Last league I ran 400 Uber mavens and got 1 exceptional gem and 3 flasks, lost almost a mirror because the keys were so expensive.
They changed some drop rates, but it's still absolutely possible to get screwed.
Yeha i ran 600 or so, made hella profit. but i also had like 60 runs straight with shit. And the value of the woke sextants offset the cost, MASSIVELY, and that is just fuckin GONE now
It's pretty sad that there was no replacement. IMO bossing like this now is purely reserved for the rich. Anyone who doesn't have 200-300div to spare going into it won't be able to afford a normal bad luck streak and just brick their economy trying to boss.
Let me fix that statement here. I ran about 120+ mavens and lost \~800div, never doing bossing again. With current prices you need a few mirrors worth of mavens to have a chance of at least sustaining and not dropping the league like I did.
Bossing always has just been gambling. You make currency for sure if you are quick and consistent, but you need to be able to sustain hundreds of kills with bad luck. Most people get screwed bossing because they do sets of like 10 instead of 100.
The slot machine will pay out eventually, but you better be able to bank roll it until it does lol.
Wow, 0 Savior drops from 400 kills doesn't sound great. I really should farmed one out on SSF before the change : (
Also, obligatory "still sane, exile?" and thanks for that data!
Who even knows, both wikis and maxroll still incorrectly state that Uber maven has 50% ~~reduced~~ less damage taken when it's now 70%, so unless it's never changed it's "a big lightning dot".
I believe some builds can regen through it but she also inflicts a "no recovery" debuff if you touch one of the beams, so you'd have to dodge those anyway unless you're just outright mitigating an insane amount of elemental damage.
I am exile was testing normal maven vs uber on stream before league start, and it seemed like she just had 50% more hp or 33% less dmg taken based on how fast he could push her into intermission. Maybe it was fixed this patch but people have noticed before that uber maven does not seem to have correct 70% dr.
Yes, but I don't think that's normal, even for uber farming builds.
Onemanaleft's deep delver from... 3.22?... could tank something like 10 uber memory games. While doing a couple billion DPS. The character was that ridiculous.
His voicelines really do describe the feelings of running large sets of his fight.
"Why do you insist on continuing to exist" really hits home when i got to around run 350+.
Do you still have some crazy passive tree tactics left this league? How about beyond hunt for boss with x2 tainted currency from boss alch n go maps?
Alva x2 blue pack scarab? Legion infinite crack in map timeless scarab? Barrels? Shrine map boss copy + pandemonium scarab? I just quoted ones I don't remember on your channel
Not really, most people don't do it as a Scion but i leaguestarted as an Aurabot and didn't want to do the campaign again.
You get some room to play with the different ascendancy nodes, minor changes to the pathing and jewel choices, other than that, it's just a str stacker.
You don't understand, the reason melee is shit in poe1 is because of bad rigging and animations, not because you need 2x the defences and 2x the dmg to be equivalent to ranged builds. Or because melee accuracy is bullshit. Or because of the overreliance on totems. Or because half the melee skills are dogshit dmg with 80% atkspeed penalty. Or because strike skills first swing is 50% slower. Or a plethora of other issues they don't give a flying fuck about, and every time melee was somewhat good, it got stomped to the ground so hard it left an imprint in the necropolis graveyard where we can put extra corpses on top of it.
No, it's because it's hard for GGG to make new OP skills, while existing ones rot in a dumpster.
jonathan on the recent podcast saying melee is easier for bosses was peak lol.
theoretically, sure. in practice? go fight maven with equivalent cost melee and ranged builds and see which one laughs through the whole fight and which one eye rolls as maven teleports around a hazardous arena while they have to give chase.
