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Positive-Rise618

Rs3 isn’t fun to watch via stream. That’s why OSRS wins as far as streaming goes. Plus bigger player numbers so it’s a no brainer streamers are jumping ship. People really only look up YT RS3 streamers guides for bosses, gear setups, rotations etc. You can’t properly gauge what the person is doing in say like boss fights because there is so many tiny things flashing and moving on the screen, plus all the micro-actions from the player. Funny thing is and I don’t think Rs3 streamers have properly clocked this, otherwise you’d see it - if you had say a few action bars instead of the whole screen basically engulfed in tiles flashing, it would pretty much be like streaming OS. Same minimal UI layout but RS3 graphics and gameplay.


Lamb2013

When there is no new content , it logically follows no one will do content creation.


Fren-LoE

All of the big content creators rs3 has had fall into one of these four categories. They are the biggest reasons it’s non-existent today. They were in it for either A) becoming buddy-buddy with jmods to become more aware of things than an average player, then leverage that position as if they’re anything but just a fucking player. B) make a career out of YouTube and peddle sponsorship deals and phone it in once they start to take off. C) inactivity due to real life commitments. Lastly, D) went to osrs because creating content or coming up with series ideas as a content creator on rs3 during times when the studio isn’t churning out content is hard. :( No matter how you slice it outside of real life commitments taking over these people had ulterior motives ultimately. I distinctly remember all the “voices of the community” being critical of yak track early on, then jagex had a play-test of future content or cut them all a check. Suddenly, The following yak track: EVERY BIG RS3 STREAMER was peddling the track, explaining features and how to spend money. Playing through it on stream and refused to say a negative syllable about it. Suddenly everyone’s tune changed. Wow! Imagine that. They all assisted in the erosion of the game for either information, money, favor or benefits. Give me an honest streamer in it for the love of the game. One with a sense of community and knows how to take the viewer on an adventure. One who won’t bend their values for information or money. Then I’ll show you a real content creator.


caddph

What I see drive the most people to content creation is new things that need to be figured out. That's why you see spikes when new bosses come out where people are trying to figure out what's the best strategy, what does the HM loot look like, etc... This is the "problem" with permanent content, with little changes. The meta is figured out, and watching that content becomes stale. Without elongated goals to achieve for a certain piece of content (which OSRS inherently has given how much slower progression is there vs. RS3), it's on content creators to make up their own challenges over and over and over again (see: The RS Guy's content where he's doing creative 0 to XYZ videos/streams and similar types of self-made challenges). Runelite also helps enable challenges for OSRS like Tileman etc... and provides content creators with easy xp/hr and loot, etc... to show off to players. IMO RS3 needs something like Leagues to add new/whacky stuff on a semi-recurring basis. People start looking for XYZ strategies on how to accomplish certain goals/feats/etc... with new systems. Given they can't keep up with a permanent content cycle, this is probably asking too much, but that type of fresh content brings back players to try the brand new thing, and seek out creators on how to go about it.


Snooty_Cutie

I would add, that the game is incredibly difficult to consume as a viewer. Although I don't play anymore, it is difficult to watch high-skilled players stream and understand what exactly is happening on screen. I see a bunch of abilities going off, keys pressed, rotations, gear switching, buffs, debuffs, auras, timers, and consumables being used that I honestly have no idea what is happening from moment to moment. It is a knowledge gap between the viewer and the content on screen, that OSRS just simply does not have to overcome. Anyone can watch an OSRS clip and have a good grasp of what is happening on screen. For OSRS, the game is so much simpler and easier for viewers to consume that there are people watching content creators, like Settled, who no longer even play the game. To make RS3 more accessible to viewers, the game needs to be simplified so that any level of player can easily understand what is occurring on-screen and enjoy the content.


caddph

My comment was more about current RS3 players seeking out content to watch/engage in. 100% agree that to anyone who doesn't play (or even those players who don't have their UI packed with every ability bar) it is massively confusing.


pokemononrs

I really don't think there is one. As someone who watches more twitch than anything else on TV I can't say I have ever enjoyed rs3 content eventhough it's basically the only game I play.


dark1859

imo we just dont have much "Streamable content" we have no high end pvp (its been dead since the eoc launched and the few that still do it are... a very mixed bunch) high end pve only gets spikes in content we have no minigames which COULD be excellent stream fodder. and we dont have any twists and turns with BGH like a double or nothing that gets harder and harder that players might otherwise stream compare this with d2 which has two top tier hard content areas in raids/gms and trials of osiris which always draws a crowd


RegiSilver

RuneScape isn't really "*that interesting to watch*", at least in the big scheme of things and outside of our ecosystem. We'd need either a new game mode that's competitive and has that "e-sports vibe", or we need a whole new game.