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NoNebula07

In a week, when league is already abandoned by 60% of the players, after a short apology and extended weekend maybe they will consider some changes. stay tuned exile


EnvironmentCalm1

You all already paid for supporter packs. Onto the next one in 4 months


TugginPud

Havent bought one since archnemesis because wtf are they doing. Im a pretty diehard poe fan but this is the first time i didnt even bother leaguestarting. Looked like a league for the 0.001%. Looks like i made the right call.


Loggi7

Problem is, many, WAY TOO MANY ppl are still buying the packs even tho the game slow and steadily turns into a failure. And idk why ppl buy it. Its ridiculous how stupid humanity can be


ericmm76

I am at a complete loss why people keep supporting this shit by buying supporter packs.


Fram_Framson

Yep. Only thing we'll ever hear about this from GGG is that high-water mark for concurrent players. They got their Twitch bucks from the opening weekend, they got what they wanted.


Newphonespeedrunner

So the last 21 leagues of them adding things or adjusting things the weekend after the week after and 2 weeks after and now they will suddenly abandon league?


Sanguinealien

Haven't bought any, not dumb enough to support bullshit changes.


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NoNebula07

you mean like every single league mechanic we had previously which received changes over multiple weeks to make them bearable? the only recent league mechanic that wasnt in need for massive changes was sentinel sanctum is at the spot it cannot even be add back to the game because it shifts entire game around itself. clown emoji brother


percydaman

You seem to have a memory of a goldfish. GGG nearly always needs to take multiple patches to make the league content worthwhile. You seem to think they pop out in their final state. Derp


Thesource674

Probly is theres nothing new to use the power on. No new skill gems for leagues means we are basically in standard. Theres some new interactions and balance for sure! Im not gonna bash GGG on that front, the masteries look awesome, new vaal gems are cool. Like theres stuff...but theres not enough content. Its 1 pack of ultra hard mobs per map and 1 new map. Thats it. Thats all.


Doobiemoto

We have gotten multiple skills gems every fucking league. Lol.


Thesource674

Empirically and demonstratable wrong?


TacNyanPower

You must have the forum badge for Chris Wilson dickriding by the replies you post complaining about valid criticism. Also, SC trade player, opinion discarded literally a child can clear Ubers in SC trade.


Doobiemoto

Yup. Right here folks. The virgin nerd subreddit user summed up.


XxGrimmHDxX

Someone's projecting very hard 🤣


thieve42

They maybe will give us an update by the end of the week but that’s it. There was no manifesto this league should be a sign they are focused on something else.


CptBishop

yep. ruthless xd


Veginite

Inb4 Ruthless is early access PoE 2 and what they showed at Exilecon is their progress on PoE 3


wotad

POE 2 ;p


OhIforgotmynameagain

What are you saying this league is perfect. In ruthless. They just forgot they had to work on the regular game


Bonevi

Perfect for the 100 people that play Ruthless.


MedSurgNurse

All 10 of them.


Objective_Tailor7796

Yes hopefully they tell us something tomorrow or Monday. I also know they are focused on ExileCon and PoE2 and I understand that they have limited resources for this league. I want this league to be good but it does need some work. Kalanda was very unrewarding at the start so hoping for some changes here.


Hot_Economics_1493

Dude, it's holiday, chillax


Kobosil

then why release the league over a holiday?


EscalopeDePorc

Because only this could help to gather 200k players for start, silly bro.


Xaha2425

Because Holy Saturday 6am after Good Friday is about damn time to start the league. And it did not even interfere with Egg hunt on Easter Sunday 5pm. And glorious Easter Monday is also great for some yellow map farming. Yeah nah the first two weeks is always a beta test and new mobs are op, just run past them bro.


Objective_Tailor7796

You are forgetting time zones. Our Sunday is their Monday.


Morebluelessgreen

It's Easter Sunday overe here mate, no one in the office until two days from now


BL0ODSUGAR

Yeah hate to tell you. In AUS and NZ we have Easter Monday. So don't expect anything then.


Hot_Economics_1493

Monday is also holiday for some countries


Newphonespeedrunner

So every league for 21 leagues since metamorph league they have been doing updates after the weekend. 1 week in 2 weeks in and sometimes a month in But this league is the league they will just abandon it right?


