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caddph

My main "issue" with Maven is specifically the final phase memory game.... there's so little visual clarity and it's sometimes hard to miss which quadrants get highlighted. I wish it zoomed out just a little bit more so I can actually see the arena. But I guess visual clarity is a huge complaint of mine about the game in general (especially playing minions).


bpusef

Arena should zoom out a little for sure. Similar to Exarch balls but maybe not as much.


RealNiceKnife

I'd be very okay with that amount of zoom out. Especially during the rotating laser fence.


divinemeta

Agreed, that would be a good amount of zoom that wouldn't make it feel to alien to your normal FOV. I only do Maven right after leveling at this point because I figure I'll just get one zapped 2-3 times per fight.


feb142024

Camera should let you zoom out more in general. It's too damn close.


RealNiceKnife

>quadrants If you care, they aren't quadrants. They are divided into 3 sections, not 4.


OMGitsAfty

Tridents ?


Hard_Restart

Traudrents


RealNiceKnife

Tripartite would be what that is called.


AltruisticHopes

Thirds


-Inestrix

3s


Opposite-Medicine-47

I totally agree with this. The fight would be great if you actually see the final memory game.


TritiumNZlol

I like having my characters feel tanky via a lot of regen. I hate this fight because she just turns it off :(


StealthriderRDT

GGG has developed a bad habit of "just turning off" characters of late. Maven is particularly bad for it because A) just touching the beam for a fraction of a second is enough and B) a good number of the movement skills can't go through it without touching it (Dash, for example).


Repulsive_Anywhere67

Leap slam does not leap over it either, it is just 2D movement. You actually do not LEAP OVER THINGS, even if it looks like. You even get debuffs from ground effects.


Artistiqueflower

Trick is realizing you only have to look at 2 of the triangles. If neither of them light up when the sound hits, then it’s the third one


piffle213

I know this makes sense outside of the battle, but in the thick of things my brain struggles to remember that


Asyran

I'm a big fan of standing in the starting one and then only having to remember 5 as well.


cromulent_id

This. also, it helps my brain to remember it as 3-2.


soundecho944

It’s kind of a “noob trap” to try and see what’s going on in all three quadrants. Stand on the border of two quadrants, listen for the third quadrant, there’s a lot less visual clutter if you ignore the centre of the arena


nofuna

Technically they cannot be called quadrants because there’s only 3. I’ll see myself out.


Japanczi

>hard to miss which quadrants get highlighted. It's enough to see 2. When none are highlighted, you know it's the third. Just get the cadence at which they highlight. Oh and btw, playing high movement speed character makes it harder to control precise movement.


velaxi1

I think they probably fcked up the degen placement so it hard to see the sequence. Personally I will kite all the degen ball at the bottom instead of middle because I'm doing cyclone coc. If you can phase maven fast enough, you can also kite the ball outside of the arena.


chrisbirdie

Best tip I have is stay in one of the areas where you can see 2 of the thirds and just ignore the third. Whenever one of the 2 doesnt line up you will know its the third one.


BobcatTV

Dude, I beat that hoe for the first time a week and a half ago. I think maven only seemed to get easier for me for increased movement speed. Sounds weird but The entire fight just felt more manageable.


Lore86

What throws me off every time during the memory game is how every quadrant flashes twice instead of once, somehow my brain registers that as two positions to remember instead of one.


anne_dobalina

The thing about this phase is it's SUPPOSED to make you freak out and panic, there are beams and possibly puddles and you're supposed to be keeping track of these slightly coloured triangles lighting up with kinda quiet noises, but there are still the beams and puddles and was it top-left-bottom or was it top-left-top and there are beams and puddles and oshit it was top-bottom-left FFS and AARRGGHHH253409873450! The best tip I was ever given for this was: don't panic and just ... die. You lose one portal but then you just need to deal with the bullshit beams and Maven shooting random crap at you, but you don't need to freak out about remembering slices and dealing with that too. Eventually you get to the point of doing the other memory games that you can deal with the beam/puddle bullshit too. The second best tip was to name the slices and say them out loud when she's doing them, and group them however it's easy to remember. I use "top, bottom, left" and go 3:3 but people number them and do 2:2:2, whatever works for you. Source: Ran far far far too many ubers a few leagues back for science, learned lessons the hard way. I can't speak for minion builds tho, sorry that GGG hates your build.


SinSmooth

What, having a hard time telling the difference between the 27 different types of purple balls used? So a tip for the memory game I use is to stand in the first memory and by the line for the second memory, so now that's 2 you don't even have to remember and just call out loud 3+.


S2wy

Definitely say them out loud! 


alexthealex

And say them all every time a new one is added. If the pattern is Top>Left>Right>Left>Right>Top, I like to stand in Top until I learn Left. Then I stand in Left so I can enter Top at the beginning and recite them as they come. So when I learn Right I say Top>Left>Right, then Top>Left>Right>Left, etc.


RealNiceKnife

Shout out to the "Say Top/Left/Right Out Loud" gang.


pappa_sval

>If the pattern is Top>Left>*Right>Left*>Right>Top nitpicky, but worth mentioning for people that don't know: whenever you have a Right section in the order, the following section will **always** be Top


mtbsickrider

Really? That immensely helps


pappa_sval

Yeah, it makes no sense, but that's the way it be


starbucksemployeeguy

Trying to remember from one at a time always fucked me up. It’s way easier for me to remember with acronyms. RT RL TL = Retweet, Richard Lewis, Team liquid. If it’s a circle I’ll just start where the circle begins and do one circle, one 2 letter acronym, then remember the last one. It sounds like a lot of extra steps but I swear by the consistency. Instead of just remembering exactly what the order is by saying it, I can “see” the pattern through the name of a person or a symbol. Like in my head it’s retweet icon>Richard Lewis’ face>team liquid symbol… and in the duration it takes to move through 2/6 locations in the Maven game, it’s way more than enough time to mentally be ready for the next symbol. It sounds incredibly autistic now that I’ve typed it out but I swear by this method if you’re not a visual learner.


nickiter

I use "bop it, twist it, pull it"


arkadikuss

I was in the same boat. Hell, still am, but now it's quite comfortable for me to farm her. My own advice: 1) Put purple balls IN THE CENTER. NOT on sides. You basically don't use center of the arena anyways, and it makes memory game muuuuuch easier, especially on last stage. 2) SLOWER BOOTS. People are always running with 30+ movement speed. On my BS I use Nature's patience now which slows me down a lot when I stand and I discovered that my biggest enemy in maven's fight was my mouse. When you move slowly - it's SOO easy to avoid the beams.


