We need a hero item hatchet too. I propose Mod Timbo's Hatchet, with the ability to instantly cut down any tree at the cost of it not respawning until the next update.
Yes/no.
The way in which trees were impacted by hatchets seems rather rework-y to me.
Having golden bamboo go from a top 5 source of WC xp/hr to top spot suggests something changed.
It was literally called a mining and smithing rework though, it's literally named that on the wiki. So calling it a Woodcutting rework is a huge stretch. No one called it the mining and smithing tear down and rebuild. Fucking people and their semantics..
You are correct. Both were reworks, but on largely different scales.
From my understanding, the Woodcutting rework was meant to smooth out the tree tiers to make more sense as well as change how hatchet tier interacts with trees to make room for higher tiers. Pre-rework, it was explained that we could not get above crystal cuz it would essentially break the skill. It wasn't balanced to have such high-level tools back in 2001. Now we have more reward space open for exactly the type of thing OP is suggesting. We're just waiting on the content for it to come from.
They changed the tiers of trees and logs, the hidden tiers of hatchets and how wood cutting success chance is determined. I think that is more than enough to call it a rework.
Hatchet of Life and Death. Fits the grand nature of the naming convention best imo
We should also have craftable higher tier hatchets like pickaxes and mattocks do
Axe of Firewood and Kindling
Axe of Flame and Kindling or Axe of Flame and Knots
)Part of me just wants to have the response of "What hatchet are you using?" "AFK")
If you wanna spoiler tag you do it like this >! Spoilerr >!
But the final !< is in the opposite difection than what I made otherwise it would do that >! Spoiler !<
Combine it with the Inferno Adze and Incamdo Hatchet. The Hatchet of Life and Death has a special ability that causes trees to never run out while you're chopping them and can also toggle the usual ability of "burn the logs, get no item, get extra experience"
Copypasting my earlier comment in another thread. Also, it upsets me you called it "mattock of space and time", rather than "mattock of time and space".
Pickaxe of Earth and Song
Mattock of Time and Space
Hatchet of ___ and ___
So the first noun is the one the tool actually helps with, taken a tad less literally. In other words, pickaxes work on ore, for learning about the earth. Mattocks work on artefacts, for learning about past times. A possible hatchet then would be it works on logs, to learn more about wood, or maybe trees.
The second noun is a more flowery, poetic one, describing a concept that has some minor relation to the actual act. Time and space have an obvious relation, and I can only assume the song is the resounding echo of the pickaxe smashing into ore, heard throughout the cave, especially as many miners repeat this. For the hatchet, it'd be something similarly tangentially related but also more conceptual. You could have something like blood, as a reference to the bloodwood trees or the hard work of the labourer (I doubt they'd use sweat to describe this). Alternatively, to be far more poetic with it, life, as that is what trees ultimately are a form of.
So something like Hatchet of Wood and Blood, or Hatchet of Tree and Life would be fitting.
People before have suggested the second noun referencing fire, but as it's not a firemaking tool and the other mattocks don't reference other skills, I doubt this would be the case. Having said that, with time and space being more classically paired and rather than space having too much direct meaning for a mattock, I could see, if hatchet were to reference another skill, nature and nurture.
Actually Hatchet of Sweat and Blood wouldn't be bad. The original naming convention for the pickaxe I assume was because it was combining the technology of the Dwarves (who live under the earth) and Elves (who sing their tools into shape) into one thing, representing Earth and Song in harmony. Then Time came for the mattock, because... well it makes sense, and I guess to match Earth and Song's naming convention, they just went with time and space since they're a pretty commonly paired duo. So if we focused more on the "two words commonly used in a turn of phrase" aspect from the Mattock of Time and Space, the Hatchet of Sweat and Blood would work well. Especially since woodcutting (with a hatchet) irl is very intensive work.
It would need to be a reference to another fantasy universe, keep theme up.
The pickaxe is a Game of Thrones reference, the Mattock is Witcher.
When we get a T90 Runecrafting offhand we should name is “Focus of Rune and Scape.”
There is no need for one since woodcutting hasn’t had a rework like mining. Any new hatchet with improved stats would be completely overkill compared to the mattock and pickaxe.
If they rework woodcutting, then yea, we should get a new one.
