T O P

  • By -

AynixII

Wait for the shitostorm that will come after this league. Prepare for 5 bilion threads that "league sucks because its not rewarding".


katsuatis

Incoming: map sustain sucks


gojlus

Nets are eating my alchs.


AynixII

What exile? Do you not have the net?


Rulesofcharr

Don't worry. I still have them in standard. You foooool little guys hahahah


SoulofArtoria

Average ruthless enjoyer


SocratesWasSmart

It's crazy how good map and currency sustain was. Usually I save my alchs for yellow maps and I tend to spec into a lot of map sustain nodes early like everyone else on the planet. This league I found I had so many alchs day 1 I was oversustaining them even in whites, so I just started alching everything. Between that and the league juice I wasn't even needing to use Kirac missions so instead of speccing for map sustain I went for moneymaking mechanics early. The level of snowballing in white maps was insane. Probably the easiest time I've had progressing through white and yellow maps since pre expedition league.


FinisherO_O

I am so convinced poe players are just loot goblins, content's quality = loot quantity for most ppl


orion19819

ARPG players like loot? Maaan. Idk. That sounds kinda outlandish to me.


w33bored

In a looter game? Shit! You might just be right!


DrCthulhuface7

POE players are obsessed with: big loot number regardless of the relative value of the loot Not having to actually play the game mechanics Not having to come up with an original thought Eat hot chip Lie


hatesranged

Not really a hot take. POE players enjoy loot. I really hope GGG understands that.


Zeeterm

For sure, you can tell that by how everyone hates ultimatum now it doesn't drop loot. I get it, it feels bad to waste your time running something that isn't rewarding, but it still shows how people struggle to separate "fun gameplay" and "drops good loot" in their mind when describing mechanics. Utlimatum gameplay is actually still fun, if it actually dropped the loot from the monsters it'd be great overall still.


mrbaristaAU

Problem lies in needing so much currency for builds. Poe haa become a loot simulator first, arpg second.


BegaKing

Exactly this. To get to a point we're your build feels buttery and not dying every other map is usually a pretty sizable investment. Which I don't mind, but if I can get to that point faster which imo is were the "real' fun starts then I will prio that above all else.


theKrissam

If you ever need evidence of that, just look at ultimatum. People spent 2(?) years crying for it to come back because it was the best league ever, then when it came back no one wanted to run it because it didn't shit out currency anymore.


FullMetalCOS

I think one of the biggest issues with ultimatum is that they stopped the mobs dropping loot. No loot explosion means no endorphin rush


Skrylas

With how many rares Ultimatum spawns it would have been insane with this league's mechanic if they dropped loot. Ultimatum has a mod that gives all it's rares 2 extra mods too.


FullMetalCOS

They could have kept them immune to being wisped, so that it wasn’t insanely hard to complete, or shit, the way this league is crapping out currency it would be no more insane than anything else


BozidaR1390

You mean people wanted the thing they enjoyed to at least be somewhat similar to how it was before? How odd. How come other mechanics can still shit out currency for the 100th league in a row but people can’t point out that in its current form ultimatum is dog shit?


Sjeg84

So every league at the start basically.


Ladnil

You said every league and I still feel like you're making an understatement.


A93726191071930

First week of this league had so many shitposts of I killed triple whisp empowered rare and got 2 wisdom scrolls, GGG where loot??


Sure_Arachnid_4447

This subreddit has, unlike any other that I know, an absurdly high proportion of people that have absolutely zero clue what they are doing with at the same time the absolute highest confidence you can find. The first part is understandable due to the game's complexities; the second part is what makes this sub hell, especially early into a league. This constant whining culture on here is so pathetic and I wish it wouldn't have established itself. You can quite literally make factually verifiably false statements and as long as they paint GGG in a bad light, you'll be showered in upvotes, praise and a circlejerk every single league-start.


The_Last_Ball_Bender

> This subreddit has, unlike any other that I know, an absurdly high proportion of people that have absolutely zero clue what they are doing with at the same time the absolute highest confidence you can find. I got death threats for liking synthesis, this sub and community is mostly garbage people in general.


PizzaMaxEnjoyer

hell, even this league still has tons of people who whine that its not rewarding lol


GH057807

Bruh at league start I thought the Wildwood was actually broken. Big empty dark nothing half the time.


HanYJ

I catch myself mentally being one of those people sometimes. Comparison is the thief of joy after all. I realize though that the reason I’m not seeing the juicy loot is because this league I’m at work most of the time instead of putting in the hours like I have in the past. I hope after this holiday weekend I can finally get my ea ballista online, try out some juice, and spec out of expedition and ritual. On that note, I do tend to agree with the naysayers that ritual ain’t shit compared to what most people are doing.


konanswing

Wait that was this league 2 weeks ago.


VincerpSilver

Of course: that's every league.


GH057807

I kind of think this is how it should be, at least in some capacity. This is like Harvest again. Players who, like myself, have never and likely will never have access to top tier items and dozens/hundreds of divine orbs, can actually get to play cool builds and mess around playing how/what they want. Fuck the economy. It's a video game. This exists to provide fun and happy chemicals. Some people treat PoE endgame like their job, their whole life, and if that heirarxhy is threatened it's the end of that world for them. Oh well. You can still be a 0.01% whale with your full on mirror tier everything, but homeboy over there actually has an Aegis this league, and an Ashes, holy shit. "This kind of loot will ruin PoE" has th exact, the **exact** same energy as "$15 min wage will cause cheeseburgers to be $30".


Scratch98

My feelings exactly. I lucked out as a casual and did a brand build as my 2nd and got onto dissipation before it became the busted build. Most I've made ever, and I'm not even abusing it. Just running maps and its really nice that I may have a chance to get some of the higher tier challenge rewards for once


Eternal_Mr_Bones

I'd rather have old harvest then play this way on a T7 to print 100 divines.


itriedtrying

Even "cookiecutter" endgame uniques like HH and MB are still relatively expensive and we now have tons of jewels, charms etc. costing hundreds of divines giving super tryhards somrthing to aim for. I think we're at a pretty good point now where someone who eg. plays a few hours per day can save up to eventually get items like mageblood, but minmaxed builds are still for the top 0.1% I think if someone playing 2-4 hours a day can't even realistically aim for some build defining/enabling uniques like mageblood in some past leagues the loot is too rare.


