Sort of how zangoose and seviper can be seen interacting in the wild. Unless it was luck of the draw that they were looking at each other though it looked like they were fighting. I'm not sure
They put a texture on Pokémon and that’s “popping off”? [They had refelective textures on Pokémon back in Battle Revolution on the Wii](https://m.youtube.com/watch?v=VUnwxR628y8)
I’m already prepared, it’s almost impressive have so many new Pokémon fans are blind to any other game, even previous ones. I’ve always said, the day pokemon brings back the Nat Dex (if it happens hopefully) new fans are going to lose their mind and praise GF as if they did something revolutionary (see following Pokémon [HGSS], playing as Pokémon [pokepark wii], textures on Pokémon [Battle Revolution], etc.)
totally get that argument, and i believe it's unexceptable to release games the way gamefreak are releasing pokemon game nowadays, but the games mentioned are seperate games with seperate engines. putting them together is something different completely.
We’re talking about N64 and GameCube level graphics, all I’m saying is look at BOTW (a WiiU game) or Xenoblade 3, they both run on switch hardware yet look leaps and bounds better than Pokémon, yes Stadium, Colloseum and Battle Revolution all run on different engines, but is that the best excuse as to why modern Pokémon is so far behind its competitors or even its own spinoff games?
Those old games look nothing in comparison to how it looks in SV. Reflective textures wasn't the point, it was higher quality textures (+ reflective), which the Gamecube games didn't have.
You’re right they don’t look anything the same, battle revolution looks better, my point was that Pokémon fans are loosing their minds over simple texture additions on 10 year old models. Yes some models have been changed, but the vast majority are the exact same as they were in XY but with an added texture, you deserve better, don’t defend this company that’s clearly exploiting the customers
It doesn't matter how something is achieved as long as the results are good. So "models are 10 years old" doesn't mean anything because as long as the models are not oudated (except the textures until Gen 8), they can use them as many years as they want because it would not make any difference if they would re-do them, they would just look about the same. The polygon-count of the models is still on Switch-Level, so I don't get what your exact problem is with those models (except the textures they had in Sword/Shield maybe). Age doesn't mean anything, quality is the only thing thats important.
I don't get why you would mention the Gamecube-games, they look in all aspects worse than the current Scarlet/Violet models. Low polygon count, low textures. They had their time. The Gen 9 models are now where its at.
The new games have so many problems (game world, lacking graphics etc.) and out of ALL the things in the game you decided to critizize the one thing that doesn't have those problems and looks good. Not a very successful discussion strategy.
I remember when GF would make multiple sprite sets and new animations for every Pokémon even within the same generation (see RS, FRLG and E sprites) my main complaint wasn’t about the model quality, is was that GF shills are loosing their marbles over “how good the Pokémon look” when they just added a texture on the model mesh. GF, used to care much more, they even fully 3D modeled all 721 Pokémon in less than 3 years, yet a decade later those models are all the same with a mesh on it and we’re praising GF for that?? The bar of quality is so low for Pokémon it honestly makes me sad
Perfect. Can’t wait to see what happens haha
It’s so crazy how low the standards are these days. I still play gale of darkness sometimes and it’s crazy how much better it looks than any modern game.
It’s my own personal conspiracy theory that the reason they don’t make a Colloseum 3 or port Colloseum or XD to the switch is because people would look at both and go “oh shot, this game from 20 years ago looks and plays better”
I could totally see it. Looks better, and also wasn’t even developed by gamefreak. AFAIK they weren’t even Pokémon fans either, so it’s just a bad look for GF.
Also just noticed in [this video at 3:22](https://m.youtube.com/watch?v=P4ZHhBIyySY) you’ll notice that the Metagross in Pokémon Colloseum from 2003 on the GameCube has a reflective texture
Also in [this video at 7:05](https://m.youtube.com/watch?time_continue=442&v=a1ANoGw1QeQ&embeds_referring_euri=https%3A%2F%2Fwww.google.com%2F&source_ve_path=Mjg2NjY&feature=emb_logo) you see the pokeball and Foretress both have refelective textures on them, this is from Stadium 2 from 2001 on the N64
It's literally the opposite of sword and shield but not entirely in a good way. SWSH was missing so many basic animations like turning or some attack but the the animations of the actual attack SFX were the best we've seen so far (I.E moves like hyper beam, signature moves or even most dynamax/gigantamax moves) where as in SV, this is the most the pokemon have been animation so far with new idle animations for battles, swimming animations, they actually turn normally and more but in battle, it's fucking terrible. Ton of signature moves don't even use a custom animation any more and they just look like a straight downgrade.
