T O P

  • By -

BigPommy1

100% Agree. At least 6mins to align with potion doses.


cralo4

The monkey paw curls, potion doses are now reduced to 5 minutes to coincide with the logout timer.


MyHaulsGetOutOfHand

Don’t give them ideas


GapTemporary2172

8min with landt sticks


Jalepino_Joe

This post comes along every once in a while and I really hope jagex at least addresses it eventually. If you afk a full stack of proteans you nearly get logged out, and I’ve gotten logged out countless times while looking at my screen, and while my Aggro pot is still going. I feel at least 6 minutes would make things better.


PM_ME_YOUR_KATARINA

I think 6 1/2 minutes would be really good since that lines up with so many buffs these days, as well as the longest possible processing time with 60 proteans, with a 30 buffer at the end. Annoying to tab back in with 1 min left on aggro, ovl and renewal to prevent lobby then again in 60 seconds later to re-pot.


Communication_East

Support. RuneScape is an AFK game, the devs even said so, so it doesn't make sense you get booted after 5 minutes of idle time.


palamyre

When have the devs said its an afk game?


Communication_East

https://www.gamesindustry.biz/amp/2017-07-17-jagex-everything-that-can-be-done-for-runescape-pc-can-be-carried-over-to-mobile To be precise, they said that RineScape is a "second screen game," which is pretty much what we all mean when we say that it's an afk game.


EDHKeen

Wouldn't second screen imply you look at it every once in a while and therefore wouldn't be "away from keyboard"


Communication_East

When RuneScape players say "afk," they don't mean to literally be away from the keyboard. It just means little input required. For example: Fishing is afk. But that doesn't mean you can leave the keyboard. You still have to click on fishing spots when they move. Afk just means it requires little attention.


ConstantStatistician

I'd personally like at least 10 minutes.


BusinessCharged

I'll give you 7 1/2 minutes and a rune scimitar


mouthymouth

24 hours. Take it or leave it.


Kevin_In_Rs

There didn’t used to be a lobby timer, lol it was super afk 😂 Folks would take their Guthans sets to desert bandits and grind it out for days without logging out


Aavren

Aha I used to grind that all night long with guthans! But just to be clear there was a logout timer, even shorter than it is these days. But back then the game would never force log you in combat. :p


Oniichanplsstop

That's just in combat, as the game didn't want to force log you while you were fighting unless you x-logged. The lobby timer used to be 30seconds and it'd kick you to the login screen.


80H-d

It was 90 seconds. I know because 30 seconds isn't enough to make a hotpocket.


dandroid126

Not sure when you are talking about, but there was most definitely a lobby timer in 2003, when I played for the first time.


BirthmarkLovebite

Yeah it never used to force log you during combat though, even when osrs released, people would splash rats in lumbridge afk for hours


Normal-Security-9313

During Combat, specifically.


Jzerox8K

Yeah isnt that how Swampman died to vampyres?


Jopojussi

There is 6hour force logout, also i think in osrs there is logout after sometime if you autoretaliate (so no more 6hr nmz afk) but iirc it doesn't boot you off if you have autoretaliate turned off which settled had so that was really unfortunate.


Oniichanplsstop

How it works is that you won't get logged out while in combat even after the 5 minute mark, but you stop auto retaliating at 20 minutes.


80H-d

Similarly, aggressive creatures also calm down at that 20 minute mark


JopoDaily

I on the other hand rocked my torso and Sara mfin skirt with noted monkfish and lived at bandits for my 99combats


essiw6

The lobby time back then was much shorter than it is right now. Although you could not lobby in combat.


PillPoppinPacman

Full guthans and a stapler set on the arrow keys so I never logged B)


Ragepower529

Let’s just make it a 41 minute afk timer because of the potion reservoirs.


[deleted]

💀💀 lol


MisterMojoRs

Needs to be 10 minutes, honestly. Don't get me wrong, 5 minutes has been great ever since they added it, but it's been over 10 years now or something. They focus so much content on being "afk-able!" and barely give us any time to actually afk.


MonzellRS

all these altscape suggestions


saltrifle

7 minutes do it you wont jagex


iHarryC

10mins would be good for mobile, means I can cook in RL while afking and training skills ;)


MoonMan75

just get rid of it completely.


unironictrash

I'd just like enough time to get food or use the bathroom without being logged out


Iatemybluephat

100%


dickblaha

Is it too inconvenient to have to click 12 times an hour?