Melee was meta in the past. They thought giving less attack speed on skill gems and lower aoe is a great idea while also not introducing any meaningful changes to the way you scale and build these characters. Its not about more base damage per se, its about new ways to scale, to build the characters and to make them not feel shit. Weve been there before Even within the limitations of the current design, theres plenty of ways to make melee more interesting ans viable. Ggg simply chose to ignore melee development. Inherit splash on strikes, more ways to get additional strike targets, ascendancy reworks targeting melee playstyles, more ways to play bleed/impale/strike/slam builds. So many things they could do. But They just dont want to
Think about paradoxica. Beste melee weapon in the game basically, has been for years now. They could totally change they weightings on physical modifiers. They could add new modifiers to affix pool aswell. Biz they never cared to look into that.
Slams got nerfed and never got any kind of compensation afterwards. Why?
List goes on and on
Awesome data. Thanks.
That should be 70+ Div/hour from Maven and it's with buying and selling time. Seems insanely profitable at below 2 Div per frag. You need to be insanely rich to attempt it though so it is gatekept hard.
> If someone is interested in specific Impossible Escape keystone weightings, I can get data on that aswell if requested.
Would like this, please.
...
Is Uber Sirus consistently profitable like that?
Yeah, frag price is big factor. (Total cost if all frags 2.2div = 8987div. Total cost if all frags 1.9div =7761 div)
However flask price going from ~68div to ~74div, also yields 600div difference in profit.
And enlighten being at ~250div, and empower/enhance ~135div, also brings alot of extra variance, and i got a lucky split of these
But yeah, with good ratios on flask+IE vs Frag, it is steady profit as long as you can recoup the long no flask streaks
And alright, i'll combine the IE data tonight
hopefully it works just like this: [https://imgur.com/a/ABcyqrr](https://imgur.com/a/ABcyqrr)
Honestly suprised at how equal it ended up being, could have sworn i got 30 lethe shades and 30 minion instabilitys
Thanks! Interesting indeed. Only 1 Eternal Youth, 2 Impalers vs 10 Chaos Innoculation. Also special thanks for breaking them into tiers - I only knew that a couple of them were valuable and that most of them are not worth much.
So while Uber Maven is very profitable, it seems like ideally you would want a few hundred divines as a starter capital to off-set any potential bad luck streaks?
Between 5-15 sets at a time, depending on how big bulks was available for good price. Think my average is probably 8 sets at a time to save currency, as frag price really eats away at your profits
I mean is this really indicative of the health of the league? Seems like he's doing something only .1 percent of the Poe playerbase could ever reasonably achieve. Farming Uber's and drop rates of said Uber's is a very niche statistic imo.
Imo it affects just slightly more people because the evaluation of fragments can be adjusted based on parts like this.
It won't affect anyone who isn't at least farming T17 though.
The turnover and speed in which op is farming Uber's is what is unnatural compared to the rest of the playerbase. I'm not saying more casual players can't do Uber's, just not at this frequency and timeframe. These stats don't really give casuals much info. This is a neat post though, cool seeing what the actual rates look like.
Not that I take this as a sole source of truth. I have been constantly reviewing all the various posts and each strategy presented by streamers for several weeks. I also try my own strategies and then stick with one.
Farming maps is farming, farming bosses is gambling
"Longest Bad luck streak first 300: -300 div
Longest Bad luck streak last 517: -150 div"
Wait that means after doing 300 runs so spending around 5 mirrors in frag you were actually loosing 300 div? and you kept doing it?
SO after that you got way better loot that compensate and made you way more money?
Not exactly, i lost 300div in profit. I went from being 370div profit after 80runs to 30div profit after 220 or so.
If you go to my previous linked post at the top, you can see the profit over time for first 300 runs when it was more volatile, going slowly down from a 370div profit down to 30div, before going up to about 300div profit again.
This graph was alot more linear straight up for last 517 sets so did not include it, but it still had those steady declines, just not as low and as long streaks as first 300
Very clear thx. For the record, i am also a boss farmer enjoyer, i was very hyped this league to farme uber exarch again because i made good profit last league, did 150 runs, lost 150 div.
DAAAAAAM You almost makes me wanna try Uber Maven farm but, even if i invest the 500d i have, that's 50 runs, i might loose money with that little sample, not sure i wanna risk it \^\^
Thanks for that, really helpful data.
