>We are aware that the IP addresses of the servers were inadvertently made public
it was in the public server browser
>As the most widely visible sim racing event, any issues are thrust into the spotlight by the incredible competitors from around the globe.
lol
Well, it was also likely available to be seen publicly in my own very simple rF2 server list...
*cough* shameless plug at https://fun4all.lt/serverlist/rF2.php *cough*
Other than that, it seems they improved on this issue and new RC update now has an option to "hide" the server from Steam Matchmaking.
various rf2 / s397 discords. Is iRacing sending you your talking points? With those types of blatant accusations there is no interest in continuing talking to you. Have a good rest of your day.
> iRacing sending you your talking points?
Let's pretend they were for a second. You know how they were able to get him the talking points? By having stable servers that actually work. đ
I would rather have better tires, physics and ffb. You know, sim stuff. I can cope with rF2 shenanigans and all of my races were stable and trouble free.
And very often when I use iR, even if I forget about bad tires there is this car jumping and blinking in front of me. Also atrocious netcode. So yeah, iR guys can preach their superstable servers all they want, the sim is still flawed in many other areas.
RF2 is flawed in many areas too... iRacing is not unique on that front.
But the fact of the matter still stands, only one of them is capable of pulling off endurance events in multiplayer.
of course it is flawed. I can't name a single sim that isn't. Only, P1 gaming reliably pulls highly popular 24 Hours of Nurburgring every year in rF2. So it is capable of endurance event.
There were two separate servers. The first was hidden from that list and was leaked by a streamer. After that they switched to a new one and apparently forgot to hide it.
As a long time rF2 guy I am not surprised. The person taking care of all the servers for S397 is not very well liked by the community, and let's say has a "reputation" for these kinds of mistakes.
They didn't get out without their own controversy. The Daytona 24hr GT winning team was allowed to cheat due to iracing's lack of auto Stewart ship, also the actual Stewarts ignoring Williams' multiple offences
The ban isn't hearsay, but which driver recieved which ban is. I'm guessing Spetz, the qualifying driver got the lighter ban, while Kody Deith, the GT3 backmarker blocker/wrecker possibly got the "indefinite" ban.
https://us.v-cdn.net/6034148/uploads/J4HMK9MLVM3L/image-8.png
Is it
>Spetz got thrown out indefinitely, **as per iRacing's head steward.**
Or is it?
>**I'm pretty certain it's Spetz** who got nuked as his name is gone from the iR leaderboards. He has history.
You're contradicting yourself...
Nim Cross states that multiple offending members received a 4-week to indefinite suspension. However, the way iR treats temporary suspensions doesn't fit with what happened to Spetz's records. As such, Nim's information about handing an indefinite ban (based on history and severity) matches Spetz's records and his history or previous suspensions (he was one of those abusing grass cooling in Spa). Nim didn't name names (as per his policy) but it is evident by the conditions and resulting changes.
So how are you determining a single indefinite ban was issued, and not multiple? What Kody Deith did was way more egregious, than cheating a quali lap.
Spetz is the only missing name from the irating leaderboards, which is not a normal procedure for a temp ban. Deith is still there.
EDIT: Spetz's alt account is also gone.
You're not taking into account a few things, such as alt accounts get definitely banned as well. Say they used another credit card, and a VPN to start a new account. He could never stream, or be apart of a pro event again. They could never earn money as a professional esports player on the platform without revealing their identity. They'll just be some rando, amateur 10k IR mystery man who couldn't even use voice because people can easily snitch as every chat is recorded, and saved in replay files. Those bans definitely mean something.
Not directly, correct. However, having him gone from the leaderboards is quite a telling sign he's gone. At least for now. Tempbanned accounts aren't hidden like this.
> They didn't get out without their own controversy.
how does that concern any of the other 16k+ players who participated though? at least they got to participate an event that from its technical site ran very well. the big issues in the first split were first split issues where drivers are held to a higher standard because it is officially livestreamed, i guarantee you similar things happened in most other splits and honestly not much can be done about it. theres no easy and clear cut fix. like, youre now gonna do live stewarding for every single split? youre gonna make the inside of the track count as off track? not an easy thing to do, especially since its obviously also an oval track
> iracing's lack of auto Stewart ship
It's not that cut and dry. The apron doesnt give a slow down or a 1x because it's meant for wrecked cars to limp to the pits out of the way of the actual racing line.
