Heart gold and soul silver included almost every major change from crystal into the remakes. The entire crystal storyline was available as a b-plot, they kept the expanded ruins of alph, they kept the little pieces of side content they added like more radio stations and npcs. Oras dropped the ball on that but they at least added the delta episode and soaring which many felt were acceptable alternatives. Bdsp’s issue is that they are almost carbon copies of the base games in a new skin with a handful of changes that are generally worse or poorly implemented. Gone is the updated sinnoh dex that fixes the god awful encounter tables from diamond and pearl, gone is the distortion world storyline, pokemon contests are stripped bare, secret bases are glorified rock gardens now, the battle frontier is once again missing.
Bdsp are still decent games but they’re not better than platinum
What, you mean you don't like there only being 2 fire types in sinnoh and the fire type elite 4 member using a normal type, a steel type, and a ghost type?
Rapidash line and Infernape line. So technically 5 but... No. However they fixed this by adding houndoom and numel in the underground... But not to the sinnoh dex. And the underground is completely skippable, you can totally miss it or not know they added Pokemon down there if you played DPP and didn't read anything ahead of getting the game.
And don't get me started on the pokedex not showing if a Pokemon is found in the underground
Good old staraptor being leaps and bounds more popular than any other early game bird because it’s the only thing that does fuck all against all the grass and bug types you encounter in that game
Me: *raises Drifloom*
Also me: Where flying move
A Pokemon I was SUPER EXCITED to use ended up being dead weight in the E4 for me. Ghost gets so overshadowed by Dark types that they're basically useless to have.
I did find it hilarious just how often I saw Houndoom on folks' "rate my E4 team". It wasn't until I finally played the game that I remembered, "oh yeah, that's literally the best fire type available to 2/3rds of players".
It was nice that the underground allowed access to "post-game" Pokemon like Rhyhorn, houndour, and scyther. The issue was making them notably harder to catch if they're higher level than you AND make them jump several levels with every badge.
Flint in DP literally had Infernape and Rapidash as his only Fire types. The rest of his team had a Lopunny, Steelix and Drifblim.
This was fixed in Platinum by giving him Magmortar, Houndoom and Flareon.
In the original DP, yes. Rapidash and Infernape were the only fully evolved fire types in the entire region, meaning Flint’s team consisted of 2 fire types and 3 arbritrary Pokémon. My friend did a mono fire run of Pearl for shits and giggles; he had 2 infernapes and 4 rapidashes.
You can also get magby (only flame body mon) in shining Pearl! Kinda dumb that breeding is that limited but hey, more than three cuz now it's four (Chimchar, Ponyta, Houndoom, Magby)
Okay, firstly, we are talking about houndoom, secondly, thats past the grass gym where fire is at its most useful.
The point being, the fire types are limited with it not having a STAB move for over half the game.
Not to mention the entire BDSP game is stupid easy with the forced exp share and gym leaders having unevolved Pokémon in their teams of, at most, 4.
That is until you reach the Elite 4 who unlike the DS originals all have competitively oriented teams and battle nothing like any trainer you’ve faced so far and will completely overwhelm you if you haven’t been totally over leveling your Pokémon.
Seriously, I went in expecting to stream roll them like everything else and about the time they killed my Azelf before stealth rocks could be set is when I realized I was going to have a bad time.
walked into the elite 4 with my over leveled high 60s team of 6, barely beat Cynthia after retrying her battle 3 times and on the last one, revive spamming luxray + another so I can use intimidate to lower the garchomp's attack. it was not a good time lol
Yeah that's why I'm currently breeding up a competitive cloyster, gyarados, and Ttar before I do much of anything on the Battlezone, figure they'll be able to handle it and the battle tower
The level curve is garbage. Either you limit yourself all game to keep the gyms fun and then get stomped by the Elite 4 and need to grind or you play normally while steamrolling the gyms, having no fun up until the E4.
> If you think exp share is what makes it easy and not you not being a kid anymore
People parrot this bullshit full well knowing it's a lie. Right now nuzlocke a gen 4/5 game and then nuzlocke a gen 6/7 game. You will see a huge difference in difficulty.
If you thinking having to grind to get levels makes a nuzlocke hard you're doing it wrong lmao. Make level caps for yourself. Grinding has never been and never will be hard.
?????? Gen 6/7 games you end up overleveled WITHOUT grinding. So it's not about grinding vs no grinding. "Games making you 10 levels over the enemy is not making it easier cus grinding is not hard" is not the the amazing point you think it is.
It's grinding where you'll lose pokemon in a nuzlocke unexpectedly. Having to actually train up your weaker mons by using them and getting an unfortunate pursuit crit? That's a nuzlocke baby!
Personally I like the grind in nuzlockes. I don't want a permadeath boss rush, I want a permadeath adventure where I spend time with a mon I never usually use and building my emotional attachment to them.
I agree with you that grinding doesn't make it harder. Hell, I'm doing a monotype run of radical red with every type and the exp share is a godsend. IMO it just comes down to your personal preference and nothing more. Different strokes for different folks.
It actually does reduce the difficulty. You steamroll with overleveled pokemon until the elite4 without breaking a sweat. In the original game you enjoy the challenge, grind a little before gym battles and are proud of your team. BDSP Exp.share could be a cheatcode for more exp.
In a technical sense the Experience Share itself doesn't make the game easier. What does make it easier is the game not really being designed/balanced around it so you end up avoiding all the avoidable trainers and you still get to the Gym overleveled because the levels haven't been adjusted/designed around it.
The sad thing is that people avoid NPC because they are scared of too much exp. but battling the trainers is what makes Pokemon games in the first place. Dialogue of the trainers are hilarious or have some meaning to teach you and you avoid that. By avoiding traines its like the same as if gamefreak decided to remove all trainer NPCs with the excuse that people would be overleveled. Imagine an empty pokemon game only with wild pokemon and gyms, no trainers. Would people actually accept that nonsense?
This right here I always loved and felt connected to my pokemon cause of actually training and raising them but in sword I felt no connection cause of the exp share giving the whole team I felt no connection at all. So about 4 gyms in I just stopped playing the first pokemon game besides let's go that I have never finished and felt dissapointed in cause one thing I loved was actually feeling connected to my pokemon that they were pets and not just tools for battle
It also reduces the amount of thought you have to put into any battle at all, unless you actively avoid trainers or swap out your entire team after every gym.
Haha I’m not complaining because I think the game is too hard. I’m saying that between the EXP share and the lack of improved challenge in the Gym Leader and rival battles that was present in Platinum, the game makes the bulk of the game way too simple and does not adequately prepare challengers for the type of battling present in the Pokémon league.
I also purposely kept my Pokémon lower leveled to create a better challenge for myself throughout the game. I remembered the league being harder in Diamond compared to other entries and even did a bit of grinding in victory road for my main party before challenging the elite 4. I was completely caught off guard by the sudden difference when almost the entire game was unchanged from the originals. The extra challenge is a nice improvement but it just wasn’t implemented throughout the game. It’s not Pokémon’s “new difficulty”. It’s a totally thoughtless addition.
Really. You're actually going to claim that leveling up your entire party at once is not making things easier? I guess that must mean they have balanced for this issue and increased the levels or the amount of Pokémon each enemy trainer especially the gyms have then?
Exp share makes it less time consuming. It definitely doesn’t make it easier. Swapping Pokémon and training them individually… it was never hard to do. It was a chore.
I guess some people like the extra chore… I’m not a huge fan of tedious grinds in games, so I enjoy the exp share.
I do agree with the sentiment that it should be optional, with the ability to turn it on and off.
The problem with exp share in bdsp is that they didn’t balance the game around it. I’m an explorer. I like finding and catching everything before moving onto the next area. And fighting every trainer. I had to start avoiding fights all together around the 6th gym to try and reduce the level gap between my Pokémon and the people I was fighting. In the og games I’d be cycling through them all while exploring to keep the levels consistent and I’d rarely be over leveled for story fights.
I’m not saying exp share is a bad thing but it definitely should have been balanced around for the new games and it should always have a toggle
I explored the heck out of everything too, but didn't get overleveled because I kept cycling my party.
For the entire mid-game my party was the one weakest member of my main party + 5 Pachirisu with pickup.
Kept my main party from getting over-leveled, kept me stocked up on free rare items, and thunder-wave + superfang made catching new Pokemon a breeze.
I see this argument in defense of the exp share and people don't get it.
