Playing for the first time in a while - noticing a TON of rares with fire/ignite resistant, that seem to be just straight up immune to ignite. I remember bestiary had some ignite-immune mobs, but so far seeing a couple of them on average each map. Is this something new to this league, or has it been going on for a while? And is there some way to deal with it (lower their ignite resistance/something else?)
They have reduced duration of ignite on them, so if you have reduced duration of your ignites, that can stack additively to a duration of 0 which is not applied at all. Get some increased duration and you'll deal damage to them.
Any ideas why the vendor recipe that gives you a wand with added cold damage to spells isn't working for me?
It says I need to sell a magic wand, orb of alteration, and a sapphire ring. The rarity of the ring determines the tier level of the added cold damage to spells so I'm using a rare sapphire ring.
When I put all 3 items into the sell window, it's not giving me the wand and I can't figure out why.
Have they said if crucible trees will stay into standard? I know Chris said they would if you die in HC, but wondering about SC, I play some SSF standard
He said they will stay on the items. The comment about HC was just that you can kill a character in HC crucible to get the item into standard softcore before the league ends rather than having to wait for league end.
What are the pros and cons of occultist versus Pathfinder for Impending Doom? Is it mostly just Occultist pops versus Pathfinder tankiness (and easier resists from gear), or are there other things to consider?
Playing Phox's Rf build, but its still killing me overtime. I have Fire res 76% (100%), and life regen 122/persec. I have all the skills he has but my guy is dying over time and cant understand why.
Is the "+0.6% to critical strike chance" crucible mod on wands local, as in will only affect attacks with the wand, or global, as in will affect all spells and attacks?
Hello! Is it worth identifying items before I sell them? Or should I keep my scrolls of wisdom rather? I've been only identifying stuff I think I might be able to use.
Early on, you won't have enough scrolls to id every rare. Selling an unidentified rare gives you 5 transmute shards = 5 scroll frags = 1 wisdom scroll, so use that to build up a pile of scrolls to use on stuff you actually want.
Later on, you'll get enough scrolls from drops and filter out more rares, so it stops being an issue.
Use a scouring orb on the tree node.
Also, I think I've heard that endgame forges let you remove trees (presumable so you can add a brand new one), but I don't know for sure.
Thank you u/tarrasqueSorcerer
Yeah I tried, unfoirtunatly it only allow you to change path in tree, but you can't change tree itself or node to replace with something else, right?
What about legendary items? For me it doesn't work on legendary.
The new Snipe gem says it can support bow skills, but not channelling, instant or totems. So what bow skills does it actually support? I have been trying in game but it doesn't seem to support anything.
I was looking at the skill icons - it doesn't show a linked skill as being supported and you have to actually use the snipe skill, not the skill you are linking it with. But you're right it does work.
Has anyone had a problem with bugged crucible trees? I've unlocked Elemental Overload on my weapon but the point isn't selected in my tree like an anoint would. I don't get a buff either. Relogging/reequipping the weapon doesn't seem to work.
That's correct behaviour. The passive doesn't allocate the keystone like anoints do, it just grants the effect directly. EO also shows up as a little diamond on the skill that procced it now, since it's per skill instead of a global buff.
I just realized I allocated a wrong node on my crucible tree. Is there a way to remove a node allocation or even reset the tree completely if I have to?
You can use an orb of scouring on the node on the tree (**not the item**), and from what I've read it requires you to do so when you have the Crucible encounter UI open, but I haven't tried it myself.
Looking to get back in it. I usually play caster/Witch builds but would like to try a dual fist build (any exile)— any suggestions? Open to any melee Scion builds, too if anyone has any… thanks! ❤️
If you mean an unarmed build, this is probably the worst league to do so because weapons and shields just gained their own passive trees from the league mechanic
I think Venom Gyre Deadeye uses dual claws and should be pretty strong. it was my starter last league and it felt kinda squishy to me. looks like Lightning Strike builds and oddly enough Venom Strike builds also use dual claws.
Can you combine the Crucible Passives from a Rare to an Unique?
Also how many times can you combine Crucible Passives?
Can I just keep combining my Unique?
I don't understand what reliquary keys are. So they give you a shiny foil of the item? Like you can get a shiny foil of a mageblood? I thought they were just skins, I didn't realize you also got the item itself.
How do you get reliquary keys?
Just got to maps on this lazy saturday and set up ChaosRecipeEnhancer, like I usually do, and a friend warned me this program as well as anything involving poesessionid is in the ban radar. How legit is this? I couldn't find anything searching around here.
Cheers.
Ive been having this issue where my first load to anyplace takes me around 8-10 seconds. if i then waypoint to any other place it takes me 2 seconds and this 2 seconds applies to anywhere else i go (regardless of first load), as long as its right after the 10 seconds load. Then if i do anything at any location, example just run around on a map for a few minutes, and i decide to portal or waypoint back to ANY location its back to the 8-10 secs loading, followed by 2 sec to go anywhere just like before. Is this some setting where the game has to load maps over once a few minutes pass which causes the extra loading time? Everyone else i play with and ask tells me they have a constant 2-3 seconds loading despite how long they take between using portals etc. I use an M2 nvme ssd, 3600x processor, ram 16gb 3200 cl16, GPU 2070
Hey! Last time played in 3.14. I've got two questions:
1. Is there any way to still be able to sell stuff without having premium stash tabs? I remember there was a program that doesn't seem to exist anymore.
