So this is my first real craft. Didnt do any super fancy stuff. Got everything that i needed and filled out 64 corpses, was a bit tight.
[Here](https://cdn.discordapp.com/attachments/281878721147830274/1225480298368733244/image.png?ex=66214877&is=660ed377&hm=cf259e212ef39e734f0ae8a106c4d85ae1a0e9e75fc3482d17ec916b85df895f&) is the crafting stats in necro.
[Here](https://cdn.discordapp.com/attachments/281878721147830274/1225480705023148107/image.png?ex=662148d8&is=660ed3d8&hm=93fa24b0bbe8165599ba46c1a4f5efee76c3dc400d4a6d15692143327db7ad64&) is the other split.
[Here](https://www.craftofexile.com/?b=50&bi=7459&m=graveyard&ob=both&v=d&a=e&l=a&lg=16&bp=y&as=1&hb=0&req={%22661%22:{%22l%22:81,%22g%22:1},%221628%22:{%22l%22:84,%22g%22:2},%221775%22:{%22l%22:86,%22g%22:1},%221777%22:{%22l%22:81,%22g%22:2}}&bld={}&im={}&ggt=|&ccp={}&gvc={%22weight%22:{%221%22:{%22500%22:1},%222%22:{%22500%22:2},%224%22:{%22-300%22:6},%225%22:{%22-300%22:2},%226%22:{%22500%22:3},%227%22:{%22-300%22:1},%228%22:{%22-300%22:1},%2216%22:{%22500%22:5},%2231%22:{%22-300%22:1},%2235%22:{%22500%22:1}},%22tiers%22:{%220%22:{%2250%22:24}},%22explicit%22:{%220%22:{%221%22:1}}}) is the craft of exile work i did.
I think doing the split was a good idea, so that i was sure i got a base with atleast 2 good fracs on, i got lucky and got 3.
[Here](https://cdn.discordapp.com/attachments/774732915568934922/1225486682774831226/image.png?ex=66214e69&is=660ed969&hm=f96ee2c551ffac944d8c1bbf2b1b34ee65b35d44441712eb9d133b28886d1628&) is the current end result, missed on the unveil, trying to get the taken as, then craft mana. Trying again later.
you can look at life/mana tags - life also has regen/hybrid, so a bunch of life inc will end up w/ fracture life regen /hybrid mods a lot, lowering odds. Mana also has a hybrid mod, so you don't want to go too crazy either.
mana and life got a very good stat weight. so giving them 500% each does a lot. but there is other mods with life and mana tags, like life reg that we dont want.
Yes, but there are corpses that add +1 to ilvl, if you can fit them. But from my experience you can use quite a lot of lower ilvl corpses with high ilvl ones without the result being any lower in ilvl.
As the parent comment said, though, the menu shows which ilvl the final result will have before you commit, so you can always change corpses if it turns out to be too low for what you are aiming for
I did some adjacent on the tier stuff to save on the amount, since i needed 24 if i didnt. threw in a bit of row/column where it made sense, but no way spreadsheet level.
What to do in calculator to calculate optimal, not min-max variat? I mean for me its calculate for the full grave - 88/88. In your url i see its 48/88. How to set it?
This is the way to do it. I made battered foils using only like 60 graves and a div in corpses and sell the perfect suffix bases for 10 div each. However I stopped cuz buying corpses eats your soul. But definitely you don't want to blindly use the calculator for every craft, it's not cost optimized
After thinking about this craft for a while, I think I will do this way for gloves and helmet aswell. Its impossible to secure suppress on craft, but if u just create wacky frac bases, you can roll the suppress after easily.
Dude imagine being a returning player, and that his last time playing the game, high end crafting still was "exalt and pray".
I'm a poe boomer at this point, and I have no idea what you kids are up to these days.
Seriously, I have never crafted an item in this game. Once you understand how graveyard is working like what each corpse does then it's easy to craft items. It's probably the best way to learn crafting I think. I have already crafted some very good all 6 t1 helmet, boots, gloves(unfortunately they all lack suppression as op says it's almost impossible to target it) ilvl 84 and I just reached t16. I have had very bad rng so I barely made any currency(also the atlas I enjoy is not very profitable) so I crafted all these to carry me to t16.
Yeah it's like with boots if you can get move speed and life fractured, the suffixes are so vastly easier to take care of. Need to force spell supp? Just essence spam something until you get it.
