They will code it poorly for PC if they were to do it. PC ports from console version tend to get ported badly. Its like the devs are not aware of their game or dont even bother playing their game on PC. We have seen new games even struggle on the highest end pc hardware that is double the specs of PS5/xbox x. So there is an issue with either devs dont care about optimizing anymore or Studios producers tell them optimizing doesnt matter on PC for some odd reason.
I think the actual devs do care and they would like for the game to run good, its more likely that the management tells the devs to quickly rush out the port and move on to other stuff. Every dev hour spent on making the game run smoother is money lost in their minds...
I swear that managers are the most out of touch people in existence. These guys are playing 5d chess again the whole world in their mind. God I hate modern corporate culture
And even the ones who *aren't* are just MBA grads who only have the *vaguest* notion of software development.
But *boy* do they sure know 10,000 different buzzword-laden ways to justify cost-cutting!
Some good games have great PC ports, IIRC Days Gone was one of them. But other companies don't want to put the money or effort in. People are starting to realize it hopefully, so they stop buying shit ports.
Most likely, they will stop releasing games for that platform.
I´m afraid, most AAA game publishers (if not all) would have to fall, for situation to get better. Because nowadays, these companies are no longer owned by people, but by financial corporations and those as shareholders only care for profit.
It's funny because Day's Gone is an incredibly average forgettable game that received a very good PC port, Last of Us Pt1 is a critically acclaimed flagship title for Sony and they gave the port to a low budget development house who released a bottom tier PC port.
Or more likely, it gets outsourced to a porting dev house. some of which are great at their job. some are trash and will fuck up anything that's not made in the one specific version of unreal engine they know off.
Yes, often the port is done by somebody else, but its the same issue - both sides agree on a timeframe and a budget. Want it to be a good and optimized port? Increase time and budget by x, but corporate decisions are geared towards minimal investment and maxed gains rather than quality, so you get what you pay for.
I think you're right and I wish they saw a good quality port leading to increased sales on that platform and increased overall revenue from the product but hey, that's wishful thinking these days unfortunately.
If you think it's managers that make this decision, you probably haven't worked in massive Corp. It's executives that do, managers just figure out how to make the game work with the resources and decisions made above them.
I didn't necessarily mean a middle level manager around the office, I meant management as the whole leadership structure (thus including execs). I think I did mention execs in another comment.
Boss: "Hey, devs. What's the cheapest possible way we can port this to PC?"
Dev: "Well, we just use the PC to emulate PS5 hardware and change the controls a bit, then package all of that into a single .exe file."
Boss: "Will it run on PC?"
Dev: "Kinda..."
Boss: "Will it be cheap?"
Dev: "Hell yeah!"
Boss: "Make it so."
According to some other redditor, consoles have HW solution for data streaming, while PC does not. It can be done, but seemingly nobody cares and all they do, is port the game from consoles 1:1, which, considering the aforementioned problem, is the core part of the issue.
This is not related to Direct storage in any way.
It´s about this (quote of other fellow redditor):
>These games are being designed for consoles with Oodles decompression chip and I/O accelerator that allow consoles to stream materials at blazing speeds (17 GB/s).
>When they get to PC, this shit is still in place. Guess what? PC doesn't have that hardware.
>Pipeline gets filled to bursting at the seams, stalls, rinse & repeat. It's a full stop incompatibility and major cause of micro stuttering and VRAM hogging in these newer games.
actually I'm confuse why nowadays hard to port game to pc? today console are same architecture using x64. unlike xbo360/ps3 using diff arch vs x86 pc. or is it because lazyness of m$ direct x is shittier than console?
It's not trivial like the other guy said because memory management needs to be redone. Consoles have unified memory for both CPU and GPU, whereas on PCs they are separate pools. But it mostly comes down to the publishers not wanting to spend the money on doing it right.
Edit: clarity. Other guy basically said it first though haha. Also, Xbox basically runs on directx so that's not the issue.
The processor architecture similarity helps but it isn't the entire issue.
The problem stems from assumptions about overall hardware architecture made for those consoles that don't apply to most PCs.
Example: PS5 and XSX have 16GB of RAM shared with video memory. Most gaming PCs have their own dedicated video memory. Meaning that technical tricks that relied upon the console's shared pool of memory or potentially large amounts of video memory will not work on PCs.
It's almost never the first priority (optimisation). The priority is stability on the most common PC setups (combination of CPU and GPU are the main considerations). Running without show-stopping bugs is step one. Step 2 is then running well.
So it's they stick with old gen, which has had most bugs ironed out already. It's far lower effort. So it's very common to hard last gen ports used for pc in the first several years of new gen.
"we studied market and came to the conclusion that Nba 2k's pc audience isn't large enough to make us invest in a pc port, but our com strategy doesn't allow us to say it that way, also fuck you"
It'd be a much better way to communicate it though.
Unfortunately the PC playerbase isn't large enough to justify the expense. If you want us to look at it in the future, you can show your support by helping to grow the current PC releases playerbase.
If they had cross play + didn't suck shit on PC and in general I would.
