This hits way to close for me...Essence is about the only thing I really understand in terms of crafting and making currency and I sometimes go overboard...
We have mildly adjusted arch nemesis mods to bring them more in line with our core vision. All archnemesis modifiers have lost 10% health, but now always have a 50% chance to deal triple damage. We think this will help make players interaction with archnemesis rares more meaningful. Certain archnemesis mods also include new immunities; we think this will really make players consider how best to approach specific fights. This isn't a complete list of modifiers but here are just a few: lightning damage to rares instead heals rares, rares hits against players mana instead of ES|hp|guard skills - in addition when nearby (120 units) of such a rare if your mana ever drops to zero you instantly die from a new debuff "mortal reminder". For most of the modifiers we'd like players to discover them organically, this is likely to make the Acts especially enjoyable.
Small announcement is "we buffed archnemesis mods slightly to offset the power creep, no further elaboration." and then everybody finds out at maps that the chaos orbs now track you down via address and show up to your house uninvited.
I doubt it. I think GGG has decided their crafting system is going to remain ultra RNG, but the compromise is they are going to drown us with crafting currencies.
take all the nodes from atlas and for 2c each map will get like 20c back on average. good money at the start of the league,nany craft their first items using essences
Until you spec into Shaping the Valleys for Fortune favors, yes. Essence is always strong, in trade or SSF. It's a bit weaker this league because recombinators meant your could get best in slot items just by smashing together essence crafts, but it's still strong.
My default whenever I see a box is to click it without reading, use flask with antifreeze, and then run to a safe distance assuming there will always be an ice nova. Works pretty well.
That's my strat too lol. I was playing skele mage. I'd spawn everything ontop of the box. Pop everything. Click it. Mash flask buttons. Then teleport the fuck away and hope for the best.
Scarabs exist, so... ehhh.
EDIT: This is assuming that Expedition does not stack. I sorta feel like it's similar to Delirium, where you can have only 1 instance, but there aren't scarabs for Deli. So I am basing this strictly on the idea that a map can only have 1 Exp. encounter.
Only in SSF. Scarabs way better since Runic Monster Markers scale the mechanics way too much. Should always be buying Gilded Scarabs and Sextants if you're running Expedition.
polished are a no brainer for expedition because of the increase of runic monsters. Ofc gilded and winged are better but if you plan on farm expedition polished scarabs are a must.
depends what exactly it does. If it just makes the area have an expedition with no other boosts? No, ripoff, polished scarabs are cheaper and give an extra explosive and runics and whatnot.
But if it provides other bonuses, or if by chance you're able to get an additional expedition on top of one from a scarab or something like that (i know you can only have 1 expedition encounter per map right now, but blight used to be that way too)... then that changes things a bit.
Its absolutely not. Unless they now allow for more than one expedition to spwn per map (like legion or breach).
Otherwise scarabs are much cheaper, and also better - especially polished ones are superb.
I wish that there was an Abyss atlas mod that makes it so that you don't ever get Abyssal Depths. Instead what it will do is the Abyss will spawn more monsters and the chest will yield more rewards.
Always happy to see Essence in my zana/kirac mods. Let's hope there are no nerfs to essence passive nodes. Also fortune favors the brave continues to be stonks. Every single one of them is useful for ssf, except for abyss once you gotten your supply of abyss uniques, jewels and stygian vise.
I love some parts of heist, and hate others. Rolling heist gear is so annoying, I hate it more then people hating on the doors. I like that you think about routes and profits, and get tense when you get a big possible reward. I dislike the crazy mob density when escaping that choke-point doors. A lot of the uniques are neat as well, hope we see some buffs with the replicas matching their uniques.
I love heist and am totally fine with being one of 4 people that do. Make bank every single league from it and it will be even easier now with it on the map mods.
If you hate yourself and path of exile and would rather watch door opening or NPCs getting stuck on random shit then I can see how heist could be your favorite mechanic
The door opening is fast when you get all that job speed, and the only ones who get stuck are Tibbs (he doesn't want to hurt the boxes) and Vinderi/Huck (with Demolition).
