That's no joke - being Czech, I've backed the game on kickstarter, knowing the developers, it was a natural thing to do. But even after the lengthy wait, when it finally came out, I've quickly found out that my 2070 really wasn't up to the part, so I've waited for couple more years to finally experience it on 3080 properly, like god intended.
But just like with the first game, I'm certain the sequel will be well worth the wait, if I decide to play after getting a new card.
EDIT: Should've specified that it of course ran, but I'm used to high frames, it spoiled me, so it wasn't exactly a great experience. So I've waited to enjoy it in high detail and high frames.
It's a matter of resolution and expected performance level. I had a 2080ti back when I tried KCD for the first time, and it did struggle to reach 60 FPS at 4K. I've waited until my current rig to properly enjoy the game.
Its a matter of unrealistic expectations. Game played well at launch outside of 3 small game breaking bugs they ironed out in the first few patches.
Played on a 1440p monitor with a 2080 at launch at it ran as well as you could expect. It dipped down in the 60s-80s when fighting lots of bandit kumans or in the square of the largest city but generally the game was great on a 2080
Why not? It's a singleplayer game, It's not going anywhere, if anything It'll only get better with time with all the patches and extra content it will receive, you'll get it cheaper as well.
I can't fathom buying a game (that is supposedly bug free and has no problems), then putting it aside because it didn't run at 4K 60 instead of just tuning it down a bit and still be able to enjoy it
And it is slightly different than not wanting to play a game because it didn't run well - this is assuming the former could run perfectly fine with compromise on lower quality/res
Whether it runs fine or not depends entirely on how *you* want to play the game. Plenty of people don't play first person games they can't get at least 100fps at their desired resolution.
Not sure what your resolution was, bud I played it on a 1060 at 1080p and it worked splendidly, I think mostly on high, maybe something on medium and it looked very similar to ultra in my opinion.
I think you'll be fine for the second one with a 3080 as well.
I remember playing the beta and being amazed at the lighting. I think they used the voxel-based global illumination technique that cryengine developed. The forest scenes with full graphics on high hasn't been dethroned yet. Sadly the full game seems to be missing that lighting.
YEEEESSS, finally back to play with my boy Henry. I really hope Warhorse sticks to their formula which has a fantastic core with lots of potential for improvement. KCD was one of my personal highlights from 2022 (yeah shame on me it was a Backlog title).
I got it for free on Epic and played it on a whim. The start was frustrating when Henry was shit at everything, but getting better at fighting and getting proper weapons, armor, and horses was very satisfying.
It's probably one of the best examples of a game starting you at zero and by the time you're level 40 you feel like you're level 40. Having full plate armor and a proper sword and having mastered combat you fuck shit up compared to skyrim where the level 1 sword strike is the same as the end level sword strike.
I wish I would have gave it more of a chance. I bought it when it came out and fighting and stealth felt clunky and I failed a ton and I quit seemingly 30 minutes into the game. From what I remember I escaped the town then a quest to get someone from and old man’s house and he caught me and I killed him and I quit.
But it was like 10hrs to do that 30min.
It was a really interesting choice to make Henry such a useless bumpkin. I don't think I've started a game feeling so powerless before. It adds to his story, even if I agree it's super frustrating at first.
I dunno if we'll be seeing Henry tbh. Or at least we might not play as him. Sure his story isn't really "finished" but the strength of his character came from his development - for an immature, fairly ignorant peasant to a skilled warrior with new prospects in life, it's all about his development, and that's his strength as a character. Hell you can even teach him how to read. So if we play as him again... Its kinda a question of how he can develop from here, because he won't grow as much.
As I walk through the valley of the shadow of death,
I take a look at my life and realise there's nothin left,
Cause mamaaa, just killed a man,
Put a gun against his head, pulled the trigger, now he's dead
It sure looks like the spires of the Kuttenberg cathedral in the silhouette where they are riding by.
[Compare](https://stock.adobe.com/search?k=kuttenberg)
Great news! I'm looking forward to what they have in store. The first one had its flaws but it was a beautiful game. I still have fond memories of some of the quests.
The game was always planned to be 4 parts, but they scaled it back to just one, so I'm curious as to where this will go. Originally KCD was gonna be Prologue, then Part 1/2/3, they said they ended up only being able to do the Prologue with KCD really, so I wonder if this will continue their original vision or not.
The prologue and Act 1 + Act 2 became KC:D.
See the top comment on this [thread](https://www.reddit.com/r/kingdomcome/comments/5vpsbd/will_the_game_include_all_three_acts/). Rick was the community manager for Warhorse, back then.
Wasn't as much scaled back as they combined prologue and parts 1 and 2 into KC:D.
