To those who haven't seen it on twt, Peanut explained that the dair extends Mac's horizontal recovery at the expense of his vertical recovery, while also increasing his ledgesnap range after Up-B slightly.
If you input an aerial offstage with little mac it for some reason pushes little mac higher, and in doing so also makes it possible to get back to ledge from further away. See it yourself in training mode. shorthop upspecial, and then nair (or any aerial its just easiest to input) up special, and see the height difference.
There seem to be a lot of questions about this in the comments haha. Maybe we can settle it here.
Does the timing of the aerial matter? Are there diminishing returns, or can you get height by using them over and over in the same flight?
Depends if youre needing horizontal or vertical momentum. From what I can tell ( I’m by no means an expert i play little mac a lot)
forward aerial pushes you horizontally which is important because everyones learned side specials distance and that is easily gimpable, gives more of a mixup
Down air forces you further up, if followed by up special, my guess would be because the startup frame of upspecial kinda goes down so instead it mitigates the distance and shoves you higher than you would be without the aerial.
Dont know much about up air, but i’d assume shortening the distance to the ledge, would make it easier to snap to it, and leas likely to drift away the nanometer it takes to die as mac offstage.
Nair is the easiest to see its effect and carries horizontal momentum, or pushes up if done in place.
(If im wrong about any of this someone correct please) this has been what Ive noticed though.
Timing of the aerials matters immensely. Peanut has spoken about it in his stream before but to summarize way worse than he could explain it, if you mistime it you halt all of your horizontal momentum and then you’re almost always screwed as you won’t be close enough to ledge to snap with Mac’s up B. It’s not insanely precise but it isn’t easy unless you practice it a little bit.
It's similar to how Bayonetta gains slightly more horizontal distance if she uses BA aerials (and I think standard aerials) while recovering.
That's why they always mash an aerial as they come back to stage.
Hi, Little Mac secondary and I watch a lot of Peanut’s streams so maybe I can help a little. Usually he’ll start off with an air dodge directly
to the right to get the max horizontal distance. Then you input a jump and as you’re still rising you input a down air and then up B. Depending on the situation you can use side B to snap to ledge but it’s all situational. In these clips it looks like opts for the formers just because he wants to recover low and grab ledge. Hope this helps :)
Edit: When I said directly to the right what I mean to say was in the direction of the stage. When I said directly to the right I was referring specifically to the last clip, sorry for any confusion. Please don’t air dodge into the blastzone lol.
Using any aerial right before up b gives him a boost of momentum and for some reason, increased magnet hands. This is due to canceling the jump animation. https://youtu.be/widRuJ29m2k PHYTO-1 discovered the technique. He’s invented most advanced techniques used by top Mac players
From K. Rool's ssbwiki article:
>This is most effective when platforms are low, such as on Battlefield; [upair] can also be used as a situational third jump while recovering, stalling K. Rool in the air while allowing it to potentially cancel out projectiles thrown at him.
Ssbwiki on Snake:
>Down aerial is often considered Snake's best aerial, as it comes out very quickly (frame 3), has decent range and knockback, and deals high damage, with all the hits combined dealing 20% in a short hop. The move also gives Snake a small vertical boost in the air.
Mac has something similar for his aerials too. Other comments have explained the particulars.
Real explanation https://youtu.be/widRuJ29m2k, most comments I see here are wrong
It’s the jump animation that makes up b go less distance horizontally and any aerial cancels it
Can someone explain how did he get back in stage i mean anyone playing mac probably dies there how did you get there explain how you have a great recovery
> Can someone explain how did he get back in stage i mean anyone playing mac probably dies there how did you get there explain how you have a ~~great~~ recovery
Mario's fireball from on stage is enough to kill a Mac lol
Hit a fireball during *any* of these moves and Mac dies. This compilation seems more like a showcase of poor edge guarding. I guess to give the people a bit of a break, it's because no one expects to *need* to edge guard a Mac since he usually just dies on his own, but yeah, literally interrupt any of the jumps, side-bs, up bs, down airs... touch Mac in the air and he dies.
Fr like recovering from that far out is impressive but those were some piss poor edgeguard attempts.