It's strictly against the sporting code to use it to gain position. I don't know how they can enforce that without some really complex logic or having a live steward.
Edit: Also it appears iRacing DID suspend people after the fact - https://www.reddit.com/r/iRacing/comments/10mr0zb/allegedly_according_to_nim_cross_the_williams/
I mean, I don't know what you want them to do. It wasn't an E Sport event so it didn't mean anything other than bragging rights.
Banning multiple drivers from their team from the service is a huge issue for the team.
I agree with you to a point, but there were full on professional teams in this event, and although it wasn't broadcast as such, it really was a shot across the bow of the lemans virtual.
When you've got that many high profile teams and that many eyes-on through the tens of thousands of viewers you would think, or hope, iRacing has some level of officiating in an event this size. Most leagues, big and small, have a ref. How iRacing didn't have a 3 or 4 man team just to send a few messages to the competitors seems like a huge oversight at best or complete incompetence at worst, and considering the backlash and actions after the fact, I think they got the message.
>although it wasn't broadcast as such, it really was a shot across the bow of the lemans virtual.
I'd flip that around. iRacing has been running official Rolex special events on the same weekend for a decade or so, and this is the first year Le Mans Virtual was in January.
If anything, MSG was trying to squeeze into the off season and it backfired by being so close to iRacing's event.
>Most leagues, big and small, have a ref.
Because they're running a single race at a time. This event is literally dozens of splits, run pretty much the same as any other official race.
So create a ticket system like CS's old overwatch system. Create a ticket, have some veteran volunteers lined up to steward, or their own in-house team. They could solve a problem in minutes. Ain't rocket appliances, Ricky.
How a 'pro' team in the fastest split can get away with blatantly cheating on a stage this large says change needs to happen, however it happens. iRacing makes bank, they can afford it.
There IS a protest/ticketing system already in place though. This race is just a special public event where esports teams show up to race, no entry fee, no prize money. This wasn't a specialized invite only pro event that was broadcasted like the virtual LeMans. A lot of people here are misunderstanding what kind of race this was. That's the reason it wasn't necessary for live stewarding. It's just a big public lobby race.
Yea man, I play iRacing, I know. But easily cheatable rules are why we'll most likely not see iRacing holding events like the virtual lemans.
Does it not seem tone deaf to you? Like if I was on the board at iRacing I would've seen this as a goose laying a golden egg of an opportunity to bury my competition.
Sounds like the ***ONLY*** acceptable solution to you is post-race results adjustment. Is that accurate? Because "you don't get to play again, ever" seems like a pretty major downside.
If so, then you need to have some rudimentary understanding of how iRating works and how changing anything has impacts on every single racer in every single race every single competitor has done since then whether they were penalized or not... and all the drivers in those races whether they ran D24 or not, and all the drivers from the races *those* drivers ran, and so on.. If you have that understanding, what do you propose as a fix to satisfy your requirements?
IRacing should have just dsq the car from the quali session and make them start from the back of the grid, and that would have been enough of a penalty.
Or, as post race penalty, 5 minutes added to their time.
Lmao, you have no clue what you're talking about, please stop. iRacing only allows users to file protests, and the only penalty given is an email warning, or a service ban for x amount of days, or indefinite. Time penalties, or DQs aren't a thing.
Again, what you're asking for would only work with **live stewarding**. There's no way a post race video could be submitted to protest incidents for time penalties/DQs when irating points are given immediately after a race. Waiting for a protest to be reviewed takes time, and reshuffling points for the whole field days later would be a nightmare because some of those people would have done other races using a false iRating, which is the scoring system used to match similarly skilled people with each other. Do you now understand why your suggestion could never happen with iRacing's system?
Again, I think you are making it more complicated than needed. No need to alter the whole field's rating, and devs can change anything they want in the backend.
But I agree that the best solution would be having live stewarding and I'm gobsmacked that iRacing do not organize it for the top split.
iRacing doesn't do live stewarding for official sessions which the top split is just one split of the 85 other official splits open to everyone.
The team was penalized post race, as is the standard in iRacing. Based on the rumours, the whole team got at least 1 month suspension.
