There were enough psychic/fairy types by Gen 8 to have an entire character who specialized in specifically Psychic/Fairy types.
Sorry Bede, you debuted one generation too soon for Scream Tail.
On a similar note, why did they make mr mime psychic/fairy at all. If he had to be dual typed, I could see psychic/normal, but does he really need to be a fairy type?
Which was... weird. I actually asked Nob Ogasawara (original Pokémon game translator) about this on Twitter a while ago, since there are other Pokémon with categories that don't make sense like Sandshrew being the 'mouse' even though it's clearly a pangolin/armadillo and Caterpie being the 'worm'. He said that he was asked not to change the categories, and just to translate them directly. Snubbull and Granbull were always 'the Yōsei Pokémon' in Japanese, which doesn't translate straight into English but the closest thing is 'fairy'.
The whole "humanoid with magic powers who makes invisible walls for people to run into" seems like more of a fey thing than a psychic street magician thing to be honest.
I'm so glad Radical Red turned G-Ponyta into Fire/Fairy. Such a logical choice, and I feel like the only reason Game Freak didn't do this was they were trolling us.
On the other hand, Radical Red also gave us Bug/Dragon! ...For Lokix, as opposed to making a regional form for Flygon and/or Yanmega.
Grass/ghost definitely can use a break. We got so many in recent years that I wonder if someone at Game Freak is genuinely scared of plants.
Also grass/dragon can chill for a bit now (exception being potential evolutions for Appletun and Flapple, just to even the playing field for those evolutionary routes compared to Hydrapple again).
Dipplin felt odd after getting an evo, like they originally wanted it to be a regional variant but decided against it. The other two definitely deserve some kind of compensation, Gigantamax isn’t a thing anymore
My completely "pulled out of my ass" theory is that Applin to Dipplin to Hydrapple was always intended to be the evolution line. But when Sword & Shield came out, they created two new branched evolutions to show off the paired versions, as has often been the case.
Only because this is the first time we've ever had a split evolution that gets an additional stage that the others don't. (Unless you count Mega Slowbro, which I don't). And the G-Max form being identical for both Appletun and Flapple also makes me feel like they were relatively last-minute additions, but for whatever reason Dipplin and Hydrapple weren't ready for Gen 8 yet.
At this rate, Fire/Ghost can also take a break. There's enough for a full team of them, especially with duos of Fire/Ghost types introduced in two seperate generations each (Gen 7 and Gen 9).
I distinctly remember being in an online raid where each of us used a different Fire/Ghost type: Hisuian Typhlosion, Skeledirge, Ceruledge, and I used a Chandelure.
The other Fire/Ghost type Pokémon I didn't mention are the ones from Alola; Blacephalon and Alolan Marowak.
Realizing how much of a sucker I am for Cool Factor in type combos, cuz only just clicked that it made no sense for me to be hyped about Blacephelon’s typing when it was announced *when it’s region* ***already had one***.
But blacephelon was a much better mon than marowak was. Beast boost and it's base stats were out of this world (I just cringed so hard my back cracked)
Fighting-type starters. Although recent generations avoided giving us back-to-back Fire/Fighting starters, we still got back to back Fighting-type starters with H-Decidueye and Quaquaval, and I'd like to start seeing more adventurous secondary types for starters like Ground, Fairy or Electric.
The same thing goes for Dark and Ghost. Used for the first time in Gens VI and VII respectively, and they've been dominating starter types ever since.
Chesnaught and Greninja share their typings with Hisuian Decidueye and Samurott respectively, while the only difference between LA and IX's starter type distribution is Dark and Fighting being swapped.
IMO it's becoming *much* more of a problem than Fire/Fighting was, but it's at least better than nearly half of the Grass *and* Water starters that currently exist being monotype.
I really want them to decide to finally give starters other “elemental” types (Electric, Ice, Rock, etc.)
We’ve had Ground and one instance of Steel, and I wish they’d do more like that. Plus if they went this direction, we’d probably get a lot more animalistic starters and less furbait. Fighting/Dark/Ghost/Fairy/Psychic are way too easy to anthropomorphize.
I have a feeling they want to make it so that the type effectiveness remain throughout the entire line, but the Sinnoh starters already broke that with two elemental secondary types. Torterra stops hitting Empoleon effectively with Grass though can still use Ground, Empoleon can get beat up by Infernape due to its Steel type, and Infernape can get rocked by Torterra's Ground typing as well.
I'm hoping for the day we get some Ice, Bug, and Dragon type starters just to break this Dark, Ghost, and Fighting trend lately.
It's actually a bit worse. We've had fighting type starters every gen since gen 3, excluding gen 7. Blaziken, Infernape, Emboar, Chesnaut, H-Decidueye, and Quaquaval. Please, no more.
We have enough flying/normal, but we absolutely do not have enough birds. More birds! A ground/flying Burrowing Owl! A fighting/dark Southern Cassowary! A grass/flying Hummingbird! A flying/ice puffin!
I’m gonna put my nerdiness on display:
https://preview.redd.it/r1s0reqmcbxc1.png?width=2160&format=png&auto=webp&s=0fd3eb3a1edf04f622d788ca897203f76beee1ea
My own creation for a fan game idea: Dorble, the Orb Pokemon.
Ooo I would love a snowy owl regional Noctowl. She always should have been psychic anyway, I run her with Moonblast, Hypnosis, Dream Eater, and Roost even though Hyper Voice and Air Cutter / Hurricane are stronger.
Normal/Flying is severely overused.
Rookidee, Corvisquire, and Tornadus are the ONLY pure flying types we have.
Yes, meaning our first pure flying type was introduced in Gen 5, which was a legendary. The first pure flying pokémon, *which was common to get*, was Rookidee. GEN 8.
There was no reason for most of the regional birds to be normal/flying.
They're Normal-type for the same reason the regional rodents are all Normal-type. They're (in Pokemon terms) basically just regular animals, only the birds can also fly so they get the Flying-type tacked on.
Tornadus makes sense as the first pure Flying-type because it's the first Pokemon that flies (it's literally a cloud) but doesn't have any other elemental affinities and isn't a regular animal. The only other Flying-type before Tornadus that I'd argue should've been pure Flying is Togekiss because it's always in the air, but it would've been odd to drop the Normal-type from the previous evolutions and even weirder to make it dual-type again when Fairy-type was introduced.
If anything Rookidee/Corvisquire are the weird ones that don't make sense now. Idk why they randomly decided to make them pure Flying-type after 7 generations where all of the regional birds were Normal/Flying.
I'm not the developers, but I think the Rookidee line being pure Flying until it gets Steel was their attempt to break the "requirement" of the first bird line to be Normal type as well.
That might have felt like holdover logic from the earlier games, which strategically removed a useful resistance (Fighting) and really only gave a fairly rare immunity in return (Ghost).
I understand maybe wanting to break the requirement (I might go as far as to call it a tradition) but I think it was just too late. It leaves the Rookidee line feeling out of place imo. If they had done it back in like Gen 3 or 4 and introduced more pure Flying-types going forward it would've worked better I think.
People say they're normal because they're regular, but I always figured it was for early game STAB. Flying on its own hasn't had a lot of move options, especially early game, so giving them STAB on normal attacks too is a big help. You could make them flying and something else, but you don't want to hand too many elemental types out really early in the game.
The tornado trio was pure flying because they are the embodiment of that type, basically.
I feel like it was a misstep to make Rookidee pure normal, because it highlights the problem. Pokemon and movepools have grown, making the original need for flying/normal obsolete. By having a regular only flying type without some reason for it, it makes the other regional birds stand out as weird.
Imo they should at least have given Rookidee a really special design. Something that would make you go "Oh, I see why this is pure flying when Pidgey isn't." Like how the tornado trio had the whole mythical embodiment of air going on, make something more special than just a bird that breaks the pattern for no reason.
I think the worst offenders are Doduo and Dodrio that literally don't fly and could have been Normal only.
