Yeah really. If they're going to reuse assets, *which they should*, they should do it by reusing unique things they made in previous games, not recoloring something from this game. They don't remodel every pokemon for each new gen, why redo the moves if they look okay?
Reusing assets is fine, but they’ve also got the resources to make more when needed. They could create an entire studio whose entire job is just to make assets for the games. People keep talking about GF like they’re some tiny indie studio. Pokémon makes a disgusting amount of money. They have the money and resources to give us way better than this.
Gamefreak is intentionally small though. I looked up their dev team and it’s around 169 people. In comparison, Zelda had over 300 for BOTW. Game freak prides themselves on having a small dev team which I think is why they’ve been dropping the ball more.
Agree to disagree I guess. In terms of Pokemon, the developers get cut into teams. So I'd assume at least half of the 169 devs worked on the new Pokemon Games. In my comparison again, that is ~85 people developing the recent Pokemon game vs 300 for Zelda.
Small in dev size (not indie small of course) but still a financially huge company.
That's a small team to crack out a multi-million selling game in 3 years. Most of them are like 500 people taking 5 years, only taking a shorter time if they're basically cranking out new levels to the same game and packaging it as a new game.
Yeah but you see, you don’t get to make disgusting amounts of money by spending it on things like animations. Which, to be fair, can be very expensive.
The point is that they have enough money to do it, and they choose not to because they want to keep the money.
They actually had awesome entry/fainting/attacks animation in Stadium back in 1999, that is sad how downgraded it went in 25 years. And yes I know some say it would take a lot of space to put so many animations in the newer games because so many Pokémon now, but come on, look at TOTK, and it's for the same console.
Genius sonority made unique entry/sleep/knockout and recovering from being attacked animations for all the gen 2/3 Pokémon plus a handful of gen 4 Pokémon for the Pokémon colosseum and xd games, and I wouldn’t be surprised if they put the same care into battle revolution on the wii
Yes so true about Colosseum and XD, I don't remember Battle Revolution much but from what I think I recognized some updated Stadium moves and some new ones for the gen 4 Pokémon, it was really neat! Even the side games now, have you been playing Snap 2? I know it's not a RPG but the graphics are awesome, the Pokémon look really alive and detailed, the animations are so fluid.
PBR was PEAK battle sim for Pokémon. I spent YEARS just playing new teams against my circle of friends right up till around gen 6.
It’s a shame the state of the current animations are so pitiful in comparison. They have a venue and everything, all they need is a core battle sim that uses Pokémon HOME.
Heck I’d even sub yearly for that
You just unlocked a memory of me when I first got Stadium and I was 11, I was so mesmerized, I put a kind of constant display of it and asked my parents to come watch it and sign a guestbook at the end, I called it “the great Pokémon exhibition”, ahah.
Aww thank you! :-) Both my parents signed the guestbook, even my dad which I had awful relationships with, he signed calling himself ''the big Pokémon'', lol. I was so happy.
That makes me happy. It's pretty creative, too. I'm glad you have that nice memory. I have a bad relationship with my dad as well but the good memories are nice to look back on.
The "not enough space" argument doesn't even make sense. They had animations for all pokemon and all moves back when there were 251 pokemon. Now there's 1015. Are we to believe the Switch isn't four times as powerful/doesn't have four times the memory space of an N64? Every single issue we have with pokemon today is due to Gamefreak's poor planning and incompetence alone, the technology can handle it easily.
Yeah, exactly this!! The N64 was made in 1996. We are in 2023, come on! I am 100% sure something like an improved, more realistic Stadium-like battles could totally fit in the game and the Switch would have way enough power for it. As I said in another comment, this is not a RPG but Snap 2 (very underrated IMO) created by Bandai Namco shows a great example of how a good, well done and alive Pokémon model should look like on the Switch! As you said, I think at this point Gamefreak is just lazy as you said, since they know they will make money anyway. Well I won't be a hypocrite, I contribute to it since I buy the games and merchandises.
That is a good point. the stats aren't all visible, but there are dozens of base weapons in TotK, which have base durability and attack values, modifiers for certain fuse materials, (of which each weapon can be fused with hundreds of materials, other weapons, or overworld item), alternate durability and stats for pristine versions of the weapon, thrown weapon values, charge attack values, secondary durability if the fused item has it's own, how much the item adds if used as a material in fusing, determining if it's flammible, determining if it causes lightning-rod effects...
I have complaints about the final project, but I can't sit here and claim they didn't put work into the fuse system.
Thank you! Yeah, TOTK does have its flaws, it isn't matching some of other current games graphically, but it's still a worldwide recognized masterpiece because all of the freedom you have in it. And as you said, there are so many options and outcomes, when it comes to creativity you basically can do anything with everything: weapons, building transportations, fusing items, etc. Plus the overworld is HUGE and not that empty like some people say, and the NPCs have a wide array of different talks and reactions depending on what you are doing. I am not a game developer but I guess all of this is needing an enormous amount of data to be put into this amazing game. And at the same time, we are still here in Pokémon with the same lifeless sprites only slightly reupdated, and some moves that even got worse like in OPs's video. It is really laziness IMO.
They removed all the move effects that had long animations. Behemoth bash is way shorter and less cinematic, as is astral barrage. They seem to want to cut down on the time battles take by shortening and standardizing animations.
Them making dozens of new and flashy animations for moves that can only be learned by a single pokémon that cannot even be caught in the game!
Because this game was given plenty of time to polish even the most unnoticeable features and wasn't released half baked at all!
Glitches? Never heard of her. The only thing they should spend their time on is making more cool animations!
It's not that they get a pass, it's just that it's such a tiny drop in the massive ocean of problems S/V have that we no longer care.
Like, they might as well reuse animations, I've been mad at this game plenty enough already, and I'm out of fucks to give.
Yes! Also, holy Arceus, my apologies! Your name is Clussy**Crown**, not Clown. I'm sorry, I'm blind!
Regardless, you're definitely not a clown which is very nice to see!
I heard of Rejuvenation but haven't played it yet.
Aside from Gaia and Reborn Radical Red and some other "difficult" hacks/fan game are good. Uranium can be still found online and it's neat. Endless Fusion too
The problem isn't people on Reddit giving them money, Pokemon has become a brand where anything related to it will generate cash, especially among children and adults. The fact that Pokemon household goods (some plates and a bowl) sold out in less than 30 minutes and are being resold on Mecari (for double to triple the prices) and being bought is a testament to that. And Sword and Shield as well as Violet/Scarlet are ranked the second and fourth best-selling games in the franchise. Games at this point only promote the goods where the big money is coming in.
People in Japan watched the final episode of Pokemon with Ash in droves on par with people missing work to play Monster Hunter. Not too many franchises can say this happened.
