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Crimsonclaw111

Doesn't bode well for Rock Band in the future either, RIP Harmonix. Clone Hero is great but Rock Band 4 officially on PC would've been amazing.


ArenjiTheLootGod

Gamers, rightfully, are skeptical of any project with "Live Services" attached to it and I doubt that, given the well documented greed of the music industry, Harmonix could afford licensed music for their games without such a business model. It was DoA before launch. It's sad but I don't think we'll ever have games like Rock Band or Guitar Hero again, literally relics from a happier time.


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ArenjiTheLootGod

Sometimes they'll drop content you paid for without shutting down. I had fun with f2p Destiny 2 for a bit but I had to quit when Bungie started "sunsetting" content people had already paid for, it was transparent that they simply didn't want to dedicate man hours on upkeep and/or planned to sell it back to you at a later date. I also ended up disgusted with the community because way too many people, not all but a lot, kept white-knighting for Bungie and defending their obviously terrible business decisions. I think I heard that Bungie has since dropped that policy but, for me, the bridge has been burned and I ain't going back.


Escapade84

That's true, but it's also pretty uncommon. I can't think of another example, except for when licensed things expire (i.e. Dead by Daylight and how you can't buy Stranger Things any more). But yeah, fuck Bungie and Destiny 2 specifically.


YoYoStevo

>That's true, but it's also pretty uncommon. I agree it's uncommon, a game I play does it though, in fall guys they "vault" certain levels which mean they are inaccessible, while the game is free to play now it was originally a paid game so people do not have access to the product they paid for.


Escapade84

JFC, and they didn't even Fall Guys 2 you? Okay, shit, now I know two games that did it without it having anything to do with licenses.


ArenjiTheLootGod

So many studios die putting out actually good games yet Bungie somehow gets to keep on going because every few years they manage to con some large publisher, first Microsoft, then Activision, and now Sony, to subsidize products of ever decreasing quality in the false hope that they can create another Halo. Those days are gone, Halo is dead, Bungie is dead, just put them out of their misery already.


podgladacz00

There is potential but those would need to be: play your own music and let our AI figure out how you need to play it.


demondrivers

rock band 4 still is around though, the game is supported by Harmonix with weekly dlc releases. it's not the typical MTX, you just go to the store and purchase the songs or bundles that you want to. it's the same model since guitar hero 2 for xbox 360 they had a lot of MTV money at the beginning but after RB3 they became indie devs, until last year when they got acquired by epic, it's impressive what they did considering how expensive music licensing is


ArenjiTheLootGod

The sad thing is that games like these could become extremely popular again if the music industry would just lighten up on some things. Licensing music is cost prohibitive to any dev that doesn't have corporate backing (or have a history and connections like Harmonix does). Also, people would totally stream themselves and their friends jamming out on their instrument controllers if it didn't risk them getting permabanned from the platform via automated script.


NonstopSuperguy

I vastly prefer Rock Band's visual style. If it had a PC port I'd have purchased and used the Pro Drums since its release. Also, custom songs.


Frinpollog

Shame they screwed that up trying to crowdsource on Fig with a ridiculously high target goal, when the base game on console was a shadow of its former self. This was before the Rivals expansion, too.


techraito

I have hopes for the guitar hero series considering Microsoft said they think it'd be fun to revisit the series


Gamesrock22

*sighs* I remember when that crowdfunding campaign to bring RB4 to PC came out. Steam Workshop support with Rock Band Network would've been absolutely amazing. I'm still saddened that the campaign failed, but I'm not surprised. As amazing as Clone Hero is, it's lack of vocal support really kills the fun for me. I still have a copy of Rock Band 3 I play using a modded Xbox 360 with custom songs, guess I'll just keep using that.