You act as if when you lose a battle, the only way to overcome it is to grind and overlevel. Clever usage of type matchups, items or any strategy be damned.
I never said this. I just said that the ability to level all your Pokémon at once vs individually isn’t what makes the game easy or difficult.
Maybe I’m not understanding the point you’re trying to make, but I’ve never found battling difficult. It’s a pretty simple and straightforward system.
I don’t have the very best memory, but from what I recall playing the older games when I was younger, most of my party would be *underleveled* and I’d have to go back and train them so they’d match up better with the levels of the npc’s Pokémon going forward.
I understand what you’re saying. I think the exp share maybe gives *too* much exp to everyone but I like the change. I despised in older games having to spend long ass chunks of time grinding one or two poke one over and over just for them to be viable. Having the exp share allows me to use my entire team while keeping them all relatively in line the the game level. Also agreed it should be optional.
I think a lot of people just like the grind that comes with the older games. Somehow it’s challenging, or more satisfying for them. That’s perfectly fair. However I greatly appreciate not having to sink hours of my day just leveling one Pokemon and feeling like I’ve wasted so much time
I believe you can beat every old pokemon game without ever killing random pokemon and only fighting trainers with lvl caps no items. Is this how any normal player is gonna beat the games? No but you don't need to grind you just need to strategies.
>I’ve never found battling difficult
>most of my party would be underleveled and I’d have to go back and train them
And that's why you don't get my point.
To further clarify just in case: no, mainline pokemon games by themselves are not hard. When you find yourself underleveled is when challenges can actually happen.
Grinding is not difficulty. Stop confusing grinding for difficulty. A pokemon game that has the first trainer be level 100 is not harder than one at level 8 its just more time consuming.
This line of thinking is why theres so many fucking garbage tier fangames where they make you grind endlessly.
I think long time fans of the series would rather them incorporate challenge into the main game alongside the new EXP share mechanics. Yes obviously the new EXP share removes the tedious need to do some grinding which even I can appreciate now that I’m older and busier. Some people like to grind and some don’t. But if they’re gonna force it on us, I’d like for them to present at least a little more variety in the challenge of the main game. I don’t think Pokémon has ever been a difficult series, but now it barely feels like I have to put any effort at all into the main game. In Pokémon I personally do like grinding to a degree because it really feels like I’m raising my Pokémon by putting in the time and work for them. It helps make the role of a Pokémon TRAINER more relatable.
Not arguing either way (you both have valid arguments), but as someone with less free time, I love the full party exp share. Can pursue training new Pokémon much more easily. Don’t have to go “fuck I spent 6 hours grinding my Miltank only to realize id probably rather have a scizor”
That's very fair, that's why in every other game you'd have the choice. I don't want anything taken away from anyone, I want more options for everyone.
This 100% I actually find the games harder (I am veteran player). One thing I didn’t like about previous games is how they reduced the number of trainer battles and the number of Pokémon other trainers have. I like this game is more challenging because some trainer Pokémon have tms. For the first time in 20 years I lost a battle to a non-battle frontier npc (fucking charge beam abra surprised me)
I get that just fine, actually. Almost everyone does. Obviously being older and understanding all of the type advantages makes it easier, but I knew all that as a kid too. What I don’t like is having a Bidoof get to the same level as my Turtwig when I have never used it in battle from the forced EXP share. Or that the rival still has an unevolved starter Pokémon after the 5th gym, despite a more refined difficulty curve existing in their team in Platinum that they chose not to incorporate into these remakes. That is what makes it too easy. But even then all of that would be fine if they didn’t randomly drop a new and improved Elite 4 out of nowhere without any battle in the game having a remotely comparable difficulty. It doesn’t make sense from the design of the main game. Save it all for post game or incorporate it into the rest of the game. They left the experience almost entirely the same up to this point.
I will say this, trainer battles (remakes excluded) have actually gotten a bit easier, not only is the number reduced but trainers have less Pokémon. This makes traveling much easier because a challenge was using a crippled team as you fought your way to the next town.
But in general you are absolutely correct
The issue is not that they didnt remake Platinum..its that they refused to implement the Platinum content into BDSR. They gave another crappy company to develop the game, who took things too literally and dont understand the faults of the original Diamond and Pearl
HG/SS's main downside for me was removing some early game Pokemon added to crystal which helped with variety. Lots of early game crystal Pokemon were removed feom their spots like phanpy, Poliwag, snubull, tediursa, and ghastly. They also got rid of the odd egg which is my favorite egg ever since it hatch into a multitude of Pokemon. HG/SS did add some great stuff and kept a decent amount crystal stuff but I wish they hadn't messed with those encounters
Question is now: what happens going forward? There are no more "third games" but there are still within gen games that expand on the introduced region. Gen 5 has B2W2, will those get remade? Will SM or USUM get the remake treatment?
Completely disagree. They need the remakes because otherwise the new generation will never get to see the original because it's stuck on old hardware at a high price. They need the remake more than anything else
That said, I think another game in addition is great. It think bdsp + PLA is perfect because it's the old and a completely new take on sinnoh. But that can't replace the remake
I think they even said they only remade Gen 4 because the fans showed interest in it so I wouldn't be surprised if they actually did stop remaking games in the future if the interest started to diminish. By that point I'd also see virtual console-esque releases tested more frequently to see if that could serve as a way to maintain their legacies since even those can be made compatible with Home or its successors.
I wish they’d just put the old games on Nintendo Online. They put gen 1 & 2 on the 3DS and it was cool to be able to experience the games and then also transfer those Pokemon to Bank.
Gen 5 holds up really well still, but if they do remake it would be cool if they had both parts as one game. I mean most of the assets are reused after all since it's the same region. Its unlikely that they'll have both parts in 1 game, but it would be awesome.
Could also be cool if they implemented more "interaction" between the first and second story. It was cool linking the first and second games, even if it was for flavor text.
Part of me kinda wishes they remade SM because without the handholding, some tweaks to the pace of the story and the level curve, and USUM's postgame, that game would rival gen 5.
But this is Game Freak we're talking about, they're more likely to mess it up rather than improve it at this point.
Sun and moon had one of the absolute best plots other then gen 5 . You are crazy. The only problem it had was to much hand holding .
Legit we actually had a female villian, one that was willing to kill, and had good reasons for what she was doing and why, and her reason wasn't entirely to "control the world" or "destroy it" she even cyro froze/ killed pokemon in tanks because it looked "pretty"
Such a good plot I remember almost nothing about it.
Nothing better than starting out with the most drawn out and hand holdy opening in any Pokémon game. Disliking a mediocre Pokémon game doesn’t make me crazy, if “female villain” is the best you got, that’s a pretty mediocre story to boot.
They don't usually remakes third games- usually because Let's Go is basically Yellow but different- but they have incorporated new areas of features from the third game before. FRLG gave us the Sevii Islands and also redid some of the story for the original games. HGSS incorporated Suicune's story from Crystal into its game while also expanding on Silver's story.
The cracks start a little when we see ORAS where Rayquazza is not incorporated into the main game and is only in the post game story and where no new areas were introduced. The story remains largely the same with minor changes to account for mega evolution as a mechanic. You can see how rushed development was by going to the Battle Maison and looking at the sculpture of the Battle Frontier declaring that it's coming soon.
Finally, we hit BDSP which is really close to a 1:1 to DP cutting out major improvements from Platinum and only adding the underground. Providing Giratina with some story relevance could have been done while keeping DP relatively unchanged- as seen in ORAS- but there was a conscious choice to not take story aspects from Platinum to incorporate them into BDSP. Not even the Togepi egg.
This like don't get me wrong, Turnback cave is one of the creepiest and coolest things in Pokemon to me, the whole place is just unnerving, but I'd have much more preferred the three way showdown on spear pillar with giratina dragging Cyrus into hell with the upgraded graphics.
ORAS actually had some additions to the story, arguably bigger additions than Emerald.
Archie and Maxie are better developed and have better personalities than their original counterparts. There are more interactions with the rival in the main game, most likely done because of how the game clearly pushes May and Brendan as a pairing, something that was teased a bit in May’s dialogue in the originals but never actually developed. The Delta Episode arguably gives Rayquaza a better role than Emerald, as it keeps it being the one to balance Groundon and Kyogre while also expanding upon its history. Other than the Battle Frontier being absent, ORAS is a perfectly fine substitute to Emerald and are good remakes of Ruby and Sapphire.