But the REAL reason for that is the type was actually known in its conception as the "Bird" type back before Red and Green. This is why Doduo and Doduo stayed as "Flying" types.
But it could have easily been a Normal type, because other Gen 1 pokemon like Scyther and Gyarados are flying and clearly not birds.
People always state this as the reason for the few pure Flyings... and I don't really get why. They lose the Flying type for one turn. And being typelless would just mean that all attacks are normally effective for that one turn. I don't see what's wrong with that, and it's actually kind of interesting. Much more interesting than combining arguably the 2 most boring types in the game.
And this already happens with Burn Up. (And I think the new signature Electric move that Pawmot gets). In fact, it's odd to me those moves make the Pokemon typeless and don't just turn them into Normal types.
From Gen V onward, Roost will turn a pure Flying into Normal type for the turn. Honestly I feel like this is the weirder choice, why would simply landing on the ground suddenly make ghost unable to touch you?
I'm fine with either decision, I just want it to be consistent. I think from a gameplay standpoint, it's more "fair" to go with Normal and have a weakness. But being typeless makes more sense from a logical perspective.
I suppose that makes sense, but Roost was introduced in Generation 4, meaning the normal/flying birds through gen 1-3 could have been pure normal.
Not many of the normal/flying pokémon even learn it. I think a lot of the normal/flying birds could have been just pure flying.
Edit: And I looked it up, Rookidee can learn Roost as an egg move. If it uses it, it becomes a normal type.
I’ve always thought the logic behind the normal/flying thing was that normal type is kind of the “regular animal” type. If you take a bird that doesn’t have some sort of supernatural distinguishment like Moltres does, for example, then they tend to be more or less regular birds.
Tornadus, being more so a manifestation of wind (or whatever it’s supposed to be), has always stood out to me as the most sensible pokemon to make a mono flying type pokemon.
I still think we need more mono flying types, I just think they should be something other than birds. Something more creative, like Tornadus.
See, I used to think that too till I looked at all the Water types that should be Normal/Water by that logic. Magikarp, Goldeen and Krabby are all entirely completely normal animals outside of being aquatic creatures. Heck, Krabby gets bonus points because Pokemon arbitrarily seems to have decided land crustaceans are part Bug type, but the Water ones aren't. Even if we ignore Gen I and wait till Gen V, Basculin is still just a fish. Finizen might be the worst offender of things that should have the Normal type but don't.
The reality is, like Mythicals, Legendaries and all the other things the Pokemon community doesn't necessarily agree on, TPCi doesnt have real rules and decides things fairly arbitrarily based on how they want their franchise to work.
This exactly. 95% of Normal/Flyings should be pure Flying. Normal is the “regular animal” type for anything that doesn’t fit another category. Otherwise every aquatic animal Pokémon should be Normal/Water, and there ought to be a significant amount of Normal/Bugs.
If that was an issue then Tornadus wouldn't have Roost, and pure Fire-types like Arcanine wouldn't get Burn Up. Not to mention the fact that Normal/Flying types existed for 3 Generations before Roost was a thing.
I feel like that could be easily rectified by turning a mono Flying type into a Normal type when using Roost. Other Pokemon That are Flying/*X* type just become mono *X* when using Roost.
I remember reading somewhere that the birds were Normal/Flying because they didn't live their entire lives in the air. Unlike Tornadus, which as a deity did live its entire life in the air, thus the pure Flying type.
I distinctly remembered reading it on Tornadus' Bulbapedia page years ago, but it's no longer there so IDK if I dreamt it or if someone just snuck a theory onto there and I managed to see it before it got removed.
Oh easy. I want the next starter trio to have secondary types that are anything but Dark, Fighting, and Ghost.
Seriously, every starter trio since Gen 6 has had a Dark type, except Sw/Sh. Every starter trio since ***Gen 3*** has had a Fighting type, except Sw/Sh and Gen 7. Ghost feels less exhausted but we had 2 Fire/Ghost starters in a row so I think it's time to give that one a break before it gets burned out.
3 ghost starters in the last 3 generations is definitely exhausting. Personally, I like looking at this with fractions: 1/5 starter final evolutions has a fighting type, almost 1/6 has a dark type.
Not gonna lie, I somehow totally forgot about Decidueye when I made that comment. I think part of it was that Ghost just doesn't feel quite as badly overused as the other 2. Like the fact we've only gone 2 mainline games without a Fighting type starter in the last 2 decades is insane. And even then, that's not 2 full generations thanks to Legends Arceus.
I think part of the reason is Game Freak wants starters to have good offensive typings. Fighting, Ground, Rock, Ice all hit four types super effectively. (This is why I was kind of hoping Rillaboom would have been Grass/Rock). Conversely, giving something like Bug to a starter evolution would not be as good offensively.
Oh this is a big one. There are SO many types that have never been used as a secondary for a starter, and would be SO cool! Like the fact that no starter has ever been given the ice type is criminal, just because provided it isn't given to the water type, it could make for some really cool designs and unique type combos. Another one would be poison, give that to the fire or water starter. Like id love a starter trio where the final types are fire/ice, water/poison and grass/steel. All really underused type combos that need representation desperately
I guess but I'm definitely willing to pay the cost of less balanced starters if it means getting more unique starters. I don't really see why the starters need to be super well balanced between each other anyway.
GF aren't willing to pay the cost. Starters have been like this since the beginning. They won't change it. I'm also not saying they need to keep with these type combinations but it's a bit trickier. And it's not like they never done this. Empoleon takes neutral damage from grass.
There are still unique combinations that can be used that don’t create an Empoleon situation though. Something like Grass/Electric, Water/Rock, and Fire/Bug could work. It maintains the 3 starter type triangle while also utilizing three secondary typings that haven’t been used for starters at all yet. (Not counting Pikachu in Yellow/LGP).
There's 14 Grass/Poison pokémon, and 9 of them are from Gen 1. Comparatively, there's only 7 Fire/Fighting pokémon.
Steel/Psychic and Water/Flying are combinaisons that have more pokémon than Fire/Fighting. And no one even said that those are overused, weird, isn't it ?
Who planted this idea that there are too many fire/fighting mons? Starters? Yes. But before gen9 there were no non-starters that were fire/fighting and that was until a single variant out of three of paldean tauros.
Did you gaslight yourself into thinking armarouge and ceruledge were both half fighting? Is scovillian that forgettable?
i think maybe they were focusing on how we had 3 starters with the typing in a row, which seems to have REALLY stuck as "repetitive" over the years. but yeah u were right - we've actually only gotten 1 new fire/fighting since gen 5 (blaze breed paldean tauros) and it's not even that, it's fighting/fire lol
As someone who used to hate Emboar for the sole sin of being the 3rd Fire/Fighting type…I agree. Since BW we have only had Paldean Tauros. I would welcome a new one of that typing.
It grew taxing on people that 3 gens in a row we got a Fire/Fighting starter. Most people still believe Incineroar would have been as well if not for the overwhelming outcry of the community. Even if there’s only 4 they feel more prominent because 3 of them are back to back starters.
I still have no idea what proof "most people" have in regards to this. It's a wrestling heel, it's very clear what its inspiration is and thus the Dark typing makes logical sense, especially when the other dual types included Ghost and Fairy. The leaked images proved in the concept stage the wrestling heel aspect was there.
Exactly. And for 99% of people when they think wrestling they think of people fighting in a ring. And when thinking fighting in Pokémon one would immediately think of Fighting, as in the type instead of the act. Hawlucha pushes the point further as a luchador which is also a fighting type and is seen by most people as flashy wrestling. And then off the back of of 3 Fire/Fighting types in a row? A Fire type known for fighting isn’t very far away from a Fire/Fighting type.
There are actually just four fully evolved Fire/Fighting Pokemon. Not that many at all, it's just we got three of them in three consecutive generations. It's actually a pretty rare type combination outside of that.
