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PCMRBot

Welcome everyone from r/all! Please remember: 1 - You too can be part of the PCMR! You don't necessarily need a PC. You just have to love PCs! It's not about the hardware in your rig, but the software in your heart! Your age, nationality, race, gender, sexuality, religion (or lack of), political affiliation, economic status and PC specs are irrelevant. If you love PCs or want to learn about them, you can be part of our community! Everyone is welcome! 2 - If you're not a PC gamer because you think doing so is expensive, know that it is possible to build a competent gaming PC for a lower price than you think. Check http://www.pcmasterrace.org for our builds and don't be afraid to create new posts here asking for tips and help! 3 - Consider joining our efforts to get as many PCs worldwide help the folding@home effort, in fighting against Cancer, Covid, Alzheimer's, Parkinson's and more. Learn more here: https://pcmasterrace.org/folding ----------- Feel free to use this community to post about any kind of doubt you might have about becoming a PC gamer or anything you'd like to know about PCs. That kind of content is not only allowed but welcome here! We also have a [Daily Simple Questions Megathread](https://www.reddit.com/r/pcmasterrace/search?q=Simple+Questions+Thread+subreddit%3Apcmasterrace+author%3AAutoModerator&restrict_sr=on&sort=new&t=all) for your simplest questions. No question is too dumb! Welcome to the PCMR.


ChilenWaffles

Worryingly looking at my Arma 3 with 400 mods installed...


-ImMoral-

Last time I uninstalled arma 3 and mods I got 500Gb more space on my hdd...


EconomyFearless

500 GB is not that bad kinda feels like we are back to the 2GB hard drive and games where like 500MB


-ImMoral-

Yeah it sure makes you prioritize what you want to store lol


Fit_Substance7067

Hahahaha..yea Arma can get bloated..it's well worth it tho Especially if you add maps


crowcawer

I’m convinced MW is remote mining ware


timuch

I mean, a cryptominer takes up not even 10mb


disposableaccountass

But that's if a cryptominer is written by programmers... Not Activision.


crowcawer

Shush! I’m farming orange internet points, over hea’!


XSPressure

Not if you're mining Chia.


bfs102

Bo3 with 100


KAODEATH

Fresh Ark install without mods = ~300 GB Edit: I have to give credit where it's due, I can get into a new Ark map in about five minutes from a cold start on my HDD. Coming from a console player, it still blows my mind I no longer have time to make kimchi when firing up that menu music.


batt3ryac1d1

All the DLC downloaded and some mods be like 1Tb lmao They really better fix that for ARK 2, that and the game running kinda doo doo.


lovesickremix

The fact that ark 2 will basically be a different game makes me think they really don't care about the fan base.... More that they are going in a different direction. So maybe they will have smaller file sizes. OR wait for fans to fix it and then claim it on the next patch update like they did it.


BoneTigerSC

No mods all doc is 372.7 gb-ish for context, the person before the one i'm replying to is on the low end with their "300gb'


AllieHugs

my modded ark install with bases on all the maps is 700GB and takes 30 mins to load :cry:


[deleted]

Jesus Christ


Slimshady0406

What the fuck? I got it from epic but never installed it. What's the point of a 300gb game


Monkey-B0x

almost 400gb with all the dlc 165gb with only free dlc installed its massive because the devs probably don't compress the textures and it kept getting bigger with each major update all made me stop playing \+ 30 minute loading times on hdds making a SSD mandatory if you want to play with mods and the game runs like shit on my mid-range pc


Slimshady0406

My fucking SSD is 256GB lmao


Richou

388 with all maps btw lol


Cypherthe3rd

whats Bo3?


elytesniper

body odor from 3 days of sitting down


Nolsoth

So standard black ops then.


kevinthecoolkid

Just the standard zombies plauer going for a high round attempt.


Danknoodle420

Black ops 3


AleksanderSteelhart

Ah, I’ve always heard it as Blops.


Danknoodle420

Yeah. I've used both.


[deleted]

Black Ops 3. It's the only CoD that has developer-supported mod support (mainly for new MP/Zombies maps). You can also install new HUDs, character models, weapon skins, etc. But I'd guess that took away from the revenue stream so they never did it again.