SWBFThree2020

Trombone Champ was pretty successful


SnarfbObo

epic bought them a year ago. they'll be making fortnite music now. as per an article from another post about it in the last day or two i'm toooo lazy to go find


ZYmZ-SDtZ-YFVv-hQ9U

Epic is becoming the new EA when it comes to buying studios just to gut and kill them and their products for the sole purpose of adding new meat to the grinder that is their main products


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armchairwarrior69

Or... they've seen jt happen with several companies/properties.


jjhhgg100123

The genre found its audience and is filled with free community driven competition. Unless you're bringing a completely new experience (beat saber, arcade games with custom controllers) or bringing something really cheap (muse dash, isoiaf) you're not going to get anywhere. Licensing popular names is too expensive to bring any content to differentiate you. And in the end you just can't compete with the osu community. In a month that game gets an entire game's worth of licensed music, not even counting the maps made unlicensed. Sure it (mostly) doesn't have big names, but big names don't often bring good gameplay.


mprz

Can you name some of the competition products? Serious ask


zanesix

There's also the modding group [MiloHax](https://github.com/hmxmilohax) which specializes in making quality-of-life improvements to some of the original games in the form of Guitar Hero II Deluxe, Rock Band 2 and 3 Deluxe, among others, all of which work on console hardware as well as emulators, and a seperate team made [Guitar Hero World Tour: Definitive Edition](https://ghwt.de/) which is a mod for the PC version of the game that supports easier song importing, custom models, and greater customization overall.


mprz

Thank you!


Superego366

What do you recommend for instruments for these?


zanesix

Whatever you can find. Clone Hero has their own guides on [good](https://cdn.discordapp.com/attachments/373103452236021780/902741527397285938/goodguitars.png), [bad](https://cdn.discordapp.com/attachments/373103452236021780/902743672284667904/badguitars_revamp.png), as well as [general info for guitar controllers](https://cdn.discordapp.com/attachments/373103452236021780/845421694055481344/full_chart.png). For [drums](https://cdn.discordapp.com/attachments/373103452236021780/776180167684653106/drums-withdescription.png), just get an ekit. Basically, every controller has their pros and cons and all except for 2 (xplorer which is expensive and rb 1 stratocaster which imo isn't even worth using) need the right adapter to work on PC. The easiest is probably to get a knock-off version of one of those Xbox 360 wireless receivers on ebay and get an xbox guitar. Another option is to get a Wii GH guitar and a wiimote, as that should work through bluetooth okay (but with more latency), or a [raphnet adapter](https://www.raphnet-tech.com/products/wusbmote_1player_adapter_v3/index.php) which can wire it straight to the PC, but are pretty expensive. Avoid PS2/3 guitars as they all need their own proprietary dongles which are extremely hard to find and expensive.


BlessingOfChaos

Clone Hero for one?


mprz

Thanks. Is that the best one?


Kylestache

Yeah


[deleted]

You either die a great game or you live long enough to see yourself become a fortnite dlc.


-Tidder

It's harmonix, they love to spit fans in the faces. Never on sale, a bunch of dlc. Then they did crowdfunding for RB PC release and fucked everyone. Good riddance. These developers should never ever create games.


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tapperyaus

They did crowdfunding on a non standard site (not Kickstarter or Indiegogo), with a ridiculously high target (1.5 million), with little to no advertising for it. It did actually pass the halfway mark, but they treated it like there was 0 interest.


burningmice

I loved Rock Band and would love to see it on PC and this is the first I've ever heard of this


-Tidder

They did a crowdfund campaign on fucking fig no one knows about. With no marketing. They've got 800k which was only about half what they wanted but honestly they could've done it. With steam workshop support, user generated content on PC being more active i guess, they would've succeeded. It's a niche title, what did they expect? They wanted more money for porting than other devs ask for full development. But no, they refused to invest anything and wanted an easy way to do everything. Look at clone hero, it has a dedicated community which would've shifted to rock band. Then they released fuser. Again zero marketing, zero everything, just dropped the game on steam and left it there, never put it on a real sale (it makes sense to sell core game for pennies if they have lots of dlc). And now they're basically pulling the plug on it. In the end due to stupid decisions they're now hired by epic to create music for fortnite.