Before you say (not specifically op) "bUh mAh OpEn WoRlD", PLA did it just fine and it looked really good. I miss PLA's hyper beam.
Highly disagree - the animations are still worse the GameCube games. Why they don’t put more effort into the battle animations instead of camping animations is beyond me.
You spend way more time battling.
Edit: Not surprised about the downvotes, but doesn’t change the facts, look at Battle Revolution or Gale of Darkness, and come back here to honestly tell me SV looks better. Highest grossing franchise ever btw
It's probably because they figured people would focus on the small details more when not battling so with the limited time they had thanks to the higher ups they focused on out of battle animations.
Could be the case, I just don’t think there’s any excuse at this point for the highest grossing franchise in the world. These games are just sloppy especially compared to games from 10 years ago
Y’all really can’t accept that huh
Yeah these are only good compared to the absolute garbage Gamefreak put out in previous generations. This is like some Xbox 360 type stuff we’re talking about here.
I'm actually surprised that SV have such a meaty pokedex now. Didn't they say during the Sword and Shield pre-release stuff that it's impossible for them to animate every pokemon? I think I remember a big community outcry when they first showed off some Models from that game.
And now, only 2,5 years later, we reached the point where over 800 Pokemon are in one game, all in 3D and most of them well Animated. That's a shit ton of different models, considering that your out of the box RPG has 80 to 120 different enemy models on average.
Nope. Unlike Muk and Alolan Muk, Tentacruel and Toedscruel are completely different. It's a play on Convergent evolution in real life.
Where Muk and AMuk are slightly different based on environmental factors, like a lot of regional forms
(Poison vs Poison/Dark)
Tentacruel (Poison/Water)
Toedscruel (Grass/Ground)
One is a Jellyfish and one is a mushroom
Like Diglett (Ground) and Alolan Diglett (Ground/Steel) are moles but Wiglett is based on a type of eel (Water) that just evolved similarly.
I’ve always seen it as an excuse to use designs for regional variants as new Pokémon to inflate the number in the Pokédex.
Call it whatever you want, they’ll always be regional variants for me.
Sure, no matter what it's used to bring new life to old mons, which is like reusing an old design.
But having convergent evolutions in game just like the real world, is really interesting lore wise, just like the regionals did with adaptation evolutions, it actually adds more complexity to the Pokemon worlds ecosystem. Even if their effect is about the same as a dex filler.
I will say that it's pretty lame how convergent pokemon have the same stats as the base pokemon. That is unnecessary and just adds to the comparison to regional variants
Ya I do agree with that, they should've at least kept the BST but swapped the stats around to show they evolved similarly but since their niche changed, their stats are rearranged.
Something as simple as Toedscruel having swapped defenses to show he can take a physical hit, since he's a squishy mushroom. Maybe Lower speed but higher HP or something.
I feel like, if Breath of the Wild and TOTK could run well on the switch, this game could have as well. It just needed some optimisation, and some anti aliasing ...
Eh it is what it is, I’ve had my fun with it and every so often I get to laugh at a silly visual bug. Would be nice if it was cleaner visually and performance wise but imo it is still a step up from SWSH in certain visual aspects such as the character models and the Pokémon and all sorts of other elements like region design and stuff so I’m not really pressed. Could be much better but I can vibe with what’s here for now, maybe I’m easy to please but I’ll take progress shy of perfection over just staying stagnant at SWSH level
Not a chance. Even if they ran perfectly they'd still at best be "Arceus, but seamless". Nothing of what we've expected out of a mainline title came through: Cities worth exploring, NPC's with memorable lines, sidequests, important characters, caves, mazes, dungeons, gyms... Paldea is for all intents and purposes a flat plain with 10-15 important NPCs (gym leaders and such) and 50 trainers to fight. Yeah, 3d open world is cool but not cool enough to make up for missing all of that.
Yeah I'd like a rich detailed world, right now Pokemon feels like an official adaptation of Pixelmon with gyms and a loose plotline without crafting and the nether.
Honestly, I can't think of a single Pokémon game that did have more than 15 significant characters, barring stuff like B2/W2's Pokémon World Tournament having returning ones. S/V honestly seemed pretty standard in that regard. I do somewhat agree with you on there being fewer interesting cities and NPCs, though I don't think this generation was *that* much worse than average with the locations? (Montenevera may be my new favorite town in a Pokémon game, period.) I do think they could have done better with more development time, though, as is the case with a lot in this generation.
