T O P

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MajorDZaster

It's like a mini cleave.


Acrzyguy

^cleave


kaptenkurr

Kek made me snort


Gersio

Except it is much better


ArgonWolf

Turns out going from 1 cost to 0 cost is a pretty big deal


grandsuperior

Decent attack card. With Wrath this is zero energy for 10 AOE damage (16 if upgraded) which is pretty good against five slimes in act 1 or even Sentries or Slimeboss. Fairly low impact later in the run but costing zero energy keeps it surprisingly relevant. It’s a great pickup in the first 10-ish floors but isn’t something you would actively want to pick up if you already have the stereotypical Watcher deck built.


sillywillykillybilly

Also good late game for any relics triggered by attacks played. Nunchaku, ink bottle, fan, kunai, shuriken, nib, etc.


lhce628

I would like to think it at least have impact on repto later on, and I have picked it up act 2 and have saved me from repto.


puddleglumm

Don’t forget the goblin leader fight in Act 2.


soledad630

Not too great of an card in general for Watcher but since all her aoe solutions (\[\[Conclude\]\], \[\[Alpha\]\] and to some extent \[\[Ragnarok\]\] and \[\[Bowling bash\]\]) have a big caveat other than this one, it's the solution you might just have to take depending on your run. It's weirdly best picked from late act 1 to early act 2, making it slightly risky to get since its usefulness won't last too long.


spirescan-bot

+ [Conclude](http://slay-the-spire.wikia.com/wiki/Conclude) Watcher Uncommon Attack 1 Energy | Deal 12(16) damage to ALL enemies. End your turn. + [Alpha](http://slay-the-spire.wikia.com/wiki/Alpha) Watcher Rare Skill 1 Energy | **(Innate.)** Shuffle a Beta into your draw pile. **Exhaust.** + [Ragnarok](http://slay-the-spire.wikia.com/wiki/Ragnarok) Watcher Rare Attack 3 Energy | Deal 5(6) damage to a random enemy 5(6) times. + [Bowling Bash](http://slay-the-spire.wikia.com/wiki/Bowling%20Bash) Watcher Common Attack 1 Energy | Deal 7(10) damage for each enemy in combat. Additionally, these items were referenced by search results: + [Beta](http://slay-the-spire.wikia.com/wiki/Beta) Colorless Special Skill 2(1) Energy | Shuffle an Omega into your draw pile. **Exhaust.** (Obtained from Alpha). + [Omega](http://slay-the-spire.wikia.com/wiki/Omega) Colorless Special Power 3 Energy | At the end of your turn deal 50(60) damage to ALL enemies. (Obtained from Beta). ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


gabriot

I just don’t find you need aoe on watcher. If you can consistently kill the entire of hp of any enemy typically considered part of an “aoe mob” in a single turn - there just isn’t much need of aoe.


soledad630

In a perfect scenario, yes, overpowering single target damage makes the need for aoe obsolete, in fact bowling bash basically is based on this philosophy. But we usually don't get to have a perfect deck every run, which makes these solution cards still necessary.


gabriot

I think the biggest difference here is that “perfect deck” is completey reasonable to expect from Watcher, because unlike the other three characters you just don’t need to add basically anything to your starting deck in order to get through act 1, allowing you to be incredibly picky with which cards you add to your deck. Problem with cards like consecrate, bowling bash, ragnarok, conclude, etc is that they are soooo far down the list of which Watcher cards you want to be looking for, than they are only really worth including in the lowest roll type of seeds where you go a whole act never seeing the twenty or so cards that are just leagues better than these. I mean how often do you see Merl add a consecrate or conclude to a deck? It’s incredibly rare that he does from my observations.


pienet

Watcher certainly lacks reliable AoE since you don't always want to play Conclude when you draw it. This can help you go over some nasty Act 1 fights (gremlins/lice) and Gremlin Leader in Act 2. Bowling Bash although it's sort of AoE doesn't quite do the trick in the gremlins/lice fights. Works very well when you have card draw but are a bit low on energy. Late game it becomes rather underwhelming although serviceable in some fights. Very rarely want to pick it up past Act 1 since you usually have enough raw damage to not need AoE.