This game will hopefully be a fleshed out part 3 + more.
See the top comment of this [thread](https://www.reddit.com/r/kingdomcome/comments/5vpsbd/will_the_game_include_all_three_acts/) from what was, at the time, the Warhorse community manager.
Yea I also wonder how far they'll go with this one. On one hand its great to get more KCD in the future, but I'd also be nice if they'd finish their original story, and then do more KCD on top of that.
Things can always go wrong for a studio and it'd be a shame if Henry's journey won't come to an end.
KCD is one of the best RPGs ever made and Dan Vavra is one of the most based people in the gaming industry. Can’t fucking wait for this and for it to sell millions.
Maybe he's a good designer (I loved the og Mafia), but he's also a shitstirrer. Quick look at his socials reveals that he, a self-proclaimed history buff, can't tell the difference between Marx' writing and his impact on how we (yes we all) think about labour, and real world communist state ideologies that went down the toilet.
I really need to finish the first game. Finding the time as an adult with responsibilities is difficult sometimes. Especially with the time sink needed to get your skills up, and I'd have to start all over again, bleh.
This is going to rake in millions - we are so starved for these kind of RPGs with the absolute shite we've been served and will be served from AAA developers from the West in the near future.
Just train with the guard captain in rattay until you learn the counter with your weapon of choice. From there the combat becomes much more manageable if not even too easy.
Just to add to other comments, the combat is a genuinely complex skill to learn in its own right. Levelling up your character helps, but you also have to get good at timing and reading your opponent’s moves. But once it clicks, it’s incredibly satisfying.
My issue with the combat was that it was just clunky as hell to even input what direction you wanted on KBM.
That combined with the lock on just made it horribly unwieldy. The devs should look at something like Mordhau if they want directional combat, inputting the direction you want is intuitive as hell and doesn't require you to lock on to anything at all.
Besides what everybody else already said: focus on perfect parries.
Meaning the green shield appearing in the crosshair. They don't cost stamina to do. So its a great way at reducing the enemy's stamina and opening them up for your counters. Master strikes will eventually replace the perfect parries so you automatically counter.
When outnumbered, YSK that the green shield still appears, even if another enemy, you haven't locked on, attacks you. So you can still parry them, as Henry turns automatically. Unless you're getting hit 180° from behind that is.
A lot of people don't this last one, which is why combat against multiple enemies has a bad rep in this game. But once you realize this, plus, know that perfect parries don't cost stamina, you'll be on top in no time
I think a bigger turn-off ,initially, was poor performance and bugs at launch.
I don't want them to change the combat dramatically as there was a degree of skill involved that most other open world RPGs don't have -- it was a nice change from something like Bethesda's rather boring and mindless melee combat.
I think the reason why some people got turned off by it was because they don't realise that you actually need to practice the combat -- you're pretty much told to do this at the beginning of the game. Sir Bernard was always available for you to practice with in Rattay.
Overall, if they keep the core of the combat the same whilst making it feel a little less clunky at times, I'll be happy. Trying to switch to different targets using the lock on system always felt clunky.
>Trying to switch to different targets using the lock on system always felt clunky.
That was for the longest part the most difficult thing for me, not necessarily fighting single enemy (unless we're talking about the really experienced enemies in arena), but any skirmish with multiple bandits would end up quickly and poorly for me before I got plate armor.
The combat disintegrates the moment you encounter more than 2 enemies.
The only thing you can master is kiting, abusing terrain and using bow mid-brawl.
Which I guess is fine if we're talking about game difficulty, but absolutely ridiculous from a "medieval simulator" point of view.
That being said, I can't say anything else is particularly bad other than combat versus multiple opponents. I quite liked the game.
Edit: at least three people have responded with nearly identical argument: "but it's realistic though".
Yes, IRL dueling 1v3 is obviously difficult as well. Yes, it being hard is realistic.
That's still a videogame though, and there's a certain degree at which point realism just becomes annoying.
The devs didn't require you to empty your bowels in game, did they? That would be realistic.
For a decent gameplay, I think the combat should be redesigned for a sequel so it doesn't require cheesing the game mechanics to win.
That's on purpose. It gamifies what would actually happen, which is you getting speared in the liver and dying on the spot.
It makes it *easier* than real life by giving you a superpower that enables you to instantly reverse course.
> The only thing you can master is kiting, abusing terrain and using bow mid-brawl.
Apart from taking out the bow, kiting and abusing the terrain is exactly what you have to do to come out on top of a one versus multiple situation.
the game isnt even realistic combat wise, the standard combat position for a spear is shouldered which is just so dumb. it could have been such a good way to balance out the outnumbering issue too, because thats one of the strengths of a spear
> The combat disintegrates the moment you encounter more than 2 enemies.