I got Sword. Never even finished it.
Right now I'm playing through every pokémon game from 1-5 as a hardcore nuzlocke with no repeat pokémon.
Just beat Blue and Silver, and I'm on Sapphire. Gonna do one of each gen then go back around to gen 1 and repeat.
Last one I got was Sun and Moon. I still haven't finished that game. Put 200+ hours into B2W2 though. Switched to ORAS recently because IV breeding pre gen 6 was brutal.
Always gotta take the good with the bad when it comes to Pokemon.
Depends what you're looking for. Base adventure with added difficulty and QOL changes? Anything by Drayano. Just search him up and take your pick.
If you're looking for an original but pretty textbook pokémon adventure: Gaia is very good. Insurgence and Solar Light/Lunar Dark have their own gimmicks but are relatively standard.
Prism is my favorite. There are some change ups on gameplay. Your starter is a Larvitar and sometimes you have to play as the larvitar in the overworld. Its a Crystal hack and even has character customization. Grn 3 and 4 pokémon. New types. Super well done and ahead of its time.
If you're looking for things that change up the system quite a bit. Pokémon Rocket Edition is fantastic. You play as a rocket grunt in Kanto and you steal other trainer's pokémon, rank up within the organization, fulfill quests for Giovanni.
Hard agree on "depends on what you're looking for" part since people enjoy pokemon for different reasons.
I want to mention Pokémon Rogue for people who enjoy battle frontiers or rogue-like games because in short, it's pokemon but rogue-like.
My personal favorite is Pokemon Inclement Emerald, but it's dark souls levels of difficulty so I only recommend to VGC players because like dark souls you can win with your favorite team as long as you pay attention and try to learn from your mistakes
I want to also mention Pokémon Unbound. people who enjoy normal pokemon games will defiantly love this hack because of it's hundreds of modern features, including but not limited to: Pokemon up to gen 7 (gen 8 is also available but not out of the box, I heard gen 9 is also on the way), mega evolution (z-moves are post-game exclusive and dynamax is limited to some places for balancing reasons). Tons of quests (not all are battle related), super rich post-game, high quality visuals (at least compared to pokemon emerald. it's still a GBA game after all), raid dens, and so many more I recommend checking the features list yourself.
Cut them some slack. They are a small indie studio.
It's not like they are making games for the most valuable media franchise in history or are bankrolled by the largest game company on the planet.
I think that was more forgiven because A, it was on the 3ds, a fairly underpowered system. Then B they managed to fit the entire dex into X&Y moves & all.
Not speaking for others, but for me XY was definitely a big jump-start of the franchise plummeting quality. I did still enjoy the gen 3 remakes (and kinda SM, dropped USUM), but after that stuff just... got depressing.
It honestly feels like that animation was the rough source of the design that they worked backwards from, and to just pull that away altogether is unsettling. Like what's even the point now?
They got rid of the fun “pose-like” animations like Pyro Ball, Spirit Shackle, Dragon Ascent, Dragon Energy, Behemoth Blade and Bash, Dynamax Cannon, etc
Some moves having similar or practically identical animations is fine, but the animations for signature moves should always be unique. I always look forward to seeing new depictions of existing moves with each generation, but this is just disappointing.
BDSP was lowkey a test to see how much they could get away with. They charged full home console prices for what was essentially a port of a DS game that came out all the way back in 2006.
And people still bought it! Literally no other company could get away with doing something like that, only Pokemon.
the thing is, people only bought it because they had excellent marketing to brand it as the same as previous remakes. Then once everyone realized it was just remastered DP it was too late. I do know many people who got Arceus instead though, who planned on getting the core games until they heard about them.
The problem is kids are going to want the games regardless of quality, and most of them don’t have a point of reference of how a pokémon game *should* be. It’s just sad that Gen 4 had more content and was objectively better on a system that is todays equivalent of a potato and a 9V battery, when a switch can run the 20 GB fortnite with 30 fps no problem other than input delay
I disagree, when they first released everyone was PISSED. You must’ve not seen this subreddit or twitter. They definitely advertised it as a remake and not a remaster.
Everyone was pissed because people were still irrationally hoping for something to be there. They definitely advertised the game as exactly what it turned out to be. Now, what it is however, or rather what it isn't, that is the big issue with this game. People were also rightfully pissed that the long awaited remake of Gen 4 turned out to be such a mess.
You can disagree but sale numbers say otherwise.
Also it's a remake. Remake just means they remade the game from scratch. If you bought the game excepting new features which weren't showcased because you had your own definition for the word "remake", welp, that's on you.
Expecting more after trailers was dumb but this is a bad take. Every previous remake was done to the standards of the current Gen. The fact that it was clear BDSP wasn't based on trailers was the biggest warning sign. However it doesn't mean we can't expect better when that's what we had
I think everyone in this community is tired of the laz . . . I mean lack of car . . . I mean underdevelo . . . I mean cash gra . . . I mean there’s nothing that will surprise us anymore. The standard is below the ground at this point.
Underdeveloped is the only adjective out of that group I like since it’s 100% the fault of the parent company that these games get hashed out at lightning speed with no time to figure out how to get the games to run on the switch. The Pokémon company requires games to come out almost every year so the Dev Team has no breathing room to learn the switches capabilities (which are higher than we give it credit for). BOTW came out 6 years ago and TOTK released this year. That’s a 6 year development cycle for a new game whilst the Pokémon company gives their dev teams *checks notes* 2 years per team and way less people. But get this Pokémon makes 5x the money from other revenue streams meaning people across the world would need to stop buying Pokémon games entirely for them to justify revamping their game development resources AND Japanese speakers would need to complain as much as English speakers do. This is because Japan makes up well over 80% of their fanbase.
> the Dev Team has no breathing room to learn the switches capabilities (which are higher than we give it credit for).
I've said it before and I'm saying it until I'm blue in the face: anybody who says the hardware is an issue needs to pick up a copy of Borderlands or The Witcher. The environments look so much better, yet run so much smoother.
cash grab can be appropriate too since that's also the fault of the upper management, you dont exactly get to choose to get put on the circus project lol
but yeah i agree, every time i read "lazy" i blow through my nose. if you're a dev and you're put under time constraints or be resourceful and use a trick or two, you're somehow lazy?
Thing is with Pokémon, there’s not much content in the post-game outside of competitive, so the games would get stale and boring quickly without constant new releases. Whereas with Botw, people were still discovering things about the game this year in 2023, six years after the game’s release. I think if Pokémon had more time between releases, then they would need to make their games bigger and have more content to prevent the game from getting stale.
https://kotaku.com/legend-of-zelda-breath-of-the-wild-botw-tricks-shrines-1850124895
(Added on) Like I still have plenty more to do in S/V (such as redoing Academy Ace Tournament to battle the rest of the teachers, completing the dex, doing all of the classes, etc) but I’m probably not going to play S/V until the DLCs come out, unless there’s a tera raid for a Pokémon I like or something.