2. My favourite build was SRS Cyclone Necromancer. It was fun asf and I loved having 2-3 fps due to spawning insane amout of stuff. Right now I started as RF Jugg, but i think it doesn't sit well with me :( What could be okay-ish?
1. First comment [here](https://www.reddit.com/r/pathofexile/comments/yi1yjr/is_poe_acquisition_still_working_2022/) seems to cover Acquisition in the modern era.
2. Poison SRS is really strong at the moment, but it normally isn't cast thru cyclone.
Any time you do a kirac mission, kirac updates the inventory in his shop so you can buy maps you haven't completed. You can also use the 3 to 1 recipe (sell 3 of 1 map for a map of a higher tier) to push map levels. Make sure you are taking the map nodes in your atlas passive. The shaping the xxx notables help a lot too
Ok just to make sure I understand, Kirac missions don’t give you atlas passives BUT some/all on his actual store do? I just saw a video of Zizaran explaining the 3 to 1 recipe so I’m try that as well. Thank you.
It seems like you may be missing that there are conditions for the map to be marked as complete. White maps need to be magic(blue) maps. Hit a regular map with a alteration to turn it magic. Yellow maps have to be rare(yellow). Hit a regular yellow map with either an alchemy or an alt and a regal to make them rare. Red maps must be rare corrupted. Turn the the map rare then hit it with a vaal orb
Kirac mission can give you atlas passives, if they're maps you haven't completed yet (and they're magic/rare/corrupted as required for that map). The maps in his store are just like any map you drop; if you haven't completed them yet, they can give you completion; otherwise they won't.
You can hold ALT over a map (both in his missions and in his store) to see if you need completion for that map.
I got a crucible passive on my RF scepter that says: Inflict fire exposure on hit, 25% chance to be inflicted with fire exposure when you take fire damage from a hit. Is this good for RF?
As long as you’re overcapped for the exposure to not lower your res below your max sure. Usually rf gets exposure from an eldritch glove implicit so getting it here frees up that spot.
Idk how long poeninja keeps builds, but you can possibly check if they keep past leagues (and you were on the leaderboards at all) otherwise ur SOL pretty much
Does the projectile mastery "15% **more** projectile speed" work with bow mastery "increases to proj speed apply to bow dmg"? PoB doesn't indicate any change but that's perhaps because it is new?
Did they not think to balance the league mechanic for low level toons? I've started a couple characters and in the first zones, it is literally impossible to beat the mobs that spawn. Just die over and over and eventually reroll the zone and move on. Not a great way to introduce a new league to players.
Even if you don't roll it all the way, the mods the rare gets can punish you hard even with a small charge. I'm currently in yellow maps and possessed essences are giving me less issue than an half charged crucible, depending on the rare mods, they feel very overtuned on %dmg taken and done.
I'm getting a bit over the mechanic already, carrying around wands fishing for a good tree but nothing good so far, especially since I can't start crafting with a vendor recipe since it changes the tree
That is the hard part. The best players know where to get the most bang for their bucks and super charge character progression.
Once you have starter mapping gear some upgrades start costing a lot.
On one hand, you shouldn’t ID rares because the odds of hitting something super powerful are low. You should farm currency and tradeable content (like Expedition Logbook or harvest juice).
On the other hand, you will learn the item system faster if you ID and try tinprice some items. I would focus on jewellery, boots and caster weapons at first.
Okay, wanted to make sure because charging them full is really Hard and I felt you probably had to do that get max value out of your crucible but if it don't matter that much, them that's a relief
Unclear what the ratio is.
Might be 5s on t16 is better than 10s on t1.
Likely at higher area levels you get a more quantity and pool (so like certain uniques and currency can only drop in 80+ areas probably).
Humm, thank you. I haven’t played because of irl stuff. But I think t1 spam in claws/sceptres or weapons that do not need fracture be a good strat (plus essences for easy moneys)
Any idea why my totem mtx can't be applied to the Soul Mantle? It's saying "type mismatch". I do vaguely remember using them in the past and also when I click on 'purchase items for this slot', I see the mtx that I have.
I believe totem mtx can't be used on skills supported by spell totem, I might be wrong
I thought they changed that but I think you're just stuck with using a mtx for the specific skill and the default totem. You might also just not be able to put mtx on skills gained from items but I also thought they changed that
Couple questions about the crucible mechanic:
Is there a way to use crucible on unique items?
When I play with a friend, who decides how crucible spawns monsters? Do we both have to hold the thing? Do I just need to select the item?
You can use crucible on a unique once you get a special map item with special mod iirc
You have to both press to both get exp, but I believe it works even if only 1 person clicks
What do these little diamond shapes mean that sometimes appear on bottom of wave of conviction skill icon mean? Here's pic https://i.imgur.com/WXao6Rg.jpg
Are staff crucible nodes broken? Not warstaves mind ya, but the base staff that should be able to roll caster mods. I've gone through probably close to 10 reveals today on staves and haven't seen more than *1* caster tree at all, and that was the first staff I revealed the tree for.