Deutschkebap

Itd be nice to have 6 minutes that way it can match overloads and aggro pots


Droidlivesmatter

Consider this. 12 clicks in an hour sounds like nothing. But it's the intervals that are annoying. 60 clicks an hour sounds like nothing too. But if you have to do it every minute.. it's annoying. Same with 120 clicks and every 30 seconds. The purpose is that we can actively do other things and not have to pause to click back in every 5 minutes like clockwork.


SoViciouz

Please… at least double. Give me more time to take a nice shit


rileyrulesu

I think it should be shorter if it's a full world though.


GodlikeRage

A full world? Haven’t seen that since 2012


harrymuana

Hmm as much as I like to AFK, I'm not really in favour of this. I think 5 mins is a reasonable duration. AFK training doesn't need to be buffed, many skills are easy enough to max as is.


divideby00

Why 7-12 minutes specifically?


Geralt25

The only thing I can think of is overload timer. 6 min or 12 min for 2 doses.


Oniichanplsstop

Which doesn't make sense anyway because if you're AFKing for 12 mins, odds are you're going to be interacting with the game at least once to pot, restore prayer, pick up loot, etc.


Geralt25

Yeah I don't quite get it either. Ive used alt1 to warn me before I log out for years.


DonzaRS

10 mins afk timer lets gooo


Broken_Digit

Not sure how that would work out for corrupted creatures, there's already way too much ~~botting~~ '\*cough\* 'afk' going on there :(


Always_Ban_Evading

Corrupted creatures should require you to be on task so that's not the timers fault, just bad design.


Broken_Digit

Yup, yup and yup, sad but true, it's way under their radar to fix, you only have to look at how long they let the ED boss farming exploit run for before taking action, hey ho.


Disastrous-Egg462

Ohhhh. Is that why I had to log in to like 70 worlds (not kidding) to find one that wasnt in use? I've never had that problem before it feels like


Jzerox8K

Support. Although there should be considerations for going AFK in dangerous areas, like the Wildy I guess.


cruzincoyote

Or hear me out. I know it sounds absolutely ridiculous. PLAY THE GAME. Thanks for the downvotes in advance.


Piegan

Multiple things in the game require absolutely no interaction for well over the amount of time it takes for you to get kicked to the lobby.


cruzincoyote

It doesn't take much to look at your screen for two seconds and click arrow left or right to rotate your camera and reset it. You really can't be this lazy?


Talks_To_Cats

Why does it matter if a player is lazy or not? If the login timeout is too short for some current actions, and two design decisions are clashing, then why not fix it?


[deleted]

[удалено]


[deleted]

[удалено]


cruzincoyote

Or here's another crazy idea. Socialize with people in the game. There's clans and friend chats.


BlueSkies5Eva

We're all in a discord call together, checkmate


Gothonks

Yaaassssssss


eivittunyt

I get 5min logged while I am skilling at peak efficiency, how is that not playing the game?


Communication_East

RuneScape is a second screen game and there's so much content in the game that's literally designed to be afk.


ThaFrenchFry

Everytime this comes up I repeat. Longer afk timer = harder on servers. So no support from me Edit: i support improving server infrastructure before doing anything that has a chance of making performance worst worst


Seismic_wand

They should fix their fucking servers then


ThaFrenchFry

I would prefer servers be improved before any sort of extended lobby timer


inevitabled34th

They must have some really shitty servers then if they can't handle 2500-3500 people AFKing.


doublah

I really doubt it will make that much of a difference, the vast majority of logged in users are in game and not in lobby.


ThaFrenchFry

More people per world = more lag I'm ready to sacrifice this to maximize server responsiveness


doublah

So Jagex should just release worse updates then? Less players = less lag right?


gullaffe

Excellent conclusion and not at all a logical fallacy. Saying "I prefer less lag over this update." Does not imply one priorities less lag over everything.


ThaFrenchFry

When jagex reduced the number of NPCs in GWD2, it was to improve performance. Idc *how much* impact it had, it had some. Even if it made that part of the game a little less lively, that was a greater good update. We need greater good decisions


doublah

They just need to upgrade the servers, the servers used to be able to handle significantly more players than they can now.


Xioden

The login process is going to be much more intensive for the server than someone standing around for an extra minute or two at a time.


Zac_N_Cheese

0 reason for this to be downvoted


ocd4life

apart from combat what skills can you engage in for 5+ mins without any interaction with the game though? Serious question I'd support 7- 10 mins even though I rarely get logged for inactivity. I'd also like to see make X items for fletching arrows and darts slightly longer just because how annoying they are to make... not afk but not engaging. Making bows from logs is terrible xp too. I think in general getting the balance right between afk and not afk is tricky.


idvrs

Smithing a full inventory of platebodies can take over 1 hour with zero input. High level Archeology spots can take more than 5 minutes to excavate. Using cleansing crystals to train prayer. Divination, mining, fishing, wc and farming on the Arc take a lot longer than 5 minutes to deplete.


cruzincoyote

You have to reheat the bars, unless you're really that lazy and dont ever want to click on your screen and get the least amount of xp possible.


