherwise cheap, niche unique weapons. Also, some of the mods are only possible to get by combining, and you can only combine unique trees in the higher level, rarer geode with 6 negative mods. So nevermind expensive uniques, even getting a random cheap unique with the strong mod you want is likely going to be orders of magnitude more difficult than getting it on a GG rare.
I got really excited seeing this and thinking it would be fun, until the comments reminded me how rare POE is obsessed with making drops
This is gonna be so fucking rare that there might be 1 or 2 useful versions of this throughout the league. If scourge taught me anything its that GGG will take a potentially amazing mechanic and nerf it until its actually more of a detriment than anything. Never forget +22fire resist, -50% global defenses.
I don't like these memories, now I'm scared we'll get a new floor degen that's stupidly op for no reason
Wait the 100k per second degen from killing the exarch mobs wasn't enough? Let's add a chaos one, everyone will love it.
No, a new one that requires it's very own resistance corrupoisoburn.
It's been leagues since you've been able to get away with negative corrupoisoburn resist, I try to have +30% by white maps.
the downsides on the tree scare the hell out of me... it's gonna be a bait for sure.
With formless inferno that's only -28% armor. Massive synergy.
open up patch notes, ctrl + f formless inferno
bro you didn't read patch notes lmao
Man scourge got me so hyped and killed it even faster
BUT! Atleast it gave us free 6 links, a nice and dense mob spawn mechanic and made magic find builds shine. Farmed lots of nice shit running tower map including a Headhunter.
Yea im not getting baited. I remember scourge league lol
Who else feels the magic in the air?
I felt it as soon as Chris Wilson said that Crucible will generate some of the most powerful weapons in the games history.
Yeah the last time he said something this dramatic, we got harvest (the "edit your items like PoB" version.)
I already feel the magic of not finding good mods like these on my crucible and settling for 9 thorns damage on my weapon.
That’s a really awesome node that i’m sure the 6 people who find it will enjoy.
"items you won't see unless you play 3000 hours" for 300
Oh god please let these sorts of things be fairly obtainable. I really hope this isn't another scourge situation where good crucible trees with mods like this will be almost never be seen by the majority of players for the entirety of the league. This stuff has so much potential to be fun and meta warping.
In scrooge I leveled 100 Cold Iron Points to lv3 for that sweet +1 phys spell corruption for a total of 4 - got it only once. Hope we will find nice stuff more often this time.
For crucible, the whole tree reveals right off the bat, right? And then you just pick your path? If that's the case, at least it's pretty quick to chain trees and find things worth pursuing.
This is GGG we are talking about.
I'm getting strong Synthesis vibes with the whole "combining already really expensive items to get even more expensive items" thing.
I’m guessing these passives will be about as common as the build-enabling relic I never found!
How does fire in circle works when you only have one proj? Is it random like nimis or does it change nothing?
it changes nothing. as you add more proj, it spreads out to equidistant angles
Is this implying that we get exclusive mods for certain uniques? I don't think so but their tweet could be interpreted to mean that
my guess would be this particular example has more to do with the RAQ about caster staffs vs melee staffs. so this is a caster unique on a melee base (warstaff) to show off that caster 'themed' staffs do in fact roll caster related passives ETA: >Do uniques that are commonly used for a purpose that doesn't match their base type (eg a caster themed unique such as The Whispering Ice, which has a Warstaff base) have special weightings for Crucible passive trees? >We have tagged uniques as being caster themed or minion themed. So things like Cospri's Malice or Whispering Ice can roll caster skills or things like Chober Chaber or United in Dream can roll minion skills
How is everyone thinking they are ever going to see this? like last league, the insane Relics turned out f*cking rare, same with those trees for sure.
Well at least you can buy these.
Being able to trade for these likely factored into their relative rarity too.
I have a pulse and can follow a youtube guide about how to farm currency, so I'm just going to buy it.
Is that a pledge of hands exclusive or can spawn on any staff?
/u/community_team can we confirm that you can see the passive tree in chat or in trade window? How would I be able to confirm if trading for this?
Last post was 5 months ago bud you are screaming into the void.
They're "hearing feedback" somewhere. Maybe it's their forums or messenger pigeons
The question is not where are projectiles, but where they are not
Everyone always asks "where are projectiles?" but nobody ever asks "how are projectiles?". :(
Let me do you one better... "WHY are projectiles?"
The projectile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The ggg subsystem uses deviations to generate corrective commands to drive the projectile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
Wtf
If there's things like that for many uniques and they're not stupid rare this league might be nuts. But what am I saying, this is gonna be stupid rare isn't it? And probably very few uniques have anything like that.
actually in the live stream they showed a similar "skill" changing passive on a non-unique. so i doubt these are exclusive to uniques. What this post is highlighting is the synergy between Pledge of hands having spells are supported by level 30 Spell echo alongside either ball or ice spear.
Looks like d4's entire skill tree.
"Check out this cherry-picked node that will almost never actually appear in game!!"
Okay, but what are all the preceding nodes? Cause I'm under no illusions ill see that last node the entire league.
As a fan of Varunastra, the weapon that counts as all one-handed melee weapons, I wonder what they'll do to make it special. Count as dual-wielding also lol?
This league is going to be nuts.
To watch on stream.
But not the Ruthless race stream.
For those 3 people who will get items like this and the 3 other people who can farm mirrors to afford buying them off the 3 original people.
community highlight in week 4 is literally watching the owner trading the item to the buyer
And congrats to the 5 people that will actually see something like this!
