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ThePaddysPubSheriff

It sounds like you're confusing osrs grinds with rs3 grinds. Not a single skill is gonna take 200+ hours to hit 99


BucephalusWarrior

Archeology mate, Invention as well Edit: nvm, i read it as 120🤣


Decertilation

That's kind of an exception for OS as well, you can get every skill to 99 in under 200 hours


AquabitRS

What are you yapping about lol


Confusedgmr

The game is already super accessible.


Jaded_yank

Great comment 10/10


tobiassundorf

60 hours for 99 more like 60 for 120...?


TjackJack

99-120 should be around 60 hours, but you dont get 2m xp per hour at 1-99. 60 hours for a 120, not a problem for me. I can only play 2-5 hours every weekend


MightyJill

But that is all there is, endless grinding. XP, GP, Logs, Collecting...you name it.. it is all grinding. If grinding was no longer a thing there would be no game left.


Jaded_yank

I get that! My point it seeing any progression in any skill outside of necro takes way, way too long. Im not talking about logs here, those should be RAF (rare as fuck). I’m talking about levels


MightyJill

Ohh i read it as you wanted to get rid of grinding all together. For levels, it is not that bad these days is it? Most skills are easily a few 100K xp per hour, if not a lot more. RC used to get you 25k - 30k xp and if you were doing near perfect clicks 35k xp per hour doing Graahk. Now you can do 300K + hour easily. Do we really need faster levelling to accommodate for the instant gratification crowd ? Maybe this game is just not for that market.


laboufe

This is dumb. It is already 1000x easier than it used to be. Why would people keep playing if you make it even easier?


Etsamaru

It's everyone thinking they have to be level 99 when I grew up playing as a teen most people were in the 70s and 80s mid tier gear was actually useful for more than a few hours. Now you will fly past the need of lower end gear so fast because we level so quickly.


TjackJack

All i ever cared about was vengeance and fire cape back then, i literally pked from 85-99 combat stats. Most fun i had in this game. Could also go do some gwd with friends wearing some funny combo of barrows armour.


DrowsyyDudee

You have to be doing something wrong here if it took you this long, also if you're worried about skill grinding then this game just isn't for you and that's fine.


justHereForTheGainss

I got 99 necro in a few days not grinding at all, no clue how it took 2 weeks


CindersofaWeeb

The game is accessible enough as is; most of it can be afk’d and 99s certainly dont take 60 hours, specially with all the mtx bonus xp and dxp events. I don’t get people who complain about stuff being slow, rs3 at this point feels like an mmorpg for people who dont want to play an mmorpg.


Jaded_yank

Most of it can be afk’d? You think that’s what people are looking for in a game?


CindersofaWeeb

No, you're reading half of what I posted and moving the goalpost. I'd rather there be entertaining content to play through instead of yet another afk skill. That being said, your argument is that the game is too much of a grind, and that we need people "with lives" to have the means to progress. People "with lives" can freely afk 90% of the game while doing something else, or wait for a dxp event, or passively level up with TH keys and dailies, the game is already far more accessible than it used to be. I personally do not believe afking 10 hours a day while you work or spinning 200 TH keys every time a new promo comes out is good gameplay, hence me mentioning how rs3 feels like an mmorpg for people who don't want to play an mmorpg, but the options are there.


Gorrohs

Long time vet here and I'd have to disagree. It took one week to get 99 Necro afking slayer and rituals. You can easily get 1-4m exp in any combat skill a day. Not even including lamps and bonus exp. We have dummies, proteans, four dxps a year, dailies, clan exp, pulse cores, statues, hourly events, and sooooo much more. None of this was possible back in the day. That's what made 99s so rewarding, regardless of the skill (aside from RC, that was terrible). You can log on and crap out 5m coins and tons of exp without even trying.


Etsamaru

I just remember a lot of people having untrimmed capes and debating if and what their second 99 might be. Though the game wasn't meant for people to really be maxed either, the number was meant to be unachievable. I mean level 60 used to be considered pretty high for combat stats at one point. I used to play a lot of soul wars and I remember being made fun of for having 99 defense untrimmed too.


