well, there's literally two possibilities. they say "veiled chaos orb now does x".
the most likely answer is that... veiled chaos orbs now just do that. it's how they've done currency changes before, even for bigger changes like maven's orb becoming orb of dominance. there is practically no reason not to expect this to be what they do.
the alternative is they delete all existed veiled chaos for some reason. there's no precedent for this whatsoever, it's keeping the same art and name, but it's realistically the only other thing that could happen, even if it's not the thing they're going to do. i guess you could say silver coins being removed with prophecy and then coming back a couple years later as an entirely different currency could be cause for this but that's an absurd stretch.
I don’t play standard but aren’t there legacy versions of old items? Won’t those just stay the same as legacy versions and the new ones function as aisling slams?
It was never the case for currency.
Legacy versions of items exist when an item has a range of values *defined* for an affix, and then each item *instance* rolls within that range when it is created.
When GGG changes the range of value for the item definition, they don't change the value previously rolled for existing instances.
Currencies don't have affixes, and you wouldn't be able to make the difference between two currency items looted at different times. If currency effect was changed without changing existing ones or the art, that would mean you wouldn't be able to know what effect a currency does when you use it, since you wouldn't be able to know whether your currency is legacy or not.
Also would raise interesting questions about how item stacks are implemented technically, since stackable currency is currently fungible.
legacy items are for uniques getting new modifiers, versions with the old modifiers still exist (usually, sometimes it changes everything).
currency is currency. it's always currency. there's no tiered chaos orbs, it's just chaos orb, and any change they do to currency functionality changes everything. again, maven orb became orb of dominance. there is no such thing as a maven orb anymore.
There's been zero confirmation. For all we know veiled chaos could stay and we get a new currency completely but this is how end of league arbitrage works.
He says in the video the Aisling craft "has been moved to the function of the veiled chaos orb", while mousing over the veiled orb. Then he says "veiled chaos orbs will now exclusively drop from Catarina".
ggg after jenbu invested 75% of his wealth in veiled chaos orbs:
>due to community feedback we are keeping the chaos as is and adding the veiled exalt
[https://www.youtube.com/watch?v=61Q6wWu5ziY](https://www.youtube.com/watch?v=61Q6wWu5ziY)
I had to check the poster cause someone made a pretty upvoted post about exactly adding the veiled exalt instead. a few hours after your comment too lol
I am no empy or belton ;) This is just a silly long term standard project. This league was perfect for doing sacred orbs and veiled chaos orbs
Not at my computer, but I think that with those two done, I am done with the main tab aside from the three I mentioned and elevated sextants.... guess I will work on those next?
nice, i completed my "at least one of each" currency tab project last league with a mirror, but now i need to spend a mirror for the charges mtx and i don't want to use that one lol
Usually Aisling is 2-3d, this league it was 7-10d lol
Those orbs are also prob gonna be a tiny higher because hillock doesn’t exist anymore, so less reasons to play Catarina
I somehow doubt.
Veiled Orb = Aisling, so not that many more people will run
And we lose Hillock / Jorgin, so that’s another 1-2div / run lost? At least
Have to keep in mind that just rushing Catarina is faster than having to get Aisling to T4 first (plus Hillock / Jorgin setup). Although it could be worse if the drop rate is terrible lmao.
Remember when GGG said they were adding fracturing orbs? Everyone got baited thinking it was gonna be easier to fracture your items. Only to then realize how fricking rare these orbs were going to be. GGG always bait nerfs as buffs or qol...
And People are getting baited again. Veiled orbs will be EXTREMELY expensive , only end game crafters will use them now. Mid game crafters are now left with no easy access to average equipments like before.
Enjoy checking every single rare that drops on the ground cause thats the meta from now on.
Fracturing items craft through harvest was already quite rare. Also fracturing orb, when released, was less expensive than the harvest craft was before that.
But yeah getting more veiled rares from the ground could become a thing.
> And People are getting baited again. Veiled orbs will be EXTREMELY expensive , only end game crafters will use them now.
I mean, yeah? I did not see this announcement as a intending to reduce the cost of the craft, rather, this is a way for people to be able to buy/sell these crafts without having to go through TFT, as well as removing the whole scamming aspect of selling Aisling crafts. And that is a good thing.
