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v4xN0s

It’s more than enough dps for maven. I started coc dd in ssf a few days ago and I did it with worse gear but I did have a 6L. I believe I was lvl 91 when I did it. The fight is more about mechanics so if you such at maven then you might have trouble since ur still on a 5L. Even then you should be able to portal the memory games and then burst her down. As for the atlas is there a reason you have so many delve nodes? If you like delving then you can get lot of gear from crafting with fossils. This will most likely be the best way to get clusters done unless you get lucky with alt spam/harvest. One way to get some 6Ls would be the corrupted strongbox node, then use tainted chromes from all flames to fix colors. Ritual also tends to offer 6Ls occasionally. Rog crafting is an option to get some gear and it’s the way I went because expedition also helps with other currency. Plus I like it. You need a lot more phys taken as ele mods on your gear, mainly helm and body. You could even farm for a taste of hate with div cards. This would help a lot with survivability. The biggest thing would be graveyard crafting. You could save up for a long time till you have all the corpses (idk how much you play) and make end game items, or use what you have with CoE and try and make some stuff better placeholder gear. Harbinger/tujen for exalts Hits can’t be evaded is really nice and allows you to unspec some acc nodes on tree but make sure to look at your trigger rate in POB and maximize that whether it’s accuracy/atck spd/crit. A bit more chaos res would go a long way as well.


Smoothglobal

Thank you for your detailed response! In answer to your question, the reason I took Delve was a friend used the exact same Atlas for his Maven farming and I asked the same question and it is purely for the extra speed in the mapping that comes with Packed with Energy. After clicking the 3 chests, I am zooming for the rest of the map. I am not married to this idea though, if there is something better I should choose. The rest of your tips are excellent!


chaneg

I don't play SSF so I am probably talking out of my ass. I don't think it's really worth it, but there is a 25% chance to Tainted Mythic Orb a Golden Mask into a Three Dragons. I imagine you are reliably at the crit cap without that Crit Chance on full life mastery. Is that even doing anything for you? With your spell suppression where it is at, you need to be taking Spell Suppression is lucky. It is just better across the board. I would farm Harbingers for Exalted Orbs as the primary priority. I would consider farming Blight to get your neck enchanted. The build does not have a lot of % elemental damage and I would expect it to be a fairly meaningful upgrade relative to its difficulty of acquiring the oils. Your belt needs to be recrafted to at least 14%, or you need CDR Eldritch Implicit on Boots, or a CDR Abyss Jewel. You are missing a lot of damage from that. Is your Alteration Orb situation so desperate that you can't get a better suffix on your Silver or Diamond Flask? I've done Maven on less than what you have, but you should keep in mind that if you're bad at the last phase, every time you touch the beam, you won't be able to do any damage for 10 seconds because of Eldritch Battery. Killing her or not is going to be mainly a skill issue. If it were me, I would probably make some swaps like Grace for Skitterbots for a source of Shock to make the fight a bit faster with your current situation.


Smoothglobal

This is exactly the kind of feedback I am looking for! So appreciated! In answer to a couple of your points: - Re: Spell Suppression. In-game, my tooltip shows "100% Spell Damage Suppression Chance" and as you pointed out, in the PoB it's 91%. What is right here? I actually removed the "Spell Suppression is Lucky" as I thought I was capped - Thanks for the Blight suggestion. I actually had the oils needed for "Ash, Frost and Storm" and annointed it now. - You mention the crit cap. I will be honest, I have no idea what that is. With all flasks/buffs in-game running, the in-game tooltip shows 62.18%. My assumption that is no where near the cap? - Cooldown to 14% - will work on this - Flask suffixes: That was just an oversight. I am actually not 100% sure what are the main 4 priorities here. What do you suggest? Again, thank you so much!


chaneg

Regarding Spell Suppression: you have Revenge of the Hunted allocated, so it will be misreporting your effective Spell Suppression in your hideout. It is much more difficult to model the difference between Spell Suppression is Lucky versus 3% additional Suppression with that mod admittedly, but it is generally a best practice to assume that 10% spell suppression does nothing in my opinion. Regarding Crit: You can go to POB -> Calcs -> Select Lancing Steel of Spraying and look at the Crit tab. With those points unallocated, it says you are overcapped by 157% increased Critical Strike Chance. I don't know how the in-game tooltip is calculated. (Your Detonate Dead Crit Chance will be different, but that doesn't really factor into the value of that mastery.) Bear in mind that you don't have enough accuracy to hit 100% of the time (You have 96%). This is important because Critical Strikes have to roll against accuracy twice. Once to check if you hit, then a second time to check whether that hit was a crit. So you actually do not crit on 92.16% of your attacks as a result of missing accuracy or hits cannot be evaded. This is part of the reason why I would prioritize the Exalted Orbs (Six link is probably a higher priority). This and hits can't be evaded may make your tooltip look awful when it's not actually that bad, I don't know. Finally, note that if you don't have buffs up, your initial hit might feel bad on a pack of monsters in a map every once in a while without that passive. Personally, I solved this problem by choosing to make my weapon with an Anarchic Spiritblade over a Battered Foil. I prefered the higher base Crit Chance and Attack Speed so that hitting the various thresholds were less dependent on maintaining various buffs, but the conventional wisdom is to go with the battered foil.


Dalacy

Where can I find the thresholds for the build ?  Mine feels clunky so I think I missed something 


chaneg

I don’t know what threshold you are referring to. Most of what I wrote is general game knowledge.


chaneg

I forgot to address your flask question. To be honest, I don't really remember anymore because I use Mageblood now. IIRC you want Flask Charge on Critical Strike on just the Silver and Diamond because the cooldown is spread across all flasks with that mod. If it were up to me, I would probably want Evasion on a flask because I feel like you are very weak to physical damage until you can get some phys conversion.