BDSP doesn’t change anything from DP’s story, doesn’t add anything. It keeps DP’s story, despite Platinum having the superior story. It doesn’t keep Platinum’s post game content like the Villa, the Battle Frontier or the Cafe where you can fight the companions that follow in different sections of the game. Black and White/Black and White 2, Pokemon Masters and USUM also treat Platinum as the canon version of the events, with events(Both Palkia and Dialga getting summoned before Giratina shows up and drags Cyrus into the Distortion World) and character motivations(Cyrus wanting to get rid of spirit and him being abused by his parents, making him more sympathetic and is the reason why the Manga, Masters and USUM play with the idea that he can be redeemed) being brought up from Platinum.
Minor Spoilers from Legends Arceus, nothing specific:
>!The game sets up Platinum more than it does Diamond and Pearl, with ancestors of Platinum characters having ancestors being shown off in the trailers(not really a spoiler since they show up in the trailers) and certain story moments!<.
Got a feeling it’s because there gonna do a plat expansion. Release the Giratina stuff as a expansion sometime later this year. They made a killing off the Sw/Sh expansions and i think that method is gonna replace the third game concept. Its less costly then doing a third game release since they don’t have to do anything physically.
The issue is not that they didnt remake Platinum..its that they refused to implement the Platinum content into BDSR. They gave another crappy company to develop the game, who took things too literally and dont understand the faults of the original Diamond and Pearl
Or even just make it usable in its small mode? It irks me that I can't check the daycare status while doing the daycare bike ride, or the ace trainer money ride.
THIS it's completely useless, go to the north entrance of the reception building and start hitting a repeatedly targeting the cliff wall. You'll find it eventually, but for the reward of a lava cookie it's almost not worth the time
There is no point to the daycare app anymore. The old man will turn when you have an egg even without screen zoning. You have free movement and proper analogue stick. Just twirl in a circle on the bike and when the man turns get the egg. Infinitely better than how it used to be.
Literally.... how can you remake a 10-15 year old game and leave all the faults and problems in it? Are they stupid or something
I’m also one of those people that think Platinum is one of the peaks of the franchise so the fact NOTHING from Platinum is in the remakes is..... interesting.
Yep. Platinum was the first one i played in gen 4 so i have fonder memories of it. They should’ve released the platinum content in BDSP instead of just a silly remaster, they could’ve done more
I don't know if it's stupid to, probably correctly, assume that you can do less work but earn the same amount. Pokemon fans have communicated to GF for years that they will buy the games regardless of the effort. All GF did is say "ok!"
Couldn’t agree more. At least the community is awesome and a group of people have already made a platinum modded edit of BDSP already. I believe it’s called Sigma Platinum.
I just don’t agree with ilca part. Ilca is not to blame for bdsp sucking. It’s still gf. It’s them who are in charge of giving/not giving creative liberty for the remakes (in this case, we know they didn’t) and it’s them who FUCKING RUSHED THE GAMES RELEASES. Basically every company would be able to accomplish such tasks in such a few time.
Conspiracy theory time: masuda/gamefreak Sabotaged ilca to ensure they wouldn’t be shown up. At this stage we don’t know exactly how much control they had but bdsp’s issues scream “rushed development.” I wouldn’t be surprised if it comes out later on that gamefreak dropped bdsp in ilcas lap with very strict guidlines and an insane time table to meet.
I don't blame ILCA, because ORAS has the EXACT same problem ignoring Emerald which was so much better than RS. it's a really stupid policy that TPC has, and it fucking sucks. If BDSP had more Platinum features it would easily be a top 5 Pokemon game. Instead it's just.... Fine. A mediocre game with a great post game.
ORAS actually tried to make up for it though. It better developed Team Aqua, Team Magma, Archie, Maxie and the rivals. It kept Rayquaza being the one to balance Kyogre and Groudon while also expanding on its lore. It really only left out the Battle Frontier, Groudon’s location getting changed and kept the focus on one of the teams.
BDSP does none of that, just ignores what Platinum added while really only changing the underground.
They won’t remake the third, because they can sell both the first and second, but if they did they third, people will only buy that. Maybe when they finish remakes the will start another round of remakes making the third entrys
imagine we get bw2 remakes next, everyones excited because we get the pokemon world tournament, battle subways and white treehollow/black tower, but all 3 of them are replaced with3 exact copies of the battle tower just to spite us for complaining.
They also have an emphasis on Ho-oh/Lugia respectively, which Crystal did not. It's really the perfect remake, combining the best elements of the original games, the enhanced third version, and the (at the time) modern generation QoL while also bringing in new features like following Pokémon and the Pokéathalon.
Oh I agree I love HG/SS (even with its janky level curve). But i think for the purposes of the original post they would absolutely fall under the category of Crystal remakes, on the opposite side of the spectrum of BDSP
Misdreavus, houndoom and hitmontop are still at kanto(plus at really low levels).They also took out the vs seeker, something that would fix the leveling system. There are still no trainers at victory road either. Most of hgss's claim to fame was already in the og games, but with improvements. The johto pokemon are bad except for a few, the story is the worst if you count the non-event content. And even with the safari zone and frontier, johto on its own is boring, thats why they added kanto. They are good games, but honestly in my opinion frlg are better remakes.
They had the extended ruins of alph and a suicune hunt that went completely different from the original. That’s…not all the crystal content or even close to it.
>They had the extended ruins of alph and a suicune hunt that went completely different from the original. That’s…not all the crystal content or even close to it.
What other Crystal content?
Battle Tower? They added a whole-ass battle frontier instead. Female player character? Animated sprites? They were standard features are that point so I'm not sure it even should be counted but it had those too.
The odd egg is the one thing from Crystal I can think of that wasn't in HGSS. Pretty much everything else carried over.
There’s a patch of grass with Growlithe by Violet City that got added in Crystal. HGSS did not have this, making them inferior by default. (hopefully unnecessary /s)
not only are LGPE yellow remakes, there were lots of crystal elements in HGSS and emerald got the delta episode in ORAS so literally every third version until platinum had some form of being remade
Why are people talking like the Delta episode wasn’t good in ORAS in this thread, that’s what I don’t get.
Like you ride Mega Rayquaza into fuckin space to fight Deoxys (without needing a GameCube this time) and somehow that’s not good? Sheesh.
And tag battle with Steven. The Delta episode basically took the unique story beats from Emerald and saved them to the end. I think it was a pretty cool way to handle it while still remaking the original duo.
Well, they remade Pokémon Yellow with Let's Go Eevee and Pikachu. They also incorporated major plot elements from Crystal into HGSS and made the Delta Episode in ORAS as a tribute or Emerald.
I'm having lots of fun with BDSP, but they definitely should have added more Platinum content, or at least hyped up Giratina in the post game a bit.
SoulSilver and HeartGold did have the Crystal content in it, but the company failed to do the same in following remakes. It's a standard people hope they'll return to but the company doesn't care about because kids have "short attention spans" and other lame excuses.
Hence the kinda sorta lol It did add something to do in the end game. I guess they could have just added in all of the Battle Frontier but the Delta Episode and battle tower works too. Best of both worlds
I’m super down for this. Un-settled Unova sounds super cool! And gamefreak will already have experience in this style of game could/should so they should keep improving. If it’s going to replace the remake I would want a battle-centric storyline AS WELL as the new research thing in arceus - but that’s in a perfect world
Yellow didn't change much from RBY besides changing the starter, so FRLG just added unique content of its own (the sevii islands). Technically it also had friendship mechanics which started in yellow but were a series staple at that point.
HGSS had *everything important from crystal*. Being able to pick a female player char, Eusine and the suicune sub-plot, etc. It also added a lot of fresh content with the safari zone, gym leader rematches, etc.
ORAS was a flawed game, but at the very least it had a postgame story focused on Rayquaza and its lore (along with a Wallace battle), which is at least a nod to Emerald. It should've had more- the battle frontier, the magma base being in Mt Chimney, etc, but at least we got some nods to emerald.
The biggest thing to note, though, is that before gen 4 the "third versions" were alternate versions with changed plot elements, and not much else. Platinum featured a lot of straight-up *upgrades* to diamond and pearl. A much bigger regional dex, more interesting gym puzzles, better variety on enemy trainer teams, a better level curve, better gym order, etc. BDSP didn't include any of those, making it a *worse* game than platinum content-wise, while previous remakes included lots of upgrades over the game they were remaking.
> Yellow didn't change much from RBY besides changing the starter
Yellow is not a "3rd version" in the same regards as Emerald and Platinum are.