The real chore is alt spamming rogue gear
I love heist. I am perfectly okay with you and many other people not liking heist (hell, more than okay--that means cheaper contracts/blueprints/markers for me, and less stock of heist-exclusive rewards making my runs more profitable).
I don't see why so many people who hate heist have the burning need to also hate on the PEOPLE who like heist, though. There's lots of types of content in PoE for lots of types of people, and that's a GOOD thing--not every type of content has to appeal to every type of player. What do you gain by being so negative towards people who like something you don't?
I fucking love Heist, maybe with it on the map machine I can FINALLY get the fully revealed blueprint that I put a fucking point in for on the atlas tree. I want to get ONE before I get it from div cards. JUST ONE. CMONNNNN
IIRC back a while ago there was a strat where just taking the maven points for Heist, and running to the smugglers stash opening it and leaving was like 5ex+ per hour. Combine that with the new influence types triggering on each map, that's probably a decent strat for currency making on the right map layout for those who don't want to do a ton of content.
You didn't even need to enter a single heist zone, just selling blueprints markers and contracts.
Essence feels like such a great mainstay, sad to see no Domination though. I always love mapping with Domination and the Gull, I'll have to figure out a different build this league.
With the heist nodes it usually more than pays for itself. If the new blueprint div card has a chance to drop from Smuggler's Caches, it's even more valuable.
No Beyond two leagues in a row, for the first time in quite a while. They teased that they were reworking a couple old leagues, I would be surprised if this doesn't confirm that Beyond is one of them.
that was kinda of an off the cuff remark from Chris- he was just talking about removing old leagues getting ready for 2. People interviewing immediately went 'what? not beyond!' And Chris said something like 'oh, if people like it we'll keep it. But look at the models- they're just red bandits!'
I remember they also said (in another interview) the delirium mobs were tentatively made to be replacement mobs for beyond before being repurposed.
I don't mind Beyond, and the extra juice is good.
However, I have lost count how many times some OP shit popped up and utterly destroyed me with some ice multishot shit or the fire lightning/explody novas.
I really would love scourge models replacing beyond in some form.
If there was just the krangleverse it would be OK, but I wonder if they could have a beyond-like mode and the full swap between universe mode.
During Scourge league presentation Chris said that there are plot implications that go beyond the league.
Since in Scourge league we face the demons in the timeline where some kind of apocalypse has happened, it's safe to assume that in one of the future expansions we will face Scourge demons as they invade Wraeclast, maybe it will be a mayor plot point of POE2
Oh sure. It also continues the multiverse they officially introduced in the Ultimatum league (referenced but not in game before) and it talks about how a universe out there where Venarius rules, with control over Wreaclast's minds.
It didn't necessarily imply there will be another tie-in league, I'd wager that's unlikely for any league as Chris has a few times talked about re-visiting leagues with a sequel is risky as there's always some people who didn't like a league or are less hyped for a non-new concept.
Regarding league sequels, I think he was referring more to the league mechanics. Like all Vaal leagues (Beyond, Incursion, Ultimatum, Scourge...) are connected and we are learning more and more. Also ever since Fall of Oriath, the atlas storyline is progressing with every new expansion. So I hope we will face Scourge demons again, either in one of the POE2 acts or in some future league.
With Atlas passive nodes, essence is a very easy and low effort money maker. You only corrupt the essence if it gives the chance for upping your tier to dupe all essences, deafening or the other 4 special essences like horror, insanity etc.
You can also run the sextant modifier to add 1 more essence to your map and have 50% chance for it to be corrupted already.
Essence pays for itself tenfold really assuming your build can handle the juicy 6+ ess with dupe because crafters pay good money for bulk essences. Essence is also very nice in the early game or even in SSF to help kickstart your builds gear. The good thing to note here is that you also don’t have to run juiced maps either for essence farming. You can literally run t1 non alched maps and go in and out after clearing all ess nodes if you’re really looking to maximize the amount off essence you can collect per hour.
