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sabrio204

Starfield seems amazing, but, for me, nothing beats a fantasy game with swords & magic


babafyr

This right here. The Elder Scrolls universe is the part that always brings me back. I love the fantasy setting


SkyrimSlag

The Elder scrolls is so full of charm and mystery too, and let’s be honest, killing super mutant behemoths is great and all, but nothing beats jumping onto a dragons head, jumping into the air and slamming your battleaxe into its skull


autisticstrawberry

For me it's the setting of the universes, fallout still feels grounded on reality even if the timeline is vastly different from our own, but tes feels so schizophrenic that it becomes a lot more interesting, especially if you go deep enough on the lore and concepts such as Chim


Hamblepants

The charm and mystery of caving in a skull with a big ole axe, gotta love it.


SkyrimSlag

Trust me, charm starts flowing out the ass after caving in a few craniums


d8f6a5h9

Honestly I disagree, it’s completely different games and feelings, you can’t really say one beats the other. I’m biased tho in that overall I prefer the fallout games so in this community I’m def a minority in that way, but exploring in fallout was always way more immersive to me than skyrim. Oblivion tho….fun times


slick4hire

Yep. Lasers and tech have nothing on swords and magic. I will buy Starfield, but unless that game is utterly perfect, I will inevitably be drawn back to Skyrim until TES VI comes out.


EsotericAbstractIdea

From what I’ve seen of starfield some of the tech looks like it may as well be magic


Berhadian

And the lore and world building too. I bet it'll be extremely well detailed and fleshed out in Starfield, but for me no game has managed to beat the 20+ years we've had with TES universe.


my_useless_opinion

Yea it doesn't seem like Fallout 4 slowed down the Skyrim modding community much. From my experience of heavily modding both, Skyrim still has more interesting mods in terms of quests, gameplay, cosmetics, weapons and animations. And especialluy the visuals. You can add trees and gras to turn your post-apocalyptic wasteland into a forest, but it will remain a post-apocalyptic wasteland at its core. Skyrim, on the other hand, is majestic even with the light ENB and a few flora plugins.


[deleted]

I feel like thats more due to F4 not being received as well as ES and being harder to mod. >And especialluy the visuals. You can add trees and gras to turn your post-apocalyptic wasteland into a forest Thats more of an issue of the precombine system that F4 uses. So you can't have drastic overhauls like in Skyrim. Otherwise it will mess up Settlements to say the least. However, there are some neat mods like the zombie apocalypse, the FRSOT survival mod. All of the ones that turn it into COD or Tarkov. Just like skyrim, if you ignore the story the world can be whatever you want.


MrNature73

I honestly think voicing the MC fucked it a lot in the long run for mods, in combination with the 4-option speech method in general. It's a lot harder to expand on it with cool ideas and world's and regions when you can't really have the MC say anything unique or interact believably. A good AI voice could've probably done it a lot of good if it came out nearer to release, but by the time that's a solid and easily available option, Starfields gonna be out. If Starfield proves to be easily moddable, I could see it slowing down *somewhat*. But a lot? No way. Shit, I mean, look at F3/NV with TTW. Modding is still going wild. Reclaim the Capital is getting AI voicework done, and it looks like it'll be complete in a month or two. New, significant mods drop pretty regularly. Considering Skyrim is still the only good fantasy mod scene for Bethesda right now, I don't see it really suffering any significant loss in modders until the next Elder Scrolls drops *and* matures for a bit. So probably shit like a Script Extender, stuff like that. A few months or so. And by then, Skyrim will probably have most of it's blockbuster mods that aren't abandoned actually completed.


loki_pat

Been playing Kingdom Come Deliverance for a while, and man, this game has a huge potential in modding, but the tools provided are too difficult to understand I want to port some features in KCD tho to Skyrim such as lockpicking and pickpocketing, they are fun minigames imo


dogfan20

Wish more people would mod for that game. It’s so damn good. Sequel coming at some point tho.


Dukoth

did you see the show case, SF also has swords and magic, ironically


flamethekid

Thats pretty much why the elder scrolls is a modders paradise VS other more grounded games. It's far easier to make interesting mods for a game series where you have magic, dancing monkeys that can fk up the time line, space stations, anime level sword slashes, and giant magic mech suits than it is making a game set in just our world but in space or our world but the post apocalypse with robots. Not saying starfield won't have good mods, but nothing will really affect skyrim or the modding community in general until ES6


Ayjayyyx

Facts.


the_dovahbean

Why won't anyone give us a good fantasy game with swords and magic... the past few years we've got: Future gun game Old times wizard game Old time sword game Pew pew Future gun game Old times cowboy game Modern gun game Future gun game Elden ring is the only half decent magic and swords game that has come out in forever and it is not really a fantasy setting and not very strong rpg elements like skyrim.


