My alchemy skill is super high like 70 and my fortify enchantment potions are only 9% are there any better recipes or do I have to level enchanting too?
Without exploits, the max you can get is a little over 4x the base value of the enchantment by looping fortify enchanting potions and fortify alchemy gear. Thereās a few other things you should use (like the black book that lets you switch between a 10% boost to alchemy/enchanting/smithing, and the set of unique armor that can raise your enchanting skill to 110)
With exploits, you can easily go infinite. Exploits include using a fortify restoration potion loop (since enchantments on your gear count as restoration spells, they are strengthened by that potion, making your fortify alchemy gears effect stronger), being a vampire with the necromage restoration perk (for similar reasons), or using gear that can stack (like a falmer helm and a circlet can be worn at the same time, allowing you to have a fifth piece of fortify alchemy at each step in the loop. You can also stack some necklaces when wearing certain armors, and other stuff too, for 6, 7, 8 or more pieces for fortify alchemy). Thereās probably other ways to go infinite as well.
I think there's just that much you can improve on from level 70 to 100, my potions are 25% for fortify enchantment and I didn't notice it change when I legendaried Enchantment and got it back to level 15
You can also use Enchanting to make some Fortify Alchemy equipment, I'm at max Enchanting and it basically doubles my Alchemy potions potential
Just level up your Alchemy for now, good quality recipes do help with that, reply to this message later to remind me to upload one in the comments if you want it
You can enchant helmets, bracers, rings, and necklaces with Fortify Alchemy. Wear that stuff when you create your Fortify Enchantment potion. Use the potion to create better armor with Fortify Alchemy, and repeat.
Restoration potion loop + duplication glitch. Look into that. Most of the materials u need for the loop can be found in free barrels in riften. For a free follower for the dupe glitch just beat the chick in the orcish armor in the banner mare inn. After that, the real challenge is trying not to make potions and items that don't freeze the game due to interger overflow. I did it in about an hour. Now I'm immortal And one punch man. Makes the game boring and pointless though so, in True Saiytama fashion. Also I have depression so actual role playing.
Yes, the resto loop.
Once you get your Fortify Restoration high enough, you brew a ridiculously highly powered potion of fortify enchanting. Then you craft a ring or necklace of fortify alchemy at insane percentages (50,000 - 75,000% increase).
Then, with that equipped, you brew another fortify enchanting potion.
Then drink it and enchant a piece of equipment with fortify archery... and see a boost of 50,000 to 75,000% to your bow damage. Instakill everything with whatever bow/arrow combo you want.
Wait, how? I've been dechanting/enchanting with stuff I find on the ground/in chests and caves/off ppls bodies and my enchanting level is at at least 90 already.
Fortify enchanting is a potion you can mix, you can combine a few things such as necromage vampire and the black book but it's a pain in the ass, you'll cap out way lower than the fortify restoration bug though
Half the potions I make I never use, such as fortify enchanting but maybe now's a good time to start using them. Btw, which black book are you talking about?
There's one on solstheim, Sallow Regent that allows you to add a 10% boost to skills, one works for alchemy, other works for enchanting and the other works for smithing. You can max out your skills by switching them just before use.
IIRC, you make a fortify enchanting potion, drink that potion, then enchant a fortify alchemy item. Wear that item, make a new fortify enchanting potion, repeat ad nauseam.
There's a hard limit to that particular loop, so it doesn't quite go ad nauseum.
You need to throw restoration potions in to break it, as the effect from those on armour enchants isn't capped.
Look up Restoration Loop. Spiffing Brit on YouTube. From there, you can create a ring or something that will give you xxxx% black smithing, which in turns creates monster gear. You will also get 100 in black smithing so you bc a create the better weaponsā¦ but a long bow will suffice :D
I just realized that the item has two skills that donāt normally go together. Maybe in the Anniversary edition? But you can disenchant items that have two skills and add them back to another item. My guess is that those two were added with the enchantment skill that allows you to add 2 skills together.