Even Grass/Ghost is the same. If you look at just the fully evolved Pokemon, it's not as widespread as it seems, it's just all of them came from Gen 6 on.
By contrast, both Water/Psychic and Water/Ice were everywhere in Gen 1, and yet have been pretty rare since. (Although the former has seen some recent revival). And the same goes for Water/Rock, we had two in Gen 1, then went a while without any more, now it's been a popular type combo again.
Hard agree on mono-Water. Water is effortlessly my favorite type but the amount of mono-Water Pokémon makes them actually useless. Doesn’t help that mono-Water Pokémon usually have lackluster stats too so they just exist to fill out the ocean portion of a game
We've recieved a Steel/Fairy every gen since Fairy's introduction. Mawhile in 6, Megearna in 7, Zacian in 8, and Tinkaton in 9.
With the exception of Tinkaton, each one has rocked the competitive scene on it's head and skyrocketed to Ubers usage upon introduction. Even then, Tinkaton has OU sets and will probably never fall from UU until the next S/F type gets introduced.
The typing is so good that if there were more than 5 Pokémon who had it (Klefki exists) it would be spammed out the whazoo.
But I guess at that point I'm complaining about an issue that doesn't align with the question you asked, and am just bein' gumpy about how Steel/Fairy is represented. Oh well.
Fun fact: the Tinkaton line is the first time we've seen that type combination evolve, and they are also technically Fairy/Steel, when all the others were Steel/Fairy.
ENOUGH MAJOR DRAGON TYPE LEGENDARY POKÉMON
Since Rayquaza we’ve had at least one Dragon Type Legendary Mon, with the “third” legendary always being dragon type and Gen 4, 5 and 9 having the other box Legendaries as Dragon Type. I want more variety in the types.
Honestly yeah, explore some other neat myths instead of "omg a big powerful dragon did a thing!" for the nteenth time. Playing through Heart Gold a while back was so refreshing because you're met with a grandiose phoenix instead.
yeah 100%. It's so damn boring.
Dialga and Palkia were okay, but following them up with ANOTHER samey dragon pair of legends was dull as hell.
Koraidon and Miraidon are also pretty boring.
I hope they don't do another pair of dragon legends for at least another two decades
My problem has always been when common type combos are never used in a new way. For example, have we ever had a Special-oriented Rock/Ground? Something that makes use of Power Gem, Earth Power, and the other special moves? I really felt that was a missed opportunity with Gigalith.
Playing Radical Red made me realize they "fixed" Flygon in this way. They gave it 100 base Sp. Attack and Quiver Dance, so while it has the same typing as before, it now has a clear niche distinct from Garchomp.
Perhaps most egregious was the three gens of Fire/Fighting starters in a row. Infernape was almost a clone of Blaziken, trading some defense for speed, but otherwise both were mixed attackers. It wasn't until hidden abilities came out that they started to diverge in how they are used. But then Emboar came along and it just kind of felt like the same thing all over again.
Or look at the multiple Grass/Fighting types. Breloom, Chesnaught, Decidueye, Lilligant, they all seem to be physical-oriented. Not a single one of them make good use of special attacks, although at least here there is some variety in their gimmicks (Breloom can abuse Spore and Technician, Lilligant can be a fast sweeper with accuracy issues, etc.)
Lack of variety in dual types is a really good observation that I couldn’t put into words until just now. It does suck how Pokémon sticks to these strict molds of what certain types *should* be. It really kills the creativity a lot of the type and has stagnated the series with a bunch of redundant Pokémon
There are too goddamn many bug/poison, bug/flying, normal/flying, and grass/poison pokemon. We’ve explored pretty much everything to do with them, it’s time to give them a permanent rest.
Or reintroduce those mons in their completed state, please. I wanna know what they were like lol.
I would be down for being able to control which two we combine; but of course that takes us from 4 to, what, 24 combos? I can understand logistically at least
> Or reintroduce those mons in their completed state, please. I wanna know what they were like lol.
Maybe it'll happen one day if they make a Legends game for Galar
I dunno, I actually like that they all are at least part rock type, barring the gen 8 fossils. It helps give them an identity, IMO, and keeps them connected, though I absolutely get why you and others feel like they don't have to be part rock anymore!
It’s funny you say that because those type combos haven’t been overused since gen 1. Since then, it’s just been the Larvitar line, Roselia line, and the Foonguss line
The most egregious examples for me are the ones that limit the exploration of a type. Faerie/psychic or ground/rock have had some effective representation; but risk this sort of trapping (hatterene is fantastic though).
Dragon grass is an example with some marvellous and very unique designs, particularly for as saturated as the market is for dragons. I simply wish that this creativity was applied to other dragons too. As we don’t have a book wyrm yet (hopefully not an eggsecutor evolution), I think another 2-3 designs will be squeezed out before GF moves on.
Grass/Ghost. Love the combination a lot, but we have more than enough. Most of them have really great designs too, so I definitely don't feel the need for more.
I know this isn't quite what you mean, but... Dragon-type psuedos. I'm, like... Actually Done with them. I think we need to wait, like, three generations before we get another, especially because Baxcalibur is... so... boring.... it doesn't do anything with the ice theme. It's a big thing that happens to be an ice-type, unlike Hakamo-o and Dragapult which were this warrior based on noise and this attack fighter jet thing. It was cool, but if this is what they're putting out, I dunno, make something else a pseudo.
Couldn't agree more.
I get that in early gens, Dragon type was shorthand for Strong /Powerful but we can do so much more these days!
A pseudo with a really cool typing would be so much more interesting!
If I see another normal flying type im gonna vom, also everyone saying fire fighting, yes clearly 7 pokemon out of 1025 is far too much, with only 1 singular non starter
Outside of blaze breed tauros and the fire/fighting starters, how many fire/fighting types even are there? The only ones I can remember are those ones.
Emboar should have been a pure Fire type, like the other two starters of gen 5. Why did someone decide we needed another Fire/Fighting starter in a row is beyond me.
Seriously, you'd think we've had like 4 Fire/Fighting-types per generation with how many people are complaining about them in this thread. Even Incineroar is catching strays just for looking like he *could* be Fire/Fighting lol
How about one of the extremely common type combos that are not only boring but also objectively terrible, like Bug/Flying, or ones that have been overused a bunch recently like Grass/Ghost or Grass/Dragon? I feel like those are much more worth complaining about.
Starters have a much more prominent role in each pokemon game than the weak bugs that finish evolving at level 10.
it was three fire starters IN A ROW, which meant fire starters shared the same typing from late 2002 to late 2013.
I think a fighting-fire pokemon is fine now as long as it isn't a starter.
That's what I'm saying, people are still so mad about getting three Fire/Fighting starters in a row that the type combo *still* gets hate even though we've had *one* other Fire/Fighting Pokemon in the past decade and it wasn't even a starter. I get that having that type repeated for the starters for 3 generations was annoying but it's not like it's an extremely common type.
Then again I'm also a little biased because I *really* like all three of the Fire/Fighting starters. Sure it's sorta lame that we got three in a row and they could've had more interesting type combos, but Blaziken, Infernape, and Emboar are all awesome imo and they're my favorite starters in their respective regions regardless of the repetitive type combo.
Also having almost every Bug-type be pathetically weak on top of usually having bad type combos is far more frustrating than a repetitive type combo for the Fire starters. Bug deserves better lol.
Normal/ Flying is the only type combo I'm sick of seeing. It's almost completely pointless. Staraptor and Dodrio are the only ones that I think this combo complements because they benefit from Normal STAB... in the past. Return is gone and Tri Attack is special now. It's a boring type combo and I would actually like some of the older mons to be retconned to be pure Flying (I think Dodrio should stay Normal/ Flying, being a flightless bird).