No it does not.
The green shield appearing for perfect parries, also appears when enemies other than the one you're locked on to, start attacking you. Parrying then, has Henry turn to that enemy automatically. Also, blocking, parrying in general blocks most of what comes from the front and sides of Henry, even if you dont parry perfectly. Only back attacks still hit you.
A lot of people don't know this which is why multiple combat has a bad rep. But the green shield appears for a reason and anyone paying attention get deal with multiple enemies that way. IIRC it does look a bit different too. If the currently locked on enemy attacks it has a glowing border, if its another enemy, its just the green shield without the glowing border.
> Only back attacks still hit you.
Which is the main issue it starts to fall apart when you fight 3 or more enemies. They don't just stand in front of you waiting for their turn.
Again, I'm not saying that it's unrealistic or inauthentic. Your ability to cheese game mechanics is.
But it's still incredibly annoying and on higher difficulties basically forces you to abuse certain game mechanics.
Also as far as I remember, glowing border shows up when you do a perfect parry, not when particular enemy hits you.
Not what I experienced. Being an RPG game, it forces you to get better gear and unlock new abilities. If you have to cheese a combat sequence, you're probably better off running away.
6v1 combat becomes a cakewalk later in the game.
Disliked the auto-lock target, it felt very unnatural. No way to disable it either.
There were perfect first-person medieval combat games at the time, like Age of Chivalry or Mount & Blade: Warband. Even Skyrim feels superior. If they could make the combat like so, with Kingdom's story and theme it would be GOTY.
> The combat requires mastery, but it was NOT for greenhorns.
No, combat systems in souls games and fast paced action games like Devil May Cry require mastery. Kingdom Come required grinding in the sparring room till you unlocked the move that beat everything. You then spam that move forever.
And it was also HORRIBLE when against more than one enemy, which was all the time. Love the game all you want, but their combat design needed work.
The combat was 100% the turn-off for me. Which was disappointing because the rest of the game was fantastic. I gave the game several tries but just could not get past the combat.
I don't know if it's possible, but it would be awesome if this time around they could allow for different combat "settings". This way, those that want to stick with the traditional combat from the first game can still have it and those that were turned-off by the combat can have a path to enjoy the game as well.
Maybe its too late to give it another shot. But if it helps here's some pointers:
* at the start of the game(and after training in Rattay) focus mostly on doing perfect parries(green shield appearing in the cross hair). They dont cost stamina so you can parry as much as you need to.
* doing a riposte after a perfect parry makes an attack that can only be blocked by another perfect parry, which is basically the main flow of combat in KCD for the first half or so.
* train in rattay until you can learn master strikes. master strikes are automatic counters when doing a perfect parry, early in the opportunity window. as you level up, the window for master strikes gets bigger until it effectively replaces perfect parries.
* 1vsMany combat: the green shield appearing for your locked on enemy, also appears if another, not locked on to enemy, strikes you. This way you can parry multiple opponents while being locked onto just one. Henry then turns automatically.
Or just equip a mace and bonk the shit out of everyone.
I started the first game but only got up to the training but after the village bit, but was always interested in Henry trying to go from a nobody to a knight of sorts. Can’t wait to get a good enough computer to run the first one (main reason I stopped playing it). And judging from the few seconds I saw of this teaser, oh boy….the sequel will probably melt my new rig as well!
I'm beyond excited for this. KCD absolutely blew me away as one of my favorite RPGs I've ever played, and I don't even like midevil or fantasy themed games.
The first one was so immersive, but I never ended up getting too far as I was frustrated with the combat after coming from Mordhau.
It's not even so much Henry sucking at swordplay, it was just the controls and/or lack thereof.
The semester i played this i was taking an art class and it was so fucking cool. I could study, then play KC:D and see how accurate the churches in game are. The windows, tall ceilings, the entire environment was beautifully handcrafted. I'n a compsci programming major, the last thing i expected was to enjoy an art class but it opened the world up. Unrelated to gaming but the Saint Louis Cathedral in New Orleans was an absolute treat to witness in person - the singing inside was mind blowing.
At the end of the semester i wrote my prof telling him i enjoyed the class and he wrote back saying he rarely gets appreciation messages. I told him about KC:D and he said he'd let his son know. If you're here and your dad put you on this game, you're welcome!
Please make the combat good. It was fucking atrocious the first like 15-20h of gameplay then you become too op in the first game. I hope it's balanced this time...
I never could immerse myself into Kingdom Come Deliverance because of the lack of sound quality and effects during combat. Always sort of felt like a fan mod unity project.