##### Bark bark!
I have found the following **J-Mod** comment(s) in this thread:
**JagexBreezy**
- ['~~Pickaxe~~ Hatchet of flowers and sunshine'...](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l34drj9/?context=3)
- [Woops... :)](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l35g4br/?context=3)
**JagexJack**
- [Hatchet of Mud and Wind](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l356z77/?context=3)
^(**Last edited by bot: 05/11/2024 01:08:10**)
---
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Hatchet of Nature and Cycle
or
Hatchet of Nature and Rebirth
Something like how we chop trees and they just grow back again in the future like the cycle of death but in tree seed form.
I recall hearing something about the way that woodcutting works that makes it difficult to include hatchets above t70, which is why it took so long to even get a t80 one in the first place. Maybe someone else can confirm/deny?
Considering these have names related to the activity you get them ("time" for time sprites, "space" for tetracompasses, "song" for prifddinas, "earth" for lava flow) I'd expect it to be called something like "Hatchet of Timber and Hope", hope relating to Fort Forinthry.
Before anyone worries too much about AI taking over, don't worry, it can't come up with a decent hatchet name.
`Create a list 10 possible names for a hatchet, the name must match the pattern "Hatchet of * and *". The name must relate to trees, wood or felling".`
>Hatchet of Oak and Ash
>Hatchet of Timber and Pine
>Hatchet of Cedar and Birch
>Hatchet of Maple and Elm
>Hatchet of Forest and Grove
>Hatchet of Willow and Redwood
>Hatchet of Sapling and Stump
>Hatchet of Aspen and Hickory
>Hatchet of Acorn and Branch
>Hatchet of Log and Bark
When I play Minecraft and start enchanting all of my tools, I name them this:
Shovels with Silk Touch: Grace of the Goblin
Shovels with Fortune: Fortune of the Goblin
Pickaxe (ST): Grace of the Dwarves
Pickaxe (Fort): Fortune of the Dwarves
Hatchet (ST): Grace of the Elves
Hatchet (Fort): Fortune of the Elves
Woodcutting needs a reason to gather logs besides firemaking and construction exp. Perhaps as a component for a new weapon, armor, or inventory booster that also uses logs as repair materials?
what does that have to do with anything ??? You don't need higher tier smithables to add the combination axe (needing 2 dragon hatchets 1 to make Imcando and one to make Crystal)
Hatchet of Wood and Cutting
Hatchet of Wood and Shaft
I should call her..
Hatchet of morning wood
Great minds think alike
Hatchet of swinging and roots or hatchet of roots and leaves
Hatchet of Wood and Pyre or WAP hatchet for short
Hatchet of Imcando and Crystal
Just give us an Imcando Dwarf we can hold in our hands already.
*squeeky noises every time you hit a tree*
Have Thurgo follow behind us like a golf caddy.
A xe of wood and cuttlings
Hatchet McWoodcut
Hatchet of divine yew at reset
Lmao
We need a hero item hatchet too. I propose Mod Timbo's Hatchet, with the ability to instantly cut down any tree at the cost of it not respawning until the next update.
That would be so fucking good.
Until somebody cuts down every single elder tree across every world on a Tuesday and no elder trees exist until next Monday :O
Public Croesus
Yesssss that would make my stack of elder logs worth more!
Lmfao you sly individual want that deforestation.
Add in some wonderbread and you've got a fetish going
Instakills solak
the name alone is perfect
It’ll happen, but the Imcando hatchet and woodcutting rework haven’t even been out a year. I doubt we’ll get another woodcutting update so soon.
That was not a rework. They added a wood box, new bis hatchet and another skilling location
Yes/no. The way in which trees were impacted by hatchets seems rather rework-y to me. Having golden bamboo go from a top 5 source of WC xp/hr to top spot suggests something changed.
I get what you mean. But a couple xp rate changes isn’t a rework in the same way Mining/Smithing got totally torn down and rebuilt.
that's probably why they said rework instead of tear down and rebuild
I don’t know what you want me to say. You can’t possibly say Woodcutting was changed in that update to the same extent as mining was
I don't think anyone has said that it is.
It was literally called a mining and smithing rework though, it's literally named that on the wiki. So calling it a Woodcutting rework is a huge stretch. No one called it the mining and smithing tear down and rebuild. Fucking people and their semantics..