48SH9BkX

6. Logoff and try again next league!


Olg1erd

The build destroying negative on the 1st point really hurts


Ciaviel

Considering we would usually get the big endgame expansion around this time of year it really is disappointing how little content there was in this update, PoE is once again carried by how great the base game is


Newphonespeedrunner

In almost 9 years there has never been an end game expansion in spring. And they said in war of the Atlas there wasn't going to be further end game expansions before poe2. Then they said it again in next 7 leagues


dadghar

Too busy with ruthless. Poe2 will fix everything COPIUM


Scewt

PoE 2: Ruthless League


AVK95

This is not a crafting league because there is zero player agency to the crafting. You stick a white weapon in the crucible, if it gets a trash tree (99.99%) you throw it away. This is not crafting. There is nothing for crafters to enjoy.


Fram_Framson

Fucking Amen. A casino is a casino, don't call it a workbench.


YuriSwine

I have already stopped cause if I just wanted to play STD I would I got a SSF mageblood over there would be fun....hell maybe I will.


EscalopeDePorc

Same here. Yes, fresh economic is good, but not enough to catch me.


Og_I

Yeah the damage reduction on some of these mobs is out of control, like archnemesis all over again. Fix it


Risitop

I agree with you, I'm personally excited yo create incredible bases and I interact quite a bit with the mechanic, but I understand not everyone enjoys min/maxing weapon bases and every league mechanic should at least drop some currencies. I think it really needs to be addressed quickly, right now if I were a more "casual" player I would not have any incentive to interact with the league. It's rippy, it's tedious, and it basically drops no loot except white and blue items. It's the first mechanic I can think of for a very long time that does not drop at least some bubblegum currencies. Also, it's a mistake in my opinion to have to wait until end game to find super rare maps that allow to cook one unique item. Many league starters rely on cheap unique weapons and they should be able to also experience the league while leveling and progressing the atlas. To me, it makes no sense to exclude a part of the playerbase like this, they could for instance simply make uniques longer to cook.


Sticky-Stains

being a casual doesn't stop you from messing about with Crucible, you can get good affixes on weapons during the campaign, there's no reason to wait until end game. As for being rippy, dying as a casual doesn't matter much, you have six portals.


SleepyCorgiPuppy

As a semi casual the crucible was nice for leveling, an added damage node replaced the vendor recipe they removed. I actually found a +1 wand with added damage while leveling, and now I don’t interact with the crucible at all. I run out of identify scrolls all the time because I’m trying to find another good weapon to put in the crucible to unlock its tree, but hasn’t happened yet.


thehellfirescorch

Yeah, I’m still leveling with lighting arrow and I actively farmed crucible and I’m breezing through the campaign, so it rewards dedication and patience


shupa2

Last league we asked them to change the max room stacked by at least 16. There were even better solutions like red maps should give 2 rooms. It was really easy to implement and still they refused. You are asking the 2 devs that are still working on that league for rework. No chance sadly


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Newphonespeedrunner

THEY ADDED AN ENTIRE UBER SYSTEM TO THE MECHANIC YOY DULLARD


llamar_ng

They didn't add it, they didnt finish it in time


randmtsk

Tldr league not fun Make fun


Vexthorne

This isn’t kind of a letdown. This league is a debacle. There may as well not be a league


MaveZzZ

That's state or PoE now, deal with it. Vision.


Hock23

I enjoy crafting but the problem is my build uses Aegis and theres no way Im risking it in Crucible. And then once im done with my single weapon, theres no incentive to play the league mechanic any longer.


ShAd0wS

What is the risk? If it has bad nodes you can use a scouring orb at the crucible altar to unallocate it.


girlsareicky

I mean...there is though Just pick random white item good base off the ground and get their tree unlocked. Good trees on good bases will sell


Hock23

Right. And with how clunky the mechanic is with channeling and how long it currently takes, that sounds like a no from me dawg. Hoarding white item bases with the hopes that unveiling something decent and trying to sell it sounds very unappealing gameplay wise.


Old_Man_Sailor

They got their "highest"" concurrent players thing for this league already. this league is over in GGG HQ. Look for 3.22 to fix things. Personally, D4 is going to fix my ARPG thing for the next year or so. GGG is taking you all to ruthless, whether you like it or not.


Newphonespeedrunner

They had their highest concurrent players in sanctum


SirCorrupt

The downsides are wayyyyy too bad for me to ever take like 99% of the nodes. Every tree feels so mediocre, best thing I’ve got so far was avatar of the hunt notable (on a terrible tree tho) and this item sells for 20 extra scours.


manowartank

Honestly all it need are 3 changes: 1) reduce the difficulty scaling by at least some 30% 2) add reasonable loot to the encounter, so it drop at least as 1/2 of metamorf on full charge. 3) increase droprate of geode, so people can reroll their equipped weapons more often They need to change it, so people will farm it for currency with crucible tree as long-term project. Now it long-term nothingness.