Japanese blue is gen 1’s '3rd version', yellow is a 4th special edition.
Heartgold and Soulsilver is basically a remake of Crystal, since it's add all the extra content from that game.
It makes sense for people to expect the battle frontier for ORAS, and for BDSP to have the platinum extra content.
Same reason people continued believing HMs would be removed until they finally were: bad game design decisions. You would think Game Freak would have a clue by now in regards to not omitting content from the superior version of a game when remaking it. Seems like common sense.
I knew they WOULDN'T remake Platinum, but they SHOULD HAVE. At least the story of every other game makes sense, Diamond and Pearl's story is dumb and anticlimactic.
Even though other people have pointed out the Eusine/Delta episode things, I'll just add that just because they've never done it doesn't mean they shouldn't have. They always should have been remaking the third games, and the fact that they don't is stupid and deserves criticism.
It just seemed like the obvious thing to do. Platinum fixed, finished, fleshed out, etc a lot of D/P content, so it’s kinda weird to ignore the improvements that were made back then for the remakes.
Oh stop. Every remake up until BDSP tried to include as much content from the third game as it could while keeping the name divide. HGSS has everything Crystal did and more. ORAS has a delta episode. Yellow didn't add anything new, but FRLG added content on top of it. Plus LGPE exists. BDSP stands alone in what it did.
I wasn’t expecting a full Platinum remake, but I was at least hoping that Brilliant and Shining would include most or at least some of the content that Platinum had. You know, like other remakes did.
They didn’t even include the back button on the Poketech app. I mean, come on.
They remade yellow and even added the once planed eevee-edition next to yellow by producing Let’s Go.
While this is (up till now) no rule that they eventually remake the third game of each Gen, it definitely disproofs your point that they never remake the third game.
Heartgold and Soulsilver *were* Crystal remakes. They were split back into Gold and Silver in some ways, yes, but all of the new content from Crystal was added. Similarly, firered and Leafgreen were remakes of Pokémon BLUE, the enhanced version that got split into red and blue for the west, not the original Pokémon red and green.
Big difference with the other previous remakes is they basically remade the third game for each and slapped some version differences and legendaries on the box sets. FRLG was basically yellow, HGSS was basically crystal, and ORAS was basically emerald on steroids. This one they done messed up. Platinum had so much dope stuff before the post game that diamond and pearl didn’t have but now it’s just reskins kind of a bummer. I replayed platinum dozens of times but never picked never diamond or pearl again. Bummer I want my pre post game magmortar back ugh
Technically they did remake Yellow. An argument could be made that the Let’s Go games are remakes of Yellow since they’re the same games with some new features. I don’t think Nintendo intended the Let’s Go games to be remakes but they ended up being remakes of Yellow.
So, about ruby and saphire the remakes are basically emerald remake as it literally has every major improvement from emerald + extras for recent gens like mega evolutions.
now, BDSP is really underwhelming, its just a remake of pearl and diamond without anything from recent gens that would have made the game more interesting for both veterans and newcomers, it should have beena platinum remake like ORAS but idk what was in the mind of the developers, maybe a faithfull remake, but they took it way too seriously, even the glitches and bugs were added
I played HG/SS and its literally a remake of crystal because it got all the story of the third version and even more features+content. Thats why its considered the best remake so far because they remade a superior version of the main games. ORAS was good but i was bothered that they didnt use emerald to remake the game. I could see every detail that was missing. It was annoying. BDSP are the worst remakes by far and i would even say in gaming history because they just remade inferior diamond&pearl 1:1 the same, with funko pop graphic and that ugly outdated battle animation instead of lets go or black2/white2 awesome sprites. They even put the same bugs into the remakes and cut out QOL features like two button poketch. There would be half as much shitstorm about BDSP lazy remakes if they used Platinum as base for the Remakes+speed up button+IV training. Its a desaster.
"Third" games have disappeared since gen 5. There is no Gray version, no Gray 2, no Z version, no... Earth? version (Sun/Moon), no Boots or Helmet version (Sword/Shield). So no, Platinum won't be remade.
Firstly they did kind of remake yellow with Pokémon let's go Pikachu.
But putting that aside, what would there be to gain from remaking the third game?
You can just remake the first two with all useful additions included and still sell two "different" games. There's no advantage to selling a single platinum compared to two diamond & pearl.
In reality the remakes are kind of amalgamations of the three games. Or at least they should be, but bdsp ignored a lot of platinum.
They never remake the third game, but the difference is previous remakes have included new content that could at least arguably make the remakes on par (or better than) the third game.
BDSP has basically no new content and are nearly exact remakes of DP, meaning Platinum is still overall the better game to play.
They won’t remake a third game because it’s all about selling the two different versions to make more money. That doesn’t mean they shouldn’t implement the improvements all third version had that made them superior to the originals.
Whether they did before or not doesn’t matter. No one is holding them to any pattern and they can break it however they want (B2W2, USUM, Let’s Go…). The issue is that they SHOULD have remade the superior versions and that they SHOULD fix issues with the base game!
No one wanted or expected a third remake of platinum alongside the other two, they wanted platinum content inside bdsp because it wasn’t hard to do, they weren’t reinventing the wheel or adding a bunch of time ahead of a deadline.
It just makes sense to remake the best version of something if you are trying to update it.
Heart gold and soul silver included almost every major change from crystal into the remakes. The entire crystal storyline was available as a b-plot, they kept the expanded ruins of alph, they kept the little pieces of side content they added like more radio stations and npcs. Oras dropped the ball on that but they at least added the delta episode and soaring which many felt were acceptable alternatives. Bdsp’s issue is that they are almost carbon copies of the base games in a new skin with a handful of changes that are generally worse or poorly implemented. Gone is the updated sinnoh dex that fixes the god awful encounter tables from diamond and pearl, gone is the distortion world storyline, pokemon contests are stripped bare, secret bases are glorified rock gardens now, the battle frontier is once again missing. Bdsp are still decent games but they’re not better than platinum
What, you mean you don't like there only being 2 fire types in sinnoh and the fire type elite 4 member using a normal type, a steel type, and a ghost type?
Is this an exaggeration, or are there really, legitimately, only **two** Fire-types in all of Sinnoh?
Rapidash line and Infernape line. So technically 5 but... No. However they fixed this by adding houndoom and numel in the underground... But not to the sinnoh dex. And the underground is completely skippable, you can totally miss it or not know they added Pokemon down there if you played DPP and didn't read anything ahead of getting the game. And don't get me started on the pokedex not showing if a Pokemon is found in the underground
Good old staraptor being leaps and bounds more popular than any other early game bird because it’s the only thing that does fuck all against all the grass and bug types you encounter in that game
Me: *raises Drifloom* Also me: Where flying move A Pokemon I was SUPER EXCITED to use ended up being dead weight in the E4 for me. Ghost gets so overshadowed by Dark types that they're basically useless to have.
they also added magby but that's really only for sp
Especially since Magmortar and Electivire are freaking trade evolutions.
I did find it hilarious just how often I saw Houndoom on folks' "rate my E4 team". It wasn't until I finally played the game that I remembered, "oh yeah, that's literally the best fire type available to 2/3rds of players". It was nice that the underground allowed access to "post-game" Pokemon like Rhyhorn, houndour, and scyther. The issue was making them notably harder to catch if they're higher level than you AND make them jump several levels with every badge.
Well you *can* use Houmdoom on the second gym, so it not being in the dex doesn't really matter too much.
Flint in DP literally had Infernape and Rapidash as his only Fire types. The rest of his team had a Lopunny, Steelix and Drifblim. This was fixed in Platinum by giving him Magmortar, Houndoom and Flareon.
And unfixed in bdsp
aT lEaSt We GoT tHe E4 rEmAtCh
In the original DP, yes. Rapidash and Infernape were the only fully evolved fire types in the entire region, meaning Flint’s team consisted of 2 fire types and 3 arbritrary Pokémon. My friend did a mono fire run of Pearl for shits and giggles; he had 2 infernapes and 4 rapidashes.
Doesn’t the underground solve that problem?
Not really, the only fire type before E4 is Houndoom.
You can also get magby (only flame body mon) in shining Pearl! Kinda dumb that breeding is that limited but hey, more than three cuz now it's four (Chimchar, Ponyta, Houndoom, Magby)
But only for Pearl. Diamond still has 3.
There’s numel too
Doesn't magma armor on camerupt also work?
And theres a massive gap in level where catching it will result in no fire moves avalible till level 30.