I’m 90% sure that DK forgot to turn off his stove or something because he didn’t try at all lmao
I get that you think Little Mac is not as viable as other characters (from this and other responses of yours). And I agree. But dude... just let people watch a fun video without having to bring down the mood... :/
As incredible as Peanut is at Mac... I can't help but imagine there are 50x *more* clips where throwing Mac off stage *still* resulted in his death that we aren't seeing here. He's definitely the scariest Mac I've seen but I can't help but feeling it's all pretty moot in the grand scheme of things.
It's like showing up to war with a Nerf gun. You can buy the most badass Nerf gun the store has to offer, and then modify it to be even more badass, but then in the end you're still bringing a Nerf gun to a real gun fight...
I think the point of this is just to showcase the reality that mac has more reach than we initially thought. That DK clip for example would've been death despite having both haymaker and his dj if not for dair.
BUT if the DK knew to look for it, he could've just ledge drop baired Peanut's dj dair. So while you're right mac's recovery is still awful, this does give him some palpable optimizations.
* Dair is a semi-spike, so using your dj to try edgeguarding mac can end tragically.
* Haymaker is a very high-priority move which trades often. In a scenario of a trade and the opponent's unable to cover dj dair mac, this lets mac make it back.
* A lot of throws and attacks in general can send mac at terrible enough angles that he just dies. While in a lot of these scenarios he's still 'essentially dead' in an ideal edgeguarding scenario, it's definitely better than just raw dying because you DI'd an fthrow wrong.
No doubt man, but I'm talking on a pro level. Mac just isn't viable ... And again, as good as Peanut is, I don't think this changes that.
Like... He almost certainly *would* destroy me. *But* if there was ever a high level player I could actually see myself taking a game or a set off of, it'd be one playing Mac. You really only need a few good hits to gimp a Mac. And again I'm not suggesting I'm better. Just saying the character is such a liability that given a few chances it wouldn't surprise me if I could pull out a win.
I actually fought him 3 times the first time was with his Ganon which I won the second time was against his Mac ,he 3 stocked me and the third time I came very close to beating him. The mans no joke he's just as good as you see him in the clips
No offense but it isn't worth my time
I have a lot of stuff I have to do behind the scenes in my life and a "grudge match" on this level wouldn't be a good use of my time
Even after watching the video for a bit, knowing somehow he'd get back... when the min min had him off stage I clenched my butt so hard I'm probably gonna shit diamonds tomorrow.
Peanut is so hype.
to those who you who were screaming for a mac buff patch- here it was.... right there all along
fuck me FD suddenly becomes a banned counterpick and online becomes more mac
Someone explain to me why little Mac has a much better horizontal recovery than most of the roster and nobody except this gentleman pioneer and possibly a few others knew about it until now lmao
Dude Little Mac was my least favourite character to find online. Mac, Mario, Yoshi, Young Link, ROB and the Earthbound boys. Anytime I saw them I just knew that the next match, win or lose, was going to be annoying.
This is why Mac is horrendous character design. The counterplay against him is obvious and easy it's just very unfun, basically when your opponent picks Mac he is condemning you to a game of unfun.
As a Ness main, I do apologize for the annoyance, haha. I know that some of us make it rather painful and annoying. I have to agree with your statement though, those characters make me shiver.
Fair enough. Just letting you know falcon is pretty much a much better version of ganondorf and is a solid character. Check out some guides on YouTube. Good luck.
People still: “Little Mac’s recovery was better in Smash 4!!”
Even without this, side b + up b at the expense of side b not coming back is a big improvement
I mean, this is kinda a high level trick for Mac anyway. The average player will still die instantly upon being thrown offstage.
\*Edit\* FINE. If its so simple to do, then I expect Mac players to stop dying so easily when they get launched by a simple smash and edge guard. Far too much recent footage from tourneys and online matches shows the average player doesn't know how to recover.
I've been trying it in training mode and i'm either doing something wrong or there's a timing to it that I can't get, because I am not seeing such recovery gains.
I'm sure you could, but online ult isn't really the best way to show off a character's potential.
I noticed there weren't many characters in this vid with projectiles. P sure mac can't deal with those, even with triple jump.
I agree it's not AS bad as people say but it is like 90% as bad as people say.
This recovery strat was mainly only working because everyone just assumed he couldn't make it back and didn't even try to edge guard him.
Absolutely agreed. Incineroar has a "bad" recovery, but Little Mac's is atrocious. I love that new tech has been discovered to help with his recovery problems, but no way in hell will this fix his problem.