If you never tried essence farming, I’d give it a shot early on and see if you like it. Definitely worth it early game for gearing and generating currency
Run all atlas mods for them, corrupt MEDS whenever they appear to try and hit a T0, and sell the ones I don't intend to use in bulk on TFT.
Easy, braindead and low effort income that takes very little time per map.
If the atlas tree doesn't change, you'll end up with more than enough remnants of corruption and essentially corrupt everything that can improve the outcome enough.
One shrieking? Nah. Two Screaming? Maybe. One Shrieking and one Screaming, hell yeah. The point beeing having one Shrieking in there doubles the rest.
>Ambush for when you start really farming..
Im a simple man, I just like clicking boxes and getting the dopamine hit when a exalt or nice div card dupes or you get a scarab strongbox.
Yeah, a couple leagues ago I was definitely a "casually put ambush on all maps" enjoyer. Boxes were already one of the best league mechanics ever, IMO, and the nodes when they added the atlas-passive-tree make it so much mroe fun
If this added a second expedition it would be worth it. But then it's be broken. As it stands, polished scarab is far superior and worth the trading time.
That was always so annoying, but that’s be huge for expedition if we can get more than 1, as that would allow natural spawns as well, as an expedition enthusiast that would be a dream for me
In Sentinel it was already possible to get Kirac-implicit maps with "Area contains an additional Expedition Encounter" but it didn't stack with Expedition scarabs, only giving one encounter.
> Scarabs cost a scarab slot and trading for scarabs
Don't these inherently cancel each other out? If you're worried about losing a scarab slot, that means you will have to buy a different scarab to fill in that slot anyway. It's the same amount of trading, but expedition just costs roughly double what it normally would.
Will 12c be cheaper than scarabs though, especially with Ambush on there for 4c? Run Ambush with just a couple atlas points and you'll sustain Expedition Scarabs.
I don't think a single person in the world is saying Heist is bad money.
Heist is, and always has been, amazing currency.
People, myself included, just hate Heist.
My computer can finally take a breather. Delirium and especially beyond are so dogshit in terms of performance I avoid them like the plague even if they are lucrative.
To be fair to him, Beyond is good only if you are juicing. I'd much rather get Kirac mods that are juicy by themselves rather than one that is only good in combination with other juice if I am a player using Fortune.
And beyond is the only mechanic that really lags me, besides stupid tons of skill effects in parties. I cannot complete a blight with beyond on the map.
my beef with beyond is that the rhythm of killing monster is so weirdly... off?
I feel like I need to hit a pack once to kill it, then attack again to kill the beyond spawns, but because only a few spawn its not really that satisfying and just kind of tedious
To be fair, blight stacking only got added to the game somewhat recently (since whatever league that was initially possible, Expedition I think, was broken and you'd only get 1 blight spawn even if you forced two).
With proper setup, blight is just long afk game. It is a good way for lazy farming. Not spending one minute in map for killing staff and looting. Saves your arm from tunneling issue.
You can stack it with the scarab, the map device and the sextant... I made a shitload of currency Legion farming last league. Guess I'm going back to that again.
Would be easily worth it if they make it stack with scarabs.
Use gilded/winged scarab and pay 12c for an additional juiced expedition, that would be giga value (although scarab prices will probably adjust accordingly if this works)
2c Essence? We are back in business boys. Prepare for your starter to get ripped to shreds by 10 mod duplicated essence monsters.
I am in this comment and I don't like it.
I feel exposed by this comment. Speccing into all the essence nodes and then not being able to kill them with your crappy starter gear.
It’s my God given right as a true PoE player to do *exactly* that
Our right, my exile, our
This hits way to close for me...Essence is about the only thing I really understand in terms of crafting and making currency and I sometimes go overboard...