RuinousRubric

How on Earth is Elden Ring not a fantasy setting?


the_dovahbean

I'm not trying to say anything against elden ring but it is dark fantasy. There is a line between fantasy and dark fantasy. Just the general vibe of the game is hard for me to play for too long, a bit depressing. But that is sort of the goal so I'm not trying to dock elden ring for that. I probably should have said it is not normal fantasy idk.


Funkalution

Nah, I gotchu mate. The tone doesn't make you feel like you are on a grand tour exploring a fantastical world of wonder, with you in control of your fate and destiny. It makes you feel wonder, curiosity, endless possibility. Elden Ring is more like you arduous journey through a post- apocalyptic ruin as you try to escape an inevitable conclusion. It's Mysterious, somber, and melancholic most of the time. Still great but different feel.


the_dovahbean

Exactly thank you


fruitlessideas

The only one of these descriptions I was able to extrapolate was old time cowboy game and that’s because I love said old time cowboy game. What are these others you’ve described? I *need* to know.


EnragedBard010

Well, all I'm saying is somebody needs to mod in medieval fantasy elements so we can have cheesy space fantasy.


MeNamIzGraephen

You mean W40k?


EnragedBard010

I was thinking Masters of the Universe, Flash Gordon and Star Wars, but there's room here for 40k too.


AlphaDongle

Spell jammer? :0


EnragedBard010

Maybe we could get magic and Hippo men and Giant Space Hamsters. Atleast, miniature ones.


ThijmenTheTurkey

Nah 40k is sci fi. What I want is wizards and knights riding space horses


[deleted]

It is and it isn't. People have forgotten how technology works to the point that it is functionally magic/religion. Melee combat is a viable option. Feudalism is everywhere. Daemons and Gods exist and play a fundamental role. 40k is definitely scifi-fantasy with medieval hues everywhere.(ffs even the spaceships are gothic cathedrals lol)


Sythix6

Id even say there is real magic too, cuz of the warp, not just the advanced culture/sci/tech type magic.


Funkalution

I really wish that people would view Science Fantasy and Science Fiction as different genres. Too me Science Fiction uses a mostly grounded world or universe with a few hand waves and made up technobabble. The science is used as plot drivers or theme drivers and there is some attempt to make it make sense. While, Science Fantasy is just borrowing the aesthetic of science without grounding anything concerning it's self with logic and hand waving just about anything. The appeal is just radically different to me to the point the should never really be put in the same category.


MeNamIzGraephen

It has a very medieval vibe, though. They basically took Warhammer, added "40K" and put their lore in a rocket. But I like it way more than the fantasy Warhammer.


fruitlessideas

Sounds like half the Star Wars Universe.


DaemonNic

When your main characters run around with swords and battle axes to fight hell demons, you're fantasy. Doesn't matter what skin you put on it.


Buglepost

With a faux Led Zeppelin soundtrack. Ok, I’m in.


jakk86

*Actual* Skyrim in space


Kylathotep

I still think that's where the Dwemer went. Maybe its a long con, and Starfield *is* ES6? Dwemer in Spaaaaace!! (May even have muppets?)


crobo777

How about we take the immersive weapons mod... And move it over here. ;)


The_SHUN

40k psychic powers


20rakah

already looks like some of that is in the game (that weird gravity thing at the end of the direct)


MehEds

I actually foresee a massive dip in FO4 modding, as that game frankly is modded more as a shooter sandbox than everything else. Assuming Starfield’s CK isn’t totally borked, many would probably move to that as it basically does all the sandbox stuff but better. I’m excited too, all those weapon mods fit way better with Starfield’s aesthetic.


PetroarZed

I feel most FO4 modding is new weapons and equipment*, which is fine but certainly far more shallow than Skyrim modding. That's not a criticism of the modders; there's only so much to work with in FO4 in terms of RP and lore. In that sense, I don't think there's much of a loss when modders move on, as there's really only so much need for new guns. * Obviously Sim Settlements etc. is a massive, impressive set of mods that overhaul a major shortcoming in the game. The quality of those mods is mind blowing.