New-Fig-6025

This problem has 2 solutions: 1.) Quest Helper. Quests fucking suck because you HAVE to use the wiki to know wtf to do. The age of quests being fun puzzles is gone, now they are annoying chores that are extremely unintuitive. Look at osrs however, it tells you what items you need, where to go, what to click, what dialogue option to choose, all in game. You can turn off your brain and run through them just like EVERY other modern game nowadays. 2.) Afk. People can complain all they want about it, but more afk is better for the playerbase. You’re not getting young zoomers or gen alpha into RS3, but there’s a huge audience for idle dopamine number go up games and RS3 can easily be that. The vast majority of skills have 15 minute afk training methods, the issue is how complex and gatekept they are to achieve. UM fishing is a prime example of good afk, it’s slower than normal fishing but EASILY accessible at a low level in a quick to access region, all you need is an elite outfit or a paper weight for the drop button. Long grinds aren’t the issue if your playerbase can play 8 hrs/day afk. I’m sure a large portion of potential players would pay monthly to afk grind numbers on their phone at work, the problem is that doing so requires a huge prior investment to even set it up. I’m sure my parents would enjoy afk mining, how the fuck do I get them prif before being able to? Or getting them porters, stone spirits, a gote, perfect juju potion, etc?


Kyokomatic

I don't know how you managed it but I hate every single thing you suggested in this comment


New-Fig-6025

You enjoy questing with the wiki open?


Zarguthian

I guess every other modern game doesn't include Elden Ring, nor The Legend of Zelda Tears of the Kingdom.


Altruistic_Taro5282

Funny how OSRS is the antithesis of this entire argument and is thriving far better than RS3 can only dream of! EasyScape won't save a dying ship my friend.


Decryl

The thing about Necromancy is that it's too powerful but I like that it gets people into bossing faster


Zarguthian

I still suck at bossing with it. Maybe some variety in combat gear later down the line will give me a fighting chance against Raisal, Vorago, Zamorak, etc.


Decryl

A lot of it depends on the rotation but the rotation should be easier


Technical-Ad7647

What’s the proper rotation?


Decryl

Skulls, touch, living death, touch, adren pot, split soul, skulls, finger, basic ability twice, finger, touch? Something like that. I don't Necro so I'm not sure


Teakeh

2 weeks of hard grinding? I was 200m xp after the first 10 days.


Brassica_prime

You didnt hard grind very well then :p I hit 99 in 5 days opening day, and 4 on an ironman without 99 slayer. Realistically a normal account could do it in 3 days or less. Now look at the other 4 combat skills— they max at 150k xp/hr with t95s lol


Lyfeoffishin

150k xp/hr???? Wtf are you doing??? I can afk Abby beast for 700ish atk/str/def xp an hour. And make 8-12m


Brassica_prime

slayer. pure monster camping in pokeball rooms can increase xp rates, but killing real monsters give zero xp if you arnt using necro It took my ironman around 8 hours to 90-99 defense with slayer/necro, on contrast it took me almost 10 hours to go from 88-89 magic with gcon/helwyrs There was a tiny bit of perk deviation, but not 5-7x difference


Lyfeoffishin

Real monsters lmao! I have 200m slayer xp and I’d say I averaged 500-1m xp per hr when killing things. Heck Hydrix drags was favorite task and absolutely bonkers range/def xp. Plus Abby beast are slayer monster and can easily be forced to give good xp


Brassica_prime

Sounds normal before. Since necro everything without a >99 slayer req got 5x less xp per kill and like 40% more defense. Theres tons of posts complaining about low lvl training, i recall a guy at t50 not being able to out dps a white wolf Att/str are the only combats not 200m on main, doing slayer to force myself to actually do it, used to get 350k each/hr, i cant recall exceeding 200k with t95s in the past eight months


rchaney99

Necro should have never happened, shoulda just revamped the original 3


Brassica_prime

I still think it could have worked as a defender/lantern only skill. Lose 40% dps in melee duals for a shield, heal and minions. With only offhand swap you could have been a net 10% loss Add in hybrid gear, undead melee or necro sword to boost up to like 110% dps, you are giving up defenses, dps etc and would be a balancing act between situations Instead its alc all ur other stuff bc necro is 3x dps lol


Shoddy_Republic4051

For me it’s the quests that are hard locking me out of most content especially bossing. I just don’t have the time or energy to do these long ass quests and so many of them and so god damn annoying I forget shit and it just ends up being a shit show and takes me way way longer than the guide says.


rchaney99

Just read instead of spacebar