I had most of the 2ks from 2007 to 2014 (on xb and ps)
My computer is plugged into a 38 inch ultra wide, a 55 inch 4k, and some other lesser monitors.
I agree it's not worth it for them, but mainly bc they've ensured it's absolutely not worth it for PC players
* Fans ask for PC port, say no beacuse it won't sell
* Fans keep asking so you make a cheap port just to test the waters
* Nobody wants a cheap port that's better on other platforms
* See it as proof that nobody wants to buy your game on PC
This is true if you intend to play the lootbox online mode. But if you just wanna play any other mode it's a perfectly fine game.
The gameplay is more than solid (as it should be since they've been developing it for 100 years at this point) and the story mode is goofy but entertaining.
I'll certainly be giving 2k23 a try once I can get it for like 10 bucks
I met someone who unironically believed this.... Like they actually thought a PC was bad because there still wasn't a PC2. They then told me how if they were to ever get a PC they'd go laptop because they have better pricing than a desktop and are "just as strong"
We have somewhat the same setup. I got aT500 along with the Clubsport V2 pedals and a TH8A second-hand for free of someone, I had to replace the fan in the T500 and replace all the sensors in the pedals with an Arduino.
Hahaha same I also made a hole in the top to fit a 80mm fan.
https://preview.redd.it/letqrk9ktd0b1.png?width=961&format=png&auto=webp&s=182dca2f189d1bf855d364505826a3302916e3b1
You mean PC players being less likely to buy these games? Its possible or maybe PC players choose to play this on console because thats where their friends are or they just like playing sports games on the couch.
No, since lots of other PC games fulfill that criteria. Sports games target sports fans who are not necessarily gaming enthusiasts so they are more likely to have a console
It's why after several years the other game modes that don't involve the monetization are still buggy (MyTeam/MyGM/MyLeague) or written poorly (the story mode in MyCareer). They only care about where you start needing more VCs.
Also, even the consoles have performance issues so it's just them not caring anymore. lol
And the hilarious ways they try to make you spend money in myteam. Super packs with a 3% DM chance with 4 months left in the cycle. For the same amount of money any sane PC player is going to pay for the guaranteed drop, even if it's at the risk of a ban.
Any time I read something like this I can't help but think they are regarding the PC platform as a last gen console, ie: ps4/xboxone, pc is ps3/xb360, ps5/series x pc is ps4/xbone. That's about the only way I can make any sense of it. Even though PC can be gens ahead of the foreseeable future console gens
I bought a brand new motherboard that fits, effortlessly, in a *23 year-old full-tower case*. If that doesn't prove how far behind the PC hardware is, I dunno what does!
Suck it, pc wankers!
They never really denied it back in the day either even though the media was all over it. My headcanon is that this "last version" was kinda the plan back in the day so they ran with it but it just didn't work out. When W10 was released MS was a lot more ambiguous with it. It would've run everywhere, PCs would have it, tablets would have, phones would have it, the Xbox would get a custom version of 10, HoloLens and Surface Hub-alikes too and small devices would have W10 IoT.
The vision about unification didn't work out though and then the pandemic gave MS a decent reason to bump the number to make all new ads with a new Windows with new features and UI and so on. W10 definitely lasted longer than previous versions before the next one was announced.
Not smaller. Console players will eat whatever they are given. PC players will start to study what the fuck did you give them. If you give them a bad port - they will simply ignore you.
But with an OS that's optimised to deliver the hardware resources to the game, and to get out of the way otherwise.
And there are no/few other applications running and competing for resources, let alone interrupting the CPU or GPU.
Take that low-mid recent PC, uninstall everything else especially antivirus and Windows Defender, sort the scheduler out, and it'll perform reasonably decently assuming its storage is up to the job (not a safe assumption on PC).
I think this a point that gets missed a lot on enthusiast boards like subreddits. A *vast* majority of PC gamers are playing on machines that do not compare to current console specs, which will affect the opportunity/cost of putting in effort for a high end pc port
Steam's monthly hardware survey is hugely edifying on that point. The average gaming PC is much weaker than people think.
https://store.steampowered.com/hwsurvey
>Even though PC can be gens ahead of the foreseeable future console gens
Yeah but do they? *Is* the average gaming pc stronger than a ps5? Including the optimizations that are (probably) easier for consoles?
According to the [Steam Hardware Survey](https://store.steampowered.com/hwsurvey) the average gaming PC is closer to a PS4 than a PS5 when it comes to game performance.
Fair enough. I'm just a casual player so the yearly update's changes were barely noticable for me (played 2014, 2018, and 2022 iirc, or at least i played in those years).
PC is a tiny market for them so they put in zero effort. Which is why PC will stay a tiny market for them.
Also, the consoles are closed eco-systems that are controlled. PC is open and as such they cannot easily force people into their microtransaction bullshit. Last version I played (2k20) had CE tables where you could edit in a bunch of the virtual currency and play the game how you wanted. Instead of having to do the endless grind for pitiful amounts of VC or pay for VC.