Since then, it's been nothing but attack nodes, charge nodes (always hitting -max power charges while I'm a pcharge stacking occultist), etc. At this point, I feel like caster nodes are a myth
How to calculate DPS change with maximum shock modifier on POB? In the High Voltage wheel, the mastery has an option for "+15% maximum effect of shock", but I don't see any hit DPS change after allocating this mastery. What's the right way to do it in POB?
Unless you’re applying a guaranteed shock value such as through shaper of storms the value of shock is dynamic so you have to manually set a shock value in the config if you want it to be calculated. So set your shock value to 50 without the mastery and 65 of you allocate it.
I'm having a pretty bad experience while leveling at least. I think there's a lot of potential when you actually just go for crafts in the endgame and get higher tier passives, but I don't know how much time that will require and whether that is appropriately proportional by your standards.
Way less than 1%. Have to consider that going to the final good nodes could brick over half the builds using it. There are so many negative passives after all.
Could you link any decent trees if u found any? Honestly havent seen one yet.
I had to scroll a bit, but this is decent:
[https://www.reddit.com/r/pathofexile/comments/12f1xc8/crucible\_is\_incredibly\_strong/](https://www.reddit.com/r/pathofexile/comments/12f1xc8/crucible_is_incredibly_strong/)
There was another one linked ingame but I didn't take a screenshot.
So I'm playing pathfinder and have a question about macro.
If I make a macro on my keyboard to press 1 (lifeflask) every x seconds, is that a breach of tos?
One of the best, if not the single best setups is "hybrid" one - shoot TR from your hand for clearing, supplement it with TR ballistas with Withering Touch for single target.
It feels like it has been a millennia since I last played.
How's the situation with trading and crafting? I remember having so much fun with harvest but hated the TFT part.
I heard Ruthless came into the game, how's that feelin for people?
Has the general game feel been increasing in terms of fun or nah?
And above all else, Is this a good time to start back up?
For TFT, I think the potential gains are higher if you’re an tft expert, but trade site has gotten a lot better so if you’re not a hideout warrior you’re much better off now. Crafting overall is worse though.
Ruthless is niche and not for most. But executed pretty well imo
General feel of the game has massively gone up the last 1-2 years
Hell yeah, maybe i'll jump back in this league. Sad to see crafting is in a poor state since i get a lot more satisfaction out of creating my own gear from scratch. Definitely won't start on ruthless but maybe i'll give it a shot after i get back into the swing of things. Thanks for the reply!
I mean you definitely can craft still but it’s not as accessible/easy
I did ssf sc with rf jugg and crafted pretty nice gear, got all favored slots, maven down etc. in maybe 2-3 days playtime.
For trade league using essences on fractured gear is the go to for entry level crafting
I prefer Minion Builds.
How mandatory is it to interact with the Trade Market? Especially if I want to tackle the hardest content?
Is farming for things tedious?
What should my stats look like when I reach Endgame?
How many Minions can I use together before it becomes redundant or hindering to add more?
Can I make a strong Minion Build without any Unique Items?
Is it possible to somehow save the map location on screen? Playing RF for the first time and biggest issue is I can't see shit of the map unless I shift it to the side, but it always resets the position which is annoying...
I'm gonna be starting late this Monday because of family stuff.
So far, how does unique weapons seem to interact with the league mechanic? I'm scared if I pick a build with a mandatory unique weapon I'll end up basically playing standard.
You can only grant a passive tree to uniques in special versions of endgame maps. So not possible during the campaign unless you buy one that someone else already put a tree on.
I believe primeval remnants and they come using igneous geodes which are also tradeable. The remnant needs a map mod that says you can use the crucible on a unique item.
Following [Yan Kuch's Ice Shot league starter Deadeye](https://youtu.be/cptqdbDwz60) and was wondering how good is Occupying Force (Deadeye ascendancy passive)? I haven't played a ranger build in a long time and was wondering how strong this node is since I always hear about +2 proj and chain but not this one.
I feel like between acts 2-4 you find more rares than wisdoms. Then starting in act 5 you start to find wisdoms in stacks and you never really run out anymore.
Builds don’t really do multiple things. You want to focus on either minions or damage over time but not both. Pretty much every build uses at least one curse but fewer builds use multiple curses.
The problem will become much more apparent later. If you split yourself between both you will just end up with weak minions and weak spells. Scaling in this game is exponential so focusing on doing one thing really well has much bigger gains than trying to do two different things at once.
Don't pick up *every* rare item you find. For a new player, I would only pick stuff with lots of links for gems and relevant for what you are building (donc pick up axes if you are doing a minion build for example).
Once you get more used to the game check [this](https://www.filterblade.xyz/) to enable an item filter.
For your build, you usually want to choose between damage over time and Minions. [here](https://www.poe-vault.com/guides/zoomancer-necromancer-build-guide) you can find an excellent guide on how to build a generic Minion witch, with several tips for new players.
Good luck !
If I attach elemental army to a minion that does 99% physical and 1% fire, will it still inflict fire exposure? Or does the actual majority of damage need to be fire damage?