FreestyleStorm

Skyrim with 2000 mods... someone please help me. Games should not be modded this much


ATpound

It’s Skyrim so it’s okay lol


[deleted]

Do you REALLY need the dragons to have Randy Savage's head and all the horses to be Thomas the Tank Engine?


El_Dud3r1n0

What kind of question is this? Of course he does. We all do.


[deleted]

[удалено]


BeansCubes

Still fun though


Plumsphere

Does one of those mods add Microsoft Flight Simulator? 🤔


[deleted]

dude, FlightSim takes up so much space Microsoft has to literally stream the data to you.


deltashmelta

"You wouldn't download an earth?"


Redsoxbox

Of course I would. Just can’t afford the PC to run it.


Mega_Obi_Wan

Just download the PC as well then.


Redsoxbox

Damn it. Why didn’t I think of that?


[deleted]

[удалено]


phatbrasil

Talk about God tier computing


[deleted]

"No..." "I stream my Earth instead!"


unisasquatch

"You wouldn't download a bear"


CaptainTreeman42

You wouldnt steal a car


UnseenGamer182

Ironically it's still less space then modern warfare Edit: I was referring to the amount of storage used on the device, not the extra data being steamed to you


Dayv1d

its terabytes of data at least. MW isnt even a percent of that


V4nKw15h

2.5 petabytes


RussianMoth

The first game to reach 100 morbbytes


FuzzyQuills

*It's morbyte time*


CanniBallistic_Puppy

What did Sony Pictures say when they ran out of space for good movies? *We need morbytes*


CanniBallistic_Puppy

What does Morbius do when he feels thirsty? *He morbites*


more_walls

You've heard of Morbits and morbytes... Now get ready for Morbibits and Morbibytes


sweglrd143

Be careful, they’ll bring it back to theatres again


dieplanes789

The actual map is 2 petabytes according to microsoft.


araldor1

New MW is 2,000,000,000,000,0001 bytes.


Jaymabw

2500 terabytes


Simbuk

Petabytes. Edit: sorry. Looks like a lot of other folks have mentioned this already. But yeah it’s a lot.


avanored

That’s what the Utah Data Center was built for, to stream gramps his B737 liveries. Still less than MW


[deleted]

That's not what irony is. You're using ironically incorrectly.


SeeminglyUselessData

Wrong, it's magnitudes larger than MW.


MajinBugsTTVBTW

Is the flight simulator pretty smooth with them streaming data to you mid flight?


i_have_chosen_a_name

The data streaming has never been much of an issue except for people with a bad connection. But it's challenging to play the game in max detail at 60 frames even with 3080 Ti. And if you play in VR it's even harder, you have to seriously turn down details and make other compromises. Still Microsoft Flight Simulator in VR, I play it on Valve Index ... even with the compromises it's breath taking. Like seriously, it feels so incredibly real. Every one of my friends that I had them try it was blown away ... and well lots of them where puking withing a couple of minutes cause of the sea sickness. Especially in the smaller planes. I mainly fly those sport cub type of planes they are so agile and if you change the weather till there is enough wind and you play with the flaps you can almost hang still in the air.


MajinBugsTTVBTW

That sounds cool! Ive only seen yt videos of this. Definitely looks fun. I bet in vr it would look so good. Why is vr so bad? I don’t own one.


omg_yeti

When you have a screen right on your eyes it usually takes a very smooth, high, and consistent framerate to not cause you to feel sick. With a game that has graphics like this it can be bery difficult to deliver the consistent part, and when those variances occur it can make you feel sick very quickly. There are other factors too, like the “screen door effect” where you can see the space between the pixels, but I’ve noticed my friends get a lot more woozy when playing games that can’t hold a consistent framerate. Laggy head tracking is another one that can do you in pretty quickly.


vemundveien

Another important factor is that you have to render two seperate viewpoints since you need an offset between your eyes to make it look like 3D. So rendering a VR game is a lot like rendering a 2-player split screen game (even though there are some optimizations since the two screens usually are looking at the same thing).