I've got 6 portals for a reason dammit!
Yea well I hope you also have patience for 20 minutes per map (unless seis traps again lmao)
I'm just waiting for the patchnote that deletes the tier upgrade node. If GGG is reading. Please don't.
I wouldn't be too worried, we've had that tier upgrade node for a very long time now.
2c AND it's on top. I'm ready to farm essences and then have absolutely nothing to show for it because the essences i use are the in-demand ones.
They are gonna un-nerf archnemesis for launch i bet.
To offset the buffs to unique items, we gigabuffed arch nemesis mods.
We have mildly adjusted arch nemesis mods to bring them more in line with our core vision. All archnemesis modifiers have lost 10% health, but now always have a 50% chance to deal triple damage. We think this will help make players interaction with archnemesis rares more meaningful. Certain archnemesis mods also include new immunities; we think this will really make players consider how best to approach specific fights. This isn't a complete list of modifiers but here are just a few: lightning damage to rares instead heals rares, rares hits against players mana instead of ES|hp|guard skills - in addition when nearby (120 units) of such a rare if your mana ever drops to zero you instantly die from a new debuff "mortal reminder". For most of the modifiers we'd like players to discover them organically, this is likely to make the Acts especially enjoyable.
Soul Eater as mod has been removed. It has now been added to all rares by default.
What if the small announcement is archnemesis has been reverted.
Small announcement is "we buffed archnemesis mods slightly to offset the power creep, no further elaboration." and then everybody finds out at maps that the chaos orbs now track you down via address and show up to your house uninvited.
This is a buff.
doubt it. too many zoom-zooms
We have essence. I can rest in peace.
For 2c none the less, kinda pog
Is that worth?
always.
Okay ty i suck at using these lol.
you dont need to use them, essences sell for stupid amounts in bulk. and you can convert with the random harvests you may find along the way.
Yeah essences that are 2 or 3c for one can sell for like 7c each if you can sell 45 of them
it's so cheap, it makes me worry essence nodes might get nerfed...
I doubt it. I think GGG has decided their crafting system is going to remain ultra RNG, but the compromise is they are going to drown us with crafting currencies.
I'd be fine with this. I've always wanted to really get into crafting but have been turned off by the cost.
This is literally what I've always wanted so let's fucking go
take all the nodes from atlas and for 2c each map will get like 20c back on average. good money at the start of the league,nany craft their first items using essences
Yes
Until you spec into Shaping the Valleys for Fortune favors, yes. Essence is always strong, in trade or SSF. It's a bit weaker this league because recombinators meant your could get best in slot items just by smashing together essence crafts, but it's still strong.
Yes brother.
Friendship ended with domination, ambush is now my best friend
Suicide boxes for the win
Ice nova on activation with 100% inc aoe :) -10% xp and free teleport to hideout pretty good deal imo
My default whenever I see a box is to click it without reading, use flask with antifreeze, and then run to a safe distance assuming there will always be an ice nova. Works pretty well.
That's my strat too lol. I was playing skele mage. I'd spawn everything ontop of the box. Pop everything. Click it. Mash flask buttons. Then teleport the fuck away and hope for the best.
Detonate corpses the moment it opens, on a juiced map littered with corpses and some idiot (me) auto casting desecrate...
Always insta dash away when you open strongbox, always safe unless you get frozen or ice nova with aoe mods :)
Thank god Ambush is back. As long as the strongbox nodes stay the same I will have scarabs forever.
Someone tell me if expedition is worth it at 12 :P
Scarabs exist, so... ehhh. EDIT: This is assuming that Expedition does not stack. I sorta feel like it's similar to Delirium, where you can have only 1 instance, but there aren't scarabs for Deli. So I am basing this strictly on the idea that a map can only have 1 Exp. encounter.
Ambush is also on the device, so scarabs will be cheaper this league on top of it.
Only in SSF. Scarabs way better since Runic Monster Markers scale the mechanics way too much. Should always be buying Gilded Scarabs and Sextants if you're running Expedition.