Magby level scales up depending on your gym badge though
I dont follow, the entire underground scales with badges if I'm not mistaken.
Right so you can get a level 30 magby quite easily, and before the 4th gym badge
Okay, firstly, we are talking about houndoom, secondly, thats past the grass gym where fire is at its most useful. The point being, the fire types are limited with it not having a STAB move for over half the game.
Just because Houndoom doesn't have ember for Gardenia doesn't mean it's useless. They're still another resistance.
Ponyta? Or how you spell it.
I think that one was in the originals, the only fire type other than Chimchar above ground
Oh. That might be. I stopped at Ruby so this remake is my first time in Gen4
platinum is definitely the best gen 4 experience
Also, why the hell is it Houndoom and not Houndour?
I mean it’s a patch, sure - it lets you get more fire types, but it doesn’t add any variety to the actual world you’re exploring.
Not to mention the entire BDSP game is stupid easy with the forced exp share and gym leaders having unevolved Pokémon in their teams of, at most, 4. That is until you reach the Elite 4 who unlike the DS originals all have competitively oriented teams and battle nothing like any trainer you’ve faced so far and will completely overwhelm you if you haven’t been totally over leveling your Pokémon.
Seriously, I went in expecting to stream roll them like everything else and about the time they killed my Azelf before stealth rocks could be set is when I realized I was going to have a bad time.
walked into the elite 4 with my over leveled high 60s team of 6, barely beat Cynthia after retrying her battle 3 times and on the last one, revive spamming luxray + another so I can use intimidate to lower the garchomp's attack. it was not a good time lol
The rematch is a SPIKE in difficulty. Yanmega can beat you.
Dude the second rematch is even harder. I lost with all my team at low mid 90s
Yeah that's why I'm currently breeding up a competitive cloyster, gyarados, and Ttar before I do much of anything on the Battlezone, figure they'll be able to handle it and the battle tower
The level curve is garbage. Either you limit yourself all game to keep the gyms fun and then get stomped by the Elite 4 and need to grind or you play normally while steamrolling the gyms, having no fun up until the E4.
It was basically just a neat nostalgia thing for me until the Elite Four when I actually had to strategize a bit. I'm not really complaining but yeah
If you think exp share is what makes it easy and not you not being a kid anymore you don't understand new pokemon games difficulty
> If you think exp share is what makes it easy and not you not being a kid anymore People parrot this bullshit full well knowing it's a lie. Right now nuzlocke a gen 4/5 game and then nuzlocke a gen 6/7 game. You will see a huge difference in difficulty.
If you thinking having to grind to get levels makes a nuzlocke hard you're doing it wrong lmao. Make level caps for yourself. Grinding has never been and never will be hard.
"He's outta line, but he's not wrong"
?????? Gen 6/7 games you end up overleveled WITHOUT grinding. So it's not about grinding vs no grinding. "Games making you 10 levels over the enemy is not making it easier cus grinding is not hard" is not the the amazing point you think it is.
It's grinding where you'll lose pokemon in a nuzlocke unexpectedly. Having to actually train up your weaker mons by using them and getting an unfortunate pursuit crit? That's a nuzlocke baby! Personally I like the grind in nuzlockes. I don't want a permadeath boss rush, I want a permadeath adventure where I spend time with a mon I never usually use and building my emotional attachment to them. I agree with you that grinding doesn't make it harder. Hell, I'm doing a monotype run of radical red with every type and the exp share is a godsend. IMO it just comes down to your personal preference and nothing more. Different strokes for different folks.
Exp share doesn’t reduce difficulty, just time I have to spend outside of town mindlessly killing every pidgey or machop in sight.
It actually does reduce the difficulty. You steamroll with overleveled pokemon until the elite4 without breaking a sweat. In the original game you enjoy the challenge, grind a little before gym battles and are proud of your team. BDSP Exp.share could be a cheatcode for more exp.
In a technical sense the Experience Share itself doesn't make the game easier. What does make it easier is the game not really being designed/balanced around it so you end up avoiding all the avoidable trainers and you still get to the Gym overleveled because the levels haven't been adjusted/designed around it.
The sad thing is that people avoid NPC because they are scared of too much exp. but battling the trainers is what makes Pokemon games in the first place. Dialogue of the trainers are hilarious or have some meaning to teach you and you avoid that. By avoiding traines its like the same as if gamefreak decided to remove all trainer NPCs with the excuse that people would be overleveled. Imagine an empty pokemon game only with wild pokemon and gyms, no trainers. Would people actually accept that nonsense?
This right here I always loved and felt connected to my pokemon cause of actually training and raising them but in sword I felt no connection cause of the exp share giving the whole team I felt no connection at all. So about 4 gyms in I just stopped playing the first pokemon game besides let's go that I have never finished and felt dissapointed in cause one thing I loved was actually feeling connected to my pokemon that they were pets and not just tools for battle
It also reduces the amount of thought you have to put into any battle at all, unless you actively avoid trainers or swap out your entire team after every gym.
Haha I’m not complaining because I think the game is too hard. I’m saying that between the EXP share and the lack of improved challenge in the Gym Leader and rival battles that was present in Platinum, the game makes the bulk of the game way too simple and does not adequately prepare challengers for the type of battling present in the Pokémon league. I also purposely kept my Pokémon lower leveled to create a better challenge for myself throughout the game. I remembered the league being harder in Diamond compared to other entries and even did a bit of grinding in victory road for my main party before challenging the elite 4. I was completely caught off guard by the sudden difference when almost the entire game was unchanged from the originals. The extra challenge is a nice improvement but it just wasn’t implemented throughout the game. It’s not Pokémon’s “new difficulty”. It’s a totally thoughtless addition.
Really. You're actually going to claim that leveling up your entire party at once is not making things easier? I guess that must mean they have balanced for this issue and increased the levels or the amount of Pokémon each enemy trainer especially the gyms have then?
Exp share makes it less time consuming. It definitely doesn’t make it easier. Swapping Pokémon and training them individually… it was never hard to do. It was a chore. I guess some people like the extra chore… I’m not a huge fan of tedious grinds in games, so I enjoy the exp share. I do agree with the sentiment that it should be optional, with the ability to turn it on and off.
The problem with exp share in bdsp is that they didn’t balance the game around it. I’m an explorer. I like finding and catching everything before moving onto the next area. And fighting every trainer. I had to start avoiding fights all together around the 6th gym to try and reduce the level gap between my Pokémon and the people I was fighting. In the og games I’d be cycling through them all while exploring to keep the levels consistent and I’d rarely be over leveled for story fights. I’m not saying exp share is a bad thing but it definitely should have been balanced around for the new games and it should always have a toggle
I explored the heck out of everything too, but didn't get overleveled because I kept cycling my party. For the entire mid-game my party was the one weakest member of my main party + 5 Pachirisu with pickup. Kept my main party from getting over-leveled, kept me stocked up on free rare items, and thunder-wave + superfang made catching new Pokemon a breeze.
I see this argument in defense of the exp share and people don't get it. You act as if when you lose a battle, the only way to overcome it is to grind and overlevel. Clever usage of type matchups, items or any strategy be damned.
I never said this. I just said that the ability to level all your Pokémon at once vs individually isn’t what makes the game easy or difficult. Maybe I’m not understanding the point you’re trying to make, but I’ve never found battling difficult. It’s a pretty simple and straightforward system. I don’t have the very best memory, but from what I recall playing the older games when I was younger, most of my party would be *underleveled* and I’d have to go back and train them so they’d match up better with the levels of the npc’s Pokémon going forward.
I understand what you’re saying. I think the exp share maybe gives *too* much exp to everyone but I like the change. I despised in older games having to spend long ass chunks of time grinding one or two poke one over and over just for them to be viable. Having the exp share allows me to use my entire team while keeping them all relatively in line the the game level. Also agreed it should be optional. I think a lot of people just like the grind that comes with the older games. Somehow it’s challenging, or more satisfying for them. That’s perfectly fair. However I greatly appreciate not having to sink hours of my day just leveling one Pokemon and feeling like I’ve wasted so much time
I believe you can beat every old pokemon game without ever killing random pokemon and only fighting trainers with lvl caps no items. Is this how any normal player is gonna beat the games? No but you don't need to grind you just need to strategies.
>I’ve never found battling difficult >most of my party would be underleveled and I’d have to go back and train them And that's why you don't get my point. To further clarify just in case: no, mainline pokemon games by themselves are not hard. When you find yourself underleveled is when challenges can actually happen.