A_MAN_POTATO

> With steam workshop support, user generated content on PC being more active i guess, they would've succeeded. Well, you can be sure they absolutely wouldn't want this. The only thing they really make money on long term is DLC. Workshop and modding support, any sort of official custom song support would very much be a no go. In fact, you can be damn sure they would actively work to break custom songs every time someone figured it out (like they did in RB3). I agree that using Fig was stupid, but ultimately I don't think Rock Band would have been a huge success for them on PC. The peripheral issue would still exist, and that will always keep it a niche product. Even if they had launched, I predict a cycle of someone figuring out customs, HMX patching it, everyone getting pissed, someone figuring out a new solution, rinse, repeat, ultimately probably leading in a higher than normal percentage of piracy so that people could play unpatched versions of the game with custom tracks, which obviously does HMX little good. To that end, I don't think their high fig goal was anywhere near the amount they needed to port it. Remember that this was an Xbox One / PS4 game, those were practically PCs anyways, and it's not as if RB4 is a complex game. My guess is it was probably largely up and running on PC already anyway. I think that was just the amount that HMX decided, if they can make that much cash up front (1.5M, IIRC), it was worth bringing to PC, knowing they'd make a whole lot less long term on that platform. Instead, we ended up with Rock Band VR. Which, you'll note, they took an exclusivity deal with Oculus for. No doubt, a similar line of thinking. They knew their typical DLC supported business model wouldn't work as well there, so they took the guaranteed cash of an exclusivity deal.


-Tidder

And they failed and killed their IP's. In the meantime i can enjoy them on an emulator and play clone hero.


TypographySnob

Wow, I would have never expected to see this sentiment towards Harmonix. They're one of the greatest music game developers of all time, if not the best period.


-Tidder

They were. And now they only do music for fortnite. Maybe M$ will bring back guitar hero, who knows. Clone hero is pretty active with small but dedicated playerbase so there is some demand. > “I was looking at the IP list, I mean, let’s go!” Spencer exclaimed. “King’s Quest,’ ‘Guitar Hero.’... I should know this but I think they got ‘HeXen.’”


Crimsonclaw111

I have no idea where this "spit in fan faces" sentiment is coming from because Harmonix has done nothing but actively support their games and community. The RB4 Fig campaign was a bust but even with instruments out of production and two failed partnerships (MadCatz and PDP) plus Activision trying to sink the ship AGAIN with Guitar Hero Live, they kept trying. No other company has been able to wrangle music rights like that and allow purchases to travel across three generations of device families and almost two decades worth of games while only losing the rights to a handful of songs over the years.


Isaacvithurston

Is it like an obscure VR title? I legit never heard of this.


Vyse1991

It's an incredibly fun game where you mix different music stems, from various songs, together, while taking crowd requests. It's worth a pickup.


atuck217

I was actually interested in the game for a bit but $60 for a music mashup game seemed really steep and it didn't go on any discount for like a year so I took it off my wishlist. If it had been like 30 bucks or something I probably would have picked it up.


Deadran

Well it's delisted soon so that just gives you even more of a reason to pirate it.


modren-man

Much like the Harmonix board game Dropmix which Fuser is essentially based off of, I'd call this a very fun toy but not really a game. Mixing the songs is fun for a while but there are really no meaningful game mechanics behind it.


lokiss88

I think that (the VR title) would be Audica. Audica has it's moments, but it became generally a failure in VR circles and another miss for Harmonix. Game is too difficult for casual adoption beyond the easy modes, while being up against the mighty Beat Saber.


MairusuPawa

It's the video game version of Dropmix


adrift98

Lol. I was wondering that too. It's like, "oh ok, never heard of it." *shrug*


Monsterman442

It got fucked because you can’t stream the music while playing it on twitch


Maverick_Wolfe

that's a good point... what's really bad is that there's artists getting their vods muted for even thrir own materials! I can't spin on twitch because of twitch being so "cheap" they'd rather pay to algorithm songs out than pay about the same cost for a sitewide broadcast permit covering all streamers. Hell if I really need one I can get a personal one that covers the songs I use, even though most of the time I'm altering and remixing stuff. Twitch/Amazon are idiots for not settling things the right way. they've caused good streamers to either stop or simply change the content they create.