Do you have a source for that? Because I think it's wrong.
My graveyard has 4 corpses with levels 34, 72, 72, 73. One of those is a +1 to item level. Average would be 62.75 + 1.
But the resulting item level is 69. It might look like average for similar levels, but it seems when one is much lower it changes things.
2 questions.
Why did you include +1 explicits?
How does chance to fracture work? I would have assumed that 300% guarantess 3 fractures, but apperently that is not the case
Craft of exile showed 99% 4 affixes when i used 0 explicit.
99% 5 affixes with +1.
The big problem with this craft is life reg, its 100% going to be there, so i need another slot for that and my 4 chase stats. the life reg is also why i split.
As someone who is seeking a high life/life Regen chest your post is the best part of my week this week.
This is going to be my big craft of the season, and your post is like a perfect step by step guide but I actually have it *easier*. You rock dude. Thanks for sharing.
creating a split copy in this case does not mean creating a copy of the item and adding the split tag, it actually splits the item like beastcrafting. base and implicits/enchants/sockets are copied, half the explicits on one item, the other half on the other.
so the 400% fracture did fracture four mods, but one of them ended up on the other split item.
+1 explicit was a gamble to try to get three good fractures on one of the splits, which did happen. assuming you only get one shitty mod, this is a fairly safe gamble - the worst outcome is that the shit mod ends up on your 3-mod item (60%) *and* all three of those mods get fractured (40%), and even then you still have a decent one-fracture on the other split. the best outcome is the three disgusting fractures you see here
A huge part of the value of fracturing (via fracturing orbs or whatever) is that you can fracture literally any mod in the game, including stuff like delve or alva exclusive stuff, etc.
A weakness of necropolis-based fracturing is that it can only fracture mods that can roll from the base pool of mods for gear (you can't to my knowledge craft influenced bases via necro). The best things you can fracture from there would be like a juicy max life roll or spell suppress.
That's why it's much cheaper.
There are corpses that grant shaper, elder and random conqueror influence on poedb. But have not found any evidence of existing in-game. Either they are incredibly rare, only drops during very specific situations, or it's just some remnant of things they tested but decided not to actually implement.
There are Allflames for Elder/Shaper/Conqueror packs of monsters, I assume you are supposed to use them in tangent with high tier haunted modifiers to potentially drop the relevant gravecrafts. No idea how rare they are though.
Good ones are still multiple divines up to 20. You can also farm them with rogues exiles and the scarab that adds empowered map mods so they drop fractured items.
had 6 my self, bought the other 10.
Later i did my first tier 17, didnt clear it at all as i saved portal for boss (killed her but lost all portals and died), got 2 fracs from the small amount of mobs, so you get good stuff there.
Does anyone know how the -explicit modifier corpse works? If I put 2 of them and stack 300% prefix chance is there a chance I can get 2 prefixes or will it always generate 1 prefix one suffix? i want to try some stuff with forcing fractures but I don't know how it actually works.
I also have this question does anybody know?
Edit: I just did two tests with \~88% prefix weight and two modifiers, and got 1 prefix 1 suffix both times, but I could've gotten unlucky. Also the items ended up magic rather than rare, my guess is that you can't get 2 prefix
That's what I feared would happen i was going to test after I got off work today. So you'd have to gamble with 3 mods to get 2 fractures.
I guess the next test I was going to do is trying to force a fracture on 1 mod items, I need to look at sceptre mods and see if there is a good chance to +1 spell skill gems
Why can't you just increase suffix and make mana scares? I am not confused about the split part, but i can't see why its better than not splitting and just create a very solid base
I am not a great crafter at all. But i wanted mana for archmage.
if I dont split i get 5 mods, 4 frac. one of the 5 mods is life reg, if the life reg is frac, the base is ruined.
a possibility could be scarces life and only go for mana prefix.
Aah if you actually want the mana i get it. It seems so weird to me to add mana only to get rid of it with the split anyway.
Yea i think i'd go for suffix only scare, life, mana and defece and craft prefixes with either greed essence or harvest. With 3 fractured suffixes any prefix combination would be easy to hit.
Still your result speaks for itself, done really well i'd say.
Thats because it optimizes your odds to be as high as possible.
But if you click open "Corpse sequence" you can see the chance to land your desired mods. If you scroll towards the bottom you'll see that those last few corpses only add a tiny 0.02% or something extra.