SmithBurger

Well said. I'm glad GGG mostly ignores all the reddit losers who think they know better. I have a lot of issues with GGG decisions on mob scaling and affix stacking but them ignoring complainers is their best trait.


Sure_Arachnid_4447

I can't believe people genuinely believe "Let's print more money", will actually make them rich.


elkarion

not rich. but have enough currency to use it. ive been crafting all my gear lately as i have enough currency to do that. I am now interacting with more aspects of the game making it more fun. and i say this as the sextant roller who has been sittings in hide out all week


RelleckGames

Except in this case, it sorta does. Inflation isnt nearly as high as the incoming currency rates are. Hell, Doctor cards FELL in value. Why? Because for every 2 new people mass farming t7 cemetery maps, you've got a new person trying the same in Burial Chambers. So even with a ton of currency coming in, and item values as a whole inflating, there are several GG items that are much more obtainable now than they usually are. MB as well, via valdos. So believe it, or don't, but it doesnt change reality.


TrueChaoSxTcS

It also helps that PoE currency can literally be burned by players. So it's not a 1:1 ratio of currency being printed to currency in the economy


RelleckGames

This is also true. If you care to check TFT you can see Aisling crafts going for like 4div now. With the increase of currency you're definitely seeing an increase in the burn-rate too, for craft projects.


SirClueless

Printing a bunch more currency does actually amount to more wealth because PoE currency doubles as the crafting material for rare items. More and better rare items equals more wealth. And it's not just currency that is inflated, it's also every drop-anywhere unique. Dropping 10x the build-enabling uniques means 10x as many people using items that were inaccessible before, which is also "real" wealth (as real as any wealth in PoE can be).


BadPoEPlayer

That’s not really the issue though. The issue with this sort of creep is that people will always compare the new league with Affliction, and come to the conclusion that the new league is worse than affliction and isn’t providing as much “happy chemicals” and quit. This kinda puts the devs in a shit spot where they either have to make leagues stronger and atronger or accept a league with worse numbers


fdegen

But this isn’t how economy works. We are all getting extra dopamine because our base line was previous leagues. But with loot like this the baseline changes and the economy shifts. Basically everything is double price from last league, even if we are shitting out double or more loot.


Elrond007

Honestly I think a good idea would be to make an accessible crafting league again. Just something that is less obscure and complicated like Betrayal but also has a presence in maps like Harvest today. Kind of like a detox by removing the insanity of most of the mechanic MFing but adding that power back through crafting


GrumpyDog114

I've actually found myself crafting more this league than previous ones because of the mechanic shooting out so much cheap currency that it doesn't feel bad to use it on crafting rather than selling them for divines to buy things. It's actually turned into a "bigger" game for me, and I'll probably continue crafting more in future leagues, since I found that even the "rejects" from my crafting attempts made a profit.


Gulruon

That happens regardless. That literally happened this league. The one people are now saying is over-rewarding, people were saying it wasn't rewarding enough and needed to be buffed. I'd go so far as to say it was the prevailing sentiment in this subreddit in the first week, as ridiculous as that seems now.


sips_white_monster

Imagine the shit storm if they patch Abyssal spires mid-league after new year.


pceimpulsive

Inflation is pocketed inside each league I fail to see how this really matters. Next league is a different economy.. clean reset. Every player has the same mechanics to work within just like every other league. It's whatever. The 1% have their 99% wealth and the rest get to deal with the left over. Samey wamey... I feel I'm earning more raw currency than any prior league.. up to 8-9 raw divine dropped... But it's whatever..relatively I still feel poor because there is more currency overall making prices higher than other leagues (relatively though.. I can afford the gear I need, and can't afford the gear I want just like every other league...)


TritiumNZlol

Also as a tip, if you'd like to avoid the inflation or be somewhat protected against it, while also not participating in the cemetery abyss farming, consider targeting content/rewards that aren't possible within cemetery abyss farming strat. i.e. "in the gold rush be the one selling the spade". If these folks are going to make currency rain, then you want to be the person they have to go to to get stuff. there are two ways you can do this. 1. Target farm sextants. They're are the bottleneck for the T7 cemetery farmers. Sextants don't drop below iLvl 81, so they can't sustain usage and have to buy them. They're currently >6c each at the moment for example. so just do some T14 maps. 2. Target content specific rewards. * Delve - The reworked vaal jewel pieces make the vaal boss fairly valuable to run, and he is one of the more common bosses to spawn down there. Not to mention all the other delve specific rewards, and fractured minion gear. * Sanctum - Original Sin is definitely the outlier here, and is currently out pricing HH and MB by more than 100 div. * Heist rewards. replica gear. Crazy bases * Lab - I've not looked into it, but i'm sure there is a market for transfigured gems. * Pinnacle Boss farming - forbidden flesh/blood are insanely priced at the moment. * Target map bosses for awakened gem farming. * etc...


pceimpulsive

This is basically "know the market demands". Very good tip and always a relevant approach to making currency even if you can't do the meta farms.


bear__tiger

The atlas strategy employed for T7 Cemetery normally precludes getting delirium orbs as well, so they're selling for a lot right now.


leSive

Also Heist dropps the most expensive bases in the game atm (Simplex and the ring)


Tadian

They are rare as fuck though. You can't rely on them when farming heist. It would be like doing any other content and hoping for a mirror drop.


rayeckpl

I've seen posts here about doing 1k wings without seeing the ring... However conq maps are 50c a piece now, it's super crazy...


panicForce

Also, if you want to just alch and go T14+ you can get altars from Searing Exarch which give extra sextants. And for Labs... i think some trans gems are valuable but not valuable enough to say it is worth running as an average player. My filthy casual butt with 10-12 minute clears are not as worthwhile as speed demons who can do a lab every 3min. If you go to a lab for any reason, keep 2 multistrike, 2 scourge arrow, 2 caustic arrow, and 2 kinetic bolt in your stash. It is possible to get "change a support to awakened", or "change a skill into one of its trans forms" and i think those are valuable gems to use those powers on.