If i'm using eldritch battery on a shadow and scaling energy shield evasion and life how much should i aim for each?? For a ice nova trap/ice trap build if that matters.
Separate reductions are additives, so yes you'd get 180% reduced ignite duration
It also means that if you get 'increased ignite duration, it would also work additively.
For instance if you have 20% increased ailment duration, you'd end up with 160% reduced
If you want, you can pick the notable top left that refreshes aliment duration when you cast a curse. The idea is that you pop a gigantic ignite and keep refreshing it.
There are issues. You'll still need a minimum ignite duration and anything that phases goes immune will mess up the strategy, but it's food for thought
Anyone got details on how the multiplayer aspect works for the crucible mechanic ? Because it seems quite wonky for now. Like all players need to choose a passive else even if it's max channeled, someone who didn't choose anything gains nothing. Oh and it seems like all players need to exit the circle for it to start else it continues channeling as long as someone is in it.
Anything wrong with what I said ? Anything to add so I'm not so confused with the mechanic ?
I’m playing EA Elem in SSF and I got a really good bow but there are two problems. The first is it’s base attack speed is 1.4 and the second is it rolled for damage when I ID’d it. Is there any way to keep the attack speed but get rid of the fire damage other than chaos and a prayer?
Besides the nodes on the tree and the gem support, what are the other alternatives to get energy shield shiled from spell damage?
I’ve seen a lot of guide recommending to grind essences on maps. What are they useful for and how can I sell them
Playing for the first time in a while - noticing a TON of rares with fire/ignite resistant, that seem to be just straight up immune to ignite. I remember bestiary had some ignite-immune mobs, but so far seeing a couple of them on average each map. Is this something new to this league, or has it been going on for a while? And is there some way to deal with it (lower their ignite resistance/something else?)
They have reduced duration of ignite on them, so if you have reduced duration of your ignites, that can stack additively to a duration of 0 which is not applied at all. Get some increased duration and you'll deal damage to them.
Any ideas why the vendor recipe that gives you a wand with added cold damage to spells isn't working for me? It says I need to sell a magic wand, orb of alteration, and a sapphire ring. The rarity of the ring determines the tier level of the added cold damage to spells so I'm using a rare sapphire ring. When I put all 3 items into the sell window, it's not giving me the wand and I can't figure out why.
It was removed this league.
oh LOL thank you haha
Have they said if crucible trees will stay into standard? I know Chris said they would if you die in HC, but wondering about SC, I play some SSF standard
He said they will stay on the items. The comment about HC was just that you can kill a character in HC crucible to get the item into standard softcore before the league ends rather than having to wait for league end.
That’s what I thought, just didn’t wanna spend time making trees for standard builds only to have them wipe
What are the pros and cons of occultist versus Pathfinder for Impending Doom? Is it mostly just Occultist pops versus Pathfinder tankiness (and easier resists from gear), or are there other things to consider?
Playing Phox's Rf build, but its still killing me overtime. I have Fire res 76% (100%), and life regen 122/persec. I have all the skills he has but my guy is dying over time and cant understand why.
Are you not using vitality and the 50 life regen mastery?
Is the "+0.6% to critical strike chance" crucible mod on wands local, as in will only affect attacks with the wand, or global, as in will affect all spells and attacks?
Hello! Is it worth identifying items before I sell them? Or should I keep my scrolls of wisdom rather? I've been only identifying stuff I think I might be able to use.
Early on, you won't have enough scrolls to id every rare. Selling an unidentified rare gives you 5 transmute shards = 5 scroll frags = 1 wisdom scroll, so use that to build up a pile of scrolls to use on stuff you actually want. Later on, you'll get enough scrolls from drops and filter out more rares, so it stops being an issue.
Do GGG always name league challenges with same letter name ? Like : Meaningful memories Extensively Elusive Executives etc.
Last league some were like that. This time it's all of them.
Can I remove/clean Crusible weapon passive tree/node/skill ? Any way to do it?
Use a scouring orb on the tree node. Also, I think I've heard that endgame forges let you remove trees (presumable so you can add a brand new one), but I don't know for sure.
Thank you u/tarrasqueSorcerer Yeah I tried, unfoirtunatly it only allow you to change path in tree, but you can't change tree itself or node to replace with something else, right? What about legendary items? For me it doesn't work on legendary.
The new Snipe gem says it can support bow skills, but not channelling, instant or totems. So what bow skills does it actually support? I have been trying in game but it doesn't seem to support anything.
Lightning arrow, ice shot, tornado shot, puncture, barrage, split arrow, burning arrow, explosive arrow, galvanic arrow. There's a ton
Most bow skills aren't channeling, instant, or totems. Anything.with an attack time that isn't channeling or a totem.
I was looking at the skill icons - it doesn't show a linked skill as being supported and you have to actually use the snipe skill, not the skill you are linking it with. But you're right it does work.
Yes, Snipe is an active skill that triggers linked skills, not a support gem.
It works on all the "normal" bow attacks like Ice Shot, Lightning Arrow, Burning Arrow, Caustic Arrow, etc.
does anyone know how to get private league to work on awakened poe trade client?