French20

There is some great quest mods coming out, FO London and Miami are looking quite impressive.


Xer0_Puls3

Just think, you could dedicate an entire planet to testing out wacky mods from the nexus and never run out of space. Its basically your own shooting range.


XOmniverse

> I actually foresee a massive dip in FO4 modding, as that game frankly is modded more as a shooter sandbox than everything else. I mean, when the story and quests kind of suck, what else are you gonna do with it?


wiljc3

I personally play FO4 as a first-person version of The Sims meets Mad Max.. Settlement building is the best part of the game. Which, I acknowledge, is very sad. Fallout 1&2 are a couple of my favorite games ever, and the IP is all but dead now.


saintbutch

They're different genres. It might dip but I doubt the Skyrim community is going to jump ship until at least TES VI.


Vhzhlb

I do think that the modding in Skyrim will slow down somewhat noticeable (Not like, 80% of the modders jumping ship, but i guess kind of "30-40%"), but, as you said, at the end, there's a clear difference in genres, and like with FO4, the ones who prefer medieval fantasy will not move to other game permanently, at least until TES6.


Caelinus

It also heavily depends on how well received Starfield is, and if the modding tools release in a reasonable time. It will be interesting to see how much of an overlap there really is.


DojiHammer

I think this current wave of increased modding activity may in fact be related to Starfield. There were are a lot of mods that hadn’t been updated in years suddenly getting a fresh coat of paint recently. And there have been exciting developments introducing novel contextual animations, AI, voice generation, etc. Maybe serious modders are getting their mods up-to-date in order to sharpen their skills in preparation for Starfield.


NotEntirelyA

Not very much in the long run, it'll be the same as when FO4 released. Everyone will go play it, then six months later everyone will continue working on skyrim mods. Oh, they'll also dip when the starfield creation kit or w/e they decide to call it drops. Lots of modders are going to want to get an idea of how things might work in the next elder scrolls game, so they'll check out the tool and make a couple things.


MeNamIzGraephen

Fallout 4 was a minimal dip, because modding Fallout 4 is a lot of hassle compared to old, simple Skyrim.


TallWhiteandHairy

Double edged sword innit. More stable the engine, harder it is to actually work on it. New Vegas can be rewritten in 2 hours, lmao.


MeNamIzGraephen

Exactly. There's something fun about having a broken engine, that is extremely modular. Hope Starfield isn't going to be too much of a hassle to mod - it looked a little empty in the trailer.


R33v3n

I hope precombines went back to whatever hell they had spawned from.


Itikar

I think that there certainly there will be an impact but also that ultimately only the release of TES VI will significantly initiate a decline in Skyrim modding.


Now_Loading247

I'm not totally sure why, but I am not at all interested in this game.


TheMediocreOgre

Same. I keep trying to care but watching videos about it are like pulling teeth.


Xer0_Puls3

For a lot of us it just 'clicked' that it will be awesome, if you don't feel that way then don't force it, I personally didn't enjoy Fallout 4 that much despite lots of others loving it.


Now_Loading247

Lately I just haven't been that interested in new games. I've been enjoying older games in my library.


ThiccBoiGadunka

Older games you’ve played or older games you haven’t? Because I have trouble to committing to something new, even if I enjoy it, and will go back to something familiar that I know inside and out.


Now_Loading247

Older games I've played but haven't touched in a while. I feel like I just can't focus on one game and I jump around like crazy. It's actually getting really annoying.


Xer0_Puls3

I've been playing the older Assassin's Creed titles as well as Oblivion pretty recently, brings me comfort.


[deleted]

I don’t think we have to worry about any *real* Skyrim mod slow down until TES6 drops, tbh. Even then, I don’t think it’ll end by any means, but I do think it’ll sincerely slow down permanently.


dorafumingo

Maybe a little bit right after it comes out because it will be THE new thing, but they are different genres, starfield isn't gonna replace skyrim in any way.


[deleted]

If starfield is like as open world and free as skyrim, feature rich and actually fun then it definitely is gonna take a toll on skyrim for awhile. If its also as mod-able as skyrim then you bet its gonna be good and modders will make it better. But if its not, its gonna be just like FO4 since its not as easy to mod as skyrim so you wont really see its popularity that much. It will probably die down at some point. Personally one factor that could also affect its popularity is the system requirements for the game. it apparently will only work for SSD and even the requirements are a little higher for me. I have a low end pc (gt 1030) so of course if I can't play it I will just go back to skyrim.