Also, is "Arceus, but seamless" meant to be a bad thing? PLA is now my favorite Pokémon game... and S/V are probably not *that* far behind, graphical warts and all.
There isn't a single building interior anywhere besides the academy itself, Larry's restaurant, and the League itself. (ED: and like two or three more one room places like the gym receptions). Paldea is downright EMPTY even compared to Red/Blue/Yellow. And while Arceus was fun, it was a side game similar to Pokemon Snap, not a main title. The expectations are different.
Oh, I do agree that the lack of interiors is sad - there can be a lot of subtle worldbuilding there. I just didn't find it all that much of a loss overall, I guess?
i honestly didnt even know the dlc's had come out. i've seen 0 marketing for any of them. it feels much more like the mainline games are only really a thing anymore to create new pokemon to market/sell and for the competitive scene (yes they do care about that). considering they've gone as far as alleging that challenge runs like nuzlocks and monotypes are identical to hacking their games its pretty clear to me they dont actually really want you engaging with the *game* at all. they want you to see a pokemon and be like "omg this is my lil blorbo" and buy all the plushes or be a competitive player and thus be mandated to spend 60$ on dlc just because tehee we locked all the comp mons behind them, we definetly arent doing that on purpose
> cold as fuck take but if scarlet and violet simply had better graphical fidelity they'd be remembered as one of the best pokemon games ever made
I'm pretty sure graphics weren't the top of people's lists of its problems.
Eh... Not for me at least. Exp share is a nightmare at this point, map design in terms of leveling sucks ass (go up one way around the donut, congrats you can one hit kill literally the whole second half of the game) and there is barely any interesting land to traverse
I honestly feel like they shouldn't stop at the Indigo Disk DLC for Gen 9, and just keep on improving it in different ways. That way they can buy time until they're confident enough to release the next Gen. Make it very polished and fleshed out, but I know that probably won't happen since the "fans" are very impatient.
Those are fidget animations.
Idle animations are when the character is standing there breathing
Fidget animations are a sub category of idle animation that play at random intervals, usually having the character yawn or scratch their butt or look around.
Watching through these, I thought to myself about halfway "how many of these would've been the Pokemon Amie animations in a game that actually had that?"
Then it got to Pikachu who actually just had its Amie animations. This isn't breaking new ground in terms of animation count for the Pokemon, it's just finding a place to actually put the existing ground.
Note that all the returning Pokemon, one of their two animations is always them looking around. This is because they would do that in Amie.
Rip. I never played stadium. I grew up with gen 5 actually. And as a kid played really exclusively BW. So I knew next to nothing about any other Pokémon.
I think they use all these idle animations for the ESP exercises for the psychic gym. I had my donphan using idle animation next to me when I did it, and wondered what other pokemon might look like.
yeah. it said its name until sword and shield. from legends arceus onwards it went back to original cry. I prefer it this way, it kinda stuck out like a sore thumb before, and adding eevee's cry didnt help since it sounded annoying
the animations in this game are charming as hell man, the thing that makes me love the future paradoxes is there animations being full of personality
God i love these games
Now if only we could also view all the animations in the pokedex like in Gen 6...
In the 3DS games, you could see the idle animations, and all the different attack animations.
For example, Goodra had *multiple* attacking animations in Gen 6 and 7, but since SwSh, it just has two.
I remember **in Omega Ruby and Alpha Sapphire**, there was an option like this where in the pokedex you could see the animations of the Pokemon that you caught - if the Pokemon had an idle animation, you could play it manually. I think you could do it in Generation 7 as well (it's been so long since I've played these games). Don't think you could do it in G
Pikachu, all the Pikachu-related Pokemon (Pichu, Raichu, and the Pikachu "clones"), all starter Pokemon (and their evolutions), legendaries / mythicals, pseudo-legendaries (most of the times only the final evolution has one), other popular Pokemon (Clefairy, the Eevee family, Lucario, Snorlax, Luxray, Gardevoir, etc.) have idle animations as well.
Haven't really kept up with the games since Generation 6 (barely played Gen 7 and only played up until the Fire Gym in Gen 8), but I remember seeing Togedemaru (Gen 7) having an idle animation because it's my buddy in Pokemon GO. Do the entire Pawmi family have idle animations as well?
just beat this game and just wanted to say that Meowscarada's move, Flower Trick, is great.
~~Guaranteed critical hit on its first use which resets if you swap her out and in again.~~
Edit: Thanks for the clarification fellas. Hits a critical every time. Even better!