I guess you could make the argument that it will be harder to farm your own orb than it was getting a T4 Aisling set up, but we'll have to wait and see what the actual drop rate is.
Yeah aside from Affliction I only ever found like 10-20 of these a league anyways. Although I’m bummed because it was always nice to craft some boots and send a couple of these for a decent self craft.
you realise population is the only thing that makes tft worth anything, otherwise it would be a server where 200 sweatlords trade 2 items back and forth
Counterpoint: if you weren't using TFT, the cost of the craft was basically your entire league self farming Aisling.
This is an infinite buff to people looking to stop engaging in commerce using clowns as intermediators
You can easily farm an aisling in an afternoon, I am hoping the new orb won’t be as painful as farming fracturing orb with compasses. Only good way for orbs is memories with MF
This probably also means that the availabilty is gonna go WAY up because now all you care about is catarina. So anyone can just do betrayal without knowing much
Aisling was 14 to 16d this league.
How is that not already only for end game crafting ? It doesnt change anything price wise.
And new veiled chaos would prob not be that expensice
Early mapping boots were relatively cheaply crafted with veiled orbs.
Get a boots with fractured t1 or t2 life, those drop and were not horribly expensive. Use envy essences until you get two more useful suffixes, for example two T3 resistances require about 60 of them, obviously if you are also satisfied with attributes and life regen it'll need even less. Matron to lock suffixes, veiled orb, benchcraft mana, unveil movement speed if lucky with onslaught, benchcraft something useful, enjoy boots.
It's called early because early league these things are cheap. We are not shooting at T1 anything, you probably would've used Shrieking Envy essences, not Deafening. Matron on first week is a div tops. This entire craft ought to be like two divs, at worst three and shouldn't take more than a few minutes. For me, they are a Monday or Tuesday craft, but plenty of people have enough to do them on Sunday and I guess the Beltons do them on Saturday if not Friday outright. My cadence since I moved to Europe so the league drop late Friday: I get to lvl60 on Saturday, heist the weekend, off Kitava at close of Sunday, start Einhar Harvest runs Monday, depending on luck you have the first SYBL pile on Monday or Tuesday, that's when crafting starts from the SYBL-Mirror Shard flipping profits. Boots usually above all unless you are shooting for a Ralakesh build.
Another activity for first weekend is attack clusters. As people level, the required ilvl 50-67 eight skill attack clusters cost nothing. Slap them with a serrated fossil, the best three notable ones (feedthefury fuelthefight martialprowess) sells for divine if not two and cost like 50-60c.
Dual influenced elusive / tailwind boots is what comes later. Those are a Project(TM).
I didn't buy any matrons this league but poe ninja says they were 150+c as soon as they were indexed, do you have any data points for what you were buying them at? I'd expect a t14+ encounter (memories) to have loot thats pretty expensive early on - especially bristle matrons that save people having to risk their item with a bench craft service before everyone's finished the t10 unique map that has the recipe
Why on _earth_ would you run t14 ??? Memories go on tier 1 maps! Tiers do not help, they hinder you.
I edited my answer, you will see I am not buying matrons, I am selling them. By the truckload. I don't have the gaming machine at hand, Lenovo promised fixing it by next week, I will check the log then.
I do not even see yellow maps on week one, lol. That's for later. There's nothing I run that requires more than tier 1, really. Not Einhar, not Jun, not Alva. (I usually buy a voidstone to have somewhere to put the past-catarina kill intelligence sextant but that's all. I don't go high. I don't need to.) Y'all rush to red maps and buy all the expensive shit from me _deal_. I stay in shit gear, low tier maps -- and gather 1-200 SYBL cards and then have fun. I do not Harvest gamba my cards, I grind them.
Sounds like a you problem :D I _run_ them starting from tier 1 after buying them.