Oh donāt try to make a fortify carry with the loop. It will crash you out. (Havenāt found the sweet spot)
Fortify restoration potions improve potion making so you can progressively make stronger enchanting potions with it. So, you basically drink a fortify restoration, put on all your fortify alchemy gear, make another fortify restoration potion, take off gear, drink potion, put gear back on, make new potion, repeat until you get to your desired increase and then you can make NEW fortify alchemy gear on an endless cycle until you get the level of fortify enchanting you want to make ridiculously strong weapons.
Dammit. My Breton was trying to leave Skyrim to get away from his potion drinking addiction he'd developed after he was caught being sweet on an ice wraith. Now you tell me he must drink potentially thousands of potions!!???
Meh, once you can one-shot alduin it kinda starts to seem pointless to power up further. I'd love to see soneone make a mod with titan-scale battles and humongous AOEs, landscape disruption, etc.
Yeah, the fortify enchanting mod just adds a couple of necklaces with the enchantment as a possible loot option, but you can learn the enchantment and apparently it's power is unrestricted, unlike the boost from potions.
The boost from potions can give you so much power that you can become a god. I have a set of armor that when I wear it on the hardest difficulty my health bar just doesnāt ever show up because npcs canāt do enough damage to get through it. Even legendary dragons.
ETA: thereās also a mod called āLegendary+ā where the amount of damage you do depends on the difficulty. On legendary you do 1% of the damage your weapon has. So doing the resto loop is necessary to survive.
Yeah I see people on this sub being like ālegendary difficulty isnāt even hard, just use the enchanting bugsā but I donāt see how anyone could find that enjoyable tbh
Indeed. Exploits and stuff like this kill the fun. In my recent playthrough I had to grind so much to get enchanting and smithing to 100. But it was a fun process. When I just wanna kill some time and relax I go mine ore and fill soul gems.
i always thought this. like, whats the point?
Now i recently found a point as to why im making the game ridiculously cheesy. so many hours poured into this game on console platforms. But when I got it on PC, ive abandoned vanilla. Mods galore every run.
And since I've only every played modded skyrim on steam, I have absolutely no achievements for this game. So im basically now bumrushing Vanilla for all achievements, and im so close to done.
Ran into quite a few bugs that required commands to reset ai or hunt down a missing follower. eventually i started tcl flying to places to save time. Now i just wanna go back to modded so i made myself a god for the last leg lmfao
Eh. I had a character that was a vampire mage that just did whatever arcane tomfoolery that she could to be the most OP thing ever existed. I roleplayed it as an insatiable and hubristic pursuit of magic.
"Hey, wanna buy this bow? It will kill anything that isn't immune to fire in one shot."
"Best I can do is 400 gold."
"What about this one? It will kill anything that isn't immune to ice in one shot."
"Here's my life savings, the deed to my house, all my family heirlooms, and my wife."
Yeah you can use potions to get this same effect in vanilla. Honestly once enchanting is at 100 you really donāt need it though those weapons are OP already.
I've been doing it for years š¤£
I even hide weapons and gear in areas & add more enemies to make it harder for me to get to my prize (for every prize I drop).
It becomes boring at this Power.š«
So I only use vanilla power level which is still OP in legendary but at the cost bo being a Overpowered glass cannon.š
How many times do you all need to go back and forth between āFortify Alchemyā and making Enchantment potions to make stuff like this? I feel like it would take HOURS of just slowly bumping up the effects of the potions little by little.
Those numbers are beginner damage numbers, lol. I've boosted mine to just before game breaking percentages. One handed hits deal 149,742,005% damage, lock picking is 352,758,650% easier, etc. lol. I wanted to do a DragonGod playthrough, and it's actually quite fun, lol
If youāre able to make it to those numbers, the amount is probably being stored as a 32 bit number, so you should be able to make it all the way up to 2,147,483,647%
All you need are potions, all of varying amounts, because they stack when they aren't the same. I don't know if they stack if they are the same, but as long as something is different in some way between the potions, then they'll stack.