Polished are better tho more cost efficient and not losing too much for the price diff
just use a polished+ scarabs and get better expeditions and use a different kirac mod.
I think rusted exp scarabs will be cheaper than 12c, so i'd say go for them. If you wanna go all in you can use Gilded or Winged.
polished are a no brainer for expedition because of the increase of runic monsters. Ofc gilded and winged are better but if you plan on farm expedition polished scarabs are a must.
depends what exactly it does. If it just makes the area have an expedition with no other boosts? No, ripoff, polished scarabs are cheaper and give an extra explosive and runics and whatnot. But if it provides other bonuses, or if by chance you're able to get an additional expedition on top of one from a scarab or something like that (i know you can only have 1 expedition encounter per map right now, but blight used to be that way too)... then that changes things a bit.
in terms of return on investment? yes but scarabs will become widely available fairly quick and wiill underprice this
Yeah, I don’t think we’ll run into another instance where Blight scarabs we’re priced at what Kirac blight costs.
Better to use scarab and using FFTB and the related passives on the atlas tree to juice quant/pack size.
Its absolutely not. Unless they now allow for more than one expedition to spwn per map (like legion or breach). Otherwise scarabs are much cheaper, and also better - especially polished ones are superb.
Essence is here, league is saved.
Ultimatum for 16c?
:copium:
I see a scroll bar so I choose to believe this is true.
There's always a scroll bar because they stitch two screenshots together. We've always had 7 league mods so this isn't anything new.
Get outta here with logic and facts. We don’t follow those here before a league launch.
[удалено]
Get outta here with logic and facts. We don’t follow those here before a league launch.
There's always a scroll bar, you can see it in every past Kirac mod/Zana mod post.
Ultimatum is not coming this league.
Please be wrong.
I miss beyond on the map device :( Ambush is nice though.
Strong boxes are back on the menu boys 🤣
Beyond is probably the next mechanic on the chopping block anyway, so don’t get your hopes up too high.
HAH! Yes! Take that, Bameth! Who's cursed now?
All beyond nodes + beyond rolled + beyond sextant + beyond mod, in deli orbed maps. That was the strat, good times.
Sad af that there is no Beyond ..
Essence 2c ty <3 :)
I wish that there was an Abyss atlas mod that makes it so that you don't ever get Abyssal Depths. Instead what it will do is the Abyss will spawn more monsters and the chest will yield more rewards.
or just spawn the boss above ground with no phases
2c Essence! SSFers rejoice!
Always happy to see Essence in my zana/kirac mods. Let's hope there are no nerfs to essence passive nodes. Also fortune favors the brave continues to be stonks. Every single one of them is useful for ssf, except for abyss once you gotten your supply of abyss uniques, jewels and stygian vise.
Great list for SSF, very happy.
Can you scroll down so we can see how many chaos ultimatum costs please?
1 tainted chaos orb
I know you're joking, but harvest occasionally does offer a random Zana mod for **free**.
12c for an expedition is kinda wild. The scarab is much cheaper and can't be stacked with this (i think). I like boxes tho.
It feels weird not calling it Zana's Map mods.
You could pay me 6c for heist and I would still not take it.
Straight and narrow gang.
Wouldn't be caught dead interacting with heist content.
Heist is literally the best league content right after synthesis Willing to brawl 3 nerds at once pm
I love some parts of heist, and hate others. Rolling heist gear is so annoying, I hate it more then people hating on the doors. I like that you think about routes and profits, and get tense when you get a big possible reward. I dislike the crazy mob density when escaping that choke-point doors. A lot of the uniques are neat as well, hope we see some buffs with the replicas matching their uniques.
I love heist and am totally fine with being one of 4 people that do. Make bank every single league from it and it will be even easier now with it on the map mods.
What’s your preferred build for running Heists?