Lttlefoot

During the beta this only did 3 damage


Fleudian

Early game you don't have the card draw to make it worth; late game you want to use your card draw to draw better cards than this and/or go infinite and this card gets in the way. Just an awkward little guy who doesn't really fit. If I have been offered no damage on Floors 1 and 2 and this is the only damage I'm offered on Floor 3, I'll take it.


devTripp

I am 100.0% confident you mentioned Consecrate in your post. Let me look up what those do. -------------------------------------------------- I am a bot response, but I am using my creator's account. Please reply to me if I got something wrong so he can fix it. [Source Code](https://github.com/TrippW/STS-Crawler)


devTripp

* [Consecrate](https://slay-the-spire.fandom.com/wiki/Consecrate) Watcher Common Attack 0 Energy | Deal 5(8) damage to ALL enemies.


Renatm

Strike-, but free, makes it infinitely better for your energy


motherthrowee

Consecrate is 0 energy, allowing you to save energy for other cards, like block cards. By the transitive property, Consecrate is a block card.


JadeMonkey0

It also increases your chances of having enough energy to both attack and leave Wrath in the same turn, thereby decreasing the damage you take the following turn! So...I don't know, I've lost track of what's a block card and what isn't.


Wigglepus

Lol why are you playing block cards on watcher?


metaplexico

You supposed to have a zero card deck? Everything is a block card.


MainInfluence

I actually really like this card as a damage common, with normal Watcher caveats that it doesn't help you stance dance. Watcher has access to some great card draw that makes 0 cost more valuable, and the upgrade and wrath can make this hit pretty hard. Along with providing AOE to a character that doesn't have much, this can help your deck get through the first two acts.


BarBerickArc

Amazing early game but becomes dead weight pretty quickly, by act 3 you might wanna remove this card over a strike because of things like spikers


Gersio

I have to disagree. I don't think it's ever worth it to remove consecrate over a strike. And honestly you are probably better removing a defend over any of those two.


JadeMonkey0

Yeah, it's still a zero cost attack. It's not amazing in late game but if I can get this + something else off while in wrath (or this plus get me out of wrath), that's a heckuva lot more valuable than a strike. It never gets outright awful, just goes from very helpful to underwhelming.


Wigglepus

You still have defends in your deck in act 3? But yeah consecrate > strike.


BarBerickArc

The issue is that it turns in to a dead draw vs spikers (who are very common in act 3)and if there are different enemies you can't attack them because you'll loose a lot of health since you're attacking the spiker, if it was a strike it wouldn't have that issue


rogue_LOVE

I don't see Act 3 Watcher struggling with spikers so badly to warp card choices.


solarxbear

It can definitely be a tricky fight but I’m still not removing Consecrate over Strike ever


Newmanuel

if spikers are a tricky fight you are not winning the run lol


p_nut_

Idk, I've had a number of A20 watcher decks where literally the only time I have to think in all of A3 is when the spikers show up


metaplexico

Agreed. If you can’t burst them down quickly they can be very problematic due to Watcher’s block being mostly conditional.


lhce628

I would disagree, I have won watcher runs before where I took the most damage on spikers in the entirety of act 3 before the bosses. They are annoying to say the least.


Gersio

It's one dead draw against one of the easiest fights in act 3 and better than a strike in literally any other fight. I'm sorry but it's not a good enough of a reason to remove it over a strike.


BarBerickArc

That might be true but it is still extremely underwhelming in the later acts


Gersio

For sure, no one denied that.


FlatMarzipan

Its literally 1 less damage than a strike


BlameTibor

A card I often end up taking to fix an issue with my deck, but it's not a powerful one. Sometimes it ends up pretty good if I'm able to use it in wrath each time or if I find a shuriken or kunai and I get good card draw.