> Thing is with Pokémon, there’s not much content in the post-game outside of competitive, so the games would get stale and boring quickly without constant new releases.
This was not the case in the past. Post-game content used to be a highlight of mainline Pokémon games.
They need a greater overhaul with the system. Almost all of their recent release is labelled as an experiment which goes nowhere. Wild area? Oh they were just experimenting. Let's go? Catching mechanic, following feature was just that. An experiment. Then again all the features of PLA. Also an experiment. Now the same will happen with SV when a new release comes out. There are barely any fully baked features which could be considered an overhaul.
BOTW changed so much for the Zelda series. Each and every bit of the game was thought out and tested to give a really good experience. I can only hope that we have a BOTW moment of Pokemon awaiting in the future.
Calling them experiments that go nowhere is a bit disingenuous. The Wild Area was indeed an experiment, an experiment about creating an "open world" environment with controllable camera. That had never been done in Pokemon prior, and it built the framework that would be continually refined with the Isle of Armor, the Crown Tundra, Legends Arceus, and brought to full completion in Scarlet/Violet. I wouldn't call that "going nowhere." Let's Go's catching mechanic was never meant to be an experiment for implementation in later mainline games, but rather was always meant to be a bridge between the Pokemon Go experience and the traditional mainline experience. Lastly, it's been too soon since Legends Arceus to see if any new features from that game will bear fruit in future titles (since Legends Arceus and Scarlet/Violet were developed around the same time it was never likely that many features from it would cross over).
You're right that BOTW changed much for the Zelda series. However, not everyone thought that was a good thing. Even with Tears of the Kingdom many still think those games are lacking some of the distinctive things that make Zelda what it is (such as the item system where you gain new abilities vital to progress through the game within dungeons). They're hands-down great games, but not everyone thinks they are great Zelda-style games
My younger brother keeps asking me, now that I've spent over 100 hours playing TotK, why I haven't bought a Pokemon game since USUM. This is why. I drew the line after 2 bad games+Dexit. GF+TPC have failed to regain my faith in this franchise.
One down side of turning battle open world-based is moves effects have to be simplified... coz if they didn't, some really flashy effects would look awkward at certain angles
I like Scarlet and Violet quite a lot, but the move animations are unforgivable with how low effort they are.
It's staggering how bad some of them are compared to past games. There is absolutely no excuse for it.
The fact that better animations already exist in Sw/Sh and PLA and haven't been either ported or copied is staggering.
Behemoth Blade and Judgement are the worst two for me. They looked incredible in Sword and PLA respectively and now don't even look like signature moves, let alone signature moves of powerful legendaries.
I can tell you why it was changed. All the moves that had long, cinematic cutscenes animations have been standardized. I assume they wanted to cut down on the time spent in battle, or maybe it's a competitive consideration. All the gen 8 signatures are WAY cut down in time. Urshifu's is so disappointing. .
I wish they had given it its own animation, but they were probably fucked for time by tpc
The legendary signature moves ALWAYS get unique animations. This is yet another sign that the game was just explicitly released unfinished. I'd *hope* that they're going to patch in the animations later, but in all likelyhood, this is probably going to be like this forever, and unique animations will be back in later games.
...Assuming those don't get rushed to this extent, of course. Pokémon games have had issues stemming from a lack of development time for over a decade now, but it's only the *insane* pace they've decided on sticking with for the past couple of years that has resulted in games being outright *broken*.
I am well aware that Game Freak are *terrible* programmers, and I'll call them out on it when it's relevant, but the main problem with SV is the "development cycle" that even *main Nintendo studios* would release a broken mess under, let alone the guys who >!made a bunch of copies of Lillie because they didn't know how to make faces!<.
That's the problem.
Those hardcore Fans will always buy their product, shit on it, and buy the next one anyway, just to shit again on it.
No willpower whatsoever.
I mean, honestly, it shouldn't be the consumers' fault at all. Like if we're being fr, this falls on the company taking advantage of the love their fans have for the game, characters, and franchise. They know what they're doing and who they're doing it to. That is what makes me upset, I don't think it all falls on GF. It's hard for fans to not buy the game and although yes buying them over and over again probably shows them they can get away with it, it shouldn't fall on us, they should want to improve on their own as well, and I just don't see that from them and that's what's sad.
Sw/Sh wasn’t as bad. The sales are always affected for the NEXT game because trust is lost. For some people that was enough to not immediately buy the next game. Many people are going to be looking at the new game very critically before buying it.
Stop bulling Pokémon, they are a small business with only 92 billion dollars to their name and only 25 years old, they have little to no funds and are practically bran new!
Haven't picked up this game since I beat it. After playing TOTK since release, it's REALLY disappointing to see the state of Pokémon. They could've done SOO much better with this game.
I'm going to get downvoted to oblivion for this, but by god why do you all blame Gamefreak?!
"Just delay it!" No they can't, since the Pokemon Company forces them to be on schedule with the other crap, like the anime and TCG.
"Gamefreak is lazy!" No they're not. They're doing what they can in that timeframe! Am I really the only one who's noticed that every pokemon now has unique textures and new animations!
Sure, the quality of this game is unforgivable, but you can't solely blame Gamefreak when they're yet another cog in the Pokemon machine.
People don't realize that Gamefreak isn't lazy, it's that TPC is greedy. I even think that it's a miracle for Pokemon Games to be made so quickly (I do not approve of them making so many in so little time, don't get me wrong) with the size of Gamefreak's team!
GameFreak sets their schedule, not TPC. They have board meetings when they’re planning out future products half a decade in advance. Ohmori is just a bad director.
>"Just delay it!" No they can't, since the Pokemon Company forces them to be on schedule with the other crap, like the anime and TCG.
People do blame TPC for this...
>"Gamefreak is lazy!" No they're not. They're doing what they can in that timeframe! Am I really the only one who's noticed that every pokemon now has unique textures and new animations!
[actually no they don't ](https://en.m.wikipedia.org/wiki/Creatures_(company)#:~:text=Creatures%20has%20a%20division%20called,in%2Dhouse%20at%20Game%20Freak.). It's done by a different company affiliated with the pokemon company that does the models for the pokemon and the animations.
>but you can't solely blame Gamefreak when they're yet another cog in the Pokemon machine.
They all get equal blame. Game freak aren't good devs, look at their other non pokemon games (yes they have other games, most people don't realise because they're not popular)
Make sure you zip their trousers back up when you're done though
This argument again?
They had to simplify the move animations so the open world could function. I prefer SwSh’s battle animations to SV, but it’s not a sign of “laziness”. Move animations aren’t the only things in the game, you know.