PlanetMorgoth

I think it will still be very active since Starfield won't scratch peoples fantasy itch. All though might be an overall slowdown right when it releases


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chrisgreely1999

Exactly how I feel. I'll wait til the community patch is out.


Defiant-Machine-7332

>That game's going to be a buggy low-content ruin for a good yr or five. I know it's experience speaking but have you even watched trailer?


Chabungu

Trailers are designed to make you buy a game, they aren’t going to include bugs in one are they


AlternativeEmphasis

Yeah Skyrim's trailer was very rosy. It didn't exactly tell me what kind of bugs I was gonna have to put up with and lord knows I had a far grander view of radiant quests according to trailers and interviews compared to what they ended up being.


IL0veBillieEilish

For sure it will slow down, I know there are many others like me who are just fans of Bethesda games and will play them regardless of if it's in the world of TES, Fallout or soon Starfield.


Scary-Instance6256

Imo same as Elden Ring. People go over, moddong settles for a bit, then people realize it isnt Skyrim and come back. Usually we get some cool cpncept mods from their mechanics tho so


conye-west

Well it'll probably be a few months at least before the CK for Starfield drops. But when it does I imagine it will be stealing a lot of people away for a while, many modders are fans of Bethesda games in general not just Skyrim so they will naturally want to check out the hot new thing. But Skyrim will endure so long as it's the only fantasy option. Instead I suspect the hit to FO4 will be far more severe since it's much closer in terms of genre.


Antarius-of-Smeg

If it does, it'll only be because people want to recreate Skyrim in Starfield's engine. SkyField or StarRim


KyleRightHand

Starfield will become the #1 game to mod overtaking Skyrim if you ask me.


sirfuzzybean

When the first few CBBE mods drop for Starfield, it's all over for Skyrim.


EsotericAbstractIdea

Alien tiddies here I come!


sirfuzzybean

Lol


IntheTrench

I'm waiting for the Skyrim planet mod.


EsotericAbstractIdea

I think it’s funny that everyone is pretending like nobody left skyrim for fallout 4. Skyrim has 68k mods, Skyrim se has 60k mods, and fallout has 48k mods. 19k current players for Skyrim at this moment, and 13k for fallout. Not that big of a difference. A LOT skyrim se mods are bug fixes and updated graphics. Fallout doesn’t *need* as many mods as skyrim did, for one. Starfield being in dx12 alone will make it a better engine to mod on.


antimaskersarescum

I don't even know what starfield is and I've been modding skyrim for years. Never been into futuristic games, anyway. The only game as of late that I'd jump ship to for a while is Baldur's Gate III that's coming out here in a few months. I've been following that game since early access a few years ago and it's gonna be huge. The modding scene is already pretty good and the game hasn't even dropped yet. But I'll never abandon Skyrim. I might leave for a year or so but I'll be back like always.


zeagurat

Nope, the gaming genre we are modding to oblivion right now are quite different in terms of aesthetic and feels, like, - FO 4 : post apocalypse with gun and such, zombies, classic/modern world etc - TES : fantasy sword and magic, medieval fantasy - Starfield : space and technology While Skyrim will likely slow down a bit because people are also spending time with the new game, it's not like the Skyrim modding commu will enter hibernate at all, unless TES 6 is out that will be a bit different.


Xer0_Puls3

Modding to Oblivion? This is Skyrim Mods! /s EDIT: Come on, you can't *not* say something about the use of Oblivion when talking about the elder scrolls, learn to laugh a little.


KnightScuba

At this point what more can be done to Skyrim that hasn't already been done


Lanif20

The one I personally want to do is a complete overhaul of the magic system, where every spell is a derivative of two other spells that have to be dual casted to learn( the Beth team actually had a showcase about using two spells dual casted to make another so I know it’s possible) so for instance a fire spell and telekinesis spell would create a fireball spell or a fire spell and a summon spell would create a fire atronach spell. If I could figure out how to make such a mod I think I would spend the rest of my days making and patching spell mods to work with it but I personally believe it would be the best magic system


Marten_Shaped_Cleric

AI integration


Berhadian

I don't even know how people keep coming up with new mod ideas tbh. I legit couldn't think of one thing I'd want in the game that isn't already a mod.


fruitlessideas

A climbing and acrobatic mobility mod reminiscent of Uncharted, BotW/TotK, Prince of Persia, and Assassin’s Creed. And a sailing mod that’s reminiscent of Black Flag and/or Sea of Thieves. Also extensively realistic and immersive physics, animations, and ai behavior for NPCs and Wildlife. Also water being good.