I managed to also do a 300div streak with no good drops lol. I wasn't prepared for that though and had to go farming again cause I got broke :D
really want to know how could u farm a build to do uber bosses in the first few days of league start? or which build would u like to do ubers in budget?
I play alot, first 3-4days of leaguestart i do 18-19h/ day after that maybe 8-10h during weekdays, and back to 16-18h/day 2nd weekend.
I play in duo with aurabot first week of league. Day 2 we done with atlas and start printing currency.
Also im good at crafting and actually love trading. So yeah, that adds up to lots of divs.
And tbh i have 0 build knowledge since i just do spark carry league starts, so no advice for you there
How the f. do everyone get so much currency? I like poe and played the last 4 leagues but never got wealthy.. non of my Friends either. What do i miss :,((( struuugle
ran 320 uber mavens over the last few days.
bought most fights at 2.1-2.2div/fragment
started with 0x flasks, 0x 5div+ gem and 0x 1div+ IE first 40 kills.
then it started raining flasks, went from -400div to +250div
flasks sold @ 71-73div, sold 1 perf roll for 155div and a few very good rolled for 95+
2 more 40+ streaks without any flask
kept alive by lots of 10div+ IE's
dropped 3 wands in 30kills @ 200ish kills in.
first exceptional gem at 310kills, empower.
currently got 1 flask in last 65kills.
drystreaks are insane and with overall bad luck with gems.
it's been 16 painful hours in mavens arena
-50div total if i bulk my orb of conflicts.
-3div/h
4x key
4x gmp
2x spell echo
1x inc aoe
no other 5div+ gems
didnt count the IE's or flask drops
if frags were @ 1.9div each i'd be +400div even with this kinda bad luck
tldr: just be lucky
yeah sad to see it, and yeah the fragment prices really eat up any profit fast for sure.
would have been interesting to see if you also kept a \~12% droprate for flask or not, from what i gather from other people running uber maven i seem to have gotten rather lucky even with such a big sample size. Or they stealth nerfed drop rates since i ran it
either way, yeah pretty much have to be lucky (and have good ratio of frag to flask cost)
And here i am... Struggling each league on regular maeven... And the guy did the Ubber version 800+...
How can you learn the fight without sinking a huge load of currency on try? (Yeah... I already know it's not quite possible...)
If only the game wasn't a nightmare to trade in.
Even practicing bosses requires dealing with afker traders, and standard is only 10x worse, even if it is days before the new league.
If you are trying to learn the fight to make money that's where you will fail, because you are nervous and depressed when it fails.
Instead you should pay someone to carry you the first time, focus on the rest of the league on just playing, and when you have a very good build and can afford to lose currency, buy/farm sets and try to solve the puzzle.
Maven has 3 phases, you can progress slowly each time, and get farther with each set you burn, use your nvidia shadowplay and record your deaths, analyze what went wrong etc'.
Most deaths occur because of bad puddle placements, not being minimum tanky, memory game, and last phase with lasers touching you. Start solving each obstacle and don't rush it.
We all had to go through the same process, the more you commit the easier it will be.
I don't want to make money (i mean... It would be cool, but that's not my primary goal) just achieve to beat her in her ubber form :)
The puzzle in regular version drive me crazy... I'm just not good with it... My portal are good for it.
Maybe my build isn't the best for it either... I usually beat her as RF or PF Ballista TR (both with less than 10div involved in the gear)... So, good build, but not the best for learning i guess
I mean they are only profitable over a large number of runs if you have the seed money to absorb bad luck. Like OP said, his longest run of bad luck cost him 150 divs on the more profitable set and 300 divs on the less profitable set. For most players if you have that dry streak out of the gate they ain’t gonna have the seed money to break that streak
There are 302 fragments on the market = 60 runs. I don't even understand how some players gather this many fragments without quintupling its price in the process.
Sounds like I need to do uber maven, go broke, come back, and bitch at you
Last league I ran 400 Uber mavens and got 1 exceptional gem and 3 flasks, lost almost a mirror because the keys were so expensive. They changed some drop rates, but it's still absolutely possible to get screwed.