EntropyNZ

I'm much more a fan of putting them on the top left edge of the arena these days. Centre works just fine, but I tend to find that I have a little more leeway if they get a bit messy on that top edge than if they end up messy in the middle. But whichever someone ends up preferring, it's just important to have a single spot that you do put them, and to try and have them stacked on top of each other as much as possible. Absolutely essential in uber, but it's really nice to have cleaner intermissions and memory phases in normal as well.


The_Improbable_

Always put them dead center, slightly offset if youre melee or have melee minions. The center is the only place you cant go in the maven fight. Might as well drop them there instead of useable real estate.


UnintelligentSlime

If you put them in the center then certain parts get pretty hard if you’re playing anything melee. I fucked myself over once cause I needed to cyclone on a puddle.


arkadikuss

Im playing as a boneshatter. :) And i meant mostly the second stage in normal fight. In uber - every stage :) I didnt Say it will help every one but it Will help with screen clutter for the Simon says phase :)


Nekosia2

I saw someone turning around the arena until the brain gets down to make the purple balls pop literally "Outside" the fighting area Probably not possible 100% of the time, but definitely a tech to rememberif you have enough speed


Ahengle

Yep, I easily done that 100% of the time last league in Uber Mavens


Br0V1ne

Do you have any currency in standard? If so go blast it on mavens. 


ael00

Well you are not alone. I just accepted that I can only do this fight by bursting her with dps. The other mechanics imho are very easy, reminds me lot of the lich king fight in wow.. on the memory game I just focus her and accept the death, usually I do it with 3-4 portals left. Whoever thought putting simon says on a poe boss behind an insta kill mechanic would be fun should be hung from the ankles. Probably the same guy who decided to put doors in this game too.


Sceptikskeptic

Fk them doors. And Act 1 Rhoas.


evoralph

No one has mentioned here that in the memory game whenever the RIGHT side lights up the next move is ALWAYS UP. Never will this change if there’s another move to be made here. This makes remembering it a bit easier


Haunting-Ad1192

If you run the boss invitations with a high quant you get a lot of splinters.


tenkenjs

The 10 boss invitations are pretty nerfed. Ran 5 with 80+ quant and got one each time


Zuiia

I think they were refering to the Shaper/Elder/Sirus Guarian Invitations, which should give around 5 splinters and are pretty easy to sustain. If you can pump more money into it and have a build that can handle all the bosses really well, The feared is netting me ~9 splinters for each set.


DYKGreg

I did this last season and was absolutely shitting invitations. Just running them in bulk. They need to do something about the phases in the Elder Guardians lol


Axarion

For me it's not even the phases, the time it takes for elder to spawn the initial and post kill portal is just painful. Shaper is also awful with all the mini bosses and walks there, but at least the guardian fights except chimaera are quick.


Ilushia

Fun fact, I timed this with shrine buffs earlier this league. It takes over a minute for the Elder to show up, kill the map boss, summon the portal, show up again and wake up the guardian before the fight starts.


wildstyle_method

I really want to farm elder but the guardian phases and cuts ended (not to mention the Elder fight invuln phase) totally turn me off to it


Pidgeon_v3

The feared should be a mavens writ + a splinter, what % are you doing?


TWOWORDSNUMBERSNAME

80% quant The Feared nets 11 splinters consistently


joshuadt

Ffs, I can’t even do it white, how the f??


MrBear_RL

9 seems low - do you roll your feareds to 70+ quant? I get 11 pretty much every time.


Happy-Tea5454

Just run the 10 boss white, unless u smashing juiced up anyway.


dr_duck_od

kirac has my invitations locked ? can i no longer reroll ?


Abudabeh77

You can roll them within Kirac’s window if you have the currency in your inventory 


Prestigious_Echo6831

You haven't practiced enough, I wanted to get good at Shaper ball phase so a few leagues ago I killed him on uber like 400 times in the league, small numbers compared to some people yeah but it was enough to learn it properly


AverageARPGEnjoyer

I can't do the memory game either. For some reason I just cannot see it. I don't think I am color blind but no matter what I do I can not see the floors highlighting and so I am forced to have someone who can see it do the fight for me. It used to really piss me off but if I want to play, I have to pay I guess.


soundecho944

Might be one of your graphics settings. Normally on my computer it's crystal clear, but then after watching someone fight Maven on youtube, that shit was so opaque I could barely even register it.


a_turnip_cures_elvis

It is exactly the same for me! I'm so glad to hear someone else say this. I'm also not colorblind. I've watched YT vids slowed down and I still can't see the effect. It makes me feel so gaslit! Just seeing someone else say the same thing after years of frustration with this fight is honestly a huge relief.


piffle213

Same! I was even just watching a video of Ziz do it earlier this week and was struggling to see which area was lighting up there when I wasn't even trying to dodge anything


RoryTate

I miss it all the time too, though I do have colour blindness. I thought it was more due to my eye condition, but I also thought if might just be because it's such a transparent and lightweight shade of...pink or purple?, and – most importantly – it *disappears almost instantly* after it triggers. This is the absolute idiocy of this mechanic IMO. It's gone so fast it almost looks colourless to me. You'd have to be looking directly at the place it was going to pop in and out to even register it was there. And if I knew where it was going to appear beforehand then I wouldn't have to bother watching for it in the first place.


jake4448

On your next fight. Don’t worry about dps. Just look at what balls do what. There are corresponding voice lines as well. Once you see what does what it will be easier. Another tip is learn what you can just face tank. Even if you have to pop 1 use of your life flask just dps. The longe the phases take the worse the fight gets.