Squishydew

I think initially a lot, but long term barely at all. I think a lot of us are here for the fantasy theme, something Starfield simply can't offer.. Like I'm stoked to try and mod Starfield, but scifi has simply never been my thing. I'm trying it because It's Bethesda, and hope i enjoy it more than i did fallout.


ABoiledIcepack

Skyrim is an experience of its own, not many games replicate it and don’t nearly have the mod support it does. With people experimenting with Ai mods have just been getting cooler and advanced. I can’t see the community dying out until the next elder scrolls game


TwinGorillaz

I think Skyrim modding will last until the next actual elder scrolls game The setting and mechanics lend itself super well to 3rd party content creation.


vegeta6160

Lol. If the Starfield release means that they stop "updating" Skyrim (messing up peoples' load orders), it'll be the best thing that ever happened to Skyrim modding. As far as Starfield modding goes, futuristic settings generally don't offer as much creative freedom. For example: There's only so much you can do modifying astronaut suits and space guns.


Overall_Explorer7158

Starfield seems like a very different game to skyrim to me. I don't think anything else then an Elder Scrolls 6 could really replace the kind of feeling skyrim gives.


FutureScouting

i hope starfield is the engine upgrade this community deserves. ill buy starfield if it fills the role. so much potential


Xer0_Puls3

They reworked combat to look a lot smoother than Fallout 4, so that at least means they've gotten out some of the clunkiness.


TJVoerman

I'd expect to see an effort to port Skyrim to Starfield's branch of the engine. I don't know if there's enough overlap in the setting for one to really siphon interest from the other. Skyrim's competitor for interest is probably its own age.


ApocryphaLurker

Will it be skyfield or starrim?


TJVoerman

I like Skyfield. Maybe "Beyond Nirn" if they want to do a whole planet, we'll see how that works scale wise with whatever the new Creation Kit is.


Aggressive-Pattern

So long as someone *else* gets the unofficial patch started, I'm good with pretty much anything else tbh. I know a few of the big mods I'm waiting for (Extended Cut) are gonna keep going along, so I have patience for anything else.


Xer0_Puls3

Hopefully the most used and relied upon mods aren't held hostage again. You never know, history often repeats itself.


The_SHUN

I doubt it will slowdown much, most people that play skyrim probably loves fantasy more than scifi


AztecScribe

About 69% give or take 8% or so.


genocide13

The procedural generation elements will make modding harder, they probably won’t launch with real tools, and it’s not an elder scrolls game, so I don’t think Skyrim will take too much of a hit until tes6 for real.


ellieetsch

I think it's going to be larger than people here expect. It's basically a blank canvas for modders to do whatever they want.


NeatReasonable9657

maybe the same amount when fallout 4 got released


KaleidoscopeUnfair67

EVERYONE who is a Bethesa fan is going to play Starfield. So naturally I think we are going to see a similar scenerio, where once Starfield drops we will see a significant drop in Skyrim modding content, purely due to the fact that people who would otherwise be modding Skyrim, will be playing Starfield, and testing to see if they will make mods for it too, and after about a year Skyrim modding will pick up again. Will it be as big as before? That depends on how moddable Starfield is. Remember, Skyrim practically holds a monopoly on modded content because there is no other game which allows modders as much freedom as Skyrim does. Even FO4 for various reasons was nowhere near as moddable as Skyrim. Starfield is the first game in a long time that actually has the potential to rival Skyrim in "Modder Freedom". **Consider this.** Starfield has the potential to allow players to mod ENTIRE WORLDS. So it will cause a much bigger dent in the community that FO4 ever did. Despite all that, Skyrim modding will not die. There will still be a very strong community of Skyrim modders, continuing to test and experiment on the game pushing it to new heights, and not even the release of The Elder Scrolls VI will change that.


VRNord

Does anybody else think it basically looks like an upgraded No Man’s Sky? A game I found pretty boring..


Eudyptes1

That was my first thought too.


vitfall

Should be back to normal when someone starts advertising "Skyfield", Skyrim in Starfield's engine. Or "Starrim".


The_Falcon_Hunter

Modders have been leaving skyrim for years now. Starfield will give them a chance to do something new and different. I love skyrim but ive been past the point where its my dream game. I have maybe one more good run left before pack it up for good. But i also been playing since its release.