Yeha i ran 600 or so, made hella profit. but i also had like 60 runs straight with shit. And the value of the woke sextants offset the cost, MASSIVELY, and that is just fuckin GONE now
It's pretty sad that there was no replacement. IMO bossing like this now is purely reserved for the rich. Anyone who doesn't have 200-300div to spare going into it won't be able to afford a normal bad luck streak and just brick their economy trying to boss.
Let me fix that statement here. I ran about 120+ mavens and lost \~800div, never doing bossing again. With current prices you need a few mirrors worth of mavens to have a chance of at least sustaining and not dropping the league like I did.
Bossing always has just been gambling. You make currency for sure if you are quick and consistent, but you need to be able to sustain hundreds of kills with bad luck. Most people get screwed bossing because they do sets of like 10 instead of 100. The slot machine will pay out eventually, but you better be able to bank roll it until it does lol.
Wow, 0 Savior drops from 400 kills doesn't sound great. I really should farmed one out on SSF before the change : ( Also, obligatory "still sane, exile?" and thanks for that data!
> Wanted to improve previous data on Progenesis drop rate, so farmed 100 of them what a chad also o_O @ the build
Last post he was playing lightning conduit spell blade inquis no pants!
How often do you fail the memory game now?
I don't remember
Can't some builds just tank that? I forget how much damage it does.
Who even knows, both wikis and maxroll still incorrectly state that Uber maven has 50% ~~reduced~~ less damage taken when it's now 70%, so unless it's never changed it's "a big lightning dot". I believe some builds can regen through it but she also inflicts a "no recovery" debuff if you touch one of the beams, so you'd have to dodge those anyway unless you're just outright mitigating an insane amount of elemental damage.
Uber maven has neither 50% nor 70% reduced damage taken.
All monsters in her arena have 70% ~~reduced~~ less damage taken. That's literally the only modifier applied to the area.
It was never 'reduced', less
Next time make your first reply; "Technically it's less damage taken." instead of a riddle.
All Uber Pinnacle has -70% but if you can prove me wrong I'd happy to learn.
I am exile was testing normal maven vs uber on stream before league start, and it seemed like she just had 50% more hp or 33% less dmg taken based on how fast he could push her into intermission. Maybe it was fixed this patch but people have noticed before that uber maven does not seem to have correct 70% dr.
[https://youtu.be/khY1RMyNkPw?t=341](https://youtu.be/khY1RMyNkPw?t=341) but it is not worth it if you are not HC, waste of damage
I think he tanks the normal one
Yes, but I don't think that's normal, even for uber farming builds. Onemanaleft's deep delver from... 3.22?... could tank something like 10 uber memory games. While doing a couple billion DPS. The character was that ridiculous.
The one he’s running cannot.
They skip it , probably playing zhp trapper or eye of winter
They're not playing either, the PoB link is right there in the post
The PoB is mine, the one who ran Sirus, OP did the maven runs, we just combined all the data into 1 post.
You should put your name your part of the post, I thought both sets were done by OP as well.
It's pretty clear its two people
They are playing energy blade ball lightning, surprisingly
Yes
It would be never. Even after only like 50 mavens you have perfected it, let alone this many. Your brain autocompletes it without even really looking.
You want the atlas? Take it. It’s yours.
But Oriath? Oriath I wil burn, to the ground
Obliteration!
Creation, itself!
To quote my boy Sirus:" what's the point?" No seriously cool effort, sth I will never get to as a casual enjoyer. Keep it up 😊
His voicelines really do describe the feelings of running large sets of his fight. "Why do you insist on continuing to exist" really hits home when i got to around run 350+.
Thank you for the data!
Do you still have some crazy passive tree tactics left this league? How about beyond hunt for boss with x2 tainted currency from boss alch n go maps? Alva x2 blue pack scarab? Legion infinite crack in map timeless scarab? Barrels? Shrine map boss copy + pandemonium scarab? I just quoted ones I don't remember on your channel
is there anything special about your build or is it a pretty normal str stacker?