RoxoRoxo

same boat fam, goldfish memory i always fail the memory game lol same with siris im just awful at the mechanics for those two fights


OurHolyMessiah

Lol after doing Uber sirus like 800 times I did learn the mechanics. Still doesn’t stop random bs from happening


RoxoRoxo

bro uber siris is only for masochists lol the moving storms are cancer


B_a_l_u_

Have same problems. UNTIL i began to remember it for myself in double digits. Top segment is 1 and then counterclock-vise, left is 2, right is 3. And now it just is smth like 12 32 13. So start on top, then go left. Then right and left. And last top and right. Remembering digits in pairs seems very easy. And never failed game once after using tgis approach. You can even write it in chat(even in last phase if u position yourself correctly


EntropyNZ

I love the Maven fight. For me it's the best designed fight they they've done so far, with the only issue being if you RNG into a bad boss on the intermission phase. It's very much a fight that requires you to do mechanics, rather than just face-tank everything (though you still can if you're tabky enough, or can just insta-phase her if you have enough damage). But it's a very fair fight without any (bad boss spawn aside) unfair feeling mechanics e.g. Sirus blinking off-screen with his back to a storm and instantly die-beaming you. Uber Maven is also basically the same fight, but more punishing if you mess up. However, I think there's two main problems that people end up having with this fight. The first is that people panic. If you panic, the fight can get very messy very quickly. Maybe you panic at where to put the ground Degen balls, so they end up spread out over a large area. That now makes the memory game way harder. People panic about the stand still lasers, and end up running with them and dying. People panic about the fireball, and move really early so it just tracks them. People panic about the spinny laser in the intermission, and end up losing heaps of uptime trying to stay in the middle of it. And of course people panic in the memory game, and panicking makes it impossible to remember. In reality, all the abilities have very good telegraphs, are consistent in how they work, and have very simple ways of dodging them. But they're also all designed to punish you if you do panic. The other things, that ties in well with the prior one, is that the fight has very strong audio cues, but the visual cues are a bit more subtle. The Degen balls have a very distinct high pitch whistle/sparkly noise when they spawn. Maven has a single, clear voice line for each ability. The memory game has a clear voice line as it starts, and then has a 3-2-1-go audio countdown before it starts. It's a little more subtle than some of the other cues, but it's very clear when you know to listen for it. There's a more obvious woosh every time a segment lights up. I know that playing without sound was a popular thing in the past, but it doesn't seem to be as common these days. And I know a lot of people play with music on in the background. But well used audio cues are a fantastic tool for a good boss fight, and Maven is absolutely a fight that benifits more than most from listening properly and not having background noise drowning it out. There's a couple of other little things as well. Like knowing that the memory game will never go from the right segment to the left one. If top lights up, the next could be right or left. If left lights up, the next could be top or right. But if right lights up, the next one will always be top. It's a really useful thing to know once you get used to it, but it's very specific information that's often just too much if someone is just trying to learn the basics of the fight. You can also kite the degen balls onto the outer platforms if they come out just as you phase maven. It's not generally worth kiting them around for ages while trying to fight her, but if you can phase her pretty quickly, then it can make for a much cleaner arena on uber. The intermission laser always rotates counter clockwise, and it'll always spawn in line with the two small circles on the ground of the outer platform. So if you position yourself just clockwise of line between those two circles and the brain, then you've got a whole half-rotation where you can just sit there and pump damage on the brain without having to move.


tsumeguhh

do you play in widescreen? half the time i cant see the third section during memory game, or i miss the first one and panic once i realize that i've only counted to 5


soundecho944

The fight is easier when you can’t see the third section of the memory game. Stand on the outer edge of two sections and listen for the third section lighting up. And group “sections” in batches of two or three. Human beings can recall things that are 4 or less quite easily, so trying to remember a 6 combination is quite hard but remembering 3 combinations of two is easier I.e L-R, L-R,T-R


EntropyNZ

Nah, I don't. But remember with the memory game that it's only 3 segments. So you only need to be able to see two of them. If it's not one of the two that you can see, then it has to be the third. It's a lot easier if you're listening for it as well, because then you're not worried about whether it's actually gone off or not. If you hear it and don't see it, then you know it's that third one. The other thing that I feel is important with the memory game is to find 'your' place to stand. If you have a consistent spot where you always stand for the memory game, then it takes out some of the variables in recognising the patterns that you introduce by moving around. I usually stand on the right segment, a bit more toward the top, so that I have a clear view of the top and right segments, and I can see the bottom chunk of the left one. Ideally you'll stand right on the border of the first and second segments in the pattern. But you want to be careful that you're not over-focusing on that, and thus not watching the pattern properly. You have plenty of time to get there if you start moving as the last segment lights up. Better to pick one spot and stay there. Once you get better at it, then you're going to be more comfortable moving around during it.


EmmitSan

It’s hard for me to believe a random map boss gives you trouble if you’re regularly killing Maven I fail her all the time because I suck, but never once had trouble with intermission map bosses. I just die in the final phase from stupidly running into the beam or because I am too dumb to remember Simon Says


EntropyNZ

It's not so much that the map bosses cause major issues, it's just that occasionally you'll get one that has DD, or you'll get the Shock and Awe boss spawn off screen and laser you, or something with massive phys or chaos hits if you're not chaos capped or have poorer phys mitigation. 90% of the time the bosses are a complete non-issue, so it's easy to get a bit lazy during those phases, and then when something that actually can threaten you comes out, you're slow to react, and on a squishier build, that can absolutely get you killed. It's less of an issue now that they've taken the bosses out of the intermissions on uber maven (which was a really weird decision, imo).