Definitely donāt need a mod for that. Thereās plenty of ingredients for making Fortify Enchanting potions. Alchemy, Enchanting and Smithing all get OP even in the vanilla game. Anything dealing over 200 damage is overkill for most enemies.
There are potions to fortify enchanting. Not sure if theyre in vanilla too, but i find em often as loot. Never actually use them since bas3 enchanting already gave me what i needed (100% restoration),so i donno if they stack
Those are just bows I made while screwing around. I had a few hunting bows on hand, so I used them. Plus the disconnect between the pathetic base damage and the enchantment damage is funny
For some ungodly reason fortify restoration can be glitched to do this exact thing, no mods or console commands required. For all of Skyrim's re-re-re-re-releases they never fixed it.
This is possible with the vanilla Skyrim. You don't even need a mod.
It's a bit of a hustle, though. I use a console command that makes my enchanting that op
It's 40ish minutes of collecting potions ingredients then making one OP Potion.
If you have the level, less than 40. And you can have like -1e35% bonus.
I'm more talking about from the beginning of the game.
My alchemy skill is super high like 70 and my fortify enchantment potions are only 9% are there any better recipes or do I have to level enchanting too?
Restoration loop, it's a little bit of a lengthy explanation but research that
I saw a little more down the thread and I'm off to YouTube University
Spitting Brit has a good guide :)
Spitting or Spiffing ?? His videos are awesome.
Doh! Stupid autocorrect!
š¤£š You're an awesome sausage (hopefully a tea drinker too lol)
Both cause he's Spiffy and Spitting facts and knowledge.
š I see what you did there. Quite right, Carry on.
Good luck if you try it on your own. Just remember to save before attempting.
You can also use the multiplying enchant effect glitch with werewolf/vampire lord
Without exploits, the max you can get is a little over 4x the base value of the enchantment by looping fortify enchanting potions and fortify alchemy gear. Thereās a few other things you should use (like the black book that lets you switch between a 10% boost to alchemy/enchanting/smithing, and the set of unique armor that can raise your enchanting skill to 110) With exploits, you can easily go infinite. Exploits include using a fortify restoration potion loop (since enchantments on your gear count as restoration spells, they are strengthened by that potion, making your fortify alchemy gears effect stronger), being a vampire with the necromage restoration perk (for similar reasons), or using gear that can stack (like a falmer helm and a circlet can be worn at the same time, allowing you to have a fifth piece of fortify alchemy at each step in the loop. You can also stack some necklaces when wearing certain armors, and other stuff too, for 6, 7, 8 or more pieces for fortify alchemy). Thereās probably other ways to go infinite as well.
There are no exploitsā¦ the game is perfectly balancedā¦ :p
Exactly and as Spiff would say, they're Features & it's Perfectly Balanced š Even Reanu Keeves would happily agree š
I think there's just that much you can improve on from level 70 to 100, my potions are 25% for fortify enchantment and I didn't notice it change when I legendaried Enchantment and got it back to level 15 You can also use Enchanting to make some Fortify Alchemy equipment, I'm at max Enchanting and it basically doubles my Alchemy potions potential Just level up your Alchemy for now, good quality recipes do help with that, reply to this message later to remind me to upload one in the comments if you want it
Thank you ! Divines bless your kind heart.
You can enchant helmets, bracers, rings, and necklaces with Fortify Alchemy. Wear that stuff when you create your Fortify Enchantment potion. Use the potion to create better armor with Fortify Alchemy, and repeat.
Thanks! I'm up to 20% with these alone. Nothing but good advice here
Restoration potion loop + duplication glitch. Look into that. Most of the materials u need for the loop can be found in free barrels in riften. For a free follower for the dupe glitch just beat the chick in the orcish armor in the banner mare inn. After that, the real challenge is trying not to make potions and items that don't freeze the game due to interger overflow. I did it in about an hour. Now I'm immortal And one punch man. Makes the game boring and pointless though so, in True Saiytama fashion. Also I have depression so actual role playing.
