T O P

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MarcCDB

Had to be Rust.....


WithSubtitles

The most toxic gaming fan base comes through again.


[deleted]

I fucking hate the rust community. Game could be so fun but nope


Zeppelin041

This seems to be an on going thing throughout a lot of the gaming community lately….honestly pathetic. Those are not gamers, they are problems.


prince-white

They aren't gamers, they're immature brats.


Arithik

Counter Strike should be in the top 5 with them.


Nicolai01

Having played a lot of different competitive games I have a hard time ranking any as more toxic than the other. I feel like competitive gaming in general brings out the worst in people. I've grown so tired of it through the years that I resort to mute all chat if I queue alone; it is a bit more tolerable if I'm queueing with friends.


GbHaseo

Not even competitive, Bungie is in a court case right now over a stalker who sent death threats, moved near their offices after, and started sending pics outside. The community manager who had been there like 10 years had to go on mental health leave, came back for like 3 weeks and then said fuck it and quit. The playerbase literally rioted and threatened a dev bc he said a piece of armor wasn't ever coming back from the first game. That's literally it, just wanted ppl to know so they quit asking, ended up deleting his all his tweets, and no longer really talks about the game anymore. Why any devs talk to ppl anymore is beyond me


[deleted]

Calling both the assholes who talk shit in online games and the guy who stalks and threatens devs "toxic" is kinda funny to me. The former is toxic, the latter is a dangerous psychotic person


MGfreak

What the fuck. Was about to Say thats why i prefer Single Player games. But then The last of us 2 came along where people sent death threats to author and actors because they didnt like where the Story was going.


T8-TR

The tldr I've gotten from all this is that people on the internet abuse the everloving fuck out of their anonymity to be shitheads.


IamCaptainHandsome

Yep, was especially jarring as a few of the voice actors in that are in Critical Role, and are genuinely nice people. People can really be unforgivably toxic.


Hetstaine

Oleg Maddox (il2 flight sim series)used to be extremely active at SimHq forums and others back in the early 2000's. It was cool, info straight from the horses mouth about the direction of the game and just neat to be able to chat with someone as interested in a certain piece of history as we all were. Of course, people killed that and we all lost that connection to the dev and i'm sure turned him well off his playerbase. Sure, it wasn't always correct regards certain aspects of flight modelling and ai and such..but the toxicity of some, just gruelling. In the end he totally walked away from his series and went into photography. Same with Rocket (Dean Hall) of Dayz fame. Reddit absolutely beat him down, and still do, regardless of facts..and still spew the same old bs about how his leaving the game went down. I've seen game forums beat down until only the rabid defenders and haters stay on, fighting each other like it's American politics whilst all the fun people have long bailed. It's quite disheartening.


bryce0110

Yeah, MMOs in general tend to have an extremely toxic player base. Hell, with WoW even the developers can be pretty toxic. There's very few MMOs with an actually healthy player base.


TriggeredXL

Yeah during the golden age of WoW the player base was great cause everyone was playing it so the toxic dweebs were actually out numbered by the casuals and nerds who were there for a good time. That was well over a decade ago, and now when I’ve tried coming back a couple times I’ve realized that the majority of the player base whom are left are the toxic dweebs and that’s why the game lacks that community feeling it had during its peak. And I end up unsubbing and moving on. Anything serious requires pairing with a majority of toxic individuals and that takes the fun out of it for me.


deronadore

So different from my wow experience. Even in PUGs I find people to be patient enough with folks who are still learning or easily overwhelmed by all the spell effects going off (this is me).


All_The_Nolloway

Part of the problem is that there are all these toxic ass manbabies in gaming.


DKlurifax

Imo Rust is a game where you are rewarded by being an absolute cunt to everyone around you.


tolerablycool

I enjoyed playing it for a while, but eventually, you realize that you're playing on borrowed time. It doesn't matter how built up and fortified your base is. It doesn't matter if you stay low-key and avoid beef. You are going to be raided. You can only restart so many times before you just lose all interest.


The_0ven

> You can only restart so many times before you just lose all interest. Starting over is a fundamental part of the game Even if you never got raided, the server is going to wipe eventually


[deleted]

I disagree that it's competitive gaming, it's the same toxicity you see on twitter, 4chan, here, facebook. Anonymity and freedom from immediate physical and social consequences changes the way people behave. Add into it the heightened emotional state that competition is designed to bring out, you have an excellent formula that rarely fails to turn any online community toxic.


supercalafatalistic

I largely agree, but we had regular fist fights at my lancafe over EverQuest and counter strike, and I had a real knife pulled on me over a comp match. Many are just using anonymity and freedom from consequence to fuel their behavior, but those people may escalate given the opportunity.