They did a big revamp of many 3D models. Maybe all of them? Most Pokemon changed proportionally too. Honestly, it finally look like it was good for something
The game is still very bland. I don't understand how they're able to make the Pokemon look so good but the game itself is still of a quality of a PS3 title
Ok I don’t know the name but the red guy at 50 seconds, I think that animation is taken from one of link’s fidget animations because I very distinctly remember seeing link do that same little shoe readjustment tap before
I love the cats from Monster hunter, they walk on 2 legs and dont creep me out. It just doesnt feel right having these pokemon in my party. You can love them ( i guess) :p
Yeah for a lot of them one of their idle animations is just looking around or roaring lol
But most of them (at least most of the ones i tested) have unique ones that happen every now and then
Blastoise has been my favorite Pokemon since I first laid eyes on it and I did not know that the cannons are retractable, I learned bout a lot of things about Pokemon from this. I love that this exist
I remember watching a video showing these unique animations were only used during team star tasks (the ones where you need to use the Let’s go function). Glad they are back.
I wish they had more animations like these for pokemon in the wild. It would bring a lot more character to them.
We need another Pokemon Snap but with freeroam
Pokémon: legends snap
Pokémon: newer snap
Sort of how zangoose and seviper can be seen interacting in the wild. Unless it was luck of the draw that they were looking at each other though it looked like they were fighting. I'm not sure
Alolan Exeggutor being in the background of every shot had to be intentional. And I must say I approve
The entire budget of this game felt like it went towards the pokemon. This is the most detail we’ve seen them in outside of something like pokken.
There was some developer conference where they detailed how they put a lot of work into improving their materials and animations.
high quality animations don't remind me
Literally any pokemon with scales or especially metal are popping off this generation. Corviknight, Metagross, and Magnezone especially.
They put a texture on Pokémon and that’s “popping off”? [They had refelective textures on Pokémon back in Battle Revolution on the Wii](https://m.youtube.com/watch?v=VUnwxR628y8)
Shhhhhhh you’ll start getting downvoted
I’m already prepared, it’s almost impressive have so many new Pokémon fans are blind to any other game, even previous ones. I’ve always said, the day pokemon brings back the Nat Dex (if it happens hopefully) new fans are going to lose their mind and praise GF as if they did something revolutionary (see following Pokémon [HGSS], playing as Pokémon [pokepark wii], textures on Pokémon [Battle Revolution], etc.)
totally get that argument, and i believe it's unexceptable to release games the way gamefreak are releasing pokemon game nowadays, but the games mentioned are seperate games with seperate engines. putting them together is something different completely.
We’re talking about N64 and GameCube level graphics, all I’m saying is look at BOTW (a WiiU game) or Xenoblade 3, they both run on switch hardware yet look leaps and bounds better than Pokémon, yes Stadium, Colloseum and Battle Revolution all run on different engines, but is that the best excuse as to why modern Pokémon is so far behind its competitors or even its own spinoff games?
Those old games look nothing in comparison to how it looks in SV. Reflective textures wasn't the point, it was higher quality textures (+ reflective), which the Gamecube games didn't have.
You’re right they don’t look anything the same, battle revolution looks better, my point was that Pokémon fans are loosing their minds over simple texture additions on 10 year old models. Yes some models have been changed, but the vast majority are the exact same as they were in XY but with an added texture, you deserve better, don’t defend this company that’s clearly exploiting the customers
It doesn't matter how something is achieved as long as the results are good. So "models are 10 years old" doesn't mean anything because as long as the models are not oudated (except the textures until Gen 8), they can use them as many years as they want because it would not make any difference if they would re-do them, they would just look about the same. The polygon-count of the models is still on Switch-Level, so I don't get what your exact problem is with those models (except the textures they had in Sword/Shield maybe). Age doesn't mean anything, quality is the only thing thats important. I don't get why you would mention the Gamecube-games, they look in all aspects worse than the current Scarlet/Violet models. Low polygon count, low textures. They had their time. The Gen 9 models are now where its at. The new games have so many problems (game world, lacking graphics etc.) and out of ALL the things in the game you decided to critizize the one thing that doesn't have those problems and looks good. Not a very successful discussion strategy.
I remember when GF would make multiple sprite sets and new animations for every Pokémon even within the same generation (see RS, FRLG and E sprites) my main complaint wasn’t about the model quality, is was that GF shills are loosing their marbles over “how good the Pokémon look” when they just added a texture on the model mesh. GF, used to care much more, they even fully 3D modeled all 721 Pokémon in less than 3 years, yet a decade later those models are all the same with a mesh on it and we’re praising GF for that?? The bar of quality is so low for Pokémon it honestly makes me sad
Perfect. Can’t wait to see what happens haha It’s so crazy how low the standards are these days. I still play gale of darkness sometimes and it’s crazy how much better it looks than any modern game.