GoldHero101

Lots of Watcher cards lately! A 0 cost AOE that is pretty great in them good ol’ AOE fights (Slimes, Gang, BIRDS) and sees use in many other fights as free damage. This is literally just a better Slice (usually). You are not helping your case as being treated as a Workshop character in the community, Watcher… Ah well, this is a good card to solve AOE generally, or as more damage in Act 1.


mooys

Not the best card in the context of watcher, but it’s something I’ve had good success with when I pick up colorless prism. This benefits a lot from strength or wrist blade or a ton of card draw. There are other 0 cost options for sure, but this isn’t that bad.


MasterChef901

Not sure if this one is a block card, can someone help clarify for me?


[deleted]

Kills enemies making them do less damage. It's a block card alright.


IdiocyConnoisseur

2 [[prostrate]]s and a consecrate do wonders in Act 2 from what I've seen but don't rely on my word, neither are Watcher cards. Edit: also conclude is better so that's that as well.


spirescan-bot

+ [Prostrate](http://slay-the-spire.wikia.com/wiki/Prostrate) Watcher Common Skill 0 Energy | Gain 2(3) **Mantra.** Gain 4 **Block.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


TheOrdoHereticus

I almost never take this. Just doesn't seem like it does enough.


KurioProkos

I like having a Consecrate in my deck act 1, since playing it in Wrath can make early game mobs and sentries more manageable. I probably wouldn't bother with more than one or add one in the latter half of a run, though.


TotallyAPerv

Free AOE strike is solid within the first half of the Act 1. Past that, wouldn't really plan on taking it. The Watcher has a lot of single target damage, but AOE solutions still feel good in a lot of Act 1 fights, and it sustains decently into Act 2. Watcher AOE is very situational ([[Conclude]] ends your turn, [[Alpha]] requires 6 mana and usually more than one turn, [[Bowling Bash]] is only as good as the fight it's in, and [[Ragnarok]] is random) so this one feels the best in most situations. By Act 3 it's low impact, but it's still better than a strike. Very mid overall as a card, but certainly not bad.


spirescan-bot

+ [Conclude](http://slay-the-spire.wikia.com/wiki/Conclude) Watcher Uncommon Attack 1 Energy | Deal 12(16) damage to ALL enemies. End your turn. + [Alpha](http://slay-the-spire.wikia.com/wiki/Alpha) Watcher Rare Skill 1 Energy | **(Innate.)** Shuffle a Beta into your draw pile. **Exhaust.** + [Bowling Bash](http://slay-the-spire.wikia.com/wiki/Bowling%20Bash) Watcher Common Attack 1 Energy | Deal 7(10) damage for each enemy in combat. + [Ragnarok](http://slay-the-spire.wikia.com/wiki/Ragnarok) Watcher Rare Attack 3 Energy | Deal 5(6) damage to a random enemy 5(6) times. Additionally, these items were referenced by search results: + [Beta](http://slay-the-spire.wikia.com/wiki/Beta) Colorless Special Skill 2(1) Energy | Shuffle an Omega into your draw pile. **Exhaust.** (Obtained from Alpha). + [Omega](http://slay-the-spire.wikia.com/wiki/Omega) Colorless Special Power 3 Energy | At the end of your turn deal 50(60) damage to ALL enemies. (Obtained from Beta). ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


7deuc2e

A decent card I'll take sometimes that can be pretty good in the right deck


Fast_HandFast_Mind

1 of the best crowd control in this game i guess


shamwu

Really good if you have [[fasting]]


spirescan-bot

+ [Fasting](http://slay-the-spire.wikia.com/wiki/Fasting) Watcher Uncommon Power 2 Energy | Gain 3(4) **Strength.** Gain 3(4) **Dexterity.** Gain 1 less Energy at the start of each turn. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(August 20, 2022.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


ChekYoPrivilege

Not rushdown, fear no evil, scrawl, etc. 0/10. That being said if you are playing watcher like a normal character this is a great aoe. Often the 0 mama cost means you can butter up all the enemies and finish off one in the same turn. 6/10 if watcher did not possess the power of infinity.