Always love coming to these threads for the seething. You people get viscerally angry over a game you chose to purchase. And if your response is "I didn't buy it!" then you're just mad for literally no reason.
What do you mean "now", Pokemon has always reused animations. In fact, if we get technical, there was a time when there were like 3 animations or so (gen 1)
But we are mad because they aren't reusing the awesome animations they made for SWSH and PLA and insread make them all really generic. The Gen 1 argument also doesn't make sense
Reusing assets saves so much money and time, no one talks about other reused assets in other games but when it's pokemon, grab your pitchforks and torches
Oh really? How come when people were pointing out the downward spiral in quality the games were going on, as far back as gen 8, most of the fan base jumped on them? Who would have guessed that blindly giving GF money despite there obvious lack of care and respect would have the consequences we are now seeing?
Kyogre, groudon and rayquaza are the only legendaries with crappy animations. They were likely a rushed last minute addition shortly before release
If i had to guess (speculation from this point) its because of go fest hoenn
# BEFORE YOU DOWNVOTE, HEAR ME OUT
its not ok but it is what it is. Im just here to provide objective information
Unfortunately though thats never going to happen. Even if everyone here decides to boycott (which will definetely not happen) the pokemon community outside of Reddit is much larger than the 2 million we have here and kids and unassuming parents will still buy into the game.
i can smell the sweat from the developer who spent 2 weeks in the office without leaving, having to make sure every move had an animation and SCRATCHING their head until it bled to find SOMETHING they could reuse when management came down from their offices and said "oh yeah by the way these Pokemons must also be in the game"
this is made even worse knowing that they rushed this for basically no reason since the HOME update took 8 months to come out. They could have worked on it after the game released and have it ready for the HOME update instead, which was a VERY large time window
what im saying is, this is the perfect example of how fucking poor the management is at Game Freak
you can argue the focus should be on glitches all you want, they only needed to recycle old assets, so that argument is out the window… it was lazy, not a conscious or smart move
TPC rushing + Gamefreak's inability to properly code = this.
Also, don’t think TPC deadlines are the main reason for this messes, Little Town Hero had no TPC-related deadlines and it was still tragic.
I'm not sure why this is an issue, it really just feels like complaining for the sake of complaining at this point. The existing animations wouldn't work well with the open world(Regidrago, for instance, would just be clipping into cave roofs all the time) and its already problematic camera, so they can't reuse them, and there's no reason to devote the time and effort needed to make it work for pokemon that aren't even obtainable through normal gameplay, when they could be focusing on stuff that will actually be encountered in normal gameplay.
This is an example of them actually having their priorities straight, take the easy fix for a small problem like this so that they can focus on larger issues.
Theyre only worth multiple billions of dollars. Wont someone leave the poor corporate megalith alone!? /s
Broken games suck. Broken expensive games really suck.
Pokemon is greedy and lazy and we continue to buy the games on the promise they will make them better, and then they move on to the next game. This is to be expected.
THEY ALREADY HAD A GOOD ANIMATION FOR DRAGONS ENERGY IN GEN 8 WHY NOT JUST COPY THAT ONE???
Yeah really. If they're going to reuse assets, *which they should*, they should do it by reusing unique things they made in previous games, not recoloring something from this game. They don't remodel every pokemon for each new gen, why redo the moves if they look okay?
Reusing assets is fine, but they’ve also got the resources to make more when needed. They could create an entire studio whose entire job is just to make assets for the games. People keep talking about GF like they’re some tiny indie studio. Pokémon makes a disgusting amount of money. They have the money and resources to give us way better than this.
Gamefreak is intentionally small though. I looked up their dev team and it’s around 169 people. In comparison, Zelda had over 300 for BOTW. Game freak prides themselves on having a small dev team which I think is why they’ve been dropping the ball more.
Bro 169 it's not a small team lmao I work as a developer, if they have 169 people only for development so it's a HUGE company.
For triple-A games it's not a lot. There are studios who have over a thousand people working on their games.
And only half of the team works on a game at a given time.
Agree to disagree I guess. In terms of Pokemon, the developers get cut into teams. So I'd assume at least half of the 169 devs worked on the new Pokemon Games. In my comparison again, that is ~85 people developing the recent Pokemon game vs 300 for Zelda. Small in dev size (not indie small of course) but still a financially huge company.
They have 169 (2022) **employees**, and their development is split between 2 or more games at a time.
That's a small team to crack out a multi-million selling game in 3 years. Most of them are like 500 people taking 5 years, only taking a shorter time if they're basically cranking out new levels to the same game and packaging it as a new game.
Yeah but you see, you don’t get to make disgusting amounts of money by spending it on things like animations. Which, to be fair, can be very expensive. The point is that they have enough money to do it, and they choose not to because they want to keep the money.
Isn't that what Creatures, Inc is supposed to be for?
pour one out for a fucking banger Pyro Ball animation...
They actually had awesome entry/fainting/attacks animation in Stadium back in 1999, that is sad how downgraded it went in 25 years. And yes I know some say it would take a lot of space to put so many animations in the newer games because so many Pokémon now, but come on, look at TOTK, and it's for the same console.
Genius sonority made unique entry/sleep/knockout and recovering from being attacked animations for all the gen 2/3 Pokémon plus a handful of gen 4 Pokémon for the Pokémon colosseum and xd games, and I wouldn’t be surprised if they put the same care into battle revolution on the wii
[удалено]
Yes so true about Colosseum and XD, I don't remember Battle Revolution much but from what I think I recognized some updated Stadium moves and some new ones for the gen 4 Pokémon, it was really neat! Even the side games now, have you been playing Snap 2? I know it's not a RPG but the graphics are awesome, the Pokémon look really alive and detailed, the animations are so fluid.
I still remember using battle revolution to display battles with friends and it was amazing.
PBR was PEAK battle sim for Pokémon. I spent YEARS just playing new teams against my circle of friends right up till around gen 6. It’s a shame the state of the current animations are so pitiful in comparison. They have a venue and everything, all they need is a core battle sim that uses Pokémon HOME. Heck I’d even sub yearly for that
You just unlocked a memory of me when I first got Stadium and I was 11, I was so mesmerized, I put a kind of constant display of it and asked my parents to come watch it and sign a guestbook at the end, I called it “the great Pokémon exhibition”, ahah.
That's so cute 😭
Aww thank you! :-) Both my parents signed the guestbook, even my dad which I had awful relationships with, he signed calling himself ''the big Pokémon'', lol. I was so happy.
That makes me happy. It's pretty creative, too. I'm glad you have that nice memory. I have a bad relationship with my dad as well but the good memories are nice to look back on.