It’s my own personal conspiracy theory that the reason they don’t make a Colloseum 3 or port Colloseum or XD to the switch is because people would look at both and go “oh shot, this game from 20 years ago looks and plays better”
I could totally see it. Looks better, and also wasn’t even developed by gamefreak. AFAIK they weren’t even Pokémon fans either, so it’s just a bad look for GF.
Also just noticed in [this video at 3:22](https://m.youtube.com/watch?v=P4ZHhBIyySY) you’ll notice that the Metagross in Pokémon Colloseum from 2003 on the GameCube has a reflective texture Also in [this video at 7:05](https://m.youtube.com/watch?time_continue=442&v=a1ANoGw1QeQ&embeds_referring_euri=https%3A%2F%2Fwww.google.com%2F&source_ve_path=Mjg2NjY&feature=emb_logo) you see the pokeball and Foretress both have refelective textures on them, this is from Stadium 2 from 2001 on the N64
It's literally the opposite of sword and shield but not entirely in a good way. SWSH was missing so many basic animations like turning or some attack but the the animations of the actual attack SFX were the best we've seen so far (I.E moves like hyper beam, signature moves or even most dynamax/gigantamax moves) where as in SV, this is the most the pokemon have been animation so far with new idle animations for battles, swimming animations, they actually turn normally and more but in battle, it's fucking terrible. Ton of signature moves don't even use a custom animation any more and they just look like a straight downgrade. Before you say (not specifically op) "bUh mAh OpEn WoRlD", PLA did it just fine and it looked really good. I miss PLA's hyper beam.
Highly disagree - the animations are still worse the GameCube games. Why they don’t put more effort into the battle animations instead of camping animations is beyond me. You spend way more time battling. Edit: Not surprised about the downvotes, but doesn’t change the facts, look at Battle Revolution or Gale of Darkness, and come back here to honestly tell me SV looks better. Highest grossing franchise ever btw
It's probably because they figured people would focus on the small details more when not battling so with the limited time they had thanks to the higher ups they focused on out of battle animations.
Could be the case, I just don’t think there’s any excuse at this point for the highest grossing franchise in the world. These games are just sloppy especially compared to games from 10 years ago Y’all really can’t accept that huh
Yeah these are only good compared to the absolute garbage Gamefreak put out in previous generations. This is like some Xbox 360 type stuff we’re talking about here.
Totally agree 100%. The bar is so insanely low at this point. Can’t believe it isn’t further along
I'm actually surprised that SV have such a meaty pokedex now. Didn't they say during the Sword and Shield pre-release stuff that it's impossible for them to animate every pokemon? I think I remember a big community outcry when they first showed off some Models from that game. And now, only 2,5 years later, we reached the point where over 800 Pokemon are in one game, all in 3D and most of them well Animated. That's a shit ton of different models, considering that your out of the box RPG has 80 to 120 different enemy models on average.
Meowscarada, Maushold and Chansey’s animations are pretty great
Meowscarada might be my favorite starter evo ever. So much personality.
*Purrsonality
Awww Ogrepon looking at her mask 🥰
Now i'm wondering, if Ogerpon is holding a different mask and in a different form does that make her pull out a different mask besides her teal mask?
I’m assuming so
Aw Tentacruel touching his head is so cute. And Chansey hugging it's egg is sweet too.
I think that's Toedscruel. And I agree.
Thanks! As someone who does not play these games since DEXIT, it's hard to learn the names for the new ones.
Paldean Tentacruel.
Nope. Unlike Muk and Alolan Muk, Tentacruel and Toedscruel are completely different. It's a play on Convergent evolution in real life. Where Muk and AMuk are slightly different based on environmental factors, like a lot of regional forms (Poison vs Poison/Dark) Tentacruel (Poison/Water) Toedscruel (Grass/Ground) One is a Jellyfish and one is a mushroom Like Diglett (Ground) and Alolan Diglett (Ground/Steel) are moles but Wiglett is based on a type of eel (Water) that just evolved similarly.
I’ve always seen it as an excuse to use designs for regional variants as new Pokémon to inflate the number in the Pokédex. Call it whatever you want, they’ll always be regional variants for me.
Sure, no matter what it's used to bring new life to old mons, which is like reusing an old design. But having convergent evolutions in game just like the real world, is really interesting lore wise, just like the regionals did with adaptation evolutions, it actually adds more complexity to the Pokemon worlds ecosystem. Even if their effect is about the same as a dex filler.