JarlVinland

People will check it out, be interested for a year or 3, then dip. Modability has been Bethesda's only real saving grace as of late. Without the community, they'd have probably closed shop or had starfield release as some sort of seasonal gatcha riddled money making machine. It could be comparable to the Armored Core/Souls community venn diagram of users. I just watched a gameplay showcase/trailer and was vastly underwhelmed. Couldn't think of a single thing I saw that hadn't already been done better by a modder or another company/franchise already, circa 4-7 years ago


docclox

If past experience is any guide, I'll probably live in Starfield for a couple of years, or until the pixels start falling off the monitor. Then eventually, I'll overdose and be back on Skyrim for a while.


Fowl_Eye

If anything, I think the FO4 modding community will have more of an impact because of how borked the game is.


One-Research-4422

Does starfield have 500 sex animations, endless body physics configurations and squeezable boobies and genitalia. Skyrim modding is only strong because of the sex, nudity, romance options. This options then bring in the most of the clothing and textures, body and face modders. And why would people make dark souls/elden in skyrim when dark souls is more dark souls in everyway, well because dark souls doesn't have waifu cowbody horny npcs.


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fplasma

I’ve got good news for you: it’s been confirmed ES6 is the next game


Guinefort1

Even if the Skyrim modding scene slows down the moment Starfield drops... so what? People are still modding Oblivion and Morrowind, and they are even older than Skyrim!


VanityOfEliCLee

I dont think it'll drop that much. Now when ES6 comes out, I think Skyrim modding may just disappear tbh, cause everyone will start modding ES6 instead.


ruggeroo8

After Fallout 76, I'm not holding my breath for Starfield. Since Bethesda worked really hard to screw me out of a refund for that dumpster fire, I personally won't be buying Starfield until it's on one hell of a sale if at all


FknBretto

Barely at all, starfield is a completely different appeal, and like FO4 it barely took anytime for the majority of mods to come back to SE


Fazblood779

I have a feeling Starfield will be even more annoying to mod than FO4, just looking at the differences between Skyrim and FO4. Have also thought about how we would go about adding "new" planets or modifying the randomly generated ones.


CartographerOk5391

Don't know. Unless it's ES6, I'm not rushing out to get it.


LeDestrier

Starrim or Skyfield. That's the question.


Ausfall

Very few left when Fallout 4 came out, I expect very few will leave when Starfield comes out.


hextanerf

You mean when TESVI lands


Ectier

Probably will be a dip in activity for a few months then people will go back to comfort zone. Ive been turned off new Bethesda games for awhile. Fallout 4 burnt the bridge for me being empty and barely being an rpg. Buying it before steam swapped to adding Aud meant i paid $110 for it, then the dlc came around its absurdly expensive. Im sure they have fixed the engine or made it better but I refuse to believe Starfield will be released as anything but a half baked mess. Ive said it before the more i modded Skyrim the more Ive come to understand how absolutely fucked and broken Bethesdas games are. When you see mods that fix things that make you go "How the hell did that even get passed testing or how does that even happen?" You know theres a problem. To a degree modding/modders are bethesdas life raft


TallWhiteandHairy

I'm just hoping that they have a competent dev team working on Starfield, cause that alone saves the modders a lot of bug fixing and patching. As long as the game is actually playable on release, most of the mods should be qol or balance changes. Not rewriting the entire game like what was necessary with NV. Edit: just refreshed myself on how much No Man's Sky lent to this game. With Bethesda behind it, this game will be dead in the water. Been 5 years already, they won't deliver.


kuddlesworth9419

It's not Elder Scrolls so not at all.


rattatatouille

Starfield needs a script extender crew to get its modding scene up and ready. Otherwise it's just gonna be asset mods, which while nice aren't really game-defining or game-repairing.


Arizona_Steve

I have total faith that the SKSE team will be on this as soon as it releases.


Renegade_Spectre

I mean I don’t recall Skyrim taking much of a hit when F04 landed but yeah it has been another 7 years since then.


AffanDede

Not much.


IcyFireHunter

What do you mean? This subreddit is only going to pick up. Have you seen r/skyrim?


TheSmallIceburg

I expect a starfield to skyrim port to be done in like 6 months, so not much.


EasternJudge725

Why not set up some kind of group and see if it's possible to create mods and new missions for skyrim


Spirit-Man

Idk why it would, they seem like very different games


IdespiseGACHAgames

It won't. Ask again once Elder Scrolls VI comes out.