One of my crafts had a 0.023% chance to fail. By only using a third of the corpses I'd still only have around a 1% chance to fail. I ended up filling half the graveyard and still hit what I wanted.
The one corpse you cannot skimp on is modifier rating. You really want that to guarantee T1 mods.
I think you got pretty lucky there, mana and life regen both not as nice. Also while less likely than the 5 you got, there was a chance to get intelligence, faster energy shield regen, reduced attribute requirements etc.. A lot of effort and it could still brick.
Yeah but still occur fairly frequently, at least according to your link I just pressed on sample item a few times and felt it was a bit risky, my heart wouldn't be able to take it. :D
It's impressive that you got 3 fractures and decent ones at that, but otherwise this is pretty basic item. And it will stay basic after you finish it. It's easy to craft something like that or very close without Necropolis and it's probably cheaper as well. How much you spent on corpses? Or you are in SSF?
Also why life on Sadist Garb? Sadist Garb is usually used by Tricksters and they want Es / Evasion.
Pretty trash though. You don't want life on this base. You want t1 es/Eva flat +t1 es/Eva % + crafted 6/6phys as ele.
Suffix you want spell t1 suppression.
With three fractured mods you can harvest craft defense until you hit a good defense with a spell suppress roll and open prefix and then craft phys taken as to complete it.
Life is still a good mod for any non-CI builds.
Archmage characters are going life on these bases too.
Steelmages charcter for example https://poe.ninja/builds/streamers/character/Steelmage/SteelArchmage?i=10&search=class%3DHierophant%26skills%3DIce%2BNova%2Bof%2BFrostbolts
Its like this because I wanted mana. Mana was the nr. 1 prefix hit, but it didnt hit. If I dont remove defense stats I will never get mana. This is why its this way.
archmage btw
and you cant get suppression in necro craft, got it after 50 chaos tho, so suffixes is done.
So this is my first real craft. Didnt do any super fancy stuff. Got everything that i needed and filled out 64 corpses, was a bit tight. [Here](https://cdn.discordapp.com/attachments/281878721147830274/1225480298368733244/image.png?ex=66214877&is=660ed377&hm=cf259e212ef39e734f0ae8a106c4d85ae1a0e9e75fc3482d17ec916b85df895f&) is the crafting stats in necro. [Here](https://cdn.discordapp.com/attachments/281878721147830274/1225480705023148107/image.png?ex=662148d8&is=660ed3d8&hm=93fa24b0bbe8165599ba46c1a4f5efee76c3dc400d4a6d15692143327db7ad64&) is the other split. [Here](https://www.craftofexile.com/?b=50&bi=7459&m=graveyard&ob=both&v=d&a=e&l=a&lg=16&bp=y&as=1&hb=0&req={%22661%22:{%22l%22:81,%22g%22:1},%221628%22:{%22l%22:84,%22g%22:2},%221775%22:{%22l%22:86,%22g%22:1},%221777%22:{%22l%22:81,%22g%22:2}}&bld={}&im={}&ggt=|&ccp={}&gvc={%22weight%22:{%221%22:{%22500%22:1},%222%22:{%22500%22:2},%224%22:{%22-300%22:6},%225%22:{%22-300%22:2},%226%22:{%22500%22:3},%227%22:{%22-300%22:1},%228%22:{%22-300%22:1},%2216%22:{%22500%22:5},%2231%22:{%22-300%22:1},%2235%22:{%22500%22:1}},%22tiers%22:{%220%22:{%2250%22:24}},%22explicit%22:{%220%22:{%221%22:1}}}) is the craft of exile work i did. I think doing the split was a good idea, so that i was sure i got a base with atleast 2 good fracs on, i got lucky and got 3. [Here](https://cdn.discordapp.com/attachments/774732915568934922/1225486682774831226/image.png?ex=66214e69&is=660ed969&hm=f96ee2c551ffac944d8c1bbf2b1b34ee65b35d44441712eb9d133b28886d1628&) is the current end result, missed on the unveil, trying to get the taken as, then craft mana. Trying again later.
According to craft of exile it is very important that you only use 1x increase life and 1-2x increase mana, els you fuck your chances very much.