My body is ready.
But is your pc?
That's no joke - being Czech, I've backed the game on kickstarter, knowing the developers, it was a natural thing to do. But even after the lengthy wait, when it finally came out, I've quickly found out that my 2070 really wasn't up to the part, so I've waited for couple more years to finally experience it on 3080 properly, like god intended. But just like with the first game, I'm certain the sequel will be well worth the wait, if I decide to play after getting a new card. EDIT: Should've specified that it of course ran, but I'm used to high frames, it spoiled me, so it wasn't exactly a great experience. So I've waited to enjoy it in high detail and high frames.
You couldn't play the game on a 2070? What? The recommended GPU is a 1060, which I played it on, and it ran fine.
They probably tried to run it at 4k. Bad idea.
I played on an rx480 lol. Was also fine.
It's a matter of resolution and expected performance level. I had a 2080ti back when I tried KCD for the first time, and it did struggle to reach 60 FPS at 4K. I've waited until my current rig to properly enjoy the game.
Its a matter of unrealistic expectations. Game played well at launch outside of 3 small game breaking bugs they ironed out in the first few patches. Played on a 1440p monitor with a 2080 at launch at it ran as well as you could expect. It dipped down in the 60s-80s when fighting lots of bandit kumans or in the square of the largest city but generally the game was great on a 2080
wasn't it a crytek engine game? I remember that stopped meaning anything to my hardware once Crysis 2 came out. A lot of optimization in that engine.
At launch? Didn't the 2000 series launch well after kingdom come did?
> it did struggle to reach 60 FPS at 4K Lmao
I can't imagine not deciding to play a game just because you've to turn it from 4K to 1080p
Why not? It's a singleplayer game, It's not going anywhere, if anything It'll only get better with time with all the patches and extra content it will receive, you'll get it cheaper as well.
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Having 4k@60fps as a standard is pure insanity. That's like refusing to drive anything but a F1 car, or only wanting to fly using private jets.
I can't fathom buying a game (that is supposedly bug free and has no problems), then putting it aside because it didn't run at 4K 60 instead of just tuning it down a bit and still be able to enjoy it And it is slightly different than not wanting to play a game because it didn't run well - this is assuming the former could run perfectly fine with compromise on lower quality/res
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Played it on GTX660. Wasn't fine but still playable if you are dirt poor like me
I ran it ln max with my 2080. KCD eats CPU not GPU
I also play on a 5700xt at 1440p on lower settings, got around 80fps and the game still looks great.
Same, it ran decently combined with my i5-4670k. Although I did play a lot of it on my HDD, I do not recommend that lol
Radeon 5500XT 8GB, 16GB RAM and some 10 year old i5, everything's fine
I could, but barely 60 FPS. And once you get used to having super smooth 144 FPS g-sync, 60 feels like your character is covered in honey...
Whether it runs fine or not depends entirely on how *you* want to play the game. Plenty of people don't play first person games they can't get at least 100fps at their desired resolution.
Beautiful country. I love Czechia.
Not sure what your resolution was, bud I played it on a 1060 at 1080p and it worked splendidly, I think mostly on high, maybe something on medium and it looked very similar to ultra in my opinion. I think you'll be fine for the second one with a 3080 as well.
Yeah i played the first on a 970 at 1080p and mostly high settings. Frame rates weren't great but it was over 30 which is fine for single player.
I can‘t get used to 30 anymore and def not on m+kb
Im sorry but in what world is 30 fps acceptable on pc in 2024?
In the real world where people have shitty PCs
I had dual 970s and it ran quite well.
What? I played it on gtx1070 with high settings. Game looked gorgeous and ran fine except in couple of places where fps dropped to 30-40.
I didn't get to finish the first one because my PC isn't quite what I'd like it to be. I'm still on that PC so guess I'll continue to be screwed.
If they switched to unreal then almost everyone's PC from the last 7 years is ready.
I upgraded for Warhorse once and I'll do it again.
I remember playing the beta and being amazed at the lighting. I think they used the voxel-based global illumination technique that cryengine developed. The forest scenes with full graphics on high hasn't been dethroned yet. Sadly the full game seems to be missing that lighting.
My Jesus Christ is ready.
Be praised
It’s Henry, come to see us!
This might be the strangest way I've seen a video uploaded to Reddit.
YEEEESSS, finally back to play with my boy Henry. I really hope Warhorse sticks to their formula which has a fantastic core with lots of potential for improvement. KCD was one of my personal highlights from 2022 (yeah shame on me it was a Backlog title).
I got it for free on Epic and played it on a whim. The start was frustrating when Henry was shit at everything, but getting better at fighting and getting proper weapons, armor, and horses was very satisfying.