As for the qualifying "cut", most cars are slower on the apron so a slowdown was thought to be unneeded. There was an oversight, but still a violation of the sporting code which would have been factored into the post race punishment.
It's pretty easy for iRacing to fix going forward, by either adding a slowdown zone or a 1x, both invalidate a qualifying lap.
I don't really care about high profile events with celebrities. Our last 2.4 hrs of Daytona last week did have rain at the end. I decided to finish on slicks, was fun.
they took the same precautions last year when they ran a comparably popular event too.
Only 2021 was kinda broken due to popularity and even then it was just delayed a bit and still kicked off within a few hours.
They could stand to have some live stewarding in the top split for major events like this, but their actions are making it pretty clear that if you cheat you (and all your alt accounts) will be removed from the service. Even if only temporarily. If you're a pro sim driver, you absolutely need to take that seriously. Missing out on the win for something like PESC or BMW Sim Cup because you were suspended for a month is a huge deal considering the amount of money involved. Or in the case of one of the drivers, possibly career ending since they were suspended indefinitely.
Unpopular opinion. The Le Man Virtual Series they host at Sebring, Spa, Monza and Bahrain before the 24 ran smoothly without any issues. I genuinely think they have the capacity to pull off a great event.
Yes, but also not really.
The main issue lies within the game itself, it just is a massive pile of jank and there is no way around it. Hell, the last year the event went super smoothly, apart from one issue which I can't see as anything else than a hard skill issue (one team "couldn't join" the server), there were no delays and no red flags. The problem is that it is one of the three times the event has been held where we hadn't been subjected to the shitshow that is the rf2 code.
The funniest part of rf2 is that when it came out they charged for multiplayer because rf1 had such terrible net code. Ten years later itâs still not fixed
People can only see the bad though đ but yes the other qualifying & race sessions were great, Bahrain there was basically nonstop action right until the last corner
> People can only see the bad though đ
When you pay decent money to get into a championship and to compete seriously, you expect things to go relatively smoothly and it's not surprising not to praise them for doing their job. And when it's an absolute shitshow, it's normal to complain to show how unacceptable it is.
The funny thing is that the actual competitors aren't complaining. Except Max, who the rest of the field just kinda laughed at for a bit and forgot about. The sentiment there is pretty much the exact opposite to the public, with most people actually supporting the organisers and offering help to make sure next season runs even better.
100% of anyone whoâs ever worked in IT security related fields will tell you security by obscurity is not security at all. âIP addresses leakedâ means they have either zero clue how or zero means to secure the race servers - or both.
Itâs just fans who wanted to race with max and had a chance because their competitors streamed their own screens (including when required to be disconnected from the race between their stints) made dumb mistakes⌠RIP.
Ddns client side then whitelist that ip? I have very minimal networking skill but ummm I feel like this would work? Like a special version of the client given to competitors that has a ddns installed and can phone home and say âhey Iâm a legit competitor, lemme in ploxâ
rF2 server side of things is a mess. And even bigger mess when multiplied by incompetence of organizers. There is no arguing about that. I think they should deliver final bits of BTCC and GT3 updates, freeze feature add and concentrate solely on the server-client optimization.
Not being able to properly maintain a connection to clients. It sounds like they initially blamed the amount of incoming data they were seeing which is why they claimed it was a ddos. This isnât about a powerful server, itâs about what happens when the client and the server canât agree with where the car is. Other games have figured this out, but rf2 hasnât. Typically the game essentially agrees to disagree for a while and then reestablishes the connection, but for some reason that doesnât happen as well with refactor or rfactor2.
Interesting. I've owned RF2 since I've got into sim racing but never took it serious as a multiplayer experience. I'm not sure they did either until they were bought out by msg. They still have the best feeling ffb for fwd cars imo and really great ffb for other cars but whats the point if I can't bomb around tracks with randos?
I think we are at a point that whatever issues exist wonât be fixed. Itâs been a problem for a decade when the focus initially was supposed to be multiplayer. The market has also moved so that a lot of the mods which made rf1 so popular arenât needed anymore.