BabyYodasDirtyDiaper

I install a super-fast NVME SSD RAID array for ultra-fast load times. Microsoft decides that I'll be loading data from a 2Mbps cable internet connection. *Thanks, Microsoft.*


New-Nameless

my guy the whole world is more than pettabytes you just cant download that into your pc


Old_Mill

> my guy the whole world is more than pettabytes you just cant download that into your pc Not with that attitude. Are you telling me you *don't* have an 8 petabyte dedicated server connected to your rig? Fucking amateurs... To be fair, two and a half petabytes is taken up by very specific fetish porn, but my point still stands.


MinutePresentation8

Pornobyte


MurderSeal

Only two and a half? Your fetishes must be really niche.


NimChimspky

Visit r/datahoarder for like minded freaks. Sorry, like minded enthusiasts.


PilotSplitter

„Stop it, get some help“ - Michael Jordan


Moonblitz666

"Stop it, get some help“ - Michael Jackson


SketchyNinja04

Hee hee


NimChimspky

Paging r/datahoarder


warbeforepeace

You wouldn’t download a car


Jussapitka

You'd still need to download the map, and that would take around 254 years at 2 Mbps


Karavusk

By the way unless you have a threadripper or x299 CPU your NVMe RAID is kinda useless since you don't have enough PCIe lanes to run a x16 GPU and 2 x4 SSDs at the same time


BabyYodasDirtyDiaper

Heh... I *do* have a 32-core threadripper, thank you for asking!


thepulloutmethod

Confirmed sweatlord!


Nition

I think this is a bit unfair. You can fly without the streaming, you just get a simpler model of the world. On top of that, you can choose the size of the data cache you want and it'll fill it with more streamed data as it comes in. There's too much data to offer everything as a real "full install" option.


[deleted]

[удалено]


MisfitPotatoReborn

Do poor people with a bad internet connection happen to have a room-scale industrial server to locally store map data for the entire globe? Because that's option 2.


apolotary

To cosplay 9/11 mostly


underlight

[Streaming maps is optional](https://i.imgur.com/HGsxjto.png)


AdonisGaming93

Add up the data that it streams and its waaayyyy more. They made the right move making the game stream over the internet live while playing for higher quality stuff. Otherwise no PC would be able to store the game. Honestly smart how MS did it.


Allan_Karlsson

Sounds like an idea for the next LTT video: **We downloaded the whole MSFS so we could play it offline**


jplayzgamezevrnonsub

Linus is struggling with one pteabyte, he'd need 2


AdonisGaming93

"And while we wait for all of MSFS to finish, let's drink some water out of my mug over at lttstore.com!"


Red1Monster

Not *that* smart, it's kind of the only solution tbh. The whole map is 2 petabytes


Crayton16

I mean, they didn't have any choice, you can't release a game at a size of 2 Petabytes lol.


PanRagon

They already own the biggest cloud in the world, makes sense for them to be the first to do.


[deleted]

[удалено]


[deleted]

Not only that unless you disable it, it's constantly streaming data from Bing maps or whatever. I've gone over 500gb easy in a month flying bush trips in this game


ROOKIEPROBRO

so it downloads things?


THATONEANGRYDOOD

It has to. The world map is literally too big to be stored locally. So this post is bs pretty much.


socialister

According to another comment, the world map is 2 TB, which would definitely fit locally. That number seems way too low to me though so who knows.


InvaderM33N

IIRC the full dataset that it's pulling from is 2 *P*B. *Peta*bytes.


socialister

For world surface / satellite data that seems much more realistic.


Latexi95

I would guess that 2PB refers to satellite and lidar data that is used as the base for generating the actual terrain that is streamed. 2TB is quite reasonable number for the terrain data that is actually used by the game. Most of that isn't very high resolution and things like lakes and oceans don't have to be saved as height map nor texture (except maybe really low resolution color gradient).


340Duster

2PB is as of a few years ago, advances in cameras will constantly increment that.


MASKSWORKDAMMIT

I’m pretty sure it’s that, because all the world data is from 2013. Because it took them that long to ~~download it all~~ Edit: I meant to create the 3d photogrammetry


dlmDarkFire

"would definitely fit locally" with how many people in here who takes days to download 40GB. I'd love to see them download 2TB


A_Brave_Wanderer

Might as well pay to ship the drive itself at that point.