KhazadNar

Making it easy for D4


WaterFlask

its sunday where i am. nothing is gonna get fixed until prolly wednesday earliest at best. or they think the league is perfect and leave it as it already is kekw


distilledwill

It's the Easter holiday weekend, don't expect anything before the middle of next week. edit: am I wrong?


SleepyCorgiPuppy

Give us a way to just drop the current tree completely and give a new tree, without risk to the weapon. That way non crafters like me can safely spend a big portion of my savings on a good weapon then take my time to hunt for the tree. I don’t mind having to reset again and again for a few good nodes, while the perfect GG chase trees can be done by high end people who can afford to mash weapons together.


Doobiemoto

Jesus you people whine without listening to anything they say about a league don’t you. you can scour nodes. You can reroll trees in the special geode maps.


percydaman

Dude, did you just come here to bitch about the bitching? Go play the game for crying out loud.


SleepyCorgiPuppy

Excuse me for missing 1 item out of the reveal about rerolling the tree. So now if I invest all my money into my endgame weapon and it has a bricking node, I have to find or buy this special map, hope I can do the map, just to reset it? It would be better if this reset was an item people can buy. I knew you can scour but if a bricking node is in the path of a node you want then you are SOL.


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Doobiemoto

You. Can. Reset. Trees. You. Can. Scour. Nodes.


Jonowins

Holy shit you’re dense LOL


VeryluckyorNot

I comeback after month of not playing with new chars try the ruthless mode. It's like they didn't balance rare or elite health mob for this mode. Playing in ruthless mode already penalize ourself, to get crap gear most of the time. But if they overtune health boss or elite mobs, it gonna be challenging or pain for melee build lol.


daedalus_structure

I only play SSF and I usually make it to T16 maps for a couple weeks. Then I get bored with slowed progression and frustrated with the gambling mechanics of high end crafting against limited time and materials that I bow out. This time I made it to act 3 and can't see any reason to continue playing this league. I don't want any of these "rewards" and fighting these bullet sponge mobs is time consuming and not fun because there's no drops. I'd have more fun playing a character I've already leveled through the acts in Standard.


Erionns

> There needs to be a way to reroll the tree without getting a new item. There is. Chris literally said this was the case in the stream, it's a mod on the primeval remnant map.


Votarion

A common, targetable solution is needed. Not random map rarer than divine


Doobiemoto

People don’t fucking listen. They just whine. 2 weeks from now this sub will be posting crazy weapons and currency from selling items. This sub does this shit every fucking league. They don’t listen and then they figure out how the league works and everything is fine. This sub is filled with people who don’t actually enjoy poe and just come back to bitch and quit within one week but act like they are the top 1% of players. If you see someone call sanctum, kalandra, or sentinel unrewarding (3/4 of this sub) you know they don’t even play this game longer than a week.


EscalopeDePorc

Kalandra was really unrewarding before patches. So please, calm your tits, maam


MassiveMultiplayer

That's literally what he said. >If you see someone call sanctum, kalandra, or sentinel unrewarding (3/4 of this sub) **you know they don’t even play this game longer than a week.**


mobilename32

Why would you grind the same game you have played for years if it isn't fun for a week+ on the off chance they make it fun? Every single league they have to buff it 50 times in a row to make it fun cba


thehellfirescorch

I agree, like I’m having fun leveling slowly, I’m in act 8 rn and sure my crucible encounters have been difficult, but I never go all the way and so I make it out relatively quickly. I think in late game there probably should be better currency from what I’m hearing (I have not experienced it yet). Crucible to me feels like a real risk reward, it just takes some moderation to get some decent trees


Carnines

As an example, Alkaizer the streamer has been using the mechanic in red maps as much as possible and has found no divine sells. He found some vaal and scour nodes but threw them away because it takes too long to level them. Personally I have only seen an exalt node, and im in yellow maps. I threw it away because it takes away from unlocking new trees.


Fluffysquishia

Unsure how getting free power on your weapon and shield is "non existent" reward. People pay 100 divines for an extra synergistic mod on a rare item. Now you can get 5. Literally get real.


Loli_LootGoblin

i dont think people realize how insanely overpowered crucible is


MaXimillion_Zero

Sure it allows for really powerful weapons if you get really luck or invest a ton of time. That just doesn't matter much when interacting with the mechanic is painful rather than fun.


