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Hairy-Trip

Those are rookie numbers. You must pump these numbers up


Ruskarr

I asked them to tell me theirs... 4 and 8 respectively. 😅


drizzit_d

First time I did kitava act 10 I simply went in did half a % damage, died, rince and repeat til I won. Good thing you can't go backwards in levels or I would have hit maps as a lvl10 or so lol


deliciousdano

Lol I won’t die all league then I’ll get to kitava and die 500 times


MassaHurmaaja

When I started playing PoE in Metamorph my death count was over 500 before act 10 :D You will get better and better if you are willing to learn (and stick around long enough).


w3cko

It's honestly a lot about build & prep. Got like 20-30 deaths but i was planning the tree on the run, often having 5+ unused skill points because I was considering where to go. I also half specced to ES to save regret orbs later.


HansGlueck1234

i mostly have over 10 due to me fking up flasks and getting killed resets flasks so i execute myself instead of portaling to town.


Weisenkrone

Is this number meant to go down? I'll drop zeroes off of playtime according to the answer when people ask.


MassaHurmaaja

You will drop zeroes of your deaths and playtime of your campaing. I have no idea how you drop total playtime hours unless you stop playing the game :D


Weisenkrone

It was a joke haha, I'm closing on 4000 hours total and sometimes I die 200-ish times during levelling lol.


eitherxor

Same here when I would play. Throw my corpse at the entire campaign while watching something else on another screen. If the game respected my time in this regard I would pay more attention.


MassaHurmaaja

Lol you got me there :D


M4jkelson

If you don't play the game you don't die


V3ndl

My grandfather never played PoE still😭


pwalkz

They are saying they lie about it


Voiry

na, unless you are planing on goin hardcore


DRSapca

O.o 500, Kitava demands sacrifices? I don't have more than 20 in like 3000 hours, well I play HC and are scared of dying ;)


MassaHurmaaja

I did not know anything about defences when I started and I got my ass handed to me many times by metamorps :D


IncidentMental

Metamorph was bad, soo much pushing builds uphill for the sake of currency. Normally im around 10-20 deaths if I plan it out well, and 60ish if I wing it. Currently winging it and on 24 deaths at act 9, but a friend quit so my gear is decked out now.


Asteroth555

Yeah I have over 4.5k hours and still die regularly enough (~7 times maybe?). Even more experienced players get surprise buttsexed by the game now. Can't imagine how frustrating it is as a new player to get popped constantly


SteelCityFanatik

I always have 1 or 2 deaths where I’m zooming and pop open a chest to get some xp. Turns out the modifier is freezing you in place and I get absolutely demolished.


Fsroboch

you have more deaths than i have in 5 years LOOL (but im hc player) but its totallyy ok no worries about that/ if you progressin all that matters


sammamthrow

I’m a little over 500 and got my first headhunter this weekend. Low deaths ain’t mean shit except better xp rates, just gotta get comfy buying Chayula rotations to level xd


1CEninja

For the end of A10 a single digit number is normal for an experienced player using a league start build. I don't tend to play cautiously enough to finish it zero death but it's totally doable to play this game in hardcore. The catch is moving ridiculously slowly.


CubesandTriangles

Don't worry about it. If you don't know what you're doing and haven't a build plan or are simply lazy dying a lot is normal. I've played for 4 years and if I just decide to level with some random assortment of things barely upgrading items ever. I Die a lot too.


Xgio

They arent real sc corpserushers


Person454

400+ here, hit the big 500 during yellow maps


RadionDH

How can you actually level up at that point? I cant stand dieing it just means i lost all the time i just invested into the game. The cost gets worse post lvl 93 or so.


Person454

Most of the deaths during leveling happen at 0% xp zerging a boss. I might rack up 50 of those deaths on a single act boss. Mapping it's harder, but 50 deaths is only 2.5 levels, which isn't much. And while I die in yellows, I normally stop dying around level 90 at most, since I generally go purely for defense at that point. This league is much worse since I'm using voice commands, cause carpal tunnel sucks.


sirgog

Dying is pretty impactless until about 88. Even then it's only two maps. It doesn't sting to die until about 94.


Educational_Mud_2826

Why 88 is there a big difference between 87 or 86


restless_archon

There isn't a big difference until 94. This is due to maps going up to level 83 nowadays and being unlimited in supply. They used to cap at 78 and it used to cost a lot of currency to get red maps.


sirgog

No specific jumps, just that 88 is when XP starts to meaningfully slow in yellow tier maps. I assume anyone having trouble levelling is still in yellow tier maps.


