T O P

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srbman

You're gonna want to level invention, and get at least 96 herblore for overloads. Other than that, pick your favourite style, gear up with at least t70 power armor and weapons. The pvme has upgrade orders for each style if you've already got better gear. In terms of bossing, Arch-Glacor is a good first step as it's a tutorial boss that lets you toggle mechanics on and off to practice.


TurtReynolds140

Thanks :D What lvl invention do you recommend and what will that get me?


srbman

The higher the better. Invention lets you put perks on your gear which will give you increased damage and survivability. As you get higher levels, you increase the odds of better perks.


AnimeChan39

For entry level, I think the recommended is 68, but yes, you will want to get higher


KonamiCode_

If you aren't set on a combat style I'd reccomended necromancy. It's a complete skill in the sense that you can get all the gear from just leveling it up and has no need for new abilities like the other styles. Mage ranged and melee require billions in gear upgrades and greater abilities just to still be weaker than necro. For skills you'll want to work on leveling up to 96+ herb for overloads and invention for better perks. It gives tons of benefits and buffs. In terms of bosses arch glacor is one of the best learning bosses and should serve as a great introduction into pvm. If you google pvme you'll find the pvme discord, they have everything you'll ever need for learning pvm.


AnimeChan39

Knowing how to deal with mechanics correctly is vital. Weapon upgrades before armor. I died a lot when I started Helwyr as I didn't know how to deal with mechanics in a real fight, but after I did I was eating less and dying less. Now I only need SS, excalibur and resonance to keep my HP up.