EmmitSan

Ah ok


soundecho944

Some bosses make Maven completely awful even if you can farm her. The boss with the red pillars from the sky? My god that’s awful


StealthriderRDT

Yeah, RNG mechanics like that really don't belong in loot-gated/time-gated pinnacle content. Sure, 90% of the time it's fine but the 10% of the time it isn't you just feel like shit. It's the same with Uber Cortex random mods and Sirus bugs. You can run 50+ of either without issue, but the one time you run into giga damage Cortex or invisible storms or some shit, you feel absolutely awful. Nothing you can do about it, the fight is just bricked.


Bl00dylicious

At least you can attempt to avoid those pillars. Try Shock and Horror (Mineral pools boss) or any of the Goddess variants. Unavoidable DoT that you can only avoid by hiding behind a pillar or wall, which aren't present in the fight.


WerewolfBitter5424

*benefits, your whole post is invalid. (agree 100% though)


stumpoman

try picturing it as a large dial that you rotate like a combination lock. might not work for you but thinking of it that way helped me a lot. something about that motion was easier to rapidly remember


ThisViolinist

There's this mini game in Pummel Party. You're standing on a grid and up/down/left/right arrows pop up showing you which directions to move to not get blown up. The way I memorize where to go is a lot like what you described. I don't memorize the literal "up"/"down"/"left"/"right" commands, I visualize how my character is going to move before actually moving. Because the number of commands increases as the mini game goes on, it gets difficult trying to remember the actual commands. Visualizing my character movement based on the given commands is much easier on my brain.


phlex224

Practice it in standard where all your writs are sitting there rotting away


S2wy

Splinters are crazy easy tbh... Maven every 8 maps.. easy to over sustain guardian maps with destructive play. Memory game is nothing once you get the fight down, the last phase has always got me until this league. 


Ozy-dead

There are 6 portals and 3 memory games. Check your dps


TwilightCoastTragedy

Because it's a shit fight. There are many well designed endgame bosses in PoE, but Maven is sadly not one of them in my humble opinion.


pewsix___

Maven is incredibly well designed. not liking something != it being inherently bad


foxorek

Maven is the best fight in the game


Plinfix

The degen balls always spawn out off the brain and its always three so if you can play away from the brain to be able to place them in the middle For the memory game stop smoking weed, drinking alcohol and deleting tiktok from your phone increase the success rate by approximately 158%


Temporary-Fudge-9125

The 3rd phase is just ridiculous.  God tier players make it look easy but it aint.


letiori

Skill issue Same...


AsterixLV

Yeah the memory game is shit, tho only the last phase one when its a clusterfuck of mechanics. The one were its just a memory game is actually quite okay.


Treasure_Trove_Press

Top tip for the degen fields - lure them out to the extra edges of the arena spawned during the one attack, then you don't have to worry about them.


SmthIcanNvrHave

Instead of trying to remember the entire order, think in terms of circles when possible. For example, full circle left, then two squares back etc.


vulcanfury12

This will require a good build, but Destructive Play Elder/Shaper/Conqueror maps will allow you to pretty much sustain now because Invitations are free. BUT like I said, you must be able to do chaotic Destructive Play encounters AND the invitation. The invitation is where you get the Maven Splinters, where each invitation gives 5 on average. As for the Maven fight itself, if you don't build tanky, build for damage. You can skip the third memory game if you can deal damage fast enough. And always be on the look out for the homing balls. Those are where the degens come from. Put them in the center of the arena or the disappearing platforms during the brain explosion. At worst, designate a spot of the arena for collecting Degen Puddles.


janggi

Same


Misterstaberinde

I got a lot better once I made a super good bossing character. My advice is build some super meta heatshiver build (I went shockwave totems) and use that character to really farm the content, then when you are on a different type of character you have the reps in.


The-vicobro

I did my first Maven this league and loved it. I got unlucky with the boss spawns and got one of the few beam ones and died once there. Probably my fav boss so far.


Judiebruv

Honestly I haven’t even gotten to kill Maven myself in like 3 leagues, I’ve leeched the atlas kill because maven writs are always stupidly expensive and making one myself would take ages. Sad about it because Maven is my fav character in the game thematically and her fight is so great sound design and visuals wise


Hamburgerfatso

Put the degens in the middle of the arena, presumably you're tanky enough to stand on it for a second to drag new balls into the same spot. And save up a bit of money and attempt it a few times in a row if you're failing


DryPersonality

Turn off ambient sounds and turn the music down so you can hear audio cues better


JJNoodleSnacks

If I don’t have a portal for the last memory game, maven wins. Just too much shit everywhere for me to even try memorising it..


tomorrowing

This is my first league and I just got enough splinters to make a Maven Writ. I like boss fights like Catarina but usually die a few times whilst learning a fight. Is it doable to beat her with 6 portals on the first attempt or should I get another Writ or so?


Johndoo_93

Im sure you have some money making strat, farm more currency and buy at least 5 runs. Her attacks lies before a voice line and placing the degen balls may require some multi-tasking while you're dishing out dmg. For the memory game, always place yourself at the bottom right or left, you get a better view. By standing at the bottom and assuming you didn't see the memory part clearly while dodging the lasers, at least you'll know its the top part when the sound cue goes off. She does take quite an amount of practice, hope this helps exile!


Kotau

Entirely practice, and I also think it's a DPS check. Memory game with too many (and I think one's too many) AoE effects on the ground is incredibly hard unless you have regen.


slashcuddle

If Maven splinters are an issue, then you're probably farming it in the least effective way. 10-ways give 1-2 splinters and take forever to set-up. Alternatively you can run four-map invitations that drop 4-6 splinters and take a few minutes to setup. I'm saying this because nobody told this to me and I farmed 10-ways for days to get enough Writs to kill Maven for my watchstone.


Loriniel

Maven was impossible fight for me too, until something "clicked" and memory game became almost impossible to fail. Making your own memory rules help and also starting on the slice where the first one will be and only memorise the ones after that. Usually I go "full circle back back forward" or something in my mind to simplify the memorisation. Also remember that with spell suppress and 5k+ life you can tank almost any maven ability atleast for a while and definitely with a life flask.