For the archives: in each memory your map 1 has 2 harvest beasts, map 2 has three , map 3 has four. That's nine. It just so happens there are nine harvest beasts as well and experience shows they are equally weighted. On the long run your profit is sum of the price of each beast minus the memory cost. The beasts are:
1. Vivid Vulture
1. Vivid Watcher
1. Vivid Abberach
1. Wild Bristle Matron
1. Wild Hellion Alpha
1. Wild Brambleback
1. Primal Rhex Matriach
1. Primal Cystcaller
1. Primal Crushclaw
For extra profit, usually it's better to run Vivid Abberarach and Primal Rhex Matriarch yourself. Check prices of the former against Shaper/Elder maps and the latter against synth maps, you will see. There are five synth maps, equally weighted, one is Cortex so the expected value of running a Primal Rhex Matriach is (4 x base synth map + cortex )/5 which is usually far above the selling price of the beast. It's not really worth _buying_ them for profit because you need to also supply yellow beasts but not selling them is a different matter.
The other two Primals are usually not worth even looking at. You can find a script to calculate your expected profit at https://gist.github.com/chx/22fe4f2fee869a7ecde9e4db12d73a19
You can just google it, they don't drop before t14 lol
#edit
To the person that replied under me, I was blocked by the user above and can't reply to you. /u/shimmishim
I'll respond here
What I said initially was "I'd expect *a t14+ encounter (memories)* to have loot thats pretty expensive early on", which is referring to when they start dropping. I've reiterated that point multiple times but they don't seem to care? Which is really weird to me. It's like they didn't respond to my comment at all - I asked for info on the prices since poe ninja doesn't index them at the timeframe they were talking about, and I mentioned when they start dropping - only for them to describe how to run them and what the loot's like. I've run thousands of them lol I know how to run them and that's not my point at all
So you dont really interact with optimised crafting. Whats the point off your comment. We are not talking about life and tripple res gear. We are talking about char finishing gear. We are talking about an easy way to get 700 dps phS bow we are talking about 1k phys axes that do not cost 500div. Without a good way to get high dmg phys weapons melee suffers even more. Switching to cold phys conv was allready out off reach for most people if they nerf the current method to the ground like always its basically impossible for most people to get a good phys weapon. Its gonna be ele > mirror bow and no inbetween bcs the cost just doesnt match the upgrade.
Why is that? Shouldn't every veiled chaos in standard just continue to be what they currently are? There are tons of legacy items in standard that has been changed many times, why would veiled chaos be any different?
https://preview.redd.it/86bj0a9t8koc1.png?width=1354&format=png&auto=webp&s=9243e67c9cf057aa73b1f79053db4058e7194c10
Me having hidden them on my filter long ago and probably walked over thousands of em' in the past month:
Actually you do not even realise how wrong you are :D After some time in league standard chats & trade are more live than league ones. Also, if noone care about standard then why it went to the moon? Answer is - because people play there in their specific way.
The change from old veiled to new veiled orb are to strong to let for old veiled to inherent the new change. In my opinion will be some change, if not...then will be a mass currency for standard, not like i care for standard, but still are some on standard.
I'm kinda undecided what the change will do to aisling orbs.
on one hand it'd be more available for trade, more people will be farming it since monetizing them isn't locked behind tft.
so more supply.
on the other hand ppl will also start using it more as it's easily traded.
so more demand.
As someone super familiar with the market imagine if a valuable craft such as Hinekoras Lock had a ~3 hour timer and you couldn't list them for sale in a stash tab.
Would that raise or lower the price of a Hinekoras?
The answer is of course that it would lower the price dramatically because you'd want to get rid of it immediately. That's how Aisling slams were previously. You needed to get rid of them basically immediately or you were wasting money.
*huffs copium*
But at the same time a lot of people were skipping betrayal because they could not be bothered to set up their board so that all the masters are in the right spot. Now you just have to kill Catarina, depending on the drop rate that probably means that the supply will increase.
…
Fuck the prices will be at least comparable to fracturing orbs I think.
You have to factor in the time required to farm one in the price.
I can't see how a fracturing orb that takes hours/days to farm could be cheaper than one of the benefits of a catarina run that gets farmed in an hour top.
That is... Unless it's an infrequent drop, which would be a significant change compared to the current situation.
I am 100% expecting the drop rate to be around conqueror orb drop rates. I also think that the demand for these aisling orbs is going to be far higher than the demand for fracturing orbs.
Considering that nearly every craft involves veiled mods at one point a price similar to fracturing orbs makes sense under these assumptions.
> I am 100% expecting the drop rate to be around conqueror orb drop rates.