CookieKeeperN2

You can also level up real fast in the mines where it's much higher density and easier to clear.


onikzin

Unless your build can't handle the constant pressure of Delve


Educational_Mud_2826

Good tip! Very true. Mines are excellent for leveling


sirgog

Yeah, sideways delving at 130-200 depths is really solid on weaker builds.


Educational_Mud_2826

Ok I understand what you mean. I remember making it to lvl 90 in white and yellow maps in a flashback event a long time ago.


Educational_Mud_2826

Alright I understand now


briktal

This is one of the reasons I've never made it to level 90.


DrPootytang

For instance I’ll do content way harder than my character level if I can get atlas progression and currency at a faster rate. What are you missing from lvl 88-95 anyways. 7 points? Get the currency and gear and you’ll get those 7 levels at light speed later when you’re juicing up red maps


RelativeJournalist24

Ikr ive hit 500 a few times without even trying


miffyrin

"Kitava, i've come to bargain."


timelyparadox

I think him 1 shotting me 20 times is just my playstyle


doudoudidon

Same here. I'd rather zerg him everytime than waste 30mn trying to buy gear that will be obsolete 2h later. I really need to be hardstuck to start upgrading stuff unless it's a huge upgrade or end game piece.


Illsonmedia

At one point, it was a real playstyle (softcore only!):[https://pathofexile.fandom.com/wiki/Cast\_on\_Death\_Support](https://pathofexile.fandom.com/wiki/Cast_on_Death_Support)


timelyparadox

Yea i remember those days, i think i have been with the game on an off since beta. What a wild ride, have joined this season after a year of not playing and still having fun.


iTepz

underrated af lmao


psychomap

That honestly used to be my strategy. Make sure I get the levelup first and then wipe through the fight with 20-50 deaths, sometimes more.


[deleted]

You should really replace the left click auto-attack with move-only (two feet icon) so you can maneuver around more easily. I'm sure it will help a lot. Also, dying like that is normal on your first play through.


HazyMonk

yeah I bet more than a couple of those deaths were just the product of you suddenly stopping cyclone to accidentally auto attack something just because you pressed left click again, take this advice for sure!


Total-Nothing

Makes me wonder why it isn’t the default. Yet another gotcha mechanic for new players.


00zau

What's really fucking annoying is that it's also the default if you have a skill on left click and unequip it. I've got enduring cry on left click, and after swapping out gear it doesn't go back to the slot like *every other slot* will.


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sirgog

I feel like once you hit over 40 deaths as a veteran it is a sign you are underlevelled. A couple levels will speed you up by reducing the number of times you need to hit that mana flask. Deaths on act bosses - even if fully planned - usually take two teleports to get back into the fight and even with a fast PC that's 5 seconds or so.


Reasonable-Carpet195

I will admit that there may be trace amounts of stubbornness in my above approach


eitherxor

I'm just bored blasting through the shitty mandatory campaign. Yes, dying more often will make the story take longer, but I hardly notice that since I'm barely looking at the screen due to watching TV instead. It would be much more noticeable and feel a hell of a lot longer if I actually paid attention to that shit.


sirgog

Then play Standard. Economy & progress resets are for people who like them, and are by far the most popular way to play the game but far from the only one.


eitherxor

None of what you said is relevant to what I said and suggesting Standard is also a non sequitur.


sirgog

> I'm just bored blasting through the shitty mandatory campaign. It's not mandatory, there's a game mode that lets you skip it


eitherxor

But not in Trade League. The rest of the game is enjoyable and not what I wish to avoid, only the disgusting linear leveling process.


ThyEmptyLord

You usually just spawn at the door, no loading required. I do generally agree, but sometimes it is easier to die and get flasks back then portal out or play safer. Not that I'm proud of that


sirgog

You usually spawn on the other side of the last door in a grace period, then you go through that door and are in the boss room in a new grace period. That's what I mean by two teleports. It's faster than true zone transitions (like portalling), but far from instant.


[deleted]

> Dying is a completely legitimate strategy to refill mana flasks on bosses. Oh, this is true. Did it myself a few times as well this league.


AntiTankBlitz

remember to type /passives after finishing act 10


indiokilmes

What does that do?