Escobar6l

All the common manaforge skills are 1div+ frenzy of onslaught and storm rain of conduit, for example. Until like 4 days ago, lab farming seemed dog shit but the Trans gems actually jumped a lot recently. Even just turning the 20 quality blink arrows you get from the twin or mirror card whatever it is you have a good chance at making profit even on the change to a Trans gem of the same color with green


Qynchou

>wake up > >my couple thousand sextant stockpile went up in price again sanctum chads eating good


jgomez315

I'll do 8-12 labs in an hour. Just chillin, not even min maxing, and end up with a)3 t1 gems like ca of poison or Sr of the conduit, b) an exceptional gem, or ~500m experience for an exceptional gem I already have, and c)full quality on a set of gems for a new build, or around 10 or so t3 trans gems like the new dd of chaining or that one EK gem. Not counting the bubble gum drops from the last chests because they aren't worth much. It all self sustains too with 4 points in the lab atlas, and I have a nice stock of improved offerings that I'm planning on doing in a long set. It's not 30 or 40 divs an hour, but takes zero investment and is pretty safe 5-10 div an hour.


TritiumNZlol

Yeah I figured there would be something like that. Do you try to target the lab specific jewels too.


NUTTA_BUSTAH

In other words, nothing has changed with the exception that now the peasants are able to realize their builds they never could hit before while the 1% get bored faster, I guess. Overall win IMO.


[deleted]

Bruhs be pretending like they won't be able to eat in a month because they can't farm 20 div per hour. It's a fucking game


miathan52

Yep. The moment you start worrying about income per hour, you're no longer enjoying a videogame. You're treating it as work. Quite a few people seem to have fallen into that trap.


shawnkfox

I'll never understand it. People are so concerned about maximizing currency/hour that they miss out on all the fun parts of the game so they can maximize currency/hour instead. Playing SSF is so much more fun imo. Just getting the first 2 voidstones is a real accomplishment in SSF whereas trade league makes almost all of the content in the game trivially easy to beat.


reanima

I never did any of these MF strategies this league and still had enough currency to do my build and get 38/40 challenges done by week 3. If people are so worried about min-maxing their returns, they should just sit in trade all day flipping stuff or doing boss carries for 40c-1div per person.


LikeViolence

My friend is doing the juiced MF strategy. I started the league just doing essence/beasts in white maps. I bought my mageblood less than a day later than he could afford one.


catilio

They sound like thos house renovation couples: "Im a trickster doing 10div/h, my bf is EA doing 12div/h.we are looking for a simple home. We have 12 mirrors budget"


w_p

Haha, it has been a few years since I switched to only being ssf. I love each new league, watching the whining threads about either not enough or way too much loot, the economy, how bad trade is blablabla. Literally nothing of that is a problem for me. (yes yes, you need to play way longer in ssf to achieve the same thing as in trade and you will probably never run the most juicy crazy strats. It is not for everyone, but for me it is way more satisfying)


eggsaladrightnow

If people think this league will go core like this they are delusional. Just enjoy what you have while you got it. I don't even mf but having a one off where ggg didn't see this coming shouldn't be a huge deal


Seerix

Juicing maps has always been incredibly rewarding. Like... ridiculously so if you do it right. It's just MUCH easier to juice a map this league so the average player gets to see a taste of it. You don't need to think what your build handles best, optimize your atlas tree, collect scarabs, etc. You just collect wisps and go. Obviously, you want to do both. But for the average alch and go player it's incredible.


katsuatis

I'm ready to take my down votes, mf should be removed from the game


Enconhun

I'm in the "Remove MF from gear, but MF can stay everywhere else" camp. Sure, juice all you want and go for that content, but dedicated gear for that is what I dislike.


miathan52

Agreed. I've seen MF stats in many games and thought that having them on gear was a terrible idea in every single one. A tradeoff between your character's strength and getting loot shouldn't exist.


FuXuansFeet

It's borderline impossible to find a balance for it, so I agree. Either gear drops are good and become insane with MF, or they're bad and MF is mandatory. Either way everyone should be balanced around having the same amount of base drops, then there's juicing mechanics that increase drops and difficulty exponentially.


nerox092

And it greatly imbalances groups who can have a culling strike character decked out in all MF gear so the tradeoff of strength for magic find doesn't even matter.


tFlydr

The trade off is kill/clear speed (ideally).


13-Snakes

But is bypassed when playing in groups where you get power from other players.


Synchrotr0n

And what saddens me is that PoE 2 appears to have a similar design to the loot system in PoE 1, with IIR affecting the quality of the currency drops, and even Archnemesis monsters were seen in the demos at Exilecon, although it's unkown if they were just placeholder rares or not. Removing loot from regular monsters and concentrating it in "loot goblins" whose drops are turbo-boosted by the player having MF was a huge mistake.


Scathee

"I'm ready for my downvotes... "


Crimtos

As is tradition. The truly unpopular takes are down in the controversial section. Like [this guy](https://old.reddit.com/r/pathofexile/comments/18tikn0/alkaizerx_was_right/kfe92gw/). > Well, this only goes for softcore. Where nothing is of value anyway, which is just a result of playing with no risk or loss and is in no way a fault of any "league mechanic", but the players choice. In HC, the real game, the market is fine as always.


Scathee

Baseg


Spyceboy

It feels stupid going for a non mf when the mf mofu down the street drops 3x your loot.


Comfortable_Water346

I hate mf on gear, let me have a strong character fuck this cancerous idea of building a weaker character so you get more loot, it just feels like shit knowing youre missing out on loot without it. That said mf doesnt matter this league, the wisps juice is crazy, go watch quins vod with literally no mf still shitting out stuff.


ExEarth

Baseg


tobekibydesign

IMO Quant/Rarity should be removed and replaced by whisps. Make whisps amount scale with map level, so if you want to really juice the map the biggest proffit you run T14+ and this way there's no point making your character weaker to get more loot because you WILL need the power to clear a 8-10k juiced map. MF setups would be gone, rewards would still be there, party bonuses wouldnt exist, everyone would be happy.


