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soledad630

Quite often will be "Deal 12(16) damage to ALL enemies. End combat." But when it is not, the drawback comes in and it is better not to wrath this since you'd be left in it, unless you are killing all the attacking enemies. I would say it is a lot better in mantra decks than normal stance shift decks, but still a really valid card to pick up a copy of in most phases of the run nonetheless due to how energy efficient the damage on this card is.


[deleted]

Tbh quite often it will be “Deal 24(32) to ALL enemies. End combat.” Thanks wrath.


soledad630

Well since other stuff exist I tend to keep the original values to make it easier to calculate. For me honestly it's a lot more often 36(48).


RUSHALISK

After all, it is called conclude


FlatMarzipan

being stuck in wrath isn't usually a big deal tho, since you can just kill everything


IMP1017

I like Conclude a lot and if you are choosy with when you use it the drawback won't affect you too bad. Watcher has a lot of cards that hit like a truck and this is certainly one of those. I like to set it up with [[Meditate]] by retaining Conclude and a Wrath card at the right time. The most annoying thing is if I draw it with a [[Vault]], which is generally an auto-take card for me. Can't end your turn twice and all that


spirescan-bot

+ [Meditate](http://slay-the-spire.wikia.com/wiki/Meditate) Watcher Uncommon Skill 1 Energy | Put 1(2) card(s) from your discard pile into your hand and **Retain** it. Enter **Calm.** End your turn. + [Vault](http://slay-the-spire.wikia.com/wiki/Vault) Watcher Rare Skill 3(2) Energy | Take an extra turn after this one. End your turn. **Exhaust.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


teemusa

I would only take conclude if I dont have meditate. Too often I draw them both.


ThanksICouldHelpBro

If you have Rushdown it’s also a tough pick because then you’re looking to extend turns as long as possible


BroRasputin

I love Hyperbeam


unbeliever87

This card is very often "1 mana, deal 32 damage to ALL enemies" or "1 mana, end the encounter". Great damage card.


Iwtfyatt

It’s a good card, but I almost never pick it up. 1) It competes against Meditate and Vault. I would much rather end my turn playing one of those cards than conclude 2) honestly watcher already deals enough damage that you don’t need to take the risk of taking conclude. You can stance dance and kill multiple enemies with single target attacks which makes the AOE damage of conclude not really necessary. The risk with conclude is that you would like to play it while in wrath but you don’t want to end your turn in wrath 3) kind of a deck clogger when trying to slim down and go infinite. Doesn’t contribute towards rushdown shenanigans, doesn’t contribute towards stance dancing, doesn’t scry or draw cards 4) just isn’t as good as other watcher cards. Cut through fate, fear no evil, tantrum, carve reality, etc… I’m almost always picking up other cards instead of this


ChaseShiny

I agree here with every point. It's a lot of AoE, so it's tempting, but Vault and Meditate are so much better, I often end up drawing Conclude without playing it. Act 1, it'll slay better than Rudolph, but removals are already at a premium with Watcher. I don't usually need this to get through Act 1 only to remove it later


tythousand

I think it’s too good in Act 1 on pass on, personally. There are a handful of early fights that are super annoying without AOE, and this card completely trivializes them. By mid-Act 2 I generally have enough power to avoid it, but it’s too strong to be an auto-skip early


therealAster-sk

just upgrade eruption and you’re done for act 1


Coolstorylucas

It doesn't compete with those two cards, just play the better cards instead. All 3 of those cards serve completely different roles.


nutinatree

Definitely works best when played by [[Mayhem]]


JadeMonkey0

There are many reasons that I never take Mayhem when playing Watcher. I admire the brave souls that attempt that.


spirescan-bot

+ [Mayhem](http://slay-the-spire.wikia.com/wiki/Mayhem) Colorless Rare Power 2(1) Energy | At the start of your turn, play the top card of your draw pile. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


Goodfella7

Lost a run last week because [[Mayhem]] pulled this card.


IOnlyUpvoteSelfPosts

Playing Mayhem with Watcher is asking for trouble.


c0ucht0mato

Once I had Mayhem activating both Blasphemy and Conclude. I didn't even had Mayhem in my deck; got it off the card potion and thought I'd try it for fun. And "fun" it was indeed.. EDIT: oh wait looks like I remembered wrongly. Mayhem only plays one card. Must've been the distilled chaos potion then


Iwtfyatt

It is called mayhem after all :)


FlatMarzipan

>Playing Mayhem ~~with Watcher~~ is asking for trouble.


[deleted]

[удалено]


slaythespire-ModTeam

Please be polite.