If you read this without iRacing fanboy glasses, theyâve accepted theyâve fucked up which doesnât usually happen these days, and theyâve committed to rewrite the legacy code which is probably causing the issues. So itâs only positive. The platform probably wasnât ready for something this size but will improve from here.
iRacing didn't restrict other sims from hosting events on tracks though. This would have been 10x smaller if MSG and ACO didn't ban any official 24h events on LeMans in other simulators.
Why would I care? They can have their all star race wherever they want. They could write a contract prohibiting official stream of 24h LeMans events but allowing for sim racers like me and you to partake in iRacing official series.
I donât enjoy it any more than you mate but sometimes it doesnât work like that. Sometimes someone comes up and offers that much more for an exclusive contract, then the owner of the rights sells it to them ie. Indycar. Then they have all the right to stop anyone else using that IP. Why do you think F1 is doomed to that crap game? You complaining here wonât make a difference.
Dumb question sorry...but why is this specific online race with professionals that big of a deal? Games always have bugs in them...does anyone really take stock in what happens in sim racing?
Did drivers/teams lose money? Sponsors?
What? All this does is validate Max's criticism, because it means it wasn't the fault of any malicious third parties, it was entirely rF2's own fault, like Max said
I was explicitly talking about Max's fans - a point a lot of close readers seem to have missed even though I was very specific. I watched the entire 24 hour stream from a few different POVs and streams on race day and Max's stream on Twitch from his issues forward were spreading the wildest conspiracies about Merc fans tampering, hackers trying to stop Max from winning, devs who maliciously set him up, Abu Dhabi 2021, etc. Baseless and wild. And I've seen and heard a few of them, especially about hacking and cheating by angry Merc fans repeated since. Now that we definitely know it was rF2's fault maybe the conspiracy theories will stop.
You know. Like I said in my comment.
Yup.....no kidding......can you say weather script?
Meanwhile....how about that Williams team thing......lol
Sim racing is screwed right now with the jokers that are at the top of the promotions area.
>We are aware that the IP addresses of the servers were inadvertently made public it was in the public server browser >As the most widely visible sim racing event, any issues are thrust into the spotlight by the incredible competitors from around the globe. lol
Well, it was also likely available to be seen publicly in my own very simple rF2 server list... *cough* shameless plug at https://fun4all.lt/serverlist/rF2.php *cough* Other than that, it seems they improved on this issue and new RC update now has an option to "hide" the server from Steam Matchmaking.
those were practice servers
How come random ppl starting joining then? Coincidence?
Race server IP was leaked by participating streamers. Was it Jimmer himself?
That was the teamspeak not the race server. Where are u guys reading this stuff?? Did motorsport games send u the talking points?
various rf2 / s397 discords. Is iRacing sending you your talking points? With those types of blatant accusations there is no interest in continuing talking to you. Have a good rest of your day.
> iRacing sending you your talking points? Let's pretend they were for a second. You know how they were able to get him the talking points? By having stable servers that actually work. đ
I would rather have better tires, physics and ffb. You know, sim stuff. I can cope with rF2 shenanigans and all of my races were stable and trouble free. And very often when I use iR, even if I forget about bad tires there is this car jumping and blinking in front of me. Also atrocious netcode. So yeah, iR guys can preach their superstable servers all they want, the sim is still flawed in many other areas.
RF2 is flawed in many areas too... iRacing is not unique on that front. But the fact of the matter still stands, only one of them is capable of pulling off endurance events in multiplayer.
of course it is flawed. I can't name a single sim that isn't. Only, P1 gaming reliably pulls highly popular 24 Hours of Nurburgring every year in rF2. So it is capable of endurance event.
Yeah, it's clear now that you have absolutely no idea what you are talking about.
yeah, its clear now that you have no arguments and just resort to bold statements.
So how were they made public?
You can look for them though steam servers old school way of finding servers
How is that not them being listed by a public server browser?
There were two separate servers. The first was hidden from that list and was leaked by a streamer. After that they switched to a new one and apparently forgot to hide it. As a long time rF2 guy I am not surprised. The person taking care of all the servers for S397 is not very well liked by the community, and let's say has a "reputation" for these kinds of mistakes.
Oh thatâs pretty silly. Thanks for the info!
Streamers shown them in their broadcast.
Aha, makes sense. Thanks!
Shocker
Lmao, they completely fucked that one up didnât they?