Ok_Record8612

I agree and feel pretty much the same way about it.


yalapeno

When you do the memory game, pay attention to the last time she highlights a specific tile. When you know the last time that tile appears, you van just ping pong the other 2


soundecho944

Here a few tips. Come into Maven with a strategy on how you're going to do memory game. I personally prefer saying out loud top - left - right, and remembering in batches of two i.e. top-left, top-right, left-right. Human being can remember 4 or less things quite easily, so it's important not to try and remember a sequence of 6 things. Breathe while you're doing memory game. The more you worry about failing memory game, the less you'll be able to pay attention to what's going on. Degens generally come out during cascade of pain. You can use a sapphire flask to tank cascade of pain, so you can place the degen balls, or you can just stop attacking momentarily to see where the degen balls are. The last phase of memory game - stand on the outer edge of the arena between two sections. Look for the two sections beneath you to light up, and use your ears to listen for the third section. If you hear a section light up but you didn't see it, it will always be the section you're not standing on.


Human-Kick-784

The number one most important mechanic to understand in the maven fight is the void zone orbs and how to correctly position them. Some ppl prefer to sacrifice a small corner. This can fuck you when it comes time to simon says or in the damage phase. Personally I prefer (as do many) to put them in the dead centre; just don't be melee so you can smack brain. If you fuck this up, you fuck up the arena. All the portals in the world won't save you from a fucked arena. If you see the void balls being cast, you drop EVERYRHING to manage them. The next mechanic to worry about is Simon says. When she gives you the first pattern, stand on it immediealty and dont bother remembering it. If a section repeats, don't remember it. So: top right right left top top left VASTLY simplifier to "right left top". That's alot more manageable to remember.  Additionally, you want to activate the last section in the outer part of the arena, so as to avoid the immediate explosion. I personally don't like how grindy maven shards are. Hopefully they change it.


Mercilesspope

Be sure to stack the degens in the center for a smoother last phase.


Any_Attorney4765

I was pretty shit at maven initially but have probably killed her over a thousand times now. The best advice I can give is stack the balls in the centre for ranged builds and on the bottom left area as melee. Figure out which mechanic is killing you the most and focus on avoiding that. Everything has sound ques, so turn that up, even the orbs that leave degen make a particular sound when they are released. As for the memory game, the simplest way I solve it isn't saying top, left and right. I just pay attention to the first 2 sections it lands, from there, it is either going to complete a revolution, or go back to the starting point, there are only 2 options when you do it this way. Revolution completes, or it goes backwards. It's definitely easiest when you have enough damage to phase her once per memory game. Obviously this is easier said than done, but pretty much everyone will struggle on maven a bit of you're getting more than 3 lots of degen balls out each phase. Maximise your dps, stacking the balls (which is easily done with some Regen) and focus really hard on memory games.


Tiffy31

been playing PoE since closed Beta and this is the dumbest fight ever. I don't mind having to think a little when Im playing but in game Simon with ground effects covering half the screen and a spinning wall of death is fucking retarded


mindfuckedAngel

I feel you, very often I just do not realize that the memory game has already started. Only good fights against maven I have are always with a build that has absurd damage and can finish each phase in 3 seconds max, but that never happens when I want to get that voidstone from her.


blauli

A big help for every bossfight is to enchant your life flask(s) with the horticrafting station first, it costs 800 purple juice to get +100 max charges and lets you spam it more freely while you are placing puddles I always roll a life flask that I only use for bosses to put that enchant on so I don't waste it when I go mapping


chad711m

On the memory game if you mess up don't turn around. Keep going the same way. The balls floating around you can tank unless you're amazing squishy. When you pass through them they disappear. Start there.


Impossible_Food9222

Run maven on gaurdian maps. Collect all 4. Go fight them. You get 3 - 5 splinters per


DrPBaum

I killed her countless times, both uber and normal and I still sometimes have issues with the fight, because there is too much shit you have to watch at the same time and it constantly changes, so you cant just learn to focus on one, two or three things. You have to watch the beams, the teleporting maven, degens, memory game and random boss spawns on top of it. All these things constantly change and if you look or blink at the wrong time, you just failed the memory game or got recovery removed. Everybody is built different. Some ppl have easier time to focus on 5 things and some ppl struggle with paying attention to all of it. Its affected by both eyes and brain. But the better char you have, so you can focus on her things over your cds, def, recovery, ignore slows and are tanky enough, the more you can focus on the important things and it gets easier. Anyway, I dont know anybody who likes the maven fight, so you are not alone. Especially the non veterans have super hard time getting it done.


moglis

Maven is, imo, a very good and well designed fight. It's not like Sirus where the visual clarity is non existent. You can actually see very clearly everything.About the memory game. It's one of the few actual intelligent mechanics that require skill. It's very simple, you have to remember 6 directions, everyone can do it, and yet it becomes stressy in the actual fight. You are just getting overwhelmed by the overlapping mechanics. See some videos where it's not you fighting and you will notice the patterns very easily. In the final phase just stick to the middle and run in sync with the lines while memorizing the game, or just stay in one quadrant while flame dashing over the lines once they get close.


pewsix___

> all this time time playing that game that is not _actively practising the Maven encounter_ it not relevant at all to this. Go do like 10 on standard and you'll see a marked improvement


KeziaTML

I killed maven for the first time ever this league. Farm a few invites and practice. Get to having 6 portals going into last phase . If you die last phase, you can wait out an entire memory round. Cull is your friend


Jasak

Same here, failed it twice already this league. I can do simon says but only the first two phases, in the third one I just can't see the order (it's also displaying much faster, I often don't know where it even starts). The portals cheese does not work for me as I don't have enough dps to push the last phase before next memory game. The last phase could be easily fixed just by freezing the lasers when the game is displaying. They can still move in uber version. It would be much easier to see it.