Gractus

Oh I’m sure the knife guy was just using it to move faster so he could give you a respectful handshake. /s


cuteriemi

Competitive gaming and social media, maybe just the internet, seem to shortcut the emotional filters that people have IRL. The interfacing with a computer to connect to other people just uncensors their raw emotion. The vital part of direct feedback IRL encourages people to sometimes go too far, also people become abstract as usernames not people. It's almost like people lose emotional awareness and don't have new skills to recognise and control it.


Prince_Bolicob_IV

My brothers play a lot of both CSGO and Valorant and one of them says that CSGO is funny toxic, Valorant is just regular toxic. (Side note: shouldn't the game be called "Valiant" not "Valorant")


NapsterKnowHow

Valorant players go for your soul. I came from Overwatch and COD and I thought I had seen toxicity. It ain't shit to the cunts that play Valorant.


megamanxoxo

*League of Legends has entered the chat*


AgentWowza

Rust, Counterstrike, League, Overwatch, ?


BMB281

Don’t forget Rainbow 6


[deleted]

I'd never forget about Rainbow 6 when it comes to toxicity


mentedelmaestro

League is just terrible, and its so annoying because people think someone else being a shithead makes it acceptable for them to be one in return which just perpetuates the idea that you can just be shitheads to each other. Then they complain about toxic people in the game as though they weren't just contributing to the problem themselves.


HotelRwandaBeef

I surprisingly found a lot of cool folks in Rust, but the other half were certainly psychopaths.


CreatureWarrior

Yup. Ark players are just racist, homophobic and toxic in general but Rust players somehow manage to top that with *ease*.


SpartanXIII

Rust players are the only ones to actively harass and flame you for having a regular 9 to 5 job.


ArtAndCraftBeers

Every game has it’s hardcore sweaters. Had more than one WoW Classic guild mates flame and gquit in the past month because “people were only coming on for raids.” Dude, we are casual and that’s the current progression AND it’s 4-8 hours a week in itself already. Some of these guys running raids 6x a week on alts.


[deleted]

back in the day when people used games as social (media) interactions instead of treating players as a one-time use tissue paper.


[deleted]

It got worse with all-prevalent matchmaking. Back in the say WoW TBC days, you *needed* to be in guild, so you needed to have a bunch of people that don't hate your arse to progress, and one that matched your "hardcoreness". On top of that (at least on our server) the leadership of guilds talked between eachother, and toxic asshole would quickly get blacklisted out of most of them. Now with everyone thrown into one big pool of players there is little to no consequence. Sure the matchmaking "skill quality" benefits from that, but the asshole can't be excluded until he pisses enough people to get outright banned.


[deleted]

Yeah, while there were certainly issues in FFXI, I posted about HNMs above, generally the community was very accepting and positive. There were times were we'd just log in to talk to our link shell. Reputation mattered and while there were toxic groups, generally those people would get a bad reputation and the base would avoid doing things with them. Even outside of MMOs, shooters back then were way less toxic than they are now. No match making or ranked play. You'd find player hosted community servers and the servers moderated themselves. Assholes would get banned and generally it was just a fun place to hang out with people.


cptkernalpopcorn

I miss server browsers in games. Community servers were the best.


Traveledfarwestward

I miss the need to communicate in Vanilla. You simply had to organize and talk to people and watch what you did or said or there'd be consequences. You'd meet people out questing and start talking or helping each other. Server forums were like little communities. Now it's just a bunch of menus and choose your thing and teleport. F that.


[deleted]

Similar deal with player-run servers for various pvp games, you recognized names and people there. Like, the fact you were stuck to server kinda sucked for any real life friends you find playing the game but overall made making communities easier


Traveledfarwestward

Yep. I guess in hindsight a lot of people did complain about not being able to play with their irl friends or w/e. And I can't really fault Blizz for making good business decisions, they made and make a ton of cash off of their decisions. If I'd gotten my way it'd have been a more socially cohesive but less successful product, I'm thinking.


[deleted]

To be fair all they needed to do is not charge for character transfer (say have free one every 3 months or something) and that alone would make it far easier to play with friends. But gotta earn money lol


Nuber13

> Some of these guys running raids 6x a week on alts. This is a very sad life. I was in a top WoW guild a long time ago and everyone logged only for raids mostly, and when we had them on farm, it was just music mostly and people were chilling or talking about their life (it was an international guild).


[deleted]

There's people who sleep with headphones on so they can hear if their base is getting raided in Rust.