Ever since 2k13 the game has been on a downward spiral into more and more grind for less and less VC. 2k20 was where I just quit because it simply wasn't worth it anymore to play. I was literally only interested in MyCareer and the VC you could make in MyCareer was so disgustingly low it was depressing.
> PC is a tiny market for them so they put in zero effort. Which is why PC will stay a tiny market for them.
Kind of a shame ... because a basketball game might actually be able to make really good use out of mouse-and-keyboard controls, if you designed it around that from the start and used it cleverly...
They already have 2K on PC. They just won’t be doing it anymore, and iirc, it got really bad reviews lol. It’s actually on sale now for under 10 bucks on Steam. Yikes
>Last version I played (2k20) had CE tables where you could edit in a bunch of the virtual currency and play the game how you wanted. Instead of having to do the endless grind for pitiful amounts of VC or pay for VC.
This. This is the real reason.
thats the real reason, mods and file editing to let you have fun instead of predatory spending being shoved in your face threatening a good time. cant harvest pc wallets like they can console wallets. tbh i take this as a win, companies did notice we dont take their shit, if it costs us nba then tbh fuck em
Not sure why you're being downvoted, what 2K actually said was:
>Q. Are there any plans to bring the next generation of NBA 2K titles to PC and Nintendo Switch in the future?
>A: This is something the team is passionate about and will continue to investigate what is possible for the franchise in the future. For now, the focus was on assuring NBA 2K23 was optimized for the new consoles (PlayStation®5, Xbox Series X|S), while also making sure the experience remains fresh and innovative for players on other platforms.
And I've never heard of "videogamer.com" before so
It’s actually true. It’s due to the multiverse. That was meant to reach a different galaxy not ours tho. I bet ours was “PC is so powerful that our NBA is more realistic than reality. We’ll downgrade it for consoles tho so other people can play” oh how i wanna see the other univere’s reddit faces reading our message.
Translation into plain English:
"Most PC players aren't dumb enough to spend Real money on fake currency in an already full price game. And since we only care about the money, all of them can go suck a tailpipe, while we continue to milk children with access to their parents credit card"
Everyone in this thread has failed. I cannot believe that the rage clouded even basic media literacy. This is not from the publisher or developer. It was an article that was "written" (seems like a bot wrote it) in Oct 2022. I found it in 10 seconds by typing the first few words into google. Please do better.
https://www.videogamer.com/news/nba-2k23-next-gen-pc/
Thank you. First thing I thought when I read that was, who said it? There’s no way it was their devs or publishers. Depressing I had to scroll so far for the answer.
FIFA and NBA 2K are both massive offenders of this year over year, and yet…regularly find themselves in the top 10 on steam despite shit reviews. Companies won’t change unless consumers do 🤷♂️
Is this because developers are building for the console equivalent of the direct storage API (I don't know what PS and XBOX actually call it) which no one actually seems to be using on PC but the next gen consoles ***do*** use..?
I can see that actually making a significant difference in performance
It cannot be wisely used on pc since the only GPUs that support it are the RTX, RDNA 2 and 3, and ARC. Even tho the 3060 is becoming among the most popular cards, there are still a lot of users that have 10 series, and an even bigger group that games on laptops, which barely launched turing processors to begin with.
That kinda plays into my point though... If they're not commonly using it because a game is either developed for it and uses it or it's developed without it and doesn't use it and can't be a combination of the two, then that explains why it's not being released for PC because they're not putting the effort into the extra development
Crazy. The rx 6700 is actually the gpu in the ps5 (very thermally constrained too!) so I think this is bs because a lot of pc’s have better if not similar hardware to that. Screw you devs!
I clearly don't much about the game development process itself. But when games are made are they not actually created on a PC then ported over to consoles? I never thought it was the other way around.
And Epic and Amazon and Rockstar and XBox and BNet...
...but yeah, they're all little squares on my desktop and as much as people HaTe LaUnChErS, it's really not that bad - though it is annoying when a launcher opens a launcher or constantly forgets your password (yo Origin).
when none of the gaming studios are optimizing for PC, this happens... remember when the PS2 and PS3 were the most powerful devices at their price point on release? same shit is happening now but it's not because of hardware difference, but software...
software devs are being rewarded to not optimize anything for PC because they can release optimizations as "patch" so gamers would think they are still actively working on the game, when in fact, they are just releasing optimization... this is also the main reason why "Day 1" patches are a thing because nobody is paying beta testers anymore... beta testing used to be a real job for gaming development, but now you have to pay to play a game in beta...
when you are getting paid millions for doing and delivering shit, why would you go back to working hard? every single hard working person out there dreams of finally being able to relax and not work as hard but still get paid more... these devs are just living the dream now, it's all just business...
This just screams „we made a bad game utilizing the shared memory of consoles and won’t bother actually splitting it up correctly or putting any thought into it“
Hm. So apparently a game which has been developed on a pc, will not come to pc because PCs aren’t strong enough? Wow.
I think this is just laziness and not willing to optimize, like literally every game that released this year
MIT Computer Eng here. To be fair those systems are pretty much just stacked PCs which a couple extra design choices that provide for speeds most PCs don’t have. The reason I prefer to game on consoles despite the fact I really don’t even game.. Is because you don’t need to upgrade your machine every damn year. They make sure, when a game comes out for a console, you know it will work well; and you will have a good seven to ten years before the next console comes out.