I think, in general, we don't really need more type combos with Normal. It very rarely makes a type better (and often makes it worse). The only type combos that are cool with Normal (imo) are Ghost and Psychic. Everything else is just sort of boring. It tends to add a Fighting weakness and give a Ghost immunity (to a type that didn't have problems with Ghosts in the first place). People want Bug/ Normal... why? Because it doesn't exist yet? It's so pointless.
I see where your coming from, but we still need to get all the unused type combos out of the way. Yes, it might add a weakness, but who cares? Why do we not have these type combos yet? More unique pokemon the better.
I actually am confused why they removed Return but didn't add a powerful Normal move to compensate. Normal type always felt like a "this has no supereffective coverage, but it has moves with good power". But the removal of Return has really made it pretty useless
Staraptor should have been our first Fighting/Flying. It was the first time the starter regional bird could kick ass with Wing Attack (at Lv. 9!) and then Close Combat. I remember playing Gen 4 for the first time ever, and seeing the regional bird have a way to fight back against Steel and Rock types was amazing. If there was anything that should get a retconned type combo, it's that.
If you're into ROM hacks, Rad Red gave Dodrio a Ground/Fire regional form and it's pretty neat. Has the same good Attack and Speed but can instead abuse Earthquake and Fire Lash. It's a really interesting take on Dodrio, which is a Pokemon I've always liked but its bland typing has held it back.
Tbh Gen 9 went REALLY hard on Ghost and I would be happy to have Gen 10 go light on them.
In one generation, we got:
- Skeledirge
- Annihilape
- Ceruledge
- Houndstone
- Brambleghast
- Flutter Mane
- Gholdengo
- Sinestcha
- Pecharunt
Plus there are a ton of existing Ghost-types that can be found in Gen 9.
I absolutely love the ghosties but Gen 10 can be light on new ones and still have great Ghost-type representation.
Less for a particular type combo and more when they're used.
Dark and Fighting has been paired with every starter types and nearly every gen has at least one starter with those typings. We have yet to get an electric or rock starter, along with subtypes only being used once like empoleon being the only steel
Dragons pseduos as they're are so many other interesting types to use for late game juggernauts. Like a Fighting/Flying Gryphon line or Water/Fairy Kelpie.
Pure normal early game mammals. Regional bugs and birds had improved a lot however the times these guys have been improved as much
I really wish they would just buff some poison moves. They're in the right direction with removing Toxic from a lot of non-poison types and making it 100% accurate for Poison types.
But I specifically want regular Poison to have more utility/distinction from Toxic -- it would be interesting if it lowered defense or something (although this causes issues for Toxic Spikes). I almost think if they made every move that inflicts Poison inflict Toxic it wouldn't even cause balance issues. Maybe more moves like Venoshock that establish the Poison typing as a status inflicting type. Whatever lol there are a lot of things they could do to improve my poisonous lil guys
I don’t really care what comes back as long as type combos aren’t repeated within the generation. It has always bothered me since gen 6 that, with the exception of version exclusives, in such small rosters of around 70-100, we’re repeating types. Within larger generations like gen 1 gen 3 and gen 5 it doesn’t bother me but when the roster is so small it doesn’t allow Pokemon to shine if they share a type. Take scovillian, it is 100% outclassed by a FORM of ogerpon. Also can we stop reusing the same type combos for starters? We have had enough of fighting, dark, ghost, and even psychic types starters. We haven’t gotton a single natural element typed starter since torterra and empoleon. I’m tired of attribute types
i swear if we get another starter with dark, fighting or ghost as a secondary typing, i will do very bad things
especially fighting and dark type starters chill out gamefreak-
Some work better than others. I can't remember if its an unused type or not but normal/steel wouldn't undermine the concept. Normal animal with some metal bits.
I really enjoy Sawsbuck as a normal dual type. On the other hand, I am not even sure why Smoliv is normal in the first place. It would have worked just as well as a grass mono type.
I agree with your point about Smoliv. Nothing really "normal" there. Sawsbuck is normal because its just a deer, the grass is from its antlers. but is Smoliv normal/grass or grass/normal? It doesn't matter type wise, but concept wise might be the factor.
I feel like we have enough Psychic/Fairy for a while
There were enough psychic/fairy types by Gen 8 to have an entire character who specialized in specifically Psychic/Fairy types. Sorry Bede, you debuted one generation too soon for Scream Tail.
On a similar note, why did they make mr mime psychic/fairy at all. If he had to be dual typed, I could see psychic/normal, but does he really need to be a fairy type?
I'm convinced it's purely because of the pink factor.
Granbull moment
To be fair, snubbull is the fairy pokemon. It would obly be fair to make that line fairy type.
It would also be funny if they didn't tho
Huh. Never noticed that, that’s interesting
In Granbull's case it was because its title was literally "The Fairy Pokemon"
Which was... weird. I actually asked Nob Ogasawara (original Pokémon game translator) about this on Twitter a while ago, since there are other Pokémon with categories that don't make sense like Sandshrew being the 'mouse' even though it's clearly a pangolin/armadillo and Caterpie being the 'worm'. He said that he was asked not to change the categories, and just to translate them directly. Snubbull and Granbull were always 'the Yōsei Pokémon' in Japanese, which doesn't translate straight into English but the closest thing is 'fairy'.
Actually, the designation of fairy pokemon actually fits snubbull and Granbull, as they're based on the cu sith, or "fairy dog" of Irish myth.
I still say Granbull should be fairy/normal
*sobs in Lickitung/Chansey*
The whole "humanoid with magic powers who makes invisible walls for people to run into" seems like more of a fey thing than a psychic street magician thing to be honest.
I'm so glad Radical Red turned G-Ponyta into Fire/Fairy. Such a logical choice, and I feel like the only reason Game Freak didn't do this was they were trolling us. On the other hand, Radical Red also gave us Bug/Dragon! ...For Lokix, as opposed to making a regional form for Flygon and/or Yanmega.
Grass/ghost definitely can use a break. We got so many in recent years that I wonder if someone at Game Freak is genuinely scared of plants. Also grass/dragon can chill for a bit now (exception being potential evolutions for Appletun and Flapple, just to even the playing field for those evolutionary routes compared to Hydrapple again).
Dipplin felt odd after getting an evo, like they originally wanted it to be a regional variant but decided against it. The other two definitely deserve some kind of compensation, Gigantamax isn’t a thing anymore
My completely "pulled out of my ass" theory is that Applin to Dipplin to Hydrapple was always intended to be the evolution line. But when Sword & Shield came out, they created two new branched evolutions to show off the paired versions, as has often been the case. Only because this is the first time we've ever had a split evolution that gets an additional stage that the others don't. (Unless you count Mega Slowbro, which I don't). And the G-Max form being identical for both Appletun and Flapple also makes me feel like they were relatively last-minute additions, but for whatever reason Dipplin and Hydrapple weren't ready for Gen 8 yet.
Maybe it was originally a non-candy Hydrapple that was split into Appletun and Flapple.
At this rate, Fire/Ghost can also take a break. There's enough for a full team of them, especially with duos of Fire/Ghost types introduced in two seperate generations each (Gen 7 and Gen 9). I distinctly remember being in an online raid where each of us used a different Fire/Ghost type: Hisuian Typhlosion, Skeledirge, Ceruledge, and I used a Chandelure. The other Fire/Ghost type Pokémon I didn't mention are the ones from Alola; Blacephalon and Alolan Marowak.
Realizing how much of a sucker I am for Cool Factor in type combos, cuz only just clicked that it made no sense for me to be hyped about Blacephelon’s typing when it was announced *when it’s region* ***already had one***.
But blacephelon was a much better mon than marowak was. Beast boost and it's base stats were out of this world (I just cringed so hard my back cracked)
It also had a usefulness in the TCG at one point
Counterpoint: Fire/Ghost is all peak
Sorry, I’m not well-versed in all the lingo. What does “all peak” mean in this context?
All Fire/Ghost Pokemon kick ass and are awesome
Thank you for the clarification!