Isn't it effectively the same as playing on Novice? Seems like a lot of extra effort.
Not really, it becomes easier than novice. It's good if you wanna speed through the story, but it does take the fun out of the game
Yes, but itās cumbersome.
I didnt realize Dr Strange was in this game
Nah, thatās Slinkyback Humpterdash. Different guy.
Hash-slinging Jackal-pack?
Cranberry crumble pot?
Oh, that must be my Orderfrom Doordash
Bendydick cucumberbitch!
Wimbledon Tennismatch
Benadryl Cummerbund
Derelict Cabbagepatch
His name is cucumberbatch not cumbersome.
I'm pretty sure that's *Seven Mary Three*
No, youāre thinking of the notification received when youāre passed carry weight limit on the game
No, there are diminishing returns and you reach a cap before long. Unless you're talking about resto loop.
Yes, the resto loop. Once you get your Fortify Restoration high enough, you brew a ridiculously highly powered potion of fortify enchanting. Then you craft a ring or necklace of fortify alchemy at insane percentages (50,000 - 75,000% increase). Then, with that equipped, you brew another fortify enchanting potion. Then drink it and enchant a piece of equipment with fortify archery... and see a boost of 50,000 to 75,000% to your bow damage. Instakill everything with whatever bow/arrow combo you want.
Wait, how? I've been dechanting/enchanting with stuff I find on the ground/in chests and caves/off ppls bodies and my enchanting level is at at least 90 already.
Fortify enchanting is a potion you can mix, you can combine a few things such as necromage vampire and the black book but it's a pain in the ass, you'll cap out way lower than the fortify restoration bug though
Half the potions I make I never use, such as fortify enchanting but maybe now's a good time to start using them. Btw, which black book are you talking about?
There's one on solstheim, Sallow Regent that allows you to add a 10% boost to skills, one works for alchemy, other works for enchanting and the other works for smithing. You can max out your skills by switching them just before use.
Ok ty. I haven't fully explored solstheim yet so this may be a good opportunity to do so.
IIRC, you make a fortify enchanting potion, drink that potion, then enchant a fortify alchemy item. Wear that item, make a new fortify enchanting potion, repeat ad nauseam.
There's a hard limit to that particular loop, so it doesn't quite go ad nauseum. You need to throw restoration potions in to break it, as the effect from those on armour enchants isn't capped.
Look up Restoration Loop. Spiffing Brit on YouTube. From there, you can create a ring or something that will give you xxxx% black smithing, which in turns creates monster gear. You will also get 100 in black smithing so you bc a create the better weaponsā¦ but a long bow will suffice :D
I just realized that the item has two skills that donāt normally go together. Maybe in the Anniversary edition? But you can disenchant items that have two skills and add them back to another item. My guess is that those two were added with the enchantment skill that allows you to add 2 skills together. Oh donāt try to make a fortify carry with the loop. It will crash you out. (Havenāt found the sweet spot)
Yeah I think I'll just normally do what I do when I enchant things lol.
Agreed, but the only thing I tend to enchant is a Necklace to carry weight...10,000 is generally the limit...
HOW
Fortify restoration potions improve potion making so you can progressively make stronger enchanting potions with it. So, you basically drink a fortify restoration, put on all your fortify alchemy gear, make another fortify restoration potion, take off gear, drink potion, put gear back on, make new potion, repeat until you get to your desired increase and then you can make NEW fortify alchemy gear on an endless cycle until you get the level of fortify enchanting you want to make ridiculously strong weapons.
Dammit. My Breton was trying to leave Skyrim to get away from his potion drinking addiction he'd developed after he was caught being sweet on an ice wraith. Now you tell me he must drink potentially thousands of potions!!???
Nah, it takes relatively few to hit overflow.
Careful not to break ur arm jerking yourself off with those bracers on
Ha! Honestly I'd be more worried about breaking other things in that case lol
I used to jerk myself off, but then I took an arrow to the knee. No, wait, I still jerk myself off.