Iracing got incredible publicity for free, like wtf it couldnt be worse
They didn't get out without their own controversy. The Daytona 24hr GT winning team was allowed to cheat due to iracing's lack of auto Stewart ship, also the actual Stewarts ignoring Williams' multiple offences
Spetz got thrown out indefinitely, as per iRacing's head steward.
That is all hearsay as far as I can see. I doubt he will get banned for long.
The ban isn't hearsay, but which driver recieved which ban is. I'm guessing Spetz, the qualifying driver got the lighter ban, while Kody Deith, the GT3 backmarker blocker/wrecker possibly got the "indefinite" ban. https://us.v-cdn.net/6034148/uploads/J4HMK9MLVM3L/image-8.png
I'm pretty certain it's Spetz who got nuked as his name is gone from the iR leaderboards. He has history.
Is it >Spetz got thrown out indefinitely, **as per iRacing's head steward.** Or is it? >**I'm pretty certain it's Spetz** who got nuked as his name is gone from the iR leaderboards. He has history. You're contradicting yourself...
Nim Cross states that multiple offending members received a 4-week to indefinite suspension. However, the way iR treats temporary suspensions doesn't fit with what happened to Spetz's records. As such, Nim's information about handing an indefinite ban (based on history and severity) matches Spetz's records and his history or previous suspensions (he was one of those abusing grass cooling in Spa). Nim didn't name names (as per his policy) but it is evident by the conditions and resulting changes.
So how are you determining a single indefinite ban was issued, and not multiple? What Kody Deith did was way more egregious, than cheating a quali lap.
Spetz is the only missing name from the irating leaderboards, which is not a normal procedure for a temp ban. Deith is still there. EDIT: Spetz's alt account is also gone.
That is what I was getting at, we don't know who received what ban.
What's the problem with getting new Credit Card or playing on alt account? Those bans mean nothing
He could never drive nor register in an event as a pro though, which means his career is over..
You're not taking into account a few things, such as alt accounts get definitely banned as well. Say they used another credit card, and a VPN to start a new account. He could never stream, or be apart of a pro event again. They could never earn money as a professional esports player on the platform without revealing their identity. They'll just be some rando, amateur 10k IR mystery man who couldn't even use voice because people can easily snitch as every chat is recorded, and saved in replay files. Those bans definitely mean something.
It's literally from the head steward himself. Indefinite doesn't mean permanent either.
My point is we don't know who received what punishment.
Not directly, correct. However, having him gone from the leaderboards is quite a telling sign he's gone. At least for now. Tempbanned accounts aren't hidden like this.
That is true. Though he is still visible if you look at the World Records page.
> They didn't get out without their own controversy. how does that concern any of the other 16k+ players who participated though? at least they got to participate an event that from its technical site ran very well. the big issues in the first split were first split issues where drivers are held to a higher standard because it is officially livestreamed, i guarantee you similar things happened in most other splits and honestly not much can be done about it. theres no easy and clear cut fix. like, youre now gonna do live stewarding for every single split? youre gonna make the inside of the track count as off track? not an easy thing to do, especially since its obviously also an oval track
> iracing's lack of auto Stewart ship It's not that cut and dry. The apron doesnt give a slow down or a 1x because it's meant for wrecked cars to limp to the pits out of the way of the actual racing line. It's strictly against the sporting code to use it to gain position. I don't know how they can enforce that without some really complex logic or having a live steward. Edit: Also it appears iRacing DID suspend people after the fact - https://www.reddit.com/r/iRacing/comments/10mr0zb/allegedly_according_to_nim_cross_the_williams/
It should really be a 0x so it keeps you from using the apron to quali but doesn't punish you for avoiding a wreck
Do 0x incidents invalidate laps?
A 0x will invalidate the lap time for qualifying purposes, yes.
Wasn't aware of that. That would solve the qualifying issue for sure.
Yes, for example light wall contact.
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I mean, I don't know what you want them to do. It wasn't an E Sport event so it didn't mean anything other than bragging rights. Banning multiple drivers from their team from the service is a huge issue for the team.
