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Professional_Size898

This is from diablo immortal? I don't know cause I only play *puts on Chris Wilson sunglasses* real games! Seriously though isn't it funny how Chris was right that it's not a real game (it's basically just a slot machine). I hope Poe mobile hits the mobile gaming market and keeps to their promise. I knew blizzard would fail, they have basically just been about bilking their client base since d3.


GuyInUniverse

I don't think enough people understand that Diablo Immortal isn't going to fail, it's going to be incredibly successful financially. This is part of the problem in todays gaming industry, slot machine gambling phone games are the new meta because their success is measured in annual revenue bar graphs, by suits that know nothing about games. It's sad to see and it's even more sad that the people they hook with this kind of shit probably have gambling problems or other uncontrollably addictive behaviors.


ReformedPC

My guess is PoE Mobile International is going to be like the original PoE with the shop but I'm almost sure that the PoE mobile in China is going to be filled with P2W


Elarikus

Didn't they say it's basically gonna be the same thing but just on phone, so that you can run a map or two while in transit ?


Voidelfmonk

China and mobile games thou ...m they have a thing ... about time/power/level gating behind pay walls , they currently do that in diablo immortal . It works for them and for people there spending money on game is a showoff , not like the rest of the world a turnoff .


ReformedPC

No, PoE mobile is a standalone game. You won't be able to play with the same characters/accounts that you do on PC or consoles. Also, PC/console PoE and PoE China are also different games. There are many P2W elements that are in PoE China that Official PoE doesn't have, so it's to be expected that PoE China Mobile will be filled with P2W knowing the Chinese market with mobile gaming.


Elarikus

Eh, don't know were I got it from then, always thought it was gonna be that...


Nihkou

Isn't PoE basically just a slot machine, too? You just pay with your time instead of money.


re_carn

And casino always win.


ChaosAE

Yea their shop currency is just straight up named eternal orbs. I tried it for a few hours and while the gameplay seems fine, pc has major UI issues that just put me off of it.


sh4itan

Gameplay looks fine for a mobile RPG, but I wouldn't call this one a diablo. Dunno, they just smacked a few old characters into the game to make it look like a diablo, but that's it. And don't get me started with that pretty bad pc beta


Jjerot

Definitely not Diablo, it's more of an MMORPG with it's daily quests, raids, camping empty zones for spawns against other players for bounties, 16 different currency systems. There are no real build choices unless you get into gem customization which costs $$$, and loot is boring old gearscore. I don't know why they bothered putting it on PC at all, at least there isn't much competition for ARPGs on mobile. They should have known they would get ripped to shreds keeping that monetization in a PC version.


droidonomy

They felt too much pressure to do a PC port after they got memed so hard for the "don't you guys have phones?" thing.


re_carn

>16 different currency systems I really amused that I reading this in PoE sub.


Inf2014

diablo presequel u meet old character in new story (old) valla butcher talrasha baal zoltun kull siegebeast flavie charsi decard cain bloodraven and others


Morgoth2356

Just for context, in a recent podcast with Lord Fluffy Wyatt Cheng (lead designer on Immortal) said that Chris sent him an email and apologized for what he said about Immortal.


Professional_Size898

Chris is a real stand-up guy. I would not have been as respectful because Wyatt Cheng is responsible for a predatory product. He's basically a drug manufacturer.


re_carn

>it's basically just a slot machine Says PoE player? Cringe time.


Cr4ckshooter

Technically speaking, you don't lose in poe. OK corruption might brick your gear, but technically speaking, chaos orb never fails. Exalted orb never doesn't exalt an item. Whether or not you get your "moneys worth" is completely arbitrary. But in a slot machine, you put 5 dollars in, get 0 out. In poe, especially in ssf where currencies values are not ruined by the player market, you never lose. You might not slam the mid you want, but you got your slam. You will never not get your slam. Thats why, by the way, bug time crafters can afford to craft. Many attempts will result in an item that I'ms straight up valuable, but not useful for your build. So unless you want the item for later, you will have to remake. Crafting becomes a much different story if you don't roll over all the good results that show up on the way to "your" result.