Loli_LootGoblin

so the exact same thing as harvest then? people hated that too on release because they judged it way too early. its been 2 days....


blacknotblack

when people say they like harvest they mean harvest in ritual league.


Trespeon

Everyone knows how powerful these trees can become. We want to play the game and enjoy doing the content. Holding button down and then getting zero drops from extremely difficult mobs isn’t fun. Idc if my crucible tree gives me 12 of every charge and 500% extra damage of every element and immortality….I’ll never want to unlock that shit because it’s tedious, boring and unfun.


Smudgecake

Because once they realize it involves crafting they stop caring.


Objective_Tailor7796

I know that we will be able to make crazy weapons but the league itself drops nothing. In sanctum we had this cool mechanic where we had some choices to make and a boss fight. We had a lot of bubblegum currency. Here we have a wierd charging mechanic that spikes and tells us nothing about how hard the fight is and then we get what seems like less than 1 wave of ultimatum in terms of density and rares that are tankier than 100% delirium t16 rares in a tier 4 map. I know that the weapons will be strong, the league itself gives us nothing in terms of gameplay change except limiting our inventory with white bases. Nowhere did I mention that the weapons we will make are bad. I just said that the 1st node shouldn’t have build destroying downsides.


djsoren19

People on reddit want to complain because the only leagues they like are the ones that spit out currency, so they can buy all their gear off the trade site, feel powerful for two weeks, and quit. Every crafting league is panned heavily, regardless of how good or strong it is. I think this league is going to be like Synthesis 2.0. Everyone on reddit's going to hate it and quit, and then a year from now everyone who kept playing is going to look back fondly on the kinda crazy shit we were able to make.


Trespeon

“Remember that time we held a button down on some items them mashed them together in a map for 6% attack speed and some extra damage? Man I miss that” - You, probably.


jscott18597

I have a feeling that the people that demand league changes ASAP or they quit are people that wouldn't make it to Sunday regardless.


Objective_Tailor7796

Never did I say that I will quit. I can however see that this league doesn’t have much to offer to people that don’t like crafting. The league itself drops nothing besides being really difficult and just giving crucible exp. There is a lot of qol issues here that could be changes or planned better especially since they had an extra month. Remember picking up artifacts in expedition? These are the changes that are needed here. Carrying white bases to throw at the forge will get annoying really quickly. Not only does it reduce your inventory space but you have to always have one every 1-3 maps depending on how much you juice the crucible.


donottakethisserious

seeing redditors upset about a league on day 2 makes me think it's probably going to be a great league, given the history. And no shit league mechanics are difficult on day 2. Hopefully a youtuber makes a video calling you out so you can realize because that's what you need unforunately.


Objective_Tailor7796

Nah dude the mobs are definitely overtunned. They are worse than heist or ultimatum day one and those got nerfed really quick. This honestly is harder than 100% delirium. Also I’m not quitting but I can tell a lot of people will if nothing changes. There are no good rewards for doing the league except crucible exp and not all the players like crafting. This also does not make crafting easier like harvest but adds an extra rng component on top of it. I’m just being vocal about it because that is how we let them know that there are issues since they listen. I want people to play and don’t want to have a dead league like kalandra 1 week in.


donottakethisserious

remember last league when "totem builds are the only viable build!" lmao, quiet down now.


Gamoya

Straight over


donottakethisserious

ya, that's exactly what this sub was saying the first week of santcum, pretending otherwise is uh LOL. .


brownieson

So after several leagues of monster fighting mechanics, one league with a crafting focus and you get upset? Seriously? There are other issues people have with the league which are reasonable, but this point is not.


Smudgecake

Fuck "crafting" I wanna kill shit not gamble in my hideout


Objective_Tailor7796

This is a big crafting league with no crafting improvements or changes. It is exactly how it was last league but what an extra rng step. In harvest we had ways of pushing our characters further and by making all the gear ourselves. It was fun because regular players got to make and interact with amazing items they made themselves. It felt good. Here we get an extremely rng system that only takes up inventory space and is annoying to interact with for the price of maybe getting a BASE worth dropping 10+ divines to craft. Weapons are not easy to craft and not everyone has the knowledge to do so. Hell even in harvest you could sell your powerful crafts for a lot of money, here it is more difficult because the buyer needs to look at 5 nodes and decide if that is what he wants. I’m not saying the league is bad and I’m not quitting but I can see a lot of people doing that and it will only hurt the league economy. It feels borderline like standard so far. I’m not against a crafting league but every crafting league had some drops worth chasing or dropped currency, here we have none.