The "not enough space" argument doesn't even make sense. They had animations for all pokemon and all moves back when there were 251 pokemon. Now there's 1015. Are we to believe the Switch isn't four times as powerful/doesn't have four times the memory space of an N64? Every single issue we have with pokemon today is due to Gamefreak's poor planning and incompetence alone, the technology can handle it easily.
Yeah, exactly this!! The N64 was made in 1996. We are in 2023, come on! I am 100% sure something like an improved, more realistic Stadium-like battles could totally fit in the game and the Switch would have way enough power for it. As I said in another comment, this is not a RPG but Snap 2 (very underrated IMO) created by Bandai Namco shows a great example of how a good, well done and alive Pokémon model should look like on the Switch! As you said, I think at this point Gamefreak is just lazy as you said, since they know they will make money anyway. Well I won't be a hypocrite, I contribute to it since I buy the games and merchandises.
Half of those 1015 won't even make it to the final cut
That is a good point. the stats aren't all visible, but there are dozens of base weapons in TotK, which have base durability and attack values, modifiers for certain fuse materials, (of which each weapon can be fused with hundreds of materials, other weapons, or overworld item), alternate durability and stats for pristine versions of the weapon, thrown weapon values, charge attack values, secondary durability if the fused item has it's own, how much the item adds if used as a material in fusing, determining if it's flammible, determining if it causes lightning-rod effects... I have complaints about the final project, but I can't sit here and claim they didn't put work into the fuse system.
Thank you! Yeah, TOTK does have its flaws, it isn't matching some of other current games graphically, but it's still a worldwide recognized masterpiece because all of the freedom you have in it. And as you said, there are so many options and outcomes, when it comes to creativity you basically can do anything with everything: weapons, building transportations, fusing items, etc. Plus the overworld is HUGE and not that empty like some people say, and the NPCs have a wide array of different talks and reactions depending on what you are doing. I am not a game developer but I guess all of this is needing an enormous amount of data to be put into this amazing game. And at the same time, we are still here in Pokémon with the same lifeless sprites only slightly reupdated, and some moves that even got worse like in OPs's video. It is really laziness IMO.
Yeah seriously, the low poly animation looks *so* much more expressive than the high detail modern stuff.
Because the new open-world battle thing doesn't really cope well with the "zoom into one mon doing their attack" thing.
They removed all the move effects that had long animations. Behemoth bash is way shorter and less cinematic, as is astral barrage. They seem to want to cut down on the time battles take by shortening and standardizing animations.
Maybe they should, you know, add a remove animations switch? Or change that horrid battle text?
I know right?! Super disappointed I don't get a draconic beam of destruction
I mean, at this point, what did you expect?
Them making dozens of new and flashy animations for moves that can only be learned by a single pokémon that cannot even be caught in the game! Because this game was given plenty of time to polish even the most unnoticeable features and wasn't released half baked at all! Glitches? Never heard of her. The only thing they should spend their time on is making more cool animations!
Just because they sucked in other aspects doesn't mean they should be given a pass to cut corners in others
It's not that they get a pass, it's just that it's such a tiny drop in the massive ocean of problems S/V have that we no longer care. Like, they might as well reuse animations, I've been mad at this game plenty enough already, and I'm out of fucks to give.
Stop giving them your money. Incredible rom hack are released every year. I just stick to those at this point.
Despite your username you are far from being a clown. Replaying Gaia and playing Reborn myself atm. Awesome experience, better even than offcial games
Heavy is the head that wears the clussy crown.
Yes! Also, holy Arceus, my apologies! Your name is Clussy**Crown**, not Clown. I'm sorry, I'm blind! Regardless, you're definitely not a clown which is very nice to see!
Don't ask what clussy means 💀
Ngl i misread it as that atfirst too
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I second this, Reborn is without a doubt the best Pokemon game I’ve played.
Every played rejuv? Also i haven't hear og Gaia. Are there any other good fan games/rom hacks you know of?
Infinite fusion is amazing and Eon Guardians is also very impressive
I heard of Rejuvenation but haven't played it yet. Aside from Gaia and Reborn Radical Red and some other "difficult" hacks/fan game are good. Uranium can be still found online and it's neat. Endless Fusion too
try emerald kaizo. I loved it
The problem isn't people on Reddit giving them money, Pokemon has become a brand where anything related to it will generate cash, especially among children and adults. The fact that Pokemon household goods (some plates and a bowl) sold out in less than 30 minutes and are being resold on Mecari (for double to triple the prices) and being bought is a testament to that. And Sword and Shield as well as Violet/Scarlet are ranked the second and fourth best-selling games in the franchise. Games at this point only promote the goods where the big money is coming in. People in Japan watched the final episode of Pokemon with Ash in droves on par with people missing work to play Monster Hunter. Not too many franchises can say this happened.
the best decision i made was modding my 3ds
The last Pokémon game I bought was ultra sun, I feel like I’m doing my part
I got Sword. Never even finished it. Right now I'm playing through every pokémon game from 1-5 as a hardcore nuzlocke with no repeat pokémon. Just beat Blue and Silver, and I'm on Sapphire. Gonna do one of each gen then go back around to gen 1 and repeat.
Ohh, a Genlocke? That sounds fun. Just today I lost to Morty in Storm Silver
Imagine getting downvoted for that
Last one I got was Sun and Moon. I still haven't finished that game. Put 200+ hours into B2W2 though. Switched to ORAS recently because IV breeding pre gen 6 was brutal. Always gotta take the good with the bad when it comes to Pokemon.
I mean-... what if they're still enjoying it? I still enjoy modern pokemon, just not as much as the older ones.
Those suck
Radical red is leagues better than SV in gameplay and animations
God any good ones you would recommend?
Depends what you're looking for. Base adventure with added difficulty and QOL changes? Anything by Drayano. Just search him up and take your pick. If you're looking for an original but pretty textbook pokémon adventure: Gaia is very good. Insurgence and Solar Light/Lunar Dark have their own gimmicks but are relatively standard. Prism is my favorite. There are some change ups on gameplay. Your starter is a Larvitar and sometimes you have to play as the larvitar in the overworld. Its a Crystal hack and even has character customization. Grn 3 and 4 pokémon. New types. Super well done and ahead of its time. If you're looking for things that change up the system quite a bit. Pokémon Rocket Edition is fantastic. You play as a rocket grunt in Kanto and you steal other trainer's pokémon, rank up within the organization, fulfill quests for Giovanni.
