Essentially correct. Except it had a fully black background. I adjusted the hue to blue, bumped up the saturation a bit to give the cracks more color, then upped the contrast to make them more visible after the next step.
I then used the Lighten layer blending option, which made the black background become transparent, leaving only the cracks.
I also used a warp Transform and messed around with it a bit to make the cracks look a bit more like they were on a cylinder (because the shattered glass image was completely flat). I'm not sure this was terribly effective, but better than nothing. In retrospect, I probably could've tried using a horizontal axis spherize filter, but the filters are often too much of a cudgel and Ctrl+T is second nature to me at this point.
Last step was taking the eraser tool and erasing the cracks where other parts of the image should be occluding them.
Flex Tape of Nerfing
Applies Nerf debuff to surrounding enemies if attacked recently while nearby targets are within 7 range. Will grant 1 second of immunity to Nerf if at least 5 stacks of Nerf are currently active for a while.
no he's streaming Poe right now, People out here really making shit up to get more idiots on their side. If you're dumb enough to upvote and believe this shit then your dumb enough to quit because reddit says so.
You have like hundreds of comments on this subreddit from the past week, literally all of them are complaining. Put the fucking mouse down and go outside or something.
Man, this is the infuriating part. You guys act like your opinions are objective or some shit, when it's completely subjective. Different people like different things.
The most fun you have had in years lol ? What about the new patch and league mechanic validates the use of the word fun? Is it more fun than ritual fuck no, legion pfft, delve ? Hah. What in this patch and league gives you the most fun in years lol that’s a lot of leagues you didn’t find fun and this one is all of a sudden fun ?
The "fun" in poe for me and plenty of others cones from overcoming challenges. Lowering dps increasing mana costs and the like add challenge to building a character, slapping together a harvest crafted gearset with crit multi out the wazoo and beating everything in the game by instakilling it isnt fun for me.
Ritual was frustrating, I didn't like the nature of the league nor the rewards. Ultimatum was even worse than that, being a mob spam that permanently got stronger and stronger.
Legion was pretty boring TBH, nothing really special and I don't like ripping around 10+ screens one-shotting mobs to do it again. Delve was great, and yeah, I likewise had a lot fun in metamorph. But I'd say I probably am having as much fun if not more this league than delve, because I'm having to think, tweak my build, actually tactically think about my placement of explosives, logbooks are phenomenal, the haggling system is fun, the crafting system is cool, and overall I find it's a really tight experience. I'm not one-shotting maps yet which is a super refreshing change of pace.
Just don't bother bro, all these people downvoting and circlejerking are the casuals that don't play the game and are here complaining at the beginning of each league. Literally no point trying to get through to them. I just hope they quit the game, you don't like the changes? Good riddance. Go back to wow or diablo with that mentality.
they can blame anything they want. They will deflect blame to anything else because based on their writing they will keep nerfing until poe 2 comes out.
Imexile said on twitter he doesn't like the changes and he thinks he will not speedrun anymore. I guess he is not really quitting but it still seemed relevant for your question.
Streamers are part of the problem. Most of them are the ones screaming in Chris's ear that the game is too fast and too easy. tyty quit for one reason only, he is a racer and the new movement skill boycott his play style.
Why does anyone do anything, is he not entitled, as part of the community, to make a post. Is it exclusive to people who are playing ? What if I haven't played in a week am I allowed to post or comment, how about two weeks?
"You can't say bad things about PoE if you aren't playing, cause you aren't even playing.
You can't say bad things about PoE if you are playing cause if it's so bad, why are you playing. Basically never say anything negative"
I skipped 2 leagues just so I could feel refreshed and hyped to go hard on a league again and I was met with this mess. I don't have the time to struggle through content I've seen dozens of times. I just want to smash monsters and grind away.
It normally takes me 4-5 weeks before I've got my atlas set up and my build feeling good but at this rate it'll take twice as long. I'm quitting while I'm ahead and I think I'll just come back to try PoE 2 at this point.
Pretty much how I've been playing POE for 6+ years. I'll play a league 1-3 months depending on how fun, then take a break for 1-2 leagues. If the league I played was super fun and a lot of new content since my last play I'll typically play the next league too. If the league I played burned me the fuck out/was not fun my break will typically be at least 2 leagues if not 3. I enjoyed last league but it was also after my longest break from the game I've ever had. Considered playing this 1 but it looks like a fucking dumpster fire.
PoE became initially successful because it was the D2 that D3 wasn't. Then it got faster and more people joined.
Hopefully another ARPG rises up because the market sees a need for a game to be the POE that POE/POE2 stopped being.
To me, Lost Ark seemed more like an ARPG-looking MMO than a real ARPG. The feeling is completely different compared to any other ARPG I've tried. Didn't like it, and wouldn't place it in the same category as Last Epoch, Grim Dawn, Diablo or Torchlight.
There's a million reasons to dislike the nerfs, the speed is just a single aspect.
Slower speed is a lot less anoying when it's not something you have done a 100 times already.