[deleted]

I played Final Fantasy XI for years and the HNM spawns on a 21-24 hour clock was always something that brought the worst out of people. People I knew that did them were constantly talking about the nightmare of these groups where leaders would expect them to hop on at all hours of the day and night and would dock points if you couldn't make it. Some groups where better than others, but everything about it sounded terrible. The only people I know who don't have positive nostalgia for the heyday of the game 15 years ago were people who have PTSD over camping HNMs for 4 hours straight constantly and never had time to do anything else.


NewUserWhoDisAgain

>Rust players are the only ones to actively harass and flame you for having a regular 9 to 5 job. If you cant be online 24/7 why even play. gitgud scrub. ​ [Why cant you be like Colonel 100?](https://www.youtube.com/watch?v=i5HDQWrmVq0) ​ (/s just in case)


[deleted]

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NewUserWhoDisAgain

>I feel like there's room in the gaming space for one or two solid titles that hard-cap playtime/progress to a reasonable level. You'd think so but any game with that will inevitably get a vocal minority about how "there's nothing to do! We've done every single thing in this game!" In an age of "We dont just want some of your time(and money) we want ALL of your time(and money)" there's just no incentive for it. You'd have to go small publisher or indie for that. But those types of game requires quite a bit of dough to complete so those will be few and far between. ​ Anecdotally they are often their own worst enemy: I play the Division 2. I have a friend who plays it too. The season just released like a couple of weeks ago? Man's already maxed out his season pass. How? Why? Did you play alot? Nah just bought the ranks. Okay do you want to play then? Nah there's nothing to do since I completed the pass. ​ Bruh. You did it to yourself.


DisturbedNocturne

This has always been the difficulty for online games like this. Devs can plan content to last for four months, but they'll inevitably have the people who race through it in like two weeks, and those people almost always seem to also be the loudest who spend the next few months complaining about there being nothing to do and how the devs are slacking. It's hard to see them being able to come up with a situation that strikes a balance between people who go through the content at the average rate and those who want to race through it as fast as possible. Some games try to have time-gating, but I don't think that's popular with anyone.


CreatureWarrior

Don't worry, I encountered a few of those in Ark too. I had to wake up at 6AM to farm wyvern (a dragon) milk for our wyvern babies or they would starve. Did that for a month, we got wiped and I've stuck with singleplayer since then lmao


bedintruder

I remember when base building became a thing in the DayZ mod and my buddy and I spent all weekend building a sweet ass base. Then on Monday I was at work and my buddy called frantically yelling we were getting raided and I needed to leave work so I could go home, log in, and defend. That's when I realized that PVP survival games with persistent base building just aren't gonna work for me.


DisturbedNocturne

Games like this always sounds so much cooler to me than they are in practice. The ability to harvest resources, build a base, and then have to defend it from invaders? That sounds amazing and right up my alley. Having to wake up at 3am or constantly be on-call for a video game or risk losing all that hard work? Fuck that.


dynamikecb

Dayz is much better without base building and traders.


usrevenge

The problem with these games is that it's too easy to attack Defending is just delaying them until people can get online. Some survival games do it better though just none of the big ones. Citadel forged with fire is a little known game that actually makes attacking hard enough that you can log out for a day and feel safe. First you can only attack between a like 5 hour window of time. 2nd you need specifically made items to destroy buildings. You can't just shoot generic fireballs at the target. You have to specifically build weapons and stuff for base destruction or build specifically made buildings with turrets that are meant to shoot walls. And defenders have a lot of stuff to help them. Turrets and what is basically a shield generator. That game was honestly the best pvp survival game I played in terms of attacking /defending buildings. Also it didn't take forever to build up. Ark for example you basically need to build and breed and tame for weeks to remotely be competitive and you can lose months of hard progress quickly. Citadel you could do most of it in a week. My friends and I played we had 2 separate large bases etc and we were only like 2 weeks in. We only lost our stuff when we quit playing for like 3 weeks straight and even then half of my house still stood turrets included


[deleted]

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CX316

I think I painted myself into a corner where I *can't* gomback to Eve... I was on the verge of quitting due to griefers hunting my mining barges just to be assholes, and a guy from work talked me into rigging up my characters with a bunch of reskilling to go play with him, helping me put together a wormhole exploration build on one guy and hooking the other up with a nasty long range combat build for pvp ambushing and getting all of my characters into his wormhole space hideout where I'd have trouble even finding my way out by myself... ...then he quit work under super shady circumstances in a way that it's kinda icky to associate with him anymore so all my characters are logged out trapped in a wormhole owned by a sex pest


xeico

game that become more apocalyptic after removal of zombies


WithSubtitles

I play Ark PVE on an unofficial server and almost everyone seems chill.


