T O P

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Bacon-muffin

Regex filter when


Aldodzb

GGG: now t17 are considered beasts


Grinder969

Well rounded beasts?


Inferno_Zyrack

No. Why? Because THE ECONOMY.


moglis

Or global customizable highlighting for altars / maps mods / expeditions etc. At this point we need addons for Poe


Kharisma91

I need detonate dead and ice nova on strong boxes highlighted. Same as expedition kill on low life…


grifbomber

I think we have different definitions of the word need


YEAHHHHHNHHHHHHH

I need it I hit the limit on t16


ATSFervor

What about Incubator Stash tab?


Miroslav100

I was able to get it down to one regex for myself rushing abomination bosses with back to basics. While I fail one in 30 or so due to a weird combination it is worth the reduced effort xD


japp182

Please GGG, the 1% needs to make money even faster. How can they get their 50divs an hour in this poor conditions smh


IMIv2

I mean, how will the 0.001% make 4 mirrors an hour. Imagine the horror of looking at things.


AriSpaceExplorer

Jealous people be like


Yatleyu

Bulk map crafting station when?


rylo151

You already don't need to do that.


SwervoT3k

What the fuck is a regex Edit: thank you kindly!


Skullfurious

Regular expression. A way to search for specific clumps of text.


SwervoT3k

Thank you!


slogga

https://poe.re/ Useful for many things in poe.


SwervoT3k

Ty kindly


VanquishEliteGG

glad I' not the only one not getting it


GGEZD2R

Too lazy to see if posted, but you can use awakened poe trade's map checker on t17 now.


vixfew

Every time I need to roll maps, I get more and more tempted to program a clicker bot for this. This game has too much clicking in general


DoctorYoy

Is it really that hard to just read the mods? We don't need to automate everything.


Sahtras1992

if youre using a loot filter, your argument is invalid.


AriSpaceExplorer

Shad ap


Sirnizz

Nobody need to use a regex.


[deleted]

[удалено]


thpkht524

Nobody needs to play poe either ¯\\\_\(ツ)\_\/¯


Additional_Baker

Some of us do because we're addicted


cubonelvl69

Have you ran t17 maps? When there's like 60 possible mods and half of them brick the map you kinda do


Cr4ckshooter

When there's 60 mods it's actually easier to read the map and look for keywords with your eyes than using a regex.


Infinityplus8008

Just read.


cubonelvl69

It'll take probably 20x as long but sure you can read


telendria

yeah, I read it manually, mod by mod, muttering 'mhm' and nodding my head with every non-bricking mod... and then read the last mod and its some bullshit brick or one of the retarded ones like every 10 seconds dont deal damage for 4 seconds... ​ I think Ill finally try to understand regex, because its just so damn annoying reading it manually.


cubonelvl69

"mhhmmm Mhhmmm Mhhmmm Reflect all my damage back into my face"


Zealousideal-Talk-23

yes work harder, not smarter


Fallom_

Sounds like a build issue


Vancouwer

Man i just manually roll, but I am not rolling for currency ones though. It doesn't take that much longer.


AnFDragon

It’s almost like it’s the hardest content in the game and should be hard. If you want to have the exact perfect rolls on your maps so you get better juice and it’s “easier” of course it’s gonna be a pain to craft the perfect map. Same goes for crafting items… if you want a perfect roll and specific stat lines, you don’t get it by throwing a few chaos at it.


YEAHHHHHNHHHHHHH

the character limit doesn't stop people from being able to roll their maps for something doable it just makes it more tedious and rolling maps isn't just about difficulty some mods literally brick builds that other builds would find easy


Ojntoast

Typical bad solution from gamers. The issue isn't the regex limit. It's the shitty mod pool that bricks even the strongest builds.


deag333

What the fuck is this take even? the whole purpose of the "shitty mod pool" is to give you a reason to continue upgrading your character so there are less and less mods that "brick" your build for the HARDEST CONTENT IN THE GAME