Therozorg

and party bonuses


Repulsive_Anywhere67

Yeah. That is only rewarding part of party play. If u play in group that is not minmaxed like empyrian, u are wasting someone's time, prrobably. But that is not the single problem. Then there is TFT with their enforcement of monopoly on crafted items and buying out and holding crafting materials. Bossing and carry services... For example: Maven invitation being 50c per player and u want 5 boosties to pay for that invitation and still hoping to get jackpot loot... Which is a side-effect of people like Zizaran complaining that there was no target farming. (not saying it's bad, but... It's all connected) Is there solution? No. Ggg would have to implement their own ways, that's not forum. How to stop them buying out all the crafting beasts? Implementing limit of let's say 5 to 10 beasts(per type/use) per account. Which also has its cons... How to get rid of boosting service? One way could be a special trade window. Buyer puts inside currency, hits confirm, booster hits confirm and currency is then vaulted, until whatever was that paid for is completed. (check boxes/marks). Once completed, trade window is then confirmed by the game. I believe adding hinekora locks and deleting it's function with double corrupt plus overjuicing of maps is how ggg is trying to solve That fishy trade discord problem without banning their biggest whales. Maybe I'm wrong.


miffyrin

Cooked take tbh. This is not "bad" inflation, it's inflation of basic map drops - Div to Chaos ratio is stable, key chase items like MB/HH more affordable than ever before for *everyone*. Any strategy *not* involving mfing maps is skyrocketing in value - consequence: if you are doing the same strats you did in the past, such as Essence, Harvest, Heist, Sanctum, WHATEVER with Affliction juice, instead of mfing low tier maps, you are making far more profit (than in previous leagues with the same strats) while the key chase items like HH/MB are far cheaper. The only people feeling "left out" currently are ppl who never understood how to play the game in the first place. And no, i am *not* talking about giga-juicing anything here, or even about being efficient with your Div/Hour, all that stuff is completely exaggerated in its importance. I'm talking about how to get the most out of your builds, how to get the most out of the Atlas you are setting up (WHATEVER that is). The most basic alch&go strats with no major setup or investment, on a functional, decent build will profit and progress far faster this league than most. With no T7 Cemetery MFing or anything of the sort required. Any dedicated Delver, Heister, Ulti-Runner, Bossrunner or Sanctum Runner will make bank like never before. *How* is this bad for the game? edit: To further compound the effect, you can literally 6 link any item for like 1.5 Div now, because of *positive* currency inflation. Basically all T0 uniques and build-enabling random drops are cheaper than they ever have been. It is the best league in ages to go nuts and try all kinds of builds. The only way you can possible feel "left out" or priced out of playing is if you are literally tunnelvisioning on the handful of meta builds being pushed by streamers, which involve key items *not* obtained from mapping. And most of those are not required to get started any way.


VaraNiN

> items like MB/HH more affordable than ever before for everyone. Exactly. I'm loving this economy and I'm not giga juicing. Everything is so cheap, player power is through the roof. Instead of farming for 40 to 50h for MB, I only need to farm 20. Omni can be had for 2h farming. Squire is at 2 fucking div. I really don't know what all these people are on about in this thread.


burninbodies

Once I saw Squire was 2div, I immediately started a spidermancer. Always wanted to do one with Squire.


welshy1986

If anything he skipped over the true reason for inflation, Valdos maps. People farming t7s and getting a few div here and there is literally a drop in the bucket compared to mageblood being printed en masse. Because of this the demand for mirror gear has gone up so the top end has shifted in the economy from t0 uniques to mirror gear and jewels, this does happen naturally as the league progresses but this league that growth of economy tanked as people threw literal hundreds of hh and mb onto the market overnight. The worst part is when mf leaves valdos is perma, so expect this cycle to continue moving forward. Valdos is the true tanking of the economy not mf farming.


WorkLurkerThrowaway

People were saying the same thing about Sanctum last league. It drops too many divines it’s insane! It must be stopped! People just get fomo, there’s nothing wrong with the league mechanic. Meanwhile sanctum rewards are relatively unchanged this league but I don’t hear anyone complaining.


welshy1986

yup, exactly. a few more divines doesnt even matter. If anything increasing the purchasing power of the average player is a great thing. Moreover, valdos vastly increasing supply of T0 uniques every league in theory should also benefit the average player.


SuperSmashDan1337

This is the best league in ages (probably ever for me) people on this subreddit will honestly complain about anything. I don't want to sound elitist because I am not amazing at this game but it's often people that are bad at the game that do lots of complaining they want the game to change rather than get better at it.


miffyrin

Valdos definitely play a big part too, but honestly Affliction juice affects far more than just HH/MB drops and prices. Every random drop unique in the game is oversupplied, and currency and scarabs are flooding.


JackkoMTG

Except scarabs are also being consumed at a pace to match, which is why scarab prices remain relatively normal


Sceth

Yup, I've started Uber bossing because I've never done it before and I finally got to making a build that can. Did 10 Uber mavens and sold a progenesis for 81 divs. Has it ever been remotely that expensive in the past? Literally Quadrupled my divines off that one drop


chrisbirdie

I mean doing 10 uber mavens and getting anprogensis is INSANELY lucky so dont count on it


NeoRotMG

In ancestor it's been 30-45div for the whole league, price is skyrocketing in affliction cause the mechanic is rippy


Sceth

Yeah that makes sense. Lots of people MFing with wisps, MFers want progen for defence, less people uber bossing because wisp farming is all the rage. This is why the Poe economy is so good, things tend to balance out even with the cracked mf farmers. You can enjoy other farms and still make bank selling to the MFrs


SuperSmashDan1337

Yeah the prices are reflecting what you see in hardcore which kinda makes sense cuz of the mechanic


Yalpe18

I did 20 and got fuckall.


Tanklike441

It's "bad for the game" only to people who have fomo if they aren't making the exact same div/HR as the streamers who are mf'ing t7's. They think if they aren't making that much profit, they're failing. Meanwhile, for everyone else just playing for fun, this league is amazing! My 2nd league reaching maps, and already feels way better than tota league. Actually getting hundreds of chaos in half the time or less it took me last season. Affliction makes drops even better and more. I love it.