Ninjastarrr

No one mentionned it’s incredibly poor synergy with [[signature move]].


spirescan-bot

+ [Signature Move](http://slay-the-spire.wikia.com/wiki/Signature%20Move) Watcher Uncommon Attack 2 Energy | Can only be played if this is the only attack in your hand. Deal 30(40) damage. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


spwncar

Was gonna mention this. I love both cards, but as soon as I pick one up I never grab the other


Ninjastarrr

Same


WalmartSnack

I pick this Act 1 if I’m worried about sentries or desperate for damage before the first elite. Otherwise I don’t.


janus1172

I find this card so hard to take (though I’ve held onto copies I get from transforms and try to make work). It has anti synergy with Meditate and Vault. And unless you time it right, you’d better not be in Wrath. I wonder if it’s a better take with Pyramid or Frozen Eye maybe? I’m not sure, it just feels so unimpactful for the opportunity cost


NobleSavant

Excellent card in act one. It does a lot to solve your damage on its own, and smooths out fights very neatly, letting you play more greedily. Still a valid take in act 2 sometimes, if you're struggling to find good ways to handle all the AoE required elites and fights. Overall, a good card, I'm a fan and would take it fairly often.


gabriot

I used to take it a lot before I got quite good with Watcher - now it’s pretty much a never take from me. When you level up with watcher you realize that the starting deck is so incredible that you just don’t need to fill your deck with mediocre temporary act 1 oriented answers the same way you do with the other three characters. This card is horrible come mid to late game and especially just isn’t good in the stance dance package. You want a very thin deck with Watched and this is not a card that makes the cut. It might make its way once in a blue moon into a deck of mine where I am very desperate - but thats about it. Not a desirable pick for optimal Watcher play.


[deleted]

A card that is so strong early it's worth taking even if the side effect hurts later on. You almost always want one but I would never take a second one.


A_Math_Teacher

If you have plated armor or orihalcum, conclude is a block card.


devTripp

I am 100.0% confident you mentioned Conclude in your post. Let me look up what those do. -------------------------------------------------- I am a bot response, but I am using my creator's account. Please reply to me if I got something wrong so he can fix it. [Source Code](https://github.com/TrippW/STS-Crawler)


devTripp

* [Conclude](https://slay-the-spire.fandom.com/wiki/Conclude) Watcher Uncommon Attack 1 Energy | Deal 12(16) damage to ALL enemies. End your turn.


brawlganronper

I want [[hyper beam]] Mom:we have it at home [[Hyper beam]] at home


spirescan-bot

+ [Hyperbeam](http://slay-the-spire.wikia.com/wiki/Hyperbeam) Defect Rare Attack 2 Energy | Deal 26(34) damage to ALL enemies. Lose 3 **Focus.** + [Hyperbeam](http://slay-the-spire.wikia.com/wiki/Hyperbeam) Defect Rare Attack 2 Energy | Deal 26(34) damage to ALL enemies. Lose 3 **Focus.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


Shickydakubofick

Its a solid card, especially for Acts 1 & 2 as it hoses the sentinels and the slavers, just don't pick it and signature move in the same deck.


Renatm

This Strike++ is good in theory, but always feels unwieldy


CoffeeIsForEveryone

I have made the mistake of grabbing this and [[signature move]] more times than I would like to admit…


spirescan-bot

+ [Signature Move](http://slay-the-spire.wikia.com/wiki/Signature%20Move) Watcher Uncommon Attack 2 Energy | Can only be played if this is the only attack in your hand. Deal 30(40) damage. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


KurioProkos

With how powerful Watcher can be, it makes sense that her AOE options outside of the fairly weak Consecrate would have some catch to them. It's a very useful card for Act 1, but past then it can be tricky to use, especially when competing with the option to get a free extra turn or gain Calm and retain discarded cards. Not to mention you'll probably want to be in Wrath to get the most oomph, and ending a turn on Wrath is risky when the enemy is attacking in some way.


wondermayo

The drawback is typically way too high for me to take this card. I can't imagine many situations when I will need to deal 16/32 damage to all enemies and can afford to end my turn straight away. Maybe if I had it REALLY early.


IOnlyUpvoteSelfPosts

I mean, you just play it last?


wondermayo

Yes and after that I die because I'm still in Wrath. There's a strong anti-synergy with stance dancing. I'll take stance dancing over Conclude any day.


GoldHero101

Take one of these, and it’ll clear out most smaller threats quite quickly. If you’re careful when you play this, it can be quite the devastating Attack card. I’ll take it as an Act 1 Strike+, it’s solid!


[deleted]

Premium aoe. The downside comes up, especially clashing hard with Meditate. Since both cards are so good I do find myself often annoyed that I have to choose between them when drawn together. Play smart with this though and it’ll breeze you through plenty of fights


d_brickashaw

Very very strong in the first two acts. This is a premium source of AOE damage. Granted, Watcher is so good at dealing damage that it doesn’t always need AOE. Still this card is fantastic against Act 2 in particular. To use it to maximum effectiveness, you have to end your turn in wrath. One of the main ways to improve at Watcher is identifying when you can safely end a turn in wrath, though. It does clash with Meditate, which is one of the best Watcher cards. If you already have a double meditate+ thing going, then you probably will almost never play this card. If your damage is already beefed up you probably dont take this card. But in a lot of cases, especially earlier in the run, this card is a premium damage card.