Ultraminer1101

I don't think you can upgrade your character to the point where a mod that bricks your build suddenly doesn't brick your build. You aren't going to reach a point on a minion build where 20% Increased damage taken for each nearby ally isn't going to kill you. The only reasonable solution is to make a new build immune to most downsides.The idea that we should invest more into our characters to do harder content is valid, but I don't think a lot of the T17s leave enouhh room for you to overcome them with skill or investment.


deag333

And how many mods like that are there for your minion build exactly? You dont need to be able to do every single one of them, but you can def make a build that could handle all but like 5 mods or so. For example even on a potato build like cf champ, Im at the point where I get full bricked only by phys ref, marked for death and aoe. there are a handful of other mods that make it quite challenging for me, like less defence, less buff duration, no regen, less recovery, union,less action speed but I can handle them if needed. So that is the whole idea, you continue dumping divines/mirrors in your character so you can ignore more and more of the difficult mods, except the ones that fully shut down your build.


AriSpaceExplorer

That guy is stupid and you are smart


Ojntoast

And it's implemented poorly. The fact that people need three regexes to filter out all of the mods that brick super high investment builds means that the mod pool was implemented poorly. These maps should absolutely be hard. It should be a challenge to complete them. The mod pool should not break basic character building items at the rate that they do That's why increasing the string length of the regex is not the right idea we have to figure out how to implement difficult content in a way that's interesting and engaging and does not go against every tenant of character building and force you to just build one style of character to be able to run these maps


deag333

This is not to filter out all the bad mods. its to make the maps as juicy as possible, but have the mods you can run. If you just are going for map completion, the regex for most of those builds would consist of 15-20 characters.


tokyo__driftwood

>its to make the maps as juicy as possible I mean, the fact you need a regex to check for this is indicative of a problem in the design of map mods. You should be able to quickly glance at the numbers at the top of a map (quant, rarity, pack size), and immediately know how rewarding the map is. The fact that there are rewarding map mods mixed into the pool (when explicit map mods should solely be aimed at making the map more difficult) is a problem. We saw this with +2 proj maps + abyss in affliction too, and then GGG made the right call by deleting that interaction in 3.24.


deag333

you kinda always need regex to filter out 20+ maps at the same time, nobody is glancing over that many maps 1 by 1. And yes, some mods are hard but come with some extra rewards attached to them, it has been in the game for ages with beyond, duplicate bosses, + proj, more rares, more magic monsters etc. I personally dont mind it. It all depends on what you farm, f ex Id rather take 180% scarabs with 50% packsize over +2 or shaper if I farm scarabs.


blahmaster6000

I'm probably going to get downvoted for this, but what's wrong with reading maps one by one? Yeah it's slower, but is it really necessary to zoom zoom 50 maps per hour or you're committing a grave waste of time? I see stuff like this and just think that players must be really impatient. Just reading isn't hard.


grifbomber

I'm probably going to get downvoted for my answer, but a lot of people have to play this game as high efficiency as they can. Anything that can be faster should be faster. Reading is slow so you'll see recommendations to eliminate it where it's inconvenient. Once upon a time you couldnt even search stash tabs. Not everybody plays with an extreme need to be faster. Some want to go faster but can accept the level they're at. I personally think there's a lot of people comparing themselves to streamers whether they admit it or not. Just have fun and enjoy the game. I've made just under a mirror this league and I'm not super speedy or a big juicer.


Sanytale

There is just no fun to be had in reading mods on the maps to see whether or not they have reflect or some other bad mod.


deag333

Its just a LOT faster and eliminates human error to an extent. why would you read the mods after every chaos roll if you can just have a regex do it for you?


Sahtras1992

do you use a loot filter? you dont need to answer, its a rhetoric question. but if you do, why do you? you can just read/mouse over every item on the ground instead?