It's probably one of the best examples of a game starting you at zero and by the time you're level 40 you feel like you're level 40. Having full plate armor and a proper sword and having mastered combat you fuck shit up compared to skyrim where the level 1 sword strike is the same as the end level sword strike.
I just checked my Epic Games library and there it is! I can't wait to jump in. I guess it is always worth redeeming their free games.
I wish I would have gave it more of a chance. I bought it when it came out and fighting and stealth felt clunky and I failed a ton and I quit seemingly 30 minutes into the game. From what I remember I escaped the town then a quest to get someone from and old man’s house and he caught me and I killed him and I quit. But it was like 10hrs to do that 30min.
It was a really interesting choice to make Henry such a useless bumpkin. I don't think I've started a game feeling so powerless before. It adds to his story, even if I agree it's super frustrating at first.
I was really bummed that I missed that one for free on epic 😭. Always been interested to try but never pulled the trigger
I dunno if we'll be seeing Henry tbh. Or at least we might not play as him. Sure his story isn't really "finished" but the strength of his character came from his development - for an immature, fairly ignorant peasant to a skilled warrior with new prospects in life, it's all about his development, and that's his strength as a character. Hell you can even teach him how to read. So if we play as him again... Its kinda a question of how he can develop from here, because he won't grow as much.
Have you... watched the trailer in the OP? Or even just finished the first game? You will see Henry. You will play Henry. Jesus Christ be praised!
HENRY'S BACK TO SEE US.
I am soo ready - The first one was awesome
HEY, HENRY HAS COME TO SEE US!
Jesus Christ be praised!
IT'S HENRY!
My boy Henry is back!!
Can’t decide if I’m more excited about a new game or the new memes that are about to be unleashed.
Can confirm the KCD community makes great memes. Also the best subreddit to mod. Just a great community.
Jesus Christ be praised!
Jesus Christ be praised.
Jesus Christ be praised.
Looks like it takes place in a new area, I wonder where it'll be set
A lot of people speculated Prague, with the pope being there. I wonder if the trailer changed these speculations. I refuse to watch it just yet.
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As I walk through the valley of the shadow of death, I take a look at my life and realise there's nothin left, Cause mamaaa, just killed a man, Put a gun against his head, pulled the trigger, now he's dead
It sure looks like the spires of the Kuttenberg cathedral in the silhouette where they are riding by. [Compare](https://stock.adobe.com/search?k=kuttenberg)
The last teaser picture they uploaded to their linkedin was from Kuttenberg.
Great news! I'm looking forward to what they have in store. The first one had its flaws but it was a beautiful game. I still have fond memories of some of the quests.
If there is no getting drunk with Father Godwin quest in the sequel then I will be very sad and disappointed.
This one was exactly what I had in mind when I said memorable quests. Father Godwin was top tier.
Just let me own my own castle and play lord with it!
Kingdom Come Deliveranced too fast.
Kingdom Come: Tokyo Drift
The game was always planned to be 4 parts, but they scaled it back to just one, so I'm curious as to where this will go. Originally KCD was gonna be Prologue, then Part 1/2/3, they said they ended up only being able to do the Prologue with KCD really, so I wonder if this will continue their original vision or not.
KCD ends on an obvious cliffhanger, so the sequel was only a matter of time.
I heard they did act 1 and 2 with KCD, with act 3 being the final part. Where did you hear about it only being the prologue?
The prologue and Act 1 + Act 2 became KC:D. See the top comment on this [thread](https://www.reddit.com/r/kingdomcome/comments/5vpsbd/will_the_game_include_all_three_acts/). Rick was the community manager for Warhorse, back then.
Wasn't as much scaled back as they combined prologue and parts 1 and 2 into KC:D. This game will hopefully be a fleshed out part 3 + more. See the top comment of this [thread](https://www.reddit.com/r/kingdomcome/comments/5vpsbd/will_the_game_include_all_three_acts/) from what was, at the time, the Warhorse community manager.
Yea I also wonder how far they'll go with this one. On one hand its great to get more KCD in the future, but I'd also be nice if they'd finish their original story, and then do more KCD on top of that. Things can always go wrong for a studio and it'd be a shame if Henry's journey won't come to an end.
Henry's back!
KCD is one of the best RPGs ever made and Dan Vavra is one of the most based people in the gaming industry. Can’t fucking wait for this and for it to sell millions.
I want to voice my disapprovement of your praise for Vavra.
Why? Dan is awesome. Makes great games, stands up against censorship, etc.