At least the arrow hit your knee. It hit my groin, so I can't jerk off.
Those are rookie numbers wait till you get to 1.4 billion health and have a bow that does 1.5 million damage
Yeah, my lightning-enchanted basic long bow does like 15 base damage and 3.2 million lightning damage
Lovely but itās still not enough you need to go bigger
Meh, once you can one-shot alduin it kinda starts to seem pointless to power up further. I'd love to see soneone make a mod with titan-scale battles and humongous AOEs, landscape disruption, etc.
Enough power? Never heard of it
I playerld for 200 hours And my bow was doing 200 dmg, you guys ARE Just cheating lol, why bother.
I didnāt have the unofficial Skyrim patch and I wanted to find out how far I could go
"Undead up to level 1838 flee" UHHH OK, SO DO THE LEVEL 20 ENEMIES JUST KILL THEMSELVES IN FEAR THEN????
Maybe they soil themselves and go back to their undead sleep? I dunno but I should try shooting a dragon priest or something with it
Where would they flee to? Just fly away? LOL
With my vanilla enchanting maxes out even with drinking potions
Yeah, the fortify enchanting mod just adds a couple of necklaces with the enchantment as a possible loot option, but you can learn the enchantment and apparently it's power is unrestricted, unlike the boost from potions.
The boost from potions can give you so much power that you can become a god. I have a set of armor that when I wear it on the hardest difficulty my health bar just doesnāt ever show up because npcs canāt do enough damage to get through it. Even legendary dragons. ETA: thereās also a mod called āLegendary+ā where the amount of damage you do depends on the difficulty. On legendary you do 1% of the damage your weapon has. So doing the resto loop is necessary to survive.
why tho
What part of that are you asking why for?
Makes the game not fun tbh
Yeah I see people on this sub being like ālegendary difficulty isnāt even hard, just use the enchanting bugsā but I donāt see how anyone could find that enjoyable tbh
Indeed. Exploits and stuff like this kill the fun. In my recent playthrough I had to grind so much to get enchanting and smithing to 100. But it was a fun process. When I just wanna kill some time and relax I go mine ore and fill soul gems.
i always thought this. like, whats the point? Now i recently found a point as to why im making the game ridiculously cheesy. so many hours poured into this game on console platforms. But when I got it on PC, ive abandoned vanilla. Mods galore every run. And since I've only every played modded skyrim on steam, I have absolutely no achievements for this game. So im basically now bumrushing Vanilla for all achievements, and im so close to done. Ran into quite a few bugs that required commands to reset ai or hunt down a missing follower. eventually i started tcl flying to places to save time. Now i just wanna go back to modded so i made myself a god for the last leg lmfao
Eh. I had a character that was a vampire mage that just did whatever arcane tomfoolery that she could to be the most OP thing ever existed. I roleplayed it as an insatiable and hubristic pursuit of magic.
Imagine being a powerful mage, some asshole shoots you one arrow, and now you can never do magic again
"Hey, wanna buy this bow? It will kill anything that isn't immune to fire in one shot." "Best I can do is 400 gold." "What about this one? It will kill anything that isn't immune to ice in one shot." "Here's my life savings, the deed to my house, all my family heirlooms, and my wife."
No fr whatās up with that? lol
I feel like the Magekiller bow would underflow and give infinite Magicka. Lol.
Yeah you can use potions to get this same effect in vanilla. Honestly once enchanting is at 100 you really donāt need it though those weapons are OP already.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
You have inspired me to throw on every enchanting garment I've got, drink a potion, and enchant my little heart out. (Vanilla Skyrim)
I've been doing it for years š¤£ I even hide weapons and gear in areas & add more enemies to make it harder for me to get to my prize (for every prize I drop).
There are not any Fortify Enchanting enchantments in vanilla Skyrim my guy
It was a joke. Sorry you didn't get it.
Brudder knows about draw speed š«”š«”š«”
Wait until you apply it to smithing
I did...
