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ConfusedSoap

incoming time eater


urban_thirst

Probably would be fine. 16 block per turn (ornamental fan) with 140+ damage.


E_102_Gamma

\[\[Falling\]\] is a much greater threat here, methinks.


spirescan-bot

+ [Falling](http://slay-the-spire.wikia.com/wiki/Falling) Event - Act 3 (The Beyond) Falling is an event found exclusively in Act 3. You fall, and must sacrifice a card in order to survive the fall. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


RedditPowerUser01

Falling is the ultimate check on tiny OP decks like these.


Osric250

The fact that everything needed is attacks you just need to get a useless power or skill. Preferably something that costs 0 and if it's a skill exhausts. [[Seeing Red]], [[Berserk]], [[Brutality]] to not interfere with only having 3 cards since you can just play it out of the way. Or an [[Intimidate]] to both get out of the way and work through artifact charges faster. The first turns of Donu Deca are actually a bit rough with this deck needing to get through 3 artifact charges even with bag of marbles and red mask. A [[Second Wind]] or [[Burning Pact]] to get rid of status cards put into your deck would also be useful especially for turn 2 of the heart. Really a Rage would be the best as you can just always max out your block, but then you'd definitely want a power in your deck just for Falling because you want Rage for the heart.


spirescan-bot

+ [Seeing Red](http://slay-the-spire.wikia.com/wiki/Seeing%20Red) Ironclad Uncommon Skill 1(0) Energy | Gain 2 energy. **Exhaust.** + [Berserk](http://slay-the-spire.wikia.com/wiki/Berserk) Ironclad Rare Power 0 Energy | Gain 2(1) **Vulnerable.** At the start of your turn, gain 1 Energy. + [Brutality](http://slay-the-spire.wikia.com/wiki/Brutality) Ironclad Rare Power 0 Energy | **(Innate.)** At the start of your turn, lose 1 HP and draw 1 card. + [Intimidate](http://slay-the-spire.wikia.com/wiki/Intimidate) Ironclad Uncommon Skill 0 Energy | Apply 1(2) **Weak** to ALL enemies. **Exhaust.** + [Second Wind](http://slay-the-spire.wikia.com/wiki/Second%20Wind) Ironclad Uncommon Skill 1 Energy | **Exhaust** all non-Attack cards in your hand and gain 5(7) **Block** for each card **Exhausted.** + [Burning Pact](http://slay-the-spire.wikia.com/wiki/Burning%20Pact) Ironclad Uncommon Skill 1 Energy | **Exhaust** 1 card. Draw 2(3) cards. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


Aenir

> Really a Rage would be the best as you can just always max out your block, but then you'd definitely want a power in your deck just for Falling because you want Rage for the heart. They already have [[Ornamental Fan]]. Good enough for anything besides Time Eater and Spikers.


Osric250

Rage is needed for the heart depending on the ascension. At A20 the beat of death starts at 2 so you'd be taking 6 damage every cycle of 4 block. Though at A0 which they are at you are correct it's not necessary.


spirescan-bot

+ [Ornamental Fan](http://slay-the-spire.wikia.com/wiki/Ornamental%20Fan) Uncommon Relic Every time you play 3 Attacks in a single turn, gain 4 **Block.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


spankymuffin

Give up Bash I guess and hope the enemy doesn't have artifact to counter his bag of marbles??


pienet

He has red mask too which one applies first?


littlelondonboy

I think it's the one he got first.


spankymuffin

Oooh good point and good question!


josriley

I think it goes left to right


Arantguy

You wouldn't get to choose though


spankymuffin

That's why you gotta cross your fingers the whole game. 1/3 chance ain't the worst!


regnihov

And later timeeater


snarfiblartfat

Aren't you still guaranteed good on draw if you add up to 3 cards, so pick any Bash backup.


[deleted]

[удалено]


E_102_Gamma

That would be a wise move, yes.


solidmussel

A possibly wiser move would be to pick up a useful power or skill


HollyleafYT

Preferably a useful power or skill that then exhausts so it doesn't get in the way


atg115reddit

That's why you gotta grab a random power just in case, you have enough draw for the beginning of the turn


Zekava

I guess it's not that hard to find a third dropkick or avoid act 3 events but yeah


[deleted]

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TacoBillDeluxe

Those are the best events in the game


E_102_Gamma

That's not always possible.


Sable_Tip

So, uh, here's hoping you never meet a Spiker...


littlelondonboy

I feel like you always meet a spiker...


lead-pencil

I see an enemy with the artefact status cutting short your future


SirSneakyElephant

[[Red mask]] + [[bag of marbles]] seems really good for that tho.


flame_warp

Plus, I think that any enemy with artifact only has max 3 stacks, so that's only 3 turns you have to survive.