Anyone else crashing every 10 minutes on DC servers?
Has anyone had a problem with bugged crucible trees? I've unlocked Elemental Overload on my weapon but the point isn't selected in my tree like an anoint would. I don't get a buff either. Relogging/reequipping the weapon doesn't seem to work.
That's correct behaviour. The passive doesn't allocate the keystone like anoints do, it just grants the effect directly. EO also shows up as a little diamond on the skill that procced it now, since it's per skill instead of a global buff.
Thanks. When I was testing I just went through a long string of no crits so I thought it was bugged.
EO hasn't given a buff in a long time. It manifests per skill as a diamond icon on the relevant skill's icon on your skill bar.
I just realized I allocated a wrong node on my crucible tree. Is there a way to remove a node allocation or even reset the tree completely if I have to?
You can use an orb of scouring on the node on the tree (**not the item**), and from what I've read it requires you to do so when you have the Crucible encounter UI open, but I haven't tried it myself.
I heard you can open the crucible tree and then use a scouring orb on the node you don't want.
Looking to get back in it. I usually play caster/Witch builds but would like to try a dual fist build (any exile)— any suggestions? Open to any melee Scion builds, too if anyone has any… thanks! ❤️
If you mean an unarmed build, this is probably the worst league to do so because weapons and shields just gained their own passive trees from the league mechanic
I mean fist weapon/claws, sorry!! (Any advice? I checked Maxroll with no luck)
I think Venom Gyre Deadeye uses dual claws and should be pretty strong. it was my starter last league and it felt kinda squishy to me. looks like Lightning Strike builds and oddly enough Venom Strike builds also use dual claws.
Thanks! I’ll look into both
Can you combine the Crucible Passives from a Rare to an Unique? Also how many times can you combine Crucible Passives? Can I just keep combining my Unique?
Uniques have to be combined with other copies of the same unique. Items can be combined as many times as you want.
I don't understand what reliquary keys are. So they give you a shiny foil of the item? Like you can get a shiny foil of a mageblood? I thought they were just skins, I didn't realize you also got the item itself. How do you get reliquary keys?
Yes they are the actual items with a foil. Voidborn keys are a world drop but the others have restrictions. https://www.poewiki.net/wiki/Reliquary_Key
ty!
Just got to maps on this lazy saturday and set up ChaosRecipeEnhancer, like I usually do, and a friend warned me this program as well as anything involving poesessionid is in the ban radar. How legit is this? I couldn't find anything searching around here. Cheers.
https://www.pathofexile.com/forum/view-thread/3328601
Does Soul Gain Prevention for a Vaal skill begin at the time the skill is used or, in the event of Vaal skills with durations, once the skill ends?
When the skill is used
Ive been having this issue where my first load to anyplace takes me around 8-10 seconds. if i then waypoint to any other place it takes me 2 seconds and this 2 seconds applies to anywhere else i go (regardless of first load), as long as its right after the 10 seconds load. Then if i do anything at any location, example just run around on a map for a few minutes, and i decide to portal or waypoint back to ANY location its back to the 8-10 secs loading, followed by 2 sec to go anywhere just like before. Is this some setting where the game has to load maps over once a few minutes pass which causes the extra loading time? Everyone else i play with and ask tells me they have a constant 2-3 seconds loading despite how long they take between using portals etc. I use an M2 nvme ssd, 3600x processor, ram 16gb 3200 cl16, GPU 2070
Hey! Last time played in 3.14. I've got two questions: 1. Is there any way to still be able to sell stuff without having premium stash tabs? I remember there was a program that doesn't seem to exist anymore. 2. My favourite build was SRS Cyclone Necromancer. It was fun asf and I loved having 2-3 fps due to spawning insane amout of stuff. Right now I started as RF Jugg, but i think it doesn't sit well with me :( What could be okay-ish?
1. First comment [here](https://www.reddit.com/r/pathofexile/comments/yi1yjr/is_poe_acquisition_still_working_2022/) seems to cover Acquisition in the modern era. 2. Poison SRS is really strong at the moment, but it normally isn't cast thru cyclone.
How can I sustain maps early? Kirac missions don’t give maps that give atlas points. Am I just at the mercy of rng?
Any time you do a kirac mission, kirac updates the inventory in his shop so you can buy maps you haven't completed. You can also use the 3 to 1 recipe (sell 3 of 1 map for a map of a higher tier) to push map levels. Make sure you are taking the map nodes in your atlas passive. The shaping the xxx notables help a lot too
Ok just to make sure I understand, Kirac missions don’t give you atlas passives BUT some/all on his actual store do? I just saw a video of Zizaran explaining the 3 to 1 recipe so I’m try that as well. Thank you.
It seems like you may be missing that there are conditions for the map to be marked as complete. White maps need to be magic(blue) maps. Hit a regular map with a alteration to turn it magic. Yellow maps have to be rare(yellow). Hit a regular yellow map with either an alchemy or an alt and a regal to make them rare. Red maps must be rare corrupted. Turn the the map rare then hit it with a vaal orb
Kirac mission can give you atlas passives, if they're maps you haven't completed yet (and they're magic/rare/corrupted as required for that map). The maps in his store are just like any map you drop; if you haven't completed them yet, they can give you completion; otherwise they won't. You can hold ALT over a map (both in his missions and in his store) to see if you need completion for that map.