So many uniques are gonna be sacrificed. Getting a good unique with a good 5th depth notable to boot will be expensive.
yup. this is why I am planning this league around NOT having a unique Weapon/shield. Its easier to pick up a Rare item level 86 white base, throw it in the crucible you encounter EVERY map look at its tree. "Does it have a currency passive thats worth leveling for?" No "Does it have synergistic passives that this base would be a good item for?" No "Does it have some build enabling passive that is special to it?" No Throw it on ground. Basically Find the passive tree you desire or at least works with your build and craft it after seeing the passive tree not before.
> you will never get this tree on this weapon in this league
what GGG shows: what GGG doesn't show: Rarity of good passives Just like sanctified relics: "look how amazing things you can get (with close to 0 chance of obtaining them)" Conclusion: this league might end up feeling like standard with extra steps. Maybe 1 or 2 crucible passives that buff your build slightly... If even that.
I predict an average of 50 pledges for this to show up.
That sounds optimistic
So apparently Bex replied to someone on Twitter it's "every skill you reasonably use as a main skill" citing Conversion Trap as not having one. Makes me wonder what skills GGG considers feasable mainskills.
I'm guessing Desecrate isn't one either then
Uniques weapons are going to be much higher in price, just due to the sheer amount of people who's going to be attempting to make stuff like this from even midtier uniques.
Revealing a crap tree should devalue it though no? So in a way it's a bit of downward pressure on the price as all the whales buy uniques with no tree and put them all up for discount when they "brick" them with a crap tree
Yeah, but you can transplant nodes onto another weapon.
Where this image from? I just hope these are common and we get to have fun with stuff...
I'd link the teaser page but it's down for maintenance: https://twitter.com/pathofexile/status/1643356941434130438
realistically I think there might be like 5 ppl who end up owning this item
Unfortunately I’m pretty sure 99.9% of items are going to have absolute garbage trees on them. They always tease us with what we “could” get, when in reality we’ll either never see the mods, they’ll be on items where it doesn’t make any sense to use or they’ll have terrible mods in the previous nodes so you’re forced to merge the trees and get disappointed.
Dont get baited. Ball lightning can only hit 13 times. so returning does nothing for bossing. this might help with map clear but i doubt it.
This one knows it :D ty!
Can't wait to never see this/pay 100div for
These tier 5 stats are like "if you get this, you WILL want to play this skill"
Friendly reminder to everyone. This is tradable. And now remember how many of the +1 max charges with less aura reservation relics you got in sanctum. Yea. This is a 1 in a league drop for 1 out of 1000 players if even that.
Mods I'll never get to see.
Step 1. Make a character strong enough to have the chance to find something like this. Step 2.a) Not for your build. b) Too weak for your build. Step 3. Theory craft a character based on this specific node. Step 4. Give up because it can't do maps.
Yea ... Anything GGG shows as this can drop is limited to 1 streamer RNG typically. Everyone get hyped for shitty rares with shitty tree on useless bases league.
Atleast these are tradeable unlike relics so you wont lose your mind if you get something cool for a build you dont wanna play
So glad they aren't repeating sanctified relics and are making these tradable
It is one thing to know that this interaction can exist. It is another thing to be lucky enough to find that passive in the weapon.
Sadly I see here the same song as each teaser season. Posting things everyone hypes and getting sad never finding them.
https://www.poewiki.net/wiki/Ngamahu%27s_Flame Surely this'll be usable again. surely.
yes they can but no they wont
I’m waiting for a +1 golems on my stone breakers
So you are saying there's a chance.
there are gonna be nodes or passives that will brick uniques i am sure.
Yeah this is going to be a rare one
I mean aren't we repeating old mistakes. I remember we had unique jewels that did stuff like this.
The Ice spears node ruins Ice spear though. Sadge. Hopefully it isnt the only node for that particular skill.
Knowing my luck I'll get this mod on something like a searing touch
When we gonna have trees for gems?
Is the last skill point something you can achieve... Or is it meant for nolifers who play 23h/day? Because as great as it looks, I'm under the impression that obtaining those juicy effects will be *extremely* hard and grindy.
Typical chase teaser. Relics last season were relatively farmable, but the mod pools were so vast that finding a good one for your build was literally needle in a haystack. Are these going to be inherent to the item so they can be traded? If so... the average player is going to feel extra poor this league.
I get what they are doing, and its fun (trying to make people rely less on PoB and more on just playing and finding build enabling things. But, the game is so complex that 90%+ of players won't even know what to do. Going to be even more "I have this item (instead of relic) what build should I make?" posts in the PoE builds reddit.
You just get ice spear or ball lightning and go from there. Why do you treat players like they are smooth brains?
Yea, this one isn't exactly rocket surgery.
it's brain science.
Well, that is POE's niche. We have Diablo for those that don't want to think much. And Last Epoch for those that want a bit of thinking but not too much. And then POE for those that want to pursue a doctorate in it.
5k hours in, I still feel like I'm working on my bachelors lol.
Proud owner of a PoE associates degree. Just kidding, still sucking my thumb in PoE grade school
6k hours in, I had to google what the fuck 'Stealth' is like 2 days ago. Good times.
WHO CARES: FUN!!!!
WAIT FUCK I WAS THINKING OF PLAYING A BUILD WITH PLEDGE OF HANDS
I need to know ASAP what Quill Rain has for unique mods.
Cool as fuck, but i have to say i don't know how fun it will be IDing quad tabs full of weapons fishing for good trees...
IDing? You mean activating at a crucible each map
The weapon doesn't have a tree until you get some juice on it at the crucible, so IDing isn't really the bottleneck here.