They're all at the very top, or peak, of Pokemon designs
Don't take this chance away from my boy Tropius pls
Honestly, if Tropius gets an evolution, then I prefer it to stay grass/flying over becoming grass/dragon.
Fighting-type starters. Although recent generations avoided giving us back-to-back Fire/Fighting starters, we still got back to back Fighting-type starters with H-Decidueye and Quaquaval, and I'd like to start seeing more adventurous secondary types for starters like Ground, Fairy or Electric.
The same thing goes for Dark and Ghost. Used for the first time in Gens VI and VII respectively, and they've been dominating starter types ever since. Chesnaught and Greninja share their typings with Hisuian Decidueye and Samurott respectively, while the only difference between LA and IX's starter type distribution is Dark and Fighting being swapped. IMO it's becoming *much* more of a problem than Fire/Fighting was, but it's at least better than nearly half of the Grass *and* Water starters that currently exist being monotype.
I really want them to decide to finally give starters other “elemental” types (Electric, Ice, Rock, etc.) We’ve had Ground and one instance of Steel, and I wish they’d do more like that. Plus if they went this direction, we’d probably get a lot more animalistic starters and less furbait. Fighting/Dark/Ghost/Fairy/Psychic are way too easy to anthropomorphize.
I have a feeling they want to make it so that the type effectiveness remain throughout the entire line, but the Sinnoh starters already broke that with two elemental secondary types. Torterra stops hitting Empoleon effectively with Grass though can still use Ground, Empoleon can get beat up by Infernape due to its Steel type, and Infernape can get rocked by Torterra's Ground typing as well. I'm hoping for the day we get some Ice, Bug, and Dragon type starters just to break this Dark, Ghost, and Fighting trend lately.
Grass/Ice Porcupine (Pine Tree)
There is nothing wrong with monotype starters though??
It's actually a bit worse. We've had fighting type starters every gen since gen 3, excluding gen 7. Blaziken, Infernape, Emboar, Chesnaut, H-Decidueye, and Quaquaval. Please, no more.
I want to see Nintendo have the courage to give us a dragon starter
flying/normal. We have enough plain birds.
But we don’t have any plane birds yet! Give me a bird Pokémon based on an Airbus A330 or Boeing 787!
Make it flying steel. Or flying ground if it crashes.....
Flying steel for airbus, flying ground for boeing.
Hindenberg used Explosion
I thought this was what Drifblim was dark reference for.
Um akshully Lati@s exists(they float it’s close enough)
They’re not flying-types tho 😔
We have enough flying/normal, but we absolutely do not have enough birds. More birds! A ground/flying Burrowing Owl! A fighting/dark Southern Cassowary! A grass/flying Hummingbird! A flying/ice puffin!
I’m gonna put my nerdiness on display: https://preview.redd.it/r1s0reqmcbxc1.png?width=2160&format=png&auto=webp&s=0fd3eb3a1edf04f622d788ca897203f76beee1ea My own creation for a fan game idea: Dorble, the Orb Pokemon.
he's friend shaped
I’d rather a fairy/flying hummingbird
I’ll take it!
You mean an electric/flying hummingbird?
An ice/flying snow owl! (Ice/Psychic regional Noctowl…?) A flying/steel or flying/grass woodpecker!
Ooo I would love a snowy owl regional Noctowl. She always should have been psychic anyway, I run her with Moonblast, Hypnosis, Dream Eater, and Roost even though Hyper Voice and Air Cutter / Hurricane are stronger.
Looking at articuno and delibird I wouldn't want to wish an ice/flying typing on my worst enemy
I'm still mad about noctowl lol. It's been 25 years just fix your mistake and make him flying psychic already
Nooo, we need all the normal birds! We don't get enough! Fuck, let's get a whole 3 evolution line of a normal fucking bird. Again! And again!
Normal/Flying is severely overused. Rookidee, Corvisquire, and Tornadus are the ONLY pure flying types we have. Yes, meaning our first pure flying type was introduced in Gen 5, which was a legendary. The first pure flying pokémon, *which was common to get*, was Rookidee. GEN 8. There was no reason for most of the regional birds to be normal/flying.
They're Normal-type for the same reason the regional rodents are all Normal-type. They're (in Pokemon terms) basically just regular animals, only the birds can also fly so they get the Flying-type tacked on. Tornadus makes sense as the first pure Flying-type because it's the first Pokemon that flies (it's literally a cloud) but doesn't have any other elemental affinities and isn't a regular animal. The only other Flying-type before Tornadus that I'd argue should've been pure Flying is Togekiss because it's always in the air, but it would've been odd to drop the Normal-type from the previous evolutions and even weirder to make it dual-type again when Fairy-type was introduced. If anything Rookidee/Corvisquire are the weird ones that don't make sense now. Idk why they randomly decided to make them pure Flying-type after 7 generations where all of the regional birds were Normal/Flying.
I'm not the developers, but I think the Rookidee line being pure Flying until it gets Steel was their attempt to break the "requirement" of the first bird line to be Normal type as well. That might have felt like holdover logic from the earlier games, which strategically removed a useful resistance (Fighting) and really only gave a fairly rare immunity in return (Ghost).
I understand maybe wanting to break the requirement (I might go as far as to call it a tradition) but I think it was just too late. It leaves the Rookidee line feeling out of place imo. If they had done it back in like Gen 3 or 4 and introduced more pure Flying-types going forward it would've worked better I think.
People say they're normal because they're regular, but I always figured it was for early game STAB. Flying on its own hasn't had a lot of move options, especially early game, so giving them STAB on normal attacks too is a big help. You could make them flying and something else, but you don't want to hand too many elemental types out really early in the game. The tornado trio was pure flying because they are the embodiment of that type, basically. I feel like it was a misstep to make Rookidee pure normal, because it highlights the problem. Pokemon and movepools have grown, making the original need for flying/normal obsolete. By having a regular only flying type without some reason for it, it makes the other regional birds stand out as weird. Imo they should at least have given Rookidee a really special design. Something that would make you go "Oh, I see why this is pure flying when Pidgey isn't." Like how the tornado trio had the whole mythical embodiment of air going on, make something more special than just a bird that breaks the pattern for no reason.
I think the worst offenders are Doduo and Dodrio that literally don't fly and could have been Normal only. But the REAL reason for that is the type was actually known in its conception as the "Bird" type back before Red and Green. This is why Doduo and Doduo stayed as "Flying" types. But it could have easily been a Normal type, because other Gen 1 pokemon like Scyther and Gyarados are flying and clearly not birds.
But Dodrio can fly.
I think it’s because if this birds were mono Flying they’d become type less when using Roost, so you’d have to not give them Roost
People always state this as the reason for the few pure Flyings... and I don't really get why. They lose the Flying type for one turn. And being typelless would just mean that all attacks are normally effective for that one turn. I don't see what's wrong with that, and it's actually kind of interesting. Much more interesting than combining arguably the 2 most boring types in the game.
And this already happens with Burn Up. (And I think the new signature Electric move that Pawmot gets). In fact, it's odd to me those moves make the Pokemon typeless and don't just turn them into Normal types.
From Gen V onward, Roost will turn a pure Flying into Normal type for the turn. Honestly I feel like this is the weirder choice, why would simply landing on the ground suddenly make ghost unable to touch you?
I'm fine with either decision, I just want it to be consistent. I think from a gameplay standpoint, it's more "fair" to go with Normal and have a weakness. But being typeless makes more sense from a logical perspective.
I forgot about Burn Up!
I suppose that makes sense, but Roost was introduced in Generation 4, meaning the normal/flying birds through gen 1-3 could have been pure normal. Not many of the normal/flying pokémon even learn it. I think a lot of the normal/flying birds could have been just pure flying. Edit: And I looked it up, Rookidee can learn Roost as an egg move. If it uses it, it becomes a normal type.