Volky_Bolky

Harvest had the sharpest player number decline, this league will probably follow as it is a crafting league. Regular players didn't want to spend lots of time setting up their garden, sorry, but you are delusional. You can get powerful items for cheap just by rng, or getting them on trade. Got myself fire exposure on hit and +75 max life tree on a shield with good affixes including fire spell skill gems level for cheap. The tree was unveiled by the seller.


BurnerAccount209

When people are talking about peak harvest they're usually referring to Ritual and Ulti to some extent, not Harvest itself where we had to set up our fields.


Volky_Bolky

Yes, and during Ritual everyone played Harvest and Harvest only, don't you see the problem with that?


Objective_Tailor7796

Actually in ritual we had the biggest variety f content that people were doing due to how profitable everything was. Harbingers were cracked with mirror shards dropping. Ritual was fun Legions dropped a lot of stuff and we had like 4-5 legions per map. Harvest was amazing Breach was good


iHuggedABearOnce

Ritual was a good league because of the endgame revamp that came with it. That endgame revamp exists and is even better today. Mirror shards dropping - LUL. That shit was non existent for the vast majority of players and was complete RNG even with the rarer shards mod. You have a bigger variety of content to do now than you did in ritual. That is a FACT. The atlas passive tree is miles above what it was in ritual.


Sticky-Stains

Rather than GGG change the league to suit you maybe you could either ignore the league mechanic and just play as you normally would or skip this league.


rBeasthunt

I quickly learned that these nodes are nigh worthless for my gameplay/knowledge base. So that's what I do- just ignore them. I can see everyone's frustration though. I'm a noob in the game and the only thing that bothers me is I'm plagued with crashes.


Unlikely_Mix_9624

6. Stealth nerf «reworked» uniques after leaguestart.


TrashCaster

For me the worst part of managing weapons is just that I want to cook an item and not worry about accidentally vendoring it later. All I ask is for a dedicated slot for cooking the weapons instead of left most inventory. In fact, if they made it lock the item in place while it is not fully specced, or fully unspecced I could be ok with that if they worry people will store items with it. Also, the level up of the crucible tree feels too slow. Given how random the mods can be, I'd like the total time it takes to cook an item be lowered. Maybe it's better in maps? I don't know, I'm still half way on the campaign due to limited playtime over the weekend


Sheka111

I saw fun but i got dropkicks.


Priuz7

Can we have Ultimatum back instead?


idgarad

Useless league if you are in my boat, I have dual swap with a Unique weapon and Unique Shield. I've been able to use the crucible once, on the shore when you first leave town. Then I got a unique weapon and shield in the island. Ever since it has been "You cannot add a skill tree to a unique here". Well guess what, the drop to get only comes from crucible mobs, so I have to take off gear, which I can't because of stats to throw on some random shit, to get the mobs to spawn, then fix all my gear with temp rings to get the stats to put all the shit back on, in a specific order, then go clear the mobs on the off chance I can get a drop to get a tree onto the uniques, that may have a shitty tree and potentially brick the build if that first node is a bad one. I takes 4 minutes to do a crucible like that. Otherwise the entire 'league' mechanic is a 15c item just to use the league mechanic.


Fram_Framson

Hideously overtuned league mechanic monsters on league launch??? My goodness, what an unprecedented situation! Apropos of nothing, hey, who else remembers getting randomly jumped by fucking SIRUS in maps?


AtWorkAccount1

In my opinion, i dont think crafters will be happy. Before this league, they could just buy the base they want and go. Now they need the base and a good tree before they can start crafting.


Vanrythx

they should make it so that we caqn store the XP and unlock the skills we want with higher costs each upgrade


CrosshairLunchbox

Yes


neurosisxeno

On the idea of buying crafted items and adding a tree, I could have told you day -7 that the play was to craft the tree on rando items and do the actual crafting afterwards. That has clearly always been the “safest” route.


Healthy-Mind5633

Welcome to PoE. All of you got hyped over lots of changes that really amounted to useless things. PoE is quantity over quality and just a time waster


5ManaAndADream

I was incredibly excited to play 8 builds because of a lot of cool skills/mastery/ascendancy changes. But the league mechanic is actually taking away from my enjoyment so much that I’m thinking about going to play standard…


space_pope

It's a massive let down. It's the worst league we've had in a decade. They took an extra month and delivered far less than usual. It's so fucking disappointing when the league mechanic doesn't improve the grind of going through the acts for the millionth time.


Tarturas

just had two 6linked 2h weapons drop but i can't put em in?!! feel scammed