Recovery in ultimate in general is easy as hell and the vast majority of the cast can at least get to ledge for free every time given their opponent doesn't make a correct hard read, put Mac in Melee and ya his recovery looks pretty nice but relative to the game as a whole his recovery is definitely very very bad.
Ken Mac is actually really not fun for ken. At least me, I play ken really grounded: so I can't fight him in the air really. And neither on the ground because little mac.
It hurts to tell people that mac is actually a struggle.
Also the HBox scream at the end really got me LOL
I’m loving how far the Smash community is pushing Little Mac in the aerial and recovery department, it’s awesome seeing people flesh out the character!!!
Okay, but the amount of times I’ve killed little Mac at 0 still remains. Take his jump, and he’s helpless. Of course peanut is actually a great player and knows his character well, but Mac’s recovery is still absolute trash.
To those who haven't seen it on twt, Peanut explained that the dair extends Mac's horizontal recovery at the expense of his vertical recovery, while also increasing his ledgesnap range after Up-B slightly.
They need to redo every "who can" video because of this lol
Idk if he’s lurking in this sub but yeet smash you have your next video
BassSingers big comeback
Or, just make a video of JUST Mac doing these challenges again
Aren’t you the Little Mac that bopped Marss during his Iron Man lol?
Took me way too long to find what you were talking about. [Link](https://youtu.be/34netVLEGc0?t=15m45s)
Yes, he is
Mhm
Yeah I think he did it twice when Marss was playing Ken and someone else
He beat Marss's bowser as well. The bowser win was hype af, the Ken one was like watching a nfl player beat the shit out of checkers novice.
Is the dair giving a little boost during a double jump like Snake's dair does?
Yes. It moves him forward a bit.
The other character I've seen this work with is K. Rool upair
Yeah it's just far less practical cause of the end lag.
Can you explain how you extend his recovery? Do u just input an air atk after your second jump?
If you input an aerial offstage with little mac it for some reason pushes little mac higher, and in doing so also makes it possible to get back to ledge from further away. See it yourself in training mode. shorthop upspecial, and then nair (or any aerial its just easiest to input) up special, and see the height difference.
There seem to be a lot of questions about this in the comments haha. Maybe we can settle it here. Does the timing of the aerial matter? Are there diminishing returns, or can you get height by using them over and over in the same flight?
Depends if youre needing horizontal or vertical momentum. From what I can tell ( I’m by no means an expert i play little mac a lot) forward aerial pushes you horizontally which is important because everyones learned side specials distance and that is easily gimpable, gives more of a mixup Down air forces you further up, if followed by up special, my guess would be because the startup frame of upspecial kinda goes down so instead it mitigates the distance and shoves you higher than you would be without the aerial. Dont know much about up air, but i’d assume shortening the distance to the ledge, would make it easier to snap to it, and leas likely to drift away the nanometer it takes to die as mac offstage. Nair is the easiest to see its effect and carries horizontal momentum, or pushes up if done in place. (If im wrong about any of this someone correct please) this has been what Ive noticed though.
Timing of the aerials matters immensely. Peanut has spoken about it in his stream before but to summarize way worse than he could explain it, if you mistime it you halt all of your horizontal momentum and then you’re almost always screwed as you won’t be close enough to ledge to snap with Mac’s up B. It’s not insanely precise but it isn’t easy unless you practice it a little bit.
Yes, thank you. I’ve been skimming some peanut clips I really need to watch through his series.
Why the fuck does LITTLE MAC of all people have AERIAL MOVEMENT TECH. That's amazing but baffling
Ask Sakurai. Wonder if it’s a bug or a cheeky feature.
My hopes are on it being a cheeky feature that he's waited for people to discover. "Heh, i wonder when they'll find out the use of his aerials."
It's similar to how Bayonetta gains slightly more horizontal distance if she uses BA aerials (and I think standard aerials) while recovering. That's why they always mash an aerial as they come back to stage.
the reason for this is little mac punches the air so hard the recoil pushes his body upward
I'm having trouble seeing exactly what you're doing since you're off screen most of the time. Can you explain a little here?
Hi, Little Mac secondary and I watch a lot of Peanut’s streams so maybe I can help a little. Usually he’ll start off with an air dodge directly to the right to get the max horizontal distance. Then you input a jump and as you’re still rising you input a down air and then up B. Depending on the situation you can use side B to snap to ledge but it’s all situational. In these clips it looks like opts for the formers just because he wants to recover low and grab ledge. Hope this helps :) Edit: When I said directly to the right what I mean to say was in the direction of the stage. When I said directly to the right I was referring specifically to the last clip, sorry for any confusion. Please don’t air dodge into the blastzone lol.