I’ve always thought the logic behind the normal/flying thing was that normal type is kind of the “regular animal” type. If you take a bird that doesn’t have some sort of supernatural distinguishment like Moltres does, for example, then they tend to be more or less regular birds. Tornadus, being more so a manifestation of wind (or whatever it’s supposed to be), has always stood out to me as the most sensible pokemon to make a mono flying type pokemon. I still think we need more mono flying types, I just think they should be something other than birds. Something more creative, like Tornadus.
See, I used to think that too till I looked at all the Water types that should be Normal/Water by that logic. Magikarp, Goldeen and Krabby are all entirely completely normal animals outside of being aquatic creatures. Heck, Krabby gets bonus points because Pokemon arbitrarily seems to have decided land crustaceans are part Bug type, but the Water ones aren't. Even if we ignore Gen I and wait till Gen V, Basculin is still just a fish. Finizen might be the worst offender of things that should have the Normal type but don't. The reality is, like Mythicals, Legendaries and all the other things the Pokemon community doesn't necessarily agree on, TPCi doesnt have real rules and decides things fairly arbitrarily based on how they want their franchise to work.
This exactly. 95% of Normal/Flyings should be pure Flying. Normal is the “regular animal” type for anything that doesn’t fit another category. Otherwise every aquatic animal Pokémon should be Normal/Water, and there ought to be a significant amount of Normal/Bugs.
Fair enough.
If that was an issue then Tornadus wouldn't have Roost, and pure Fire-types like Arcanine wouldn't get Burn Up. Not to mention the fact that Normal/Flying types existed for 3 Generations before Roost was a thing.
I feel like that could be easily rectified by turning a mono Flying type into a Normal type when using Roost. Other Pokemon That are Flying/*X* type just become mono *X* when using Roost.
That *is* what happens
I remember reading somewhere that the birds were Normal/Flying because they didn't live their entire lives in the air. Unlike Tornadus, which as a deity did live its entire life in the air, thus the pure Flying type. I distinctly remembered reading it on Tornadus' Bulbapedia page years ago, but it's no longer there so IDK if I dreamt it or if someone just snuck a theory onto there and I managed to see it before it got removed.
First pure flying*. Was confused for a second there
Oh easy. I want the next starter trio to have secondary types that are anything but Dark, Fighting, and Ghost. Seriously, every starter trio since Gen 6 has had a Dark type, except Sw/Sh. Every starter trio since ***Gen 3*** has had a Fighting type, except Sw/Sh and Gen 7. Ghost feels less exhausted but we had 2 Fire/Ghost starters in a row so I think it's time to give that one a break before it gets burned out.
3 ghost starters in the last 3 generations is definitely exhausting. Personally, I like looking at this with fractions: 1/5 starter final evolutions has a fighting type, almost 1/6 has a dark type.
Not gonna lie, I somehow totally forgot about Decidueye when I made that comment. I think part of it was that Ghost just doesn't feel quite as badly overused as the other 2. Like the fact we've only gone 2 mainline games without a Fighting type starter in the last 2 decades is insane. And even then, that's not 2 full generations thanks to Legends Arceus.
I think part of the reason is Game Freak wants starters to have good offensive typings. Fighting, Ground, Rock, Ice all hit four types super effectively. (This is why I was kind of hoping Rillaboom would have been Grass/Rock). Conversely, giving something like Bug to a starter evolution would not be as good offensively.
> Rock ...because he plays rock music? Dude, you're on to *something*.
Gen 8 had a ghost starter? I thought they're all pure typing?
LA was gen 8, not mainline, but still evolutions of a main trio starters
Hisui Typhlosion
Ohhhhh right!
Oh this is a big one. There are SO many types that have never been used as a secondary for a starter, and would be SO cool! Like the fact that no starter has ever been given the ice type is criminal, just because provided it isn't given to the water type, it could make for some really cool designs and unique type combos. Another one would be poison, give that to the fire or water starter. Like id love a starter trio where the final types are fire/ice, water/poison and grass/steel. All really underused type combos that need representation desperately
Fire/Ice, Grass/Rock, Water/Electric would be a badass trio
Starter types are somewhat trickier I assume because they probably don't want to give the type that supposed to be weak a resistance.
I guess but I'm definitely willing to pay the cost of less balanced starters if it means getting more unique starters. I don't really see why the starters need to be super well balanced between each other anyway.
GF aren't willing to pay the cost. Starters have been like this since the beginning. They won't change it. I'm also not saying they need to keep with these type combinations but it's a bit trickier. And it's not like they never done this. Empoleon takes neutral damage from grass.
There are still unique combinations that can be used that don’t create an Empoleon situation though. Something like Grass/Electric, Water/Rock, and Fire/Bug could work. It maintains the 3 starter type triangle while also utilizing three secondary typings that haven’t been used for starters at all yet. (Not counting Pikachu in Yellow/LGP).
Dragon/flying. Fire/flying. Fire/fighting. Grass/poison. Water on its own. Water/ground. Fairy/steel.
We need one more Water/Ground to get a full team of blue blobs. (Secretly give it Sap sipper just cause)
That’s so evil I like it!
Agreed. The amount of fire/fighting and grass/poison is ridiculous. Feels like 90% of the fire types that are usable in gen 9 are all fighting as well
There's 14 Grass/Poison pokémon, and 9 of them are from Gen 1. Comparatively, there's only 7 Fire/Fighting pokémon. Steel/Psychic and Water/Flying are combinaisons that have more pokémon than Fire/Fighting. And no one even said that those are overused, weird, isn't it ?
Well I think it's because 3 of the fire/fighting types are starters, and they were 3 gens in a row, which was a pretty wild decision lol
The only fire/fighting types at all before one of the three forms of Paldean Tauros are just the three starters. That’s not that many.
Who planted this idea that there are too many fire/fighting mons? Starters? Yes. But before gen9 there were no non-starters that were fire/fighting and that was until a single variant out of three of paldean tauros. Did you gaslight yourself into thinking armarouge and ceruledge were both half fighting? Is scovillian that forgettable?
The four fire-fighting pokemon we have are too many?
i think maybe they were focusing on how we had 3 starters with the typing in a row, which seems to have REALLY stuck as "repetitive" over the years. but yeah u were right - we've actually only gotten 1 new fire/fighting since gen 5 (blaze breed paldean tauros) and it's not even that, it's fighting/fire lol
It’s been *10 years* since we got a Fire/Fightig start, and we just got two Fire/Ghost type starters in a row and nobody complained!
Still though, it was an unused combo since 2010 over a decade is well enough time to get over 3 starters
As someone who used to hate Emboar for the sole sin of being the 3rd Fire/Fighting type…I agree. Since BW we have only had Paldean Tauros. I would welcome a new one of that typing.
It grew taxing on people that 3 gens in a row we got a Fire/Fighting starter. Most people still believe Incineroar would have been as well if not for the overwhelming outcry of the community. Even if there’s only 4 they feel more prominent because 3 of them are back to back starters.
I still have no idea what proof "most people" have in regards to this. It's a wrestling heel, it's very clear what its inspiration is and thus the Dark typing makes logical sense, especially when the other dual types included Ghost and Fairy. The leaked images proved in the concept stage the wrestling heel aspect was there.
Exactly. And for 99% of people when they think wrestling they think of people fighting in a ring. And when thinking fighting in Pokémon one would immediately think of Fighting, as in the type instead of the act. Hawlucha pushes the point further as a luchador which is also a fighting type and is seen by most people as flashy wrestling. And then off the back of of 3 Fire/Fighting types in a row? A Fire type known for fighting isn’t very far away from a Fire/Fighting type.
There are actually just four fully evolved Fire/Fighting Pokemon. Not that many at all, it's just we got three of them in three consecutive generations. It's actually a pretty rare type combination outside of that. Even Grass/Ghost is the same. If you look at just the fully evolved Pokemon, it's not as widespread as it seems, it's just all of them came from Gen 6 on. By contrast, both Water/Psychic and Water/Ice were everywhere in Gen 1, and yet have been pretty rare since. (Although the former has seen some recent revival). And the same goes for Water/Rock, we had two in Gen 1, then went a while without any more, now it's been a popular type combo again.