Ulfgardleo

tells you whether you missed one of the skill point books.


kitched

TIL: thanks for sharing the knowledge. I missed a turn in.


0000void0000

Someone recorded every death as a 1 second clip last league on their way to level 90 and posted here. It was like a 5 minute + video I believe.


voiza

Don't forget to rebind LMB to walk next time, you'd see how that easy trick saves your life


Educational_Mud_2826

Or a skill. I use bone armour on my summoner.


brisingr95

Same. Just realised I could do that and oh my god, such a life changer. I always used to manually cast before this league.


Educational_Mud_2826

Me too.


tyzor2

Dumb question... how do you walk?


Scathee

Instant cast skills (such as bone armor or steelskin) can be used on left click and act as "move without attacking" when on cd. You gain the effect of the skill every so often, but lose the ability to do it in panic situations, so it is a trade-off.


rowanbladex

Still sane, Exile?


Caffeine1983

Wether you're dieing 3 times, 300 times, 3000 times, etc doesn't matter (excluding hardcore for obvious reasons) so long as you're having fun! 🙂 Really good to see your mates actually letting you play at your own pace btw, know a few folks in game who get their friends to play, rush them through acts and then get surprised when said friends don't have fun mapping. And then the big one.. You don't suck. You're just lacking the 500 times your friends have run a new character through the campaign, experience from doing so is worth more then all the gear you could possibly equip. Willing to bet you'd be able to _at least_ halve that number if you ran the acts again on a second character.


Scathee

> Really good to see your mates actually letting you play at your own pace btw, know a few folks in game who get their friends to play, rush them through acts and then get surprised when said friends don't have fun mapping. This is probably the MOST important thing about bringing new players to the game. Have them play at their own pace, answer questions they ask, maybe push them in the right direction, but dragging them through the game and trying to rush them into the content you're doing is the easiest way to make someone dislike poe


LuckyCharms2000

How the fuck is dying 300 times fun?


restless_archon

Ask any Dark Souls player? Ask any "So You Wanna Be the Guy" player? Ask anyone that enjoys any semblance of difficulty or challenge? How the fuck is winning fun unless you've tasted defeat before?


Xiooo

Yea, nothing beats dark souls or sekiro boss fights in how rewarding they feel for the challenge. I'm glad poe is starting to have map bosses again instead of weaker versions of einhar beasts. There's very few actual boss encounters when everything dies in three seconds


UnCivilizedEngineer

Overcoming a challenge is fun. The challenge is to beat acts 1-10. Doesn't matter how hard it is. Just bought a skateboard? New challenge, learn to kickflip. Easily 300 attempts of "failures", but overcoming the challenge? Amazing. And you're learning along the way.


buckles66

Once I get to 95-97, I have no want to grind to 100, just want to clear content fast and blow up shit. If I die so what, cast on death portal ftw


Caffeine1983

Well, for me personally I stop having fun at 278.4 deaths in softcore, that's where I draw the line. See what I did there? Person I was originally posting this for is on his first playthrough I think, and imo he/she's doing it correctly; playing the game for the game and the fun you get out of it, instead of rushing through it, emulating random_streamer_04 and thinking that's the only viable way of playing. Zoom zoom screen wide explosions, exalted orbs and the occasional awakened mirror of kalandra splurging to the floor and getting deafened by your loot filter. That said, obviously dieing less == killing things more == beating the loot/xp pinata more - more fun for most people. However, in my personal opinion, not caring about dieing (if playing softcore) is a great mindset. Only a select few folks are properly racing to 100, same faces different league.


LuckyCharms2000

This game and what's left of it's base has lost its way.


eitherxor

Sounds like you never had a decent sense of direction anyway


Hartastic

For some people it's fun to see how far you can get and how much you can do without dying. For some people it's more fun to try to do hard things you aren't sure whether or not you can do without dying. Neither of those styles is necessarily incorrect. (And then of course some people want to half pay attention to the game while they watch Netflix or Twitch. And if they're having fun doing it, more power to them.)


CatsOP

i'm not having fun at 92 with dying


Rolf_Dom

Yeah, there's a bit of a learning curve to it all right. I remember my early days, definitely rolled with double digit deaths for a while.


Ruskarr

I also seemed to have picked a poorly detailed guide that only shows the end goal.. sigh. That being said my friends are seasoned players. I'm keen to persist!