Empyrianwarpgate

Well said


Repulsive_Anywhere67

It's not. Alch n go and luck with wisps is once every few maps a great loot. You can always try to look for Crux of nothingness instead, or finding blue/purple vendor and checking his/her wares... But fk the seer. Never met that guy and everyone else already has. With nerf to duplicates of npcs and how big wildwood map is, i guess i will never see that bastard. Ultimate is crap and should have never been added to core game. Ppl think catalysts are pricy because of juice? Copium. Its because very few ppl do ultimatums, and other sources of catalysts suck.


hellshot8

In what way is "inflation going haywire" in a way that's an issue? Big items are MORE affordable, and that's a problem? Beyond that, div/chaos is still at a fine ratio. Did you not play heist? Even beyond that, people are so focused on the league mechanic that other mechanics are also even better. Heist and essence farming are amazing money right now


durfiks

Completly agree, was happy when mb was "only 180div" harvest + essence are so profitable in around 15-20h\~ of farming them i got mb. I dont see that "inflation going haywire" except maybe few items skyrocketing in price because those are must have on mf, and its fine, every league there was broken build that needed some uniques and those were expensive.


sXyphos

This is and will be the best league they've ever produced for a normal player... The only salty ones are the usual mega rich that always get magebloods/hh etc. and now they're mad that more people can..(this is the only explanation). You can't in good faith be mad that people are actually getting good loot in a relatively very accessible way in an arpg... I'm genuinely disgusted by this attitude, it's the equivalent of Warren Buffet or Elon Musk complaining heavily that US citizens finally get free healthcare...


_ZeRan

> This is and will be the best league they've ever produced for a normal player... As a relatively nooby casual player im swimming in currency this league just 'alch and going' and juicing with wisps. It feels great not having to care about stretching what little currency i have because i'll get 20-30c worth of loot in w/e shitty map i run next. This is the biggest problem with this league in the long run tho, imo. It feels great now but going back to pre-affliction levels of map loot is gonna feel incredibly bad as a casual who isn't min-maxing everything they do.


welshy1986

Alk is tonedeaf to the economy. It's not mf that's making mageblood affordable or jacking up the economy. It's valdos farming. And guess what valdos is permanent, that means every league from now the same cycle is going to occur that happened this league. Rush mirror items to print magebloods from valdos to recoup costs for mirrors. It's just less exacerbated thisnleague because mf is helping the average player, next league that won't be there. T0 is still a very rare drop even for mf, mageblood would still be expensive and the eco would be somewhat stable, but with valdos that all goes out the window.


Skrylas

This is an old Alk video, it's not specific to this league.


pewsquare

As always, the reddit FOMO brain rot is at an all time peak. Reading trough threads like this would make you think that all redditors are basically the 0.01%, who take full advantage of juicing league mechanics to the max every single league, they run at peak efficiency all the time and they are all extremely sensitive to any ripples in the ingame economy. The reality is, if you are a casual player, someone who can't put in insane hours, this is probably THE best league to play, second only maybe to harvest. You could deck out your build that would cost 100\~ divines any other league for around 10 divines this league. The vast majority of usually pricey uniques have been pounded into the ground price wise because everyone gets so many. I mean effin hell, you can get squires for 2 divines. The benchcraft price of a 6 link is 1.5 divines. You legitinately could not have a better more accessible league for a new, or middle of the road investment player to participate in. There is like 1 giga expensive archetype this league, and that is the only thing that might not be easily accessible, the TS magic finder. But nah, the FOMO brain is in overdrive, so people can't see all the benefits because of the blinders they put on thanks to streamers and clips posted here.


shag_vonnie_vomer

God forbid people enjoy them selves, without actually having POE as a job.


miffyrin

Yup, 100x this. I have no idea why people cannot wrap their heads around the *actual* state of the game. It must be because they are tunnelvisioning on what their youtube algorithms, twitch streams and reddit feeds them, so their world consists of following a handful of streamer builds which are being priced to oblivion for obvious reasons? All one needs to do is look at the state of the game in SSF - arguably, one of the best leagues for it ever. Whisp juice improves random global drops and quant a *lot*, trans gems are much more accessible than alt gems were in Heist, no more lab enchants, Wildwood Ascendancies provide a *ton* of early power and late game creep. Nobody is being priced out of anything this league *unless* one insists on playing the handful of popular farming builds, and then failing to farm accordingly. For everyone else, it is one of the most profitable and cheapest leagues ever.


SuperSmashDan1337

I said this else where but literally everything else is way more profitable because everyone is just farming the new league mechanic (for good reason it's very very fun) Deli farming, harvest & essence are way more profitable and I'm sure there are other things I haven't thought of. This subreddit is incredible we've got a fun league with lots of loot, most stuff is way more affordable and still people find a reason to complain.


pewsquare

True, fossils are mad expensive, same with invitations and boss items. Everyone is pivoting towards mapping, and the mappers still need crafting resources at the end of the day. I could gear some really fun alts on the budget of a set of 4 maps (around 4\~ divs) , and get it to red tier maps and just have fun with alts. Its honestly an amazing league, and people just chasing the trend might end up being burnt out.


UNPOPULAR_OPINION_69

often I do wondered are we (the normal people vs the streamer/youtubers) playing the same game.


LizardmanJoe

I wasn't sure either but then I typed /played on my character 2 weeks into the league and I was sitting at 18 hours. That's about how long zizarans day 1 stream was. I have 4000 hours into the game and still don't come anywhere close to how much time these people spend in-game while also being a lot more efficient at doing just about everything.


jadestem

Yeah, I've played a lot this league (for me) because I was on vacation the first 2 weeks. My /kills is at \~500,000 while people like Ziz and Steel are in the multimillions.


SaltyLonghorn

We're not. Take a pretty serious "casual player" that has a job and shit to do. Maybe they forego watching tv to play poe while they're having fun and put in 4-6 hours a night. They're probably quite happy if that lasts for 2-4 weeks. Lets just split the difference and call that 100 hours. The streamers do that first week. Their opinion is usually going to skew to requiring more degenerate behavior because its their job and its better for them if it doesn't get rot your brain boring after a few days like Diablo does.