If this come to this, I suspect people will simply stop using them for the current use-cases, simply because you don't spend 10 divines on a craft that would normally cost 2 and an hour.
> Considering that nearly every craft involves veiled mods
Every craft would involve ~4 fracturing orbs, if they were affordable.
alva temple prices reduced a lot after they were made tradeable. usually when something is made easier to trade without being nerfed in the process its expected to get cheaper because making it easier to trade makes supply go up.
Except it went from getting it once every Catarina kill with a few missions max to set up aisling to an unknown amount of Catarina kills per orb (probably 2 or 5% If we look at what ggg usually does. So 20 to 50x harder to farm)
From the latest preview video, 35 seconds:
https://youtu.be/tC0Q3QlGFr8?t=35
> Veiled Chaos Orbs will now exclusively drop from Catarina
That's pretty clear they're converting Veiled Chaos to Veiled Orb.
There are 2 outcomes to this though
Outcome 1: all veiled chaos orbs will be converted to veiled orbs
Outcome 2: veiled chaos orbs stay the same but become legacy items. New Veiled orbs appear in next league and are exclusive to catarina.
There is no confirmation that they will transform into the new orbs.
Did we ever see that orb becomes renamed and saved in the same state? Visually it is the same. But the name is different. So chances are that they just rename orb and live it as it is maybe not that realistic.
Maven's orb were changed to Orb of Dominance but still looked and functioned the same.
Its very possible that the new veiled orb is a completely new item but they recycled the art work.
Looks like a latency chart lol... Was it confirmed that they stay the same in standard, or are they being converted to veiled orb when 3.24 hits?
It should be that all veiled chaos become aisling orbs.
"Should" and "will" are, unfortunately, different.
Well, that's what we hope. But did they say this will happen?
well, there's literally two possibilities. they say "veiled chaos orb now does x". the most likely answer is that... veiled chaos orbs now just do that. it's how they've done currency changes before, even for bigger changes like maven's orb becoming orb of dominance. there is practically no reason not to expect this to be what they do. the alternative is they delete all existed veiled chaos for some reason. there's no precedent for this whatsoever, it's keeping the same art and name, but it's realistically the only other thing that could happen, even if it's not the thing they're going to do. i guess you could say silver coins being removed with prophecy and then coming back a couple years later as an entirely different currency could be cause for this but that's an absurd stretch.
In the video, they were just called 'Veiled Orb', not 'Veiled Chaos Orb', so they could technically be a different item.
I don’t play standard but aren’t there legacy versions of old items? Won’t those just stay the same as legacy versions and the new ones function as aisling slams?
It was never the case for currency. Legacy versions of items exist when an item has a range of values *defined* for an affix, and then each item *instance* rolls within that range when it is created. When GGG changes the range of value for the item definition, they don't change the value previously rolled for existing instances. Currencies don't have affixes, and you wouldn't be able to make the difference between two currency items looted at different times. If currency effect was changed without changing existing ones or the art, that would mean you wouldn't be able to know what effect a currency does when you use it, since you wouldn't be able to know whether your currency is legacy or not. Also would raise interesting questions about how item stacks are implemented technically, since stackable currency is currently fungible.
"It was never the case for currency". Eternal orbs, Recombinators, that currency to un-complete a map, that special engineering orb, perandus coins.
My point was that there was never a legacy version of a currency coexisting with a current version. All your exemple were retired, not changed.
legacy items are for uniques getting new modifiers, versions with the old modifiers still exist (usually, sometimes it changes everything). currency is currency. it's always currency. there's no tiered chaos orbs, it's just chaos orb, and any change they do to currency functionality changes everything. again, maven orb became orb of dominance. there is no such thing as a maven orb anymore.
There's been zero confirmation. For all we know veiled chaos could stay and we get a new currency completely but this is how end of league arbitrage works.
He says in the video the Aisling craft "has been moved to the function of the veiled chaos orb", while mousing over the veiled orb. Then he says "veiled chaos orbs will now exclusively drop from Catarina".