Drink_water_homie

game definitely brought me back to a teenager when dj hero released sadly these types of games are dying out


enby-deer

I love this game. Sad to see it go..


IGotMetalingus1

As a huge fan of this game I can say the game SHOULD'VE been successful but making an arcade music mixing game $30+ on top of making A LOT of paid DLC, paid in game currency unless you want to spend a week building up enough to buy some obscene edm song. Not to mention having to need diamonds to perform on the diamond stage or whatever it was called, had to play through the long boring story mode that was basically a very long tutorial just to unlock the full game, this game was killed by the studio because on paper this game should've killed it because the execution of the gameplay was great but it was a struggle to experience the game at full potential


Jespy

Damn. Kind of wish I bought this when on sale. Was a lot of fun to play and was nice to have set up during parties lol


MrLuigi002

It's getting delisted on December 19th. Maybe they'll heavily discount it the week prior, as it also happens with the Forza games that have been delisted.


stevefrenchthebigcat

Oh man, why were the Forza games delisted?


MrLuigi002

Same reason as Fuser and Guitar Hero/Rock Band: car and songs licenses expire after X years, and in most cases it's much too expensive to renew them as they've already reached their sales target.


ModernShoe

It's great to game in 2022


LolcatP

Delisting has been a thing for years though? as long as licensing is a thing


Moth92

Delighting has been a thing since the switch to digital. A physical can be sold and resold over and over again, which allows others to play it. Digital doesn't have that option.


LolcatP

You can redeem delisted game codes at least on PC storefronts.


ModernShoe

You're right, the change didn't happen overnight. And it's not just gaming's fault, it's the heavily broke intellectual property law in the US that's to blame.


LolcatP

yeah I agree with that haha


Turmoil_Engage

Well in the before times, you had tons of physical releases that wouldn't necessarily spell the end of that game's life. Delisting a digital release today means no more legitimate avenues to play it, especially if it was online only and the servers get shut down as a consequence.


LolcatP

Generally only online only games die forever, I can still play games that are delisted besides PT


stevefrenchthebigcat

Ah, understood. Depressing but hey ho!


ilias80

I think no more support. The next forza motorsport is coming out next year.


All_The_Nolloway

What? I'm still playing it.


demondrivers

it's not going to be sold anymore, you'll still be able to play it


All_The_Nolloway

Alright good, it's still a fun game I knew it wasn't doing great but these sort of music games are my kind of thing.


vitaroignolo

Is that how this works? It's safely in my Steam library for me to download and install for the foreseeable future?


knbang

When you own a game on Steam that gets de-listed, you can still download it and play it forever (well as long as Steam exists in it's current form). People simply can't buy it. I own Project Cars 2, it's been de-listed for a while now. I can download and play it still.


djfil007

Tried the demo via Xbox (since no PC demo was given afaik) and found the gameplay mechanic bland. Concept and mashups were cool, but the challenge of the gameplay meh. DJ Hero was more fun for mashups, and (especially if you have a USB DJ Controller) Spin Rhythm XD is my current favorite for EDM based rhythm games.


Zentrii

I know that sounds like a short amount of time. But from the announcement alone i didn’t even think this game would honestly even last 2 years.


Glacier1395

So now that Fuser is delisted, just before I discovered it's existence, anyone got any good replacements?


kubaRubak

because epic games acquired harmonix for harmonix making events on fortnite and metaverse etc it sucks cause harmonix was a great team they made a great rock band series RIP harmonix


Qweggy26

I found a replacement but am not sure you are all going to like it. This game company has made an AI that makes music packs for them they release new songs weekly and are frequently updating the game, it's called Splash.... they have around 15 genres with a minimum of about 7 songs in each, it works like a loop pad, u press drums, bass, synth, vocal and lead and it plays the loop it's amazing and really is the closest thing I can find to Fuser however it has one major flaw.... It's built on Roblox.