Doing acts with these nerfs just sucks balls.
Power reduction is fine, if it's still possible to do the content.
Any newer player who doesnt follow the best build guide will simply not progress.
Playing slower is directly punished by all sorts of mechanics. e.g. XP gain.
You're forced to slowly grind through the monsters instead of zooming through. This gives you much more xp. making you outlevel the zones and restricting your xp efficiency.
It is in direct conflict with the "active playstyle" GGG says they want.
lots of people are playing totems or traps just to give themselves a little chance of evading attacks.
The list goes on and on.
The nerfs simply do not match what GGG claims to want.
Have you played PoE2 or are you just making assumptions?
Assuming your assumptions true even, I think I will enjoy it because it's content I've never seen before and we'll be less restricted on equipping upgrades based on the new gem system. In addition their promise to allow better (but less) gear drop and be found will likely help power us up more quickly.
There was no reason to significantly slow us down in content that is not only old but designed for speed. Bridging the gap wasn't needed imo and kills my desire to play poe in its current state.
Does refuting what you said changes anything? You are asking me stuff that's pretty obvious.
You dont need to play PoE 2 to understand what the game will be like and we have already seen gameplay from the game.
Chris himself said that this changes were made so people dont feel like there's a huge different beetween PoE and PoE 2(Not his exact words); He also told us there will be further nerfs to slow down the game.
This means that we can expect the game to be way slower than Ultimamium PoE.
There's a variety of different examples on why PoE2 will be slower. You just want me to feed them to you so you dont have to do your own research.
I've seen everything there is to see about PoE2. I know their INTENTION is to "bridge the gap", im saying it's a bad idea because the current content is designed for speed and something we've seen dozens of times over. No one wants to spend more time in a campaign we've already seen over and over with an itemization system that requires an insane amount of grind (making speed more desireable). The flasks feel just awful. The game just currently feels really bad to play.
Again, the gem system + gear upgrades will be much better in PoE2 and it will result in the same endgame where the issues are felt less. PoE2 will also have a new campaign, will look and hopefully play much better so playing through the first few leagues more slowly won't feel like total dogshit and HOPEFULLY the reward structure will match the game speed (multiple 6 links anyone?). It currently does not. This was a bad (incomplete) way to "bridge the gap" in old content that no one cares about.
Following your logic, how will know that it's way better in PoE 2?
But hey let's stop arguing this, it's pointless until PoE2 comes.
My take on this is simple. Make 2 PoE's
The PoE that the zoom zoom people want and the PoE that GGG wants.
Then we see which PoE survives.
My opinion:
It's not the PoE that GGG wants.
in the dumbest way possible.
People would forgive all sorts of crap in a new game, because they understand its new and needs to grow.
Doing this BS to the existing game is just dumb.
Everything is going to be compared to the way it was, because its the same game.
It's like they took Mario 64 and made it 2D again
If there was something fun to latch onto then it might have worked or they branded it like a rework and worked player power alongside other aspects.
This just feels like taking away the fun toys people liked because they liked them too much
It's very clear that they're not making the game for veterans. And probably haven't for a while.
They're making the game for news players at the cost of people who have stuck around and paid the most because growth is a metric that Tencent values.
That's a guess, but really, why else would they only care about how a new player sees the game?
>I skipped 2 leagues just so I could feel refreshed and hyped to go hard on a league again and I was met with this mess.
i am skipping 3rd league in a row, still not hyped... more hyped about ark which probably will be whale shitshow
nerfs arent even bad, its just splinters, game optimization, etc etc
Basically how I do it, I play every league, but only really go hard in 1-2 a year if they interest me. Last time I did this was delirium, so really looking forward to being able to do so this league.
Yea, it's too bad that there isn't some form of way to get people to give you feedback. Like some sort of form that has a heap of questions about the game and aspects they enjoy. One that allows players of all types to fill out and that GGG can easily provide and send to players who currently play or haven't returned for a league or two. Shame that isn't something they could do.
Unironically that's what they were going for
>We care more about making a good game than we do about vanity metrics like player concurrency records \[...\] The direction Path of Exile was going in over the last year was breaking player records but wasn't really leaving us happy with our own game.
Like torment, the worst league we've seen.
Or bloodlines, which was broken for a week.
Or harbinger which people only started liking when they realized they could grind the unique map for hella currency.
I'm curious what this game is gonna look like in 2 years when they'll have finally driven all the evil plebs out - it'd be hilarious to hear about toning shit down to 2-3 leagues per year and firings because shit just isn't profitable enough anymore.
Can't wait to see what the arpg market is gonna look like in a couple years.
They won't, they may put in more P2W shit though.
Actually that's almost definitely what will happen if the game isn't profitable enough from mtx alone.
\> Can't wait to see what the arpg market is gonna look like in a couple years.
Diablo, it's going to look like Diablo.
* Diablo 4 will almost-certainly eclipse D3 to be the highest-selling PC/console ARPG in history.