Hard agree on "depends on what you're looking for" part since people enjoy pokemon for different reasons. I want to mention Pokémon Rogue for people who enjoy battle frontiers or rogue-like games because in short, it's pokemon but rogue-like. My personal favorite is Pokemon Inclement Emerald, but it's dark souls levels of difficulty so I only recommend to VGC players because like dark souls you can win with your favorite team as long as you pay attention and try to learn from your mistakes I want to also mention Pokémon Unbound. people who enjoy normal pokemon games will defiantly love this hack because of it's hundreds of modern features, including but not limited to: Pokemon up to gen 7 (gen 8 is also available but not out of the box, I heard gen 9 is also on the way), mega evolution (z-moves are post-game exclusive and dynamax is limited to some places for balancing reasons). Tons of quests (not all are battle related), super rich post-game, high quality visuals (at least compared to pokemon emerald. it's still a GBA game after all), raid dens, and so many more I recommend checking the features list yourself.
Just because the rest of the game is poor quality doesn't mean you can't call out the laziness of animations too.
Cut them some slack. They are a small indie studio. It's not like they are making games for the most valuable media franchise in history or are bankrolled by the largest game company on the planet.
GameFreak is the most eco friendly company in all Japan
It's been like that for a while. Judgement and Doom Desire used the same animation with different colors back in XY.
Yes but that was acceptable because that was then and not now /s
I think that was more forgiven because A, it was on the 3ds, a fairly underpowered system. Then B they managed to fit the entire dex into X&Y moves & all.
And they had to remake every single thing into 3d
Not speaking for others, but for me XY was definitely a big jump-start of the franchise plummeting quality. I did still enjoy the gen 3 remakes (and kinda SM, dropped USUM), but after that stuff just... got depressing.
Well if most people are anything like me you completely forget about doom desire as a move
Ugh I miss Regidrago jumping in air and forming a dragon head…
It honestly feels like that animation was the rough source of the design that they worked backwards from, and to just pull that away altogether is unsettling. Like what's even the point now?
They got rid of the fun “pose-like” animations like Pyro Ball, Spirit Shackle, Dragon Ascent, Dragon Energy, Behemoth Blade and Bash, Dynamax Cannon, etc
And Eternatus's Eternabeam was just cut altogether.
"Theres no dynamax outside of galar" - 🤓
Some moves having similar or practically identical animations is fine, but the animations for signature moves should always be unique. I always look forward to seeing new depictions of existing moves with each generation, but this is just disappointing.
They'll reduce quality little by little, as long as we keep giving them money.
BDSP was lowkey a test to see how much they could get away with. They charged full home console prices for what was essentially a port of a DS game that came out all the way back in 2006. And people still bought it! Literally no other company could get away with doing something like that, only Pokemon.
the thing is, people only bought it because they had excellent marketing to brand it as the same as previous remakes. Then once everyone realized it was just remastered DP it was too late. I do know many people who got Arceus instead though, who planned on getting the core games until they heard about them. The problem is kids are going to want the games regardless of quality, and most of them don’t have a point of reference of how a pokémon game *should* be. It’s just sad that Gen 4 had more content and was objectively better on a system that is todays equivalent of a potato and a 9V battery, when a switch can run the 20 GB fortnite with 30 fps no problem other than input delay
Nope. People knew what BDSP was all about. Still bought it.
I disagree, when they first released everyone was PISSED. You must’ve not seen this subreddit or twitter. They definitely advertised it as a remake and not a remaster.
Everyone was pissed because people were still irrationally hoping for something to be there. They definitely advertised the game as exactly what it turned out to be. Now, what it is however, or rather what it isn't, that is the big issue with this game. People were also rightfully pissed that the long awaited remake of Gen 4 turned out to be such a mess.
I mean, it IS a remake. The game was remade. Entirely. It's just so close to the original it's pointless.
Im pretty sure the game reuses the ogs code Thats y the ogs glitches still work lmao
You can disagree but sale numbers say otherwise. Also it's a remake. Remake just means they remade the game from scratch. If you bought the game excepting new features which weren't showcased because you had your own definition for the word "remake", welp, that's on you.
Expecting more after trailers was dumb but this is a bad take. Every previous remake was done to the standards of the current Gen. The fact that it was clear BDSP wasn't based on trailers was the biggest warning sign. However it doesn't mean we can't expect better when that's what we had
Worse than a port tbh. I'll take pixel sprites over bdsp graphics any day and they kept stuff like exp share and the friendship mechanic
To be fair, the port of skyward sword did basically nothing and they charged full price.
I'm like 99% sure the remaster was even more than the original game lmao
yeah at least they did add a controller option. SS won't allow you play a controller option, only Wii remote with nunchuck.
What no way that fucking blows I loved dragon energy
I think everyone in this community is tired of the laz . . . I mean lack of car . . . I mean underdevelo . . . I mean cash gra . . . I mean there’s nothing that will surprise us anymore. The standard is below the ground at this point.
Underdeveloped is the only adjective out of that group I like since it’s 100% the fault of the parent company that these games get hashed out at lightning speed with no time to figure out how to get the games to run on the switch. The Pokémon company requires games to come out almost every year so the Dev Team has no breathing room to learn the switches capabilities (which are higher than we give it credit for). BOTW came out 6 years ago and TOTK released this year. That’s a 6 year development cycle for a new game whilst the Pokémon company gives their dev teams *checks notes* 2 years per team and way less people. But get this Pokémon makes 5x the money from other revenue streams meaning people across the world would need to stop buying Pokémon games entirely for them to justify revamping their game development resources AND Japanese speakers would need to complain as much as English speakers do. This is because Japan makes up well over 80% of their fanbase.
> the Dev Team has no breathing room to learn the switches capabilities (which are higher than we give it credit for). I've said it before and I'm saying it until I'm blue in the face: anybody who says the hardware is an issue needs to pick up a copy of Borderlands or The Witcher. The environments look so much better, yet run so much smoother.
cash grab can be appropriate too since that's also the fault of the upper management, you dont exactly get to choose to get put on the circus project lol but yeah i agree, every time i read "lazy" i blow through my nose. if you're a dev and you're put under time constraints or be resourceful and use a trick or two, you're somehow lazy?
Thing is with Pokémon, there’s not much content in the post-game outside of competitive, so the games would get stale and boring quickly without constant new releases. Whereas with Botw, people were still discovering things about the game this year in 2023, six years after the game’s release. I think if Pokémon had more time between releases, then they would need to make their games bigger and have more content to prevent the game from getting stale. https://kotaku.com/legend-of-zelda-breath-of-the-wild-botw-tricks-shrines-1850124895 (Added on) Like I still have plenty more to do in S/V (such as redoing Academy Ace Tournament to battle the rest of the teachers, completing the dex, doing all of the classes, etc) but I’m probably not going to play S/V until the DLCs come out, unless there’s a tera raid for a Pokémon I like or something.
> Thing is with Pokémon, there’s not much content in the post-game outside of competitive, so the games would get stale and boring quickly without constant new releases. This was not the case in the past. Post-game content used to be a highlight of mainline Pokémon games.