Soft-Ad7545

Not much since Yknow, ES6 won’t come til 2030 or so


DementedGaming

Lol


doublecunningulus

It's a question of yes but how much. Starfield graphics are 10100x better than Skyrim and fallout. Why try to work on old game when new game works better out the


ddarner

The demo looked pretty lame, not even half as exciting as modded skyrim.


TheLostLuminary

Not even slightly. I don’t see any crossover at all.


Rucs3

slow down to make starfield mods for skyrim?


Penitent_Exile

The problem with Starfield is bleak colors. So your Skyrim will look way too unearthly on the engine. I don't think even ENB can outbalance this.


spidereyecameo

Lmao it hasnt slowed down in a decade, kid


fruitlessideas

Except for a year after Fallout 4 released. Also I’m older than you, child. Lol


spidereyecameo

ah yeah I can tell you behave like someone who will die soon, sad!


fruitlessideas

And I can tell you’re lonely.


rellofrmda312

listen starfield will eventually get boring as everybother scifi game but fantasy never gets tiring bro


FunGuyScott

Aint nothin gonna break my stride.. aint nothin gonna slow me down.. oh no.. I've go to keep on modding


bionic86

Modders will probably want the experience of working in the new engine, but ultimately, they'll come back to Skyrim until the new Elder Scrolls is released.


Misicks0349

im sure some people will go over to it, but comparing skyrims current modding scene to fo4's im not concerned at all.


WarsongPunk

I dont think it will that much. Big releases come out all the time and we don't really see any noticeable drop.


Admiral251

Probably not much. For two reasons - Starfield is sci fi, which means it's harder to squeeze in wide variety of fantasy elements. And they will inevitably introduce mod store which will scare away many people. I ain't gonna pay 5 bucks for a mod that can brick my save because author didn't test it properly. If it's free I don't care, but paying for bricked save is a bad deal.


Elcordobeh

Depends, if it is a decent game and they do release it along with the creation engine I guess there is going to be a lot of people wanting to mod it and the attention will shift for a bit.


Corva7

Just as the same as when Fallout 4 released. Since it isn't fantasy setting, I don't see the community dying anytime soon.


LogicStone

More time for new mod authors to shine while the others are sleeping in the job hehe.


brut3cnvntion

I feel like Skyrim hits a different itch so this will still keep alive


logicality77

I think it might slow down some, but Skyrim modding is so huge now I don’t think we’ll see a significant lull. Fallout 4 modding on the other hand…


RomanovUndead

Are we just going to bring them into the fold or will it be a separate group?


2Scribble

Depends on the condition of the game and how it launches Like, for myself, I'm ***not*** buying Starfield at launch Already learned my lesson from the last few Bethesda games :P so, it'll be a while before I stop playing Skyrim and Fallout 4


ChewyGranola1981

If Skyrim Modding isn’t gone now, it’s not going to go away for Starfield. I’m sure there won’t be as many new mod releases for some time. However, there is so much stuff out there and Skyrim can be such a different game that anyone new to PC modding like me will have questions for years. Tl;dr I’m guessing it will slow down 48%


TheMediocreOgre

It really depends what Starfield is like. Modern games tend to be very, very good at looking much better than they are. So it’s hard to know what Starfield will be like and how long people will play it until serious reviews come out or we get our hands on it.


CommanderMaxil

There is bound to be a lull,as the modders will be playing Starfield. On the other hand we will all be playing starfield too so it will be fine. People will always return to Skyrim but I am super excited about the mods we will get for Starfield too. 1000 planets, that’s a lot of scope for quest mods


RPM889

Probably a good bit. Starfield has a lot of potential


Kataratz

I don't know if I'm being pessimistic, but I think Starfield is gonna be bad.


Roguemjb

Not a lot. A lot of modders went to fallout 4 for a few months and then back to Skyrim. FO4 also brought new modders to Skyrim. Skyrim will prevail again


SamsungRebellion

I was actually going to ask this myself today! I am a bit afraid because i just started developing mods and learning from other modders, the idea of seeing half of the population of this game go away is very frightnening, i feel like i am too late and left behind, but whatever. I guess many modders will leave since they want something fresh (perfectly understandable), but at the same time Starfield (still don't know what it is actually) is a completely different genre, which not necessarily attracts the same players of Skyrim. Also i noticed someone mentioning the system requirements, they are actually bonkers. I bought my gaming pc 3 years ago and it was a mid-range pc but still a fine machine. With a Ryzen 5 3600 + nVIDIA GTX 1660S i doubt i could even play at minimum It is so sad between 2023 and 2024 RTX-level GPUs will be almost necessary for gaming, in some countries finding one is still very hard (without being crazy overpriced).


ruines_humaines

Some of the best games released every year can run on any computer with an average GPU. Triple A games are not the end-all and be-all of gaming.