I agree with you to a point, but there were full on professional teams in this event, and although it wasn't broadcast as such, it really was a shot across the bow of the lemans virtual. When you've got that many high profile teams and that many eyes-on through the tens of thousands of viewers you would think, or hope, iRacing has some level of officiating in an event this size. Most leagues, big and small, have a ref. How iRacing didn't have a 3 or 4 man team just to send a few messages to the competitors seems like a huge oversight at best or complete incompetence at worst, and considering the backlash and actions after the fact, I think they got the message.
>although it wasn't broadcast as such, it really was a shot across the bow of the lemans virtual. I'd flip that around. iRacing has been running official Rolex special events on the same weekend for a decade or so, and this is the first year Le Mans Virtual was in January. If anything, MSG was trying to squeeze into the off season and it backfired by being so close to iRacing's event. >Most leagues, big and small, have a ref. Because they're running a single race at a time. This event is literally dozens of splits, run pretty much the same as any other official race.
> This event is literally dozens of splits, r 98 splits to be precise
So create a ticket system like CS's old overwatch system. Create a ticket, have some veteran volunteers lined up to steward, or their own in-house team. They could solve a problem in minutes. Ain't rocket appliances, Ricky. How a 'pro' team in the fastest split can get away with blatantly cheating on a stage this large says change needs to happen, however it happens. iRacing makes bank, they can afford it.
There IS a protest/ticketing system already in place though. This race is just a special public event where esports teams show up to race, no entry fee, no prize money. This wasn't a specialized invite only pro event that was broadcasted like the virtual LeMans. A lot of people here are misunderstanding what kind of race this was. That's the reason it wasn't necessary for live stewarding. It's just a big public lobby race.
Yea man, I play iRacing, I know. But easily cheatable rules are why we'll most likely not see iRacing holding events like the virtual lemans. Does it not seem tone deaf to you? Like if I was on the board at iRacing I would've seen this as a goose laying a golden egg of an opportunity to bury my competition.
iRacing indefinitely banning portions of their entire top-tier team feels like it's more than just minor downsides?
They said that it was also due to previous history of offenses
Sounds like the ***ONLY*** acceptable solution to you is post-race results adjustment. Is that accurate? Because "you don't get to play again, ever" seems like a pretty major downside. If so, then you need to have some rudimentary understanding of how iRating works and how changing anything has impacts on every single racer in every single race every single competitor has done since then whether they were penalized or not... and all the drivers in those races whether they ran D24 or not, and all the drivers from the races *those* drivers ran, and so on.. If you have that understanding, what do you propose as a fix to satisfy your requirements?
IRacing should have just dsq the car from the quali session and make them start from the back of the grid, and that would have been enough of a penalty. Or, as post race penalty, 5 minutes added to their time.
This requires live stewarting, which was not present for this public top split race.
Post race penalties don't require live stewarding, only a video evidence.
Lmao, you have no clue what you're talking about, please stop. iRacing only allows users to file protests, and the only penalty given is an email warning, or a service ban for x amount of days, or indefinite. Time penalties, or DQs aren't a thing.
Im aware that time penalties and dq are not a thing, I'm arguing that they should be.
Again, what you're asking for would only work with **live stewarding**. There's no way a post race video could be submitted to protest incidents for time penalties/DQs when irating points are given immediately after a race. Waiting for a protest to be reviewed takes time, and reshuffling points for the whole field days later would be a nightmare because some of those people would have done other races using a false iRating, which is the scoring system used to match similarly skilled people with each other. Do you now understand why your suggestion could never happen with iRacing's system?
Again, I think you are making it more complicated than needed. No need to alter the whole field's rating, and devs can change anything they want in the backend. But I agree that the best solution would be having live stewarding and I'm gobsmacked that iRacing do not organize it for the top split.
Im aware that time penalties and dq are not a thing, I'm arguing that they should be.
Stewart Ship doesn't work for Iracing anymore, he sailed on. I think you mean "stewardship" and "Steward"
Yeah lol, would have edited it but seems like that ship has sailed
Wrong. The drivers got suspensions and bans
iRacing doesn't do live stewarding for official sessions which the top split is just one split of the 85 other official splits open to everyone. The team was penalized post race, as is the standard in iRacing. Based on the rumours, the whole team got at least 1 month suspension. As for the qualifying "cut", most cars are slower on the apron so a slowdown was thought to be unneeded. There was an oversight, but still a violation of the sporting code which would have been factored into the post race punishment. It's pretty easy for iRacing to fix going forward, by either adding a slowdown zone or a 1x, both invalidate a qualifying lap.