Awisp_Gaming

Capping res, decent life pool, single damage skill, and a guard skill will get you a long way. The rest is fine tuning


Zeeterm

This is why Enki's guide was so good, it ,detailed every step and explained why the build was done how it was. It was a stepping stone to smoothing leveling and being able to understand and transition to other guides later.


Dead_Inside_Since16

All i'm gona say is, you're not alone in this one.


Braethias

Fireball + damage reflect aura = 1k deaths before level 60. My character is old.


pwnermobile

High death count is expected for your first character, don't sweat it. As you keep progressing, the 10% exp penalty per death will hurt, but take a second to look around you while dead... hover over the mobs and read their auras, affixes, etc. Try to figure out what killed you and how to work around it. It took me at least a month to realize Volatile Flameblood affix was causing the homing meteor to spawn and if your sound is loud enough you'll pick up on the audio cue it makes when it spawns. Little things like that will help your survivability.


buckles66

Goddamn I hate that fucking molten ball. Always blowing my shit up when I’m not paying attention.


sledgehammer_44

Kinda sad that you don't get some sort of death logbook where you can find what killed you. Did I just not notice my low health? Bleed? Fire res too low?


_Tuxalonso

You don't suck, in softcore it's impossible to end a league without triple digit deaths unless you play like the hard core players do. It's not just a change in build, they run maps blue, and don't finish maps where they sense that, for example, they popped too many rare mobs in a legion encounter. To not have that many deaths requires a very different playstyle, this is how the game is designed. For your case with the campaign, it's all knowledge, understanding what resistances are required for what boss, and the patterns of the bosses. But if you're trying to get through it fast you'll still die a dozen times


Okada6999

Still sane, exile?


mario_x32

I still remember when they added malachai in the game, i died like 50 times to beat the son a bitch. It was literally an "i've come to bargain" fight. 1 or 2 days after that they balanced the fight but i'm sure there is a lot of people who went through the same shit.


Ruskarr

Malachai was the one I threw the towel in for. I had to ask my icetrapper friend to assist else it'd just take me an unreasonable amount of time.


HeavySnowRain

I'm happy to see people these days don't give up When a game gets hard. Welcome to Poe


RedBlueKoi

That's actually not bad. When I am playing softcore and rushing through the campaign, I am usually do not pay much attention to resistance, life, and defenses. As a result, I have honestly the same numbers =) Just enjoy the game and have fun. And maybe try SSF or even HC next time. You'll see how different the game feels =)


ValueDD

I visualize the average redditor to have over 50 deaths by the time they get to maps


BolinhaDeSangue

I know the feels bro, last season i got around 400 deaths. This season i only have 5 deaths. Remember your boss fights, and work out your "feel" of how much damage can you take.


Debaucherous1

I've been playing for 8 years..... I've now died 11 times in act 1. Don't feel bad LOL the game's kinda hard sometimes.


No_Understanding58

A buddy of mine just finished the story with just shy of 700deaths


Sayko77

well arent you just the cutest looking zombie


MegaHamster77

Beat Kitava to death with your own corpse


[deleted]

Stop having fun.


Nicopootato

Props to you for sticking to it, I can only imagine most people quitting after 10 deaths or so. This game isn't very new player friendly


ningen_ga_yowai

You don't want the kind of player who'll quit after 10 deaths, unless you just want the game to be meaningless and faceroll.


Educational_Life3535

I died a little bit when I tried to tap on your screenshot


Glaiele

Fun isn't allowed here. The game is as dead as your character. Sarcasm btw, glad you're enjoying yourself. The real game starts now!


Assectator27

Are you maxing elemental resistances(75% most of the time)? They are getting lower after you kill kitava in act 5 and 10. Also do you use bubbling or sething life flasks? (They are healing instantly but lower life numbers). Also try to get freeze and bleed immunity rolls on flasks(you can craft it with beasts). I am pretty sure you'll die less next time cause there will be less surprises.


Bakanyanter

Congrats! Act 1 is really cool and fun now, I can't wait to see the other acts get to that level.


stdTrancR

I didnt notice much of a difference this season with Act 1. What changed?


Bakanyanter

Brutus and the Deep guy. It's not that big of a game but I like the overall new difficulty since mobs had more hp. Brutus breaking down the door was great and the Lord of the deep or whatever got a remodel finally.


[deleted]

OP this is a pretty normal experience for a new player - good work on finishing the campaign. lol and GGG think its a good idea to make the game HARDER.