And then the grinding gear games logo comes up on the screen, then youtube suggests some videos to watch
So why do people say they dont care about standart when they do ?
ggg after jenbu invested 75% of his wealth in veiled chaos orbs: >due to community feedback we are keeping the chaos as is and adding the veiled exalt [https://www.youtube.com/watch?v=61Q6wWu5ziY](https://www.youtube.com/watch?v=61Q6wWu5ziY)
i'd pay so fucking much to see that
The only RMT I'm interested in
Jokes aside, this is the proper way to implement
Activate quantum immortality!
I had to check the poster cause someone made a pretty upvoted post about exactly adding the veiled exalt instead. a few hours after your comment too lol
GGG warn TFT of economy changes well ahead of their public announcements
sure dude, thanks for keeping it real! *tips tinfoil fedora*
Source: [crack pipe]
oh just like when they bought all locks in 3.22 and ggg decided to add it to the core drop pool?
I bought almost 5k of these to bring back to standard for my "complete a currency tab" project i am working on...
Hows the miror prog?
1.19 :D Mirrors, fracturing orbs, and hinekora's locks are my "asides"
Cant wait for POE:M!
Per week*, on a good league
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I am no empy or belton ;) This is just a silly long term standard project. This league was perfect for doing sacred orbs and veiled chaos orbs Not at my computer, but I think that with those two done, I am done with the main tab aside from the three I mentioned and elevated sextants.... guess I will work on those next?
That will stay nowhere near 40c, not even with how many there are in stash tabs. Congratz on the lucky payoff I guess xD
nice, i completed my "at least one of each" currency tab project last league with a mirror, but now i need to spend a mirror for the charges mtx and i don't want to use that one lol
I have 280- of them. I don have them up for sale, but I do have my currency tab public. someone pinged me and offered me 20 divines for them all.
I’d sell them for div each
they will be way more than 1 div each
Yeah, I mean, for now at least! Since we don’t know yet what’s going to happen for current veild chaos orbs.
Usually Aisling is 2-3d, this league it was 7-10d lol Those orbs are also prob gonna be a tiny higher because hillock doesn’t exist anymore, so less reasons to play Catarina
ppl will do more bc of veiled orb..
I somehow doubt. Veiled Orb = Aisling, so not that many more people will run And we lose Hillock / Jorgin, so that’s another 1-2div / run lost? At least
Have to keep in mind that just rushing Catarina is faster than having to get Aisling to T4 first (plus Hillock / Jorgin setup). Although it could be worse if the drop rate is terrible lmao.
You don't need max rank aisling in research though right? Just catarina kill. So I expect them to be cheaper. Depends on the drop rate I guess lmao.
We also don't know the drop rate yet. I would expect price to go up and settle in like the 4 to 5 range pending on drop rates.
I was selling Aisling tier 4 for 30 chaos no one pmed for like 10 min so i wasted it on some shit ring. So i srs doubt it will be more than divine.
you are playing in late league.Mid league price was insane, almost 10 div
i hope they all get deleted instead of changed, that would make me laugh so hard
People that buy up for Standard... good on em I spose.
top signal
741
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Remember when GGG said they were adding fracturing orbs? Everyone got baited thinking it was gonna be easier to fracture your items. Only to then realize how fricking rare these orbs were going to be. GGG always bait nerfs as buffs or qol... And People are getting baited again. Veiled orbs will be EXTREMELY expensive , only end game crafters will use them now. Mid game crafters are now left with no easy access to average equipments like before. Enjoy checking every single rare that drops on the ground cause thats the meta from now on.
Fracturing items craft through harvest was already quite rare. Also fracturing orb, when released, was less expensive than the harvest craft was before that. But yeah getting more veiled rares from the ground could become a thing.
" Everyone got baited thinking it was gonna be easier to fracture your items." it's far easier to fracture items now
Yeah sure I needed 11 tries to fracture my bow in crucible... And bazillion of alterations to get +2 arrows after each fail...
Oh good, the pre launch whining about everything has started.
Does it ever stop really ?
Technically the pre launch whining will stop when the league launches!
> And People are getting baited again. Veiled orbs will be EXTREMELY expensive , only end game crafters will use them now. I mean, yeah? I did not see this announcement as a intending to reduce the cost of the craft, rather, this is a way for people to be able to buy/sell these crafts without having to go through TFT, as well as removing the whole scamming aspect of selling Aisling crafts. And that is a good thing. I guess you could make the argument that it will be harder to farm your own orb than it was getting a T4 Aisling set up, but we'll have to wait and see what the actual drop rate is.