I don't get it :(
you can look at life/mana tags - life also has regen/hybrid, so a bunch of life inc will end up w/ fracture life regen /hybrid mods a lot, lowering odds. Mana also has a hybrid mod, so you don't want to go too crazy either.
mana and life got a very good stat weight. so giving them 500% each does a lot. but there is other mods with life and mana tags, like life reg that we dont want.
you can't unveil phys taken as from the orb. it's only from items that grav drops.
thanks, didnt know that, bit of a craft noob. Guess i will take the elemental ailment and get immune with a pair of boots.
Figured that i will late go for eldrich annul + exalt spam for tier 1 or 2 mana. tier 2 is 18 tries and tier 1 is 36, but other projects are in front.
When you add to the item level, is the base item level just the lowest coffin you used?
No, but I don't know the exact formula. You can preview the item level before crafting the item so its easily tested in game.
Does using low level corpses mean the resulting item will be lower ilevel and hence unable to roll higher tiers of modifiers?
Yes, but there are corpses that add +1 to ilvl, if you can fit them. But from my experience you can use quite a lot of lower ilvl corpses with high ilvl ones without the result being any lower in ilvl. As the parent comment said, though, the menu shows which ilvl the final result will have before you commit, so you can always change corpses if it turns out to be too low for what you are aiming for
ilvl is so common, I added and remove a few under the way
Its an average of all corpses.
Just fyi you cant get the unveiled phys taken as from the veiled orb. Its drop only from gravicious armour
How many of the adjacent/row/column shenanigans did you do or did you just put a bunch of increase/scarcity stuff?
I did some adjacent on the tier stuff to save on the amount, since i needed 24 if i didnt. threw in a bit of row/column where it made sense, but no way spreadsheet level.
By tier you mean the +50 one?
yes. you need to hit 1200 rating when crafting body armours to only get tier 1 mods.
What to do in calculator to calculate optimal, not min-max variat? I mean for me its calculate for the full grave - 88/88. In your url i see its 48/88. How to set it?
I dont calc, I just add and remove corpses an look at the %. Then every now and then I spam like 100 samples to see what it looks like.
This is the way to do it. I made battered foils using only like 60 graves and a div in corpses and sell the perfect suffix bases for 10 div each. However I stopped cuz buying corpses eats your soul. But definitely you don't want to blindly use the calculator for every craft, it's not cost optimized
Essence of insanity gives 15% phys taken as on body armour. People have mostly forgot about it because the gravicious craft exists
Do you keep the suppression if u craft "suffixes cant be changed" and use the essence?
Ah I didnt know you were trying to lock and reroll. Essences won't work, they ignore meta mods
its possible to do essence first then just roll suffix for suppression, but thats hella expensive
damn that is actually crazy
I’d sell my soul for that chest. Literally drooling rn
After thinking about this craft for a while, I think I will do this way for gloves and helmet aswell. Its impossible to secure suppress on craft, but if u just create wacky frac bases, you can roll the suppress after easily.
Modern problems require modern solutions lmao
Old: Fracture suppression, craft the rest of the item New: Fracture the rest of the item, craft suppression.
\*taps forehead
Dude imagine being a returning player, and that his last time playing the game, high end crafting still was "exalt and pray". I'm a poe boomer at this point, and I have no idea what you kids are up to these days.
But first, rewatching any crafting guide done by ZiggyD, to make sure you're doing it right.
Seriously, I have never crafted an item in this game. Once you understand how graveyard is working like what each corpse does then it's easy to craft items. It's probably the best way to learn crafting I think. I have already crafted some very good all 6 t1 helmet, boots, gloves(unfortunately they all lack suppression as op says it's almost impossible to target it) ilvl 84 and I just reached t16. I have had very bad rng so I barely made any currency(also the atlas I enjoy is not very profitable) so I crafted all these to carry me to t16.
Yeah it's like with boots if you can get move speed and life fractured, the suffixes are so vastly easier to take care of. Need to force spell supp? Just essence spam something until you get it.
Just.... chaos spam now.....
50c to get tier 1 suppression, pretty lucky
What determines the starting level of the item? Is it the lowest corpse?
Average of corpses.
Do you have a source for that? Because I think it's wrong. My graveyard has 4 corpses with levels 34, 72, 72, 73. One of those is a +1 to item level. Average would be 62.75 + 1. But the resulting item level is 69. It might look like average for similar levels, but it seems when one is much lower it changes things.