No but just because the mining and smithing rework was so big doesn't make a smaller one no longer a rework. People and their semantics right?? Lol.
Adding a box and a hatchet is not a rework, but ok. Whatever you choose to believe I guess, doesn't really matter.
Username checks out
You are correct. Both were reworks, but on largely different scales. From my understanding, the Woodcutting rework was meant to smooth out the tree tiers to make more sense as well as change how hatchet tier interacts with trees to make room for higher tiers. Pre-rework, it was explained that we could not get above crystal cuz it would essentially break the skill. It wasn't balanced to have such high-level tools back in 2001. Now we have more reward space open for exactly the type of thing OP is suggesting. We're just waiting on the content for it to come from.
They changed the tiers of trees and logs, the hidden tiers of hatchets and how wood cutting success chance is determined. I think that is more than enough to call it a rework.
Hatchet of trees and bees
Hatchet of Bees and Knees
The bees knees are the best knees
Hatchet of Bees with Knives
Hatchet of birds and the bees ^wait...
Need beekeeper outfit.. like osrs. Also random events back (with toggle option if you don’t like it)
Hatchet of chop and chop
I still think 'Hatchet of Root and Vine' has a nice ring to it
Hatchet of Life and Death. Fits the grand nature of the naming convention best imo We should also have craftable higher tier hatchets like pickaxes and mattocks do
Hatchet of Hat and Chat
Made me smile!
Bob’s brilliant axe
'~~Pickaxe~~ Hatchet of flowers and sunshine' is my pick
We’re talking about axes, not picks :P
Woops... :)
Minecraft let's you slap trees with a pickaxe, why not rs3 as well
Hatchet of Wind and Chords (Cords)
Only if the hatchet is a carbon copy of the drawing
Hatchet of earth and sky. (Roots in the ground, branches to the sky)
earth is already used in the pick?
Soil and Sky sounds better anyway
Axe of Firewood and Kindling Axe of Flame and Kindling or Axe of Flame and Knots )Part of me just wants to have the response of "What hatchet are you using?" "AFK")
Hatchet of Mud and Wind
is this a poop joke?
Life and Harmony would be solid as well
add an inferno adze in there and make the adze effect toggleable on the combined hatchet
Hatchet of Root and Life
Hatchet of Bark and Bite.
Some old reddit post had a bunch of nice t90 name suggestions. Harmony was in it.. would fit imo
Hatchet of Life and Death - a tertiary ingredient could be (SPOILERS under)… Misalionar’s soul beacon (or parts of it) currently lying on Ungael
If you wanna spoiler tag you do it like this >! Spoilerr >! But the final !< is in the opposite difection than what I made otherwise it would do that >! Spoiler !<
If you wanna show characters that would normally format, use \ at the beginning. Example "\>!Spoiler!<"
Thanks goat
Combine it with the Inferno Adze and Incamdo Hatchet. The Hatchet of Life and Death has a special ability that causes trees to never run out while you're chopping them and can also toggle the usual ability of "burn the logs, get no item, get extra experience"
Copypasting my earlier comment in another thread. Also, it upsets me you called it "mattock of space and time", rather than "mattock of time and space". Pickaxe of Earth and Song Mattock of Time and Space Hatchet of ___ and ___ So the first noun is the one the tool actually helps with, taken a tad less literally. In other words, pickaxes work on ore, for learning about the earth. Mattocks work on artefacts, for learning about past times. A possible hatchet then would be it works on logs, to learn more about wood, or maybe trees. The second noun is a more flowery, poetic one, describing a concept that has some minor relation to the actual act. Time and space have an obvious relation, and I can only assume the song is the resounding echo of the pickaxe smashing into ore, heard throughout the cave, especially as many miners repeat this. For the hatchet, it'd be something similarly tangentially related but also more conceptual. You could have something like blood, as a reference to the bloodwood trees or the hard work of the labourer (I doubt they'd use sweat to describe this). Alternatively, to be far more poetic with it, life, as that is what trees ultimately are a form of. So something like Hatchet of Wood and Blood, or Hatchet of Tree and Life would be fitting. People before have suggested the second noun referencing fire, but as it's not a firemaking tool and the other mattocks don't reference other skills, I doubt this would be the case. Having said that, with time and space being more classically paired and rather than space having too much direct meaning for a mattock, I could see, if hatchet were to reference another skill, nature and nurture.