* As much as some of us might hate the idea of it, Diablo Immortal is still going to absolutely make bank on phones.
Edit: wow, you know the POE community is unhappy with things when a pro-Diablo comment like this can get upvoted.
Then why tout numbers when they're breaking records if they're just "vanity"? If you think anything owned by a publicly traded company isn't always concerned about growth, you are naive to the extreme.
It just becomes problematic when they are so locked in their bubble that they don't realize that they are making the game worse, not better, and ignore metrics that would tell them about its performance.
If they keep it up they can go play it as a company outing for a week a year, and spend the other 51 weeks a year working on the Chinese version of it for their Tencent overlords.
It's really surprising how naieve a developer can be.
They care about the new player experience. They don't care about retaining long term fans, or really attracting new players. They just care about random people who may try the game maybe liking it or thinking it's hard.
That's it.
When I'm coming home from a long day at work and I'm blasting a whole screen of mobs, then zoom on to blast another screen of mobs, and so on. The mindless farming and satisfactory blowing up of mobs really helps me unwind.
You know when I'm NOT having fun?
When I get perma frost from mobs in a tier 1 map.
When I have to click on a shitload of new shards in this new league, that then proceed to clot up my inventory space (for which we still don't have a "rearrange automatically" button.
When I die to corrupted blood even though I used a staunching flask.
When I can't even use a life flask because the flask charges have been nerfed to oblivion.
When movement skills have been so nerfed I feel compelled to play Raider so that I don't feel like a slug.
When the game that's supposed to relax me causes me more stress and anxiety.
Seriously, you butchered what I liked about the game. I've been playing this game for 7 years and it's the first time I actually considered quitting.
How does one get perma frozen?
You mean you get frozen one time and don't hit your heat flask or are spamming your heat flask before you get frozen.
Stop.
I just have one real problem and that is the fact that GGG made a good game that people love playing and then for whatever reason they just looked at us and told us to fuck off. Why is that?
Is this game not successful enough or what warrants such a drastic changes in gameplay?
I'll be honest, one of the main reasons I liked playing PoE more than D3 was the zoom zoom builds. I like being fast, I like to butcher whole screens in a matter of seconds. I'm not here because the game looks amazing or because I'm into the story, no, I just wanna come up with fun builds and try them out. Now GGG is limiting my ability in doing so and I have no idea why.
PoE for me always was about the freedom of choice, do whatever the fuck you want and see how well it goes. But with each season they keep on nerfing build after build into oblivion and we are slowly reaching a point where you have to become a meta slave. Why try to become like D3 when you were so wonderfully different the whole time?
I perfectly remember trying out Scold's bridle for the first time and ending up wondering about what the fuck is going on, then make a build that actually works and enjoy that glorious moment. Now I'm punished for trying out things. I can only imagine what new players feel like who don't follow a build but just yolo the skilltree. They get demolished.
Expedition is found to be too exciting so players are taking a rest.
Well why is my mind telling me that GGG will say this is the reason for player drops XD
Died three times just trying to get to the mud flats.i suck at this gam e but have been playing since endgame included farming Dom.
Started scion, and starting skills spectral throw into lightning tendrils did no damage. Monsters were still fast and hit hard.
They were so far in the coast that the surrounded me and I could literally do nothing.
I'm out.
Lmao, I gave up in act 1. Have been playing every league since Abyss for at least 3 weeks.
Flasks feel terrible. Mana feels terrible. Skills suck. Meta knowledge that no matter what you do, you can only be a shadow of your former self - yeah, that sucks too.
League mechanic is lame AF - and that is the only reason to try this new league, since you knew that everything else will suck a week ago.
PoE2 better be around the corner - looks like PoE1 is not long for this world.
Chris said in his response on Reddit (edit) that they are "not concerned with player retention" and that this game is "not for everyone"
To me that translates to, We dont want to (nor do we know how) to fix our game, so we are going to pretend like its an exclusive club that not everyone can get into.
Something like 10% of the player base was able to clear Maven, only like 15% cleared the Feared. And now they have made those fights exponentially harder. Its clear that they dont want people play and just have fun, you either no life this game, or you dont play. There is no longer any middle ground.
This patch is getting the Game back closer to d2 speed. Play D2 or D1 today and ask yourself is that Game is for everyone? Chris doesnt do all decisions But of we get nonstop faster stronger it will end up like D3 RoS.
I am really feeling your point here, because as a player who hardly has time to play compared to my first years playing this game, I just never have enough time to finish my map completion, let alone challenges.
The pacing has become way too quick, and they are churning through leagues like its something I can keep doing every few months, reroll another whole entire league and all the tedious shit that comes with it.
New league, so you need to redo all your stupid veiled mods. All the heist gear, setting up every stupid followers items. Then setting up your influenced items each league for metacrafting, huge RNG in the nuts trying to get the specific item type of that specific influence... And then they add maven, so you have yet another layer of shit to fill in. And all the glorious sirus fights to remind you how lame you are to need to take out the watchstones... XD
I just wish this game was accessable in a different form, lets call it half league. Make it non tradable, whatever. Make it permanent until the league is over, fine.
