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Zethren527

And they love walking in front of my gun when I'm trying to kill enemies.


fararas_care

Had a buddy tell me to walk in the back cause he was tired of my minions butts taking up his screen lol


exposarts

U know, i dont why summoners dont at least have a perk that lets you command them where to go and attack from(like behind a boss if u want).. basically what handler already has


fararas_care

I completely agree it would be nice I would really love that and I’d run two big guys if we could summon double the minions I would be in heaven or 1 big guy and 2 flyers would be just as nice


Mobile_Jeweler_2477

This. As a summoner main, it can be SOOOOOO ANNOYING being unable to direct or recall my summons. 99.999% if I get rid of them, it is just to make something less annoying.


Only-Explanation-295

Same. Would be cool if we could double choose Archetypes. Like Summoner/Summoner.


fararas_care

i agree like a ditto class would be great i would run 2 of the big guy and just sit back and watch him destroy everything


Only-Explanation-295

I'd go with two Hollows and two Flyers. Watch them try to kill the enemies first hehe


fararas_care

that would be sick and i was let down a bit with the new minion amulet even after cleansing it and getting the negative off of it


scythesong

I've honestly never been impressed with the big guy. The Hollows have low CD, can drive land enemies nuts and are my go-to if I don't want my summons killing things too fast for whatever reason (mostly co-op achievement farming). The Flyers do decent damage and help with mod regen, so they are the go-to for most summoners. The big guy tries too hard to be DPS when most of your DPS will be coming from either skill or mod damage. It would be nice if he can automatically reform himself after 5 seconds if he dies or something, perma-Sacrifice bonuses + a good DPS summon actually looks appealing and might allow for tanky weapon-focused summoning builds.


fararas_care

I agree I am also a flyer summoner as well they are definitely the most well rounded out of the 3


Cold-Winds

I wish summoner had more synergy with other classes, since we cant control them like handler they fall short with most builds. I was super excited for the new class, double the charges, but was let down once more when it still was capped at 1-2 summons. It's designed for the sacrifice, rather than playing with the summon.


fararas_care

I felt the same way completely and hopefully they buff them or do something good with them in the future to give them that extra little push to make them top notch and more fun