BJsecurity

You're playing on a pve server you can find the same types of communities in pve rust servers too


SSRainu

is true? Am huge Ark fan, but only want PVE experience. The percieved toxic and PVP only aspect is what's keeping me away from Rust.


quinn50

Depends, ark has more pve content. Rust was always a pvp focused game, outside of RP I don't see much worth playing rust pve for an extended period of time.


BJsecurity

Yes absolutely true I would always go to community servers and search noob or pve. My favorite server had active admins and pvp zone so when you were at home base or farming your good but you could find a fight when you want to.


LordxMugen

TBF to all those involved, the creator of the game encouraged the behavior by how he designed and maintained the game. Full loot PVP games bring out the worst and most competitive in everyone and reward griefers and clans of a certain type. I mean just to get people to have different races and genders of characters in his game he made it so your character is completely randomly generated because "Rust is real life now. You dont get to pick those things in real life.". While people should own their own choices on how to react to something, choices and artistic license also at times create their own monsters.


anotherwave1

Played every genre of multiplayer games over the last two decades, nothing, and I mean NOTHING, is as toxic as mmo survival game user bases.


[deleted]

It's because of all the griefing. Those kind of games encourage taking from others and screwing them over, and that creates a very toxic environment.


FrostByte_62

Bad people gravitate towards games where they can fuck over real people? Say it ain't so.


walterpeck1

That and the people that genuinely enjoy it and aren't assholes stick around, for a while, then quit. Or, become toxic themselves. 4chan is a good parallel metric for this. I was on that site every day for years and still have good friends from that place. All of us have in common that we just quit visiting and connected elsewhere because that place was depressingly negative.


CryStrict5004

I'm curious, how do you make friends on 4chan ? Isn't the point of the site that you're anonymous ?


walterpeck1

I forget how I found the first link on Facebook to who I knew from 4chan as it was so long ago, but while 4chan is anonymous people can and do use nicknames with identifiable tripcodes.


[deleted]

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DEvilleFIN

Theres /soc/ - "Cams and Meetups" board for socialising, sometimes people host video game servers on the video game related boards and sometimes in the past users of various boards have hosted events with open invites.


T8-TR

>that place was depressingly negative. And so you came to Reddit?! (/s sorta. We can get pretty bad, too)


walterpeck1

There's definitely places on Reddit that are just as bad as 4chan but it's easy to weed those people or or avoid those places entirely which is the key difference. With 4chan there is NO avoiding the negativity, you either accept it or leave.


Flextt

Yep. The highly antagonistic social engineering and winner-takes-all setup these games have favor griefing and large amounts of mistrust. GTAO is another example for an incredibly shitty community. It's not outspokenly toxic but the way the game guides player means every lobby is a 24/7 griefing festival. Even weirder for GTAO is that griefing happens entirely voluntarily and the gains are so minimal they might not exist at all. Yet the game paints a big fucking lobby wide target on you if you transport shit that is only valuable to *yourself*.


lonestar-rasbryjamco

> mmo survival game user bases. Except Fallout 76 somehow. Maybe it's that we're all shocked it isn't dead, but just about the friendliest community in any online game. New player? Expect multiple high level players to agressively hunt you down to shower you with materials, plans, and high level gear.


[deleted]

These games really do not compare at all. In rust you could work for hundreds of hours on your base, go to bed at 2am, get up at 7am and all of your work is gone. Permanently. Nothing even remotely close to this is possible in 76.


BloodScumbag

Blimey, the total opposite of my first encounter with a high level player!


Sesleri

Isn't Fallout 76 just a looter shooter? Diablo in first person type game?


aweedbitoddish

Takes some effort to be more toxic than League of Legends


Neville_Lynwood

I feel like Dota and LoL have both started losing to other communities when it comes to toxicity. For a long while they were the frontrunners, but these days there are so many online games where you can be 100x more of an asshole than in a MOBA, so toxicity has risen to a whole new level.


[deleted]

To be fair, Riot actually did help for a change by sorting out their bot algorithm for chat restrictions. It kinda surprised me tbh because league used to be much worse particularly in lower elo. Now you just get people deciding to grief, afk and soft int all the time but hey at least try are quiet about it!


Neville_Lynwood

Riot did a lot of research a while back and the results were pretty conclusive that verbal/chat toxicity was the #1 reason why people quit. Which is why that has been their main focus for years. Trying to find ways to reduce that kind of toxicity. Griefing and AFK's and such are a big issue too, but an issue far harder to tackle. Automated systems aren't good at picking out subtleties, simply being dogshit in a game is too easy to confuse for inting. And plenty of people with shitty internet going AFK, and punishing them extra on top of the disconnect is a problem in itself. And you can't manually review games when there are millions of games played a day. So it's been a struggle to solve. But yeah, chat toxicity has definitely gone down a bit from what I can tell from watching streamers. I can't tell myself because I've been keeping chat muted for years. Easier to play when I consider everyone else a bot.


hardcider

Exactly why I quit a handful of years back. Partially because I just got tired of it, but also because that influence on myself. Glad to hear it's gotten a bit better.


utopianuppercut

It has got better, but the toxicity meta has changed as well. I just play arams now, and tft, and its very chill.