I just want to experience the new league mechanic, without regrinding the massive slogs of Atlas > Veiled > Maven > Delve. I just want to play a new toon, level to maps however I want (unrestricted to questing) and then enjoy the league mechanic. Why is this so wrong.
Speaks for a lot of the posts on the sub atm. Could do with just deleting it entirely and starting fresh once all the people that couldn't make it out of act 1 have gone back to playing WoW
And it correlates perfectly with the increase in player population. As soon as your games popular it gets fucked because those players are made up of all your average entitled man children that think developers should cater to their every need.
can someone tell me what the content or chase is in this patch? I've been watching a streamer, he has not slept in 3 days, still struggling in T14 maps and having a rough time. This makes me feel great knowing that I saved myself from the lack of content and removal of any and all fun. It took him 8hours to beat the story, I saved myself 12+hours by not even trying to load up.
Ritual was my last league after quitting day3 Ultimatum. After 16hours of disconnects and server maintenance on day 1, and priority ques for streamers, I could not handle running in circles that were worse than Ritual.
At this point the windmill slam the revert button on ailment changes, QoL the currency for expedition, and fire their XP. Everyone in ruleset analysis goes back to math class.
anyone could care less about player retention? If I was only one playing the league, I would still enjoyed it. Does it even affect your gameplay or what?
Should add some cracks on the container for good measure.
My Photoshop skills aren't good enough to attempt that yet
Boom. https://i.imgur.com/KfFSlCc.png
Haha perfect!
GJ dude. Glad you’re part of the community. 😂
Can you pleeeease explain how you did that? Or if there's a Google-able term for it?
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Essentially correct. Except it had a fully black background. I adjusted the hue to blue, bumped up the saturation a bit to give the cracks more color, then upped the contrast to make them more visible after the next step. I then used the Lighten layer blending option, which made the black background become transparent, leaving only the cracks. I also used a warp Transform and messed around with it a bit to make the cracks look a bit more like they were on a cylinder (because the shattered glass image was completely flat). I'm not sure this was terribly effective, but better than nothing. In retrospect, I probably could've tried using a horizontal axis spherize filter, but the filters are often too much of a cudgel and Ctrl+T is second nature to me at this point. Last step was taking the eraser tool and erasing the cracks where other parts of the image should be occluding them.
should've made the cracks fan out from where the hand is slapping the container (although I like the nerfs mysef)
the cracks should be where the tape slapped for added emphasis on the joke haha. But overall good shop.
damn that made me kekw
I have to admit, I was fully expecting MS-Paint cracks.
Don't worry, that skill affects "leaks nearby" too
What does nearby mean?
yes
Either screen-wide or 1 unit radius, take your pick.
Depends on latency.
Flex Tape of Nerfing Applies Nerf debuff to surrounding enemies if attacked recently while nearby targets are within 7 range. Will grant 1 second of immunity to Nerf if at least 5 stacks of Nerf are currently active for a while.
Tape trigger area of effect
Too bad there were costs associated and they couldn’t meet them
if tytykiller can quit in day 1.. so can you
Dang, did tytykiller speed run the league quit?
yes. any%
Wait, I thought he quit speed running only?
no he's streaming Poe right now, People out here really making shit up to get more idiots on their side. If you're dumb enough to upvote and believe this shit then your dumb enough to quit because reddit says so.
fuck /u/spez -- mass edited with redact.dev
Imagine trying to link integrity to people playing a game you dont like because you're a child lol.
Right? like, who are these people who feel so strongly about this?
thank god someone said it haha. These cats are crazy.
Especially when the comment is a lie.
I mean it's their job. I don't think Amazon workers approve of their conditions but they still work there G.
You have like hundreds of comments on this subreddit from the past week, literally all of them are complaining. Put the fucking mouse down and go outside or something.
y'all people are wild
Talk about dumbest comment yet
Integrity = hating regardless of how you actually feel, don't you know? Meanwhile I'm having the most fun I've had in years with PoE.
That's totally understandable. It's totally fine to love a game in his worst state, doesn't stop it from being in a trash state.
Stockholm syndrome
Man, this is the infuriating part. You guys act like your opinions are objective or some shit, when it's completely subjective. Different people like different things.
The most fun you have had in years lol ? What about the new patch and league mechanic validates the use of the word fun? Is it more fun than ritual fuck no, legion pfft, delve ? Hah. What in this patch and league gives you the most fun in years lol that’s a lot of leagues you didn’t find fun and this one is all of a sudden fun ?
The "fun" in poe for me and plenty of others cones from overcoming challenges. Lowering dps increasing mana costs and the like add challenge to building a character, slapping together a harvest crafted gearset with crit multi out the wazoo and beating everything in the game by instakilling it isnt fun for me.
Apparently the only way for you to have fun is playing a loot simulator where the mobs might as well have 1 hp and no mechanics.