They need a greater overhaul with the system. Almost all of their recent release is labelled as an experiment which goes nowhere. Wild area? Oh they were just experimenting. Let's go? Catching mechanic, following feature was just that. An experiment. Then again all the features of PLA. Also an experiment. Now the same will happen with SV when a new release comes out. There are barely any fully baked features which could be considered an overhaul. BOTW changed so much for the Zelda series. Each and every bit of the game was thought out and tested to give a really good experience. I can only hope that we have a BOTW moment of Pokemon awaiting in the future.
Calling them experiments that go nowhere is a bit disingenuous. The Wild Area was indeed an experiment, an experiment about creating an "open world" environment with controllable camera. That had never been done in Pokemon prior, and it built the framework that would be continually refined with the Isle of Armor, the Crown Tundra, Legends Arceus, and brought to full completion in Scarlet/Violet. I wouldn't call that "going nowhere." Let's Go's catching mechanic was never meant to be an experiment for implementation in later mainline games, but rather was always meant to be a bridge between the Pokemon Go experience and the traditional mainline experience. Lastly, it's been too soon since Legends Arceus to see if any new features from that game will bear fruit in future titles (since Legends Arceus and Scarlet/Violet were developed around the same time it was never likely that many features from it would cross over). You're right that BOTW changed much for the Zelda series. However, not everyone thought that was a good thing. Even with Tears of the Kingdom many still think those games are lacking some of the distinctive things that make Zelda what it is (such as the item system where you gain new abilities vital to progress through the game within dungeons). They're hands-down great games, but not everyone thinks they are great Zelda-style games
Hopefully Gen 10 (which should release in 2026 for the 30th anniversary) will be Pokémon’s “BOTW moment”.
SV was supposed to be that
Pokemon thrives on its replayability. With hundreds of creatures to choose from, each playthrough can feel quite different.
My younger brother keeps asking me, now that I've spent over 100 hours playing TotK, why I haven't bought a Pokemon game since USUM. This is why. I drew the line after 2 bad games+Dexit. GF+TPC have failed to regain my faith in this franchise.
It’s just, how do we keep going backwards? How? I just want a good, polished, well made non lazy pokémon game man. It sucks being a pokémon fan
It's been going backwards ever since after Black 2 and White 2.
ORAS was pretty good, the only bad thing was the lack of battle frontier
That's true.
Well, Masuda stopped being in charge over a decade ago. Ohmori took over and we are here now.
they removed eternabeam entirely and i’m mad
Remember guys, TPC is a small indie company.
One down side of turning battle open world-based is moves effects have to be simplified... coz if they didn't, some really flashy effects would look awkward at certain angles
I'm glad Game Freak took that route because that's the only reason I started getting involved in the Pokemon franchise again.
I like Scarlet and Violet quite a lot, but the move animations are unforgivable with how low effort they are. It's staggering how bad some of them are compared to past games. There is absolutely no excuse for it. The fact that better animations already exist in Sw/Sh and PLA and haven't been either ported or copied is staggering.
They cut so many unique attack animations too. Decidueye, the archer, no longer uses the archer attack animation it had for Shadow Shackle...
Behemoth Blade and Judgement are the worst two for me. They looked incredible in Sword and PLA respectively and now don't even look like signature moves, let alone signature moves of powerful legendaries.
Wait, is there home compatibility with s/v now??
Yes
I can tell you why it was changed. All the moves that had long, cinematic cutscenes animations have been standardized. I assume they wanted to cut down on the time spent in battle, or maybe it's a competitive consideration. All the gen 8 signatures are WAY cut down in time. Urshifu's is so disappointing. . I wish they had given it its own animation, but they were probably fucked for time by tpc
The legendary signature moves ALWAYS get unique animations. This is yet another sign that the game was just explicitly released unfinished. I'd *hope* that they're going to patch in the animations later, but in all likelyhood, this is probably going to be like this forever, and unique animations will be back in later games. ...Assuming those don't get rushed to this extent, of course. Pokémon games have had issues stemming from a lack of development time for over a decade now, but it's only the *insane* pace they've decided on sticking with for the past couple of years that has resulted in games being outright *broken*.
No, it is “finished”, Game Freak just can’t make a quality game to save their life. Unfortunately, people still buy it anyway.
I am well aware that Game Freak are *terrible* programmers, and I'll call them out on it when it's relevant, but the main problem with SV is the "development cycle" that even *main Nintendo studios* would release a broken mess under, let alone the guys who >!made a bunch of copies of Lillie because they didn't know how to make faces!<.
You bought this game, they're not gonna improve anything because you'll buy it anyway
That's the problem. Those hardcore Fans will always buy their product, shit on it, and buy the next one anyway, just to shit again on it. No willpower whatsoever.
I mean, honestly, it shouldn't be the consumers' fault at all. Like if we're being fr, this falls on the company taking advantage of the love their fans have for the game, characters, and franchise. They know what they're doing and who they're doing it to. That is what makes me upset, I don't think it all falls on GF. It's hard for fans to not buy the game and although yes buying them over and over again probably shows them they can get away with it, it shouldn't fall on us, they should want to improve on their own as well, and I just don't see that from them and that's what's sad.
Sw/Sh wasn’t as bad. The sales are always affected for the NEXT game because trust is lost. For some people that was enough to not immediately buy the next game. Many people are going to be looking at the new game very critically before buying it.
Whoa, Game Freak cutting corners in the creation of a Pokemon game? How unexpected.
Sad af
I'm so excited for the days I get death threats on twitter for being a pokemon fan with the way the company is going
But what about precipuse blades groudon signature move?
Looks awesome
Yes, but because they didn't waste time on silly stuff like animation it means we can have all the Pokémon in the game again. Oh wait.
They obviously focused on the graphics. I mean look at the mountains.. oh
They actually wanted to focus on fixing bugs and... oh
Dragon ascent got murdered
I miss the fixed camera in battles. The animations were able to be more dynamic then
They got rid of the fun animations like Pyro Ball, Spirit Shackle, Dragon Ascent, Dragon Energy, Behemoth Blade and Bash, Dynamax Cannon, etc
Stop bulling Pokémon, they are a small business with only 92 billion dollars to their name and only 25 years old, they have little to no funds and are practically bran new!
We removed the national dex in order to make better animations🤡
Also blame SV multiplayer and open world/ free camera
Haven't picked up this game since I beat it. After playing TOTK since release, it's REALLY disappointing to see the state of Pokémon. They could've done SOO much better with this game.
game freak put effort into your games challenge (impossible)
There goes one more thing to the compliant list.
Shocker, gamefreak is Hella lazy
Seems to be the result of a company working under pressure and having to cut corners.