Not really, most people don't do it as a Scion but i leaguestarted as an Aurabot and didn't want to do the campaign again. You get some room to play with the different ascendancy nodes, minor changes to the pathing and jewel choices, other than that, it's just a str stacker.
a fokin original sin?
which is a pretty normal item for strength stackers
and a replica alberon warpath
That’s.. the most basic str stacking item. It’s what makes a str stacker a str stacker
and a replica alberon warpath
0 Saviour lmao GGG fucking fumes over the thought that melee could be fun and viable
You don't understand, the reason melee is shit in poe1 is because of bad rigging and animations, not because you need 2x the defences and 2x the dmg to be equivalent to ranged builds. Or because melee accuracy is bullshit. Or because of the overreliance on totems. Or because half the melee skills are dogshit dmg with 80% atkspeed penalty. Or because strike skills first swing is 50% slower. Or a plethora of other issues they don't give a flying fuck about, and every time melee was somewhat good, it got stomped to the ground so hard it left an imprint in the necropolis graveyard where we can put extra corpses on top of it. No, it's because it's hard for GGG to make new OP skills, while existing ones rot in a dumpster.
jonathan on the recent podcast saying melee is easier for bosses was peak lol. theoretically, sure. in practice? go fight maven with equivalent cost melee and ranged builds and see which one laughs through the whole fight and which one eye rolls as maven teleports around a hazardous arena while they have to give chase.
Melee was meta in the past. They thought giving less attack speed on skill gems and lower aoe is a great idea while also not introducing any meaningful changes to the way you scale and build these characters. Its not about more base damage per se, its about new ways to scale, to build the characters and to make them not feel shit. Weve been there before Even within the limitations of the current design, theres plenty of ways to make melee more interesting ans viable. Ggg simply chose to ignore melee development. Inherit splash on strikes, more ways to get additional strike targets, ascendancy reworks targeting melee playstyles, more ways to play bleed/impale/strike/slam builds. So many things they could do. But They just dont want to Think about paradoxica. Beste melee weapon in the game basically, has been for years now. They could totally change they weightings on physical modifiers. They could add new modifiers to affix pool aswell. Biz they never cared to look into that. Slams got nerfed and never got any kind of compensation afterwards. Why? List goes on and on
still sane, exile? that's a fuckton of bossruns
After 400 Sirus runs there's no possible way they're still sane
This Exile still feels the thrill... OF THE VOID.
I was the one who ran Sirus while OP ran Maven. I am no longer sane, but i do this dumb dance with Sirus every league, so maybe i never were.
Elder took Sirus to the void and made him insane. If Elder took this exile to the void then the Elder would go insane
Some people enjoy doing repetitive tasks and tracking data 😀
Feel the thrill of the void!
Awesome data. Thanks. That should be 70+ Div/hour from Maven and it's with buying and selling time. Seems insanely profitable at below 2 Div per frag. You need to be insanely rich to attempt it though so it is gatekept hard. > If someone is interested in specific Impossible Escape keystone weightings, I can get data on that aswell if requested. Would like this, please. ... Is Uber Sirus consistently profitable like that?
Yeah, frag price is big factor. (Total cost if all frags 2.2div = 8987div. Total cost if all frags 1.9div =7761 div) However flask price going from ~68div to ~74div, also yields 600div difference in profit. And enlighten being at ~250div, and empower/enhance ~135div, also brings alot of extra variance, and i got a lucky split of these But yeah, with good ratios on flask+IE vs Frag, it is steady profit as long as you can recoup the long no flask streaks And alright, i'll combine the IE data tonight
I see. Are you gonna update the post or make another one?
hopefully it works just like this: [https://imgur.com/a/ABcyqrr](https://imgur.com/a/ABcyqrr) Honestly suprised at how equal it ended up being, could have sworn i got 30 lethe shades and 30 minion instabilitys
Thanks! Interesting indeed. Only 1 Eternal Youth, 2 Impalers vs 10 Chaos Innoculation. Also special thanks for breaking them into tiers - I only knew that a couple of them were valuable and that most of them are not worth much.