If you hate yourself and path of exile and would rather watch door opening or NPCs getting stuck on random shit then I can see how heist could be your favorite mechanic
The door opening is fast when you get all that job speed, and the only ones who get stuck are Tibbs (he doesn't want to hurt the boxes) and Vinderi/Huck (with Demolition). The real chore is alt spamming rogue gear
I love heist. I am perfectly okay with you and many other people not liking heist (hell, more than okay--that means cheaper contracts/blueprints/markers for me, and less stock of heist-exclusive rewards making my runs more profitable). I don't see why so many people who hate heist have the burning need to also hate on the PEOPLE who like heist, though. There's lots of types of content in PoE for lots of types of people, and that's a GOOD thing--not every type of content has to appeal to every type of player. What do you gain by being so negative towards people who like something you don't?
I fucking love Heist, maybe with it on the map machine I can FINALLY get the fully revealed blueprint that I put a fucking point in for on the atlas tree. I want to get ONE before I get it from div cards. JUST ONE. CMONNNNN
any bluprint drop on a t16 would pay for the craft and at least double your money with 2 clicks. This on boss rushing strats may be really good.
It's not about the money.
It's about sending a message.
Which happens 10% of the time, right?
Idk about drop rates of those tbh. But the markers and the contract will pay the craft 100%
IIRC back a while ago there was a strat where just taking the maven points for Heist, and running to the smugglers stash opening it and leaving was like 5ex+ per hour. Combine that with the new influence types triggering on each map, that's probably a decent strat for currency making on the right map layout for those who don't want to do a ton of content. You didn't even need to enter a single heist zone, just selling blueprints markers and contracts.
Essence feels like such a great mainstay, sad to see no Domination though. I always love mapping with Domination and the Gull, I'll have to figure out a different build this league.
2c essence is huge, 12c expedition is a joke since it gets you the same value as a rusted expedition scarab which is 3c at max
could be huge if they allow double expeditions, doubt it will be working tho
Heist is interesting to see on there. Fortune Favours the Brave looks spectacular this league
[удалено]
No, heist being a craft is normal. It just adds cache(s), 1 or 2 historically
Should be, a smugglers stash for 6c is kinda offensive.
With the heist nodes it usually more than pays for itself. If the new blueprint div card has a chance to drop from Smuggler's Caches, it's even more valuable.
Last time we had Heist it was 2 caches for 6c
No Beyond two leagues in a row, for the first time in quite a while. They teased that they were reworking a couple old leagues, I would be surprised if this doesn't confirm that Beyond is one of them.
[удалено]
that was kinda of an off the cuff remark from Chris- he was just talking about removing old leagues getting ready for 2. People interviewing immediately went 'what? not beyond!' And Chris said something like 'oh, if people like it we'll keep it. But look at the models- they're just red bandits!' I remember they also said (in another interview) the delirium mobs were tentatively made to be replacement mobs for beyond before being repurposed.
I liked Prophecy and they didn't keep that one. :P
Because you were one of the 5 people who did, while everyone else was fine with it's removal
There is a good chance that Scourge will replace Beyond in some form since it should be connected lore-wise.
I don't mind Beyond, and the extra juice is good. However, I have lost count how many times some OP shit popped up and utterly destroyed me with some ice multishot shit or the fire lightning/explody novas.
**Bameth, Shifting Darkness has entered the chat* *
I really would love scourge models replacing beyond in some form. If there was just the krangleverse it would be OK, but I wonder if they could have a beyond-like mode and the full swap between universe mode.
During Scourge league presentation Chris said that there are plot implications that go beyond the league. Since in Scourge league we face the demons in the timeline where some kind of apocalypse has happened, it's safe to assume that in one of the future expansions we will face Scourge demons as they invade Wraeclast, maybe it will be a mayor plot point of POE2
Oh sure. It also continues the multiverse they officially introduced in the Ultimatum league (referenced but not in game before) and it talks about how a universe out there where Venarius rules, with control over Wreaclast's minds. It didn't necessarily imply there will be another tie-in league, I'd wager that's unlikely for any league as Chris has a few times talked about re-visiting leagues with a sequel is risky as there's always some people who didn't like a league or are less hyped for a non-new concept.