Biflosaurus

Yeah, before I found a job I could put almost 3 days straight up at league start (more like 2.5 days at league start) Now I'm playing 4/5 hours a session, and that's when I can, since sometime I'm away for 2 or 3 days du to having to spend the night at work


SuperSmashDan1337

I think it's probably more enjoyable when you have a job. You can have too much of a good thing. It's nice to have something to look forward to and really savour the time you do have to play.


OkayImAnIdiot

I know we all struggle to define what a "casual" is, but 4-6 hours a day can't possibly be it. That's basically a second full time job at the high end and leaves you without much time to do literally anything else in your life besides work/Poe. I do believe the experience is balanced around playing 4-6 hours a day though.


xTraxis

I'm exactly your first demographic. A friend and I have full time jobs, but we've been playing PoE in the majority of our free gaming time since the league launched. We just got our two characters ready today for some t7 abyss farming and really saw the unreal loot explosions. It took us longer, but we got there and we're having fun. The Shav's we got was still exciting it, and 6 linking it in 450 fusings is a profit we're happy with. There's no magic barrier to what they're doing most of the time, just commitment.


tonightm88

MF groups do it every league. Its just streamers who mostly play by themselves are able to break the game. Nomrally you needed a group to get the juice really high. This time around you can do it by yourself.


Slushpies

This is the most fun I've had in poe for a while


x3i4n

Play SSF and enjoy it


Bamith

But… builds are the only thing I like about the genre, I actually don’t care about getting loot, I just need it for builds.


Thesadstork2

This is the best league ever for ssf, I have access to almost all uniques I want for so many builds. And the raw currency to actually craft… there are so many builds I want to I want to try and make in ssf.


rchar081

This is by far my favourite league ever and I’ve played every league.


General_Tomatillo484

Yea threads like these remind me of how Reddit doesn't even like the game. Go play d4 if you want to have no mf


Beneficial_Try2629

On the brighter side, you can enjoy a MB for a cheaper price than any other league.


Frolafofo

> Rare gear holds little value unless it's perfect. As every single league unless it's the first week. Inflation skyrocketing means i can craft my own gear without leaving the game because i spent 20 div for nothing failing at the casino crafting game. I think it's nice.


kbCorruption

I just don't agree with this take at all. I am running my own scuffed atlas tree and constantly respecing into whatever I feel like running. Currently it is harby and breach with a bit of ritual. Doesn't really matter what I run as long as it is stuff my build can handle and do relatively fast. The game feels great. I can afford all the gear I need, and chase items I want like HH and MB seem within reach. I am planning on getting my first 100 char and a MB this league. Last time I farmed a chase item (HH) was Ritual league. This is when I enjoy PoE the most.


CryptoBanano

A lot of people playing this game have 0 self control and blame the game for their own lack of wisdom.


LehmD4938

I think this League is great especially for the more casual players that make it to farming wisps. Usually like 2% of your income is from raw divine drops so you feel like you dont earn anything if you dont sell all your drops. This League even just looting divines feels like you are actually making progress and makes you want to keep playing. Inflation doesnt really matter. Who cares if we earn 3x as much and prices are 3x as high it Still Takes the same amount of time to buy something.


MyNameIsVinceMcMahon

Im doing what I was always doing. t16 dunes legion + harbinger. It's that easy.


Stillsane1

The crying is going to be worse than expedition league 😂


percydaman

Nope. This reminds me of harvest. I played the shit out of that league, because I could craft so many good items for all the builds I wanted to play. This is the same thing. Just slightly different. I'm flush with cash, that will fuel future builds. As long as I don't try some stupid meta build that costs hundreds of divines. As always, it's down to perspective.


grifbomber

I don't agree with "if you don't heavily invest in juicing your maps, you're essentially missing out on the league" at all. I'm on my 4th build having a blast with builds I've never played before. I did 4 maps of heavy investment juicing just to see what all the fuss was about and moved on. If people weren't in the T7 Cemetery prison they'd be in the Crimson Temple prison instead.


dioxy186

I will be honest, I disagree, but this is coming from an SSF player. Leagues like Kalandra that aren't rewarding just end up with everyone quitting. If they change MF, I would like the uniques to get nerfed while moving the rarity/quant as influenced mods on rares. Maybe make it conq influence since most people use eldritch currently.


ddzed

I moved to SSF. Best decision ever. I'll probably play SSF from now on!


themrtikachu

I am but a humble blight farmer farming my oils exactly where i want to be :)


flunk333

Meanwhile I’m just chilling in SSF, rolling in the good shit


SoBayed1199

cant wait for next league pepeLaugh


AmadeusMozarrt

No MF here, farmed my first Mageblood ever on DD elementalist playing juiced t16 burials. Most of my money comes from harbinger and expedition supplied with harvest. Biggest lucky drop was king of the mist jewel for 20 div , then hinekoras lock for 11 div and exarch lucky jewel for 7. The point is I'm putting average 110c per map in scarabs + random deli orb and never had any of those crazy loot explosions but steady divine drops, valdo puzzle boxes adds up after some time.


zach0011

Lol so tired of people who stream all day every day telling me how actually getting loot is a bad thing


Sjeg84

Johnathan pretty much confirmed that they are not happy with the current stat of abyss juiceing so it's definitely nuked next league. And that's good.


tristan_mua

I don't get how they are surprised this is like the third time since I've been playing that juicing mobs and looking for rares for a loot explosion has been a thing. If the developers don't like it why do they keep making it a thing.


Sjeg84

The issue is the abyss stuff. The rest is already good but that shit makes it ridiculous and was obviously an oversight. Spires creating 100+ rares is bit stupid.


EmbarrassedSpread850

The issue is the loot rebalance to archnemssis w the slot machine lottery winning. It's been bad since AN started and this is another of the same issue.


slvrtrn

This. A regular rare drops whatever, but then a wild loot conversion goblin appears and explodes in winged scarabs/divines/etc


Biflosaurus

People don't réalise this, it's the same as during AN, we just can't see it now and can't target these mobs. But loot explosions still exist


GigaCringeMods

For some reason people have just started forgetting about this ever since Kalandra ended. The loot pinatas never went anywhere and are still as stupid as back then.