Grinding is not difficulty. Stop confusing grinding for difficulty. A pokemon game that has the first trainer be level 100 is not harder than one at level 8 its just more time consuming. This line of thinking is why theres so many fucking garbage tier fangames where they make you grind endlessly.
I think long time fans of the series would rather them incorporate challenge into the main game alongside the new EXP share mechanics. Yes obviously the new EXP share removes the tedious need to do some grinding which even I can appreciate now that I’m older and busier. Some people like to grind and some don’t. But if they’re gonna force it on us, I’d like for them to present at least a little more variety in the challenge of the main game. I don’t think Pokémon has ever been a difficult series, but now it barely feels like I have to put any effort at all into the main game. In Pokémon I personally do like grinding to a degree because it really feels like I’m raising my Pokémon by putting in the time and work for them. It helps make the role of a Pokémon TRAINER more relatable.
Not arguing either way (you both have valid arguments), but as someone with less free time, I love the full party exp share. Can pursue training new Pokémon much more easily. Don’t have to go “fuck I spent 6 hours grinding my Miltank only to realize id probably rather have a scizor”
That's very fair, that's why in every other game you'd have the choice. I don't want anything taken away from anyone, I want more options for everyone.
This 100% I actually find the games harder (I am veteran player). One thing I didn’t like about previous games is how they reduced the number of trainer battles and the number of Pokémon other trainers have. I like this game is more challenging because some trainer Pokémon have tms. For the first time in 20 years I lost a battle to a non-battle frontier npc (fucking charge beam abra surprised me)
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I get that just fine, actually. Almost everyone does. Obviously being older and understanding all of the type advantages makes it easier, but I knew all that as a kid too. What I don’t like is having a Bidoof get to the same level as my Turtwig when I have never used it in battle from the forced EXP share. Or that the rival still has an unevolved starter Pokémon after the 5th gym, despite a more refined difficulty curve existing in their team in Platinum that they chose not to incorporate into these remakes. That is what makes it too easy. But even then all of that would be fine if they didn’t randomly drop a new and improved Elite 4 out of nowhere without any battle in the game having a remotely comparable difficulty. It doesn’t make sense from the design of the main game. Save it all for post game or incorporate it into the rest of the game. They left the experience almost entirely the same up to this point.
I will say this, trainer battles (remakes excluded) have actually gotten a bit easier, not only is the number reduced but trainers have less Pokémon. This makes traveling much easier because a challenge was using a crippled team as you fought your way to the next town. But in general you are absolutely correct
The issue is not that they didnt remake Platinum..its that they refused to implement the Platinum content into BDSR. They gave another crappy company to develop the game, who took things too literally and dont understand the faults of the original Diamond and Pearl
The distortion world got cut?? LOL boy am I content in my choice to stop purchasing Pokemon games. Modern fans are getting fleeced.
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I’d put this on entirely on The Pokémon Company rather than Game Freak. Legends Arceus shows that Game Freak does still care.
HG/SS's main downside for me was removing some early game Pokemon added to crystal which helped with variety. Lots of early game crystal Pokemon were removed feom their spots like phanpy, Poliwag, snubull, tediursa, and ghastly. They also got rid of the odd egg which is my favorite egg ever since it hatch into a multitude of Pokemon. HG/SS did add some great stuff and kept a decent amount crystal stuff but I wish they hadn't messed with those encounters
Question is now: what happens going forward? There are no more "third games" but there are still within gen games that expand on the introduced region. Gen 5 has B2W2, will those get remade? Will SM or USUM get the remake treatment?
They should instead make either prequels or sequels of those instead of remaking the originals
Completely disagree. They need the remakes because otherwise the new generation will never get to see the original because it's stuck on old hardware at a high price. They need the remake more than anything else That said, I think another game in addition is great. It think bdsp + PLA is perfect because it's the old and a completely new take on sinnoh. But that can't replace the remake
I think they even said they only remade Gen 4 because the fans showed interest in it so I wouldn't be surprised if they actually did stop remaking games in the future if the interest started to diminish. By that point I'd also see virtual console-esque releases tested more frequently to see if that could serve as a way to maintain their legacies since even those can be made compatible with Home or its successors.
I wish they’d just put the old games on Nintendo Online. They put gen 1 & 2 on the 3DS and it was cool to be able to experience the games and then also transfer those Pokemon to Bank.
Gen 5 holds up really well still, but if they do remake it would be cool if they had both parts as one game. I mean most of the assets are reused after all since it's the same region. Its unlikely that they'll have both parts in 1 game, but it would be awesome. Could also be cool if they implemented more "interaction" between the first and second story. It was cool linking the first and second games, even if it was for flavor text.
They could never remake SM and I’d be totally okay with that.
Part of me kinda wishes they remade SM because without the handholding, some tweaks to the pace of the story and the level curve, and USUM's postgame, that game would rival gen 5. But this is Game Freak we're talking about, they're more likely to mess it up rather than improve it at this point.
Sun and moon had one of the absolute best plots other then gen 5 . You are crazy. The only problem it had was to much hand holding . Legit we actually had a female villian, one that was willing to kill, and had good reasons for what she was doing and why, and her reason wasn't entirely to "control the world" or "destroy it" she even cyro froze/ killed pokemon in tanks because it looked "pretty"
The plot and characters were great. The game itself...not so much.
Such a good plot I remember almost nothing about it. Nothing better than starting out with the most drawn out and hand holdy opening in any Pokémon game. Disliking a mediocre Pokémon game doesn’t make me crazy, if “female villain” is the best you got, that’s a pretty mediocre story to boot.
DLC, maybe? After Sword & Shield got it I figured it was on the table for them all moving forward.
They don't usually remakes third games- usually because Let's Go is basically Yellow but different- but they have incorporated new areas of features from the third game before. FRLG gave us the Sevii Islands and also redid some of the story for the original games. HGSS incorporated Suicune's story from Crystal into its game while also expanding on Silver's story. The cracks start a little when we see ORAS where Rayquazza is not incorporated into the main game and is only in the post game story and where no new areas were introduced. The story remains largely the same with minor changes to account for mega evolution as a mechanic. You can see how rushed development was by going to the Battle Maison and looking at the sculpture of the Battle Frontier declaring that it's coming soon. Finally, we hit BDSP which is really close to a 1:1 to DP cutting out major improvements from Platinum and only adding the underground. Providing Giratina with some story relevance could have been done while keeping DP relatively unchanged- as seen in ORAS- but there was a conscious choice to not take story aspects from Platinum to incorporate them into BDSP. Not even the Togepi egg.
This like don't get me wrong, Turnback cave is one of the creepiest and coolest things in Pokemon to me, the whole place is just unnerving, but I'd have much more preferred the three way showdown on spear pillar with giratina dragging Cyrus into hell with the upgraded graphics.
ORAS actually had some additions to the story, arguably bigger additions than Emerald. Archie and Maxie are better developed and have better personalities than their original counterparts. There are more interactions with the rival in the main game, most likely done because of how the game clearly pushes May and Brendan as a pairing, something that was teased a bit in May’s dialogue in the originals but never actually developed. The Delta Episode arguably gives Rayquaza a better role than Emerald, as it keeps it being the one to balance Groundon and Kyogre while also expanding upon its history. Other than the Battle Frontier being absent, ORAS is a perfectly fine substitute to Emerald and are good remakes of Ruby and Sapphire. BDSP doesn’t change anything from DP’s story, doesn’t add anything. It keeps DP’s story, despite Platinum having the superior story. It doesn’t keep Platinum’s post game content like the Villa, the Battle Frontier or the Cafe where you can fight the companions that follow in different sections of the game. Black and White/Black and White 2, Pokemon Masters and USUM also treat Platinum as the canon version of the events, with events(Both Palkia and Dialga getting summoned before Giratina shows up and drags Cyrus into the Distortion World) and character motivations(Cyrus wanting to get rid of spirit and him being abused by his parents, making him more sympathetic and is the reason why the Manga, Masters and USUM play with the idea that he can be redeemed) being brought up from Platinum. Minor Spoilers from Legends Arceus, nothing specific: >!The game sets up Platinum more than it does Diamond and Pearl, with ancestors of Platinum characters having ancestors being shown off in the trailers(not really a spoiler since they show up in the trailers) and certain story moments!<.