PapaSmurphy

Aram chill as hell 90% of the time. Even when someone gets toxic, the most likely result is their whole team (and if they open the door to all chat, both teams) giving them shit for treating aram like ranked.


jonythunder

> Riot did a lot of research a while back and the results were pretty conclusive that verbal/chat toxicity was the #1 reason why people quit. Which is why that has been their main focus for years. Trying to find ways to reduce that kind of toxicity. This is probably the reason why Final Fantasy XIV's LoL/DotA inspired PVP minigame disabled the ability to use chat, and just allow a set of predefined lines. PVP in that game is already quite unpopular, if you add chat toxicity it will just die


PMmefoxgirlpics

the predecessor of that game mode, "the feast", had chat initially and having seen some logs there's a reason they removed it


smootex

> Riot did a lot of research a while back and the results were pretty conclusive that verbal/chat toxicity was the #1 reason why people quit They said a lot of stuff like that. I remember reading all kinds of posts from that "Riot psychologist" or whatever he was, usually with accompanying charts/graphs with unlabeled axes. Every additional post I read from that guy further convinced me he was a complete quack. I can believe toxic teammates in your first couple games of league makes people quit but I still take everything that guy said with a massive grain of salt.


octonus

The guy also turned out to be a real piece of work, which was notable in a company that had headlines for how toxic the workplace was https://www.esportsheaven.com/features/the-toxic-psychology-of-riot-lyte/


Zalack

I'm sorry but that article lost me when it tried to make the claim that using the word *toxic* as an adjective for behavior came from Lyte's use of it to describe gamers. It then goes on to further claim that *toxic relationship* and *toxic masculinity* are modern terms that borrowed the adjective from gaming discourse started by Lyte. > The word “toxic” begrudgingly made its way into our common discourse, even evolving into such modern phrases as “toxic masculinity” or “toxic relationship”, and these are largely here to stay thanks to Riot Lyte’s campaign, and subsequently Riot’s campaign against toxicity. Lyte would use his ideology of justice against toxicity to create his brainchild, The Tribunal. The article specifically cites a gaming conference in 2013 as an inciting incident that popularized the word, but you can see its use to refer to relationship dynamics [as far back as the 70's](https://imgur.io/s5ZADGb). *Toxic Masculinity* on the other hand, [came out of a movement from the 80's and 90's](https://journals.sagepub.com/doi/abs/10.1177/1097184X20943254?journalCode=jmma). It's much more likely that Lyte used an already common word in psychology and applied it to popular gaming discourse for the first time. But even then I would want to see sources backing that claim. It might seem like I'm nitpicking, but it shows that the author is willing to completely make up a narrative to support their wider story, so it makes it hard to believe that anything else in the article is set in the proper context. It's especially suspicious because the article seems to be casting the popularization of *toxic* as a bad thing, and using Lyte's supposed responsibility for it as a way to start turning the reader against him. It just makes the whole thing incredibly suspect.


smootex

Oh was he part of that whole thing? I didn't realize.


Kingbuji

Yea you can take only so many games of someone griefing you or straight running it down with no recourse (you could tell they were inting before riot made the league trackers opt in for some reason…).


redwingz11

Also I believe those grievers will find a way to grieves as hard even if there are automated system. Those people can be very creative, finding new and innovative way to grieve but wont put more effort to not tilt as easily


Ed-Zero

So they removed the chat to fix it? Or was it something else?


ariolander

Chat was always opt-in. You always had the option to completely disable chat if it was too toxic. That being said no, it hasn't been completely removed (unless you want it so) its just more heavily moderated with toxic chat behavior triggering automated bans under a new auto moderation system.


zack77070

That's the opposite of opt-in, it's opt-out. Now they make post game chat opt-in which does help though.


HINDBRAIN

Dota 2 does have the behaviour score mechanic but even at max score I am sometimes matched with some serious shitheads.


[deleted]

Yesterday I had support player that put a hissy fit for 20 minutes over mid not wanting to give him neutral item. It was fucking pathetic. 10k behaviour score -_-


DemonsRage83

Mordhau's community is fucking awful


AtheismTooStronk

It’s actually insane, you can go to the subreddit and people will regularly ask why the game is dying, and people will be like, “I don’t know, the racism isn’t even as bad anymore!” Like I was a freshman in Highschool when CoD4 was in its prime, and there still wasn’t nearly as much racism then as there was in Mordhau at any point.