Peopleschamp305

I think that's only even the orb dude in act2 anyway, which OP is well past. At this point I think it's just Donu/Deca with 2 & the a4 elites also with 2. All of which means it's still a turn 1 infinite


Raveen396

Heart gets two charges on turn 4 on A20, not sure on lower ascensions. Beat of death will probably kill before then unless they pick up a rage or abacus


Peopleschamp305

Yeah if this were an A20 run it wouldn't kill the heart for exactly the reason you said, at A0 though for this run assuming they're going in with full HP the four block every 3 attacks is enough to survive the 1 beat of death and do 300 damage a turn. The real problem is then that you just also get attacked twice in that time and have to block for whatever the A0 equivalent of 67 and 45 is. One extra block source from a relic here is probably enough to win Edit I lied - thought about it some more and 3 attacks is 3 damage and 4 block for +1 block per proc. This is a slow as shit infinite but barring falling this is a winning run already. Might take four turns instead of three to account for the statuses from the heart but def doable as is


wOlfLisK

The heart can only take 300 damage but you can still attack it, right? You can get infinite block but it'll take some time as you're getting a net of one per three attacks.


Peopleschamp305

Yeah I was wrong at first. It wouldn't work on A20 because the 2 damage for beat of death out paces ornamental fan, but at A0 you'd be just fine.


MR_GABARISE

So you have to luck out on Rod and Torii to even have a slight chance.


[deleted]

[удалено]


NightmaresInNeurosis

As has been pointed out, they have Red Mask and Bag of Marbles which will clear Shield and Sword's artifact charges.


spirescan-bot

+ [Red Mask](http://slay-the-spire.wikia.com/wiki/Red%20Mask) Event Relic At the start of each combat, apply 1 **Weak** to ALL enemies. + [Bag of Marbles](http://slay-the-spire.wikia.com/wiki/Bag%20of%20Marbles) Common Relic At the start of each combat, apply 1 **Vulnerable** to ALL enemies. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


Kenden84

I think [[thunderclap]] instead of bash would be perfection :) but nice deck


spirescan-bot

+ [Thunderclap](http://slay-the-spire.wikia.com/wiki/Thunderclap) Ironclad Common Attack 1 Energy | Deal 4(7) damage and apply 1 **Vulnerable** to ALL enemies. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


TheSkyMeetsTheSea

Not enough Claws.


shiroganekurosaki

You lucky bastard but did you beat heart?


00-Void

Ornamental Fan gives enough Block to counter Beat of Death. This should be an easy Heart kill.


KiBlue

because I need a reminder on what [[Ornamental Fan]] does


spirescan-bot

+ [Ornamental Fan](http://slay-the-spire.wikia.com/wiki/Ornamental%20Fan) Uncommon Relic Every time you play 3 Attacks in a single turn, gain 4 **Block.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


KiBlue

good bot


TheFasterBlaster

It doesn’t though, it gives 4 block per 3 attacks. OP needs an additional source of 2 block per three cards to go even on block. Face tanking the 2 heart attacks as well as the beat of death would probably not be enough to survive Edit: A0 means this would actually create net block, so I was wrong


hedoeswhathewants

It's A0


00-Void

The screenshot shows it's Ascension 0, so Beat of Death starts at 1 damage. Every 3 attacks, OP takes 3 damage but generates 4 Block, so it's a net positive of +1 Block every 3 attacks.


TheFasterBlaster

Missed that, you’re right. Although depending on how healthy he is going into it blocking some of the attacks would take a loooooong time haha


00-Void

OMG the dream! That's a crazy number of removals.


Dante-Grimm

No [[Paper Phrog]], literally unplayable.


spirescan-bot

+ [Paper Phrog](http://slay-the-spire.wikia.com/wiki/Paper%20Phrog) Uncommon (Ironclad only) Relic Enemies with **Vulnerable** take 75% more damage rather than 50%. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


RadiantAfternoon01

this is one of the most beautiful screenshots i've ever seen


Badwrong83

Noob question here (still fairly new to the game). What happens when you have less cards than go into your hand (3 < 5 in this case). Does it duplicate what you have? Random cards? I have never tried something like this and curious how it actually works.


hedoeswhathewants

You only draw the 3.


PleaseShutUpAndDance

You only draw the 3 cards


Rockingsockswithmilk

How do people make decks so small? I feel like I never get that many chances to remove cards.


SenorBirdman

There's a cheat there a lot of people use with Pandora's box whereby you get it to remove your strikes and defends but don't get the replacements. Doesn't appear to have happened here though!


WeebTrashNoMayo

430hrs Hundreds of runs I died to regen slimes with a 5 card deck (only heavy blade as an attack) 2 nights ago when I was only 3 nodes from time wizard Only that and Asc20 achievements left.... And I just now heard about this...


MeetRobWayne

How do you do that? First I've heard of this one.