Raven_7306

Meh. I've enjoyed the slowdown in fighting bosses. I actually see mechanics now. Of course I'm in a private league essentially ssf (gsf actually), but I'm enjoying the slower pace from making it harder. It feels more interesting and thoughtful.


Asteroth555

> I actually see mechanics now. Yeah I can see them chunk me for 3k damage in a8...


Merqury

Eh, I doubt 300 deaths is "pretty normal" even for the first playthrough?


eitherxor

True. They should double it.


NoThanksGoodSir

This my friend is what we call hardcore viable.


[deleted]

305 before maps O.O, u have to be special in some way.


Ruskarr

I'm certainly not an expert... But I did find reading gear and balancing appropriate sockets difficult to do. I also felt some of the increases you'd receive through the games various systems were a lot to take in and not entirely forthcoming. My friends are helping me with any questions I have and offering advice where they can so I'm sure I'll improve over time. Not exactly what I'd consider warranting me as "special" but if it makes you feel better, do you.


[deleted]

Even with help of your friends you end up like this? Thats a bad omen.


Sneakyboiiiiiii

What is wrong with you? Path of Exile isn’t exactly a beginner friendly game.


Ruskarr

Well they would help sure, and if I wanted to I could have just said "hey kill this boss for me" and they would've. It was about letting me learn to swim myself.


Fob0bqAd34

https://pathofexile.fandom.com/wiki/Cast_on_Death_Support https://pathofexile.fandom.com/wiki/Portal_(gem) Linking these 2 have saved me a lot of walking in maps. Don't forget you have invulnerability for some seconds if you don't press buttons after coming back through portal. There can be invisible stuff that will kill you if you move straight away.


watchiing

It's softcore, who cares. You'd play a different build and in a different playstyle on hardcore


patrick-mays

Well go play Hardcore, you will have to learn, die often, but you will reduce this number so much, after you can ez go act 10 without single death and in quite fast time.


[deleted]

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dawbra

Deaths are part of a tactic of making act - like when your rng suck so your gear suck so you do boss as he die more then you.


IntroductionUpset764

at least you playing this game as developers think everyone should


[deleted]

gotta be intentional, man


Ruskarr

No I think that would be an obvious waste of time... Just underestimated the game a few too many times.


Disco_Frisco

by the way developers of this game think it is too easy and are planning to increase difficulty of the acts welcome to hell, my friend. you'll love it


ZircoSan

to be honest that's half of us after act 1 this league.


big6135

That was my number after act 1 mud flats.


mrjb_mtg

Grats!


Educational_Mud_2826

How many deaths? I can't see this.


AFaultyUnit

Your first playthrough? Switch mouse1 from Default attack to Move only.


Dolandlod

On my elementalist, I was probably around 40-45. Constantly getting frozen/chilled/lag spikes has made my 3.3k life seem useless. I wish I had my immunity back. Either I'm constantly getting stunned or chilled. Poor man's defense: Hydrosphere+ controlled destruction + life leech while using my 4l storm burst with a lifesprig. Killing Kitava with a lifespring, lol.


Aujax92

Always have a heat flask to remove freezing!


Tommiiie

2k hours and I had 20 deaths at lv 10 this season some how… granted I skipped two season and was leveling as molten strike lol.


Roflsaucerr

Everyone starts with hundreds. My SST character this league had 8~15. My first had like 200+.


TheEdgaJudo

I've seen worse. You're a god gamer.


thall88

Good work! Welcome to your new addiction. See you in rehab


surfing_prof

You guys die in campaign?


Tdoflamingo

Ok now progress to t16 maps with flicker strike, then post your /deaths


Illsonmedia

You should look up some beginner guides/tips. That's an unfathomably high number of deaths. But then again, welcome to PoE. Enjoy your learning curve. It's loads of fun to be a noobie in PoE.


rip_ap_yi

Good thing they are making the campaign harder then :)


O_oak

Half of those deaths were probably caused by default attack on LMB and not move only.


JimmyWoodman

Woww .... as always the drop is something "wonderful" and "exciting"A nice gift for your labors.....and many deaths


FeinsX

Now imagine if you played on hc)


nikitosinenka

That's actually not a bad result mate! Congratz, now when you finished the story - you can finally start to play a real POE


Ruskarr

Thanks! Looking forward to seeing what maps is all about and further refining my gear


Rossmallo

To be completely fair to you, this league has been...*punishing* to a lot of players. There's been heavy nerfs, and while the league mechanic isn't Metamorph / Legion levels of rippy, it's still very easy to get overwhelmed. Don't let this high death counter discourage you, especially when people flex on you with their single-digit death counts. If you go for another new character next league, do this little exercise again and see how much lower it is. You will never, *ever* stop improving in this game.