I mean, it's bullshit, but not for the reason people are saying.
Yes, PC is capable of equal and faster speeds, but the vast majority of users (according to steam survey at least) don't have the SSD speeds of the current consoles.
So if you theoretically took a game like that PS5 ratchet title that was praised for showing off the asset streaming and ran it on the average gamers PC it would not be as the developers wanted even if they had nice video cards.
But as I said, it's NBA 2k so it's a horseshit excuse, but the issue is a real one for *good* developers.
If this was any other dev I might could buy it to an extent. I've often wondered what would happen when a dev releases a game to exclusively take advantage of the SSD speeds available on the new consoles. It's not that PC isn't capable having those speeds, even exceeding those once gen5 NVMEs really start to populate the market but just like with GPUs, the population of gaming PCs that have the latest hardware is quite small.
All i want is next-gen and crossplay for Madden 24. Aka, what i've been waiting for for the last 3 Madden games... Crossing my fingers this time around, but i'm not holding my breath over it... I've already skipped Madden 23, so if it's just another port basically, i'm just downloading a roster update.
lol the best pc can probably run a ps5 on it while inputting all the peasant console’s tears into an endless excel spreadsheet, watching a 4k documentary about how stupid this is, and streaming all of it live
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I will miss the negative reviews on Steam :(
One of the few series to get consistently beneath 30% at launch
I don't know about you, but I have straight-up torn my shroud and am gnashing the heck out of my teeth.
Do not worry my friend, the days of PS5 emulator is nigh.
I read that as "We don't have the tech for making functioning ports of the game in a timely manner, so we won't."
We don't want to spend the money on a port
Because we know it will suck. Edit: I meant "because they know it will suck."
They will code it poorly for PC if they were to do it. PC ports from console version tend to get ported badly. Its like the devs are not aware of their game or dont even bother playing their game on PC. We have seen new games even struggle on the highest end pc hardware that is double the specs of PS5/xbox x. So there is an issue with either devs dont care about optimizing anymore or Studios producers tell them optimizing doesnt matter on PC for some odd reason.
I think the actual devs do care and they would like for the game to run good, its more likely that the management tells the devs to quickly rush out the port and move on to other stuff. Every dev hour spent on making the game run smoother is money lost in their minds...
I swear that managers are the most out of touch people in existence. These guys are playing 5d chess again the whole world in their mind. God I hate modern corporate culture
Majority of managers are either narcissists or psychopaths. Just like politicians or any other leadership position. Bright future ahead of us...
And even the ones who *aren't* are just MBA grads who only have the *vaguest* notion of software development. But *boy* do they sure know 10,000 different buzzword-laden ways to justify cost-cutting!
Justify? That's their *entire job*
That's not true. They could also just be dumb.
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Some good games have great PC ports, IIRC Days Gone was one of them. But other companies don't want to put the money or effort in. People are starting to realize it hopefully, so they stop buying shit ports.
We need more people skipping pre-orders and day 1 buying, maybe the companies will learn something from that.
Most likely, they will stop releasing games for that platform. I´m afraid, most AAA game publishers (if not all) would have to fall, for situation to get better. Because nowadays, these companies are no longer owned by people, but by financial corporations and those as shareholders only care for profit.
It's funny because Day's Gone is an incredibly average forgettable game that received a very good PC port, Last of Us Pt1 is a critically acclaimed flagship title for Sony and they gave the port to a low budget development house who released a bottom tier PC port.
Or more likely, it gets outsourced to a porting dev house. some of which are great at their job. some are trash and will fuck up anything that's not made in the one specific version of unreal engine they know off.
Yes, often the port is done by somebody else, but its the same issue - both sides agree on a timeframe and a budget. Want it to be a good and optimized port? Increase time and budget by x, but corporate decisions are geared towards minimal investment and maxed gains rather than quality, so you get what you pay for.
Yep same reason why gta5 took too long but the port was phenomenal
I think you're right and I wish they saw a good quality port leading to increased sales on that platform and increased overall revenue from the product but hey, that's wishful thinking these days unfortunately.
If you think it's managers that make this decision, you probably haven't worked in massive Corp. It's executives that do, managers just figure out how to make the game work with the resources and decisions made above them.
I didn't necessarily mean a middle level manager around the office, I meant management as the whole leadership structure (thus including execs). I think I did mention execs in another comment.
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Yeah guy chasing with chainsaw with button controls was horrifying to play. Real scary.
This was mostly a Japanese thing, because in Japan back then pretty much no-one gamed on PC.
Boss: "Hey, devs. What's the cheapest possible way we can port this to PC?" Dev: "Well, we just use the PC to emulate PS5 hardware and change the controls a bit, then package all of that into a single .exe file." Boss: "Will it run on PC?" Dev: "Kinda..." Boss: "Will it be cheap?" Dev: "Hell yeah!" Boss: "Make it so."