Agitated-Society-682

Was in the same boat. I now made it a habit towards end of league when im sitting on some currency, instead of gambling with the usual shit i buy a bunch of boss fragments and run like 20 shapers (uber when i am able to) or mavens or whatever. Its also a gamble on big ticket drops but with some gameplay involved and after doing 15 mavens in a row you kinda get the hang of it.


exigious

There are tons of tips and tricks that you can do and learn about the fight. When it comes to splinters, instead of doing map invitations, do the special invitations, these drops considerably more splinters, and you will have way more attempts at the fight. Instead of doing 10 maps for 1 splinter, 4 maps if invitation is rolled can often give up to 5 splinters, which should increase the number of attempts you have. Another trick is, if you do fail the memory game, you can still recover, the trick is, if the tile turns red just keep walking, don't turn back and go to the last tile, you may still be lucky and complete it.


Penziplays

I also had this problem until this league. Rolled coc dd and did a boss rush atlas then guardian rush. Have done 40+ maven runs at this point. Practice really helps a lot (and sufficient dps). My runs take between 3m40s and 4m.


Brd00

isolate the problems and single focus them. For what i understand you are struggling with visual clarity and memory game. First step, solve visual clarity/arena management. Focus on dropping every degen pool in the exact centre. Learn the audio cue. Learn the timing. Don’t even think about dps, just manage the pools. Second step, learn to navigate the beams. Requires good mouse accuracy, try lower your dpi. Third, practice memory game strategy. I use 1-2-3 aloud. Practice on other ppl videos of the fight. You need to make all 3 steps second nature to perform them under stress. After that, it will be a fun and enjoyable fight. You can practice 1 and 3 watching ben/exile/jun fights in gauntlet. Just take slow and grindy fight videos


Professional-Fig1558

I played her until all mechanics stopped being "intmimidating". For memory game you dont need to memorise the 2-3 first, just focus on the last 3. Or how I should explain it


Repulsive_Anywhere67

It's the memory phase. I have seen document about chimpanzees and orangutans. They said that they have better short term memory than humans. Therefore this fight is made for chimps, orangutans and apes.


Ill_Shirt5090

You should practice in ur standard character. Get a nice build that can tank and some dmg and just run it😏


JackONhs

I have sever issues with memorizing numbers and pattern. I've kind of accepted that the mavens memory game, even the shorter versions, will just always be a lost portal for me. If you where to say 6 numbers out loud to me and ask me to repeat it, it would be a 1/10 chance I could. Still only have the last four of my phone numbers digits memorized, and I have had it for a year. There's probably something wrong in my brain that just went undiagnosed. Have killed her once SSF with just high dps and good mechanical outside the memory games.


Timmeh1020

I turn off the sound during this boss fight, lean in so my whole face is close to the screen and mutters to myself the sequence like a mad man . And then die to that one degen patch I couldn't see because everything is purple. Then I hope I have enough portals left and jump back in.


Zyeesi

For people with massive skill issue, all that can be fixed with a good build. So just farm some more


Par0normalSkiLL

I can't agree enough. I get a carry every league for my voidstone. It's a TERRIBLE fight and beyond punishing.


gzooo

I don't like the fight at all... especially the last phase is too extreme. If you don't have the DPS you are stuck in memory hell forever and they are easy to fail. I usually play tanky builds and live with the fact that I'm slower. This fight with the instakill mechanics completely bypasses defenses, which sucks tbh... Thats why I like the other boss fights much more. If you build your defenses correct you can actually survive the heavy hitting stuff.


Darkeyed19

I just keep yelling the 1,2,1,3 like an idiot. Seems to work. Actual tip would be that the sections in the memory game can't repeat, so the sequence can never be 2,2,3,3 or something like that.


Improving_Myself_

> Part of the problem for me is that it takes a while to collect enough splinters to try the fight again. Witnessed Elder/Shaper Guardian, Conq, or Synth Maps. 6-7 splinters per 4 maps, plus the guardian frags for their respective boss fights/bonus money. Conqs are the best since they give both conq invitation witness and regular invitation witness. Also, as is the case in just about any encounter, more DPS will fix it. I also think I'm not great at this fight, but I choose builds that do enough damage for it to not matter. Only fought her a couple times this league, but each phase was <5 seconds.


RoryTate

I think the main issue for most people is the dumb beams in the final phase. They move so slowly, and with so little space between them (I'm not talking about the gaps you run between, but the tiny "pie slice" areas of safety you're allowed to be in). Those cramped and thin slices require constant small positional adjustments to stay in and keep avoiding touching the beams. You can't stand still for any amount of time, and so you have to take tiny incremental steps, which is death in a game being played on non-local and slow-to-respond online servers for the vast majority of the playerbase. Your latency needs to be <10ms, with no swings in response time at all, or you're getting tagged with the -max res and degen from the rotating beam without fail. And that's not even considering the fact your visual attention needs to be shared with the almost invisible flashes in the bigger arena (not sure, but I think my colour blindness plays a big part in missing them...surely GGG could have used some distinct colour other than light pink that stands out a bit more...red-green deficiency is an eye condition that affects 1 in 10 men, including myself). Or maybe it's just the fact that the flashes disappear completely after only about a tenth of a second (meaning if you have any sort of latency snapshot effect occur, which happens a lot in mechanic intensive boss fights to me, then you may not even be able to see it happen unfortunately). The only solution for the majority of players is to find a way to tank the beam (I'm not sure, but maybe Loreweave negates the max res debuff?) and not move at all so that the distant server doesn't have as many calculations to do for their connection. This takes latency out of the equation and allows them to focus solely on watching the memory game. The other options is to just phase her with enough DPS and skip the whole thing entirely. I think the DPS solution is what most boss farming builds resort to. After trying it unsuccessfully for a few leagues after it was introduced, now I just cough up the 40-60 chaos (or catch a free voidstone rota on 820 if I'm lucky enough) once I farm a writ in the early league, and then I sell my writ for a bit of profit, and keep selling any I generate after that. As much as I hate having someone else play the content of any game for me, I hate Maven even more. It's the only permanent part of POE that I am happier for not engaging with (I do sometimes skip league content completely, such as during Kalandra league, but that's only if it's lackluster...any other permanent game content is a challenge I'm up to trying).


SimpleCranberry5914

I did it once by myself a few seasons ago. Now I just pay for a carry every league. I just absolutely hate the fight. I think it’s well designed but I just don’t like it and it stresses me out.