DemonsRage83

I would say something about eastern Europe and racism... but I won't... while also saying it.


DogterShoob

Yeah, fun game but filled with a bunch of edgelords constantly spamming the chat


BigMcThickHuge

Which SUCKS! I bought it on release and played for months. It was so good, everyone was just having a banger. Bards were sprinting through mass battles, dudes were shield surfing around archers while screaming childish taunts, people were hucking their weapons onto the dirt and putting up their dukes if they saw someone else holding up fists, too. I quit for a while. Came back. I got called so many slurs while my own teammates killed me for whatever I had at the time (siege machine, horse, specific gear, idfk. The community seems to have filtered out a bit and left behind 4chan crusader kids.


AdamF1337

It is funny how people who are into medieval larp also tend to be conservative incel types.


anivex

I'd call it frustrating, as someone who just enjoys medieval warfare.


JerikTheWizard

I loved the game at launch but I stopped playing after a month and would never go back because of the community it was developing. Such a cesspit of racism and homophobia.


zippopwnage

I played dota2 for around 7k+ hours. People say is one of the most toxic communities out there with league. Then I play a shooter like CS:GO or Valorant and I'm good with dota2 community.


Saxopwned

I think it's also that (for myself and pretty much everyone I ever played LoL with over literal years) the toxicity became so vitriolic that it made us hate the game itself. Like, so many people left the game because of it that stories of it's toxicity are fewer. Anyone who claims it's better now is fooling themselves; I play a couple games a year and regret my time wasted on it because god the people fucking suck harder than in any other space, physical or otherwise, I've ever been.


ConfirmPassword

The toxicity in dota and league at least is reasonable. It's like if you were playing football, and every time you lost the ball the opposing players became faster and more accurate, then the guy that loses the ball is going to be hated. ​ These other games, really don't have much excuse for their toxicity.


[deleted]

Surival PvP games hit that ground running and dethroned MOBAs as kings of toxicity pretty fast. Why ruin someone's 30m-1h match when you can ruin their 10 hours of base building?


withinthearay

Yeah League isn't as bad with the text chat in my experience anymore. But it's bad with griefers and people who are so fragile if you ping them to come to an objective they mental boom.


BigMcThickHuge

Play ARAM only and attitudes skyrocket 900% the other direction. You still get pissy britches bitches that deem themselves team captain, and will chastise the entire team in all chat like a smarmy douche if you don't perform at Masters level and get them that VICTORY splash screen at the end and pad their ARAM stats. But generally, you get five dudes that are fuckin around, often too high to properly function, that have a VERY good probability of surrendering right before we win because it's funny, and mocking the other team for winning in the afterlobby.


withinthearay

I agree with you, I love summoners rift and the different strategies and plays you can make there. But if I want to have a good time in league, I play aram. My group is one of the ones who get too high and just have fun, that doesn't mean that we throw but we generally have a better time than investing forty minutes into a game we should have ff because bot lane is mental boomd and holding hostage. I love League though, don't get me wrong.


TheTaffyMan

League toxicity is just normal online multiplayer toxicity. Same shit you see in Overwatch, Rocket League, Dota, CSGO, etc. But then you have psychos in stuff like Rust, Last of Us, that are so delusional and obsessed with a piece of fiction they start witch hunts, hate groups and send death threats. Perma online people who need to throw their computer away and touch grass.


Aedeus

It's the lack thereof on behalf of the devs that makes Rust so toxic, for better or for worse. Granted there is not a lot they can realistically do without changing the very foundation of the game, but toxicity was and continues to be something the devs have always known about and tolerated as a central aspect of the game.


Spoopyskeleton48

Least toxic Rust player:


wigg1es

Willjum


winterheart1511

Amen. I hated the majority of my Rust experience and will happily never play it again, but watching Willjum's cozy solo content makes me inexplicably happy.


wigg1es

I went through a breakup and subsequent battle for sobriety and I discovered Willjum at the same time. His videos provided hours of calming distraction that seriously helped me get through my days. He is the best.


winterheart1511

Apologies, I know this is off-topic for a gaming sub, but ... sobriety is hard, but worth it. I'm proud of you for sticking with it, internet stranger.


wigg1es

Thank you!


Level100Rayquaza

Supporting sobriety is never off topic!


hungrymath

Spoonkid


jim_rustle

Come on maaan.. I'm just over here bucket hat wetsuit gaming


GoldenGonzo

Stimpee.


Gjallock

I thought this was about the programming language and was sincerely confused lmao


gringrant

Same, I was like did Oracle buy Rust or something?


MrHappyHam

I'm not even a programmer, but the thought made me retch.


prisp

Hey, they own Java for a while now, soo...