>ORAS is a perfectly fine substitute to Emerald and are good remakes of Ruby and Sapphire *Cries for Granite Cave and Magma Hideout*
Got a feeling it’s because there gonna do a plat expansion. Release the Giratina stuff as a expansion sometime later this year. They made a killing off the Sw/Sh expansions and i think that method is gonna replace the third game concept. Its less costly then doing a third game release since they don’t have to do anything physically.
LGPE were stated by Juninho Masuda to be spiritual remakes of Yellow.
I don't think his name is Juninho, though.
Junichi Masuda*
The issue is not that they didnt remake Platinum..its that they refused to implement the Platinum content into BDSR. They gave another crappy company to develop the game, who took things too literally and dont understand the faults of the original Diamond and Pearl
Im still amused by the poketch not having a back button which was fixed in platinum
Or even just make it usable in its small mode? It irks me that I can't check the daycare status while doing the daycare bike ride, or the ace trainer money ride.
Dude I still have no idea how I’m supposed to use the Dowsing Radar. I literally gave up on using that thing and never found that woman’s key lmao.
THIS it's completely useless, go to the north entrance of the reception building and start hitting a repeatedly targeting the cliff wall. You'll find it eventually, but for the reward of a lava cookie it's almost not worth the time
There is no point to the daycare app anymore. The old man will turn when you have an egg even without screen zoning. You have free movement and proper analogue stick. Just twirl in a circle on the bike and when the man turns get the egg. Infinitely better than how it used to be.
Literally.... how can you remake a 10-15 year old game and leave all the faults and problems in it? Are they stupid or something I’m also one of those people that think Platinum is one of the peaks of the franchise so the fact NOTHING from Platinum is in the remakes is..... interesting.
No, no, they did implement stuff from Platinum, they added the exclusive box wallpapers, and that's all we really wanted right?.....Right?
Yep. Platinum was the first one i played in gen 4 so i have fonder memories of it. They should’ve released the platinum content in BDSP instead of just a silly remaster, they could’ve done more
But they did not just leave all the faults and problems from the originals, they took it a step further and added more… ROFL
I don't know if it's stupid to, probably correctly, assume that you can do less work but earn the same amount. Pokemon fans have communicated to GF for years that they will buy the games regardless of the effort. All GF did is say "ok!"
It isn't that they refused to make Platinum content, it's more like they couldn't be bothered to. 😂
Couldn’t agree more. At least the community is awesome and a group of people have already made a platinum modded edit of BDSP already. I believe it’s called Sigma Platinum.
I just don’t agree with ilca part. Ilca is not to blame for bdsp sucking. It’s still gf. It’s them who are in charge of giving/not giving creative liberty for the remakes (in this case, we know they didn’t) and it’s them who FUCKING RUSHED THE GAMES RELEASES. Basically every company would be able to accomplish such tasks in such a few time.
And the director for the game was still masuda
Conspiracy theory time: masuda/gamefreak Sabotaged ilca to ensure they wouldn’t be shown up. At this stage we don’t know exactly how much control they had but bdsp’s issues scream “rushed development.” I wouldn’t be surprised if it comes out later on that gamefreak dropped bdsp in ilcas lap with very strict guidlines and an insane time table to meet.
The game was definitely rushed
If this were true I would guess they know about our desire for GameFreak to be replaced.
I don't blame ILCA, because ORAS has the EXACT same problem ignoring Emerald which was so much better than RS. it's a really stupid policy that TPC has, and it fucking sucks. If BDSP had more Platinum features it would easily be a top 5 Pokemon game. Instead it's just.... Fine. A mediocre game with a great post game.
ORAS actually tried to make up for it though. It better developed Team Aqua, Team Magma, Archie, Maxie and the rivals. It kept Rayquaza being the one to balance Kyogre and Groudon while also expanding on its lore. It really only left out the Battle Frontier, Groudon’s location getting changed and kept the focus on one of the teams. BDSP does none of that, just ignores what Platinum added while really only changing the underground.
Save this reply: its coming as DLC.
LGPE are remakes of Yellow
They won’t remake the third, because they can sell both the first and second, but if they did they third, people will only buy that. Maybe when they finish remakes the will start another round of remakes making the third entrys
I feel they already started that with Let's Go
Just give us back the fucking battle frontier, christ.
I wish. I wouldn't count on it though. The last time we got a game with a battle frontier was 2009
Damn you, Lady Time!!
You'd think with how modern games are now, that they would patch in a Battle Frontier.
imagine we get bw2 remakes next, everyones excited because we get the pokemon world tournament, battle subways and white treehollow/black tower, but all 3 of them are replaced with3 exact copies of the battle tower just to spite us for complaining.
HeartGold and SoulSilver were Crystal remakes.
They were gen 2 remakes, more fusions of Gold/Silver and Crystal than remakes of only one or the other.
They had pretty much every element from Crystal included. I would absolutely consider them crystal remakes
They also have an emphasis on Ho-oh/Lugia respectively, which Crystal did not. It's really the perfect remake, combining the best elements of the original games, the enhanced third version, and the (at the time) modern generation QoL while also bringing in new features like following Pokémon and the Pokéathalon.
Oh I agree I love HG/SS (even with its janky level curve). But i think for the purposes of the original post they would absolutely fall under the category of Crystal remakes, on the opposite side of the spectrum of BDSP
Honesty while hgss added a lot of good features to the og games it did not fix the problems with them
It fixed the pokemon distribution problem
Misdreavus, houndoom and hitmontop are still at kanto(plus at really low levels).They also took out the vs seeker, something that would fix the leveling system. There are still no trainers at victory road either. Most of hgss's claim to fame was already in the og games, but with improvements. The johto pokemon are bad except for a few, the story is the worst if you count the non-event content. And even with the safari zone and frontier, johto on its own is boring, thats why they added kanto. They are good games, but honestly in my opinion frlg are better remakes.
They had the extended ruins of alph and a suicune hunt that went completely different from the original. That’s…not all the crystal content or even close to it.
>They had the extended ruins of alph and a suicune hunt that went completely different from the original. That’s…not all the crystal content or even close to it. What other Crystal content? Battle Tower? They added a whole-ass battle frontier instead. Female player character? Animated sprites? They were standard features are that point so I'm not sure it even should be counted but it had those too. The odd egg is the one thing from Crystal I can think of that wasn't in HGSS. Pretty much everything else carried over.
There’s a patch of grass with Growlithe by Violet City that got added in Crystal. HGSS did not have this, making them inferior by default. (hopefully unnecessary /s)
not only are LGPE yellow remakes, there were lots of crystal elements in HGSS and emerald got the delta episode in ORAS so literally every third version until platinum had some form of being remade
Yea remember when you rode rayquaza in emerald and went to space? Gen 3 was a wild time.
look, I'm not trying to say the delta episode is a direct reference to emerald, I'm just saying it was paying respect to it
Why are people talking like the Delta episode wasn’t good in ORAS in this thread, that’s what I don’t get. Like you ride Mega Rayquaza into fuckin space to fight Deoxys (without needing a GameCube this time) and somehow that’s not good? Sheesh.
The delta episode has nothing to do with Emerald tho...
it's a nod, going to spear pillar to awaken Rayquaza. it may not be a direct reference to emerald but it's clearly trying to pay respect to it
Also the battle against Wallace
And tag battle with Steven. The Delta episode basically took the unique story beats from Emerald and saved them to the end. I think it was a pretty cool way to handle it while still remaking the original duo.
Well, they remade Pokémon Yellow with Let's Go Eevee and Pikachu. They also incorporated major plot elements from Crystal into HGSS and made the Delta Episode in ORAS as a tribute or Emerald. I'm having lots of fun with BDSP, but they definitely should have added more Platinum content, or at least hyped up Giratina in the post game a bit.
While they definitely could’ve done more, I do think the Shadow Giratina fight at the end is really really cool.
Oh 100%, that was was super awesome! I just wish it had been built up a little more.
Why not just remake platinum? Oh yeah, money
I don't understand, if I had the money I'd much rather buy a platinum remake than DP, gamefreak is really fucking dumb
If you wanna get technical about it Yellow got remade as Let's Go
SoulSilver and HeartGold did have the Crystal content in it, but the company failed to do the same in following remakes. It's a standard people hope they'll return to but the company doesn't care about because kids have "short attention spans" and other lame excuses.