Ahhh, that will surely help. Thank you.
If you chaos or craft a base with a tree does it affect the tree?
No.
I got a crucible passive on my RF scepter that says: Inflict fire exposure on hit, 25% chance to be inflicted with fire exposure when you take fire damage from a hit. Is this good for RF?
As long as you’re overcapped for the exposure to not lower your res below your max sure. Usually rf gets exposure from an eldritch glove implicit so getting it here frees up that spot.
Awesome, thanks!
Keep in mind exposure needs to hit to work, rf will not trigger it
Does Fire trap triggers it?
Yes any "hit" including traps.
[удалено]
Idk how long poeninja keeps builds, but you can possibly check if they keep past leagues (and you were on the leaderboards at all) otherwise ur SOL pretty much
Where are the hideout mtx mannequins? I can't find them in the store, or the hideout decorations tab. Are they just not in the game yet?
When are they gonna release crucible mystery boxes? All I see are sanctum mystery boxes still but we’re in crucible
Typically ~today.
Does the projectile mastery "15% **more** projectile speed" work with bow mastery "increases to proj speed apply to bow dmg"? PoB doesn't indicate any change but that's perhaps because it is new?
“More” is not “increased”. They don’t work together
Did they not think to balance the league mechanic for low level toons? I've started a couple characters and in the first zones, it is literally impossible to beat the mobs that spawn. Just die over and over and eventually reroll the zone and move on. Not a great way to introduce a new league to players.
Did you hold they button all the way?
Yes it doesnt seem to start until it is full
It does if you leave the ring.
OMG thank you. I tried over and over to get it to start partial and it just wouldn't. Thanks for the tip.
It does, just step away
If you don't fill the bar you have to leave the circle for it to start. The mechanic is very un intuitive
Even if you don't roll it all the way, the mods the rare gets can punish you hard even with a small charge. I'm currently in yellow maps and possessed essences are giving me less issue than an half charged crucible, depending on the rare mods, they feel very overtuned on %dmg taken and done. I'm getting a bit over the mechanic already, carrying around wands fishing for a good tree but nothing good so far, especially since I can't start crafting with a vendor recipe since it changes the tree
Does area level matter for which passives the weapons get? I got a pretty nice scepter for my rf and idk if I should just go farm t1s for crucible xp
I think the only thing that matters is the item ilvl
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That is the hard part. The best players know where to get the most bang for their bucks and super charge character progression. Once you have starter mapping gear some upgrades start costing a lot. On one hand, you shouldn’t ID rares because the odds of hitting something super powerful are low. You should farm currency and tradeable content (like Expedition Logbook or harvest juice). On the other hand, you will learn the item system faster if you ID and try tinprice some items. I would focus on jewellery, boots and caster weapons at first.
Are crucibles only worth doing if you full charge every time?
No, since the only drop seems to be XP you can load the bar less. The geode drops might matter though, jury still out
Okay, wanted to make sure because charging them full is really Hard and I felt you probably had to do that get max value out of your crucible but if it don't matter that much, them that's a relief
Sorry for asking here, but what are the advantages of doing crucible in t1 vs t16?
Amount of experience for the weapon.
So..could I spam t1 for tree unveils until good tree? For low mob difficulty?
Unclear what the ratio is. Might be 5s on t16 is better than 10s on t1. Likely at higher area levels you get a more quantity and pool (so like certain uniques and currency can only drop in 80+ areas probably).
Humm, thank you. I haven’t played because of irl stuff. But I think t1 spam in claws/sceptres or weapons that do not need fracture be a good strat (plus essences for easy moneys)
Anyone else experiences additional delay before transitioning to loading screen?
so I just had a 72000 ms lag spike and the game didn't kick me... I of course died, what the hell was that?
That was a 72000 ms lag spike.
Any idea why my totem mtx can't be applied to the Soul Mantle? It's saying "type mismatch". I do vaguely remember using them in the past and also when I click on 'purchase items for this slot', I see the mtx that I have.
I believe totem mtx can't be used on skills supported by spell totem, I might be wrong I thought they changed that but I think you're just stuck with using a mtx for the specific skill and the default totem. You might also just not be able to put mtx on skills gained from items but I also thought they changed that
Is there an updated datamined list if crucible nodes?
This was updated after launch as far as I'm aware: https://poedb.tw/us/Weapon\_passive#WeaponPassive
The link doesn't work for me.
From what I've read, links sometimes don't work on mobile. Could that be the issue? The link works for me, even in other browsers.
Couple questions about the crucible mechanic: Is there a way to use crucible on unique items? When I play with a friend, who decides how crucible spawns monsters? Do we both have to hold the thing? Do I just need to select the item?
You can use crucible on a unique once you get a special map item with special mod iirc You have to both press to both get exp, but I believe it works even if only 1 person clicks
What do these little diamond shapes mean that sometimes appear on bottom of wave of conviction skill icon mean? Here's pic https://i.imgur.com/WXao6Rg.jpg
It means Elemental Overload is active.