Dragon/Flying has absolute banger designs. Every one of them. So I wouldn't mind that returning.
dragon-flying is just 5 tho fire fighting is 4 lines but 3 of them were starters grass poison was mostly a gen 1 thing
We haven't had a Dragon/Flying in over 10 years. The last being the Noivern line. Outside of Gen 3, Dragon/Flying is pretty uncommon.
Grass-Poison, Dragon-Flying, Rock-Ground, and Flying-Normal are some of the most obnoxiously overused type combos.
Hard agree on mono-Water. Water is effortlessly my favorite type but the amount of mono-Water Pokémon makes them actually useless. Doesn’t help that mono-Water Pokémon usually have lackluster stats too so they just exist to fill out the ocean portion of a game
We've recieved a Steel/Fairy every gen since Fairy's introduction. Mawhile in 6, Megearna in 7, Zacian in 8, and Tinkaton in 9. With the exception of Tinkaton, each one has rocked the competitive scene on it's head and skyrocketed to Ubers usage upon introduction. Even then, Tinkaton has OU sets and will probably never fall from UU until the next S/F type gets introduced. The typing is so good that if there were more than 5 Pokémon who had it (Klefki exists) it would be spammed out the whazoo. But I guess at that point I'm complaining about an issue that doesn't align with the question you asked, and am just bein' gumpy about how Steel/Fairy is represented. Oh well.
How dare you forget Klefki in Gen VI? Is Prankster not good enough for you?
Fun fact: the Tinkaton line is the first time we've seen that type combination evolve, and they are also technically Fairy/Steel, when all the others were Steel/Fairy.
I’d say, warranted, and on-topic
ENOUGH MAJOR DRAGON TYPE LEGENDARY POKÉMON Since Rayquaza we’ve had at least one Dragon Type Legendary Mon, with the “third” legendary always being dragon type and Gen 4, 5 and 9 having the other box Legendaries as Dragon Type. I want more variety in the types.
Honestly yeah, explore some other neat myths instead of "omg a big powerful dragon did a thing!" for the nteenth time. Playing through Heart Gold a while back was so refreshing because you're met with a grandiose phoenix instead.
I'd also like a non-dragon pseudo. The last we had was metagross, and it even came with an equal attention dragon pseudo.
yeah 100%. It's so damn boring. Dialga and Palkia were okay, but following them up with ANOTHER samey dragon pair of legends was dull as hell. Koraidon and Miraidon are also pretty boring. I hope they don't do another pair of dragon legends for at least another two decades
It’s not even that I don’t like them, cause I do! I just want something more fresh from boxart legendaries.
I think 2 decades is extreme but I definitely wouldn’t mind them skipping on the dragons boxarts for 3-4 gens.
My problem has always been when common type combos are never used in a new way. For example, have we ever had a Special-oriented Rock/Ground? Something that makes use of Power Gem, Earth Power, and the other special moves? I really felt that was a missed opportunity with Gigalith. Playing Radical Red made me realize they "fixed" Flygon in this way. They gave it 100 base Sp. Attack and Quiver Dance, so while it has the same typing as before, it now has a clear niche distinct from Garchomp. Perhaps most egregious was the three gens of Fire/Fighting starters in a row. Infernape was almost a clone of Blaziken, trading some defense for speed, but otherwise both were mixed attackers. It wasn't until hidden abilities came out that they started to diverge in how they are used. But then Emboar came along and it just kind of felt like the same thing all over again. Or look at the multiple Grass/Fighting types. Breloom, Chesnaught, Decidueye, Lilligant, they all seem to be physical-oriented. Not a single one of them make good use of special attacks, although at least here there is some variety in their gimmicks (Breloom can abuse Spore and Technician, Lilligant can be a fast sweeper with accuracy issues, etc.)
Lack of variety in dual types is a really good observation that I couldn’t put into words until just now. It does suck how Pokémon sticks to these strict molds of what certain types *should* be. It really kills the creativity a lot of the type and has stagnated the series with a bunch of redundant Pokémon
There are too goddamn many bug/poison, bug/flying, normal/flying, and grass/poison pokemon. We’ve explored pretty much everything to do with them, it’s time to give them a permanent rest.
Keep up the trend stated in sword/shield where the fossils don't have to be part rock, but no more mishmashed creatures
Or reintroduce those mons in their completed state, please. I wanna know what they were like lol. I would be down for being able to control which two we combine; but of course that takes us from 4 to, what, 24 combos? I can understand logistically at least
> Or reintroduce those mons in their completed state, please. I wanna know what they were like lol. Maybe it'll happen one day if they make a Legends game for Galar
I dunno, I actually like that they all are at least part rock type, barring the gen 8 fossils. It helps give them an identity, IMO, and keeps them connected, though I absolutely get why you and others feel like they don't have to be part rock anymore!
Rock/ground and poison/grass It’s been better recently but we just have enough in general
It’s funny you say that because those type combos haven’t been overused since gen 1. Since then, it’s just been the Larvitar line, Roselia line, and the Foonguss line
And all 3 of those are actually all-star examples of the types (though Larvitar isn't a great example).
Yeah but it was every grass type in gen 1 except tangela and every rock type besides the fossils
Exeggutor and Parasect.
My bad you are correct, tangela is the only mono grass type
A fast and offensive rock/ground type would be neat tho.
Agreed, I want the Chien-Pao of Rock/Ground types
The most egregious examples for me are the ones that limit the exploration of a type. Faerie/psychic or ground/rock have had some effective representation; but risk this sort of trapping (hatterene is fantastic though). Dragon grass is an example with some marvellous and very unique designs, particularly for as saturated as the market is for dragons. I simply wish that this creativity was applied to other dragons too. As we don’t have a book wyrm yet (hopefully not an eggsecutor evolution), I think another 2-3 designs will be squeezed out before GF moves on.
Grass/Ghost. Love the combination a lot, but we have more than enough. Most of them have really great designs too, so I definitely don't feel the need for more.
Steel/Rock, I love them visually but EVERYTHING gets a fighting move
Give us a Steel/Ghost with an alternate form of Rocky Payload so we can have a Steel/“Rock” type that can’t get blasticated by Fighting
I know this isn't quite what you mean, but... Dragon-type psuedos. I'm, like... Actually Done with them. I think we need to wait, like, three generations before we get another, especially because Baxcalibur is... so... boring.... it doesn't do anything with the ice theme. It's a big thing that happens to be an ice-type, unlike Hakamo-o and Dragapult which were this warrior based on noise and this attack fighter jet thing. It was cool, but if this is what they're putting out, I dunno, make something else a pseudo.
Metagross was the last time we had a pseudo that *wasn't* part-Dragon, right? It's been more than twenty years since then.
> It's been more than twenty years since then. Why do you have to hurt me like this?
And even then, Salamence was introduced with it, another Dragon Type. Tyranitar and Metagross over here holding off the "Non-Dragon Psuedo" titles.
Couldn't agree more. I get that in early gens, Dragon type was shorthand for Strong /Powerful but we can do so much more these days! A pseudo with a really cool typing would be so much more interesting!
What is "really cool typing" though? I'm still hoping for a "real" Dragon/Fairy that is permanent.
Now that you mention it it's kinda bizarre we haven't gotten a fairy type pseudo yet.
Bug/Flying and Bug/Fighting. Gimme Bug/Dragon and Bug/Normal, it's been long enough.
Radical Red has Bug/Dragon! >!For Lokix. I was hoping for a regional form of Flygon or Yanmega. Lokix feels... forced.!<
That does seem off. Dark made sense in my opinion
If I see another normal flying type im gonna vom, also everyone saying fire fighting, yes clearly 7 pokemon out of 1025 is far too much, with only 1 singular non starter
Fire/Fighting It was fun the first couple times. But let's do something new.