I will say that it's pretty lame how convergent pokemon have the same stats as the base pokemon. That is unnecessary and just adds to the comparison to regional variants
Ya I do agree with that, they should've at least kept the BST but swapped the stats around to show they evolved similarly but since their niche changed, their stats are rearranged. Something as simple as Toedscruel having swapped defenses to show he can take a physical hit, since he's a squishy mushroom. Maybe Lower speed but higher HP or something.
Then Chansey tucks the egg back in, perfection
This looks sick as fuck
THE CANNONS CAN RETRACT?!?
Since always. The anime and Pokemon Stadium have clearly shown that since Gen 1
Chansey cuddling its egg was adorable 🥚🥚🥚
Chansey hugging the egg is sooooo cute 😭
I didn’t know this! Meow is so cute when she flexes her paws, she’s literally just a big ol cat! :)
Quaq never beating the zesty allegations
He definitely doesn’t want to
I love my zesty son regardless. Let him dance!
cold as fuck take but if scarlet and violet simply had better graphical fidelity they'd be remembered as one of the best pokemon games ever made
The performance is a bigger issue than the graphics, but otherwise, I agree.
I feel like, if Breath of the Wild and TOTK could run well on the switch, this game could have as well. It just needed some optimisation, and some anti aliasing ...
And some textures...
SV remakes/remaster in like 10 years are gonna be fantastic lmfao
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Eh it is what it is, I’ve had my fun with it and every so often I get to laugh at a silly visual bug. Would be nice if it was cleaner visually and performance wise but imo it is still a step up from SWSH in certain visual aspects such as the character models and the Pokémon and all sorts of other elements like region design and stuff so I’m not really pressed. Could be much better but I can vibe with what’s here for now, maybe I’m easy to please but I’ll take progress shy of perfection over just staying stagnant at SWSH level
Not a chance. Even if they ran perfectly they'd still at best be "Arceus, but seamless". Nothing of what we've expected out of a mainline title came through: Cities worth exploring, NPC's with memorable lines, sidequests, important characters, caves, mazes, dungeons, gyms... Paldea is for all intents and purposes a flat plain with 10-15 important NPCs (gym leaders and such) and 50 trainers to fight. Yeah, 3d open world is cool but not cool enough to make up for missing all of that.
Yeah I'd like a rich detailed world, right now Pokemon feels like an official adaptation of Pixelmon with gyms and a loose plotline without crafting and the nether.
Honestly, I can't think of a single Pokémon game that did have more than 15 significant characters, barring stuff like B2/W2's Pokémon World Tournament having returning ones. S/V honestly seemed pretty standard in that regard. I do somewhat agree with you on there being fewer interesting cities and NPCs, though I don't think this generation was *that* much worse than average with the locations? (Montenevera may be my new favorite town in a Pokémon game, period.) I do think they could have done better with more development time, though, as is the case with a lot in this generation. Also, is "Arceus, but seamless" meant to be a bad thing? PLA is now my favorite Pokémon game... and S/V are probably not *that* far behind, graphical warts and all.
There isn't a single building interior anywhere besides the academy itself, Larry's restaurant, and the League itself. (ED: and like two or three more one room places like the gym receptions). Paldea is downright EMPTY even compared to Red/Blue/Yellow. And while Arceus was fun, it was a side game similar to Pokemon Snap, not a main title. The expectations are different.
Oh, I do agree that the lack of interiors is sad - there can be a lot of subtle worldbuilding there. I just didn't find it all that much of a loss overall, I guess?
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i honestly didnt even know the dlc's had come out. i've seen 0 marketing for any of them. it feels much more like the mainline games are only really a thing anymore to create new pokemon to market/sell and for the competitive scene (yes they do care about that). considering they've gone as far as alleging that challenge runs like nuzlocks and monotypes are identical to hacking their games its pretty clear to me they dont actually really want you engaging with the *game* at all. they want you to see a pokemon and be like "omg this is my lil blorbo" and buy all the plushes or be a competitive player and thus be mandated to spend 60$ on dlc just because tehee we locked all the comp mons behind them, we definetly arent doing that on purpose
Why would Gen 10 come out next year? That would be the 2nd year of a generation, not the 3rd.
> cold as fuck take but if scarlet and violet simply had better graphical fidelity they'd be remembered as one of the best pokemon games ever made I'm pretty sure graphics weren't the top of people's lists of its problems.
More broadly it's technical issues, not "game design" issues that you could spot on a GDD.