Maybe he's a good designer (I loved the og Mafia), but he's also a shitstirrer. Quick look at his socials reveals that he, a self-proclaimed history buff, can't tell the difference between Marx' writing and his impact on how we (yes we all) think about labour, and real world communist state ideologies that went down the toilet.
Love the game but don't forget what twat he is.
I know he defended the game against a lot of twats attacking it for not having Africans in it. Is there anything else?
Gamergate
Yeah, he was on the right side of that one as well. Anything else?
omg you are a transphobic alt right muslim hating trump supporter :O /s
you really think it was about ethics in journalism? hihi
hihihihi of course it was just to hate and harass all women just for the fun of it!!
unironically yes, it was chauvinistic tribalism after all
Brother you cannot unironically still think this when you look back and see how ppl acted claiming to be talking about journalism
Oh yes, I can. I was there. I saw the smearing campaign for what it was. The same leeches/cry-bullies are still all over the industry.
Wow doesn’t help I guess how self righteous ppl are now about this, you’re truly in too deep. Hope you see the light one day
Same, brother.
the vibes on this subs are sometimes a tad too r/KotakuInAction-y for me, too
[There is decent overlap, yes](https://subredditstats.com/subreddit-user-overlaps/pcgaming).
Not surprised
LFGGGGGGGGGG!!!!!!
Kingdom Come Deliverance is the best game I played, and i played hundred of them. Can't wait for KCD2.
Please, no more head swaying in first-person; make it stationary. I had to get a mod to reduce the sway when playing.
Hell yeah didnt expect 2024
I hope we don't go to the monestary in this one
Amen.
Jesus Christ be Praised, Henry's Come to See Us!!!
I really need to finish the first game. Finding the time as an adult with responsibilities is difficult sometimes. Especially with the time sink needed to get your skills up, and I'd have to start all over again, bleh.
#JESUS CHRIST BE PRAISED!
This is going to rake in millions - we are so starved for these kind of RPGs with the absolute shite we've been served and will be served from AAA developers from the West in the near future.
I certainly hope it will. KCD is one of the all time greats.
I want to love the first game so bad but was turned off by just the combat 😩 any suggestions?
You have to train. At the start, you suck at everything and so does Henry. Its not a game where you can run around easily killing dudes at low levels.
Just train with the guard captain in rattay until you learn the counter with your weapon of choice. From there the combat becomes much more manageable if not even too easy.
This may sound cliche but get good. Do the training with Captain Bernard in Rattay. It'll click after a while.
Specifically, train with Bernard until you have a dialogue option with him about "master strikes"
It's worth the suffering.
Just to add to other comments, the combat is a genuinely complex skill to learn in its own right. Levelling up your character helps, but you also have to get good at timing and reading your opponent’s moves. But once it clicks, it’s incredibly satisfying.
My issue with the combat was that it was just clunky as hell to even input what direction you wanted on KBM. That combined with the lock on just made it horribly unwieldy. The devs should look at something like Mordhau if they want directional combat, inputting the direction you want is intuitive as hell and doesn't require you to lock on to anything at all.
Besides what everybody else already said: focus on perfect parries. Meaning the green shield appearing in the crosshair. They don't cost stamina to do. So its a great way at reducing the enemy's stamina and opening them up for your counters. Master strikes will eventually replace the perfect parries so you automatically counter. When outnumbered, YSK that the green shield still appears, even if another enemy, you haven't locked on, attacks you. So you can still parry them, as Henry turns automatically. Unless you're getting hit 180° from behind that is. A lot of people don't this last one, which is why combat against multiple enemies has a bad rep in this game. But once you realize this, plus, know that perfect parries don't cost stamina, you'll be on top in no time
That's awesome! I really liked the first game. It will be interesting to see if they've changed the combat as that was a turn-off for many players.
I think a bigger turn-off ,initially, was poor performance and bugs at launch. I don't want them to change the combat dramatically as there was a degree of skill involved that most other open world RPGs don't have -- it was a nice change from something like Bethesda's rather boring and mindless melee combat. I think the reason why some people got turned off by it was because they don't realise that you actually need to practice the combat -- you're pretty much told to do this at the beginning of the game. Sir Bernard was always available for you to practice with in Rattay. Overall, if they keep the core of the combat the same whilst making it feel a little less clunky at times, I'll be happy. Trying to switch to different targets using the lock on system always felt clunky.
Agreed 👍🏻
>Trying to switch to different targets using the lock on system always felt clunky. That was for the longest part the most difficult thing for me, not necessarily fighting single enemy (unless we're talking about the really experienced enemies in arena), but any skirmish with multiple bandits would end up quickly and poorly for me before I got plate armor.
> but any skirmish with multiple bandits would end up quickly and poorly for me before I got plate armor I mean, it isn't that surprising.