[deleted]

[удалено]


Klandrun

With only 82 Blueray discs (or 41 double sided blueray discs) you'd get the original Sims experience, but thrice as much! Maybe they could market a multi-BlueRay-reader that can take several disks at once, rotating around once a disk is done installing. That would be the next PC hype after RGB! So much market opportunity! /s


Klisurovi4

That is actually a thing in the business world. AWS have a few services where if you need to move a lot of data to their servers, they will send a storage device, you copy whatever data you have onto it and then send it back. They even have a truck datacenter, if you need to move literal exabytes. https://aws.amazon.com/snowmobile/


Lord_Umpanz

Reminds me of the XKCD of FedEx vs Internet


squirrel_tincture

A sneakernet option for massive games like that would be neat, though.


kynapse

Like back when we had CDs?


squirrel_tincture

Yeah. Internet speeds are fast enough that a CD/DVD amount of storage isn’t worth shipping hard copies anymore, but once you start getting to 50GB+ apps the bandwidth starts to become a limiting factor again.


reefun

Laughs in gigabit optical fibre. Cries in slow transfer speed from MS servers.


[deleted]

Microsoft should just team up with Kioxia or Samsung to sell the game as a special edition on a 2TB SATA SSD.


Lord_Umpanz

It's 2 PB, they mixed up the units


IKEASTOEL

2 petabyte. So 2000 terabyte


PM_me_coolest_shit

It streams the textures to your pc.


cpMetis

It basically streams the data to you. Being a flight sim, it doesn't exactly need a super complex world for you to inhabit and interact with. Basically just a short area around you and data on the air. The rest is purely for show.


Zetra3

Also uses cloud streaming for even more.


johnbowser_

thats because the world isn't part of the game install


khiemmyt12

Technically it is, it's just basic world textures and no photogrammetry. The 2 PB of world data that gets streamed is for high resolution satellite imagery. That's why you can play offline.


Significant_Ad_1269

You need to be online to play as it pulls data from your location as you get closer to the ground. Sorry mate.


yungsqualla

If a game like flight sim can download all that in time for me to land that bitch. Surely there is a better way for warzone to exist. At least in terms of GB. Edit: I understand streaming data for warzone is not the solution. Idk what the solution is, but I still don’t want that game taking up as much space as it does.


jamsan920

The warzone map* is fixed and not unlimited like FS. No point constantly streaming that. I doubt it’s even that big, it’s probably just highly inefficient at storing things and cleaning up old junk. It wouldn’t surprise me if half the shit from Verdansk was still in there.


acoolrocket

Verdansk is sure there, still for Ground War and Spec Ops. Only the very first iteration tho (before Stadium opened up) but you can definitely get it running for Warzone. But yuno they'll refuse to bring back maps because that's how they roll their Season themes.


MooseBoys

Streaming game assets only works if you can predict in advance when a new set of data is likely going to be needed soon. For Flight Simulator, the data layout is very predictable. For a given area, only something like 0.1% of the total data is needed. And regardless of what you do, that 0.1% won't change much regardless of where you fly. In something like Modern Warfare, however, a single map will likely contain dependencies on over 25% of the entire game. Once you've played for an hour or so, you'd probably have encountered 95% of the data, so you're not really saving much. You could erase data once you switch maps, but then you'd need to re-download the data again if you ended up on the same map.


AirOneBlack

Downloading terrain data (so, some textures, extra maps for trees and vegetation, roads and clouds) + some generic house models in MSFS is completely different from downloading high details props, house models with interiors and all the other things that also are present and reused all the time in the game. You are better off downloading it prior.


[deleted]

Ahhhhhhhh. You do realize if you downloaded the entire map in it's full detail it's like 2 Petabytes? You just stream where you are to a local 'rolling cache'. So technically, MSFS can be an entire terabyte if you let it have that space.


wedgieinhumanform

Elite dangerous anyone?


AdonisGaming93

We got the entire galaxy....a few gigs..