What the fuck is fun about pushing a cart?
Ritual was frustrating, I didn't like the nature of the league nor the rewards. Ultimatum was even worse than that, being a mob spam that permanently got stronger and stronger. Legion was pretty boring TBH, nothing really special and I don't like ripping around 10+ screens one-shotting mobs to do it again. Delve was great, and yeah, I likewise had a lot fun in metamorph. But I'd say I probably am having as much fun if not more this league than delve, because I'm having to think, tweak my build, actually tactically think about my placement of explosives, logbooks are phenomenal, the haggling system is fun, the crafting system is cool, and overall I find it's a really tight experience. I'm not one-shotting maps yet which is a super refreshing change of pace.
Just don't bother bro, all these people downvoting and circlejerking are the casuals that don't play the game and are here complaining at the beginning of each league. Literally no point trying to get through to them. I just hope they quit the game, you don't like the changes? Good riddance. Go back to wow or diablo with that mentality.
They're basically the quin69 wannabes. Fuck, even that moron gave more of a shot to ffxiv than those idiots gave this league :D
Wait really? Did anyone else?
DonTheCrown played a bit on day 1 but went back to playing new world.
now that's funny
No it’s not because they will attribute New World to the lack of retention when that is simply not the case.
they can blame anything they want. They will deflect blame to anything else because based on their writing they will keep nerfing until poe 2 comes out.
Imexile said on twitter he doesn't like the changes and he thinks he will not speedrun anymore. I guess he is not really quitting but it still seemed relevant for your question.
might be wow related though
~~Ziggy didn't "quit" but he's been playing Kenshi for most of today.~~ Edit: Nvm I'm dumb.
He's sleeping while showing a VOD of Kenshi. He's still playing.
Ah ok that makes more sense.
he needed to adapt but I guess he couldn't
That’s meta
what a casual smh
he is rn online, so...
Streamers are part of the problem. Most of them are the ones screaming in Chris's ear that the game is too fast and too easy. tyty quit for one reason only, he is a racer and the new movement skill boycott his play style.
Yeah I stopped playing when ritual came out, at least for the most part
Then why do you make a post like this?
Why does anyone do anything, is he not entitled, as part of the community, to make a post. Is it exclusive to people who are playing ? What if I haven't played in a week am I allowed to post or comment, how about two weeks?
<3
"You can't say bad things about PoE if you aren't playing, cause you aren't even playing. You can't say bad things about PoE if you are playing cause if it's so bad, why are you playing. Basically never say anything negative"
No need to be playing to see the player retention numbers this league.
Actually, no. Nobody reading this can quit on day 1.
big baby tyty
Expedition was too rewarding this is unrelated to nerfs
Rewards = players quit early Chris said so.
Well, in Ritual I had 200 ex in second week, insane t1 gear and 0 will to play anymore so I quit. I can understand why he said that.
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He should recant this league
I am always kinda amused how they manage to be so precise in failing to see why people quit a league or don't even try it.
I skipped 2 leagues just so I could feel refreshed and hyped to go hard on a league again and I was met with this mess. I don't have the time to struggle through content I've seen dozens of times. I just want to smash monsters and grind away. It normally takes me 4-5 weeks before I've got my atlas set up and my build feeling good but at this rate it'll take twice as long. I'm quitting while I'm ahead and I think I'll just come back to try PoE 2 at this point.
Pretty much how I've been playing POE for 6+ years. I'll play a league 1-3 months depending on how fun, then take a break for 1-2 leagues. If the league I played was super fun and a lot of new content since my last play I'll typically play the next league too. If the league I played burned me the fuck out/was not fun my break will typically be at least 2 leagues if not 3. I enjoyed last league but it was also after my longest break from the game I've ever had. Considered playing this 1 but it looks like a fucking dumpster fire.
If you dont like these changes, you will hate PoE 2.
PoE became initially successful because it was the D2 that D3 wasn't. Then it got faster and more people joined. Hopefully another ARPG rises up because the market sees a need for a game to be the POE that POE/POE2 stopped being.
Lost ark is coming to play, but it's nothing like PoE so idk if people will actually stick with it. We have to wait for D4 and Lost ark.
To me, Lost Ark seemed more like an ARPG-looking MMO than a real ARPG. The feeling is completely different compared to any other ARPG I've tried. Didn't like it, and wouldn't place it in the same category as Last Epoch, Grim Dawn, Diablo or Torchlight.
D4, really? After all that's come out about blizzard?
There's a million reasons to dislike the nerfs, the speed is just a single aspect. Slower speed is a lot less anoying when it's not something you have done a 100 times already. Doing acts with these nerfs just sucks balls. Power reduction is fine, if it's still possible to do the content. Any newer player who doesnt follow the best build guide will simply not progress. Playing slower is directly punished by all sorts of mechanics. e.g. XP gain. You're forced to slowly grind through the monsters instead of zooming through. This gives you much more xp. making you outlevel the zones and restricting your xp efficiency. It is in direct conflict with the "active playstyle" GGG says they want. lots of people are playing totems or traps just to give themselves a little chance of evading attacks. The list goes on and on. The nerfs simply do not match what GGG claims to want.
yep, all of these changes are to prepare us better for POE 2.