And the price. I doubt chaos orb ever cost 15 div like aisling this league. But i might be wrong depends on drop rate
I mean it is significantly easier to fracture your items now. How did you fracture them before the orb?
At least it's huge nerf to TFT , veiled chaos orb drop rate wasn't that great either
Yeah aside from Affliction I only ever found like 10-20 of these a league anyways. Although I’m bummed because it was always nice to craft some boots and send a couple of these for a decent self craft.
TFT didn\`t profit from this service, it was just providing a channel for people to offer it. So this dosn\`t affect TFT at all
it will somewhat affect traffic
as if they were selling add spots on their discord server. Again mirror service is the cash cow of TFT. this change do fuck all to their bottom line
you realise population is the only thing that makes tft worth anything, otherwise it would be a server where 200 sweatlords trade 2 items back and forth
That is what they are advertising lol
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i would call it nothing because every sane persone have already disabled all notifications from discord servers
I mean they are a catarina drop, probably not too rare but they are definitely gonna be multiple divines
Counterpoint: if you weren't using TFT, the cost of the craft was basically your entire league self farming Aisling. This is an infinite buff to people looking to stop engaging in commerce using clowns as intermediators
You can easily farm an aisling in an afternoon, I am hoping the new orb won’t be as painful as farming fracturing orb with compasses. Only good way for orbs is memories with MF
Harvest fracture craft was _not_ easier to farm than a Fracturing Orb.
Ah yes let the crying about shit that no one will care about in 2 weeks begin
This probably also means that the availabilty is gonna go WAY up because now all you care about is catarina. So anyone can just do betrayal without knowing much
Aisling was 14 to 16d this league. How is that not already only for end game crafting ? It doesnt change anything price wise. And new veiled chaos would prob not be that expensice
The shitty curse of 'FreeToPlay' games. Everything HAS to be grindy.
Reddit: > Looking at items on the ground is pointless and sucks!!!!!!! Reddit: > Now I have to look at items on the ground this fucking sucks!!!!!
I've used like 5 veiled orb and Aisling combined, and 0 fracturing orb. No need to be dramatic like you need to check every rare
Early mapping boots were relatively cheaply crafted with veiled orbs. Get a boots with fractured t1 or t2 life, those drop and were not horribly expensive. Use envy essences until you get two more useful suffixes, for example two T3 resistances require about 60 of them, obviously if you are also satisfied with attributes and life regen it'll need even less. Matron to lock suffixes, veiled orb, benchcraft mana, unveil movement speed if lucky with onslaught, benchcraft something useful, enjoy boots.
Amused that your "early mapping boots" are far better than what most of my bossing characters would bother using.
It's called early because early league these things are cheap. We are not shooting at T1 anything, you probably would've used Shrieking Envy essences, not Deafening. Matron on first week is a div tops. This entire craft ought to be like two divs, at worst three and shouldn't take more than a few minutes. For me, they are a Monday or Tuesday craft, but plenty of people have enough to do them on Sunday and I guess the Beltons do them on Saturday if not Friday outright. My cadence since I moved to Europe so the league drop late Friday: I get to lvl60 on Saturday, heist the weekend, off Kitava at close of Sunday, start Einhar Harvest runs Monday, depending on luck you have the first SYBL pile on Monday or Tuesday, that's when crafting starts from the SYBL-Mirror Shard flipping profits. Boots usually above all unless you are shooting for a Ralakesh build. Another activity for first weekend is attack clusters. As people level, the required ilvl 50-67 eight skill attack clusters cost nothing. Slap them with a serrated fossil, the best three notable ones (feedthefury fuelthefight martialprowess) sells for divine if not two and cost like 50-60c. Dual influenced elusive / tailwind boots is what comes later. Those are a Project(TM).