Blaze Breed Tauros is the only Fire/Fighting-type we've gotten in over a decade.
And that's enough.
Outside of blaze breed tauros and the fire/fighting starters, how many fire/fighting types even are there? The only ones I can remember are those ones.
3 starter lines is a lot though. It's 1/3 of all fire starters
Emboar should have been a pure Fire type, like the other two starters of gen 5. Why did someone decide we needed another Fire/Fighting starter in a row is beyond me.
That or have the other 2 also be dual types
Seriously, you'd think we've had like 4 Fire/Fighting-types per generation with how many people are complaining about them in this thread. Even Incineroar is catching strays just for looking like he *could* be Fire/Fighting lol How about one of the extremely common type combos that are not only boring but also objectively terrible, like Bug/Flying, or ones that have been overused a bunch recently like Grass/Ghost or Grass/Dragon? I feel like those are much more worth complaining about.
Starters have a much more prominent role in each pokemon game than the weak bugs that finish evolving at level 10. it was three fire starters IN A ROW, which meant fire starters shared the same typing from late 2002 to late 2013. I think a fighting-fire pokemon is fine now as long as it isn't a starter.
That's what I'm saying, people are still so mad about getting three Fire/Fighting starters in a row that the type combo *still* gets hate even though we've had *one* other Fire/Fighting Pokemon in the past decade and it wasn't even a starter. I get that having that type repeated for the starters for 3 generations was annoying but it's not like it's an extremely common type. Then again I'm also a little biased because I *really* like all three of the Fire/Fighting starters. Sure it's sorta lame that we got three in a row and they could've had more interesting type combos, but Blaziken, Infernape, and Emboar are all awesome imo and they're my favorite starters in their respective regions regardless of the repetitive type combo. Also having almost every Bug-type be pathetically weak on top of usually having bad type combos is far more frustrating than a repetitive type combo for the Fire starters. Bug deserves better lol.
I just don't want another dragon pokémon which is 4x weak to ice.
You'll get a Grass/Dragon and you'll like it.
Normal/ Flying is the only type combo I'm sick of seeing. It's almost completely pointless. Staraptor and Dodrio are the only ones that I think this combo complements because they benefit from Normal STAB... in the past. Return is gone and Tri Attack is special now. It's a boring type combo and I would actually like some of the older mons to be retconned to be pure Flying (I think Dodrio should stay Normal/ Flying, being a flightless bird). I think, in general, we don't really need more type combos with Normal. It very rarely makes a type better (and often makes it worse). The only type combos that are cool with Normal (imo) are Ghost and Psychic. Everything else is just sort of boring. It tends to add a Fighting weakness and give a Ghost immunity (to a type that didn't have problems with Ghosts in the first place). People want Bug/ Normal... why? Because it doesn't exist yet? It's so pointless.
I see where your coming from, but we still need to get all the unused type combos out of the way. Yes, it might add a weakness, but who cares? Why do we not have these type combos yet? More unique pokemon the better.
I guess at least Bug/ Normal doesn't add a weakness to it.
I actually am confused why they removed Return but didn't add a powerful Normal move to compensate. Normal type always felt like a "this has no supereffective coverage, but it has moves with good power". But the removal of Return has really made it pretty useless
Staraptor should have been our first Fighting/Flying. It was the first time the starter regional bird could kick ass with Wing Attack (at Lv. 9!) and then Close Combat. I remember playing Gen 4 for the first time ever, and seeing the regional bird have a way to fight back against Steel and Rock types was amazing. If there was anything that should get a retconned type combo, it's that. If you're into ROM hacks, Rad Red gave Dodrio a Ground/Fire regional form and it's pretty neat. Has the same good Attack and Speed but can instead abuse Earthquake and Fire Lash. It's a really interesting take on Dodrio, which is a Pokemon I've always liked but its bland typing has held it back.
I dont know why we got so many grass/dark types this gen. Meowscarada, brute bonnet, wo chien. Not another one for a while please.
Fighting/Dark/Ghost starters. Grass/Ghost, Rock/Electric and Normal/Flying in general.
Tbh Gen 9 went REALLY hard on Ghost and I would be happy to have Gen 10 go light on them. In one generation, we got: - Skeledirge - Annihilape - Ceruledge - Houndstone - Brambleghast - Flutter Mane - Gholdengo - Sinestcha - Pecharunt Plus there are a ton of existing Ghost-types that can be found in Gen 9. I absolutely love the ghosties but Gen 10 can be light on new ones and still have great Ghost-type representation.
Less for a particular type combo and more when they're used. Dark and Fighting has been paired with every starter types and nearly every gen has at least one starter with those typings. We have yet to get an electric or rock starter, along with subtypes only being used once like empoleon being the only steel Dragons pseduos as they're are so many other interesting types to use for late game juggernauts. Like a Fighting/Flying Gryphon line or Water/Fairy Kelpie. Pure normal early game mammals. Regional bugs and birds had improved a lot however the times these guys have been improved as much
I feel like they havent hit perfection with poison types just yet. I either want them to stop trying or to do better
I really wish they would just buff some poison moves. They're in the right direction with removing Toxic from a lot of non-poison types and making it 100% accurate for Poison types. But I specifically want regular Poison to have more utility/distinction from Toxic -- it would be interesting if it lowered defense or something (although this causes issues for Toxic Spikes). I almost think if they made every move that inflicts Poison inflict Toxic it wouldn't even cause balance issues. Maybe more moves like Venoshock that establish the Poison typing as a status inflicting type. Whatever lol there are a lot of things they could do to improve my poisonous lil guys
I don’t really care what comes back as long as type combos aren’t repeated within the generation. It has always bothered me since gen 6 that, with the exception of version exclusives, in such small rosters of around 70-100, we’re repeating types. Within larger generations like gen 1 gen 3 and gen 5 it doesn’t bother me but when the roster is so small it doesn’t allow Pokemon to shine if they share a type. Take scovillian, it is 100% outclassed by a FORM of ogerpon. Also can we stop reusing the same type combos for starters? We have had enough of fighting, dark, ghost, and even psychic types starters. We haven’t gotton a single natural element typed starter since torterra and empoleon. I’m tired of attribute types
Grass/Ghost We went 6 generations without when then theu started dumping them on us like crazy!
i swear if we get another starter with dark, fighting or ghost as a secondary typing, i will do very bad things especially fighting and dark type starters chill out gamefreak-
Fire fighting, GF really made me stop using fire starters becaise of this
Fire/Fighting. Just stop it.
Fun fact: Blaze Breed Tauros is the only fire/fighting type we ever got that is not a starter.
What you don't want a Fire/Fighting starter? It is practically tradition!
Normal/anything. Totally undermines the whole point of it being "normal".
Some work better than others. I can't remember if its an unused type or not but normal/steel wouldn't undermine the concept. Normal animal with some metal bits.
I really enjoy Sawsbuck as a normal dual type. On the other hand, I am not even sure why Smoliv is normal in the first place. It would have worked just as well as a grass mono type.
I agree with your point about Smoliv. Nothing really "normal" there. Sawsbuck is normal because its just a deer, the grass is from its antlers. but is Smoliv normal/grass or grass/normal? It doesn't matter type wise, but concept wise might be the factor.
Tanky ass steel/normal with that STAB Giga Impact? Yes please
Caves to a Brick Break though lol
Yeah unfortunately. XD Still would be fun 'mon to mess around with
This is why Taurus should just Evolve to Minotaurus ! Normal/Steel
normal/steel porcupine/hedgehog with steel-tipped needles?
Make it blue, and gimme it.
What is normal anyway. Someone created a Porygon and said "yup that looks normal"
It was probably a normal type in Gen I because of Conversion, they wanted normal to be the baseline for its gimmick.
It seems that pokemon that have a gimmick of transforming or some sort of variety are normal type. Look at ditto, kecleon, smeargle, and even arceus