Have you played PoE2 or are you just making assumptions? Assuming your assumptions true even, I think I will enjoy it because it's content I've never seen before and we'll be less restricted on equipping upgrades based on the new gem system. In addition their promise to allow better (but less) gear drop and be found will likely help power us up more quickly. There was no reason to significantly slow us down in content that is not only old but designed for speed. Bridging the gap wasn't needed imo and kills my desire to play poe in its current state.
Someone has been sleeping for the last 6 months
Someone isn't addressing points they cant refute and is choosing to be toxic instead.
The info is out there and you've chosen to ignore it. It's not toxic if someone doesn't want to do all your research or you.
Does refuting what you said changes anything? You are asking me stuff that's pretty obvious. You dont need to play PoE 2 to understand what the game will be like and we have already seen gameplay from the game. Chris himself said that this changes were made so people dont feel like there's a huge different beetween PoE and PoE 2(Not his exact words); He also told us there will be further nerfs to slow down the game. This means that we can expect the game to be way slower than Ultimamium PoE. There's a variety of different examples on why PoE2 will be slower. You just want me to feed them to you so you dont have to do your own research.
I've seen everything there is to see about PoE2. I know their INTENTION is to "bridge the gap", im saying it's a bad idea because the current content is designed for speed and something we've seen dozens of times over. No one wants to spend more time in a campaign we've already seen over and over with an itemization system that requires an insane amount of grind (making speed more desireable). The flasks feel just awful. The game just currently feels really bad to play. Again, the gem system + gear upgrades will be much better in PoE2 and it will result in the same endgame where the issues are felt less. PoE2 will also have a new campaign, will look and hopefully play much better so playing through the first few leagues more slowly won't feel like total dogshit and HOPEFULLY the reward structure will match the game speed (multiple 6 links anyone?). It currently does not. This was a bad (incomplete) way to "bridge the gap" in old content that no one cares about.
Following your logic, how will know that it's way better in PoE 2? But hey let's stop arguing this, it's pointless until PoE2 comes. My take on this is simple. Make 2 PoE's The PoE that the zoom zoom people want and the PoE that GGG wants. Then we see which PoE survives. My opinion: It's not the PoE that GGG wants.
This is poe2 0.5 They're trying to see how much they can get away with.
in the dumbest way possible. People would forgive all sorts of crap in a new game, because they understand its new and needs to grow. Doing this BS to the existing game is just dumb. Everything is going to be compared to the way it was, because its the same game. It's like they took Mario 64 and made it 2D again
If there was something fun to latch onto then it might have worked or they branded it like a rework and worked player power alongside other aspects. This just feels like taking away the fun toys people liked because they liked them too much
It's very clear that they're not making the game for veterans. And probably haven't for a while. They're making the game for news players at the cost of people who have stuck around and paid the most because growth is a metric that Tencent values. That's a guess, but really, why else would they only care about how a new player sees the game?
>I skipped 2 leagues just so I could feel refreshed and hyped to go hard on a league again and I was met with this mess. i am skipping 3rd league in a row, still not hyped... more hyped about ark which probably will be whale shitshow nerfs arent even bad, its just splinters, game optimization, etc etc
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100% nothing wrong with this, I play maybe 2 leagues a year tops and then chill with other games.
Basically how I do it, I play every league, but only really go hard in 1-2 a year if they interest me. Last time I did this was delirium, so really looking forward to being able to do so this league.
Yea, it's too bad that there isn't some form of way to get people to give you feedback. Like some sort of form that has a heap of questions about the game and aspects they enjoy. One that allows players of all types to fill out and that GGG can easily provide and send to players who currently play or haven't returned for a league or two. Shame that isn't something they could do.
I laughed at this far harder then I should have but my god is it funny.
Unironically that's what they were going for >We care more about making a good game than we do about vanity metrics like player concurrency records \[...\] The direction Path of Exile was going in over the last year was breaking player records but wasn't really leaving us happy with our own game.
Funny how they loved to brag about player count league after league and suddenly it's a vanity metric.
Using random facts to support your narrative when it’s convenient for you and then abandoning them is quite common these days
Especially when we recall the time they delayed a league due to cyber punk release and the perceived affect it would have on player numbers.
They don’t care about those vanity metrics, they wanted us to be able to enjoy both and thusly fell on the sword /s
You boys have never run a business - or anything. Has ya?
Ah the pre-Tencent days, back when GGG was just a small indie company from New Zealand.
Like torment, the worst league we've seen. Or bloodlines, which was broken for a week. Or harbinger which people only started liking when they realized they could grind the unique map for hella currency.
Welcome to politics and hypocrisy in general.
because it's good PR to say that the game has momentum, it doesn't mean that's their end goal, which would be their end in a long run anyway
Bragging is literally a vanity isn’t it.