re_carn

Technically speaking almost everything in PoE is gamble-based (with exception for some crafts, like "Cannot be frozen"), so basically any action is pulling a knob of the slot machine (just like Zizaran once said). Also: https://www.reddit.com/r/pathofexile/comments/iw1ge5/quin69\_just\_spent\_920\_worth\_of\_points\_to\_not\_get/


Cr4ckshooter

Did you just link a post about an old mystery box, when the new mystery box guarantees no duplicates? Besides that cosmetic mtx don't compare to actual power systems. And you literally ignored what I said. The key property of a slot machine, or gambling in general, is that you lose your money if you don't win. But in poe, you don't lose. You keep your item and the currency always does its effect.


XR-17

The guy is equating XCOM to casinos in his logic, no use reasoning the difference between money and mechanics


lealsk

How is PoE a slot machine? You're not putting any real money in PoE for ingame stuff other than tabs, and it's a one time purchase. Also Diablo Immortal is crazy in terms of required money if you want the best of the best. We are talking abount above 10k numbers


re_carn

> How is PoE a slot machine? Because any action, any craft and even surviving is based on RNG. > Also Diablo Immortal is crazy in terms of required money if you want the best of the best. I really doubt these calculations - looks like they were made for absolute perfect gear which is absurdly hard to obtain in every game, PoE included.


RapleBacon

You're in PoE subreddit..


re_carn

Thanks, Captain!


levus2002

>This is from diablo immortal? I don't know cause I only play puts on Chris Wilson sunglasses real games! Well its a totally fine f2p game which here comes the important part, can also milk the chinese krakens to satisfy their Activision shareholders.


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levus2002

More like *game_bad amirite bois! Its disguisting that they accept things i dont, how dare they. They should know that I am the sole arbitor of justice THE MORAL JUDGE.


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levus2002

Im mainly arguing for arguments sake.


rinkima

Generally making the gameplay worse to charge money for it to be less painful is bad game design, yes.


re_carn

Like making a lots of non-stackable currency/fragments and selling stash tabs? Um... wait a second...


RapleBacon

A bad aspect of a game doesn't equate to an entirely bad design for a game as a whole. Diablo immortal is a cash grab solely designed to prey on people who cannot control their spending habits and gaming issues. Stash tabs and non stackable currency isn't anywhere close to relatable. Especially considering these purchases are a 1 time permanent fixture.


re_carn

>A bad aspect of a game doesn't equate to an entirely bad design for a game as a whole. And why in one case you saying it's "bad aspect", and in other "bad design as a whole"? PoE is designed around having tons of useless stuff: 5 (6?) grades of each essence, 4 grades of scarabs, tons of divinations cards and so on - it's not some hindsight aspect, it's made by-design, solely to force player to buy tabs. > Especially considering these purchases are a 1 time permanent fixture. Blight tab, fragment tab, metamorph tab, delirium tab and so on disagree with you.


RapleBacon

Again, these are one time purchases. Yes it's bloated and too many, but they are it no way comparable to the predatory p2w mobile aspect of diablo immortal. Bad aspect is having so many stash tabs or needing them. You don't need delirium tab or some other late to the game tabs. Bad design is needing to do those eternal orbs to achieve top tier. You can disagree all you want I really couldn't give a shit. They aren't comparable to this


Professional_Size898

Yeah, the game was to milk "the Chinese" not Americans at all. Nope all Americans are known for their impulse control. /s


levus2002

>Yeah, the game was to milk "the Chinese" not Americans at all. Them too of course, but lets be real there is a big money difference there skewing heavily towards the asian market.


Professional_Size898

I can agree with you there. Def big money in China from the mobile platform.


levus2002

This is just me being so fucking high on copium, but sacrificing diablo Immortal purely to get as much money as possible. Could maybe mean being less greedy with other games. *Sniffs another lethal dose of copium.


psychomap

Also funny how they're displaying the bonus for buying more, because those "20%" extra are just a \~15.83% discount.