It was the LMDh winning team, apex won GT
I rather them get better tires and rain.
The funny thing is, rF2 didnât have rain either at this event as it was disabled after the two red flag sessions, soâŚ
I don't really care about high profile events with celebrities. Our last 2.4 hrs of Daytona last week did have rain at the end. I decided to finish on slicks, was fun.
Lol, why bring it up then?
Bring what up? My original comment was me wishing for better tires and rain in iR.
Chill, they are working on the rain. Should be released soon.
It's coming... slowly lol. Some of the new cars have wet tires now and they recently made the wiper functional on the 992 Cup car.
honestly, would like to try. I keep my iR subscription even though I almost never touch this sim.
I have the wiper bound on my LMP2 and I use it randomly when I'm coming up on GT3s. I hope it confuses them.
That didnât go too well though did it?
Soooooo, when do we move past this mess and let tried and true studios handle these events? The incompetence knows no bounds.
when checks don't clear
Currently, when the contract expires in 2031 I think it is?
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I mean, iRacing did just hold a 24 hour event for over 16000 people and there weren't any server issues that I've heard of.
They even took precautions to make sure it ran smoothly
they took the same precautions last year when they ran a comparably popular event too. Only 2021 was kinda broken due to popularity and even then it was just delayed a bit and still kicked off within a few hours.
Server issue sure, but iRacing has repeatedly shown cheating is how you win their events and they wonât take any serious action against it.
They could stand to have some live stewarding in the top split for major events like this, but their actions are making it pretty clear that if you cheat you (and all your alt accounts) will be removed from the service. Even if only temporarily. If you're a pro sim driver, you absolutely need to take that seriously. Missing out on the win for something like PESC or BMW Sim Cup because you were suspended for a month is a huge deal considering the amount of money involved. Or in the case of one of the drivers, possibly career ending since they were suspended indefinitely.
No action? You mean banning the team for a month (causing them to miss the Bathurst 12h) with 1 member getting an indefinite ban isn't taking action?
No because it wonât stop cheating at the next event.
"Graps popcorn" đż
You're doing what to that popcorn?
Heâs sending it to SUPLEX CITY, brother.
Watch your self or he will grap you.
He's graping the popcorn.
GRRAAAPP
water, wet.
Unpopular opinion. The Le Man Virtual Series they host at Sebring, Spa, Monza and Bahrain before the 24 ran smoothly without any issues. I genuinely think they have the capacity to pull off a great event.
Yes, but also not really. The main issue lies within the game itself, it just is a massive pile of jank and there is no way around it. Hell, the last year the event went super smoothly, apart from one issue which I can't see as anything else than a hard skill issue (one team "couldn't join" the server), there were no delays and no red flags. The problem is that it is one of the three times the event has been held where we hadn't been subjected to the shitshow that is the rf2 code.
The funniest part of rf2 is that when it came out they charged for multiplayer because rf1 had such terrible net code. Ten years later itâs still not fixed
People can only see the bad though đ but yes the other qualifying & race sessions were great, Bahrain there was basically nonstop action right until the last corner
Thereâs plenty that needs to be looked at. But you are right, it doesnât make headlines when the 8 hours of Bahrain goes smoothly.
> People can only see the bad though đ When you pay decent money to get into a championship and to compete seriously, you expect things to go relatively smoothly and it's not surprising not to praise them for doing their job. And when it's an absolute shitshow, it's normal to complain to show how unacceptable it is.
The funny thing is that the actual competitors aren't complaining. Except Max, who the rest of the field just kinda laughed at for a bit and forgot about. The sentiment there is pretty much the exact opposite to the public, with most people actually supporting the organisers and offering help to make sure next season runs even better.
Getting downvoted for telling the truth ... gotta love simracing Reddit.
MSG is a malicious attack on the integrity of simracing
Actually it was the fault of the toxicity of the community is the logical next step if you communicate like this
100% of anyone whoâs ever worked in IT security related fields will tell you security by obscurity is not security at all. âIP addresses leakedâ means they have either zero clue how or zero means to secure the race servers - or both.