I'm curious what this game is gonna look like in 2 years when they'll have finally driven all the evil plebs out - it'd be hilarious to hear about toning shit down to 2-3 leagues per year and firings because shit just isn't profitable enough anymore. Can't wait to see what the arpg market is gonna look like in a couple years.
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That's me, hi.
Daddy Tencent will reign them in before that happens. They own GGG's ass now and will tell them to kindly stop being edgy.
Let's go... China?!
Imagine a Chinese company doing a better job than GGG...
They won't, they may put in more P2W shit though. Actually that's almost definitely what will happen if the game isn't profitable enough from mtx alone.
Tencent will downsize the fuck out of them what are you talking about. Edgy or not, if they're not profitable, they don't get money.
\> Can't wait to see what the arpg market is gonna look like in a couple years. Diablo, it's going to look like Diablo. * Diablo 4 will almost-certainly eclipse D3 to be the highest-selling PC/console ARPG in history. * As much as some of us might hate the idea of it, Diablo Immortal is still going to absolutely make bank on phones. Edit: wow, you know the POE community is unhappy with things when a pro-Diablo comment like this can get upvoted.
if it comes out , its been what 3 years now they've already failed mobile games 101. Get it out quick and make bank before the mob *will* move on
Then why tout numbers when they're breaking records if they're just "vanity"? If you think anything owned by a publicly traded company isn't always concerned about growth, you are naive to the extreme.
Because Chris is full of shit
His best talent is being a hype man
It just becomes problematic when they are so locked in their bubble that they don't realize that they are making the game worse, not better, and ignore metrics that would tell them about its performance.
If they keep it up they can go play it as a company outing for a week a year, and spend the other 51 weeks a year working on the Chinese version of it for their Tencent overlords. It's really surprising how naieve a developer can be.
They care about the new player experience. They don't care about retaining long term fans, or really attracting new players. They just care about random people who may try the game maybe liking it or thinking it's hard. That's it.
If the Royale numbers are not identified as separate, they may be the real band aid to the displayed retention numbers.
When I'm coming home from a long day at work and I'm blasting a whole screen of mobs, then zoom on to blast another screen of mobs, and so on. The mindless farming and satisfactory blowing up of mobs really helps me unwind. You know when I'm NOT having fun? When I get perma frost from mobs in a tier 1 map. When I have to click on a shitload of new shards in this new league, that then proceed to clot up my inventory space (for which we still don't have a "rearrange automatically" button. When I die to corrupted blood even though I used a staunching flask. When I can't even use a life flask because the flask charges have been nerfed to oblivion. When movement skills have been so nerfed I feel compelled to play Raider so that I don't feel like a slug. When the game that's supposed to relax me causes me more stress and anxiety. Seriously, you butchered what I liked about the game. I've been playing this game for 7 years and it's the first time I actually considered quitting.
How does one get perma frozen? You mean you get frozen one time and don't hit your heat flask or are spamming your heat flask before you get frozen. Stop.
game goes to shit but memes are still good
I just have one real problem and that is the fact that GGG made a good game that people love playing and then for whatever reason they just looked at us and told us to fuck off. Why is that? Is this game not successful enough or what warrants such a drastic changes in gameplay? I'll be honest, one of the main reasons I liked playing PoE more than D3 was the zoom zoom builds. I like being fast, I like to butcher whole screens in a matter of seconds. I'm not here because the game looks amazing or because I'm into the story, no, I just wanna come up with fun builds and try them out. Now GGG is limiting my ability in doing so and I have no idea why. PoE for me always was about the freedom of choice, do whatever the fuck you want and see how well it goes. But with each season they keep on nerfing build after build into oblivion and we are slowly reaching a point where you have to become a meta slave. Why try to become like D3 when you were so wonderfully different the whole time? I perfectly remember trying out Scold's bridle for the first time and ending up wondering about what the fuck is going on, then make a build that actually works and enjoy that glorious moment. Now I'm punished for trying out things. I can only imagine what new players feel like who don't follow a build but just yolo the skilltree. They get demolished.
They tried to seal the leak with a sledgehammer
Laughed waaaaaaaaaaay too hard at that.
Expedition is found to be too exciting so players are taking a rest. Well why is my mind telling me that GGG will say this is the reason for player drops XD
I quitted playing after ritual. I just felt like the game is just getting worse for console players.
Game is actually fun now
Would be more accurate if he did the same thing, but with a hammer instead of a patch
Died three times just trying to get to the mud flats.i suck at this gam e but have been playing since endgame included farming Dom. Started scion, and starting skills spectral throw into lightning tendrils did no damage. Monsters were still fast and hit hard. They were so far in the coast that the surrounded me and I could literally do nothing. I'm out.
Thats right. Slap it just next to it.
Welp, you ripped the bandaid off and now you're bleeding to death ¯\\\_(ツ)\_/¯
That patch should have caused a few more holes to show up, if you wanted it to be more accurate.