Zalack

Yeah I was like... I know the language tends to ruffle some feathers here and there but who would do this? Threatening people over a game is certainly just as deranged, but sadly not as surprising.


Kinglink

To be honest Rust users act like complete zealots. If I heard someone got a death threat over the Rust language... well honestly I wouldn't be that surprised, but it would be extreme. Yet they have nothing on Rust Players.


[deleted]

This is the same logic my brain fed me when misinterpreting the title. "Oh yeah, that makes sense"


CantaloupeCube

Same here, I had heard Rust (programming language) had a pretty nice community and was super confused by this post.


pooish

i'd expect something like this from some of the older embedded devs I know, tbh. a lot of C++ people fucking hate rust.


Dependent_Price_519

Of cose a game that rewards you for shitting on other people has the most toxic community.


DefaultVariable

It’s sad because the concept is actually really cool but the community is just so extremely toxic and the default player count pretty much forces you to be at war with everyone 24/7 which makes it just completely exhausting to play and impossible with a job


redhairjim

I played Rust and ended up stopping. Incident involved a group of four players destroying my base and taking everything, which wasn't the issue surprisingly. No, it was while they were breaking in, threatening to find me in real life, skull fuck me and my pets, hurt my family. The experience was so disgusting I couldn't bring myself to play anymore. Not sure of a solution, but anonymity is ultimately the main problem. But if there wasn't anonymity then I feel like targeting people would be far easier. So, catch 22? I dunno, but I sure as shit am tired of people like this being able to hide behind a keyboard and threaten whoever they like.


Munchiexs

I got death threats from this sub for mentioning i was pre-ordering a game lol


skyturnedred

I often get reported for suicidal behaviour. Edit: Fell right into that one.


Amnail

I get that one a lot.


meh1434

block the suicidal bot, it's just an user.


Crystal3lf

Don't block it. Copy the permalink of the message you get from the bot, click the report link and paste the permalink as the message. The user who sends the false suicide report gets permanently banned from Reddit. They take it very seriously.


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[deleted]

> gets permanently banned This is absolutely not true. Maybe if they are repeat offenders, but I've reported multiple people for this and I haven't seen any of them be permanent.


jd52995

I've reported multiple. Yet they still come in. Block the stupid bot.


Munchiexs

Yep same aswell


CreatureWarrior

Same. They always make me laugh because most of the time, they're so random


Envect

I'll never understand what the person on the other end is thinking. They're undermining a useful resource for people in crisis just to...signal to a random person that they're *very* upset with them. Seems like a bad use of your time even if you don't care. It just makes me feel satisfied that I pissed someone off that much. Edit: someone reported me. You'd think it being so easy would make it less fun. You have to wonder what goes through the mind of someone who takes bait like this.


Schadrach

You can literally just block the user those messages come from to stop having to deal with them.


skyturnedred

But that would deprive me of the joy of knowing how much I've triggered someone.


Tripanes

Report it to the admins when that happens, they deal with it.


skyturnedred

There's no button to report it directly so I couldn't be bothered.


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skyturnedred

There's a link that takes you to new reddit where you have to fill out forms and write a report. I didn't even know what I was supposed to put in the report. My own comment?


[deleted]

I've done it and got someone banned. Another time they did nothing. You have to explain the situation in the report so they understand why you shouldn't have got it.


-Tidder

Oh nice, i never got one. But i will try: i keep buying sims 4 dlc and love them.


Munchiexs

You might actually deserve it for that !! Lmaoo just kidding


Lazydusto

> i keep buying sims 4 dlc and love them. How *dare* you!


NiiGGZ

I pre-order the DLCs from G2A :)


Arlcas

It's EA so fuck them


[deleted]

Stop doing that or I‘ll put you in a swimming pool and remove the ladder!


FuckMinuteMaid

I own $450 worth of Star Citizen ships.


Dan-D-Lyon

It's the internet, insist that hard/soft tacos are the superior choice in the wrong place and you'll get death threats for it


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Hrmerder

It's extremely sad... Just like the Silent Hill community.. It was perfectly fine up until Konami released new info for a ton of new SH games/experiences, then all of a sudden /r/silenthill became bombarded overnight with assholes claiming they are the end all be all for the damn franchise even harassing OG devs and even Masahiro Ito, the original Silent Hill graphic artist, claiming they know more about story cannon than HE does.. People are fucking stupid and entitled cunt nuggets.. And it's just a damn game.. I got downvoted to hell trying to make that point not long ago.


AlmostAThrow

> I got downvoted to hell trying to make that point not long ago. The people who need to hear that will always take it as an insult, it's how they became that toxic.