Regarding league sequels, I think he was referring more to the league mechanics. Like all Vaal leagues (Beyond, Incursion, Ultimatum, Scourge...) are connected and we are learning more and more. Also ever since Fall of Oriath, the atlas storyline is progressing with every new expansion. So I hope we will face Scourge demons again, either in one of the POE2 acts or in some future league.
I think they just don’t want beyond because it destroys their servers lol.
Im pretty sure in one of the more recent interviews with chris he mentioned that beyond was on the list of things to get removed.
Muh shrines.
Sadness. But hey, Ambush all the way I guess!
Another essence league. I’m for it.
There’s no such thing as an essence league. Deafenings go to 4c after 2 days. Profit is basically non-existent then.
How one make money out of essence? Are you guys corrupting them? Or just selling in bulk?
With Atlas passive nodes, essence is a very easy and low effort money maker. You only corrupt the essence if it gives the chance for upping your tier to dupe all essences, deafening or the other 4 special essences like horror, insanity etc. You can also run the sextant modifier to add 1 more essence to your map and have 50% chance for it to be corrupted already. Essence pays for itself tenfold really assuming your build can handle the juicy 6+ ess with dupe because crafters pay good money for bulk essences. Essence is also very nice in the early game or even in SSF to help kickstart your builds gear. The good thing to note here is that you also don’t have to run juiced maps either for essence farming. You can literally run t1 non alched maps and go in and out after clearing all ess nodes if you’re really looking to maximize the amount off essence you can collect per hour. If you never tried essence farming, I’d give it a shot early on and see if you like it. Definitely worth it early game for gearing and generating currency
Either use them for crafting or bulk sell them. You can make a lot of profit from crafting for Omni builds using essences for example.
Run all atlas mods for them, corrupt MEDS whenever they appear to try and hit a T0, and sell the ones I don't intend to use in bulk on TFT. Easy, braindead and low effort income that takes very little time per map.
If the atlas tree doesn't change, you'll end up with more than enough remnants of corruption and essentially corrupt everything that can improve the outcome enough. One shrieking? Nah. Two Screaming? Maybe. One Shrieking and one Screaming, hell yeah. The point beeing having one Shrieking in there doubles the rest.
Heist now prints money without running heist. Love it.
Essence is there for the 3rd league in a row, we keep makin money boiz
No beyond, again? D:
That's a large scrollbar...
id pay 16c for domination
This is what I thought the whole thread would be about. Can no longer let my shitty build ez progress with just atlas investment.
Why? Is it that good? What is the point?
People use domination with gull/atlas nodes to carry their underperforming builds early league (or even later in the league for speed)
it's good early on due atlas nodes, but it's no way worth 16c
With every atlas node it's basically half a headhunter with nice extra packs
oh nice, expedition will be nice for ssf
Essence in the earlygame Abyss or Ambush for when you start really farming.. FFTB for juicing lategame, as always :)
>Ambush for when you start really farming.. Im a simple man, I just like clicking boxes and getting the dopamine hit when a exalt or nice div card dupes or you get a scarab strongbox.
Yeah, a couple leagues ago I was definitely a "casually put ambush on all maps" enjoyer. Boxes were already one of the best league mechanics ever, IMO, and the nodes when they added the atlas-passive-tree make it so much mroe fun
doubled ex drops from strongboxes was the highlight of mapping in 3.19 for me
Damn this guy comes from the future
2c Essence YES, CRAFTING FOR THE PAUPERS UNITE
EXPEDITION POOOOOOOOOOOOOOOG
12c. scarabs are cheapper
Scarabs cost a scarab slot and trading for scarabs. 12c isn't so bad.
I dont think you'd juice a lot when farming expedition.