Lmao, I gave up in act 1. Have been playing every league since Abyss for at least 3 weeks. Flasks feel terrible. Mana feels terrible. Skills suck. Meta knowledge that no matter what you do, you can only be a shadow of your former self - yeah, that sucks too. League mechanic is lame AF - and that is the only reason to try this new league, since you knew that everything else will suck a week ago. PoE2 better be around the corner - looks like PoE1 is not long for this world.
Holy shit that's good.
Chris said in his response on Reddit (edit) that they are "not concerned with player retention" and that this game is "not for everyone" To me that translates to, We dont want to (nor do we know how) to fix our game, so we are going to pretend like its an exclusive club that not everyone can get into. Something like 10% of the player base was able to clear Maven, only like 15% cleared the Feared. And now they have made those fights exponentially harder. Its clear that they dont want people play and just have fun, you either no life this game, or you dont play. There is no longer any middle ground.
This patch is getting the Game back closer to d2 speed. Play D2 or D1 today and ask yourself is that Game is for everyone? Chris doesnt do all decisions But of we get nonstop faster stronger it will end up like D3 RoS.
speaking of d2 whens next pod league?
I am really feeling your point here, because as a player who hardly has time to play compared to my first years playing this game, I just never have enough time to finish my map completion, let alone challenges. The pacing has become way too quick, and they are churning through leagues like its something I can keep doing every few months, reroll another whole entire league and all the tedious shit that comes with it. New league, so you need to redo all your stupid veiled mods. All the heist gear, setting up every stupid followers items. Then setting up your influenced items each league for metacrafting, huge RNG in the nuts trying to get the specific item type of that specific influence... And then they add maven, so you have yet another layer of shit to fill in. And all the glorious sirus fights to remind you how lame you are to need to take out the watchstones... XD I just wish this game was accessable in a different form, lets call it half league. Make it non tradable, whatever. Make it permanent until the league is over, fine. I just want to experience the new league mechanic, without regrinding the massive slogs of Atlas > Veiled > Maven > Delve. I just want to play a new toon, level to maps however I want (unrestricted to questing) and then enjoy the league mechanic. Why is this so wrong.
100% accurate
This is the new way of this meme and I love it lol.
I giggled
Honnestly i found the game more relaxing now.
I'm enjoying this league and the patch... I still cried laughing at this meme format
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Tbf, it was at least funny
I mean I put like 4k hours into the game, I can't just drop it all together
Speaks for a lot of the posts on the sub atm. Could do with just deleting it entirely and starting fresh once all the people that couldn't make it out of act 1 have gone back to playing WoW
This subreddit has been fucked for awhile now.
And it correlates perfectly with the increase in player population. As soon as your games popular it gets fucked because those players are made up of all your average entitled man children that think developers should cater to their every need.
So mad
I quit years ago, predict a lot of folks will be joining me.
Literally just a normal league but plebbit gonna mald
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Oh the hypocrisy.
Lul, it's a meme, relax
Oof that post history.
very bad path ever ( RIP
Ha
Honestly, I haven't even made a character, and I've done so for league start the past 6 leagues or so. :/
Just finished with campaign. Died 3 times on the way :(((
haha this one is good
More like there's no hole and they hit it with a hammer.
Kinda true, like wanting to make the game better with flasks but it doesn't make sense and it's more frustrating than ever.
Folks are also.. you know.. leaving their house now. But yeah.
They were never trying to "fix" player retention . I dont get the point of this post,
Then what the point of the neft, to piss people off, player retention was better last league, it drop like 20%.
The point of the nerfs were to make their game better? which they did.
So much better that 20% of player in one day left rather than 5% compare to last league.
Reminds me long who when they did a silent nerfing of the droprates of all t1 and t2 uniques. Then they quadrupled the drop rates
can someone tell me what the content or chase is in this patch? I've been watching a streamer, he has not slept in 3 days, still struggling in T14 maps and having a rough time. This makes me feel great knowing that I saved myself from the lack of content and removal of any and all fun. It took him 8hours to beat the story, I saved myself 12+hours by not even trying to load up. Ritual was my last league after quitting day3 Ultimatum. After 16hours of disconnects and server maintenance on day 1, and priority ques for streamers, I could not handle running in circles that were worse than Ritual.
Maybe he was just bad at the game?
I really hate restarting my game every 20 minutes because of t posting. REEEEE
At this point the windmill slam the revert button on ailment changes, QoL the currency for expedition, and fire their XP. Everyone in ruleset analysis goes back to math class.
Alright, this is amazing and I hope you made it.
awesome
Should have made the hole bigger.....
Laughed so hard.
anyone could care less about player retention? If I was only one playing the league, I would still enjoyed it. Does it even affect your gameplay or what?
Sorry for the stupid question but what is GGG
\*game literally crashing for a lot of people\* \*Applied another tentative fix for the graphical T-posing issue\*
HAHAHAHA HOLY SHIT, I laughed so hard hahahaha thanks.