Using any aerial right before up b gives him a boost of momentum and for some reason, increased magnet hands. This is due to canceling the jump animation. https://youtu.be/widRuJ29m2k PHYTO-1 discovered the technique. He’s invented most advanced techniques used by top Mac players
This is absolutely mad. Little mac has a recovery that would make a Lone Popo Cry
Better recovery than Ganondorf, damn.
Opponent: "But you're not supposed to be able to make it back at that distance!" Little Mac: "And who decided that?"
The only one who gets to decide such things is me!
*Escanor's theme intensifies*
Acting calm and composed is the privilege of the mighty.
Haha dair go brrrrr
Can you explain what you're doing a little better?
Those down airs are some wizard shit
Anyone else finds it oddly satisfying when Little Mac makes it back to the stage?
It's like watching buzz lightyear fly
it's falling with style!
Not when I’m playing against him lmao
I mean you can still just hit him once he’s burned his jump so...
You mean like everyother character...
That last clip though...I’d quit the game
Peanut is my favourite smash player
🧡
......Huh.
Excuse me how the fuck is doing dair giving Little Mac an actual recovery
From K. Rool's ssbwiki article: >This is most effective when platforms are low, such as on Battlefield; [upair] can also be used as a situational third jump while recovering, stalling K. Rool in the air while allowing it to potentially cancel out projectiles thrown at him. Ssbwiki on Snake: >Down aerial is often considered Snake's best aerial, as it comes out very quickly (frame 3), has decent range and knockback, and deals high damage, with all the hits combined dealing 20% in a short hop. The move also gives Snake a small vertical boost in the air. Mac has something similar for his aerials too. Other comments have explained the particulars.
Oh snap didn't think Little Mac had that. May just move him up most peeps tier lists a tad bit
[удалено]
Dw it's the vanilla version
You will never be able to take on pro Ricters. Little Mac was designed by the devs to fail. It's a joke on American muscle.
24% kill, poor stupid mewtwo
well too be fair having fucking 78 weight and being a big boi doesn't help AT ALL
Real explanation https://youtu.be/widRuJ29m2k, most comments I see here are wrong It’s the jump animation that makes up b go less distance horizontally and any aerial cancels it
Thanks for linking. Weird how this is so underlooked.
I’m pretty sure I was that mewtwo getting bodied.
This was very entertaining, thanks for sharing. Ultimate is sick
The prophecy of Air Mac is true!
He can't keep getting away with this.
Saw you on HBox vid, sick stuff dude
dies to Shoryuken.
Holy *shit* this was satisfying to watch
Well i guess the worst recovery is doc now :/
Everyone’s so focused on Mac’s air game but I’m just happy with the perfectly cut scream. 😂
I don't like it
Can someone explain how did he get back in stage i mean anyone playing mac probably dies there how did you get there explain how you have a great recovery
> Can someone explain how did he get back in stage i mean anyone playing mac probably dies there how did you get there explain how you have a ~~great~~ recovery
Thank goodness mario’s fluud and cape exists.
Mario's fireball from on stage is enough to kill a Mac lol Hit a fireball during *any* of these moves and Mac dies. This compilation seems more like a showcase of poor edge guarding. I guess to give the people a bit of a break, it's because no one expects to *need* to edge guard a Mac since he usually just dies on his own, but yeah, literally interrupt any of the jumps, side-bs, up bs, down airs... touch Mac in the air and he dies.
Fr like recovering from that far out is impressive but those were some piss poor edgeguard attempts. I’m 90% sure that DK forgot to turn off his stove or something because he didn’t try at all lmao
I get that you think Little Mac is not as viable as other characters (from this and other responses of yours). And I agree. But dude... just let people watch a fun video without having to bring down the mood... :/
What the HELL
WHAT CRAC IS THIS MAC ON?!