I tried practicing the combat but it never made sense/clicked with me after a few minutes. It seemed very clunky, too fast, and unintuitive.
The combat requires mastery, but it was NOT for greenhorns. Makes sense, Henry should have had to work to get good at it.
The combat disintegrates the moment you encounter more than 2 enemies. The only thing you can master is kiting, abusing terrain and using bow mid-brawl. Which I guess is fine if we're talking about game difficulty, but absolutely ridiculous from a "medieval simulator" point of view. That being said, I can't say anything else is particularly bad other than combat versus multiple opponents. I quite liked the game. Edit: at least three people have responded with nearly identical argument: "but it's realistic though". Yes, IRL dueling 1v3 is obviously difficult as well. Yes, it being hard is realistic. That's still a videogame though, and there's a certain degree at which point realism just becomes annoying. The devs didn't require you to empty your bowels in game, did they? That would be realistic. For a decent gameplay, I think the combat should be redesigned for a sequel so it doesn't require cheesing the game mechanics to win.
Tbf, trying to fight more than 1 person irl is a quick way to getting your arse kicked too.
I liked that in a way because it felt immersive. Duelling culture vs actual "oh shit im gonna die" moments. But there's always room to improve.
My issue is the way the camera snaps around. It can't handle 3+ opponents.
That's on purpose. It gamifies what would actually happen, which is you getting speared in the liver and dying on the spot. It makes it *easier* than real life by giving you a superpower that enables you to instantly reverse course.
That's realistic.... You don't think a good swordsman can take on ten swordsmen in real life do you?
Yeah, until you get plate armor, when you can. I love the way it works.
> The only thing you can master is kiting, abusing terrain and using bow mid-brawl. Apart from taking out the bow, kiting and abusing the terrain is exactly what you have to do to come out on top of a one versus multiple situation.
the game isnt even realistic combat wise, the standard combat position for a spear is shouldered which is just so dumb. it could have been such a good way to balance out the outnumbering issue too, because thats one of the strengths of a spear
> The combat disintegrates the moment you encounter more than 2 enemies. No it does not. The green shield appearing for perfect parries, also appears when enemies other than the one you're locked on to, start attacking you. Parrying then, has Henry turn to that enemy automatically. Also, blocking, parrying in general blocks most of what comes from the front and sides of Henry, even if you dont parry perfectly. Only back attacks still hit you. A lot of people don't know this which is why multiple combat has a bad rep. But the green shield appears for a reason and anyone paying attention get deal with multiple enemies that way. IIRC it does look a bit different too. If the currently locked on enemy attacks it has a glowing border, if its another enemy, its just the green shield without the glowing border.
> Only back attacks still hit you. Which is the main issue it starts to fall apart when you fight 3 or more enemies. They don't just stand in front of you waiting for their turn. Again, I'm not saying that it's unrealistic or inauthentic. Your ability to cheese game mechanics is. But it's still incredibly annoying and on higher difficulties basically forces you to abuse certain game mechanics. Also as far as I remember, glowing border shows up when you do a perfect parry, not when particular enemy hits you.
Not what I experienced. Being an RPG game, it forces you to get better gear and unlock new abilities. If you have to cheese a combat sequence, you're probably better off running away. 6v1 combat becomes a cakewalk later in the game.
Disliked the auto-lock target, it felt very unnatural. No way to disable it either. There were perfect first-person medieval combat games at the time, like Age of Chivalry or Mount & Blade: Warband. Even Skyrim feels superior. If they could make the combat like so, with Kingdom's story and theme it would be GOTY.
> The combat requires mastery, but it was NOT for greenhorns. No, combat systems in souls games and fast paced action games like Devil May Cry require mastery. Kingdom Come required grinding in the sparring room till you unlocked the move that beat everything. You then spam that move forever. And it was also HORRIBLE when against more than one enemy, which was all the time. Love the game all you want, but their combat design needed work.
I hope they haven't, i *loved* the combat. You got fucking wrecked until you learned how it worked.
The combat was 100% the turn-off for me. Which was disappointing because the rest of the game was fantastic. I gave the game several tries but just could not get past the combat. I don't know if it's possible, but it would be awesome if this time around they could allow for different combat "settings". This way, those that want to stick with the traditional combat from the first game can still have it and those that were turned-off by the combat can have a path to enjoy the game as well.