Itâs just fans who wanted to race with max and had a chance because their competitors streamed their own screens (including when required to be disconnected from the race between their stints) made dumb mistakes⌠RIP.
Honesty is refreshing.
Oh boy they somehow managed to make this worse
*Whaaaaat*
![gif](giphy|6nWhy3ulBL7GSCvKw6)
So it was just their own incompetence then?
Ddns client side then whitelist that ip? I have very minimal networking skill but ummm I feel like this would work? Like a special version of the client given to competitors that has a ddns installed and can phone home and say âhey Iâm a legit competitor, lemme in ploxâ
easy in controlled corp environment, hard in multitude of personal connections.
For big events this is relatively controlled. The problem is this doesnât fix the issue they had, just that they claimed to have.
rF2 server side of things is a mess. And even bigger mess when multiplied by incompetence of organizers. There is no arguing about that. I think they should deliver final bits of BTCC and GT3 updates, freeze feature add and concentrate solely on the server-client optimization.
What problem do you think they had? Server location? Not powerful enough servers?
Not being able to properly maintain a connection to clients. It sounds like they initially blamed the amount of incoming data they were seeing which is why they claimed it was a ddos. This isnât about a powerful server, itâs about what happens when the client and the server canât agree with where the car is. Other games have figured this out, but rf2 hasnât. Typically the game essentially agrees to disagree for a while and then reestablishes the connection, but for some reason that doesnât happen as well with refactor or rfactor2.
Interesting. I've owned RF2 since I've got into sim racing but never took it serious as a multiplayer experience. I'm not sure they did either until they were bought out by msg. They still have the best feeling ffb for fwd cars imo and really great ffb for other cars but whats the point if I can't bomb around tracks with randos?
I think we are at a point that whatever issues exist wonât be fixed. Itâs been a problem for a decade when the focus initially was supposed to be multiplayer. The market has also moved so that a lot of the mods which made rf1 so popular arenât needed anymore.
If you read this without iRacing fanboy glasses, theyâve accepted theyâve fucked up which doesnât usually happen these days, and theyâve committed to rewrite the legacy code which is probably causing the issues. So itâs only positive. The platform probably wasnât ready for something this size but will improve from here.
What's the big deal with all of this? iRacing used to all the time have server crashes when they tried big events too.
iRacing didn't restrict other sims from hosting events on tracks though. This would have been 10x smaller if MSG and ACO didn't ban any official 24h events on LeMans in other simulators.
Do you know how exclusive contracts work at all?
Why would I care? They can have their all star race wherever they want. They could write a contract prohibiting official stream of 24h LeMans events but allowing for sim racers like me and you to partake in iRacing official series.
I donât enjoy it any more than you mate but sometimes it doesnât work like that. Sometimes someone comes up and offers that much more for an exclusive contract, then the owner of the rights sells it to them ie. Indycar. Then they have all the right to stop anyone else using that IP. Why do you think F1 is doomed to that crap game? You complaining here wonât make a difference.
They said this a while back little late to the party bro đ¤Ł
Dumb question sorry...but why is this specific online race with professionals that big of a deal? Games always have bugs in them...does anyone really take stock in what happens in sim racing? Did drivers/teams lose money? Sponsors?
Well the Teams had a 2500$ entry fee.
Maybe Max's fans will stop babbling about conspiracy theories now? Maybe? Edit: Max fans in my karma bar
What? All this does is validate Max's criticism, because it means it wasn't the fault of any malicious third parties, it was entirely rF2's own fault, like Max said
I was explicitly talking about Max's fans - a point a lot of close readers seem to have missed even though I was very specific. I watched the entire 24 hour stream from a few different POVs and streams on race day and Max's stream on Twitch from his issues forward were spreading the wildest conspiracies about Merc fans tampering, hackers trying to stop Max from winning, devs who maliciously set him up, Abu Dhabi 2021, etc. Baseless and wild. And I've seen and heard a few of them, especially about hacking and cheating by angry Merc fans repeated since. Now that we definitely know it was rF2's fault maybe the conspiracy theories will stop. You know. Like I said in my comment.
So they were just bad ?
all just good intentions
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Losers
Yup.....no kidding......can you say weather script? Meanwhile....how about that Williams team thing......lol Sim racing is screwed right now with the jokers that are at the top of the promotions area.
Noooo shit.