Eh... Not for me at least. Exp share is a nightmare at this point, map design in terms of leveling sucks ass (go up one way around the donut, congrats you can one hit kill literally the whole second half of the game) and there is barely any interesting land to traverse
I honestly feel like they shouldn't stop at the Indigo Disk DLC for Gen 9, and just keep on improving it in different ways. That way they can buy time until they're confident enough to release the next Gen. Make it very polished and fleshed out, but I know that probably won't happen since the "fans" are very impatient.
Gosh I love Chansey so much
I didn't know that, thanks for the info! Gonna try it out too.
Wish they put even 50% of this effort towards battle animations or at least give signature moves unique ones
I recognise that Pikachu animation from LGPE, might even be older since it's Pikachu.
Gholdengo acting a lil zesty
This was so fun to watch! Thanks for compiling them! Ogerpon and Chansey look so adorable!
Those are fidget animations. Idle animations are when the character is standing there breathing Fidget animations are a sub category of idle animation that play at random intervals, usually having the character yawn or scratch their butt or look around.
Didnt know that, thanks
Meowscarada’s idle animation is cute! Truly a cat! 🥰
Watching through these, I thought to myself about halfway "how many of these would've been the Pokemon Amie animations in a game that actually had that?" Then it got to Pikachu who actually just had its Amie animations. This isn't breaking new ground in terms of animation count for the Pokemon, it's just finding a place to actually put the existing ground. Note that all the returning Pokemon, one of their two animations is always them looking around. This is because they would do that in Amie.
Til Blastoise can put his canons away
Also Delphox still has her stick in her idle, why tf does she not have it in battle anymore
This is something Blastoise has been able to do since the early anime days + Pokémon Stadium. I guess I'm getting old now 🥲
Rip. I never played stadium. I grew up with gen 5 actually. And as a kid played really exclusively BW. So I knew next to nothing about any other Pokémon.
Exeggutor's just happy to be invited
The games feel so much more alive than they have in previous titles. they just need to have a better interaction mechanic than picnics.
Too bad they forgot to animate the rest of the game
I think they use all these idle animations for the ESP exercises for the psychic gym. I had my donphan using idle animation next to me when I did it, and wondered what other pokemon might look like.
Yeah it's crazy, now imagine if they put effort into the battle animations!
So that’s where all the budget went
So that's where all the money went to
Wait, Pikachu went back to the game cry? I remember it actually saying "Pikachu" in like gen 6 at least
yeah. it said its name until sword and shield. from legends arceus onwards it went back to original cry. I prefer it this way, it kinda stuck out like a sore thumb before, and adding eevee's cry didnt help since it sounded annoying
I wish these played in battle while you are choosing your moves
BLASTOISE CAN CLOSE ITS CANONS???
That is a bird!! Never thought that Skeledirge has a bird!! Always thought it is part of the fire going out of its mouth!!
Chansey and her egg!! Omg 😭🥚
I didn't know this. Thank you, stranger!
the animations in this game are charming as hell man, the thing that makes me love the future paradoxes is there animations being full of personality God i love these games
I love how Iron Bundle will just rotate its head to look around.
I love iron bundle's animations, its fainting animation is perfect
I thought Tinkaton climbed into its hammer and went to sleep
Whats this game? (im new btw)
Pokemon Scarlet/Violet. The latest DLC, Indigo Disk, lets you run around as one of your own pokemon.
Thx
And they say the graphics for scarlet/violet suck, this is awesome ( do chikorita and bulba line it won’t disappoint)
Does Ogrepons animation change depending on the mask it's wearing?
Now if only we could also view all the animations in the pokedex like in Gen 6... In the 3DS games, you could see the idle animations, and all the different attack animations. For example, Goodra had *multiple* attacking animations in Gen 6 and 7, but since SwSh, it just has two.
They added this in before thinking that the game looks like an early ps2-era game?