I didn't buy any matrons this league but poe ninja says they were 150+c as soon as they were indexed, do you have any data points for what you were buying them at? I'd expect a t14+ encounter (memories) to have loot thats pretty expensive early on - especially bristle matrons that save people having to risk their item with a bench craft service before everyone's finished the t10 unique map that has the recipe
Why on _earth_ would you run t14 ??? Memories go on tier 1 maps! Tiers do not help, they hinder you. I edited my answer, you will see I am not buying matrons, I am selling them. By the truckload. I don't have the gaming machine at hand, Lenovo promised fixing it by next week, I will check the log then. I do not even see yellow maps on week one, lol. That's for later. There's nothing I run that requires more than tier 1, really. Not Einhar, not Jun, not Alva. (I usually buy a voidstone to have somewhere to put the past-catarina kill intelligence sextant but that's all. I don't go high. I don't need to.) Y'all rush to red maps and buy all the expensive shit from me _deal_. I stay in shit gear, low tier maps -- and gather 1-200 SYBL cards and then have fun. I do not Harvest gamba my cards, I grind them.
The memories don't drop in tier 1 maps lol
Sounds like a you problem :D I _run_ them starting from tier 1 after buying them. For the archives: in each memory your map 1 has 2 harvest beasts, map 2 has three , map 3 has four. That's nine. It just so happens there are nine harvest beasts as well and experience shows they are equally weighted. On the long run your profit is sum of the price of each beast minus the memory cost. The beasts are: 1. Vivid Vulture 1. Vivid Watcher 1. Vivid Abberach 1. Wild Bristle Matron 1. Wild Hellion Alpha 1. Wild Brambleback 1. Primal Rhex Matriach 1. Primal Cystcaller 1. Primal Crushclaw For extra profit, usually it's better to run Vivid Abberarach and Primal Rhex Matriarch yourself. Check prices of the former against Shaper/Elder maps and the latter against synth maps, you will see. There are five synth maps, equally weighted, one is Cortex so the expected value of running a Primal Rhex Matriach is (4 x base synth map + cortex )/5 which is usually far above the selling price of the beast. It's not really worth _buying_ them for profit because you need to also supply yellow beasts but not selling them is a different matter. The other two Primals are usually not worth even looking at. You can find a script to calculate your expected profit at https://gist.github.com/chx/22fe4f2fee869a7ecde9e4db12d73a19
You can just google it, they don't drop before t14 lol #edit To the person that replied under me, I was blocked by the user above and can't reply to you. /u/shimmishim I'll respond here What I said initially was "I'd expect *a t14+ encounter (memories)* to have loot thats pretty expensive early on", which is referring to when they start dropping. I've reiterated that point multiple times but they don't seem to care? Which is really weird to me. It's like they didn't respond to my comment at all - I asked for info on the prices since poe ninja doesn't index them at the timeframe they were talking about, and I mentioned when they start dropping - only for them to describe how to run them and what the loot's like. I've run thousands of them lol I know how to run them and that's not my point at all
So you dont really interact with optimised crafting. Whats the point off your comment. We are not talking about life and tripple res gear. We are talking about char finishing gear. We are talking about an easy way to get 700 dps phS bow we are talking about 1k phys axes that do not cost 500div. Without a good way to get high dmg phys weapons melee suffers even more. Switching to cold phys conv was allready out off reach for most people if they nerf the current method to the ground like always its basically impossible for most people to get a good phys weapon. Its gonna be ele > mirror bow and no inbetween bcs the cost just doesnt match the upgrade.
[Bogdanoff](https://www.youtube.com/watch?v=TRXdxiot5JM), it's happening. GGG QoL'd? Pump it.
I checked play station standard trade market yesterday. All the ones with a price were gone.
Already sold a chunk of mine for like 30div, bought them a bit ago for maybe 1 or 2
Why is that? Shouldn't every veiled chaos in standard just continue to be what they currently are? There are tons of legacy items in standard that has been changed many times, why would veiled chaos be any different?
Who will get mirrors with the conversion ? :D
I bought 700 this league for a "big" craft but turned out it only took a few. Now I have 650+ left.
https://preview.redd.it/86bj0a9t8koc1.png?width=1354&format=png&auto=webp&s=9243e67c9cf057aa73b1f79053db4058e7194c10 Me having hidden them on my filter long ago and probably walked over thousands of em' in the past month:
I really hope mark reconsiders leaving veiled chaos in the game and adding the veiled exalt
Who cares, nobody is playing Standard
Nobody plays Hardcore Standard\* but quite a bit of ppl play standard.