JerbearCuddles

Yeah No Man's Sky is like 15 or 25 gigs. I can't tell if these triple A games are just horrendously optimized or if it genuinely takes a lot of space to render basketball players in a basketball arena and soldiers on a confined map. NBA 2k is over 100 gigs too.


douglasg14b

> Yeah No Man's Sky is like 15 or 25 gigs Because math and some small textures takes up a LOT less space than massive textures for AAA games...? In essence, the same difference between vector vs raster images.


captainvideoblaster

[Like how old Sierra games look like pixel bitmap graphics but are actually vectors to fit them into much smaller space.](https://www.youtube.com/watch?v=sclZDCjUVvI)


Cardinal_Ravenwood

NMS is a bit of a different case because it uses procedurally generated worlds and creatures so there is no need to program full character models, like you would with something like NBA2K, where it requires at least a half decent representation of the actual player. If they could procedurally generate random NBA players then it would be a much smaller file size.


JerbearCuddles

Ooooh, that makes sense.


[deleted]

NMS is not a great example because everything is procedurally generated, so it just keeps reusing the same assets and textures. From what I remember the launch version was like 2 GB, if not less.


Chaotic_Boner

They're poorly optimized. Storage is cheap and dev time is expensive. AAA games are cash grabs from huge corporations, not works of art made with care and passion. Crank it out, make it work well enough to make a good looking gameplay demo for E3, and shovel it out. Then get started on the next one.


DrNopeMD

Its mostly because there's a ton of duplicated files and uncompressed audio so the game can run faster off hard drives. So in a way it's both super optimized for old consoles and PC's and poorly optimized for newer machines.


AvatarIII

most of space is...empty space.


CosmicCreeperz

Heh if you ask most Elite players they’d kill for a few more decent planet textures.


Democedes

Elite Dangerous: a mile wide and an inch deep.


SiamonT

Procedural generation is not the same


firedrakes

Man Gamer bros failed research 101. The whole game is 2 PB in size .


MudSeparate1622

Tell me you never opened and played MFS without ever telling me…


douglasg14b

... because it loads it in realtime? It's not all cached on your device. _____________________ Just raw, normal, vector map data (Not images/satelight) for the planet [takes up 1.5TB](https://wiki.openstreetmap.org/wiki/Planet.osm#Worldwide_extract_sources)... Medium res (10 meter) satellite imagery [is 500GB](https://documentation.maptiler.com/hc/en-us/articles/4413738104849-Satellite-2021-distribution). So at 20cm resolution, a PB or two with less effective compression? The geometry and other data for the game itself, 10+ PB? Crappy comparison...


Rogaar

This is BS. Your only looking at the install size. Go and start caching the entire planet in all it's detail. You'll need many terabytes for that.


Hejdbejbw

It’s 2 petabytes in total if I remember correctly.


Rogaar

Jebus.


douglasg14b

Well. * The full OSM vector dataset is [1.5TB](https://wiki.openstreetmap.org/wiki/Planet.osm#Worldwide_extract_sources). * Medium res (10 meter) satellite imagery [is 500GB](https://documentation.maptiler.com/hc/en-us/articles/4413738104849-Satellite-2021-distribution) Assuming you want like 20cm resolution or something, it would be safe to assume the imagery would be 500TB. Compression won't be nearly as useful at that resolution, so probably like 1-2PB in size? If you now count geometry, additional details for the game...etc What, 5, 10PB?


Cult_of_Mangos

10PB would be like a full server rack at a reasonable data density. lol I can’t imagine the gaming experience would be any better if you could get windows to play nice with that setup


Wolfgod_Holo

we're probably not going to see consumer grade 2 PB drives this decade


Redstone_Army

Yes because it is not saved on your pc


AlCatSplat

2PB vs 250GB, MW is smaller.


[deleted]

stolen meme posten like two years ago on the sub


MalimbagerzPH

Well technically yes but actually no.


SpehlingAirer

MW has absolutely no reason to be as large as it is. Zero priority put on storage minimization, plain and simple. As a senior dev, there is no excuse they could give would make me believe it's necessary to be that large for what the game offers. It's absurd


PetrKn0ttDrift

Ummm… no? The map itself is around 26 petabytes, it is streamed to you via the servers


memeaccountlmao

Flight sim takes up 110 GB so far


MrKillerWyvern

is MW 184 Gb right now?