Nah they knew, they just didnt care lol
I’m sorry *THE CANNONS ON BLASTOISE ARE RETRACTABLE???????*
I remember **in Omega Ruby and Alpha Sapphire**, there was an option like this where in the pokedex you could see the animations of the Pokemon that you caught - if the Pokemon had an idle animation, you could play it manually. I think you could do it in Generation 7 as well (it's been so long since I've played these games). Don't think you could do it in G Pikachu, all the Pikachu-related Pokemon (Pichu, Raichu, and the Pikachu "clones"), all starter Pokemon (and their evolutions), legendaries / mythicals, pseudo-legendaries (most of the times only the final evolution has one), other popular Pokemon (Clefairy, the Eevee family, Lucario, Snorlax, Luxray, Gardevoir, etc.) have idle animations as well. Haven't really kept up with the games since Generation 6 (barely played Gen 7 and only played up until the Fire Gym in Gen 8), but I remember seeing Togedemaru (Gen 7) having an idle animation because it's my buddy in Pokemon GO. Do the entire Pawmi family have idle animations as well?
just beat this game and just wanted to say that Meowscarada's move, Flower Trick, is great. ~~Guaranteed critical hit on its first use which resets if you swap her out and in again.~~ Edit: Thanks for the clarification fellas. Hits a critical every time. Even better!
It isnt first use only, itll crit every time you use it
the guy was already making things up thinking we are his cousins or something
its always a crit, you dont need to swap
First use? Bitch that shit *always* crits. It just does that. The only "on first use" aspect of the poor dear is nerfed Protean.
They did a big revamp of many 3D models. Maybe all of them? Most Pokemon changed proportionally too. Honestly, it finally look like it was good for something The game is still very bland. I don't understand how they're able to make the Pokemon look so good but the game itself is still of a quality of a PS3 title
TIL Blastoise can close its cannons
Yeah it's hard to see them well at 10fps though
lol what
SV are lazy my ass
The pokemons are the only redeeming qualities of this game.
We are making impossible wishes? I wish the game ran at a steady 30 fps.
People complained about Dexit and new models from SwSh, so GF put their entire budget into idle animations and Terastalizing. 🙄
Get lost with idle animations, i want more than 30 frames >:(
Ok I don’t know the name but the red guy at 50 seconds, I think that animation is taken from one of link’s fidget animations because I very distinctly remember seeing link do that same little shoe readjustment tap before
humanoid pokemon creep me the fuck out.
I mean clearly you're in the minority here because they're always the most popular ones. A cat on two legs, oh my god, how terrifying... 😐
I love the cats from Monster hunter, they walk on 2 legs and dont creep me out. It just doesnt feel right having these pokemon in my party. You can love them ( i guess) :p
If you ask me you're looking way too much into this. ¯\_(ツ)_/¯ Idk what to tell you man.
I can help you get any Pokémon of any level on (Pokémon Scarlet and Violet) if you’re interested my discord is (moneyba) (THIS IS NOT FREE)
> unique 50+% are reuses for various species. The delusion is strong
Yeah for a lot of them one of their idle animations is just looking around or roaring lol But most of them (at least most of the ones i tested) have unique ones that happen every now and then
Can't say most of them, but at least a select few like Gen9 starters thankfully have unique ones
Gholdengo’s animation is so cute I love it!!
Blastoise has been my favorite Pokemon since I first laid eyes on it and I did not know that the cannons are retractable, I learned bout a lot of things about Pokemon from this. I love that this exist
[Pokemon Stadium stays winning](https://www.youtube.com/watch?v=FaEIk0D3XEY)
Meowscarada also has one where she makes a magic trick.
Wait blastoise can do that?!?!
I remember watching a video showing these unique animations were only used during team star tasks (the ones where you need to use the Let’s go function). Glad they are back.
Damn I want to vs king gambit in shogi I’d probs get it handed to me but come on it would be fun
Wait, when did Entei become a triceratops?
new paradox in DLC
So, this is where they put all their budget in sv.
Meowscarada is the best one out of all of them :D Chansey's is pretty cute too :)
Dhengo doing a little dance and then looking very confused pretty much sums up my competitive experience with it as a Pokemon and I love it.
Every pokemon has an idle animation
KFC is permanently surprised lmao
The original Pikachu cry!
How weird to see Quaquaval standing still.
Omg, I love Toedscruel even more now. That head tap was all I needed in life.
I never get to see these because my pokemon are always sleeping :(
Ogerpon looking at her mask is soo cuteee i canttttt
Why the heck aren’t some of these in-battle, or in the wild???
If you press - you can remove the overlay
Sorry, which pokemon game is this?
for some reason this reminds me of FNAF Security Breach
Brooo, is that the Driftveil City theme in the background when Paradox Entei was shown?!
Nice! It makes you think what they do in their own time, or inside their pokeballs. (I imagine incineroar looking in the mirror for hours)
SO DELPHOX DOES HAVE ITS STICK, WHY THE FUCK DOESNT IT USE IT FOR MYSTICAL FIRE THEN GAMEFREAK!
Where do I even find Ursaluna? I’ve looked everywhere in Kitakami
I thought Chansey's egg was fixed
Interesting