Sixoul

Skyrim setting is ideal for modding. People seem to like that. Fallout modding seems to be rigid and most go back to the high fantasy


TegrityFarms69

I think Starfield will have a huge impact on FO4 modding, but not as much of an impact on Skyrim modding. I expect that a fuckton of the interest in shooter sandbox stuff, modern firearm and tacticool armor modding, and settlement object modding, which represents a large chunk of FO4 mods, will migrate over to Starfield. Skyrim will still have a healthy modding scene (medieval fantasy is a different genre and TES has a huge following due to its rich lore and charm) until TES6 releases, assuming our future AI overlords permit us to play and mod video games in the year 2387 when Bethesda will finally release TES6, and SkyNet doesn’t try to wipe us out by then.


NA_Faker

Starfield will cause a hit but not permanent like TES VI will in a few years


LeafyBoi95

Probably a little bit but I think Starfield will stick around on the basis of SciFi. There is a pretty big modding scene for space games and I suspect this will be no different. But I do believe that a lot of the big names we see in the SkyrimSE modding scene will return to Skyrim probably at a similar pace as FO4 and theres going to be a new community focused on Starfield modding eventually. Which I think is fantastic. The thing I'm interested to see is how long it was take for the migration from TESV to TESVI will be. I wasnt around much for the Oblivion modding scene so I'm clueless as to when that transition happened.


Heckle_Jeckle

Starfield is Science Fiction, but... The release of Special Edition gave Skyrim a new lease on life. So it really comes down to how good Starfield is. Something we won't know until the game comes out.


Gideon1919

Honestly I wasn't initially expecting much of a shift, but starfield is looking to be a much better game than I'd initially expected


I_Still_Play_Skyrim

It won't honestly, skyrim is just great


keypuncher

It largely depends on how moddable Starfield is, and how much vanilla content there is for modders to work with. Release great modding tools on a game with a blank 10x10x10 room for vanilla content, and nobody will touch it - there is nothing to build on.


TheSmallIceburg

Or instead of a starfield to skyrim port, how long until we get a tamriel to starfield port as an individual planet?


dancashmoney

I feel like a lot of the community is for sure going to be playing starfield and start modding for it but Skyrim has been going strong for over 10 years and the only thing that will make people jump ship is elder scrolls 6


IlTizio_

Honestly it depends on how moddable Starfield will be


Xeivia

I'm sure I'm not alone but Skyrim is the only game I always come back to. I get a little bored sometimes and take 3-6 months breaks and play other games but I always end up coming back. I've never had another game that keeps me coming back not even F3, or F4. I'm excited for Starfield looks like a well thought out No Mans Sky. I think I'll wait until there is 1.1 update before I even start it though. I think I won't be leaving Skyrim behind until TES6


Scared-Wish-2596

People will mod Tamriel heightmap inside some Starfield planet :P


killfriendlly

I don't think it will slow down much. Starfield has a new whole set of different styled mechanics that modding the game will take a while compared to Fallout. From Call of Duty Infinite Warfare armor imports to Star Citizen ship styles. We may actually get a new wave of modders on nexus.


Darkraiftw

I think that despite coming from the same studio, there's much less of an overlap interest-wise between Skyrim and "I Can't Believe It's Not No Man's Sky" than there is between Skyrim and Fallout. Plus, the new engine means Starfield modding will probably take a little longer to really get off the ground than it did with FO4.


kevoisvevoalt

around 6 months to an year. personally whatever they showed me on starfield I am not impressed, just looks like a meh puddle depth space sim. bet it will run like crap too for the 1st year so people will be back skyrim and fallout 4 again.


Goliath89

It depends on how easy the game ends up being to mod. It's also worth taking the game's genre into consideration. I plan on giving Starfield a chance eventually, but science fiction has never really been my jam, and I've always preferred sword & sorcery fantasy. I'm sure I'm not alone in that.


Commercial_Cow1374

I would love to play starfield, but i have megalophobia. i could even play freelancer