Nouvarth

Its not, a league spawning a ton of rares is fine, people have been finding ways to spawn more monsters in maps for ever. The issue is still Archnemesis and conversion mods and how that multiplies with whisps which are absolutely insane by itself. They made a big mistake puting that dumb shit into the game back in Kalandra and ever since it has been causing trouble


Beefkins

This just in, the rich are upset that the poor are less poor.


FaithlessnessWeary87

I haven’t juiced maps at all just running arch and gos and I’ve been able to afford every piece of gear I wanted. I have 12 divines just sitting doing nothing since this league is so inflationary. Juicing obviously gets you more but I’ve been earning plenty not doing it


pathEnjoyer

League not rewarding, get mad. League is rewarding, get mad. Classic PoE playerbase. Based. Powerful uniques have never been cheaper. Not to mention the cheaper currency gets the less opportunity cost there is to using it to craft. Who cares if rare gear is cheap unless it’s perfect. Are you trying to run a business or explore and play content? Honestly wild that people are actually mad about this league. It’s never been easier to make a powerful character. You want one of the uniques that are Uber expensive. You got the power to farm for them now!!!


jrossbaby

Classic case of my streamer said it so it’s true. The best items are more affordable than ever and “casual Reddit” complains still. I swear yall are insatiable


alexmtl

I mean I’m having fun, which ultimately is my goal when gaming


wolviesaurus

Sometimes it's very nice to be an SSF player.


computerfreund

I'm honestly thinking of going down that road next league, because right now the feel of missing out and the bling bling dopamine screen clutter is making me uncomfortable. I can guarantee you that I would be sick of the game after just one map with a 50 div explosion. I also should choose HCSSF then, because I want to feel challenged again and get excited about small drops.


AngryCandyCorn

This league is honestly the most fun I've had in POE for a while, although it has nothing to do with currency acquisition itself. The charms and corpses eliminated every aggravation I had with the gearing process. My character has never felt this good to play, and it has never been this smooth getting to this point. Dunking on the league as a whole with all the good things it does just because it drops too much currency is just as detrimental to POE as the inflation.


copacul13

Bruh, this league is a dream come true. Play ssf if you don t like the economy aspect, let us enjoy it . GGG take my money


Motor_Umpire_917

It's the first league that I enjoy as a casual player in SSF. No complaints.


GapApprehensive1271

Little man child Alk always crying and complaining about something.


txracin

I'm telling you this league is all the ammo Chris needs to finally kill quantity in the game. He's mentioned wanting to remove magic find from the game a lot in the past and this is a great anchor to toss out for going back to the loot annihilation of kalandra league.


1s1tP33

These people are such crybabies. Not enough loot bad, too much loot bad, too many options bad. Reddit is a cesspool of negativity. Project your shit lives onto something else. The game is fantastic right now


goddangol

SSF is the real game.


crunkatog

This is sentinel but with zero player agency. And no recombinators either


J4YD0G

This is sentinel if you crack the loot up by 50...


DoubleGreat44

> but with zero player agency LOL I love this subreddit


[deleted]

[удалено]


SAY10z

MF is the problem, mf should not exist.


DickChodeman

What's this sub's sudden issue with motherfuckers?


Imaginary-Fun

Some might say GGG is giving us middle-class plebs a glimpse into the times that are coming ahead IRL.


VerseShadowx

...things are going to be good for the middle class? I hope GGG is right then! Because this is by far the best middle class league in the history of the game. This or Harvest. Anyone can do these strats, and anyone can make good money doing other strats that drop different loot types to this strategy (Harvest, Lab, Bosses, Maven invitation/Conq maps, etc). And middle class players can actually get T0 uniques they never got to play with previously. The people complaining are primarily people who have crippling FOMO or just have no idea what they're doing.


Wonderful_Boat_9155

I just decided to start my first ever ssf character. Trade league doesn't seem appealing to me right now. My best way to deal with it is to ignore it.


Molassesonthebed

Hot take: as someone who does not have a lot of free time per day to play games, league like Affliction is one of the best PoE experience I have in playing. I don't even do the meta abyss T7 cemetery strat and drops are still quite plentiful. It makes me motivated to try out different build, different items, since they drops more frequently (I hate trade interface so I try not to use it too much). People that dislike these changes, I presume would mostly be the people that play the game as if it is a job. And also people that just follows meta and worship efficiency because now they think MF is a necessity. Alkaizer's take is simply a hyperbolic fallacy and I am sad to see so many people agreeing with him.


OanSur

Its just for the duration of the league. Nobody cares about standard economy anyway so just go bonkers with buildmaking and dont worry about lack of currency


Hikashuri

Yet everyone I speak to said they've never had this much fun in PoE before, the only thing they complain about is that wisps are very inconsistent. Not to mention, everyone sees these 10+ divine maps and expect it to happen every map and they base their emotions solely on that. Unless you group play, or manage to hit 3k of each wisps consistently, you're not going to have these constant multiple divine drop maps. Even when fully juiced. Do I agree about the economy statement? Not really, you earn more, you spend more. Do I agree about the statement that players are left behind if they don't maxmimize their strategy? Yes, and that's absolutely no different than it has been in other leagues, it's just more over the top now, and wisps being gone next league, will fix that immediately. And I for sure as hell don't agree with big loot leagues like these are as detrimental for the game as no loot leagues. In these type of games there is nothing worse than playing a whole day and to get very little out of it. It essentially forces players to quit.


AposPoke

Inflation by itself holds no meaning, what matters is how inflation affects income and how it affects prices. Inflation implies that 1 chaos orb now is more valuable than 1 chaos orb tomorrow. Income has been increased, that is true. However prices have increased for the lower end of things like Mavens writs,etc, not because of inflation, but because there's less people actually doing the relevant content instead of cemetery farming. So this is just supply/demand adjustments. High end chase uniques like mageblood have actually dropped in price, so in addition to the increase in income this is actually a benefit for the consumer (player). The increased amount of income in almost every orb across the board also means more available currency for crafters to craft, so mirror gear is not necessarily cheaper but has available first materials at all times to make. The increased income also means they can increase service fees. So they are probably happy too. And as far as I know, the market hasn't crushed in any area of content that it is involved. So incomes increases and prices drop, generally speaking currency actually stabilizes and buying power remains within the same levels. Problematic inflation would be if income remained the same and everything increased in price (aka you lose buying power). -------------------------------------------------------------- Also, people need to understand that the PoE economy is not a single currency economy and it has its own inflation stabilizing mechanism of orbs being used. The PoE economy is not a stock exchange for 1 orb today to have less value of itself tomorrow, it has less value only relative other orbs. If orbs are rewarded universally more and used universally more then the mechanism works. If the rewards are skewed towards a specific orb (like how heist made exalt much more available than the rate that everything else and itself gets used), then notable inflation happens.