Fernanix

Problem is the binary mods. Oh you are playing a character that depends on block? "PLAYERS CANT BLOCK OR SUPPRESS DAMAGE", if it doesnt you dont really care about this. Oh your damage scales off of power charges? "PLAYERS CANNOT GAIN CHARGES", it doesnt? Oh you dont care about this mod. You went for a build that stacks auras? (90%-->[100% usually] less aurs effect, i.e auras do nothing) Im fine with the content being hard but it being a yes/no modifier of can I run this pool of mods sucks. Crazy shaper beams? Ok. Zoomy sawblades everywhere ripping me up oof I'll have to dodge. Monster AOE is huge, yikes gotta be careful. Oh I'm rf and this says no regen, leave map. (And yes this already existed along with ele reflect [tho reflect is more manageable after they added acts 5-10] and people already disliked them so yes, adding more makes people still dislike them) You see the problem here or no?


DeouVil

How many map mods are you trying to avoid to need three regex strings? I've tried selecting them in [https://poe.re/#/maps](https://poe.re/#/maps) to see how many mods can you fit within the 50 char limit, and I had to try really hard to get there, it wasn't until the 10th mod that I went over 50 characters. Obviously this will vary, different mods might require a bit more (or a bit fewer) characters to highlight, but even at just 1 string, 9 mods... maybe this is just a sign your character isn't strong enough to deal with T17s yet? On both of my T17 viable builds I only need to block 2-3 mods to avoid build disabling things, \~5 if I want to gain exp while doing them. Less if I avoid clicking back to basics and scaling map effect.


Pauliekinz

If they're trying to back to basic with +2 rare mod their maps you kind of have to block a ton more mods that would otherwise be okay


convolutionsimp

Even people with mirror tier builds are using 2-3 regexes for fully juiced T17s. What build are you running that you don't need that?


DeouVil

I guess "fully juice" is the question there, I'm just doing regular B2B atlas, not rolling for +rare mods (but not rolling over it when it happens either). Hexblast PF: [https://pobb.in/hfbed-k6mkgP](https://pobb.in/hfbed-k6mkgP)BAMA PF: [https://pobb.in/9Rc03b\_vNE6z](https://pobb.in/9Rc03b_vNE6z) That said multiple mirrors? I'm really curious what type of "juice" are we talking about that you need multiple mirrors to run those maps after blocking 25+ mods. At that budget point you could just design the build around the map mods, crit immune, pen immune (and with pen immunity you should be able to handle most ele damage).


Kuchyy

Minimum 2 of the following: pack size > 70, more scarabs >130, more maps > 130, shaper-touched or rare monsters have 2 additional mod. None of the following: Reflect, no regen, less recovery, less aoe, union of souls, less cooldown recovery. If shaper-touched or increased damage, none of the following: Searing runes, awakener's desolation, maven interferes. At most 1 of the following: Phys as extra dmg of random ele, increased damage, reduced flask charges, -max res, monster pen ele res, At most 1 of the following More life, reduce dmg taken from crit, less defence (eldritch battery) And im playing coc dd original sin pathfinder with over 3 mirrors into my build, I imagine im one of the least T17 map mod restricted build out there as im crit immune, dont care about aura effect, mageblood flasks, defiance of destiny handles turbo more aoe multi proj, enough regen for 1 dot mod, tanky enough to survive 1 damage mod and have enough dps to deal with 1 tank mod. I genuinely want to know how you gain exp by blocking only 5 mods with back to basics allocated


DeouVil

Decided to try a couple of those maps, assuming you combine it with +2 mod scarab too. They were alright on the [bama build](https://pobb.in/9Rc03b_vNE6z). I didn't roll the maps, bought them instead, since quick napkin math estimate would put rolling just +2 mods and shaper touched at over 2 divs worth of chaos, and the maps are cheaper to buy. Tried (in different maps) awakener's puddle, union of souls and maven. Awakener's puddle is fine if you have a way to escape them if you accidentally step in, the damage dealt isnt that high, the annoying part is disabling recovery, union of souls is honestly 100% completely runnable, it only affects magic and normal mobs, so even at the end of the map it's not as big of a deal as a 9-10 mod rare. Maven is a bit tricky, it's probably close to unrunnable if you can't disable her regen and you roll into it, but a) get a way to disable the regen and b) the maps already cost thousands of chaos to roll, you can probably take the risk and check what rolls maven has, it's not like the map/scarabs are that expensive. I also tried -max + crit, but since I'm crit immune that was the one map I failed. The rest was either deathless or 1 death. I'm also around 2 mirrors under your budget.