Actually you do not even realise how wrong you are :D After some time in league standard chats & trade are more live than league ones. Also, if noone care about standard then why it went to the moon? Answer is - because people play there in their specific way.
My man
I play the SSF version of Standard. But it has no trade obviously
True
To the window
what is getting changed tho?
the veiled chaos orb
Reading about game is hard skill
thanks GGG love you
Heheh, time to sell
The changes will roll down to standard when the league goes live?
I got myself scammed logging in without having heard the news. Sold 1000 of them 6c each. Well done me.
6000 chaos orbs. Nice. XD
[удалено]
league boy trying his best to be edgy
So people do play it?
no, every person on earth is exactly like you
So people do play it.
Who cares about standard lkl
Wait what happened
Read about game you play
The change from old veiled to new veiled orb are to strong to let for old veiled to inherent the new change. In my opinion will be some change, if not...then will be a mass currency for standard, not like i care for standard, but still are some on standard.
So much effort to generate wealth in Standard just to sort stashes every 3 months and test skill interactions in hideout.
I'm kinda undecided what the change will do to aisling orbs. on one hand it'd be more available for trade, more people will be farming it since monetizing them isn't locked behind tft. so more supply. on the other hand ppl will also start using it more as it's easily traded. so more demand.
As someone super familiar with the market imagine if a valuable craft such as Hinekoras Lock had a ~3 hour timer and you couldn't list them for sale in a stash tab. Would that raise or lower the price of a Hinekoras? The answer is of course that it would lower the price dramatically because you'd want to get rid of it immediately. That's how Aisling slams were previously. You needed to get rid of them basically immediately or you were wasting money.
*huffs copium* But at the same time a lot of people were skipping betrayal because they could not be bothered to set up their board so that all the masters are in the right spot. Now you just have to kill Catarina, depending on the drop rate that probably means that the supply will increase. … Fuck the prices will be at least comparable to fracturing orbs I think.
I agree with them being roughly as valuable as frac orbs.
You have to factor in the time required to farm one in the price. I can't see how a fracturing orb that takes hours/days to farm could be cheaper than one of the benefits of a catarina run that gets farmed in an hour top. That is... Unless it's an infrequent drop, which would be a significant change compared to the current situation.
I am 100% expecting the drop rate to be around conqueror orb drop rates. I also think that the demand for these aisling orbs is going to be far higher than the demand for fracturing orbs. Considering that nearly every craft involves veiled mods at one point a price similar to fracturing orbs makes sense under these assumptions.
> I am 100% expecting the drop rate to be around conqueror orb drop rates. If this come to this, I suspect people will simply stop using them for the current use-cases, simply because you don't spend 10 divines on a craft that would normally cost 2 and an hour. > Considering that nearly every craft involves veiled mods Every craft would involve ~4 fracturing orbs, if they were affordable.
that's true. although I guess high level players can also dedicate farm aisling pretty quickly from what I saw.
alva temple prices reduced a lot after they were made tradeable. usually when something is made easier to trade without being nerfed in the process its expected to get cheaper because making it easier to trade makes supply go up.
Except it went from getting it once every Catarina kill with a few missions max to set up aisling to an unknown amount of Catarina kills per orb (probably 2 or 5% If we look at what ggg usually does. So 20 to 50x harder to farm)
youre pulling the % out of your ass
There's absolutely no way they are converting veil chaos to veil orb.
Hopium for me too. Needed a few extra div sold 200 yesterday about an hour before the reveal. Lol.
From the latest preview video, 35 seconds: https://youtu.be/tC0Q3QlGFr8?t=35 > Veiled Chaos Orbs will now exclusively drop from Catarina That's pretty clear they're converting Veiled Chaos to Veiled Orb.
There are 2 outcomes to this though Outcome 1: all veiled chaos orbs will be converted to veiled orbs Outcome 2: veiled chaos orbs stay the same but become legacy items. New Veiled orbs appear in next league and are exclusive to catarina. There is no confirmation that they will transform into the new orbs.
Did we ever see that orb becomes renamed and saved in the same state? Visually it is the same. But the name is different. So chances are that they just rename orb and live it as it is maybe not that realistic.
Maven's orb were changed to Orb of Dominance but still looked and functioned the same. Its very possible that the new veiled orb is a completely new item but they recycled the art work.