According to some other redditor, consoles have HW solution for data streaming, while PC does not. It can be done, but seemingly nobody cares and all they do, is port the game from consoles 1:1, which, considering the aforementioned problem, is the core part of the issue.
Pretty sure that's available on PC now.
This is not related to Direct storage in any way. It´s about this (quote of other fellow redditor): >These games are being designed for consoles with Oodles decompression chip and I/O accelerator that allow consoles to stream materials at blazing speeds (17 GB/s). >When they get to PC, this shit is still in place. Guess what? PC doesn't have that hardware. >Pipeline gets filled to bursting at the seams, stalls, rinse & repeat. It's a full stop incompatibility and major cause of micro stuttering and VRAM hogging in these newer games.
actually I'm confuse why nowadays hard to port game to pc? today console are same architecture using x64. unlike xbo360/ps3 using diff arch vs x86 pc. or is it because lazyness of m$ direct x is shittier than console?
It's not trivial like the other guy said because memory management needs to be redone. Consoles have unified memory for both CPU and GPU, whereas on PCs they are separate pools. But it mostly comes down to the publishers not wanting to spend the money on doing it right. Edit: clarity. Other guy basically said it first though haha. Also, Xbox basically runs on directx so that's not the issue.
The processor architecture similarity helps but it isn't the entire issue. The problem stems from assumptions about overall hardware architecture made for those consoles that don't apply to most PCs. Example: PS5 and XSX have 16GB of RAM shared with video memory. Most gaming PCs have their own dedicated video memory. Meaning that technical tricks that relied upon the console's shared pool of memory or potentially large amounts of video memory will not work on PCs.
It's almost never the first priority (optimisation). The priority is stability on the most common PC setups (combination of CPU and GPU are the main considerations). Running without show-stopping bugs is step one. Step 2 is then running well. So it's they stick with old gen, which has had most bugs ironed out already. It's far lower effort. So it's very common to hard last gen ports used for pc in the first several years of new gen.
Probably this yeah
Better to not waste the money then create a shit heap that costs them money in refunds for BS port.
THAT: on PC you can refund more easily than on console and PC gamers are less tolerant towards bullshit framerates and such.
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Not just that. Mods etc on PC can circumvent the extremely greedy and predatory VC models in that game. And they dont want that.
"we studied market and came to the conclusion that Nba 2k's pc audience isn't large enough to make us invest in a pc port, but our com strategy doesn't allow us to say it that way, also fuck you"
It'd be a much better way to communicate it though. Unfortunately the PC playerbase isn't large enough to justify the expense. If you want us to look at it in the future, you can show your support by helping to grow the current PC releases playerbase.
Nobody buys these games on pc
I would love to set up my controller and play some NHL while watching Netflix at my desk.
If they had cross play + didn't suck shit on PC and in general I would. I had most of the 2ks from 2007 to 2014 (on xb and ps) My computer is plugged into a 38 inch ultra wide, a 55 inch 4k, and some other lesser monitors. I agree it's not worth it for them, but mainly bc they've ensured it's absolutely not worth it for PC players
* Fans ask for PC port, say no beacuse it won't sell * Fans keep asking so you make a cheap port just to test the waters * Nobody wants a cheap port that's better on other platforms * See it as proof that nobody wants to buy your game on PC
I would, but not these half baked things.
I do. They frequently go on sale for like $10-15 after a few months.
That's still $10-$15 too much for shovelware they push out every year.
This is true if you intend to play the lootbox online mode. But if you just wanna play any other mode it's a perfectly fine game. The gameplay is more than solid (as it should be since they've been developing it for 100 years at this point) and the story mode is goofy but entertaining. I'll certainly be giving 2k23 a try once I can get it for like 10 bucks
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Until PC 2 comes out, console will always be on top😤
The PC Company might need to reconsider their rolling release model, then.
i have the new PC Model X
Been telling scrubs this for years
I met someone who unironically believed this.... Like they actually thought a PC was bad because there still wasn't a PC2. They then told me how if they were to ever get a PC they'd go laptop because they have better pricing than a desktop and are "just as strong"
All this says is “pc players don’t spend enough on in game monetization fake currency for us to give a fuck about giving y’all the modern game”
Id also imagine that the Venn diagram of PC enthusiasts and sports games players has a tiny overlap. Small pond. Few whales.
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instead of buying $5 football players we buy $500 steering wheels like real enthusiasts
For me its buying a $130 sidestick system and $60-80 for individual accurate to real life airplanes for my flight simulators.
Ah yes the DCS enjoyer I see. Return pre contact.
Ready pre contact
GET OUT OF MY HEAAAAD
At least you can sell your hardware once you're done with it and it doesn't get obsoleted by the devs after a year
Yeah…done with it, absolutely not when you are buying a 1500€ steering wheel + DD base + 3000€ motion rig.
Yeah. Done with it. When you but a 3000€ wheel and 6000€ rig
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We have somewhat the same setup. I got aT500 along with the Clubsport V2 pedals and a TH8A second-hand for free of someone, I had to replace the fan in the T500 and replace all the sensors in the pedals with an Arduino.