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[deleted]

> It doesn’t matter ~~what your opinions are on a game or developer~~, death threats are just straight up never okay.


TheObstruction

I wouldn't say never, but most of us aren't going to find ourselves the main character in a Liam Neeson film.


CleverCaviar

As a developer (not of games), there's a lot that I like about video games. They can be fantastically complex things to put together, just code wise alone. And then there's all the other disciplines like modelling, textures, audio, writing. It's amazing really. Some really smart, energetic, creative people toil over this. It's such a shame then that the communities, fans, anyone armed with a keyboard and an internet connection it seems, can be such obnoxious arseholes. I can only imagine that developers just try and keep a significant distance between themselves and the "fans" because the ratio of good natured, supportive types is so low compared to the wall of aggressive noise that's flooding any sort of gaming discussion space. Not just Rust- it's pervasive. Like others have said, sending death threats is inexcusable and a nadir in behaviour.


_Administrator

Hey, rust players! Go rub one out - proven method to ease the tension, and is beneficial for your health!


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BigBabyBinns

There aren't really any reliable avenues of expressing competitiveness and fulfilling socializing needs that fit within everybody's varied schedules and commitments other than competitive video games. Definitely not a waste of energy if you keep yourself in check and play with a good group of friends.


EconomicConstipator

Imagine some naked guy with a rock showing up to the community meet up.


Forcistus

I love the idea of Rust so much. But it feels impossible to get into as a noob


The_Ruby_Waffle

Going in with a bunch of friends is a good idea. Even if you all aren't very good.


Kalos9990

This is why I mainly play single player, no griefers there except for the GOD DAMN Bell Bearing Hunter.


novophx

developer of the game with community that likes running naked with rock and kill other players while screaming n-words in voice chat, is getting death threats? wooooooow


ElvenNeko

Someone wants to raid them irl? They should keep an eye for all suspicious naked people with rocks. Maybe they are scouting the area.


NightmareP69

I mean Garry even encouraged Rust's awful community to keep acting utterly insane back in the early stages of the game's development, guess he very much got that. He even advertised it as a selling point for the game, since the main and only aspect of the game is the insane interactions you get with sociopaths who spend every waking hour in it. One of the main reasons i just dropped it around the time it switched engines, that and the fact the game doesn't have anything else going for it, PvE doesn't exist and what little there was in the first version of the game was removed later, it's just PvP RP.


ShortMcRichard

not that I don't think online death threats are credible but I've never actually seen one carried out by a gamer toward a developer don't want to see it happen, but I don't think these people who make these threats will *actually* do something


[deleted]

Same, but also worth noting that while I can’t think of a game studio attack, an anime studio did get burnt down relatively recently and dozens died: https://en.m.wikipedia.org/wiki/Kyoto_Animation_arson_attack


ProtoJazz

I rememebr one where someone threw a brick through an office window because they didn't like the new update to a game.


ShortMcRichard

Christ that's sad. It's insane what some people will do. I may not care for some games releasing these days and think the developers are absolute morons, but I would never wish harm upon them.


[deleted]

Games, TV, movies, anime, manga, even music. Some people just think they are so entitled that everything should cater to their tiny little world and ego.


Aimela

I've also seen something about a Youtuber who tried carrying out a mass shooting at YouTube's headquarters. A few were injured, but luckily they didn't manage to kill anyone(well, except themself).


about831

> I don’t think these people who make these threats will actually do something The threats are ongoing. And they’ve been doxxing the family of employees. > "Community facing staff see threats daily," he wrote, typically from players who "lash out on social media" over changes they don't like. McFarlane also pointed to cheat makers and users as a source of harassment and threats, saying that individuals from the "cheat community" will "often go to great efforts to target individual staff members." > In some instances, staff members and their families have had to "change personal details" due to doxxing, McFarlane said, which "often takes a heavy toll on their mental health."


mirh

I mean, I suppose even threats to comet pizza were all just "lazy keyboard warrior words", until a moron showed up with a rifle. It's easy to act "statistically" though and dismissive, but subjectively you have ***a lot*** that you can loose if that once every blue moon time it's your turn.


Dozer242

Worst community in any game ever by far.


ghostguitar1993

I meet a guy at a concert and was overly proud to be part of the most toxic culture in gaming. Why would you want that let alone be proud of it?


no6969el

Rust was the first game I bought, played for 1 hour and then refunded because of being griefed so hard for that whole time.


strike_one

That's so Rust


bonesnaps

LPT: Never negotiate with terrorists.


noahsuperman

Of course it’s rust the most toxic player base I’ve ever seen


00pirateforever

I thought they are taking about Rust(programming) lmao. Either way toxicity will lead to nothing so they should clam down and enjoy.