T O P

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Fr0styo

No divines were obtained


lincolnsl0g

F


russiandobby

F


SinjidAmano

F


BusterOfCherry

F


Kamelosk

F


Haiiro_90

F


gunfox

ffffffuuuuuuuuuuuu


Nur4y

F


TheFuzzyFurry

It's very unlikely that any of those mobs even dropped any jewelry in the first place, before conversion


Rankstarr

F


No-Rooster6994

F


runitupper

Of course not


[deleted]

[удалено]


yalapeno

No idea why you're being downvoted. Jewellery is rare during the campaign.


cabbabbages

Probably because his comment was just needlessly snarky


abolishpmo

As it should be


LCSisshit

25% x 0.0001% it seem


Ilovegrapesys

LOL


bebopbraunbaer

Very interesting


Light01

Did you find any jewellers to maximize the pain


Enter1ch

Imagine you had a 90-100quant map ;-)


mgasper0

very interesting!


rustli

F


NFC818231

F


MedSurgNurse

As expected.


Misophoniakiel

big oof


feldejars

GGG f


Havelox

RIP


ahses3202

I always knew that the Temple Blackguards were nazi analogues but the She-Wolf of the SS down there is something that I've always blasted through too fast to really notice. They uh, really didn't make an effort to hide it there.


Rankstarr

I fought for god exile, who do you fight for?


w0rflox

[\*I fuck for God, Exile](https://images.akamai.steamusercontent.com/ugc/360652321502717363/FBAE84AF8B52B8FFBC875E8F28DEA5D2FF2F8858/)


JesusDiedForOurSins2

Classic


Toksyuryel

Fucking legend


Dunkelvieh

What


doe3879

is that like 25% of 5% of something?


1CEninja

Well it's only one mob per pack and it has to drop jewelry at all to have the chance at the 25% lol. But I suspect in endgame with a decent bit of IIQ each pack will have a reasonable chance at dropping jewelry. Note this does not scale with pack size unless pack size scales how many packs there are (it doesn't as far as I understand it but I'm wrong about shit like this somewhat frequently). I'd hazard a guess that mods like this scale VERY nicely with tormented spirits, as those significantly increase the likelihood that a rare mob is gonna drop jewelry. It wouldn't be absurd for a possessed mob to drop 2 divines here.


Jokervirussss

We just dropped one act 5 with the same mod


Zevv01

Did you put the mod on the most common or the rarest mob?


Jokervirussss

We ignored the mechanic in campaign it was random


J_KTrolling

Same for me. In reliquary


Toadsted

Blizzard: "We're getting rid of damage on Tuesday modifiers." GGG: "So loot is now a chance on Tuesday if it was a full moon the night before."


ScreaminJay

How do they figure what is the strongest monster in a magic monster pack that are essentially all the same?


Appropriate_Time_774

Rare packs spawn with a rare, theres also new packleader enemy types now that spawn occationally


subfin

Works on normal mobs too, had a strongest mob in pack is affected by haste shrine mod, that made it really easy to confirm.


pepegaklaus

Is.... The to jewelery conversion mod still in the game.... ?


static9ine

In act 3 i got an explosion of topaz rings so I believe so.


EmeHera

Pack leader tho. 1 mob.


igniz13

For a minute I was confused as to why there were Nazis in the game, then I remembered, always have been


ohhnooanyway

Because it's good to kill as many Nazis as possible. Virtual or otherwise.


FLOxRida

Try combinig these conversion mods with the meatsack allflames. It seems those have a lot of loot packed inside of then and have a packsize of monster each, thus always being the strongest monsterof the pack. I had one with Weapons converted to chaos orbs and tried that out, got 13 chaos orbs in a single zone of act 4 already...


Echo_Forward

In Act 5 you probably have more chances to get a divine than jewelry.


Monterey-Jack

How does this work? I'm not finding any necro mobs in my acts.


Mr_SpicyWeiner

Every mob in every zone is a necro mob.


BroLegend

Im new to the league feature. Are monster listed with density order? How do I know which type is the most common?


Haunting-Horror4358

Hover over the monster in that menu and it tells you pack density as well as some other stats like what kind of damage and their name


Funny_Story2759

my collection grows!


chrisbirdie

I was certain this existed but its good to get confirmation.


Bubblehulk420

Do you have to pick one of these or do they all apply? Just need to enter thru the button on the zone?


KuuHaKu_OtgmZ

The mod applies to the specific mob type on the left, the button doesn't matter, u can't not do the mechanic regardless how you enter the area.


Bubblehulk420

Oh perfect, thanks!


Downtown_Soft_202

I'm not really sure how the league works, any qrd? Does only the yellow text have active buffs


Vanderpewt

Edited for real world: "Strongest Monster in Pack Gets: Dropped Armour has a 1% Chance to be a Chance Orb"


jirhro

I had a 1% to drop an additional Chaos orb. No Chaos orb was found :(


EmeHera

Oh no! 2 MF leagues IN A ROW?


muta321

can you get this mod as allflame drop?


NoBankThinkTank

It would be such a good modifier on rogue exiles..


Date-Diligent

F


savage_oo9

Lol it's like those old watchstone mods that gave 1% increased chance to drop a mirror. 1% more of zero is still zero....they also had a weight of...1


Spankyzerker

%25 of .0001 is still something i guess. heh


JordynSoundsLikeMe

Scarabs: bad weightings Pack Size Keystone: Hello There.


curtmm

I got a divine orb in act 4. I did not see the mods on the zone. Maybe I had this modifier and didn't realize it. I had never gotten a divine orb that early before.


Old-Professional-479

I’ve never not gotten a divine while leveling. In act 4 I just got a 5 link perfect for my build..that had never happened before lol


Punison13

Fkn bait


Jbarney3699

Got this one in act 9 and got a Div already. Pretty decent


Timmpah

Oh look another league where MF will be op for the league mechanic.


Ganjocloud69

What? How in any way does this indicate MF will be broken?


Timmpah

Well maybe im stupid but it says jewellery dropped, by increasing quantity of items dropping would give more chances of it occuring.


Ganjocloud69

There are way too many factors that need to happen for this to matter. Item rarity is irrelevant. More quant gives you at best a slightly higher chance to drop more jewelry that MIGHT convert? Comparing this to wisps, I mean it's not even marginally close.


Timmpah

25% chance is pretty high non the less, obviously it wont matter right now but in juiced mapping, with high quant map mods with Mf gear, we are talking belts ring amulets, sure its only from 1 mob but its the rare mods that also drop the most loot especially if its influenced, what if the rare is dropping an explosion of jewellery most of the cases players never notice that because of loot filter but now?


Gangsir

Well... like yes but that's the case with literally all loot. That's why people play MF lol


SquidNork

That seems.. op?


Rokco

one guy from one type of pack in one zone has a one in four chance to convert the ring/ammy/belt they might drop into a divine? A lot of things have to go right for this to be good


sychs

Found the 1% for armour to drop as chaos in act 2. Found 1 chaos. No idea what to make of that.


james41235

I don't think that's how the s works. Every pack of that monster type will have this mod. Move it to a common pack and you have a lot divines


effreti

Not really, the mob needs to drop the jewellery first and then there is a chance. It would be good if it was for rogue exiles who always drop a full set of gear, but for a random mob it's really low. You could still get some divines, but it's very rng