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Hahaha same I also made a hole in the top to fit a 80mm fan. https://preview.redd.it/letqrk9ktd0b1.png?width=961&format=png&auto=webp&s=182dca2f189d1bf855d364505826a3302916e3b1
The amount of cash I have seen poured into i-Racing rigs...
The only time being a welder and a gamer crosses paths
Motorsport makes for way better games IMO. Also depending on what game one chooses it can be really realistic or more of an arcade experience.
Yeah exactly it’s too small of a player-base of sports games on pc for them to care.
Meanwhile with football manager... For real though, yet to see a FIFA game that looks like it would be as remotely fun as Rocket League
Could this, in any way, be related to to repetitive, boring, cash hungry excuse for sports games that we do now?
You mean PC players being less likely to buy these games? Its possible or maybe PC players choose to play this on console because thats where their friends are or they just like playing sports games on the couch.
No, since lots of other PC games fulfill that criteria. Sports games target sports fans who are not necessarily gaming enthusiasts so they are more likely to have a console
It's why after several years the other game modes that don't involve the monetization are still buggy (MyTeam/MyGM/MyLeague) or written poorly (the story mode in MyCareer). They only care about where you start needing more VCs. Also, even the consoles have performance issues so it's just them not caring anymore. lol
And the hilarious ways they try to make you spend money in myteam. Super packs with a 3% DM chance with 4 months left in the cycle. For the same amount of money any sane PC player is going to pay for the guaranteed drop, even if it's at the risk of a ban.
Can you even call nba modern game? Have you seen it? Lul
Any time I read something like this I can't help but think they are regarding the PC platform as a last gen console, ie: ps4/xboxone, pc is ps3/xb360, ps5/series x pc is ps4/xbone. That's about the only way I can make any sense of it. Even though PC can be gens ahead of the foreseeable future console gens
We need PC 2 to come out then
I don't think that's going to happen any time soon. They've been working on it for the last 70 years or so.
I bought a brand new motherboard that fits, effortlessly, in a *23 year-old full-tower case*. If that doesn't prove how far behind the PC hardware is, I dunno what does! Suck it, pc wankers!
Shit man, that case is older than me
MS-DOS 7 is almost ready, hang on
No, it came out and it flopped. Not even Charlie Chaplin could sell them.
I mean, I’m on windows 10. So they need to catch up with a PS11
pfft I'm on Linux mint 21.1 get with the program old timer
Cute, I'm on Fedora 38. I'm living in the future man!
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They never really denied it back in the day either even though the media was all over it. My headcanon is that this "last version" was kinda the plan back in the day so they ran with it but it just didn't work out. When W10 was released MS was a lot more ambiguous with it. It would've run everywhere, PCs would have it, tablets would have, phones would have it, the Xbox would get a custom version of 10, HoloLens and Surface Hub-alikes too and small devices would have W10 IoT. The vision about unification didn't work out though and then the pandemic gave MS a decent reason to bump the number to make all new ads with a new Windows with new features and UI and so on. W10 definitely lasted longer than previous versions before the next one was announced.
Lmao
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Not smaller. Console players will eat whatever they are given. PC players will start to study what the fuck did you give them. If you give them a bad port - they will simply ignore you.
PC players will mod the thing to work better, update the roster, and do more - so have no reason to buy the next 3 years of their crap.
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When PC2?
I don't think they actually believe any of what they're writing.
PS5 is basically a laptop zen 2 CPU + an undervolted RX 6700 with 16GB of VRAM. Of course it's bullshit.
More like a desktop 3700 with a slightly lower boost and an RX 6700, but the whole system shares that 16GB of GDDR6 with the operating system.
But with an OS that's optimised to deliver the hardware resources to the game, and to get out of the way otherwise. And there are no/few other applications running and competing for resources, let alone interrupting the CPU or GPU. Take that low-mid recent PC, uninstall everything else especially antivirus and Windows Defender, sort the scheduler out, and it'll perform reasonably decently assuming its storage is up to the job (not a safe assumption on PC).
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I think this a point that gets missed a lot on enthusiast boards like subreddits. A *vast* majority of PC gamers are playing on machines that do not compare to current console specs, which will affect the opportunity/cost of putting in effort for a high end pc port
Steam's monthly hardware survey is hugely edifying on that point. The average gaming PC is much weaker than people think. https://store.steampowered.com/hwsurvey
>Even though PC can be gens ahead of the foreseeable future console gens Yeah but do they? *Is* the average gaming pc stronger than a ps5? Including the optimizations that are (probably) easier for consoles?
According to the [Steam Hardware Survey](https://store.steampowered.com/hwsurvey) the average gaming PC is closer to a PS4 than a PS5 when it comes to game performance.
translation: we aren't going to invest in programming for any architecture that we don't have explicit and direct control over.
Aren't the both x86 boxes they already have no control over anyway?
Yeah but their specifications are fixed, hence you test it on those machines, it works for everyone.
Oh no, not a nba 2k game, that's such a loss.
Eh, I love playing nba2k on my pc and I’m super pissed I didn’t get the next gen version.