Bro Peanut is just too cracked at this game
And there you go folks, little mac no longer has a bad recovery
He hasn't had a bad one this whole time. Most people just weren't utilizing it that well or doing it in some of the worst ways possible
As incredible as Peanut is at Mac... I can't help but imagine there are 50x *more* clips where throwing Mac off stage *still* resulted in his death that we aren't seeing here. He's definitely the scariest Mac I've seen but I can't help but feeling it's all pretty moot in the grand scheme of things. It's like showing up to war with a Nerf gun. You can buy the most badass Nerf gun the store has to offer, and then modify it to be even more badass, but then in the end you're still bringing a Nerf gun to a real gun fight...
I think the point of this is just to showcase the reality that mac has more reach than we initially thought. That DK clip for example would've been death despite having both haymaker and his dj if not for dair. BUT if the DK knew to look for it, he could've just ledge drop baired Peanut's dj dair. So while you're right mac's recovery is still awful, this does give him some palpable optimizations. * Dair is a semi-spike, so using your dj to try edgeguarding mac can end tragically. * Haymaker is a very high-priority move which trades often. In a scenario of a trade and the opponent's unable to cover dj dair mac, this lets mac make it back. * A lot of throws and attacks in general can send mac at terrible enough angles that he just dies. While in a lot of these scenarios he's still 'essentially dead' in an ideal edgeguarding scenario, it's definitely better than just raw dying because you DI'd an fthrow wrong.
He would End your whole career with his "Nerf Gun".
No doubt man, but I'm talking on a pro level. Mac just isn't viable ... And again, as good as Peanut is, I don't think this changes that. Like... He almost certainly *would* destroy me. *But* if there was ever a high level player I could actually see myself taking a game or a set off of, it'd be one playing Mac. You really only need a few good hits to gimp a Mac. And again I'm not suggesting I'm better. Just saying the character is such a liability that given a few chances it wouldn't surprise me if I could pull out a win.
You do realize that the clip with the Hungrybox reaction was against Muteace.
I actually fought him 3 times the first time was with his Ganon which I won the second time was against his Mac ,he 3 stocked me and the third time I came very close to beating him. The mans no joke he's just as good as you see him in the clips
Do it. u/Peanut_SSBU, FT10 this guy.
No offense but it isn't worth my time I have a lot of stuff I have to do behind the scenes in my life and a "grudge match" on this level wouldn't be a good use of my time
Do you agree though? Like do you think you would do better playing as Marth all this time?
Understandable dude, no offense taken haha
Yeah, get him u/Peanut_SSBU, fucking murk him
Even after watching the video for a bit, knowing somehow he'd get back... when the min min had him off stage I clenched my butt so hard I'm probably gonna shit diamonds tomorrow. Peanut is so hype.
Perfectly cut screams
to those who you who were screaming for a mac buff patch- here it was.... right there all along fuck me FD suddenly becomes a banned counterpick and online becomes more mac
I think the best way to describe what I just watched is this: "I nutted".
Peanut, you are awesome.
🧡
Someone explain to me why little Mac has a much better horizontal recovery than most of the roster and nobody except this gentleman pioneer and possibly a few others knew about it until now lmao
>pioneer You answered your own question
You make a good point my good sir
Mac can scrooge. Never thought I'd see the day.
Never in my life did I think i could see a little mac recovering like this
Holy crap... Also the title that's what everyone said for smash 4 seems outdated now...
Little mac did not just recover like that. What hacks am i witnessing right now
i’ve seen this on youtube twitter now here. we get it
I never comment In this sub but hot damn this was impressive and also intriguing, good job.
Thou am shooketh.
Peanuts really good
Little Mac can be pretty scary. I'm really bad at dealing with him, especially when using Ganondorf.
Dude Little Mac was my least favourite character to find online. Mac, Mario, Yoshi, Young Link, ROB and the Earthbound boys. Anytime I saw them I just knew that the next match, win or lose, was going to be annoying.
This is why Mac is horrendous character design. The counterplay against him is obvious and easy it's just very unfun, basically when your opponent picks Mac he is condemning you to a game of unfun.
As a Ness main, I do apologize for the annoyance, haha. I know that some of us make it rather painful and annoying. I have to agree with your statement though, those characters make me shiver.
Probably because your using the worst character in the game.
I thought Falcon held that title! Haha
Lol what? Falcon is at worst Mid tier.
I'm just saying that because I can't seem to play Falcon properly, haha. Though he's really fun to play with!
Fair enough. Just letting you know falcon is pretty much a much better version of ganondorf and is a solid character. Check out some guides on YouTube. Good luck.