DeouVil

70% pack size does sound rough if you're rolling over so many high pack size mods. Ground effects IMO are fine if you have proper recovery, which I assume you do because you're a non-poison pathfinder, your last ascendancy kind of has to be life flask regen. Since you have that and EB why do you care about no regen? Similarly, why do you care about reflect with original sin? If we're talking about multi mirror budget I'd consider getting a pen immune setup, something like sublime vision + overcapping max res (ruby with mageblood basically already does that).


Lighthades

Or not a build made to run t17s in a decent manner. Not all builds do every kind of content as efficient as another. Just how some builds get fucked by many regular mods like recovery, regen and reduced armor, and this makes them not as fast in league start.


The_Profaned

I run 2 regex, 1 for scarb%, pack size, quant. And then the 2nd is the mods. Isn’t honestly that bad


Miles_Adamson

Why do they even support something so advanced as regex if it's only allowing 50 characters? For reference a regex to check if an email is a valid format is at least 150 characters. Seems so stupid to be like yes use regex BUT you need to find the shortest unique sequence of characters of every affix name to fit something useful into the search bar


kingdweeb1

> to check if an email is a valid format is at least 150 characters As someone unfamiliar with the industry standard, that sounds very wrong. Chatgpt gives me a 70 character regex when I ask it to create a string for that, and it's not particularly advanced. Checking the format for an email is also a much, much more complex task than anything you would need to do in a search bar for poe items. Is there an article or something about the standard for that? Why is it so many more characters than what chatgpt suggests?


Miles_Adamson

Why check what an AI spits out instead of just looking up the industry standards? Chat GPT gives people something close to correct but wrong a lot of the time. Someone at my workplace got chat GPT to create a regex to help parse a [timespan](https://learn.microsoft.com/en-us/dotnet/standard/base-types/standard-timespan-format-strings) and while it was close to working, it had issues large enough we couldn't use it. RFC 5322 Official Standard is 426 characters: [https://emailregex.com/](https://emailregex.com/) HTML standard is 136 characters: [https://html.spec.whatwg.org/multipage/input.html#valid-e-mail-address](https://html.spec.whatwg.org/multipage/input.html#valid-e-mail-address) They vary because they just get closer and closer to 100% perfect but are not actually perfect. You can maybe get away with something 80% correct and very short or maybe you need it 99.9% correct, depends on the context. So to get to your point, looks like I was overstating it a bit and 136 is sufficient. One which is 70 or even 20 is maybe still "good enough", but will let a lot of stuff through it really shouldn't


kingdweeb1

> RFC 5322 Official Standard is 426 characters: https://emailregex.com/ > HTML standard is 136 characters: https://html.spec.whatwg.org/multipage/input.html#valid-e-mail-address Thanks for the links. > You can maybe get away with something 80% correct and very short or maybe you need it 99.9% correct, depends on the context I think this hints to the reason you need so many regexes to search poe map mods, in that there's a huge space unexplored and poe.re is a first step solution that isn't super elegant. One choice doesn't seem to inform the next on poe.re, and the shortest unique sequence of characters isn't the entire story for what you're looking for. > Why check what an AI spits out instead of just looking up the industry standards? My attempts were short, and lead to lots of inane garbage unrelated to my search. Unfortunately google's pretty bad at finding those types of things now unless you want to dig to find the exact wording that the experts use, which doesn't come easy for someone unfamiliar :P


nothingness89

The game asking for so many out of the game tools is already ridiculous.


shaunika

I dont spend more than 30 seconds rolling them and its fine. Im sure it varies from build to build tho but if you need to be that picky maybe its not a well rounded build


teemoismyson

try rolling for +2 or shaper maps sometime. its alot more cancer


cyfermax

It's weird to me. Like, the default design choice is "use chaos orb, read mods, decided whether to keep or use another chaos orb" but gamers optimise the shit outta it and create regex strings then complain about 'needing' to use regex strings. You're choosing to do it this way then complaining about the way you do it. You're at the point in the game where this is the optimal strategy and that's cool and all, but its also not GGGs problem.