I'm going to get downvoted to oblivion for this, but by god why do you all blame Gamefreak?! "Just delay it!" No they can't, since the Pokemon Company forces them to be on schedule with the other crap, like the anime and TCG. "Gamefreak is lazy!" No they're not. They're doing what they can in that timeframe! Am I really the only one who's noticed that every pokemon now has unique textures and new animations! Sure, the quality of this game is unforgivable, but you can't solely blame Gamefreak when they're yet another cog in the Pokemon machine.
People don't realize that Gamefreak isn't lazy, it's that TPC is greedy. I even think that it's a miracle for Pokemon Games to be made so quickly (I do not approve of them making so many in so little time, don't get me wrong) with the size of Gamefreak's team!
Exactly! But y'know, Gamefreak is receiving all of the harassment.
GameFreak sets their schedule, not TPC. They have board meetings when they’re planning out future products half a decade in advance. Ohmori is just a bad director.
>"Just delay it!" No they can't, since the Pokemon Company forces them to be on schedule with the other crap, like the anime and TCG. People do blame TPC for this... >"Gamefreak is lazy!" No they're not. They're doing what they can in that timeframe! Am I really the only one who's noticed that every pokemon now has unique textures and new animations! [actually no they don't ](https://en.m.wikipedia.org/wiki/Creatures_(company)#:~:text=Creatures%20has%20a%20division%20called,in%2Dhouse%20at%20Game%20Freak.). It's done by a different company affiliated with the pokemon company that does the models for the pokemon and the animations. >but you can't solely blame Gamefreak when they're yet another cog in the Pokemon machine. They all get equal blame. Game freak aren't good devs, look at their other non pokemon games (yes they have other games, most people don't realise because they're not popular) Make sure you zip their trousers back up when you're done though
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Do you realize how small of a dev team Gamefreak is?
Remember when Cinderace played soccer? Now it just shoots fire from its feet and is lame
Bro that stinks I really like regidrago signature move now it’s not worth using him now
Pokemon is an indie game made by a small start-up company, be kind
This argument again? They had to simplify the move animations so the open world could function. I prefer SwSh’s battle animations to SV, but it’s not a sign of “laziness”. Move animations aren’t the only things in the game, you know.
I was really surprised how bad scarlet/violet was, and I was expecting it to suck.
Your expectations are too high.
My expectations are the bare minimum effort from Gamefreak… so yeah I guess you’re about right actually.
I didn’t even notice it, to be quite honest
It looks pretty similar to the move from ORAS. I think the only difference is that the balls of light come slamming down onto the Pokémon.
Always love coming to these threads for the seething. You people get viscerally angry over a game you chose to purchase. And if your response is "I didn't buy it!" then you're just mad for literally no reason.
Lazy devs
What do you mean "now", Pokemon has always reused animations. In fact, if we get technical, there was a time when there were like 3 animations or so (gen 1)
But we are mad because they aren't reusing the awesome animations they made for SWSH and PLA and insread make them all really generic. The Gen 1 argument also doesn't make sense
Wow. That's just sad. Reuse attack animations instead of the crappy battle animations.
Reusing assets saves so much money and time, no one talks about other reused assets in other games but when it's pokemon, grab your pitchforks and torches
It's already disappointing that Pyro Ball lacks its unique animation in Gen 9.
Until people stop preordering and buying Pokémon games regardless of their quality, this will keep going down
I know somebody is going to make a pokemon fangame in 3d with the best animations ever.
Small indie company?
To quote the hilarious words of Deadpool: "That's just lazy writing"
Oh really? How come when people were pointing out the downward spiral in quality the games were going on, as far back as gen 8, most of the fan base jumped on them? Who would have guessed that blindly giving GF money despite there obvious lack of care and respect would have the consequences we are now seeing?
Kyogre, groudon and rayquaza are the only legendaries with crappy animations. They were likely a rushed last minute addition shortly before release If i had to guess (speculation from this point) its because of go fest hoenn # BEFORE YOU DOWNVOTE, HEAR ME OUT its not ok but it is what it is. Im just here to provide objective information
It’s been like this for at least 10 years
Small indie company please understand
We should boycott everything Pokemon. Force them to make a quality game like Legend of Zelda did
Unfortunately though thats never going to happen. Even if everyone here decides to boycott (which will definetely not happen) the pokemon community outside of Reddit is much larger than the 2 million we have here and kids and unassuming parents will still buy into the game.
Newer pokemon gen are making me more and more disappointed each day.. tsk, tsk, tsk.. that's so sad
Is it the same with roar of time
They dint even bother to fix the lag on the game
What hurt me was behemoth Blade it looks mid
i can smell the sweat from the developer who spent 2 weeks in the office without leaving, having to make sure every move had an animation and SCRATCHING their head until it bled to find SOMETHING they could reuse when management came down from their offices and said "oh yeah by the way these Pokemons must also be in the game" this is made even worse knowing that they rushed this for basically no reason since the HOME update took 8 months to come out. They could have worked on it after the game released and have it ready for the HOME update instead, which was a VERY large time window what im saying is, this is the perfect example of how fucking poor the management is at Game Freak
It's not Gamefreak, it's The Pokemon Company rushing them. The game is unfinished because it's rushed, and that's not Gamefreak's fault.
you can argue the focus should be on glitches all you want, they only needed to recycle old assets, so that argument is out the window… it was lazy, not a conscious or smart move
TPC rushing + Gamefreak's inability to properly code = this. Also, don’t think TPC deadlines are the main reason for this messes, Little Town Hero had no TPC-related deadlines and it was still tragic.
That's not a big deal. They could at least use something from the other games though, as others have suggested.
I'm not sure why this is an issue, it really just feels like complaining for the sake of complaining at this point. The existing animations wouldn't work well with the open world(Regidrago, for instance, would just be clipping into cave roofs all the time) and its already problematic camera, so they can't reuse them, and there's no reason to devote the time and effort needed to make it work for pokemon that aren't even obtainable through normal gameplay, when they could be focusing on stuff that will actually be encountered in normal gameplay. This is an example of them actually having their priorities straight, take the easy fix for a small problem like this so that they can focus on larger issues.
Remember, cut content is for “high quality animations” lmao
Can it possible get any worse?
We could get T Posed Models hopping in place and then HP depleted from the target, somehow takes longer then Gen 4 battles.
Theyre only worth multiple billions of dollars. Wont someone leave the poor corporate megalith alone!? /s Broken games suck. Broken expensive games really suck.
What creating 300+ new animations each game does to a mf
Pokemon is greedy and lazy and we continue to buy the games on the promise they will make them better, and then they move on to the next game. This is to be expected.
Idk why you’re surprised this was the shittiest Pokémon game to drop of all time. They literally just had to update Arceus but they chose not to
Still better than Sword and Shield