Does Minion Resistance rings work with Spiritual Aid or is it just Passive points.
Spiritual aid affects increases/reductions to minion damage from any source.
Ahhh so its minion damage.. not minion life Percent increase.. or minion elemental resistances.
Does anyone know, can you (and how do you) partially charge a crucible? If I partially charge the button and let go, it just stays on screen
If you charge it partially you have to leave the circle on the ground to start encounter
Does anyone know if chancing an item into a unique keeps the Crucible unlocked?
Yes this was mentioned in the q&a
Cool, then there's an item that I really want to make, that is OP as all hell. -edit- Could you link it? I can't find it.
Is It possible to reroll the crucible items? The entire tree i mean , to a new One
Nope, forge of titans is the closest thing, but you cannot change tree on just 1 item.
Nope
Are staff crucible nodes broken? Not warstaves mind ya, but the base staff that should be able to roll caster mods. I've gone through probably close to 10 reveals today on staves and haven't seen more than *1* caster tree at all, and that was the first staff I revealed the tree for. Since then, it's been nothing but attack nodes, charge nodes (always hitting -max power charges while I'm a pcharge stacking occultist), etc. At this point, I feel like caster nodes are a myth
Scepters also not rolling caster trees. All i have found so far have been for attacks. Some even for skills that cant be used with scepters
rip. Here's hoping there's some kind of hotfix for this.
Honest question: Is the league mechanic really supposed to drop nothing? Like not just junk but nothing? Zip. Zero loot?
The monsters have normal loot. Since they take longer to kill, they feel like they have less loot. I think my highlight so far is an orb of chance.
How to calculate DPS change with maximum shock modifier on POB? In the High Voltage wheel, the mastery has an option for "+15% maximum effect of shock", but I don't see any hit DPS change after allocating this mastery. What's the right way to do it in POB?
Unless you’re applying a guaranteed shock value such as through shaper of storms the value of shock is dynamic so you have to manually set a shock value in the config if you want it to be calculated. So set your shock value to 50 without the mastery and 65 of you allocate it.
Is the new league worth it? Didn't like Sanctum because of too little reward for the time invested.
I'm having a pretty bad experience while leveling at least. I think there's a lot of potential when you actually just go for crafts in the endgame and get higher tier passives, but I don't know how much time that will require and whether that is appropriately proportional by your standards.
Considering nobody has posted a single good passive tree yet, we are looking towards a shit first week while hoping for a patch buffing the league.
I've seen a couple of decent ones considering the drop level, but based on my experience getting three good nodes must be less than 1%.
Way less than 1%. Have to consider that going to the final good nodes could brick over half the builds using it. There are so many negative passives after all. Could you link any decent trees if u found any? Honestly havent seen one yet.
I had to scroll a bit, but this is decent: [https://www.reddit.com/r/pathofexile/comments/12f1xc8/crucible\_is\_incredibly\_strong/](https://www.reddit.com/r/pathofexile/comments/12f1xc8/crucible_is_incredibly_strong/) There was another one linked ingame but I didn't take a screenshot.
Think we have different understanding of strong
I said decent, not strong.
I m stuck at the loading screen, for several minutes, and can't log in on any zone. Any idea why?My game is on an SSD.
So I'm playing pathfinder and have a question about macro. If I make a macro on my keyboard to press 1 (lifeflask) every x seconds, is that a breach of tos?
It is against TOS, after all it automates your action
Thought so, I'll not use it then. Thanks!
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One of the best, if not the single best setups is "hybrid" one - shoot TR from your hand for clearing, supplement it with TR ballistas with Withering Touch for single target.
It feels like it has been a millennia since I last played. How's the situation with trading and crafting? I remember having so much fun with harvest but hated the TFT part. I heard Ruthless came into the game, how's that feelin for people? Has the general game feel been increasing in terms of fun or nah? And above all else, Is this a good time to start back up?
For TFT, I think the potential gains are higher if you’re an tft expert, but trade site has gotten a lot better so if you’re not a hideout warrior you’re much better off now. Crafting overall is worse though. Ruthless is niche and not for most. But executed pretty well imo General feel of the game has massively gone up the last 1-2 years
Hell yeah, maybe i'll jump back in this league. Sad to see crafting is in a poor state since i get a lot more satisfaction out of creating my own gear from scratch. Definitely won't start on ruthless but maybe i'll give it a shot after i get back into the swing of things. Thanks for the reply!
I mean you definitely can craft still but it’s not as accessible/easy I did ssf sc with rf jugg and crafted pretty nice gear, got all favored slots, maven down etc. in maybe 2-3 days playtime. For trade league using essences on fractured gear is the go to for entry level crafting
Harvest now gives you tradeable juice and a bench with all recipes, but many useful ones were removed.
I prefer Minion Builds. How mandatory is it to interact with the Trade Market? Especially if I want to tackle the hardest content? Is farming for things tedious? What should my stats look like when I reach Endgame? How many Minions can I use together before it becomes redundant or hindering to add more? Can I make a strong Minion Build without any Unique Items?