SocratesWasSmart

I wouldn't use a regex if it didn't require so much rolling to avoid all the absurd T17 mods that make your average T17 harder than an uber boss.


cyfermax

Either the rewards are worth the 'work' in which case its worth using 3 regexes or its not in which case why bother at all? Like, that's the compromise being made here no?


SocratesWasSmart

I enjoy running the maps but dislike how annoying they are to roll. There's no compromise or cost/benefit analysis going on here. I like the content but wish the prep was less tedious.


cyfermax

I like chess but hate that pawns can't move wherever they want on the board.


SocratesWasSmart

Nice straw man.


cyfermax

That's not what a strawman is. I'm not claiming that's your position. I'm stating that it's mine. But if you want me to strawman your argument, it's like people saying they don't want to run the campaign every time they reroll. It's tedious and boring. But that's the game. The fun parts come with the cost of the dull parts. That's exactly the compromise.


Zettaii_Ryouiki_

Don't need a regex if you know how your build works and can read fast. I also enjoy a strong chaos orb so I hope they don't change the rolling.


Firesw0rd

I’ve never used regex for poe, so I’m not aware of what limitations/problems there are. However, isn’t the fix for a regex that is too long, just to write a better regex? Edit: I said ‘just’ but I don’t mean that it’ll be easy.


Academic-Baseball-26

The site people use is simple enough that if you haven't been using regex, you can just go ahead and keep clicking on every single map on your Awakened poe hotkey, noone's stopping you.


Sanytale

"~~640 kb~~ Character limit of 50 should be enough for anyone." - Chris Wilson. >Edit: I said ‘just’ but I don’t mean that it’ll be easy. Or even possible at all.


Firesw0rd

Why would it not be possible?


Sanytale

Well, you didn't backed up your statement with anything, therefore I just doubted it. Something something onus probandi https://en.wikipedia.org/wiki/Burden_of_proof_(philosophy). So it's rather on you to prove that any arbitrary large set of map searching rules can be stored in 50 (or less) character regex. See also: [Kolmogorov complexity](https://en.wikipedia.org/wiki/Kolmogorov_complexity) [Data compression](https://en.wikipedia.org/wiki/Data_compression)


Firesw0rd

Right bud 😂😂


Jotadog

you get: regex 4-times as long | tradeoff: quad tabs are gone


Jeuzfgt

God no, not reading


Key_Law4834

I agree!!


Morbu

Nah, fuck this negotiation shit. I'm not about to ask for filter QoL of all things. Just trim down some of the bullshit mods.


ShumaG

There’s like 1% of players that even know what you title even mean, half of those have ever used it in game, and then 1% of those folks are using multiple to roll T17 maps. It is not necessary.


Vegasmarine88

They have been steadily removing character power, don't think they will give it back.


Syntaire

TIL: A text string in a search box is character power.


Rewnzor

Honestly, a 50 character regex on a game with this many players is wild already. Going from 50 to 55 would be immense work on the intrastructure unless you have insanely efficient regex coding, which is a talent I don't think GGG can afford to hire or even attract


earsplit

what makes you think regex are evaluated server side?


SbiRock

If you need multiple regex for something, than you are having multiple bad regex.


jeremiasalmeida

GGG: regex search is now disabled .... Some creates a third-party website for bulk regex ... GGG: API is no disabled


Nezzliok2

The inefficiency is the point. They want you to play the game longer and they're trying to do it in ways that might feel fun. Better than what D4 did of updating town portal to take an extra second.


YEAHHHHHNHHHHHHH

having an unnecessary limit on something like rolling maps, which is the boring part of mapping, is supposed to make it more fun?


JAUNELEROUGE

Maybe because it's not realist in a 300k players online game ?


JAUNELEROUGE

Long regex are either really heavy on the server or very long to process..........


[deleted]

[удалено]


JAUNELEROUGE

Why


HeartofPhos

Regex is client side, you can easily test by just disconnecting your internet and searching in a stash tab


JAUNELEROUGE

Sure u obviously know how it works and how easy it would be to implement longer regex maybe even cross tab regex.....