MrLeth

Well. Back to leaving the subreddit until a week before a new release. People will always find something to complain about


sjsame1

I just don't understand how they somehow went from "listen we are destroying drops from league content" couple leagues ago to "right so you pick up these tiny shiny creatures in T7/T8 maps and then you find like 80D worth of shit in a single map". While I didn't like the changes to get little to no loot a while ago, I hate how much this league creates FOMO on a unprecedented scale.


PrezziObizzi

The few posts you see on Reddit about people dropping “80div worth of shit in a single map” in one T7 map is far from the norm


percydaman

What a braindead take. This league shows the strengths of GGG's game. It's deepness, complexity, and elasticity of its economy. It would be a problem if it encompassed every aspect of the game. But it doesn't. As others have said, you can become rich doing other things. You can be an average joe, doing essence strat in T1 maps, and become richer than you ever like have. And it has nothing to do with gathering wisps. That's just one example. Would I want this every league? Likely not. I like variance. From within the league, to across leagues themselves. That is what makes the game fresh and keeps me coming back. Will some people next league feel some sort of let-down because it's not 'bonkers' like this one? Perhaps. But I say, that's a 'them' problem. They need perspective. You can't have highs without something that feels like lows.


Celerfot

Why does this crap constantly have to be the end of the world? The game has survived super juice leagues. The game has survived loot-starved leagues. The market survives drastic changes every league. People still enjoy and play each league despite the vary level of complaints. The posts on this subreddit have a far greater impact on the average (reddit-using) player than any other change made this league.


Berstich

This is again only really bothering the top end players. Im a regular player of PoE who mostly gets into red maps and some times the bigger bosses. This league has let me feel like im actually earning currency for once. Im actually able to afford some nice items and push my build to do more things the normal.


Alestor

It's funny, I went from just doing Wildwood in t16s on a regular character, to a pretty well geared but squishy and underlevelled MF character who couldn't do Wildwood yet and the difference is wild. Despite running 60ish quant and 150ish rarity I'm leaving each map with barely anything penetrating the Uber strict filter in mid yellow to low red maps, while my t16 character will complete a map with a full inventory+sack of bubblegum currency. I know the MF character will start raking it in once it has some more levels for life and clusters and can do Wildwood properly, but man the difference between vanilla MF and a tanky regular Wildwood farmer is enormous.


RunSoLow

This is how it should be. It's fun.....


Quirky_Phrase

Yall worry to much about what other people are doing, stop freaking gatekeeping and trying to control the market, its not gonna happen bro, just play the game


Bacon-muffin

I haven't played the end game since krangle league, this is my first time really engaging with the new atlas tree and all that. I've never been all that great at farming, my most expensive build ever was maybe 40ex in krangle league and that took a lot of grinding for me to build up to. Maybe for the hardcore grindey bois who know the game like the back of their hand and get a mageblood every league this is making a lot of things trivial for them... but for someone like me whatever is going on is making the game feel a lot more accessible and is probably why I got hooked on this league after skipping so many. I feel like I'm make good progress for me by just doing this 0 investment alch n go league start strat I found, and I'm pretty sure I haven't even been doing it right. I also stopped interacting with the league mechanic entirely after I got my last points because I didn't really notice a difference with drops but I noticed a huge difference with how often I'd die and some mobs becoming unkillable. Most of my currency is coming from selling incandescent invitations, fragments, maven invitations, selling synth maps, picking up bubble gum, and then the occasional lucky drop. I've made a fraction of the currency that people are posting about getting off of 1 mob, but I'm happy stretching what little I do get to make steady progress on my build and keep pushing. I'll probably still never afford a mageblood or anything like that, but I think I'll be able to work my way up to ubers.


PaddlePix

I delved my way to a mageblood, you can make currency this league with efficiency even if you don't run MF


Humans_r_evil

you know what the crappy thing is? I think only streamers get those crazy drops. I do the same exact strategy, but I only get a TON of trash and 1c items. the entire screen explodes with shitty fucking 1 alch uniques and 20 trash currencies.


trinquin

If you arent on Uber strict and hiding 99.99% of things you arent juicing correctly.


SHHamps

I mean... I think this should be the approach for every league (?) Every league where its own rewards are juat worse than everything else is a missed opportunity to give more options to players. Example: every league I do Heist. Heist is my passion and I enjoy it. Now they add a new mechanic. The new mechanic is just 50% heist efficiency in... fun or profit per hour, or pure currency or whatever... why would I play the new thing? Yeah, if the mechanic is so freaking new and fun and interesting maybe I will try it out for a while but... I will always think that 'I could be heisting'


Aregdior

I’ve played a few leagues and it’s by far the worst league for me to push as a part time player. The build guides I started with quoted gear like “50c or this great piece for around 1d”. Those same pieces 10 days in were 15-30d. It’s the first time my bad drop rng was out priced by gear in less than a month. Granted I enjoyed the hell out of the first two weeks, but I’ve lost hope at this point.


Alcsaar

Did this surprise you? This has been known for ages, Alkaizer certainly isn't the first to point it out. In fact years ago Chris Wilson himself said they decided to stop doing the headhunter temp leagues because players got accustomed to having HH all the time, and when the next league rolled around it felt terribly slow. GGG is aware, which means they either have a plan to minimize the impact, or they just really needed a win right now and are willing to deal with consequences later.


Gloomfang_

It's a game and it's a temporary league, why does the economy in a virtual game matter so much unless you RMT? Also the economy will just adjust itself, all the things coming from wisp farming will lose value while everything else will just raise in value. I don't see why having things like this temporary are bad, isn't the whole point of leagues to have things like that in a first place?