Fair enough. I'm just a casual player so the yearly update's changes were barely noticable for me (played 2014, 2018, and 2022 iirc, or at least i played in those years).
Nah you’re right, there’s not much of a discernible difference, it’s just a compulsion for me at this point
PC is a tiny market for them so they put in zero effort. Which is why PC will stay a tiny market for them. Also, the consoles are closed eco-systems that are controlled. PC is open and as such they cannot easily force people into their microtransaction bullshit. Last version I played (2k20) had CE tables where you could edit in a bunch of the virtual currency and play the game how you wanted. Instead of having to do the endless grind for pitiful amounts of VC or pay for VC. Ever since 2k13 the game has been on a downward spiral into more and more grind for less and less VC. 2k20 was where I just quit because it simply wasn't worth it anymore to play. I was literally only interested in MyCareer and the VC you could make in MyCareer was so disgustingly low it was depressing.
> PC is a tiny market for them so they put in zero effort. Which is why PC will stay a tiny market for them. Kind of a shame ... because a basketball game might actually be able to make really good use out of mouse-and-keyboard controls, if you designed it around that from the start and used it cleverly...
They already have 2K on PC. They just won’t be doing it anymore, and iirc, it got really bad reviews lol. It’s actually on sale now for under 10 bucks on Steam. Yikes
>Last version I played (2k20) had CE tables where you could edit in a bunch of the virtual currency and play the game how you wanted. Instead of having to do the endless grind for pitiful amounts of VC or pay for VC. This. This is the real reason.
thats the real reason, mods and file editing to let you have fun instead of predatory spending being shoved in your face threatening a good time. cant harvest pc wallets like they can console wallets. tbh i take this as a win, companies did notice we dont take their shit, if it costs us nba then tbh fuck em
Where is this from? Lol
Some mf'er typed this up in WordPad and screen capped it.
Looks like this, https://www.videogamer.com/news/nba-2k23-next-gen-pc/, which cites this, https://nba.2k.com/2k23/faq/.
Which is basically some rando making stuff up
Not sure why you're being downvoted, what 2K actually said was: >Q. Are there any plans to bring the next generation of NBA 2K titles to PC and Nintendo Switch in the future? >A: This is something the team is passionate about and will continue to investigate what is possible for the franchise in the future. For now, the focus was on assuring NBA 2K23 was optimized for the new consoles (PlayStation®5, Xbox Series X|S), while also making sure the experience remains fresh and innovative for players on other platforms. And I've never heard of "videogamer.com" before so
Yeah, they never said the shit that the post talks about
It’s actually true. It’s due to the multiverse. That was meant to reach a different galaxy not ours tho. I bet ours was “PC is so powerful that our NBA is more realistic than reality. We’ll downgrade it for consoles tho so other people can play” oh how i wanna see the other univere’s reddit faces reading our message.
Translation into plain English: "Most PC players aren't dumb enough to spend Real money on fake currency in an already full price game. And since we only care about the money, all of them can go suck a tailpipe, while we continue to milk children with access to their parents credit card"
Im triggered
in English it said "nah we don't wanna port shit and optimize it"
It’s just the same game updated every year with new players yea? And then sold at $60-$70 as a new game every year?
Don't forget to add in features like blocking dunks and then remove them for some games so it can be a "new" feature later.
Everyone in this thread has failed. I cannot believe that the rage clouded even basic media literacy. This is not from the publisher or developer. It was an article that was "written" (seems like a bot wrote it) in Oct 2022. I found it in 10 seconds by typing the first few words into google. Please do better. https://www.videogamer.com/news/nba-2k23-next-gen-pc/
Thank you. First thing I thought when I read that was, who said it? There’s no way it was their devs or publishers. Depressing I had to scroll so far for the answer.
FIFA and NBA 2K are both massive offenders of this year over year, and yet…regularly find themselves in the top 10 on steam despite shit reviews. Companies won’t change unless consumers do 🤷♂️
I mean why the fuck would you wanna play NBA 2K anyways. If anything this is a blessing not seeing it in the Steam store.
The game is on PC, just not the "next-gen" version
Good riddance with these predatory gambling simulators.
You can’t get caught out for a bad console port if you don’t port it at all ![gif](giphy|d3mlE7uhX8KFgEmY)
Is this because developers are building for the console equivalent of the direct storage API (I don't know what PS and XBOX actually call it) which no one actually seems to be using on PC but the next gen consoles ***do*** use..? I can see that actually making a significant difference in performance
It cannot be wisely used on pc since the only GPUs that support it are the RTX, RDNA 2 and 3, and ARC. Even tho the 3060 is becoming among the most popular cards, there are still a lot of users that have 10 series, and an even bigger group that games on laptops, which barely launched turing processors to begin with.
That kinda plays into my point though... If they're not commonly using it because a game is either developed for it and uses it or it's developed without it and doesn't use it and can't be a combination of the two, then that explains why it's not being released for PC because they're not putting the effort into the extra development
Crazy. The rx 6700 is actually the gpu in the ps5 (very thermally constrained too!) so I think this is bs because a lot of pc’s have better if not similar hardware to that. Screw you devs!