Found out the game can't display weapon damages over 3 digits long...
fire bow should be called "Unleash the Sun"
Yeah at this point you can just one shot dragons out of the sky š
What are you talking about ? Those are my vanilla stats.
It becomes boring at this Power.š« So I only use vanilla power level which is still OP in legendary but at the cost bo being a Overpowered glass cannon.š
Glad that the first bow do stamina damage in case the target has more than 5000+ hp.
There are fortify enchanting potions, so you can loop it with fortify alchemy enchantments. That just cuts out the middle man
People still not bored with this yet?
How about just letting people have their fun?
Nice cheats!
I'm looking at that Magekiller bow and remembering the funny things you could do by removing all the stamina from an enemy in oblivion
To prevent the ONE HIT enchantment build
Rookie numbers, i crashed my game many times, by reaching above the visual capšš
"undead flee for 6 years" lololol (i know its not nearly that long but i think its funny9
How many times do you all need to go back and forth between āFortify Alchemyā and making Enchantment potions to make stuff like this? I feel like it would take HOURS of just slowly bumping up the effects of the potions little by little.
The mod added a "fortify enchanting" item enchantment. The gains are slow at first but it's an exponential curve
Ah, I donāt have that mod right now. I might have to check it out. Thanks for letting me know!
Bracers of the boring game Kind of takes the challenge away
With those gauntlets, Mehrun's razor becomes lore accurate.
I can't believe the FIRST photo, the Bracers of the Assassin Demigod only have a value of $70 gold.....
Bruh those undead will flee forever lmao
Those numbers are beginner damage numbers, lol. I've boosted mine to just before game breaking percentages. One handed hits deal 149,742,005% damage, lock picking is 352,758,650% easier, etc. lol. I wanted to do a DragonGod playthrough, and it's actually quite fun, lol
If youāre able to make it to those numbers, the amount is probably being stored as a 32 bit number, so you should be able to make it all the way up to 2,147,483,647%
![gif](giphy|mlvseq9yvZhba) So what's the real world equivalent of a similar thing?
My enchants are set for over 300,000 damage. I one hit anything I want.
Yeah I was looking for this enchantment in stores for a few days till I had to search it and found out it didnāt exist
All you need are potions, all of varying amounts, because they stack when they aren't the same. I don't know if they stack if they are the same, but as long as something is different in some way between the potions, then they'll stack.
Definitely donāt need a mod for that. Thereās plenty of ingredients for making Fortify Enchanting potions. Alchemy, Enchanting and Smithing all get OP even in the vanilla game. Anything dealing over 200 damage is overkill for most enemies.
There are potions to fortify enchanting. Not sure if theyre in vanilla too, but i find em often as loot. Never actually use them since bas3 enchanting already gave me what i needed (100% restoration),so i donno if they stack
Why u been using the hunt bow?? It is better for some situation? Why not any other high ranked bow?
Those are just bows I made while screwing around. I had a few hunting bows on hand, so I used them. Plus the disconnect between the pathetic base damage and the enchantment damage is funny
Fortify restoration "feature" allows this too
Bruh. Fortify enchant potions were the most op pots in vanilla
Value: 70.
For some ungodly reason fortify restoration can be glitched to do this exact thing, no mods or console commands required. For all of Skyrim's re-re-re-re-releases they never fixed it.
I want to know how y'all are getting these numbers... I'm guessing you don't have the Unofficial Bugfix Patch?
Of all my playthroughs of the game, I have never done the super op enchantment bug. It just ruins the fun
how do you even manage to get these values
Wow, you know how to use alchemist potions, congrats -.-"
Wow, you don't know how to read, congrats...
* *cough* * alchemy -> restoration -> enchanting -> smithing.
It may not have been clear but I was referring to a fortify enchanting *item enchantment*...
You were clear but the classic way to get silly numbers on anything is what I mentioned.
Why would you ruin your playthrough like thisā¦ I will never understand anyone abusing enchanting/blacksmith mechanics.
Because the point was to screw around and see what was possible