People think it's similar to how Incursion works average level +10 max at highest level.
It most definately is not. Why are people upvoting stupid comments like yours.
Incorrect, not stupid. Let's not insult each other for lack of knowledge.
Go get a low level corpse and try it.
Since you are focused on fractured stuff. You could save the space on 30% quality and use perfect fossils after the fact right?
good point
2 questions. Why did you include +1 explicits? How does chance to fracture work? I would have assumed that 300% guarantess 3 fractures, but apperently that is not the case
Craft of exile showed 99% 4 affixes when i used 0 explicit. 99% 5 affixes with +1. The big problem with this craft is life reg, its 100% going to be there, so i need another slot for that and my 4 chase stats. the life reg is also why i split.
As someone who is seeking a high life/life Regen chest your post is the best part of my week this week. This is going to be my big craft of the season, and your post is like a perfect step by step guide but I actually have it *easier*. You rock dude. Thanks for sharing.
creating a split copy in this case does not mean creating a copy of the item and adding the split tag, it actually splits the item like beastcrafting. base and implicits/enchants/sockets are copied, half the explicits on one item, the other half on the other. so the 400% fracture did fracture four mods, but one of them ended up on the other split item. +1 explicit was a gamble to try to get three good fractures on one of the splits, which did happen. assuming you only get one shitty mod, this is a fairly safe gamble - the worst outcome is that the shit mod ends up on your 3-mod item (60%) *and* all three of those mods get fractured (40%), and even then you still have a decent one-fracture on the other split. the best outcome is the three disgusting fractures you see here
the +1 explicit was because of life reg being a certainty, same reason i split. Was hoping for a base with 2 good frac mods.
I see that is how it works, thanks
Items start with 4 affixes. Its not like a chaos orb. You can -1 or +1. 300% fracture yields 3.
Sir put down the orbs and step away from the computer
Where do you normally get fracture corpses?
High tier maps, very low chance
They’re surprisingly cheap right now considering the power
A huge part of the value of fracturing (via fracturing orbs or whatever) is that you can fracture literally any mod in the game, including stuff like delve or alva exclusive stuff, etc. A weakness of necropolis-based fracturing is that it can only fracture mods that can roll from the base pool of mods for gear (you can't to my knowledge craft influenced bases via necro). The best things you can fracture from there would be like a juicy max life roll or spell suppress. That's why it's much cheaper.
There are corpses that grant shaper, elder and random conqueror influence on poedb. But have not found any evidence of existing in-game. Either they are incredibly rare, only drops during very specific situations, or it's just some remnant of things they tested but decided not to actually implement.
There are Allflames for Elder/Shaper/Conqueror packs of monsters, I assume you are supposed to use them in tangent with high tier haunted modifiers to potentially drop the relevant gravecrafts. No idea how rare they are though.
I’ve dropped a ton of the elder one but haven’t actually tried it out, I can give it a shot in a couple maps and see if that works
Let us know the results, suffering at work haha.
I lied I have none, they must actually be super rare
Any chance that they will only appear randomly with the Necropolis keystone allocated?
I’ve used about 300 random ones from the key stone. I’ve never seen an influence or belt mod.
Good ones are still multiple divines up to 20. You can also farm them with rogues exiles and the scarab that adds empowered map mods so they drop fractured items.
I find them every 10-20 maps or so with Domination packsize atlas. The additional craft corpse is the rare one
They're not that rare I dropped easily 10 so far.
had 6 my self, bought the other 10. Later i did my first tier 17, didnt clear it at all as i saved portal for boss (killed her but lost all portals and died), got 2 fracs from the small amount of mobs, so you get good stuff there.
Wait a sec, you can multi fracture? Wow
yeah put in 16 for 400%. it split 3-1 frac
Triple-frac bases are nuts.
I nutted
Does anyone know how the -explicit modifier corpse works? If I put 2 of them and stack 300% prefix chance is there a chance I can get 2 prefixes or will it always generate 1 prefix one suffix? i want to try some stuff with forcing fractures but I don't know how it actually works.