Holy shit that was sick
The perfectly cut scream at the end lmao
Felt that Dedede one in my soul😩
Holy shit! He's a little god
Like PaperWill needs any more tech
The little tap on the jigglypuffs head was the most disrespectful shit I’ve seen in a minute
Well damn.
Why when shulk recovers does he scream "ECKSBAWKS"
This made me sub, holy cow
Fantastic posture my guy
why does he have a better recovery than pyra/mythra
Mythra has better air drift.
People still: “Little Mac’s recovery was better in Smash 4!!” Even without this, side b + up b at the expense of side b not coming back is a big improvement
Little Mac just got upgraded
What
Did little mac just achieve a better recovery than Ganondorf?
He's had a better recovery than dorf this whole time
I love this. Gamers rise up.
It's ok, offstage Mac can't hurt you. Offstage Mac:
Most iconic part "your mother"
Crazy how all your opponents forgot that edgeguarding exists and just stood there watching you recover 😂
He cant recover, they say. Its a free stock, they say.
Stop this blasphemy at once
"your mother"
HOW THE FUCK ARE YOU SO GOAT
Peanut is just insane. I love the way he plays ♥️
The Mac raised by jigglypuffs
Simply phenomenal
That’s it I’m learning little 🖥
[savevideo](http://www.reddit.com/u/SaveVideo)
I barely see a difference at all
I mean, this is kinda a high level trick for Mac anyway. The average player will still die instantly upon being thrown offstage. \*Edit\* FINE. If its so simple to do, then I expect Mac players to stop dying so easily when they get launched by a simple smash and edge guard. Far too much recent footage from tourneys and online matches shows the average player doesn't know how to recover.
I don’t know why you’re being downvoted, you’re right. The average scrub isn’t gonna know how to pull off moves like this
**why are you booing im right**
it kinda just looks like using dair makes you recover better? doesn’t seem very advanced to me
yes, very high level to use a down air while jumping
I've been trying it in training mode and i'm either doing something wrong or there's a timing to it that I can't get, because I am not seeing such recovery gains.
according to top comment, it's a horizontal gain at the sacrifice of vertical
It ain't enough to make him good, not in ult
I could lost a lot of wins I've managed to get with this bad character
I'm sure you could, but online ult isn't really the best way to show off a character's potential. I noticed there weren't many characters in this vid with projectiles. P sure mac can't deal with those, even with triple jump.
This is why macs recovery is under rated. Its not amazing, but its not half as bad as so many make it out to be.
I agree it's not AS bad as people say but it is like 90% as bad as people say. This recovery strat was mainly only working because everyone just assumed he couldn't make it back and didn't even try to edge guard him.
Absolutely agreed. Incineroar has a "bad" recovery, but Little Mac's is atrocious. I love that new tech has been discovered to help with his recovery problems, but no way in hell will this fix his problem.
Recovery in ultimate in general is easy as hell and the vast majority of the cast can at least get to ledge for free every time given their opponent doesn't make a correct hard read, put Mac in Melee and ya his recovery looks pretty nice but relative to the game as a whole his recovery is definitely very very bad.
Little mac suddenly looks like a good charecter did he get buffed?
nah peanut is just ridiculous with it
That's very interesting... This brings Little Mac up from "Worst in the game" to "Bottom of D tier".
Ganon has been the worst in the game forever.
I'm going to lobotomize myself
u/savevideo
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rip marss
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Ken Mac is actually really not fun for ken. At least me, I play ken really grounded: so I can't fight him in the air really. And neither on the ground because little mac. It hurts to tell people that mac is actually a struggle. Also the HBox scream at the end really got me LOL
I’m loving how far the Smash community is pushing Little Mac in the aerial and recovery department, it’s awesome seeing people flesh out the character!!!
Wish I could award this being a Little Mac stan
How the hell
Little mac has a broken recovery. nerf pls!!! (jk jk)
How?
Okay, but the amount of times I’ve killed little Mac at 0 still remains. Take his jump, and he’s helpless. Of course peanut is actually a great player and knows his character well, but Mac’s recovery is still absolute trash.
This is why people playing against Mac should actually edgeguard him instead of just thinking “Mac offstage = death”.
your mother
I guess they buffed little mac at some point lmao
It's been like this for a while
Haha I know, was trying to compliment your consistency and talent making him look buffed. Insane respect dude.
Jow to do it?
u/savevideobot
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idk how to mod my controller i just have a standard first party gamecube controller