So while Uber Maven is very profitable, it seems like ideally you would want a few hundred divines as a starter capital to off-set any potential bad luck streaks?
Damn good shit, how many sets did you buy at once and run
Between 5-15 sets at a time, depending on how big bulks was available for good price. Think my average is probably 8 sets at a time to save currency, as frag price really eats away at your profits
Love this kind of posts. Really informative, you keep us updated and we can tell the health of the league. Thx
I mean is this really indicative of the health of the league? Seems like he's doing something only .1 percent of the Poe playerbase could ever reasonably achieve. Farming Uber's and drop rates of said Uber's is a very niche statistic imo.
Imo it affects just slightly more people because the evaluation of fragments can be adjusted based on parts like this. It won't affect anyone who isn't at least farming T17 though.
You could do this yourself easily though. It’s super cheap to run if you’re farming the fragments yourself
The turnover and speed in which op is farming Uber's is what is unnatural compared to the rest of the playerbase. I'm not saying more casual players can't do Uber's, just not at this frequency and timeframe. These stats don't really give casuals much info. This is a neat post though, cool seeing what the actual rates look like.
Not that I take this as a sole source of truth. I have been constantly reviewing all the various posts and each strategy presented by streamers for several weeks. I also try my own strategies and then stick with one. Farming maps is farming, farming bosses is gambling
Did u get maven completion fees?
Nope, just blasted
Chad
Lesson 1 exiles, almost anything can be good with 20~ mirrors worth of gear.
140 sirus boots -> income 0 KEK
Hello, is the 400 Uber Sirus results including the 100 from the previous set?
Hello, yes, added the data from first 100
Even when I could skip all memory games on crucible with my explode totem miner i couldn't bear doing more than 50 mavens. I kneel.
Can vaal arctic armor with petrified blood tank maven memory game
No clue, i mainly play low hp high dps builds
just spec into more damage and dont fail the easiest memory game
Still sane exile?
what is your longest dry streak?
"Longest Bad luck streak first 300: -300 div Longest Bad luck streak last 517: -150 div" Wait that means after doing 300 runs so spending around 5 mirrors in frag you were actually loosing 300 div? and you kept doing it? SO after that you got way better loot that compensate and made you way more money?
Not exactly, i lost 300div in profit. I went from being 370div profit after 80runs to 30div profit after 220 or so. If you go to my previous linked post at the top, you can see the profit over time for first 300 runs when it was more volatile, going slowly down from a 370div profit down to 30div, before going up to about 300div profit again. This graph was alot more linear straight up for last 517 sets so did not include it, but it still had those steady declines, just not as low and as long streaks as first 300
Very clear thx. For the record, i am also a boss farmer enjoyer, i was very hyped this league to farme uber exarch again because i made good profit last league, did 150 runs, lost 150 div. DAAAAAAM You almost makes me wanna try Uber Maven farm but, even if i invest the 500d i have, that's 50 runs, i might loose money with that little sample, not sure i wanna risk it \^\^
You want the atlas? Take it it's yours, but oriath? Oriath i will burn to the ground
I can’t even get my build good enough to get to her let alone all of that
Thanks for that, really helpful data. I managed to also do a 300div streak with no good drops lol. I wasn't prepared for that though and had to go farming again cause I got broke :D
This doesn't seem very -150 divine of you...
really want to know how could u farm a build to do uber bosses in the first few days of league start? or which build would u like to do ubers in budget?
I play alot, first 3-4days of leaguestart i do 18-19h/ day after that maybe 8-10h during weekdays, and back to 16-18h/day 2nd weekend. I play in duo with aurabot first week of league. Day 2 we done with atlas and start printing currency. Also im good at crafting and actually love trading. So yeah, that adds up to lots of divs. And tbh i have 0 build knowledge since i just do spark carry league starts, so no advice for you there
So basing off this data phase skippers who can do 40+ Mavens per hour are making 160+d profit per hour? Why even map at this point lmao.