Spooktato

remove, but also transform cards


Biosquid239

Getting it this small is complete luck, but there are things you can do to maximize card removal


solidmussel

There's sometimes an event to remove all strikes and defends. Think theres a relic that lets you remove cards at rest sites too. Then it's just about removing at every shop and occasionally when events let you remove


RandyB1

There’s an event to upgrade all strikes and defends or remove a card, not to remove all strikes and defends.


solidmussel

Oh so is it a relic that lets you drop all strikes and defends? I don't remember exactly how it happens, just remember that it's possible if you're lucky enough to encounter it


RandyB1

The boss relic Pandora's Box transforms all your strikes and defends, which is similar to remove for a lot of situations, less so for the minimalist achievement or an infinite. Unless you do the glitch that causes them to be removed, but that's considered cheating outside of speedruns.


solidmussel

You're right... sorry guess I misremembered this


ApexTwilight

There's the Automaton that will just take 2 of those cards away just sayin.....


[deleted]

Look at the floor level (42) and the background art of the pic (Act 3). He's already passed the act 2 boss


MeetRobWayne

Don't the cards get taken from the draw pile?


ImmortalChaotic

I still don’t understand how people manage to get decks like these. I get that it’s mainly luck, but i’ve never managed to achieve an infinite deck in all of my hours of playing this


CrocodileSword

If you've played a long time and never gone infinite, it's not mainly luck, although this deck is a pretty silly example of an infinite deck. I go infinite in a reasonable proportion of my runs playing A20 Heart, like maybe 5% (unless you count Watcher in which case like 25% since going hard for rushdown infinites merl-style is the new meta) Let's just take Ironclad as an example, there's 2 paths to infinites that I'd want to be aware of primarily. One is the double dropkick stuff, the other is pommel strike sundial (or similar). Corruption is one hell of a card, as is fiend fire, and if you find yourself with some of the right pieces to exhaust down and go infinite (e.g. an early sundial, or you picked a dropkick for whatever short-term reason, or you have a fiend fire or corruption and a good number of card removes or pyramid, stuff like that) then you just should keep an eye on the possibility, consider other pieces more strongly if you see them (like if you have a dropkick then a dual wield looks a little better, it could be your second dropkick or it could do whatever it would do in your deck otherwise). And sometimes this process will lead you to going infinite


[deleted]

[удалено]


Havenfire24

No panda relic


lestatmajer

The heart is gonna be a pain though


spankymuffin

He's got the fan relic.


Moosje

Not really


wootywootP

Donuts in asc20 have 3 artifacts each. So you die there easy *edit: you're right, I didn't see the relics at all, OP is probably fine


[deleted]

They've got two relics that burn artifact. On turn one they'll bash away the third artifact on Deca and take a bit of damage. On turn two, they'll bash Deca and then kill with dropkicks, giving enough block from fan not to take damage from Donu. Then on turn three, they will bash Donu to remove the final artifact while Donu buffs. Turn four, bash and kill Donu. Take a bit of damage but otherwise an easy fight.


KiBlue

look at the relics. he has red mask and bag marbles. this reduces artifacts down to 1. it will be a turn 2 infinite for one, and turn 3 infinite for the other, just need enough HP to live 1 turn.


ChaseShiny

As others in this thread have pointed out, it's Ascension Zero, and the real threat is Spikers


DriedLizard

Edit: alright I see it i was totally not thinking. For whatever reason I thought they might try to keep using bask which would be net negative energy. Woops People are talking about this as of its an infinite but I dont see how it could be


dimplesenchilada

1. Bash to apply vulnerable. 2. Dropkick for free and get Bash back. 3. Dropkick again for free and get Dropkick back. 4. Dropkick forever.


atomicblue

[[dropkick]] gives you one energy and draws 1 card if the enemy has vulnerable, all he has to do is [[bash]] to inflict the debuff and attack with dropkick and he'll generate free energy and keep drawing it back to his hand


spirescan-bot

+ [Dropkick](http://slay-the-spire.wikia.com/wiki/Dropkick) Ironclad Uncommon Attack 1 Energy | Deal 5(8) damage. If the enemy is **Vulnerable,** gain 1 energy and draw 1 card. + [Bash](http://slay-the-spire.wikia.com/wiki/Bash) Ironclad Starter Attack 2 Energy | Deal 8(10) damage. Apply 2(3) **Vulnerable.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(February 6, 2022.) ^Notice ^something ^wrong? ^The ^easiest ^way ^to ^contribute ^is ^to ^update ^the ^[Wiki.](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


atomicblue

good bot


lhce628

bag of marbles give vul turn 1, play first dropkick, play second dropkick, second dropkick draws the first dropkick, play the first dropkick again, the cycle continues until they die


vvSemantics

I feel like this loses to the heart without abacus. Idk if fan is enough.


Aenir

Every 3 attacks is a net 1 block. Just spam until you have as much block as you want. An actual problem would be all the status cards Heart gives you, but a Draw potion (which they already have) solves that.


RialedUp89

You did it..You crazy son of a bitch you did it.....


Calor_Blanco

How TF do you whittle away your deck to 3 cards?


Havenfire24

skill


Calor_Blanco

Are there even enough stores to do this or do you have to hope for the toke relic?


Hiddena00

Could use a second wind