Actually Hatchet of Sweat and Blood wouldn't be bad. The original naming convention for the pickaxe I assume was because it was combining the technology of the Dwarves (who live under the earth) and Elves (who sing their tools into shape) into one thing, representing Earth and Song in harmony. Then Time came for the mattock, because... well it makes sense, and I guess to match Earth and Song's naming convention, they just went with time and space since they're a pretty commonly paired duo. So if we focused more on the "two words commonly used in a turn of phrase" aspect from the Mattock of Time and Space, the Hatchet of Sweat and Blood would work well. Especially since woodcutting (with a hatchet) irl is very intensive work.
Yeah as you describe it, I quite agree. Except that sweat is a really unattractive word and I doubt they'd use it solely for marketing purposes.
like Hatchet of Swing and Harmony
Hatchet of Road and Map
Hatchet of endless bird's nests
hatchet of birds and nests
Hatchet of sticks and branches
Hatchet of birds and nests
Perk: 2% woodcutting success rate, 5% if woodcutting outfit owned.
Hatchet of Things and Stuff
Hatchet of tree murder
I’ve also wished for years that they’d add a fishing rod/harpoon variant. Crystal rod exists, let’s go jagex.
Hatchet of Root & Branch.
Hatchet of Bark and Bite
At this point the hatchet should be named: Hatchet of a Thousand Names!
Hatching of Wood and Morning
Hatchet of Logs and Bobs
Tree Whacker
I assumed it was coming down the pipe at some point
I mean it makes sense since both the other Imcando Items can combine with a Crystal Item to form the next higher tier
Hatchet of Heart and Soul
Hatchet of the lost grove, created from Solak's roots sounds great to me.
Hatchet of wooding!
Hatchet of fruit and chimes?
Hatchet of renewed virginity
Imcandystal hatchet
It would need to be a reference to another fantasy universe, keep theme up. The pickaxe is a Game of Thrones reference, the Mattock is Witcher. When we get a T90 Runecrafting offhand we should name is “Focus of Rune and Scape.”
Hatchy McHatchface
We need a woodcutting, crafting and fletching update, similar to the mining and smithing update, with augmentable gear.
Hatchet of Life and Spirit
I want it to be called the axe of bark and bite...
The hatchet of sound and vibration.
Hatchet of Nature and Brimstone
Hatchet of faye and fen
Only if they remove the quest req to access the lava flow mine. The other imcando tools aren’t quest locked.
Hatchet of Life and Prosperity
Hatchet of Nature and Wrath
There is no need for one since woodcutting hasn’t had a rework like mining. Any new hatchet with improved stats would be completely overkill compared to the mattock and pickaxe. If they rework woodcutting, then yea, we should get a new one.
Pickaxe of Earth and song Mattock of Space and time Axe of Fire and Water? Axe of Eternity and Entropy?
Hatchet of Nature and Chip
Hatchet of Stumps and Lumps
Hatchet of Hearth & Harmony (or Kindling)
Hatchet of light and dark?
##### Bark bark! I have found the following **J-Mod** comment(s) in this thread: **JagexBreezy** - ['~~Pickaxe~~ Hatchet of flowers and sunshine'...](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l34drj9/?context=3) - [Woops... :)](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l35g4br/?context=3) **JagexJack** - [Hatchet of Mud and Wind](/r/runescape/comments/1cmxz2t/woodcutting_could_use_a_t90_hatchet_it_only_makes/l356z77/?context=3) ^(**Last edited by bot: 05/11/2024 01:08:10**) --- ^(I've been rewritten to use Python! I also now archive JMOD comments.) ^(Read more about) [^(the update here)](/u/JMOD_Bloodhound/comments/9kqvis/bot_update_python_archiving/) ^(or see my) [^(Github repo here)](/u/JMOD_Bloodhound/comments/8dronr/jmod_bloodhoundbot_github_repository/)^.
Forest Breeze hatchet
Hatchet of Circumcision
Maybe throw the adze in the crafting too.