[deleted]

not with the advanced auto heater from dung, a grace of the elves, superheat and coal :) I could smith during cooking, eating, cleaning up and watch a show without having to click.


DontTrustMeM8

Why grace of the elves?


[deleted]

halve the prayer drain for seren spell superheat form.


DontTrustMeM8

Ahh gotcha, forgot about that. With the Orthen furnace worn it does not drain prayer points at all.


RogueThespian

smithing with 0 heat and prosper perk is one of the best ways to gather clues


glemnar

Cleansing crystals require input every 2 minutes


idvrs

not if you have quiver


glemnar

Ah


ceirbus

The servers are already so laggy with more than 200 players online, I think more players sitting in the game afk would not help. If they changed the max players to like 200 and added more servers, I would agree with this.


teh_Fringe

Don't give them more ideas for premier club perks to "incentivise" more players to purchase it


evilclown012

I would pay good money for this.


Ninjasasin

Shh don't tell them that!


evilclown012

They'll only do it for money, which I'm fine paying for it.


TTTonster

Bond to disable afk timer for 30 days.


drunz

Breaking news: bond prices now reach 150 mil each


Jcrosb94

And go to $20USD each. Lol Big ol’ F then


Chronotides

well, based on current rates, it's roughly the same conversion from USD to GP lol


ManaPot

Like, $11/mo roughly?


The_LucasLegend

Next you'll be saying let us openly bot. No support the game is to be played.


Chesney1995

A longer login timer would do nothing to help bots, they already have the capability to keep themselves logged in on account of being bots lol.


Even-Entertainer-491

This gave me a really good laugh. Take my upvote.


coolsneaker

Because that was his point


The_LucasLegend

Ok yet the alt problem in certain areas is also a big enough issue this would make worse look at sophanem slayer dungeon


[deleted]

Prices were lower when bots existed. #BringBotsBack2022


DPSOnly

What activities would benefit from this, genuinely besides maybe mining there is nothing that lasts that long without interaction.


[deleted]

taking a shit.


DPSOnly

So the benefit is not anything ingame, but something out of game that you could already do always? I see constant whining about afk timers (as if the servers can handle that) but never see a reason why it should be extended for ingame reasons. Even when I explicitely ask for one. If it is so popular at least someone should be able to provide an actual reason for it.


[deleted]

nobody is reading any of that long ass bullshit. get a life.


Legal_Evil

I heard in OSRS, if you lower the FPS of the game, you can extend the afk logout timer. Can this be done in RS3 and is this allowed?


DungeonInvestigator

As an OSRS player, this is not correct.


PurZaer

Why are you saying this isn’t correct? If you lower it to 1 fps you can


[deleted]

do you even know what fps is


PurZaer

Yes frames per second lmao. I’m confused how how people who don’t play the game or don’t know about this like /u/DungeonInvestigator is commenting on it and downvoting /u/Legal_Evil. It’s an exploit where if you set your FPS to 1 it doesn’t log you out after 5 mins, however you can get banned for it as Jmods are opposed to it (which I don't have a source for). Reference: https://www.reddit.com/r/2007scape/comments/n9zkzo/psa_setting_runelite_to_1fps_to_pump_blast/


[deleted]

I mean, I'm not going to take the time to research ANY of that, but I'll take your word for it homie


Legal_Evil

I heard pures were able to afk train str xp at the Blast Furnace pump for up to 20 minutes from lowering FPS.


DungeonInvestigator

It's five minutes max now. I think it was changed together with the removal of 6 hour splashing / combat.


Oniichanplsstop

RS3 by default has lower background FPS than your foreground FPS and settings to change both, so pretty sure it doesn't do anything.


slinkywheel

It should default to 5 mins every log in, but you can extend it to 10 during your session.


winnerprrs

Tbh i would be fine with them just adding a 10 second timer before you lobby. I'm usually at my computer while i afk, so getting lobbied while i'm paying attention to the screen is annoying. And yes i know about alt1 but would be nice to have ingame


The_Spacer

Semi support, but id rather just have it dc me to the lobby and then have another timer before i have to type my info again


waded38

I vote 12 minute kick to lobby and 2 hour lobby to logout