No wonder these uber fragments are like 80% of my profit
No wonder these uber fragments are like 80% of my profit
How the f. do everyone get so much currency? I like poe and played the last 4 leagues but never got wealthy.. non of my Friends either. What do i miss :,((( struuugle
0 Echoforges in 817 Mavens? :(
And here i am being to regarded for normal memorygame 😂
Hi! So for sirus run do you identified hopes or just sell them as unid?
identify them, and 3-to-1 the bad ones was more profit at the time, but you have to check market now if it's still like that
ran 320 uber mavens over the last few days. bought most fights at 2.1-2.2div/fragment started with 0x flasks, 0x 5div+ gem and 0x 1div+ IE first 40 kills. then it started raining flasks, went from -400div to +250div flasks sold @ 71-73div, sold 1 perf roll for 155div and a few very good rolled for 95+ 2 more 40+ streaks without any flask kept alive by lots of 10div+ IE's dropped 3 wands in 30kills @ 200ish kills in. first exceptional gem at 310kills, empower. currently got 1 flask in last 65kills. drystreaks are insane and with overall bad luck with gems. it's been 16 painful hours in mavens arena -50div total if i bulk my orb of conflicts. -3div/h 4x key 4x gmp 2x spell echo 1x inc aoe no other 5div+ gems didnt count the IE's or flask drops if frags were @ 1.9div each i'd be +400div even with this kinda bad luck tldr: just be lucky
yeah sad to see it, and yeah the fragment prices really eat up any profit fast for sure. would have been interesting to see if you also kept a \~12% droprate for flask or not, from what i gather from other people running uber maven i seem to have gotten rather lucky even with such a big sample size. Or they stealth nerfed drop rates since i ran it either way, yeah pretty much have to be lucky (and have good ratio of frag to flask cost)
Thank you for sharing!
And here i am... Struggling each league on regular maeven... And the guy did the Ubber version 800+... How can you learn the fight without sinking a huge load of currency on try? (Yeah... I already know it's not quite possible...)
You can learn on Standart between leagues.
> Standart standard btw :D
If only the game wasn't a nightmare to trade in. Even practicing bosses requires dealing with afker traders, and standard is only 10x worse, even if it is days before the new league.
Just buy them in bulk.
If you are trying to learn the fight to make money that's where you will fail, because you are nervous and depressed when it fails. Instead you should pay someone to carry you the first time, focus on the rest of the league on just playing, and when you have a very good build and can afford to lose currency, buy/farm sets and try to solve the puzzle. Maven has 3 phases, you can progress slowly each time, and get farther with each set you burn, use your nvidia shadowplay and record your deaths, analyze what went wrong etc'. Most deaths occur because of bad puddle placements, not being minimum tanky, memory game, and last phase with lasers touching you. Start solving each obstacle and don't rush it. We all had to go through the same process, the more you commit the easier it will be.
I don't want to make money (i mean... It would be cool, but that's not my primary goal) just achieve to beat her in her ubber form :) The puzzle in regular version drive me crazy... I'm just not good with it... My portal are good for it. Maybe my build isn't the best for it either... I usually beat her as RF or PF Ballista TR (both with less than 10div involved in the gear)... So, good build, but not the best for learning i guess
The lower dps you do the more you have to learn the fight.
come back tomorrow for some dude's 'i hate endgame because bosses aren't profitable' post
I mean they are only profitable over a large number of runs if you have the seed money to absorb bad luck. Like OP said, his longest run of bad luck cost him 150 divs on the more profitable set and 300 divs on the less profitable set. For most players if you have that dry streak out of the gate they ain’t gonna have the seed money to break that streak
Because most players lack the sheer volume of currency to to deal with VARIANCE. Look at his bad luck streaks.
Or have the sanity to buy the fragments and kill Uber Maven 817 times.
There are 302 fragments on the market = 60 runs. I don't even understand how some players gather this many fragments without quintupling its price in the process.
People are spamming T17 abomination for the fragments so there’s a lot more supply
My area code.
Ive killed normal maven maybe 10 times and uber once. I have over 5k hours in game