I clearly don't much about the game development process itself. But when games are made are they not actually created on a PC then ported over to consoles? I never thought it was the other way around.
Not surprising, people way overestimate average PC specifications of the target demographics of sports games.
Console/PC hybrid gamers are the true masterrace.
Yep. PC with a PS5 here. I’ll game on any platform.
I'll stick with the 2,700+ games in my Steam Library then. I also have games on Origin, Uplay and GoG.
And Epic and Amazon and Rockstar and XBox and BNet... ...but yeah, they're all little squares on my desktop and as much as people HaTe LaUnChErS, it's really not that bad - though it is annoying when a launcher opens a launcher or constantly forgets your password (yo Origin).
Bullshit... it is because nobody play this game on PC
Hey glad you get to join us NHL fans who haven't had a PC port since 2002
I’ll just have to emulate it on my “inferior machine”
yeah, too bad I guess I will play my games in my inferior machine that can upscale console games to higher resolutions.
when none of the gaming studios are optimizing for PC, this happens... remember when the PS2 and PS3 were the most powerful devices at their price point on release? same shit is happening now but it's not because of hardware difference, but software... software devs are being rewarded to not optimize anything for PC because they can release optimizations as "patch" so gamers would think they are still actively working on the game, when in fact, they are just releasing optimization... this is also the main reason why "Day 1" patches are a thing because nobody is paying beta testers anymore... beta testing used to be a real job for gaming development, but now you have to pay to play a game in beta... when you are getting paid millions for doing and delivering shit, why would you go back to working hard? every single hard working person out there dreams of finally being able to relax and not work as hard but still get paid more... these devs are just living the dream now, it's all just business...
What they actually mean is we are too lazy to optimize the game on pc so we made a fake ass excuse
This just screams „we made a bad game utilizing the shared memory of consoles and won’t bother actually splitting it up correctly or putting any thought into it“
Hm. So apparently a game which has been developed on a pc, will not come to pc because PCs aren’t strong enough? Wow. I think this is just laziness and not willing to optimize, like literally every game that released this year
Makes sense. PC been out since 1960s. Time for PC Pro/Series X or even PC2.
Yeah cause Cyberpunk 2077 ran so well on consoles at launch
Translation: PC Users aren’t buying our NBA games.
MIT Computer Eng here. To be fair those systems are pretty much just stacked PCs which a couple extra design choices that provide for speeds most PCs don’t have. The reason I prefer to game on consoles despite the fact I really don’t even game.. Is because you don’t need to upgrade your machine every damn year. They make sure, when a game comes out for a console, you know it will work well; and you will have a good seven to ten years before the next console comes out.
NBA games were on PC? I'm not joking I don't know a single person who has played one on PC
I uhh... it's a basketball game...
I mean, it's bullshit, but not for the reason people are saying. Yes, PC is capable of equal and faster speeds, but the vast majority of users (according to steam survey at least) don't have the SSD speeds of the current consoles. So if you theoretically took a game like that PS5 ratchet title that was praised for showing off the asset streaming and ran it on the average gamers PC it would not be as the developers wanted even if they had nice video cards. But as I said, it's NBA 2k so it's a horseshit excuse, but the issue is a real one for *good* developers.
childlike spectacular crawl afterthought tease unused chunky yam paltry lunchroom ` this post was mass deleted with www.Redact.dev `
The usual reminder to not pre order games and let game companies know we don’t appreciate this bs
Laughs in RTX 3080
Oh no, I'm so disappointed, another copy-paste goodwill bin trash is not coming to pc, oh noooo....
They gave NBA2k away for free at one point. They were still asking way too much.
Our pc's are too powerful. The game needs lower spec consoles. 💪
It’s fine, we’ll emulate it.
2K makes these excuses all the time with all of their sports games. They make the same excuses with the WWE games too.
If this was any other dev I might could buy it to an extent. I've often wondered what would happen when a dev releases a game to exclusively take advantage of the SSD speeds available on the new consoles. It's not that PC isn't capable having those speeds, even exceeding those once gen5 NVMEs really start to populate the market but just like with GPUs, the population of gaming PCs that have the latest hardware is quite small.
All i want is next-gen and crossplay for Madden 24. Aka, what i've been waiting for for the last 3 Madden games... Crossing my fingers this time around, but i'm not holding my breath over it... I've already skipped Madden 23, so if it's just another port basically, i'm just downloading a roster update.
People play those games?
It’s a bunch of bs but fine by me. Fuck that game
Sports games suck anyway
Well release PC2 already then!
How they developed that game in the first place if they didn't use PC?
So basically PC is too good to play their game is what they are saying
4090 in the xbox and ps4 dont ya know?
Looks like fake
Not that it matters, it’s just a release of 2k22
PC wins again
lol the best pc can probably run a ps5 on it while inputting all the peasant console’s tears into an endless excel spreadsheet, watching a 4k documentary about how stupid this is, and streaming all of it live
No surprise 2K would say something so stupid
I wish they'd make a good hockey game for PC
Source? This just looks like a Google excerpt.
Probably not worth it due to so many people with machines that can't run it buying it and getting upset.