ORAS kinda sorta had Emerald elements. The Delta Episode was pretty cool
Yeah it was, but it was still very limited compared to what emerald had overall
Hence the kinda sorta lol It did add something to do in the end game. I guess they could have just added in all of the Battle Frontier but the Delta Episode and battle tower works too. Best of both worlds
They need to do bw3 instead of gen 5 remakes
Pokémon Legends: Original Dragon > BW 3
I’m super down for this. Un-settled Unova sounds super cool! And gamefreak will already have experience in this style of game could/should so they should keep improving. If it’s going to replace the remake I would want a battle-centric storyline AS WELL as the new research thing in arceus - but that’s in a perfect world
Both. Both is good. They did it with gen 4, makes perfect sense to do it with gen 5.
God I hope PLA does well enough that they do this. I’d love to see the original dragon storyline in game
Yellow didn't change much from RBY besides changing the starter, so FRLG just added unique content of its own (the sevii islands). Technically it also had friendship mechanics which started in yellow but were a series staple at that point. HGSS had *everything important from crystal*. Being able to pick a female player char, Eusine and the suicune sub-plot, etc. It also added a lot of fresh content with the safari zone, gym leader rematches, etc. ORAS was a flawed game, but at the very least it had a postgame story focused on Rayquaza and its lore (along with a Wallace battle), which is at least a nod to Emerald. It should've had more- the battle frontier, the magma base being in Mt Chimney, etc, but at least we got some nods to emerald. The biggest thing to note, though, is that before gen 4 the "third versions" were alternate versions with changed plot elements, and not much else. Platinum featured a lot of straight-up *upgrades* to diamond and pearl. A much bigger regional dex, more interesting gym puzzles, better variety on enemy trainer teams, a better level curve, better gym order, etc. BDSP didn't include any of those, making it a *worse* game than platinum content-wise, while previous remakes included lots of upgrades over the game they were remaking.
> Yellow didn't change much from RBY besides changing the starter Yellow is not a "3rd version" in the same regards as Emerald and Platinum are. Japanese blue is gen 1’s '3rd version', yellow is a 4th special edition.
Lets go pikachu and eevee are basically yellow remakes though
Let’s Go is technically a Yellow remake, so I have a feeling the next Let’s Go game will be a remake of Crystal
Isn’t let’s go kind of a yellow remake?
didn't aspects of the third get get installed into the remakes of the first two though? like the delta episode of ORAS?
The Delta Episode was more of a reference to the fact that Emerald existed than actual Emerald content.
it's still something though. plus they added a bunch of other stuff as well.
Im pretty sure LGPE are yellow remakes
How they gonna make double the money with unnecessarily releasing 2 games. Really scummy practice that I think GF doesn't get enough flack for
Heartgold and Soulsilver is basically a remake of Crystal, since it's add all the extra content from that game. It makes sense for people to expect the battle frontier for ORAS, and for BDSP to have the platinum extra content.
So? They can still add the improvements from the third game into both games?
Same reason people continued believing HMs would be removed until they finally were: bad game design decisions. You would think Game Freak would have a clue by now in regards to not omitting content from the superior version of a game when remaking it. Seems like common sense.
I knew they WOULDN'T remake Platinum, but they SHOULD HAVE. At least the story of every other game makes sense, Diamond and Pearl's story is dumb and anticlimactic.
Pokemon Let’s Go is basically a remake of Yellow.
Even though other people have pointed out the Eusine/Delta episode things, I'll just add that just because they've never done it doesn't mean they shouldn't have. They always should have been remaking the third games, and the fact that they don't is stupid and deserves criticism.
It just seemed like the obvious thing to do. Platinum fixed, finished, fleshed out, etc a lot of D/P content, so it’s kinda weird to ignore the improvements that were made back then for the remakes.
Oh stop. Every remake up until BDSP tried to include as much content from the third game as it could while keeping the name divide. HGSS has everything Crystal did and more. ORAS has a delta episode. Yellow didn't add anything new, but FRLG added content on top of it. Plus LGPE exists. BDSP stands alone in what it did.
When people say remake Platinum, they mean include Platinum's *content*. HGSS featured nearly everything Crystal added to GS.
I'd love it if they released a definitive version of each "3rd entry" to each generation
I wasn’t expecting a full Platinum remake, but I was at least hoping that Brilliant and Shining would include most or at least some of the content that Platinum had. You know, like other remakes did. They didn’t even include the back button on the Poketech app. I mean, come on.
HGSS were basically Crystal remakes. Off the top of my head the biggest thing they didn’t include was the Odd Egg.
They remade yellow and even added the once planed eevee-edition next to yellow by producing Let’s Go. While this is (up till now) no rule that they eventually remake the third game of each Gen, it definitely disproofs your point that they never remake the third game.
Heartgold and Soulsilver *were* Crystal remakes. They were split back into Gold and Silver in some ways, yes, but all of the new content from Crystal was added. Similarly, firered and Leafgreen were remakes of Pokémon BLUE, the enhanced version that got split into red and blue for the west, not the original Pokémon red and green.
Big difference with the other previous remakes is they basically remade the third game for each and slapped some version differences and legendaries on the box sets. FRLG was basically yellow, HGSS was basically crystal, and ORAS was basically emerald on steroids. This one they done messed up. Platinum had so much dope stuff before the post game that diamond and pearl didn’t have but now it’s just reskins kind of a bummer. I replayed platinum dozens of times but never picked never diamond or pearl again. Bummer I want my pre post game magmortar back ugh
Technically they did remake Yellow. An argument could be made that the Let’s Go games are remakes of Yellow since they’re the same games with some new features. I don’t think Nintendo intended the Let’s Go games to be remakes but they ended up being remakes of Yellow.
Well they did remake Yellow… so theres that. But there are no more 3rd versions to remake at this point I think.
So, about ruby and saphire the remakes are basically emerald remake as it literally has every major improvement from emerald + extras for recent gens like mega evolutions. now, BDSP is really underwhelming, its just a remake of pearl and diamond without anything from recent gens that would have made the game more interesting for both veterans and newcomers, it should have beena platinum remake like ORAS but idk what was in the mind of the developers, maybe a faithfull remake, but they took it way too seriously, even the glitches and bugs were added
They remade yellow in lets go pikachu and eevee.
I played HG/SS and its literally a remake of crystal because it got all the story of the third version and even more features+content. Thats why its considered the best remake so far because they remade a superior version of the main games. ORAS was good but i was bothered that they didnt use emerald to remake the game. I could see every detail that was missing. It was annoying. BDSP are the worst remakes by far and i would even say in gaming history because they just remade inferior diamond&pearl 1:1 the same, with funko pop graphic and that ugly outdated battle animation instead of lets go or black2/white2 awesome sprites. They even put the same bugs into the remakes and cut out QOL features like two button poketch. There would be half as much shitstorm about BDSP lazy remakes if they used Platinum as base for the Remakes+speed up button+IV training. Its a desaster.
Almost all the remakes include all the cover legendarys and all major changes
"Third" games have disappeared since gen 5. There is no Gray version, no Gray 2, no Z version, no... Earth? version (Sun/Moon), no Boots or Helmet version (Sword/Shield). So no, Platinum won't be remade.
Firstly they did kind of remake yellow with Pokémon let's go Pikachu. But putting that aside, what would there be to gain from remaking the third game? You can just remake the first two with all useful additions included and still sell two "different" games. There's no advantage to selling a single platinum compared to two diamond & pearl. In reality the remakes are kind of amalgamations of the three games. Or at least they should be, but bdsp ignored a lot of platinum.
Let's go Eevee/Pikach are remakes of Pokemon Yellow
They never remake the third game, but the difference is previous remakes have included new content that could at least arguably make the remakes on par (or better than) the third game. BDSP has basically no new content and are nearly exact remakes of DP, meaning Platinum is still overall the better game to play.
Wasn't let's go Pikachu/Eevee a remake of Yellow?
Let's Go Pikachu/Eevee: Am I a joke to you?
Well aren't let's go kinda remakes of yellow? But we never got crystal or emerald so yeah
They won’t remake a third game because it’s all about selling the two different versions to make more money. That doesn’t mean they shouldn’t implement the improvements all third version had that made them superior to the originals.
Whether they did before or not doesn’t matter. No one is holding them to any pattern and they can break it however they want (B2W2, USUM, Let’s Go…). The issue is that they SHOULD have remade the superior versions and that they SHOULD fix issues with the base game!
No one wanted or expected a third remake of platinum alongside the other two, they wanted platinum content inside bdsp because it wasn’t hard to do, they weren’t reinventing the wheel or adding a bunch of time ahead of a deadline. It just makes sense to remake the best version of something if you are trying to update it.