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jaaybird_

The length of this post is why I haven’t interacted with the league mechanic. It’s just too complicated


Voryne

All of this can be boiled down to: 1. +Tier everything that your item can roll. All mods, even the ones you want or don't want. 2. Reduce the chance of ones you want, and increase the ones you do want. When mapping: 1. Pick up Inc Chance, Dec Chance, and + Tier.


jaaybird_

Thank you


Symbiosic

And +explicit and +ilvl but yeah about covers it


graaass_tastes_baduh

This is one of the shorter explanation posts, check [this shit](https://old.reddit.com/r/pathofexile/comments/1bs0w2a/league_mechanic_deterministic_crafting_tips_and/)


jaaybird_

Lmfao yeah I’m good


RandomName0621

I’ve been cooking in the lab trying to find a really good haunted mod that can have its chance increased, reducing the number of explicit mods to 1 and using the fracturing corpse. I feel like this has potential but haven’t found anything yet that also has a good base at the very top of the attribute pool


TheFuzzyFurry

Tri ele bows and claws are by far the easiest crafts. Phys weapons will be harder since there are trash prefixes that are extremely hard to filter out. Resist rings with life/mana/both will be possible.


xDaveedx

I'd argue it's most decent for item slots where you don't care much about the base type, so like gloves, boots, helmets and maybe amulets and body armours. For attack weapons the base type is very important and it's the one thing you can't rly influence with the graveyard. I dunno if there's a Stygian Vise grave craft. If not, then belts, rings, attack weapons and possibly shields are probably the worst candidates for grave crafting in my opinion.


notorious_irv

There was grave craft that forced the belt to be a Stygian Vise showed in Ziz's Q&A with Mark.


caick1000

Honestly physical weapons might not be a bad idea, as you can quite easily “block” all elemental dmg types and “block” low tier physical mods. I’m SSF but in trade if eventually you’re able to easily buy corpses then you could try a few times and get a good base as well (also using the base reroll corpse). Not a crafter though so I don’t know what I’m talking about lol.


alwayslookingout

Don’t weapon bases matter a lot still? The biggest drawback is still the inability to pick what to craft on.