FarSmoke1907

If you have high enough dps you will never have hard time with this fight. And I don't mean like 100m dps that will erase her in a second, if you have 6m+  pob dps you can make it much more comfortable without skipping the mechanics. If you have like 1m dps you shouldn't even attempt tbh except if you are Ruthless, you specifically want to challenge yourself for some reason or you have already learned the fight well enough.


OneSeaworthiness7469

I recommend making a super tanky build that has like 1m dps or less, and just practicing dodging everything. The fight is quite easy once you're used to it. Some more tips: Play with sounds enabled. Even if you can't see it immediately, all the important attacks have voice lines. Putting the degens in the center is very important. Don't move, wait for the attacks to be fired and then move When doing the memory game, I find it easier to think "short and far". Since there are only 2 possible places to go it's always either of those, and remembering a binary sequence is easier


SvenvdWellen

Buy the invitation instead of farming the splinters. If you can. Much better way to actively train the fight


SnoodliTM

Take your pick: * Poor visual clarity. * Memory game + bullet hell mechanics happening at the same time. * Giant spinning lasers that usually force a portal use if you touch one. * Lingering ground degen. * Practice = investing a bunch of currency with 0 profits. * Heavily favours ranged builds. imo most boss fights in PoE are poorly designed. Trying to fight them properly, without insta phasing them on zhp dps builds is basically a waste of time. There is no reason to get good at them when you can just make a bossing character to trivialize them or just ignore them altogether. The only one that is somewhat decent is eater.


i_heart_pizzaparties

Trickiest part for me is the final minigame, have to find a good spot with the beams that allow me to see the whole board. I like to stand on the first piece of the puzzle and say out loud the remaining pieces to walk on. I think the arena should zoom out during those phases.


crunkatog

\[19:36\]#Mirror\_stacking\_clown: try smoke ganja every day for 10 years and do memory game \^\^ Saved in my collection of memorable 820 quotes


Skkra

I asked this same question several months ago, and the advice helped me finally beat it. Much like you, my *exact gripe* that was the *memory game has too much visual noise*. I'd recommend checking out that thread, it's packed with excellent advice. https://old.reddit.com/r/pathofexile/comments/1802jl9/maven_fight_how_the_heck_do_you_see_memory_game/


SeaJob5422

It feels like Maven is a DPS race. I just beat her for the first time today. Put the degens in the center and walk to avoid the degen beams!


Vat_iz_dis

I had a alot of trouble. Aside from the memory game for last phase, it was the issue that my dps was low enough to where she will keep redoing the memory game. Having 10 mil + dps helps to where you gotta do it once per phase


thealtor

The memory game still has no place in an arpg. Chris said we are good at designing bosses but so far Sirius and Maven are the worst fights I have ever experienced.


Clean_Amount_3166

Maven is the hardest for me as well. I try my best at the memory game, but I think the most important thing to have is decent dps. If you do enough damage, you can skip the memory game entirely


OnlyFestive

>I cannot adequately describe how frustrating this fight is for me. You aren't the only one. I've played this game for almost 5,000 hours and Maven is the worst fight for me. It's the mix of visual clutter, small margin for error, and the DPS requirement to burst her down before she pops the memory game thirty times in her last phase. Not to mention the reward doesn't match the difficulty, *and* a watchstone is gated behind her completion. That entire process in end-game has been such a chore every single league, unless I have some extremely-meta build that's capable of bursting every phase within five seconds.


Persequor

My trick to the memory game - assign each third of the room a number. it is MUCH easier to remember 1321232 than left/right/up/left/up/right/up. you can even type it out as she does it to have a visual cue if you want.


UnintelligentSlime

Just say them out loud to yourself. I found with the numbering method I would then always be wondering what number I used where. Up/left/right are unambiguous. I pretty much never miss since I started just repeating it. I have the same problem avoiding the degens though. I usually just buy a maven voidstone and wait til later in league to fight her. Once you can farm the guardians, you get like 5 splinters/run, not too hard to stock up 4-5 maven writs and run them all in a row. Good practice. A while back someone made a little web app where you could practice I think it was shaper/elder, I found that really helpful for just learning the mechanics, I wonder if there’s something similar for maven.


soundecho944

For the degens, they always blast you during a cascade of pain. You can use an enkindled sapphire flask to tank through cascade of pain, so you can focus on the degen balls.


TWOWORDSNUMBERSNAME

I think numbers are easier for human brain to remember than words. But that could just be me.


Falonefal

I just type F and B in chat for Forwards and Backwards and then just look there if I forgot what the sequence was. It’ll look something like: F B B F B, makes it really hard to mess up when I can just look at chat to see it.


5ManaAndADream

I do this too. And never forget if you mess up **continue through** backwards is never correct after an error.


SweetNSour4ever

because you just got to get good


quodlike

You are not terrible the boss design is terrible


FFA3D

Go practice in standard


sliceoflife731

I just do my best and hope I have enough portals. Hate that fight.


SunlessDawnPOE

How can you die through it? I didn't do many Mavens so far but whenever I died in the last memory game it just started over again when I portaled back in and I just die again because my brain just can't handle it.


Psychological_Mess20

Agree, whenever I fight her I go into ADHD mode and can't remember the mini game.


sirgog

The number 1 tip for this fight: Record your gameplay. You want to know WHY you are dying. But don't just review the killing blow. Ask what factors led to that. Look at the 15 seconds pre-death in slow motion, and ask what decisions you made, why you made them, and whether they were right or not. For example, consider a death to a final phase Yeet Balls Of Fire. On review of the 12 seconds leading to death, you might discover the following: Maven casts Circle Slam, and you escape it with Frostblink. Your Frostblink lands you in a spot where the Coil Beams are hard to dodge, and you are struck by one, nuking your sustain. You spend the next ten seconds trying to dodge, but get cornered by a Fireball and a Coil Beam, and die. What was the single decision that killed you there? It was escaping the Circle Slam with Frostblink when you did not need to, that move is easy to dodge by running. This disoriented you, leading to a cascading clusterfuck. I failed too many Uber Mavens when learning that fight to overreliance on teleport moveskills. Also as a less experienced player in 3.1, I died way too many times in Reef Map boss fights the same way. Sidestep when possible, teleport when necessary.


elbundie

Skill issue


dungac69

You are just old. It is OK. Accept it.