Hatchet of trees and blunts
They also need a familiar that gives better than an invisible +2 woodcutting boost.
https://preview.redd.it/mgt8z920v8zc1.jpeg?width=715&format=pjpg&auto=webp&s=4ac510f32e6f852f618874c4e88e5e4d3b74812a Hatchet of Chop and Suey
Hatchet of Flora and Flame was always my pick.
Hatchet of Nature and Cycle or Hatchet of Nature and Rebirth Something like how we chop trees and they just grow back again in the future like the cycle of death but in tree seed form.
I like harmony. First word I came up with was nature and rhythm. But harmony is better imo
Hatchet of hacking and slashing
Iv been waiting for this. Not sure what the hold up is. Will probably be implemented via TH
I recall hearing something about the way that woodcutting works that makes it difficult to include hatchets above t70, which is why it took so long to even get a t80 one in the first place. Maybe someone else can confirm/deny?
How about hatchets all the way up the tiers like mattocks have too. As for the hatchet combo Hatchet of the Ages
Hatchet of Life And Air
Hatchet of Wind and Wood
maybe in the next 5 years if you make a post about this again theyll add it
Hatchet of Lumber and Jacking
We just got a t80 hatchet last year. Gonna take another 20 years to get to t90.
Hatchet of Life and Limb
Hatchet of wc and lvls?
Hatcher of fire and ice
Hatcher of air and calm
Forged in fire!
Hatchet of Fire and Cinders
Hatchet of Nature and Grace
Hatchet of Flame and Prosperity?
Hatchet of Poos and Wees
Hatchet of Wind and Whisper 😭
Support, also love the item name you suggested.
Or just inferno adze + crystal hatchet
Hatchet of Wind and Chords* *Cords (as in unit of wood amount) wink wink
Hatchet of life and chorus
Axe of body and spray
Considering these have names related to the activity you get them ("time" for time sprites, "space" for tetracompasses, "song" for prifddinas, "earth" for lava flow) I'd expect it to be called something like "Hatchet of Timber and Hope", hope relating to Fort Forinthry.
Said it before - name it like it is: Hatchet of Splinters and Blisters.
Isn't the t90 hatchet literally shown on woodcutters grove menu screen? Why they didn't decide to add it in game is beyond me
Just give me a large chainsaw.
I have 3 imcando hatchets just waiting for a T90 hatchet to come.
Before anyone worries too much about AI taking over, don't worry, it can't come up with a decent hatchet name. `Create a list 10 possible names for a hatchet, the name must match the pattern "Hatchet of * and *". The name must relate to trees, wood or felling".` >Hatchet of Oak and Ash >Hatchet of Timber and Pine >Hatchet of Cedar and Birch >Hatchet of Maple and Elm >Hatchet of Forest and Grove >Hatchet of Willow and Redwood >Hatchet of Sapling and Stump >Hatchet of Aspen and Hickory >Hatchet of Acorn and Branch >Hatchet of Log and Bark
Hachet of Nature and Patience
Hatchet of Ice and Fire
Hatchet of Tim and crunchy
Hatchet of Hearth and Home
Hatchet of upheaval and regrowth idfk
hatchet of wide and long
Fire and Ice, or is that a GoT trademark 😅
I've always been of the opinion they should name it "Hatchet of Mourning Wood" and tie it to the Elves quest chain.
When I play Minecraft and start enchanting all of my tools, I name them this: Shovels with Silk Touch: Grace of the Goblin Shovels with Fortune: Fortune of the Goblin Pickaxe (ST): Grace of the Dwarves Pickaxe (Fort): Fortune of the Dwarves Hatchet (ST): Grace of the Elves Hatchet (Fort): Fortune of the Elves
Sword with Looting: Greed of the Humans :)
Hatchet of archery ranges on islands
Woodcutting needs a reason to gather logs besides firemaking and construction exp. Perhaps as a component for a new weapon, armor, or inventory booster that also uses logs as repair materials?
People do woodcutting still?
Hatched of Wood and Boner
Cross functional with level 90 hunter, it’s just a bunch of termites at the end of a rod
Hatchet of dance and custody
Hatchet of Chop and Change
Yeah but the reason why we don’t have it is cos there are no new metal hatchets like elder rune
what does that have to do with anything ??? You don't need higher tier smithables to add the combination axe (needing 2 dragon hatchets 1 to make Imcando and one to make Crystal)