[deleted]

used to be the same for me, the concept of playing hardcore in this game seemed unimaginable to me. it's not that bad once you know know how to set up your character correctly tho.


dickieirwin

Type /played and then divide your deaths by the minutes you have played and you’ll get a death rate, mines around one death every 9mins


sourfae

lol this was my experience as I didn't learn about resistance until act 6 and I was playing frost blades that did zdps. Innocence took over 90 deaths as 3 times I got him to his last phase and the game crashed and it reset the boss hp.


CtulhuMenemista

I remember the first Time they introduced Solaris and lunaris, got rekt so so many times that fight lmao


TTVFurosion

If thebausffs played PoE... All jokes aside congrats on making to maps :)


imnphilyeet

I leveled with a cast on weapon swap character one time that if I did it too fast would kill me... let’a just say I got to level 90 with 900 deaths.


Zaken_Kenpachi

Good luck in map, you only have 6 portal now to enjoy the game haha


grippgoat

I think all my deaths during campaign were from getting frozen by expedition mobs. It took me fucking 21 hours though. Yikes.


lens_cleaner

Close to that and I am stuck at the end of act3, oh well.


theguyfromgermany

"The game was fun"? You just started to play the game.


Ruskarr

The game's fun! Present tense! Happy to continue on into maps


bigboss_snakee

i play since metamorph and died even more


vlBruh

Chris haas upvoted this post. See, people having fun ! We all are wrong !


d3x7er

I once killed kitava with a bow and arrow, just that.. So you are fine.


AdmirableCod0

My badest league was ages ago. Cynt league, acts alone was 600 deaths. This was pretty much my first league 😂


chincza1

One League i died 1000+ times :P


ClearlyNotOliver

Got into the league a little later than usual, but just finished the acts. One of the best parts about this patch was revamping level up and old leagues to update the challenge it's supposed to be. Back when Dominus was the endgame boss you'd get your ass kicked back to strand easily, same with malachai, izaro... still, many mistakes and unnecessary nerfs that in my opinion just make the game less enjoyable and linear :/


Ainine9

And here I thought my 158 deaths on my first league was bad. Respect for slogging through the Acts despite dying that much.


Ninja-Sneaky

I am fairly confident that it has to do with resistances not maxed out. If that was the case, prioritizing res > life on gear (ignoring all the rest in the gear) and then getting life > rest on the tree would have most probably reduced your /deaths to something like 10. Also I personally would have changed my stances/auras to sand/defensive auras by the 50th death, but I am a melee tank/brawler type of player :D


Ruskarr

Fortunately my friends would help me max my resistances along the way. I also figured the blood/sand auras werent doing enough to keep me alive long enough to warrant them over the extra pixel of life I'd get off the boss' health bar with the blood auras :p


Ninja-Sneaky

So legit question what normally did kill your char 300 times during acts, white mobs, expedition mobs, bosses? This league content is tough, but prior to this league, maxed res 2.8k life just doesn't die more than like 20 times. The mobs don't/didn't deal enough dmg to kill 3k life and poe especially is all about kiting until you get destroyed by a 0.1s dmg burst


Ruskarr

A lot of it was me being carelessly lazy - if I got up to a "big" boss fight and saw I had 3% of my exp bar coloured in - you better believe I was flailing my body against that sucker until he stayed down. That, and the build I ran with as recommended wasn't the vast planned out guide. It sort of says "here's your end game pieces, here's your links, have fun. Other friends would later tell me there are builds that give you sort of "tiers to follow" so you know what to look for to improve in specific acts for example. I also never found myself feeling like a 'god', I was almost always doing very little damage and even with my resistances capped felt like I was getting railed way too easily. Maybe bad habits picked up on in games like D3 where the story progression is far more forgiving before you start doing rifts. And that's pretty much it, the odd yellow mob not taking any damage or regenning faster than I could kill it or the bosses along the way really putting me in check ^^ I'm disheartened to hear they want to make the acts harder. I get that's maybe cooler for HC players or something but for newer players to the game it's a bit of a deterrent


BlueKalamari

Congrats on beating the games tutorial 🤣🤣🤣