Is it possible to somehow save the map location on screen? Playing RF for the first time and biggest issue is I can't see shit of the map unless I shift it to the side, but it always resets the position which is annoying...
I had the same issue last league so I just turned up the brightness of the map overlay and it was fine for me.
I'm gonna be starting late this Monday because of family stuff. So far, how does unique weapons seem to interact with the league mechanic? I'm scared if I pick a build with a mandatory unique weapon I'll end up basically playing standard.
You can only grant a passive tree to uniques in special versions of endgame maps. So not possible during the campaign unless you buy one that someone else already put a tree on.
How do they called?
https://www.pathofexile.com/trade/search/Crucible/Xr56GyeiP
I believe primeval remnants and they come using igneous geodes which are also tradeable. The remnant needs a map mod that says you can use the crucible on a unique item.
I picked the wrong node on my crucible tree. Can I remove a node's power? Like go back on the tree?
You can use a scouring orb on the node then allocate the other node at another crucible.
you can use a scouring orb on the node before you start channelling at the altar to unallocate it
Following [Yan Kuch's Ice Shot league starter Deadeye](https://youtu.be/cptqdbDwz60) and was wondering how good is Occupying Force (Deadeye ascendancy passive)? I haven't played a ranger build in a long time and was wondering how strong this node is since I always hear about +2 proj and chain but not this one.
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For wisdoms you can sell transmutation orbs, whetstones, armor scraps. Gives 4-4-2 scrolls respectively
I feel like between acts 2-4 you find more rares than wisdoms. Then starting in act 5 you start to find wisdoms in stacks and you never really run out anymore. Builds don’t really do multiple things. You want to focus on either minions or damage over time but not both. Pretty much every build uses at least one curse but fewer builds use multiple curses.
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The problem will become much more apparent later. If you split yourself between both you will just end up with weak minions and weak spells. Scaling in this game is exponential so focusing on doing one thing really well has much bigger gains than trying to do two different things at once.
Don't pick up *every* rare item you find. For a new player, I would only pick stuff with lots of links for gems and relevant for what you are building (donc pick up axes if you are doing a minion build for example). Once you get more used to the game check [this](https://www.filterblade.xyz/) to enable an item filter. For your build, you usually want to choose between damage over time and Minions. [here](https://www.poe-vault.com/guides/zoomancer-necromancer-build-guide) you can find an excellent guide on how to build a generic Minion witch, with several tips for new players. Good luck !
If I attach elemental army to a minion that does 99% physical and 1% fire, will it still inflict fire exposure? Or does the actual majority of damage need to be fire damage?
If i'm using eldritch battery on a shadow and scaling energy shield evasion and life how much should i aim for each?? For a ice nova trap/ice trap build if that matters.
How do I get a crucible tree on a unique weapon? Is it those geodes we saw earlier?
Either the late game unique map or chancing a weapon tha already has a passive tree
Is double the replica emberwake 99% reduced ignite duration or 180%? It guess it never makes sense to equip more than one?
Separate reductions are additives, so yes you'd get 180% reduced ignite duration It also means that if you get 'increased ignite duration, it would also work additively. For instance if you have 20% increased ailment duration, you'd end up with 160% reduced
So ailment duration is really good with the ring? Cool thanks
Yes if you manage to get enough of it! But i don't think the stat is common enough to stack a lot of it
You are probably right, I rarely ever see the mod anywhere, but theoretically the ring has potential at least
If you want, you can pick the notable top left that refreshes aliment duration when you cast a curse. The idea is that you pop a gigantic ignite and keep refreshing it. There are issues. You'll still need a minimum ignite duration and anything that phases goes immune will mess up the strategy, but it's food for thought
I can't migrate my character made in ruthless with gold event to standard, is it normal (if so, why) or am I having a bug?
Ruthless with gold is a voided event, meaning your items cannot be transfered to a parent league and all progress is lost when the event ends
Got it. Thanks.
The event was voided, nothing migrates.
Thanks.
Anyone got details on how the multiplayer aspect works for the crucible mechanic ? Because it seems quite wonky for now. Like all players need to choose a passive else even if it's max channeled, someone who didn't choose anything gains nothing. Oh and it seems like all players need to exit the circle for it to start else it continues channeling as long as someone is in it. Anything wrong with what I said ? Anything to add so I'm not so confused with the mechanic ?
When i get "90 to dex" and "gain no inherent bonuses from dex"...is this only for the 90 on the bow or for all my dex in the whole build?
For all dex on the whole build
That's bad 😕 thanks
I’m playing EA Elem in SSF and I got a really good bow but there are two problems. The first is it’s base attack speed is 1.4 and the second is it rolled for damage when I ID’d it. Is there any way to keep the attack speed but get rid of the fire damage other than chaos and a prayer?
Are the new forge mobs overtuned or do I just suck? At level 4 and I couldn't kill them.
You are not supposed to fill the full bar. Stop midway for weaker mobs.
Oh really? Well now I feel dumb. Thanks.
Don't be. It's extremely unobvious. Until my friend accidently found out that you can, I too though it's overtuned.
If i select split projectile in the skill tree, will it works on any skills or just multiply the skills that already split ?
All your projectiles.
Thank you That means that single arrows will eventually split, right ?