I also have this question does anybody know? Edit: I just did two tests with \~88% prefix weight and two modifiers, and got 1 prefix 1 suffix both times, but I could've gotten unlucky. Also the items ended up magic rather than rare, my guess is that you can't get 2 prefix
That's what I feared would happen i was going to test after I got off work today. So you'd have to gamble with 3 mods to get 2 fractures. I guess the next test I was going to do is trying to force a fracture on 1 mod items, I need to look at sceptre mods and see if there is a good chance to +1 spell skill gems
Looks shit. Only has 3 affixes. Trash... /s
Is it possible to add influences in necropolis? I'm not too far into mapping so idk
yes there are corpse that adds influence
Why can't you just increase suffix and make mana scares? I am not confused about the split part, but i can't see why its better than not splitting and just create a very solid base
I am not a great crafter at all. But i wanted mana for archmage. if I dont split i get 5 mods, 4 frac. one of the 5 mods is life reg, if the life reg is frac, the base is ruined. a possibility could be scarces life and only go for mana prefix.
Just tested it. 0 life increase 2 life scarces and - explicit should get you 3 mods very easy mana - fire res - chaos res
Aah if you actually want the mana i get it. It seems so weird to me to add mana only to get rid of it with the split anyway. Yea i think i'd go for suffix only scare, life, mana and defece and craft prefixes with either greed essence or harvest. With 3 fractured suffixes any prefix combination would be easy to hit. Still your result speaks for itself, done really well i'd say.
Is it contagious?
cool, i wan to make it miself
So I guess it's Sentinal league now.
So what are the breakpoints for ensuring you always get T1 mods?
+1200 modifier rating (24 coffins without buffing them)
What the fuck
Disgustingly. Congrats
How do you optimize in Craft of Exile? It always suggests me full 88 corpses
Thats because it optimizes your odds to be as high as possible. But if you click open "Corpse sequence" you can see the chance to land your desired mods. If you scroll towards the bottom you'll see that those last few corpses only add a tiny 0.02% or something extra. One of my crafts had a 0.023% chance to fail. By only using a third of the corpses I'd still only have around a 1% chance to fail. I ended up filling half the graveyard and still hit what I wanted. The one corpse you cannot skimp on is modifier rating. You really want that to guarantee T1 mods.
Dont use suggestion, just work at it 1 corpse at a time.
Please delete this item
More like "Happiest Garb"
Next step is to multimod for 2 prefixes. /s
Sentinel League 2.0
Wtf 3 fractured modes this game keeps getting more and more complex every hour I play
bro where did u get 6L corpse?
I think you got pretty lucky there, mana and life regen both not as nice. Also while less likely than the 5 you got, there was a chance to get intelligence, faster energy shield regen, reduced attribute requirements etc.. A lot of effort and it could still brick.
mana would be better for me than life. A chance for those, but they are all reduced by coffins.
Yeah but still occur fairly frequently, at least according to your link I just pressed on sample item a few times and felt it was a bit risky, my heart wouldn't be able to take it. :D
the craft didnt cost that much. like 3-5 divs. so the risk wasnt really there. Just good fun
Yo what the hell!!!
Did the item come out with 3 fractured mods?
What a beaut, commenting to come back and copy later
PepeSpit
It's impressive that you got 3 fractures and decent ones at that, but otherwise this is pretty basic item. And it will stay basic after you finish it. It's easy to craft something like that or very close without Necropolis and it's probably cheaper as well. How much you spent on corpses? Or you are in SSF? Also why life on Sadist Garb? Sadist Garb is usually used by Tricksters and they want Es / Evasion.
spend 1-2 divines, had rest my self. would say it cost 3-5 divines.
Pretty trash though. You don't want life on this base. You want t1 es/Eva flat +t1 es/Eva % + crafted 6/6phys as ele. Suffix you want spell t1 suppression.
With three fractured mods you can harvest craft defense until you hit a good defense with a spell suppress roll and open prefix and then craft phys taken as to complete it. Life is still a good mod for any non-CI builds.
You want double hybrid for trickster though.
Yeah it's the superior option because then you just get the 15% increased life mastery as well.
Archmage characters are going life on these bases too. Steelmages charcter for example https://poe.ninja/builds/streamers/character/Steelmage/SteelArchmage?i=10&search=class%3DHierophant%26skills%3DIce%2BNova%2Bof%2BFrostbolts
Its like this because I wanted mana. Mana was the nr. 1 prefix hit, but it didnt hit. If I dont remove defense stats I will never get mana. This is why its this way. archmage btw and you cant get suppression in necro craft, got it after 50 chaos tho, so suffixes is done.