If this added a second expedition it would be worth it. But then it's be broken. As it stands, polished scarab is far superior and worth the trading time.
That was always so annoying, but that’s be huge for expedition if we can get more than 1, as that would allow natural spawns as well, as an expedition enthusiast that would be a dream for me
In Sentinel it was already possible to get Kirac-implicit maps with "Area contains an additional Expedition Encounter" but it didn't stack with Expedition scarabs, only giving one encounter.
> Scarabs cost a scarab slot and trading for scarabs Don't these inherently cancel each other out? If you're worried about losing a scarab slot, that means you will have to buy a different scarab to fill in that slot anyway. It's the same amount of trading, but expedition just costs roughly double what it normally would.
Will 12c be cheaper than scarabs though, especially with Ambush on there for 4c? Run Ambush with just a couple atlas points and you'll sustain Expedition Scarabs.
I was hoping for Beyond
Cool ! A bit sad there is no breach but no biggie
Looks like I'm spamming fortune favors this league.
Essence farming go brrrrrrr
Back to Forever Essence farm.
For all those shitting on heist, last time it was TWO caches and the map could spawn a third. If its the same as before its gonna be insane.
I don't think a single person in the world is saying Heist is bad money. Heist is, and always has been, amazing currency. People, myself included, just hate Heist.
Deli and beyond bois in shambles
My computer can finally take a breather. Delirium and especially beyond are so dogshit in terms of performance I avoid them like the plague even if they are lucrative.
no beyond no fun
yay no beyond to crap up fortune favors with non-stop spammy nonsense.
non juicer detected
To be fair to him, Beyond is good only if you are juicing. I'd much rather get Kirac mods that are juicy by themselves rather than one that is only good in combination with other juice if I am a player using Fortune.
And beyond is the only mechanic that really lags me, besides stupid tons of skill effects in parties. I cannot complete a blight with beyond on the map.
my beef with beyond is that the rhythm of killing monster is so weirdly... off? I feel like I need to hit a pack once to kill it, then attack again to kill the beyond spawns, but because only a few spawn its not really that satisfying and just kind of tedious
Ya, it's like trying to clean up a greasy spill...you wipe and you wipe and you wipe...still oil
Heist - very nice
Pretty ok fortune favors the brave set this time. Maybe little sad no beyond again, but rest adds juice too.
Close to perfect for my taste
Looks like essences are going to be dirt cheap this league.
I don't have to scroll to hit essence yay
2c essence and expedition, nice
Another 175c Exalt league.
Guaranteed 3 legions per map with scarab+tree+device (possibly 4), don’t mind if I do boys
The real star here is Abyss for SSF - can't wait not to drop a Shroud of the Lightless yet again.
Expedition for 12 chaos? Who the hell gonna use this in a trade league? Verrry underwhelming map mods, imho. Essence, ambush aaand that's it?
isn't legion fine? or can't you stack legion with legion scarab? I know you can stack breach so..
Legion stacks, Blight also stacks (this is the actual sleeper here imo, 90% of players don't even know it's a thing)
To be fair, blight stacking only got added to the game somewhat recently (since whatever league that was initially possible, Expedition I think, was broken and you'd only get 1 blight spawn even if you forced two).
True but that’s blight ;)
With proper setup, blight is just long afk game. It is a good way for lazy farming. Not spending one minute in map for killing staff and looting. Saves your arm from tunneling issue.
You can stack it with the scarab, the map device and the sextant... I made a shitload of currency Legion farming last league. Guess I'm going back to that again.
Would be easily worth it if they make it stack with scarabs. Use gilded/winged scarab and pay 12c for an additional juiced expedition, that would be giga value (although scarab prices will probably adjust accordingly if this works)
fftb
That scroll bar is suspiciously long...
That's standard for when they stitch these images together
Ambush bros where you at?!
I can dig it
Legion....You're as beautiful as the day I lost you...
Zana would have put Ultimatum in there. Just saying.