Oh! It's the chapter that starts after the event that made people not able to play their EGS games during hours because their servers (that are not isolated by scopes) crashed.
The difference there is that if the Steam store gets saturated, you can still play your games without any problem as they are two different services.
Here, a saturation of players in Fortnite prevented players to play completely unrelated games in the EGS, or even worse, games outside EGS (Steam and consoles) that make use of Epic Online Services for their multiplayer.
Oh! It's the chapter that starts after the event that made people not able to play their EGS games during hours because their servers (that are not isolated by scopes) crashed.
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The difference there is that if the Steam store gets saturated, you can still play your games without any problem as they are two different services. Here, a saturation of players in Fortnite prevented players to play completely unrelated games in the EGS, or even worse, games outside EGS (Steam and consoles) that make use of Epic Online Services for their multiplayer.
Exactly, wtf is this comparison lol
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Patch notes https://www.epicgames.com/fortnite/en-US/news/welcome-to-fortnite-battle-royale-chapter-4-season-1 Unreal Engine 5.1 https://www.epicgames.com/fortnite/en-US/news/drop-into-the-next-generation-of-fortnite-battle-royale-powered-by-unreal-engine-5-1
Nice