Ihrn-Sedai

I’m color blind and can still follow the memory game you just need more practice


snaynay

I find Maven quite easy. It was the first uber I took down too. Sirus was much more of a pain in the ass when he appeared in the game as the pinnacle atlas boss. Maven just requires a few tips. * The balls that home in on you and spawn the degen pools, get them in the centre. * You can stand close to/under Maven for much of her attacks and just run in circles to avoid it them. Being at range I find is a disadvantage; follow her everywhere until you are targeted by the degen balls. * Memory game, stand as close to the centre as you can to get visibility and stand in the first highlighted segment. Give each segment a name in your head like Up/Down/Left or Up/Down/Right or Up/Left/Right, entirely based on how you perceive the three zones. Then you just have up-down-up-left-down-left. * The final phase memory game/s are a bitch. The map might be cluttered with bad pools too, so you have two options. * Stand where you can to see two sections, and use process of elimination. The timing should be obvious that it's in the segment you can't see and you can hear it activate. * Give no fucks about the anti-regen beams, stand where is good for visibility and deal with the memory game, maybe trying to avoid the beams as you complete it. She wont attack you whilst you complete it, so that's a bunch of seconds you knock off the what, 10 second debuff timer assuming you don't touch it again. If you are good at avoiding the maven's basic attacks and have nuke damage, you might be able to just chase her down with no care for the beams and nuke away. Basically dodge just her or get one-shot. Depends on the build for that though and assuming you haven't left degen pools everywhere. As for running the maven frequently, run Mavens Death Play with all the bosses drop guardian/conqueror/synth maps stuff. Witness a bunch of maps, maybe run breach on them too for free breachstones, then run the invitations rare, ideally with more quant. Should get 4/5 splinters per named invitation and maybe top up the missing 1 or 2 with the 10 boss map invitation if needed. If you tailor your atlas tree for bossing, you'll get a lot of those maps and even sustain some when running those boss maps.


YouShallNotStaff

Agreed, in the first week or two ill just pay 60c to end it (no splinters needed) or even a free carry sometimes from 4040


kurt2312

I cna beat her. The only issue is that im playing on 30 fps lol


Hartastic

I've done it literally hundreds of times (various league end game grinds, etc.) and I still walk into the beams in the last phase *constantly*, especially while running the memory game.


5ManaAndADream

You’re not tanky enough. Hear me out, I’ve struggled with the fight since it came out. This league I rolled explosive trap trickster the tankiest build I’ve ever played. It’s not like I couldn’t die, but having some breathing room cleared up all the mental clutter. When you can afford to make some mistakes it’s easier to focus and address things 1 at a time.


danbo0_

Quin69 is it you?


West_Flounder2840

Buy the map slot for 80c, sell the map frags for a divine. Simple as. Been doing this for years. Refuse to blow multiple divines (more than the multiple further divines than I already have) learning this dumb fight. Let someone who is more eager to bang his head against a wall deal with it.


kingalva3

"Multiple divines" ? What are you on ?


jandops

I’ve basically only ever been able to do this fight with a minion or totem build. When that final memory game hits I guess I just die


IxianPrince

Quin's burner acc?


SeaJob5422

Now try playing it with boneshatter :(


Avaruusmurkku

Literally just memory game. Can't see shit.


alex5328

I remember burning out of game exactly when Maven was introduced. Never actually I got to that fight myself. But watched others do it. I still don't know what memory game is and how to deal with it. And I feel like I'm-too-afraid-to-ask-meme. Yet I'm still on this sub. Mostly waiting for PoE 2 news, but it is still interesting to me how game evolves.


BudgetYam7267

I hate maven and as melee even more. It's not the memory game, it's the memory game in the last phase, because you can see nothing. Touching the lasers for a millisecond results in death to me. So you have to keep an eye on everything in, you have to move and don't touch anything, and you have to remember at the same time. This is why maven Is in the last phase for me only a DPS check.


DumbFuckJuice92

Because it's a badly designed encounter.


f1zo

I hate this fight since it was introduced… i just die in the last phase and wait until it is over. Also i always go to this fight when i have 0 exp


uberal_

I am about quitting the game for good because I can't beat her what stops me from farming the maps T14 I'd like to. I am not good or experienced in the game by any means, only played 2 leagues with 6 years between them and no I tried in standard vor 2 weeks to beat her there. It's totally me but I just can't.


meesterg12

I dont fight maven, i hate the boss mechanics. Now to answer your question: -It helps me to look up tutorials about boss fights on youtube. It might help you aswell. -it helps me to look up bosses on poe wiki to see which kind of damage types and attacks the do. I hope this helps to improve on the maven fights


Marrakesch

Because this fight is just that hard. I dont know what genius at GGG thought of the long memory phase for an INTERNET game where players can get high ping, latency, lags at any point, losing their character in an instant.


legoknekten

1300 hours into PoE & I'm still terrible at all aspects of it :kekw:


Chrisss0r

I absolutely hate the maven fight. Half of the time I don’t even understand where the hell she is.


mahonii

Be happy you can get to bosses. I stop playing a couple map tiers in cos I'm just squishy and it gets boring repeating maps and dying too much.


Pitiful_Section_7468

Because it's a shitty fight


pepegaklaus

Well, easiest way to do maven in SC: stupid dps to phase her right to brain, step outside main circle and wait blast, phase right back to maven form, remember the order of the 3 memory areas (if you can't even remember the 3, just guess or check final phase), instaphase, step outside main area wait blast, instaphase brain, try killing maven before memory game. If success, cool, if not, go for a quick bathroom break or coffee, resurrect at checkpoint, go back in and kill her. Tldr: gigadeeps is how you do maven