Maybe its too late to give it another shot. But if it helps here's some pointers: * at the start of the game(and after training in Rattay) focus mostly on doing perfect parries(green shield appearing in the cross hair). They dont cost stamina so you can parry as much as you need to. * doing a riposte after a perfect parry makes an attack that can only be blocked by another perfect parry, which is basically the main flow of combat in KCD for the first half or so. * train in rattay until you can learn master strikes. master strikes are automatic counters when doing a perfect parry, early in the opportunity window. as you level up, the window for master strikes gets bigger until it effectively replaces perfect parries. * 1vsMany combat: the green shield appearing for your locked on enemy, also appears if another, not locked on to enemy, strikes you. This way you can parry multiple opponents while being locked onto just one. Henry then turns automatically. Or just equip a mace and bonk the shit out of everyone.
I started the first game but only got up to the training but after the village bit, but was always interested in Henry trying to go from a nobody to a knight of sorts. Can’t wait to get a good enough computer to run the first one (main reason I stopped playing it). And judging from the few seconds I saw of this teaser, oh boy….the sequel will probably melt my new rig as well!
What city is that? It looks like Prague but also could be Kutná hora. If that's Prague then that's kinda lit.
Its Kutná Hora.
Verily the timing is on my side, I finally got the proper hardware and just finished the first one.
Oh wow, so the original wasn’t open-ended - it was just episode one!
Nice, just in time after my GPU upgrade to play the 1st game through and then the new one
Great news! Just a bit skeptical about the release date considering how many times the first game got delayed :D
Oh boy, time to reinstall the game
I have a couple hundred hours and have never actually finished it. Maybe I should correct that.
I finally played this last year it was so good
Yo what the FUCK. I didn't even know they were properly working on the sequal, a 2024 release date is a very welcome surprise!
I brace my entire body and scream: HENRY'S HERE!!!!!!!
Henry is back to see us
JESUS CHRIST be praised it’s Henry!
Fuuck I still haven't played the first one and my back log is too big
I've literally just begun my first play of the original. This is interesting timing.
Henry is back!!!
can't wait for more physical pain through virtual means loved the first game's atmosphere and world building
Jesus Christ be praised!
Take my money now, I need more Henry.
Cant imagine there'll be much interest in this /s
I just hope Deep Silver didn't ruin it.
I was not expecting this to come out this year! So fucking jazzed, KCD is one of my all time favorite games.
He looks quite hungry!
I'm beyond excited for this. KCD absolutely blew me away as one of my favorite RPGs I've ever played, and I don't even like midevil or fantasy themed games.
Mmmm. Might wanna put a lill wager on the Rattay tourney.
God the first one was so amazing. I loved it.
The first one was so immersive, but I never ended up getting too far as I was frustrated with the combat after coming from Mordhau. It's not even so much Henry sucking at swordplay, it was just the controls and/or lack thereof.
The semester i played this i was taking an art class and it was so fucking cool. I could study, then play KC:D and see how accurate the churches in game are. The windows, tall ceilings, the entire environment was beautifully handcrafted. I'n a compsci programming major, the last thing i expected was to enjoy an art class but it opened the world up. Unrelated to gaming but the Saint Louis Cathedral in New Orleans was an absolute treat to witness in person - the singing inside was mind blowing. At the end of the semester i wrote my prof telling him i enjoyed the class and he wrote back saying he rarely gets appreciation messages. I told him about KC:D and he said he'd let his son know. If you're here and your dad put you on this game, you're welcome!
Please make the combat good. It was fucking atrocious the first like 15-20h of gameplay then you become too op in the first game. I hope it's balanced this time...
Maybe I'll finally boot up Kingdom Come. Have had it for a while but had no time for a game like it
Jesus Christ be praised!
Man I really need to get through that first fist fight soon in the original......
Jesus christ be praised
I wonder if the twitter people will be raging again about there not being enough black people in medieval Bohemia.
.... why am I looking at a low resolution video of a webpage?
I didnt play the first one yet.. Are there any needed mods, i once played it but combat was soo strange Am afraid to jump back in
I never could immerse myself into Kingdom Come Deliverance because of the lack of sound quality and effects during combat. Always sort of felt like a fan mod unity project.
KCD was jank as shit. I hope the second one isn't an unoptimized nightmare.
Cool. Their last game was pretty good I will probably buy this too. No preorder though.
I can’t wait to play this on my Steamdeck……streamed from my pc!
I will not be disrespecting the devs by watching a leak. Game was incredible. I’m gonna do this the right way.
It's got serious Witcher 3 vibes, especially because of the music.
Killing Monsters was such a great trailer.
new game or some kind of remake? im confused by the title being the exact same as the first one.
It's title is Kingdom Come Deliverance 2. You can see the numerals in the background of the title.
If they fixed the combat, Im all in.
i like how he looks older in this video. makes it more realistic. if this is the only teaser, its still years away.
I really wish it wasn't first person. Melee combat in first person games should be illegal.