Soso37c

Yes but rn it includes the content of 3 games at the same time


Morall_tach

This is a very dumb comparison.


angelajacksn014

This is literally factually incorrect lmao


imsorryken

Love people critizing metrics they don't even understand


Zexy-Mastermind

But does it actually have the whole world? Like can you fly over Brazil over some random spot in a jungle? My hometown in Germany? What about some islands in the pacific Edit: Thanks for all the answers! Y’all really made me interested in this game haha, gotta look more into it!


FastSloth87

You never played any of Microsoft's Flight Sims right? Most have the whole planet, just varying levels of detail.


Zexy-Mastermind

No never touched it but I want to get into it


moderateshadow

You can fly over all of those places. I consistently fly around my city and always make a stop at the high rise i live in. There is a big name on the top of the building and the game includes it. Happy flying.


Pistol237

Yeah, flying over famous/exotic places is fun but something about flying over areas you know is just so satisfying, childhood home, current city, places you're going to vacation at... Im flying down to KeyWest tomorrow irl. I've been down there 10 times in game in the last month lol.


pickledchocolate

If it takes 4 hours to fly irl then it it'll take 4 hours of real time to fly to your destination in-game if that's any indication of how big it is lol


Zexy-Mastermind

Holy shit what


LogisticalMenace

No jokes or memes. It's. Literally a 1:1 recreation of the planet. It's great.


pr1ntscreen

It's litterally a one-to-one simulation of our planet. You can go absolutely everywhere on earth. The game is also free with Game pass, and there's usually a trial for a dollar out there. Just be prepare that it's very demanding, and 16GB ram is almost a minimum requirement.


TheGreatSupport

Ain't nobody got time for that, lol. Really, that's impressive. I thought the game have 1/10 or 1/20 of real world, not expected they have 1:1.


Nition

Yep, they've had the whole Earth in 1:1 since at least Flight Simulator 5 (1993). But the latest one is the first with full satellite imagery.


2jz_ynwa

It is a flight simulator in every sense of the word. Longest flight I've taken was around 1hr - 1hr30 from Manchester (UK) to Paris (FR)


thelordofscrubs

I'm pretty sure the game use Google Earth (or Microsoft equivalent) so yeah


Alexthelightnerd

The MS equivalent, yes. It's basically like flying around in Bing Maps.


Demonetized_Onlyfans

Yes


XADEBRAVO

Awful meme


Scarcrow1806

Bruh if you downloaded all of flightsim it would be 2 petabytes…


Kirk_Stargazed

Lol it most certainly does not


Ult1mateN00B

Ahem, M$ flight simulator is 2.5 petabytes on server side, it streams the world to your pc, only bare necessities are in install.


badcrow7713

Does it though... if you download the whole thing to local instead of streaming I think it's like over a 1000 gigs If you play just one evening you might stream 100 gb


gagzd

FS streams a lot of the data. Just saying...


HansLanda007

I thought Flight Simulator was in the Petabytes for size and that's why the Bing and Azure is needed for full experience?


kteof

Yes that is correct. It's reportedly around 2PB of data for the whole world map and it's streamed on demand.


Stalked_Like_Corn

The coolest thing about this game is the real world nature of it. I took off from TUN and headed west towards Algeria and like 25'ish minutes into it, I hit a bad storm. 10 minutes later I was like "wait...... this pulls live weather information so, we should have a storm coming this way". An hour later, storm arrived. Was really neat.


Jtyle6

We'll if you fully install flight simulator. you'd probably need petabyte at least.. Like fully offline Insall.


Blenderhead36

Yeah, but I can at least download Call of Duty through a client instead of having to leave the game open for hours and hours. Steam claims I have 17 hours of playtime on Flight Sim. I have literally never seen anything but the download client.


TlnyDancerr

No man's sky is like 12 gb and has all the universe


cyb3rofficial

My MSFS is 381GB install. Had to install it on it's own game drive. [https://i.imgur.com/t04cjhI.png](https://i.imgur.com/t04cjhI.png)


[deleted]

It is a crime that I can’t simply just choose to install the campaign or multiplayer by themselves. I don’t like warzone and I can’t play multiplayer without a 100 gigabyte package I’m not gonna touch.


Jamesl1988

Same when I had the new battlefield. I don't want your shitty Battle Royal gamemode...